Bugs - Going up ladder makes you go sky high (ex AOW03) - Available options does not include cost discount in menu - Tort vs Madcat = Tort wins - Turrets alerts/alarms on dead players (until they respawn) - Sucidier does only work on same ground height - not if there is a small ground height diff - Guardian has very big feet - crush player that seem too far away - Lives < zero gives = "Red Won", "Red won", "Blue won" - Menu class strength/weakness are displayed wrong (ex flamer, strength: CHEM) - Chainsaw alt fire makes chainsaw disappear (fixed?) - Mines placed on slopes or "small heights" disappear (ex AOW01 RES) (unable to reproduce) Annoyances - Resign is very slow - Right click to exit purchase menu is slow or has some delay - Move Advanced shotgunner upwards in menu - looks too much like adv harvester in support - Mech weapons select is slow - Time gun select is slow - Orca Reload is very slow on Repair Bay - Tort Chaingun has too much range or needs more spread - too accurate against infantry Optional - Flashbang hurts own team - AOW01 needs adjustments for Tort - too easy to blow OB - AOW01 OB shooter can't reach near targets (too low placed?) - AOW01 RES ceiling tech texture is misaligned - AOW02 outer wall texture is wrong around base - AOW03 has wrong bar sector tag (looks destroyed when res is) - AOW03 blue bar surrounding floor texture is wrong - AOW03 blue bar outside lamps wrongly placed - AOw03 blue wf got a wrong hangar texture - AOW14 Waterfall texture does not move New features - Show teleport size placement requirement (something like Big platform) - New 3D objects - Objects, like medkit - Tiberium - weapons - Mechs - Titan - Wolv - Guardian