PWADnamespace = "zdoom"; thing // 0 { id = 2; x = 7042.000; y = 1204.000; height = 512.000; angle = 40; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 1 { id = 2; x = 6814.000; y = 1509.000; height = 512.000; angle = 220; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 2 { id = 2; x = 6962.000; y = 1131.000; height = 512.000; angle = 220; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 3 { id = 6001; x = -8720.000; y = 504.000; angle = 0; type = 9001; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 4 { x = 1440.000; y = 3296.000; angle = 270; type = 34; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 5 { x = 6199.000; y = 551.000; angle = 0; type = 9997; special = 226; arg0 = 108; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 6 { x = 6199.000; y = 575.000; angle = 0; type = 9998; special = 226; arg0 = 106; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 7 { id = 209; x = 6135.000; y = 563.000; angle = 0; type = 21110; special = 80; arg0 = 205; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 8 { id = 202; x = 7265.000; y = 50.000; angle = 358; type = 21206; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 9 { x = 7266.000; y = 166.000; height = 512.000; angle = 313; type = 86; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 10 { id = 202; x = 7063.000; y = -26.000; angle = 358; type = 21206; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 11 { id = 202; x = 7483.000; y = -470.000; angle = 358; type = 21206; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 12 { id = 202; x = 7545.000; y = 597.000; angle = 358; type = 21206; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 13 { id = 2; x = 7063.000; y = -363.000; height = 512.000; angle = 88; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 14 { id = 2; x = 7480.000; y = 443.000; height = 512.000; angle = 178; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 15 { id = 2; x = 7491.000; y = -370.000; height = 512.000; angle = 88; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 16 { id = 2; x = 6766.000; y = -160.000; height = 512.000; angle = 178; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 17 { id = 2; x = 6782.000; y = 288.000; height = 512.000; angle = 178; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 18 { x = 7033.000; y = 383.000; angle = 358; type = 2012; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 19 { x = 7174.000; y = -379.000; angle = 358; type = 2012; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 20 { x = 7218.000; y = -380.000; angle = 358; type = 2012; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 21 { x = 7129.000; y = -181.000; angle = 358; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 22 { x = 7179.000; y = -131.000; angle = 358; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 23 { x = 7131.000; y = -129.000; angle = 358; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 24 { x = 7551.000; y = 320.000; angle = 358; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 25 { x = 7555.000; y = 420.000; angle = 358; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 26 { x = 7558.000; y = 508.000; angle = 358; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 27 { id = 202; x = 6810.000; y = 411.000; angle = 358; type = 21206; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 28 { id = 202; x = 7063.000; y = 198.000; angle = 358; type = 21206; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 29 { id = 202; x = 7174.000; y = 178.000; angle = 358; type = 21206; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 30 { id = 202; x = 7167.000; y = -6.000; angle = 358; type = 21206; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 31 { id = 202; x = 7020.000; y = -97.000; angle = 358; type = 21206; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 32 { id = 202; x = 6869.000; y = -80.000; angle = 358; type = 21206; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 33 { id = 202; x = 6842.000; y = -155.000; angle = 358; type = 21206; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 34 { id = 202; x = 6855.000; y = -239.000; angle = 358; type = 21206; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 35 { id = 202; x = 6966.000; y = -259.000; angle = 358; type = 21206; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 36 { id = 202; x = 6965.000; y = -411.000; angle = 358; type = 21206; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 37 { id = 202; x = 7048.000; y = -442.000; angle = 358; type = 21206; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 38 { id = 202; x = 7156.000; y = -446.000; angle = 358; type = 21206; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 39 { id = 202; x = 7336.000; y = -456.000; angle = 358; type = 21206; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 40 { id = 202; x = 7617.000; y = -430.000; angle = 358; type = 21206; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 41 { id = 202; x = 7620.000; y = -322.000; angle = 358; type = 21206; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 42 { id = 202; x = 7625.000; y = -190.000; angle = 358; type = 21206; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 43 { id = 202; x = 7628.000; y = -103.000; angle = 358; type = 21206; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 44 { id = 202; x = 7632.000; y = 1.000; angle = 358; type = 21206; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 45 { id = 202; x = 7636.000; y = 105.000; angle = 358; type = 21206; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 46 { id = 202; x = 7640.000; y = 237.000; angle = 358; type = 21206; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 47 { id = 202; x = 7645.000; y = 381.000; angle = 358; type = 21206; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 48 { id = 202; x = 7650.000; y = 517.000; angle = 358; type = 21206; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 49 { id = 202; x = 7405.000; y = 602.000; angle = 358; type = 21206; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 50 { id = 202; x = 7281.000; y = 606.000; angle = 358; type = 21206; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 51 { id = 202; x = 7153.000; y = 615.000; angle = 358; type = 21206; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 52 { id = 202; x = 6958.000; y = 642.000; angle = 358; type = 21206; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 53 { id = 202; x = 6868.000; y = 813.000; angle = 358; type = 21206; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 54 { id = 202; x = 6664.000; y = 812.000; angle = 358; type = 21206; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 55 { id = 202; x = 6605.000; y = 614.000; angle = 358; type = 21206; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 56 { id = 202; x = 6716.000; y = 470.000; angle = 358; type = 21206; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 57 { id = 202; x = 6931.000; y = 330.000; angle = 358; type = 21206; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 58 { id = 203; x = 7052.000; y = 454.000; angle = 358; type = 21106; special = 80; arg0 = 202; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 59 { x = 6100.000; y = -631.000; angle = 59; type = 86; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 60 { id = 200; x = 5740.000; y = -220.000; angle = 239; type = 21202; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 61 { id = 200; x = 5808.000; y = -107.000; angle = 239; type = 21202; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 62 { id = 206; x = 7481.000; y = 1261.000; angle = 310; type = 21208; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 63 { id = 206; x = 7000.000; y = 2096.000; angle = 310; type = 21208; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 64 { x = 5803.000; y = -263.000; angle = 239; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 65 { x = 5859.000; y = -217.000; angle = 239; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 66 { x = 5874.000; y = -151.000; angle = 239; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 67 { x = 6224.000; y = -440.000; angle = 239; type = 2012; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 68 { x = 6257.000; y = -385.000; angle = 239; type = 2012; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 69 { id = 206; x = 6891.000; y = 2093.000; angle = 310; type = 21208; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 70 { id = 206; x = 6964.000; y = 2150.000; angle = 310; type = 21208; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 71 { id = 2; x = 7008.000; y = 1552.000; height = 512.000; angle = 355; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 72 { id = 2; x = 6162.000; y = -137.000; height = 512.000; angle = 194; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 73 { x = 5526.000; y = -367.000; angle = 239; type = 86; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 74 { x = 5848.000; y = 148.000; angle = 239; type = 86; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 75 { id = 200; x = 5910.000; y = 88.000; angle = 239; type = 21202; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 76 { id = 200; x = 6032.000; y = 43.000; angle = 239; type = 21202; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 77 { id = 200; x = 6139.000; y = -21.000; angle = 239; type = 21202; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 78 { id = 200; x = 6249.000; y = -86.000; angle = 239; type = 21202; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 79 { id = 200; x = 6359.000; y = -152.000; angle = 239; type = 21202; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 80 { id = 200; x = 6392.000; y = -330.000; angle = 239; type = 21202; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 81 { id = 200; x = 6326.000; y = -440.000; angle = 239; type = 21202; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 82 { id = 200; x = 6260.000; y = -550.000; angle = 239; type = 21202; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 83 { id = 200; x = 6195.000; y = -660.000; angle = 239; type = 21202; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 84 { id = 200; x = 6010.000; y = -666.000; angle = 239; type = 21202; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 85 { id = 200; x = 5900.000; y = -600.000; angle = 239; type = 21202; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 86 { id = 200; x = 5790.000; y = -534.000; angle = 239; type = 21202; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 87 { id = 200; x = 5680.000; y = -469.000; angle = 239; type = 21202; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 88 { id = 200; x = 5620.000; y = -405.000; angle = 239; type = 21202; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 89 { id = 200; x = 5780.000; y = -169.000; angle = 239; type = 21202; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 90 { x = 5776.000; y = -167.000; angle = 239; type = 86; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 91 { id = 201; x = 6289.000; y = -213.000; angle = 239; type = 21105; special = 80; arg0 = 201; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 92 { id = 2; x = 6090.000; y = -593.000; height = 512.000; angle = 104; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 93 { id = 2; x = 5812.000; y = -21.000; height = 512.000; angle = 149; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 94 { id = 2; x = 5660.000; y = -284.000; height = 512.000; angle = 149; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 95 { id = 112; x = -7924.000; y = 2280.000; angle = 90; type = 9001; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 96 { id = 113; x = -7884.000; y = 2240.000; angle = 90; type = 9001; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 97 { id = 104; x = -7104.000; y = 1876.000; angle = 90; type = 21203; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 98 { x = 200.000; y = 2432.000; angle = 315; type = 21407; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 99 { id = 115; x = -6762.703; y = -213.297; angle = 135; type = 21311; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 100 { id = 115; x = -6672.194; y = -303.806; angle = 135; type = 21311; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 101 { id = 2; x = 7253.000; y = 1178.000; height = 512.000; angle = 175; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 102 { id = 115; x = -6493.728; y = 10.423; angle = 135; type = 21311; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 103 { id = 115; x = -6448.474; y = -34.832; angle = 135; type = 21311; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 104 { id = 115; x = -6761.738; y = -169.737; angle = 135; type = 21311; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 105 { id = 115; x = -6628.634; y = -302.840; angle = 135; type = 21311; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 106 { id = 115; x = -6583.380; y = -257.585; angle = 135; type = 21311; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 107 { id = 2; x = 7478.000; y = 1363.000; height = 512.000; angle = 175; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 108 { id = 115; x = -6538.124; y = -212.331; angle = 135; type = 21311; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 109 { x = 384.000; y = 2464.000; angle = 315; type = 21407; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 110 { id = 115; x = -6716.482; y = -124.483; angle = 135; type = 21311; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 111 { id = 115; x = -6671.228; y = -79.228; angle = 135; type = 21311; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 112 { x = -6354.744; y = -269.255; angle = 201; type = 2012; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 113 { x = -6400.000; y = -224.000; angle = 201; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 114 { x = -6309.490; y = -224.000; angle = 201; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 115 { id = 1; x = -6720.000; y = 32.000; height = 512.000; angle = 111; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 116 { id = 115; x = -6627.303; y = -32.642; angle = 135; type = 21311; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 117 { id = 115; x = -6491.539; y = -168.406; angle = 135; type = 21311; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 118 { id = 114; x = -6747.512; y = -288.615; angle = 45; type = 21111; special = 80; arg0 = 114; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 119 { id = 115; x = -6446.284; y = -123.152; angle = 135; type = 21311; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 120 { x = 256.000; y = 2304.000; angle = 315; type = 21407; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 121 { id = 208; x = 6908.000; y = 1788.000; angle = 220; type = 14; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 122 { x = -7504.000; y = 2072.000; angle = 90; type = 2012; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 123 { x = -7504.000; y = 2036.000; angle = 90; type = 2012; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 124 { x = 6991.000; y = 1245.000; angle = 310; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 125 { x = -7644.000; y = 2128.000; angle = 90; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 126 { x = -7640.000; y = 2080.000; angle = 90; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 127 { x = -7644.000; y = 2036.000; angle = 90; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 128 { id = 1; x = -7296.000; y = 2576.000; height = 512.000; angle = 90; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 129 { id = 1; x = -7488.000; y = 1936.000; height = 512.000; angle = 270; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 130 { id = 1; x = -7424.000; y = 2412.000; height = 512.000; angle = 180; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 131 { id = 1; x = -7520.000; y = 2256.000; height = 512.000; angle = 90; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 132 { id = 104; x = -6860.000; y = 2224.000; angle = 90; type = 21203; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 133 { x = 7079.000; y = 1141.000; angle = 310; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 134 { x = 7164.000; y = 1721.000; angle = 310; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 135 { x = 7235.000; y = 1718.000; angle = 310; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 136 { id = 104; x = -7140.000; y = 2316.000; angle = 90; type = 21203; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 137 { id = 104; x = -7148.000; y = 2064.000; angle = 90; type = 21203; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 138 { id = 104; x = -7260.000; y = 1824.000; angle = 90; type = 21203; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 139 { id = 104; x = -7460.000; y = 1824.000; angle = 90; type = 21203; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 140 { id = 104; x = -7048.000; y = 2448.000; angle = 90; type = 21203; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 141 { id = 104; x = -7136.000; y = 2528.000; angle = 90; type = 21203; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 142 { x = 7204.000; y = 1755.000; angle = 310; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 143 { x = 7489.000; y = 1425.000; angle = 310; type = 2012; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 144 { x = 7515.000; y = 1394.000; angle = 310; type = 2012; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 145 { id = 104; x = -7264.000; y = 2528.000; angle = 90; type = 21203; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 146 { id = 104; x = -7360.000; y = 2544.000; angle = 90; type = 21203; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 147 { id = 104; x = -7488.000; y = 1968.000; angle = 90; type = 21203; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 148 { id = 104; x = -7616.000; y = 1968.000; angle = 90; type = 21203; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 149 { id = 104; x = -7720.000; y = 2064.000; angle = 90; type = 21203; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 150 { id = 206; x = 7022.000; y = 1103.000; angle = 310; type = 21208; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 151 { id = 206; x = 6947.000; y = 1192.000; angle = 310; type = 21208; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 152 { id = 206; x = 6823.000; y = 1332.000; angle = 310; type = 21208; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 153 { id = 206; x = 6829.000; y = 1443.000; angle = 310; type = 21208; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 154 { id = 104; x = -7720.000; y = 2192.000; angle = 90; type = 21203; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 155 { id = 104; x = -7720.000; y = 2320.000; angle = 90; type = 21203; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 156 { id = 104; x = -7720.000; y = 2448.000; angle = 90; type = 21203; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 157 { id = 104; x = -7660.000; y = 2544.000; angle = 90; type = 21203; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 158 { id = 104; x = -7488.000; y = 2544.000; angle = 90; type = 21203; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 159 { id = 105; x = -7612.000; y = 2444.000; angle = 90; type = 21103; special = 80; arg0 = 103; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 160 { id = 104; x = -7288.000; y = 2208.000; angle = 90; type = 21406; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 161 { id = 104; x = -6868.000; y = 2424.000; angle = 90; type = 21203; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 162 { id = 104; x = -6940.000; y = 2012.000; angle = 90; type = 21203; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 163 { id = 104; x = -7416.000; y = 2096.000; angle = 90; type = 21203; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 164 { x = -1630.000; y = 2689.000; angle = 0; type = 21407; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 165 { x = -1452.000; y = 2628.000; angle = 357; type = 21407; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 166 { x = -1402.000; y = 2718.000; angle = 0; type = 21407; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 167 { x = -1603.000; y = 2566.000; angle = 0; type = 21407; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 168 { x = -1552.000; y = 2681.000; angle = 0; type = 21407; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 169 { x = -1684.000; y = 2592.000; angle = 0; type = 21407; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 170 { x = -3552.000; y = 3456.000; angle = 270; type = 34; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 171 { id = 206; x = 6883.000; y = 1509.000; angle = 310; type = 21208; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 172 { id = 206; x = 7563.000; y = 1325.000; angle = 310; type = 21208; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 173 { id = 206; x = 6840.000; y = 1578.000; angle = 310; type = 21208; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 174 { id = 206; x = 6760.000; y = 1673.000; angle = 310; type = 21208; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 175 { id = 206; x = 6690.000; y = 1749.000; angle = 310; type = 21208; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 176 { id = 206; x = 6635.000; y = 1876.000; angle = 310; type = 21208; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 177 { id = 206; x = 6702.000; y = 1933.000; angle = 310; type = 21208; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 178 { x = -576.000; y = 2464.000; angle = 0; type = 21419; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 179 { id = 206; x = 6760.000; y = 1982.000; angle = 310; type = 21208; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 180 { id = 206; x = 6833.000; y = 2038.000; angle = 310; type = 21208; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 181 { id = 215; x = 4914.829; y = -562.829; angle = 225; type = 21312; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 182 { id = 206; x = 7096.000; y = 1984.000; angle = 310; type = 21208; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 183 { id = 215; x = 4869.574; y = -517.574; angle = 225; type = 21312; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 184 { x = -1008.000; y = 2568.000; angle = 0; type = 21419; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 185 { id = 206; x = 7216.000; y = 1840.000; angle = 310; type = 21208; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 186 { x = 4813.254; y = -653.255; angle = 291; type = 2012; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 187 { id = 206; x = 7352.000; y = 1672.000; angle = 310; type = 21208; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 188 { x = 4768.000; y = -698.510; angle = 291; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 189 { x = -3552.000; y = 3328.000; angle = 270; type = 34; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 190 { id = 206; x = 7488.000; y = 1504.000; angle = 310; type = 21208; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 191 { id = 206; x = 7592.000; y = 1408.000; angle = 310; type = 21208; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 192 { id = 206; x = 7417.000; y = 1207.000; angle = 310; type = 21208; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 193 { id = 206; x = 7295.000; y = 1109.000; angle = 310; type = 21208; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 194 { id = 206; x = 7246.000; y = 1068.000; angle = 310; type = 21208; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 195 { id = 206; x = 7200.000; y = 1029.000; angle = 310; type = 21208; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 196 { x = -152.000; y = 2392.000; angle = 0; type = 21419; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 197 { x = -248.000; y = 1976.000; angle = 0; type = 21419; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 198 { x = 72.000; y = 1872.000; angle = 0; type = 21419; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 199 { x = -672.000; y = 2048.000; angle = 0; type = 21419; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 200 { x = -1104.000; y = 2152.000; angle = 0; type = 21419; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 201 { x = -1440.000; y = 2176.000; angle = 0; type = 21419; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 202 { id = 106; x = -8984.000; y = 272.000; angle = 90; type = 21207; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 203 { id = 106; x = -9068.000; y = 272.000; angle = 90; type = 21207; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 204 { id = 106; x = -9108.000; y = 1272.000; angle = 90; type = 21207; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 205 { id = 106; x = -9012.000; y = 1272.000; angle = 90; type = 21207; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 206 { id = 1; x = -8496.000; y = 1040.000; height = 512.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 207 { id = 1; x = -8624.000; y = 664.000; height = 512.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 208 { id = 1; x = -8604.000; y = 1036.000; height = 512.000; angle = 180; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 209 { id = 1; x = -8768.000; y = 728.000; height = 512.000; angle = 135; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 210 { id = 1; x = -8748.000; y = 1192.000; height = 512.000; angle = 315; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 211 { id = 1; x = -8904.000; y = 1192.000; height = 512.000; angle = 315; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 212 { x = 319.000; y = 2351.000; angle = 312; type = 21407; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 213 { x = 224.000; y = 2560.000; angle = 315; type = 21407; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 214 { id = 108; x = -8912.000; y = 504.000; angle = 0; type = 14; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 215 { x = -8592.000; y = 972.000; angle = 90; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 216 { x = -8592.000; y = 1108.000; angle = 90; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 217 { x = -8756.000; y = 844.000; angle = 90; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 218 { x = -9084.000; y = 764.000; angle = 90; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 219 { x = -9084.000; y = 716.000; angle = 90; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 220 { x = -9080.000; y = 1152.000; angle = 90; type = 2012; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 221 { x = -9080.000; y = 1192.000; angle = 90; type = 2012; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 222 { id = 106; x = -8524.000; y = 1100.000; angle = 90; type = 21207; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 223 { id = 106; x = -8524.000; y = 984.000; angle = 90; type = 21207; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 224 { id = 106; x = -8544.000; y = 728.000; angle = 90; type = 21207; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 225 { id = 106; x = -8624.000; y = 728.000; angle = 90; type = 21207; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 226 { id = 106; x = -8684.000; y = 696.000; angle = 90; type = 21207; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 227 { id = 106; x = -8700.000; y = 604.000; angle = 90; type = 21207; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 228 { id = 106; x = -8696.000; y = 504.000; angle = 90; type = 21207; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 229 { id = 106; x = -8696.000; y = 396.000; angle = 90; type = 21207; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 230 { id = 106; x = -8680.000; y = 312.000; angle = 90; type = 21207; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 231 { id = 106; x = -8752.000; y = 276.000; angle = 90; type = 21207; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 232 { id = 106; x = -8840.000; y = 276.000; angle = 90; type = 21207; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 233 { id = 106; x = -8916.000; y = 276.000; angle = 90; type = 21207; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 234 { id = 106; x = -9136.000; y = 280.000; angle = 90; type = 21207; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 235 { id = 215; x = 5002.677; y = -384.472; angle = 225; type = 21312; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 236 { id = 106; x = -9144.000; y = 452.000; angle = 90; type = 21207; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 237 { id = 215; x = 5047.932; y = -429.726; angle = 225; type = 21312; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 238 { id = 106; x = -9136.000; y = 688.000; angle = 90; type = 21207; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 239 { id = 215; x = 5093.187; y = -474.981; angle = 225; type = 21312; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 240 { id = 106; x = -9136.000; y = 896.000; angle = 90; type = 21207; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 241 { id = 215; x = 4825.178; y = -294.821; angle = 225; type = 21312; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 242 { id = 106; x = -9136.000; y = 1192.000; angle = 90; type = 21207; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 243 { id = 215; x = 4960.084; y = -608.084; angle = 225; type = 21312; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 244 { id = 106; x = -8916.000; y = 1272.000; angle = 90; type = 21207; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 245 { id = 106; x = -8716.000; y = 1272.000; angle = 90; type = 21207; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 246 { id = 106; x = -8620.000; y = 1272.000; angle = 90; type = 21207; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 247 { id = 106; x = -8528.000; y = 1272.000; angle = 90; type = 21207; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 248 { id = 107; x = -9072.000; y = 976.000; angle = 90; type = 21104; special = 80; arg0 = 104; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 249 { x = -5152.000; y = 3328.000; angle = 270; type = 34; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 250 { x = -5152.000; y = 3456.000; angle = 270; type = 34; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 251 { x = -8303.000; y = 2037.000; angle = 45; type = 86; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 252 { id = 100; x = -8614.000; y = 1833.000; angle = 45; type = 21201; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 253 { id = 206; x = 7152.000; y = 987.000; angle = 310; type = 21208; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 254 { id = 207; x = 7363.000; y = 1555.000; angle = 310; type = 21108; special = 80; arg0 = 204; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 255 { id = 100; x = -8063.000; y = 1536.000; angle = 45; type = 21201; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 256 { x = -2056.000; y = 936.000; angle = 0; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 257 { x = -2088.000; y = 944.000; angle = 0; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 258 { x = 320.000; y = 800.000; angle = 0; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 259 { x = -6307.000; y = -666.000; angle = 225; type = 2012; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 260 { x = -6244.000; y = -729.000; angle = 225; type = 2012; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 261 { x = -6298.000; y = -782.000; angle = 225; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 262 { x = -6360.000; y = -720.000; angle = 225; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 263 { id = 1; x = -6328.000; y = -752.000; height = 512.000; angle = 45; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 264 { x = -6034.000; y = 2411.000; angle = 135; type = 2012; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 265 { x = -6097.000; y = 2348.000; angle = 135; type = 2012; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 266 { x = -6150.000; y = 2402.000; angle = 135; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 267 { x = -6088.000; y = 2464.000; angle = 135; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 268 { id = 1; x = -6120.000; y = 2432.000; height = 512.000; angle = 315; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 269 { id = 2; x = 4408.000; y = -632.000; height = 512.000; angle = 135; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 270 { x = 4324.000; y = -609.000; angle = 315; type = 2012; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 271 { x = 4386.000; y = -546.000; angle = 315; type = 2012; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 272 { x = 4440.000; y = -600.000; angle = 315; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 273 { x = 4378.000; y = -662.000; angle = 315; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 274 { id = 2; x = 4792.000; y = 2032.000; height = 512.000; angle = 225; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 275 { x = 4769.000; y = 1948.000; angle = 45; type = 2012; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 276 { x = 4706.000; y = 2010.000; angle = 45; type = 2012; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 277 { x = 4760.000; y = 2064.000; angle = 45; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 278 { x = 4822.000; y = 2002.000; angle = 45; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 279 { id = 215; x = 4779.924; y = -340.076; angle = 225; type = 21312; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 280 { x = -6896.000; y = 1424.000; angle = 0; type = 2011; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 281 { x = -6896.000; y = 1392.000; angle = 0; type = 2011; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 282 { x = -7024.000; y = 176.000; angle = 0; type = 2011; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 283 { x = -7024.000; y = 144.000; angle = 0; type = 2011; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 284 { x = 4624.000; y = 1328.000; angle = 0; type = 2011; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 285 { x = 4624.000; y = 1296.000; angle = 0; type = 2011; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 286 { x = 4560.000; y = 208.000; angle = 0; type = 2011; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 287 { x = 4560.000; y = 176.000; angle = 0; type = 2011; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 288 { x = -2064.000; y = 1104.000; angle = 0; type = 2011; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 289 { x = -2096.000; y = 1104.000; angle = 0; type = 2011; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 290 { x = 336.000; y = 664.000; angle = 0; type = 2011; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 291 { x = 368.000; y = 664.000; angle = 0; type = 2011; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 292 { x = -2560.000; y = -400.000; angle = 0; type = 2011; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 293 { x = 56.000; y = -144.000; angle = 0; type = 2011; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 294 { x = -4240.000; y = 1416.000; angle = 0; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 295 { x = -4176.000; y = 1376.000; angle = 0; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 296 { x = -4064.000; y = 400.000; angle = 0; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 297 { x = -4136.000; y = 448.000; angle = 0; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 298 { x = 2320.000; y = 1240.000; angle = 0; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 299 { x = 2248.000; y = 1184.000; angle = 0; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 300 { id = 4; x = -7172.000; y = 828.000; height = 256.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 301 { x = 2160.000; y = 464.000; angle = 0; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 302 { x = -888.000; y = 1248.000; angle = 0; type = 21419; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 303 { x = -992.000; y = 808.000; angle = 0; type = 21419; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 304 { x = -1520.000; y = 1760.000; angle = 0; type = 21419; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 305 { x = -1624.000; y = 1288.000; angle = 0; type = 21419; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 306 { x = -1168.000; y = 1408.000; angle = 0; type = 21419; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 307 { x = -1184.000; y = 1736.000; angle = 0; type = 21419; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 308 { x = -640.000; y = 1280.000; angle = 0; type = 21419; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 309 { x = -752.000; y = 1632.000; angle = 0; type = 21419; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 310 { x = -176.000; y = 1224.000; angle = 0; type = 21419; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 311 { x = -8.000; y = 1456.000; angle = 0; type = 21419; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 312 { x = -328.000; y = 1560.000; angle = 0; type = 21419; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 313 { x = -1184.000; y = 1080.000; angle = 0; type = 21419; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 314 { x = -248.000; y = 912.000; angle = 0; type = 21419; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 315 { x = -368.000; y = 656.000; angle = 0; type = 21419; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 316 { x = -1288.000; y = 648.000; angle = 0; type = 21419; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 317 { x = -704.000; y = 816.000; angle = 0; type = 21419; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 318 { x = -1416.000; y = 824.000; angle = 0; type = 21419; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 319 { x = -1648.000; y = 496.000; angle = 0; type = 21419; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 320 { x = -88.000; y = 456.000; angle = 0; type = 21419; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 321 { x = 2088.000; y = 424.000; angle = 0; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 322 { x = -8976.000; y = -656.000; angle = 0; type = 21413; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 323 { x = 2384.000; y = -560.000; angle = 0; type = 21413; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 324 { x = 2704.000; y = 2464.000; angle = 0; type = 21413; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 325 { x = -4800.000; y = 2944.000; angle = 0; type = 21413; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 326 { x = -4312.000; y = -944.000; angle = 0; type = 21413; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 327 { x = 4368.000; y = 176.000; angle = 0; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 328 { x = 4400.000; y = 144.000; angle = 0; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 329 { x = 4400.000; y = 176.000; angle = 0; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 330 { x = 4688.000; y = 1392.000; angle = 0; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 331 { x = 4688.000; y = 1360.000; angle = 0; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 332 { x = -6992.000; y = 240.000; angle = 0; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 333 { x = -6960.000; y = 240.000; angle = 0; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 334 { x = -6704.000; y = 1424.000; angle = 0; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 335 { x = -6736.000; y = 1424.000; angle = 0; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 336 { x = -6736.000; y = 1456.000; angle = 0; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 337 { x = 4320.000; y = 224.000; angle = 0; type = 21413; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 338 { x = -6656.000; y = 1376.000; angle = 0; type = 21413; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 339 { x = -572.000; y = 476.000; angle = 0; type = 21413; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 340 { x = -1145.000; y = 473.000; angle = 0; type = 21413; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 341 { x = -864.000; y = 2816.000; angle = 0; type = 21413; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 342 { x = -896.000; y = 1056.000; angle = 0; type = 21410; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 343 { x = 288.000; y = 800.000; angle = 0; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 344 { id = 100; x = -8145.000; y = 1449.000; angle = 45; type = 21201; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 345 { x = -1824.000; y = 2112.000; angle = 0; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 346 { x = -1920.000; y = 1792.000; angle = 0; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 347 { x = 384.000; y = 1920.000; angle = 0; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 348 { x = 384.000; y = 1632.000; angle = 0; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 349 { x = 184.000; y = 416.000; angle = 0; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 350 { x = 225.000; y = 237.000; angle = 0; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 351 { x = -1845.000; y = 785.000; angle = 0; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 352 { x = -1978.000; y = 443.000; angle = 0; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 353 { x = -308.000; y = -477.000; angle = 0; type = 21407; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 354 { x = -559.000; y = -386.000; angle = 0; type = 21407; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 355 { x = -1982.000; y = -167.000; angle = 0; type = 21407; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 356 { x = -743.000; y = -379.000; angle = 0; type = 21407; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 357 { x = -173.000; y = -505.000; angle = 0; type = 21407; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 358 { x = -297.000; y = -357.000; angle = 0; type = 21407; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 359 { x = -435.000; y = -329.000; angle = 0; type = 21407; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 360 { x = -627.000; y = -305.000; angle = 0; type = 21407; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 361 { x = -1850.000; y = -78.000; angle = 0; type = 21407; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 362 { x = -2119.000; y = -158.000; angle = 0; type = 21407; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 363 { x = -2073.000; y = -234.000; angle = 0; type = 21407; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 364 { x = -2252.000; y = -281.000; angle = 0; type = 21407; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 365 { x = -1901.000; y = -193.000; angle = 0; type = 21407; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 366 { x = -1700.000; y = -41.000; angle = 0; type = 21407; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 367 { x = -2026.000; y = -84.000; angle = 0; type = 21414; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 368 { x = -468.000; y = -436.000; angle = 0; type = 21414; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 369 { x = 576.000; y = 1600.000; angle = 0; type = 21413; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 370 { x = -2272.000; y = 224.000; angle = 0; type = 21413; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 371 { x = 1280.000; y = 608.000; angle = 0; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 372 { x = 1296.000; y = 648.000; angle = 0; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 373 { x = -3184.000; y = 952.000; angle = 0; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 374 { x = -3176.000; y = 1000.000; angle = 0; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 375 { x = -3824.000; y = 448.000; angle = 0; type = 44; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 376 { x = -3992.000; y = 336.000; angle = 0; type = 44; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 377 { x = -3920.000; y = 1472.000; angle = 0; type = 44; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 378 { x = -4096.000; y = 1312.000; angle = 0; type = 44; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 379 { x = 2000.000; y = 368.000; angle = 0; type = 46; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 380 { x = 2152.000; y = 1112.000; angle = 0; type = 46; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 381 { x = 1984.000; y = 1280.000; angle = 0; type = 46; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 382 { x = 1840.000; y = 472.000; angle = 0; type = 46; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 383 { x = 1080.000; y = 1376.000; angle = 0; type = 5156; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 384 { x = 1136.000; y = 1112.000; angle = 0; type = 5156; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 385 { x = 1112.000; y = 384.000; angle = 0; type = 5156; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 386 { x = 1088.000; y = 88.000; angle = 0; type = 5156; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 387 { x = -3040.000; y = 336.000; angle = 0; type = 5157; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 388 { x = -3072.000; y = 648.000; angle = 0; type = 5157; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 389 { x = -3080.000; y = 1264.000; angle = 0; type = 5157; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 390 { x = -3096.000; y = 1656.000; angle = 0; type = 5157; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 391 { x = -2240.000; y = 928.000; angle = 0; type = 5157; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 392 { x = -2232.000; y = 1064.000; angle = 0; type = 5157; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 393 { x = 432.000; y = 672.000; angle = 0; type = 5156; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 394 { x = 424.000; y = 784.000; angle = 0; type = 5156; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 395 { x = -3184.000; y = -304.000; angle = 0; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 396 { x = -1064.000; y = -360.000; angle = 0; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 397 { x = -1392.000; y = 80.000; angle = 0; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 398 { x = 40.000; y = -552.000; angle = 0; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 399 { x = -6784.000; y = 872.000; angle = 0; type = 9997; special = 226; arg0 = 108; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 400 { x = -6784.000; y = 896.000; angle = 0; type = 9998; special = 226; arg0 = 106; arg2 = 1; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 401 { id = 109; x = -6848.000; y = 896.000; angle = 0; type = 21109; special = 80; arg0 = 105; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 402 { x = -7977.000; y = -152.000; angle = 225; type = 86; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 403 { x = -7897.000; y = -231.000; angle = 225; type = 86; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 404 { id = 102; x = -8347.000; y = 179.000; angle = 225; type = 21205; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 405 { id = 102; x = -8423.000; y = 102.000; angle = 225; type = 21205; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 406 { id = 102; x = -7688.000; y = -650.000; angle = 225; type = 21205; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 407 { id = 102; x = -7747.000; y = -709.000; angle = 225; type = 21205; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 408 { id = 1; x = -8143.000; y = 281.000; height = 512.000; angle = 315; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 409 { id = 1; x = -8449.000; y = -42.000; height = 512.000; angle = 315; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 410 { id = 1; x = -7849.000; y = -596.000; height = 512.000; angle = 45; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 411 { id = 1; x = -7793.000; y = 360.000; height = 512.000; angle = 45; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 412 { id = 1; x = -7476.000; y = 43.000; height = 512.000; angle = 45; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 413 { x = -7578.000; y = -206.000; angle = 225; type = 2012; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 414 { x = -8341.000; y = 100.000; angle = 225; type = 2012; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 415 { x = -8373.000; y = 69.000; angle = 225; type = 2012; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 416 { x = -8059.000; y = 105.000; angle = 225; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 417 { x = -8056.000; y = 35.000; angle = 225; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 418 { x = -8022.000; y = 69.000; angle = 225; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 419 { x = -7979.000; y = -545.000; angle = 225; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 420 { x = -7909.000; y = -616.000; angle = 225; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 421 { x = -7846.000; y = -678.000; angle = 225; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 422 { id = 102; x = -7405.000; y = -62.000; angle = 225; type = 21205; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 423 { id = 102; x = -7733.000; y = -101.000; angle = 225; type = 21205; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 424 { id = 102; x = -7824.000; y = -169.000; angle = 225; type = 21205; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 425 { id = 102; x = -7954.000; y = -39.000; angle = 225; type = 21205; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 426 { id = 102; x = -7920.000; y = 131.000; angle = 225; type = 21205; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 427 { id = 102; x = -7804.000; y = 230.000; angle = 225; type = 21205; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 428 { id = 102; x = -7841.000; y = 300.000; angle = 225; type = 21205; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 429 { id = 102; x = -7912.000; y = 349.000; angle = 225; type = 21205; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 430 { id = 102; x = -8002.000; y = 281.000; angle = 225; type = 21205; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 431 { id = 102; x = -8112.000; y = 385.000; angle = 225; type = 21205; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 432 { x = -1512.000; y = 2648.000; angle = 270; type = 14012; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 433 { x = 280.000; y = 2432.000; angle = 270; type = 14012; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 434 { x = -488.000; y = -384.000; angle = 270; type = 14012; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 435 { x = -1920.000; y = -128.000; angle = 270; type = 14012; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 436 { id = 6000; x = 6790.000; y = 1686.000; angle = 225; type = 9001; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 437 { x = 1440.000; y = 3424.000; angle = 270; type = 34; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 438 { x = 4480.000; y = 2864.000; angle = 270; type = 34; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 439 { x = 4672.000; y = 2864.000; angle = 270; type = 34; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 440 { x = 2848.000; y = 3296.000; angle = 270; type = 34; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 441 { x = 2848.000; y = 3424.000; angle = 270; type = 34; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 442 { x = 3744.000; y = 3328.000; angle = 270; type = 2011; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 443 { x = 2144.000; y = 3408.000; angle = 270; type = 2011; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 444 { x = 896.000; y = 3312.000; angle = 270; type = 2011; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 445 { x = -2816.000; y = 3328.000; angle = 270; type = 2011; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 446 { x = -5920.000; y = 3328.000; angle = 270; type = 2011; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 447 { x = -4320.000; y = 3456.000; angle = 270; type = 2011; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 448 { x = 3744.000; y = 3424.000; angle = 270; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 449 { x = 2144.000; y = 3328.000; angle = 270; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 450 { x = 288.000; y = 2496.000; angle = 315; type = 21407; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 451 { id = 212; x = 5179.000; y = 1960.000; angle = 270; type = 9001; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 452 { id = 2; x = 5527.000; y = 1656.000; height = 512.000; angle = 270; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 453 { id = 104; x = -7670.000; y = 1756.000; angle = 315; type = 21203; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 454 { id = 213; x = 5139.000; y = 2000.000; angle = 270; type = 9001; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 455 { id = 204; x = 5931.000; y = 1584.000; angle = 90; type = 21204; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 456 { id = 204; x = 6115.000; y = 1724.000; angle = 90; type = 21204; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 457 { x = 5555.000; y = 1792.000; angle = 90; type = 2012; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 458 { x = 5555.000; y = 1756.000; angle = 90; type = 2012; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 459 { x = 5419.000; y = 1852.000; angle = 90; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 460 { x = 5423.000; y = 1804.000; angle = 90; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 461 { x = 5419.000; y = 1760.000; angle = 90; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 462 { id = 2; x = 5543.000; y = 1976.000; height = 512.000; angle = 90; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 463 { id = 204; x = 6199.000; y = 1948.000; angle = 90; type = 21204; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 464 { id = 204; x = 5875.000; y = 2036.000; angle = 90; type = 21204; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 465 { id = 204; x = 5931.000; y = 1760.000; angle = 90; type = 21204; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 466 { id = 204; x = 5755.000; y = 1544.000; angle = 90; type = 21204; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 467 { id = 204; x = 5555.000; y = 1544.000; angle = 90; type = 21204; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 468 { id = 204; x = 5967.000; y = 2168.000; angle = 90; type = 21204; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 469 { id = 204; x = 5879.000; y = 2248.000; angle = 90; type = 21204; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 470 { id = 204; x = 5751.000; y = 2248.000; angle = 90; type = 21204; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 471 { id = 204; x = 5655.000; y = 2264.000; angle = 90; type = 21204; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 472 { id = 204; x = 5527.000; y = 1688.000; angle = 90; type = 21204; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 473 { id = 204; x = 5399.000; y = 1688.000; angle = 90; type = 21204; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 474 { id = 204; x = 5343.000; y = 1788.000; angle = 90; type = 21204; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 475 { id = 204; x = 5343.000; y = 1916.000; angle = 90; type = 21204; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 476 { id = 204; x = 5343.000; y = 2044.000; angle = 90; type = 21204; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 477 { id = 204; x = 5343.000; y = 2172.000; angle = 90; type = 21204; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 478 { id = 204; x = 5403.000; y = 2264.000; angle = 90; type = 21204; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 479 { id = 204; x = 5527.000; y = 2264.000; angle = 90; type = 21204; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 480 { id = 205; x = 5451.000; y = 2164.000; angle = 90; type = 21107; special = 80; arg0 = 203; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 481 { id = 204; x = 5784.000; y = 1928.000; angle = 90; type = 21406; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 482 { id = 2; x = 5679.000; y = 2128.000; height = 512.000; angle = 180; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 483 { id = 204; x = 6147.000; y = 2144.000; angle = 90; type = 21204; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 484 { id = 204; x = 5631.000; y = 1812.000; angle = 90; type = 21204; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 485 { id = 103; x = -7538.000; y = -268.000; angle = 225; type = 21102; special = 80; arg0 = 102; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 486 { id = 102; x = -7547.000; y = -96.000; angle = 225; type = 21205; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 487 { id = 102; x = -7286.000; y = -39.000; angle = 225; type = 21205; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 488 { id = 102; x = -7131.000; y = -47.000; angle = 225; type = 21205; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 489 { id = 102; x = -7021.000; y = -243.000; angle = 225; type = 21205; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 490 { id = 102; x = -7137.000; y = -353.000; angle = 225; type = 21205; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 491 { id = 102; x = -7337.000; y = -327.000; angle = 225; type = 21205; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 492 { id = 102; x = -7490.000; y = -452.000; angle = 225; type = 21205; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 493 { id = 102; x = -7566.000; y = -534.000; angle = 225; type = 21205; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 494 { id = 102; x = -7801.000; y = -763.000; angle = 225; type = 21205; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 495 { id = 102; x = -7886.000; y = -752.000; angle = 225; type = 21205; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 496 { id = 102; x = -7982.000; y = -656.000; angle = 225; type = 21205; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 497 { id = 102; x = -8084.000; y = -554.000; angle = 225; type = 21205; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 498 { id = 102; x = -8177.000; y = -460.000; angle = 225; type = 21205; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 499 { id = 102; x = -8251.000; y = -387.000; angle = 225; type = 21205; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 500 { id = 102; x = -8324.000; y = -313.000; angle = 225; type = 21205; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 501 { id = 102; x = -8387.000; y = -251.000; angle = 225; type = 21205; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 502 { id = 102; x = -8480.000; y = -158.000; angle = 225; type = 21205; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 503 { id = 102; x = -8556.000; y = -81.000; angle = 225; type = 21205; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 504 { id = 102; x = -8522.000; y = 3.000; angle = 225; type = 21205; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 505 { id = 102; x = -8262.000; y = 264.000; angle = 225; type = 21205; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 506 { id = 102; x = -8186.000; y = 340.000; angle = 225; type = 21205; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 507 { id = 1; x = -7924.000; y = 1641.000; height = 512.000; angle = 315; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 508 { id = 1; x = -8244.000; y = 1310.000; height = 512.000; angle = 315; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 509 { id = 1; x = -8303.000; y = 1986.000; height = 512.000; angle = 270; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 510 { id = 101; x = -8589.000; y = 1666.000; angle = 45; type = 21100; special = 80; arg0 = 101; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 511 { x = -8108.000; y = 1502.000; angle = 45; type = 86; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 512 { id = 100; x = -8111.000; y = 1505.000; angle = 45; type = 21201; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 513 { id = 100; x = -7888.000; y = 1683.000; angle = 45; type = 21201; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 514 { id = 100; x = -7947.000; y = 1771.000; angle = 45; type = 21201; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 515 { id = 100; x = -8037.000; y = 1861.000; angle = 45; type = 21201; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 516 { id = 100; x = -8128.000; y = 1952.000; angle = 45; type = 21201; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 517 { id = 100; x = -8221.000; y = 2051.000; angle = 45; type = 21201; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 518 { id = 100; x = -8343.000; y = 2105.000; angle = 45; type = 21201; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 519 { id = 100; x = -8433.000; y = 2014.000; angle = 45; type = 21201; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 520 { id = 100; x = -8524.000; y = 1924.000; angle = 45; type = 21201; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 521 { id = 100; x = -8708.000; y = 1740.000; angle = 45; type = 21201; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 522 { id = 100; x = -8561.000; y = 1519.000; angle = 45; type = 21201; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 523 { id = 100; x = -8470.000; y = 1429.000; angle = 45; type = 21201; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 524 { id = 100; x = -8383.000; y = 1341.000; angle = 45; type = 21201; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 525 { id = 100; x = -8298.000; y = 1284.000; angle = 45; type = 21201; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 526 { x = -8219.000; y = 1188.000; angle = 45; type = 86; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 527 { x = -7786.000; y = 1581.000; angle = 45; type = 86; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 528 { id = 1; x = -8482.000; y = 1553.000; height = 512.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 529 { x = -8470.000; y = 1870.000; angle = 45; type = 2012; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 530 { x = -8425.000; y = 1915.000; angle = 45; type = 2012; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 531 { x = -8168.000; y = 1562.000; angle = 45; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 532 { x = -8100.000; y = 1596.000; angle = 45; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 533 { x = -8204.000; y = 1491.000; angle = 45; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 534 { id = 100; x = -8295.000; y = 2125.000; angle = 45; type = 21201; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 535 { id = 100; x = -8728.000; y = 1692.000; angle = 45; type = 21201; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 536 { id = 2; x = 5719.000; y = 2296.000; height = 512.000; angle = 90; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 537 { id = 215; x = 5003.644; y = -609.050; angle = 225; type = 21312; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 538 { id = 215; x = 5048.898; y = -563.795; angle = 225; type = 21312; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 539 { id = 215; x = 5094.154; y = -518.540; angle = 225; type = 21312; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 540 { x = 4768.000; y = -608.000; angle = 291; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 541 { id = 2; x = 4928.000; y = -128.000; height = 512.000; angle = 201; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 542 { id = 215; x = 4822.989; y = -473.650; angle = 225; type = 21312; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 543 { id = 215; x = 4958.754; y = -337.886; angle = 225; type = 21312; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 544 { id = 214; x = 5078.962; y = -593.859; angle = 135; type = 21112; special = 80; arg0 = 214; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 545 { id = 215; x = 4913.498; y = -292.631; angle = 225; type = 21312; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 546 { id = 215; x = 4777.734; y = -428.396; angle = 225; type = 21312; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 547 { id = 215; x = 4856.930; y = -371.827; angle = 225; type = 21214; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 548 { x = 4856.930; y = -371.827; height = 312.000; angle = 315; type = 1504; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 549 { x = 4868.030; y = -416.202; height = 280.000; angle = 315; type = 1504; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 550 { x = 4835.183; y = -383.355; height = 280.000; angle = 315; type = 1504; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 551 { x = 4868.458; y = -350.080; height = 280.000; angle = 315; type = 1504; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 552 { x = 4901.304; y = -382.926; height = 280.000; angle = 315; type = 1504; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 553 { x = 4900.660; y = -482.109; height = 216.000; angle = 315; type = 1504; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 554 { x = 4802.122; y = -383.570; height = 176.000; angle = 315; type = 1504; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 555 { x = 4868.673; y = -317.018; height = 176.000; angle = 315; type = 1504; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 556 { x = 4967.212; y = -415.557; height = 216.000; angle = 315; type = 1504; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 557 { x = 4933.292; y = -548.016; height = 136.000; angle = 315; type = 1504; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 558 { x = 4769.062; y = -383.785; height = 80.000; angle = 315; type = 1504; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 559 { x = 4868.888; y = -283.958; height = 80.000; angle = 315; type = 1504; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 560 { x = 5033.119; y = -448.190; height = 136.000; angle = 315; type = 1504; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 561 { x = 4869.102; y = -250.897; angle = 315; type = 1504; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 562 { x = 4736.000; y = -384.000; angle = 315; type = 1504; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 563 { x = 4982.346; y = -630.347; angle = 315; type = 1504; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 564 { x = 5115.450; y = -497.244; angle = 315; type = 1504; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 565 { id = 115; x = -6582.049; y = 12.613; angle = 135; type = 21311; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 566 { id = 115; x = -6525.480; y = -66.583; angle = 135; type = 21213; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 567 { x = -6525.480; y = -66.583; height = 312.000; angle = 225; type = 1504; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 568 { x = -6569.854; y = -77.683; height = 280.000; angle = 225; type = 1504; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 569 { x = -6537.008; y = -44.836; height = 280.000; angle = 225; type = 1504; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 570 { x = -6503.733; y = -78.111; height = 280.000; angle = 225; type = 1504; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 571 { x = -6536.579; y = -110.958; height = 280.000; angle = 225; type = 1504; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 572 { x = -6635.762; y = -110.313; height = 216.000; angle = 225; type = 1504; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 573 { x = -6537.222; y = -11.775; height = 176.000; angle = 225; type = 1504; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 574 { x = -6470.672; y = -78.326; height = 176.000; angle = 225; type = 1504; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 575 { x = -6569.210; y = -176.865; height = 216.000; angle = 225; type = 1504; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 576 { x = -6701.669; y = -142.946; height = 136.000; angle = 225; type = 1504; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 577 { x = -6537.438; y = 21.285; height = 80.000; angle = 225; type = 1504; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 578 { x = -6437.612; y = -78.541; height = 80.000; angle = 225; type = 1504; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 579 { x = -6601.843; y = -242.772; height = 136.000; angle = 225; type = 1504; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 580 { x = -6404.550; y = -78.756; angle = 225; type = 1504; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 581 { x = -6537.653; y = 54.347; angle = 225; type = 1504; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 582 { x = -6784.000; y = -192.000; angle = 225; type = 1504; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 583 { x = -6650.896; y = -325.103; angle = 225; type = 1504; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 584 { id = 115; x = -6717.448; y = -258.551; angle = 135; type = 21311; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 585 { x = 896.000; y = 3424.000; angle = 270; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 586 { x = -2816.000; y = 3456.000; angle = 270; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 587 { x = -4320.000; y = 3328.000; angle = 270; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 588 { x = -5920.000; y = 3456.000; angle = 270; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 589 { id = 71; x = 2144.000; y = -4512.000; height = 512.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 590 { id = 71; x = 2144.000; y = -4320.000; height = 512.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 591 { x = 2208.000; y = -4576.000; angle = 0; type = 5081; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 592 { x = 416.000; y = -3744.000; angle = 180; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 593 { x = 544.000; y = -3680.000; angle = 45; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 594 { x = 416.000; y = -3872.000; angle = 180; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 595 { x = 544.000; y = -3808.000; angle = 0; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 596 { x = 416.000; y = -4000.000; angle = 180; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 597 { x = 544.000; y = -3936.000; angle = 0; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 598 { x = 416.000; y = -4896.000; angle = 225; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 599 { x = 544.000; y = -4064.000; angle = 0; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 600 { x = 544.000; y = -3744.000; angle = 0; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 601 { x = 544.000; y = -3872.000; angle = 0; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 602 { x = 544.000; y = -4000.000; angle = 0; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 603 { x = 544.000; y = -4896.000; angle = 315; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 604 { x = 416.000; y = -3680.000; angle = 135; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 605 { x = 416.000; y = -3808.000; angle = 180; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 606 { x = 416.000; y = -3936.000; angle = 180; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 607 { x = 416.000; y = -4064.000; angle = 180; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 608 { x = 480.000; y = -3680.000; angle = 90; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 609 { x = 480.000; y = -4896.000; angle = 270; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 610 { x = 2080.000; y = -4512.000; angle = 180; type = 5081; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 611 { id = 70; x = 480.000; y = -4064.000; height = 512.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 612 { id = 70; x = 480.000; y = -3744.000; height = 512.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 613 { id = 70; x = 480.000; y = -4000.000; height = 512.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 614 { id = 70; x = 480.000; y = -3808.000; height = 512.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 615 { id = 70; x = 480.000; y = -3936.000; height = 512.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 616 { id = 70; x = 480.000; y = -3872.000; height = 512.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 617 { id = 70; x = 480.000; y = -4448.000; height = 512.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 618 { id = 70; x = 480.000; y = -4640.000; height = 512.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 619 { x = 416.000; y = -4640.000; angle = 180; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 620 { x = 544.000; y = -4448.000; angle = 0; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 621 { x = 544.000; y = -4640.000; angle = 0; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 622 { x = 416.000; y = -4448.000; angle = 180; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 623 { x = 416.000; y = -4704.000; angle = 180; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 624 { x = 416.000; y = -4768.000; angle = 180; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 625 { x = 416.000; y = -4832.000; angle = 180; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 626 { x = 544.000; y = -4704.000; angle = 0; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 627 { x = 544.000; y = -4768.000; angle = 0; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 628 { x = 544.000; y = -4832.000; angle = 0; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 629 { id = 70; x = 480.000; y = -4704.000; height = 512.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 630 { id = 70; x = 480.000; y = -4768.000; height = 512.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 631 { id = 70; x = 480.000; y = -4832.000; height = 512.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 632 { x = 416.000; y = -4128.000; angle = 180; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 633 { x = 544.000; y = -4192.000; angle = 0; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 634 { x = 544.000; y = -4132.000; angle = 0; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 635 { x = 416.000; y = -4192.000; angle = 180; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 636 { id = 70; x = 480.000; y = -4192.000; height = 512.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 637 { id = 70; x = 480.000; y = -4128.000; height = 512.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 638 { x = 544.000; y = -4256.000; angle = 0; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 639 { x = 416.000; y = -4256.000; angle = 180; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 640 { id = 70; x = 480.000; y = -4256.000; height = 512.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 641 { x = 416.000; y = -4320.000; angle = 180; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 642 { x = 544.000; y = -4384.000; angle = 0; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 643 { x = 544.000; y = -4320.000; angle = 0; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 644 { x = 416.000; y = -4384.000; angle = 180; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 645 { id = 70; x = 480.000; y = -4384.000; height = 512.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 646 { id = 70; x = 480.000; y = -4320.000; height = 512.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 647 { id = 70; x = 480.000; y = -4512.000; height = 512.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 648 { x = 416.000; y = -4512.000; angle = 180; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 649 { x = 544.000; y = -4512.000; angle = 0; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 650 { x = 416.000; y = -4576.000; angle = 180; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 651 { x = 544.000; y = -4576.000; angle = 0; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 652 { id = 70; x = 480.000; y = -4576.000; height = 512.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 653 { id = 71; x = 2144.000; y = -4576.000; height = 512.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 654 { x = 2080.000; y = -4576.000; angle = 180; type = 5081; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 655 { x = 2080.000; y = -3744.000; angle = 180; type = 5081; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 656 { x = 2208.000; y = -3680.000; angle = 45; type = 5081; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 657 { x = 2080.000; y = -3872.000; angle = 180; type = 5081; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 658 { x = 2208.000; y = -3808.000; angle = 0; type = 5081; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 659 { x = 2080.000; y = -4000.000; angle = 180; type = 5081; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 660 { x = 2208.000; y = -3936.000; angle = 0; type = 5081; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 661 { x = 2080.000; y = -4896.000; angle = 225; type = 5081; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 662 { x = 2208.000; y = -4064.000; angle = 0; type = 5081; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 663 { x = 2208.000; y = -3744.000; angle = 0; type = 5081; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 664 { x = 2208.000; y = -3872.000; angle = 0; type = 5081; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 665 { x = 2208.000; y = -4000.000; angle = 0; type = 5081; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 666 { x = 2208.000; y = -4896.000; angle = 315; type = 5081; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 667 { x = 2080.000; y = -3680.000; angle = 135; type = 5081; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 668 { x = 2080.000; y = -3808.000; angle = 180; type = 5081; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 669 { x = 2080.000; y = -3936.000; angle = 180; type = 5081; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 670 { x = 2080.000; y = -4064.000; angle = 180; type = 5081; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 671 { x = 2144.000; y = -3680.000; angle = 90; type = 5081; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 672 { x = 2144.000; y = -4896.000; angle = 270; type = 5081; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 673 { x = 2208.000; y = -4512.000; angle = 0; type = 5081; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 674 { id = 71; x = 2144.000; y = -4064.000; height = 512.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 675 { id = 71; x = 2144.000; y = -3744.000; height = 512.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 676 { id = 71; x = 2144.000; y = -4000.000; height = 512.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 677 { id = 71; x = 2144.000; y = -3808.000; height = 512.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 678 { id = 71; x = 2144.000; y = -3936.000; height = 512.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 679 { id = 71; x = 2144.000; y = -3872.000; height = 512.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 680 { id = 71; x = 2144.000; y = -4448.000; height = 512.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 681 { id = 71; x = 2144.000; y = -4640.000; height = 512.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 682 { x = 2080.000; y = -4640.000; angle = 180; type = 5081; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 683 { x = 2208.000; y = -4448.000; angle = 0; type = 5081; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 684 { x = 2208.000; y = -4640.000; angle = 0; type = 5081; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 685 { x = 2080.000; y = -4448.000; angle = 180; type = 5081; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 686 { x = 2080.000; y = -4704.000; angle = 180; type = 5081; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 687 { x = 2080.000; y = -4768.000; angle = 180; type = 5081; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 688 { x = 2080.000; y = -4832.000; angle = 180; type = 5081; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 689 { x = 2208.000; y = -4704.000; angle = 0; type = 5081; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 690 { x = 2208.000; y = -4768.000; angle = 0; type = 5081; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 691 { x = 2208.000; y = -4832.000; angle = 0; type = 5081; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 692 { id = 71; x = 2144.000; y = -4704.000; height = 512.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 693 { id = 71; x = 2144.000; y = -4768.000; height = 512.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 694 { id = 71; x = 2144.000; y = -4832.000; height = 512.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 695 { x = 2080.000; y = -4128.000; angle = 180; type = 5081; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 696 { x = 2208.000; y = -4192.000; angle = 0; type = 5081; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 697 { x = 2208.000; y = -4132.000; angle = 0; type = 5081; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 698 { x = 2080.000; y = -4192.000; angle = 180; type = 5081; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 699 { id = 71; x = 2144.000; y = -4192.000; height = 512.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 700 { id = 71; x = 2144.000; y = -4128.000; height = 512.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 701 { x = 2208.000; y = -4256.000; angle = 0; type = 5081; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 702 { x = 2080.000; y = -4256.000; angle = 180; type = 5081; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; 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playercross = true; } linedef // 10 { v1 = 14; v2 = 5; sidefront = 20; sideback = 21; blocking = true; twosided = true; playercross = true; } linedef // 11 { v1 = 15; v2 = 14; sidefront = 22; sideback = 23; blocking = true; twosided = true; playercross = true; } linedef // 12 { v1 = 16; v2 = 15; sidefront = 24; sideback = 25; blocking = true; twosided = true; playercross = true; } linedef // 13 { v1 = 17; v2 = 16; sidefront = 26; sideback = 27; blocking = true; twosided = true; playercross = true; } linedef // 14 { v1 = 18; v2 = 17; sidefront = 28; sideback = 29; blocking = true; twosided = true; playercross = true; } linedef // 15 { v1 = 19; v2 = 20; sidefront = 30; sideback = 31; blocking = true; twosided = true; playercross = true; } linedef // 16 { v1 = 20; v2 = 21; sidefront = 32; sideback = 33; blocking = true; twosided = true; playercross = true; } linedef // 17 { v1 = 22; v2 = 23; sidefront = 34; sideback = 35; blocking = true; twosided = true; playercross = true; } linedef // 18 { v1 = 23; v2 = 24; sidefront = 36; sideback = 37; blocking = true; twosided = true; playercross = true; } linedef // 19 { v1 = 13; v2 = 25; sidefront = 38; sideback = 39; blocking = true; twosided = true; playercross = true; } linedef // 20 { v1 = 26; v2 = 27; sidefront = 40; sideback = 41; blocking = true; twosided = true; playercross = true; } linedef // 21 { v1 = 28; v2 = 29; sidefront = 42; sideback = 43; blocking = true; twosided = true; playercross = true; } linedef // 22 { v1 = 7; v2 = 10; sidefront = 44; sideback = 45; twosided = true; playercross = true; } linedef // 23 { v1 = 30; v2 = 18; sidefront = 46; sideback = 47; blocking = true; twosided = true; playercross = true; } linedef // 24 { v1 = 31; v2 = 32; sidefront = 48; sideback = 49; blocking = true; twosided = true; playercross = true; } linedef // 25 { v1 = 33; v2 = 31; sidefront = 50; sideback = 51; blocking = true; twosided = true; playercross = true; } linedef // 26 { v1 = 34; v2 = 33; sidefront = 52; sideback = 53; blocking = true; twosided = true; playercross = true; } linedef // 27 { v1 = 35; v2 = 26; sidefront = 54; sideback = 55; twosided = true; playercross = true; } linedef // 28 { v1 = 34; v2 = 36; sidefront = 56; sideback = 57; blocking = true; twosided = true; playercross = true; } linedef // 29 { v1 = 37; v2 = 38; sidefront = 58; sideback = 59; blocking = true; twosided = true; playercross = true; } linedef // 30 { v1 = 38; v2 = 34; sidefront = 60; sideback = 61; twosided = true; playercross = true; } linedef // 31 { v1 = 39; v2 = 40; sidefront = 62; sideback = 63; blocking = true; twosided = true; playercross = true; } linedef // 32 { v1 = 4; v2 = 41; sidefront = 64; sideback = 65; blocking = true; twosided = true; playercross = true; } linedef // 33 { v1 = 1; v2 = 42; sidefront = 66; sideback = 67; blocking = true; twosided = true; playercross = true; } linedef // 34 { v1 = 43; v2 = 2; sidefront = 68; sideback = 69; blocking = true; twosided = true; playercross = true; } linedef // 35 { v1 = 44; v2 = 45; sidefront = 70; sideback = 71; blocking = true; twosided = true; playercross = true; } linedef // 36 { v1 = 35; v2 = 44; sidefront = 72; sideback = 73; blocking = true; twosided = true; playercross = true; } linedef // 37 { v1 = 29; v2 = 26; sidefront = 74; sideback = 75; blocking = true; twosided = true; playercross = true; } linedef // 38 { v1 = 46; v2 = 47; sidefront = 76; sideback = 77; twosided = true; playercross = true; } linedef // 39 { v1 = 48; v2 = 49; sidefront = 78; blocking = true; playercross = true; } linedef // 40 { v1 = 50; v2 = 51; sidefront = 79; special = 9; blocking = true; playercross = true; } linedef // 41 { v1 = 52; v2 = 53; sidefront = 80; sideback = 81; blocking = true; twosided = true; playercross = true; } linedef // 42 { v1 = 54; v2 = 55; sidefront = 82; sideback = 83; twosided = true; playercross = true; } linedef // 43 { v1 = 56; v2 = 57; sidefront = 84; sideback = 85; blocking = true; twosided = true; playercross = true; } linedef // 44 { v1 = 58; v2 = 59; sidefront = 86; sideback = 87; blocking = true; twosided = true; playercross = true; } linedef // 45 { v1 = 60; v2 = 61; sidefront = 88; special = 9; blocking = true; dontdraw = true; playercross = true; } linedef // 46 { v1 = 62; v2 = 63; sidefront = 89; sideback = 90; blocking = true; twosided = true; playercross = true; } linedef // 47 { v1 = 64; v2 = 65; sidefront = 91; sideback = 92; twosided = true; playercross = true; } linedef // 48 { v1 = 66; v2 = 67; sidefront = 93; blocking = true; playercross = true; } linedef // 49 { v1 = 67; v2 = 68; sidefront = 94; blocking = true; playercross = true; } linedef // 50 { v1 = 69; v2 = 70; sidefront = 95; blocking = true; playercross = true; } linedef // 51 { v1 = 71; v2 = 72; sidefront = 96; special = 9; blocking = true; dontdraw = true; playercross = true; } linedef // 52 { v1 = 73; v2 = 71; sidefront = 97; special = 9; blocking = true; dontdraw = true; playercross = true; } linedef // 53 { v1 = 74; v2 = 73; sidefront = 98; special = 9; blocking = true; dontdraw = true; playercross = true; } linedef // 54 { v1 = 75; v2 = 76; sidefront = 99; sideback = 100; blocking = true; twosided = true; blockeverything = true; playercross = true; } linedef // 55 { v1 = 77; v2 = 78; sidefront = 101; special = 9; blocking = true; dontdraw = true; playercross = true; } linedef // 56 { v1 = 79; v2 = 77; sidefront = 102; special = 9; blocking = true; dontdraw = true; playercross = true; } linedef // 57 { v1 = 68; v2 = 80; sidefront = 103; blocking = true; playercross = true; } linedef // 58 { v1 = 81; v2 = 9; sidefront = 104; sideback = 105; blocking = true; twosided = true; playercross = true; } linedef // 59 { v1 = 82; v2 = 83; sidefront = 106; special = 9; blocking = true; playercross = true; } linedef // 60 { v1 = 84; v2 = 82; sidefront = 107; special = 9; blocking = true; dontdraw = true; playercross = true; } linedef // 61 { v1 = 72; v2 = 84; sidefront = 108; special = 9; blocking = true; dontdraw = true; playercross = true; } linedef // 62 { v1 = 85; v2 = 86; sidefront = 109; sideback = 110; blocking = true; twosided = true; playercross = true; } linedef // 63 { v1 = 87; v2 = 88; sidefront = 111; sideback = 112; blocking = true; twosided = true; playercross = true; } linedef // 64 { v1 = 88; v2 = 89; sidefront = 113; sideback = 114; blocking = true; twosided = true; playercross = true; } linedef // 65 { v1 = 59; v2 = 90; sidefront = 115; sideback = 116; blocking = true; twosided = true; playercross = true; } linedef // 66 { v1 = 90; v2 = 91; sidefront = 117; sideback = 118; blocking = true; twosided = true; playercross = true; } linedef // 67 { v1 = 92; v2 = 93; sidefront = 119; blocking = true; playercross = true; } linedef // 68 { v1 = 94; v2 = 95; sidefront = 120; sideback = 121; blocking = true; twosided = true; playercross = true; } linedef // 69 { v1 = 96; v2 = 97; sidefront = 122; sideback = 123; blocking = true; twosided = true; playercross = true; } linedef // 70 { v1 = 98; v2 = 99; sidefront = 124; sideback = 125; blocking = true; twosided = true; playercross = true; } linedef // 71 { v1 = 100; v2 = 101; sidefront = 126; sideback = 127; twosided = true; playercross = true; } linedef // 72 { v1 = 102; v2 = 103; sidefront = 128; sideback = 129; blocking = true; twosided = true; playercross = true; } linedef // 73 { v1 = 104; v2 = 105; sidefront = 130; sideback = 131; blocking = true; twosided = true; playercross = true; } linedef // 74 { v1 = 106; v2 = 107; sidefront = 132; sideback = 133; blocking = true; twosided = true; playercross = true; } linedef // 75 { v1 = 107; v2 = 108; sidefront = 134; sideback = 135; blocking = true; twosided = true; playercross = true; } linedef // 76 { v1 = 109; v2 = 56; sidefront = 136; sideback = 137; blocking = true; twosided = true; playercross = true; } linedef // 77 { v1 = 110; v2 = 111; sidefront = 138; blocking = true; playercross = true; } linedef // 78 { v1 = 55; v2 = 112; sidefront = 139; sideback = 140; blocking = true; twosided = true; playercross = true; } linedef // 79 { v1 = 113; v2 = 114; sidefront = 141; blocking = true; playercross = true; } linedef // 80 { v1 = 113; v2 = 68; sidefront = 142; sideback = 143; twosided = true; playercross = true; } linedef // 81 { v1 = 115; v2 = 116; sidefront = 144; sideback = 145; twosided = true; playercross = true; } linedef // 82 { v1 = 117; v2 = 118; sidefront = 146; sideback = 147; blocking = true; twosided = true; playercross = true; } linedef // 83 { v1 = 117; v2 = 119; sidefront = 148; sideback = 149; blocking = true; twosided = true; playercross = true; } linedef // 84 { v1 = 120; v2 = 121; sidefront = 150; sideback = 151; blocking = true; twosided = true; playercross = true; } linedef // 85 { v1 = 122; v2 = 123; sidefront = 152; sideback = 153; blocking = true; twosided = true; playercross = true; } linedef // 86 { v1 = 49; v2 = 124; sidefront = 154; blocking = true; playercross = true; } linedef // 87 { v1 = 124; v2 = 125; sidefront = 155; blocking = true; playercross = true; } linedef // 88 { v1 = 93; v2 = 126; sidefront = 156; blocking = true; playercross = true; } linedef // 89 { v1 = 127; v2 = 128; sidefront = 157; sideback = 158; twosided = true; playercross = true; } linedef // 90 { v1 = 126; v2 = 8; sidefront = 159; blocking = true; playercross = true; } linedef // 91 { v1 = 129; v2 = 130; sidefront = 160; blocking = true; playercross = true; } linedef // 92 { v1 = 36; v2 = 131; sidefront = 161; sideback = 162; blocking = true; twosided = true; playercross = true; } linedef // 93 { v1 = 130; v2 = 132; sidefront = 163; blocking = true; playercross = true; } linedef // 94 { v1 = 133; v2 = 134; sidefront = 164; blocking = true; playercross = true; } linedef // 95 { v1 = 125; v2 = 135; sidefront = 165; blocking = true; playercross = true; } linedef // 96 { v1 = 135; v2 = 136; sidefront = 166; blocking = true; playercross = true; } linedef // 97 { v1 = 137; v2 = 131; sidefront = 167; blocking = true; playercross = true; } linedef // 98 { v1 = 138; v2 = 139; sidefront = 168; blocking = true; playercross = true; } linedef // 99 { v1 = 132; v2 = 140; sidefront = 169; blocking = true; playercross = true; } linedef // 100 { v1 = 141; v2 = 92; sidefront = 170; blocking = true; playercross = true; } linedef // 101 { v1 = 142; v2 = 143; sidefront = 171; sideback = 172; twosided = true; playercross = true; } linedef // 102 { v1 = 136; v2 = 144; sidefront = 173; sideback = 174; blocking = true; twosided = true; playercross = true; } linedef // 103 { v1 = 8; v2 = 137; sidefront = 175; blocking = true; playercross = true; } linedef // 104 { v1 = 145; v2 = 146; sidefront = 176; blocking = true; playercross = true; } linedef // 105 { v1 = 147; v2 = 145; sidefront = 177; blocking = true; playercross = true; } linedef // 106 { v1 = 148; v2 = 128; sidefront = 178; blocking = true; playercross = true; } linedef // 107 { v1 = 129; v2 = 126; sidefront = 179; sideback = 180; twosided = true; playercross = true; } linedef // 108 { v1 = 40; v2 = 38; sidefront = 181; sideback = 182; blocking = true; twosided = true; playercross = true; } linedef // 109 { v1 = 149; v2 = 150; sidefront = 183; sideback = 184; blocking = true; twosided = true; playercross = true; } linedef // 110 { v1 = 151; v2 = 149; sidefront = 185; sideback = 186; twosided = true; playercross = true; } linedef // 111 { v1 = 151; v2 = 152; sidefront = 187; sideback = 188; blocking = true; twosided = true; blockeverything = true; playercross = true; } linedef // 112 { v1 = 153; v2 = 154; sidefront = 189; sideback = 190; twosided = true; playercross = true; } linedef // 113 { v1 = 118; v2 = 85; sidefront = 191; sideback = 192; blocking = true; twosided = true; playercross = true; } linedef // 114 { v1 = 155; v2 = 156; sidefront = 193; sideback = 194; twosided = true; playercross = true; } linedef // 115 { v1 = 155; v2 = 157; sidefront = 195; sideback = 196; blocking = true; twosided = true; playercross = true; } linedef // 116 { v1 = 158; v2 = 159; sidefront = 197; sideback = 198; twosided = true; playercross = true; } linedef // 117 { v1 = 159; v2 = 155; sidefront = 199; sideback = 200; blocking = true; twosided = true; playercross = true; } linedef // 118 { v1 = 160; v2 = 158; sidefront = 201; sideback = 202; twosided = true; playercross = true; } linedef // 119 { v1 = 161; v2 = 162; sidefront = 203; sideback = 204; twosided = true; playercross = true; } linedef // 120 { v1 = 139; v2 = 163; sidefront = 205; blocking = true; playercross = true; } linedef // 121 { v1 = 139; v2 = 164; sidefront = 206; sideback = 207; blocking = true; twosided = true; playercross = true; } linedef // 122 { v1 = 165; v2 = 166; sidefront = 208; sideback = 209; twosided = true; playercross = true; } linedef // 123 { v1 = 167; v2 = 165; sidefront = 210; sideback = 211; twosided = true; playercross = true; } linedef // 124 { v1 = 168; v2 = 167; sidefront = 212; sideback = 213; twosided = true; playercross = true; } linedef // 125 { v1 = 114; v2 = 169; sidefront = 214; blocking = true; playercross = true; } linedef // 126 { v1 = 170; v2 = 171; sidefront = 215; sideback = 216; twosided = true; playercross = true; } linedef // 127 { v1 = 172; v2 = 170; sidefront = 217; sideback = 218; twosided = true; playercross = true; } linedef // 128 { v1 = 173; v2 = 172; sidefront = 219; sideback = 220; twosided = true; playercross = true; } linedef // 129 { v1 = 174; v2 = 173; sidefront = 221; sideback = 222; twosided = true; playercross = true; } linedef // 130 { v1 = 175; v2 = 174; sidefront = 223; sideback = 224; twosided = true; playercross = true; } linedef // 131 { v1 = 176; v2 = 175; sidefront = 225; sideback = 226; twosided = true; playercross = true; } linedef // 132 { v1 = 156; v2 = 176; sidefront = 227; sideback = 228; twosided = true; playercross = true; } linedef // 133 { v1 = 80; v2 = 177; sidefront = 229; blocking = true; playercross = true; } linedef // 134 { v1 = 157; v2 = 178; sidefront = 230; sideback = 231; blocking = true; twosided = true; playercross = true; } linedef // 135 { v1 = 179; v2 = 180; sidefront = 232; sideback = 233; twosided = true; playercross = true; } linedef // 136 { v1 = 181; v2 = 182; sidefront = 234; sideback = 235; twosided = true; playercross = true; } linedef // 137 { v1 = 99; v2 = 183; sidefront = 236; sideback = 237; twosided = true; playercross = true; } linedef // 138 { v1 = 184; v2 = 185; sidefront = 238; sideback = 239; twosided = true; playercross = true; } linedef // 139 { v1 = 111; v2 = 186; sidefront = 240; blocking = true; playercross = true; } linedef // 140 { v1 = 187; v2 = 188; sidefront = 241; sideback = 242; blocking = true; twosided = true; playercross = true; } linedef // 141 { v1 = 189; v2 = 190; sidefront = 243; sideback = 244; twosided = true; playercross = true; } linedef // 142 { v1 = 180; v2 = 191; sidefront = 245; sideback = 246; blocking = true; twosided = true; playercross = true; } linedef // 143 { v1 = 192; v2 = 193; sidefront = 247; sideback = 248; twosided = true; playercross = true; } linedef // 144 { v1 = 194; v2 = 192; sidefront = 249; sideback = 250; twosided = true; playercross = true; } linedef // 145 { v1 = 83; v2 = 194; sidefront = 251; sideback = 252; twosided = true; playercross = true; } linedef // 146 { v1 = 105; v2 = 106; sidefront = 253; sideback = 254; blocking = true; twosided = true; playercross = true; } linedef // 147 { v1 = 195; v2 = 196; sidefront = 255; sideback = 256; blocking = true; twosided = true; playercross = true; } linedef // 148 { v1 = 196; v2 = 104; sidefront = 257; sideback = 258; blocking = true; twosided = true; playercross = true; } linedef // 149 { v1 = 197; v2 = 198; sidefront = 259; sideback = 260; twosided = true; playercross = true; } linedef // 150 { v1 = 199; v2 = 200; sidefront = 261; blocking = true; playercross = true; } linedef // 151 { v1 = 108; v2 = 187; sidefront = 262; sideback = 263; blocking = true; twosided = true; playercross = true; } linedef // 152 { v1 = 154; v2 = 37; sidefront = 264; sideback = 265; blocking = true; twosided = true; playercross = true; } linedef // 153 { v1 = 201; v2 = 202; sidefront = 266; blocking = true; playercross = true; } linedef // 154 { v1 = 53; v2 = 203; sidefront = 267; sideback = 268; twosided = true; playercross = true; } linedef // 155 { v1 = 204; v2 = 205; sidefront = 269; sideback = 270; blocking = true; twosided = true; playercross = true; } linedef // 156 { v1 = 206; v2 = 207; sidefront = 271; sideback = 272; blocking = true; twosided = true; blockeverything = true; playercross = true; } linedef // 157 { v1 = 208; v2 = 209; sidefront = 273; sideback = 274; blocking = true; twosided = true; playercross = true; } linedef // 158 { v1 = 76; v2 = 210; sidefront = 275; sideback = 276; blocking = true; twosided = true; blockeverything = true; playercross = true; } linedef // 159 { v1 = 153; v2 = 122; sidefront = 277; sideback = 278; blocking = true; twosided = true; blockeverything = true; playercross = true; } linedef // 160 { v1 = 142; v2 = 211; sidefront = 279; blocking = true; playercross = true; } linedef // 161 { v1 = 212; v2 = 213; sidefront = 280; sideback = 281; twosided = true; playercross = true; } linedef // 162 { v1 = 213; v2 = 214; sidefront = 282; blocking = true; playercross = true; } linedef // 163 { v1 = 209; v2 = 215; sidefront = 283; sideback = 284; blocking = true; twosided = true; playercross = true; } linedef // 164 { v1 = 216; v2 = 217; sidefront = 285; sideback = 286; blocking = true; twosided = true; playercross = true; } linedef // 165 { v1 = 140; v2 = 133; sidefront = 287; blocking = true; playercross = true; } linedef // 166 { v1 = 218; v2 = 74; sidefront = 288; special = 9; blocking = true; dontdraw = true; playercross = true; } linedef // 167 { v1 = 185; v2 = 50; sidefront = 289; special = 9; blocking = true; dontdraw = true; playercross = true; } linedef // 168 { v1 = 123; v2 = 219; sidefront = 290; sideback = 291; blocking = true; twosided = true; playercross = true; } linedef // 169 { v1 = 70; v2 = 220; sidefront = 292; blocking = true; playercross = true; } linedef // 170 { v1 = 220; v2 = 221; sidefront = 293; blocking = true; playercross = true; } linedef // 171 { v1 = 221; v2 = 222; sidefront = 294; blocking = true; playercross = true; } linedef // 172 { v1 = 131; v2 = 127; sidefront = 295; blocking = true; playercross = true; } linedef // 173 { v1 = 97; v2 = 208; sidefront = 296; sideback = 297; blocking = true; twosided = true; playercross = true; } linedef // 174 { v1 = 97; v2 = 206; sidefront = 298; sideback = 299; blocking = true; twosided = true; blockeverything = true; playercross = true; } linedef // 175 { v1 = 223; v2 = 224; sidefront = 300; sideback = 301; twosided = true; playercross = true; } linedef // 176 { v1 = 210; v2 = 204; sidefront = 302; sideback = 303; blocking = true; twosided = true; playercross = true; } linedef // 177 { v1 = 225; v2 = 226; sidefront = 304; blocking = true; playercross = true; } linedef // 178 { v1 = 205; v2 = 109; sidefront = 305; sideback = 306; blocking = true; twosided = true; playercross = true; } linedef // 179 { v1 = 227; v2 = 228; sidefront = 307; blocking = true; playercross = true; } linedef // 180 { v1 = 229; v2 = 230; sidefront = 308; sideback = 309; twosided = true; playercross = true; } linedef // 181 { v1 = 228; v2 = 231; sidefront = 310; sideback = 311; twosided = true; playercross = true; } linedef // 182 { v1 = 232; v2 = 96; sidefront = 312; sideback = 313; blocking = true; twosided = true; playercross = true; } linedef // 183 { v1 = 233; v2 = 228; sidefront = 314; sideback = 315; blocking = true; twosided = true; playercross = true; } linedef // 184 { v1 = 234; v2 = 235; sidefront = 316; blocking = true; playercross = true; } linedef // 185 { v1 = 228; v2 = 234; sidefront = 317; blocking = true; playercross = true; } linedef // 186 { v1 = 226; v2 = 230; sidefront = 318; blocking = true; playercross = true; } linedef // 187 { v1 = 230; v2 = 236; sidefront = 319; blocking = true; playercross = true; } linedef // 188 { v1 = 226; v2 = 75; sidefront = 320; sideback = 321; blocking = true; twosided = true; blockeverything = true; playercross = true; } linedef // 189 { v1 = 237; v2 = 233; sidefront = 322; sideback = 323; blocking = true; twosided = true; playercross = true; } linedef // 190 { v1 = 207; v2 = 234; sidefront = 324; sideback = 325; blocking = true; twosided = true; blockeverything = true; playercross = true; } linedef // 191 { v1 = 231; v2 = 207; sidefront = 326; sideback = 327; twosided = true; playercross = true; } linedef // 192 { v1 = 238; v2 = 219; sidefront = 328; sideback = 329; twosided = true; playercross = true; } linedef // 193 { v1 = 205; v2 = 229; sidefront = 330; sideback = 331; twosided = true; playercross = true; } linedef // 194 { v1 = 75; v2 = 229; sidefront = 332; sideback = 333; twosided = true; playercross = true; } linedef // 195 { v1 = 239; v2 = 240; sidefront = 334; blocking = true; playercross = true; } linedef // 196 { v1 = 235; v2 = 223; sidefront = 335; blocking = true; playercross = true; } linedef // 197 { v1 = 236; v2 = 241; sidefront = 336; blocking = true; playercross = true; } linedef // 198 { v1 = 242; v2 = 224; sidefront = 337; blocking = true; playercross = true; } linedef // 199 { v1 = 223; v2 = 239; sidefront = 338; blocking = true; playercross = true; } linedef // 200 { v1 = 224; v2 = 225; sidefront = 339; blocking = true; playercross = true; } linedef // 201 { v1 = 235; v2 = 225; sidefront = 340; sideback = 341; twosided = true; playercross = true; } linedef // 202 { v1 = 240; v2 = 227; sidefront = 342; blocking = true; playercross = true; } linedef // 203 { v1 = 241; v2 = 242; sidefront = 343; blocking = true; playercross = true; } linedef // 204 { v1 = 236; v2 = 227; sidefront = 344; sideback = 345; twosided = true; playercross = true; } linedef // 205 { v1 = 89; v2 = 243; sidefront = 346; sideback = 347; blocking = true; twosided = true; playercross = true; } linedef // 206 { v1 = 244; v2 = 245; sidefront = 348; blocking = true; playercross = true; } linedef // 207 { v1 = 51; v2 = 60; sidefront = 349; special = 9; blocking = true; dontdraw = true; playercross = true; } linedef // 208 { v1 = 95; v2 = 246; sidefront = 350; sideback = 351; twosided = true; playercross = true; } linedef // 209 { v1 = 247; v2 = 245; sidefront = 352; sideback = 353; twosided = true; playercross = true; } linedef // 210 { v1 = 248; v2 = 249; sidefront = 354; sideback = 355; special = 181; arg0 = 1; twosided = true; playercross = true; } linedef // 211 { v1 = 136; v2 = 138; sidefront = 356; blocking = true; playercross = true; } linedef // 212 { v1 = 83; v2 = 185; sidefront = 357; special = 9; blocking = true; playercross = true; } linedef // 213 { v1 = 212; v2 = 250; sidefront = 358; blocking = true; playercross = true; } linedef // 214 { v1 = 251; v2 = 252; sidefront = 359; blocking = true; playercross = true; } linedef // 215 { v1 = 252; v2 = 237; sidefront = 360; blocking = true; playercross = true; } linedef // 216 { v1 = 251; v2 = 95; sidefront = 361; sideback = 362; twosided = true; playercross = true; } linedef // 217 { v1 = 95; v2 = 232; sidefront = 363; sideback = 364; blocking = true; twosided = true; playercross = true; } linedef // 218 { v1 = 253; v2 = 254; sidefront = 365; blocking = true; playercross = true; } linedef // 219 { v1 = 255; v2 = 256; sidefront = 366; blocking = true; playercross = true; } linedef // 220 { v1 = 257; v2 = 255; sidefront = 367; blocking = true; playercross = true; } linedef // 221 { v1 = 258; v2 = 257; sidefront = 368; blocking = true; playercross = true; } linedef // 222 { v1 = 259; v2 = 260; sidefront = 369; sideback = 370; twosided = true; playercross = true; } linedef // 223 { v1 = 258; v2 = 261; sidefront = 371; sideback = 372; twosided = true; playercross = true; } linedef // 224 { v1 = 262; v2 = 261; sidefront = 373; blocking = true; playercross = true; } linedef // 225 { v1 = 261; v2 = 263; sidefront = 374; blocking = true; playercross = true; } linedef // 226 { v1 = 264; v2 = 262; sidefront = 375; blocking = true; playercross = true; } linedef // 227 { v1 = 265; v2 = 264; sidefront = 376; blocking = true; playercross = true; } linedef // 228 { v1 = 266; v2 = 265; sidefront = 377; blocking = true; playercross = true; } linedef // 229 { v1 = 267; v2 = 266; sidefront = 378; blocking = true; playercross = true; } linedef // 230 { v1 = 91; v2 = 62; sidefront = 379; sideback = 380; blocking = true; twosided = true; playercross = true; } linedef // 231 { v1 = 268; v2 = 201; sidefront = 381; blocking = true; playercross = true; } linedef // 232 { v1 = 269; v2 = 270; sidefront = 382; sideback = 383; blocking = true; twosided = true; playercross = true; } linedef // 233 { v1 = 271; v2 = 268; sidefront = 384; blocking = true; playercross = true; } linedef // 234 { v1 = 272; v2 = 273; sidefront = 385; blocking = true; playercross = true; } linedef // 235 { v1 = 274; v2 = 275; sidefront = 386; sideback = 387; twosided = true; playercross = true; } linedef // 236 { v1 = 276; v2 = 277; sidefront = 388; blocking = true; playercross = true; } linedef // 237 { v1 = 277; v2 = 278; sidefront = 389; blocking = true; playercross = true; } linedef // 238 { v1 = 279; v2 = 276; sidefront = 390; blocking = true; playercross = true; } linedef // 239 { v1 = 280; v2 = 279; sidefront = 391; blocking = true; playercross = true; } linedef // 240 { v1 = 274; v2 = 280; sidefront = 392; blocking = true; playercross = true; } linedef // 241 { v1 = 281; v2 = 254; sidefront = 393; sideback = 394; twosided = true; playercross = true; } linedef // 242 { v1 = 282; v2 = 283; sidefront = 395; blocking = true; playercross = true; } linedef // 243 { v1 = 284; v2 = 285; sidefront = 396; blocking = true; playercross = true; } linedef // 244 { v1 = 286; v2 = 287; sidefront = 397; sideback = 398; blocking = true; twosided = true; playercross = true; } linedef // 245 { v1 = 288; v2 = 284; sidefront = 399; blocking = true; playercross = true; } linedef // 246 { v1 = 63; v2 = 289; sidefront = 400; sideback = 401; blocking = true; twosided = true; playercross = true; } linedef // 247 { v1 = 243; v2 = 269; sidefront = 402; sideback = 403; blocking = true; twosided = true; playercross = true; } linedef // 248 { v1 = 290; v2 = 288; sidefront = 404; blocking = true; playercross = true; } linedef // 249 { v1 = 291; v2 = 290; sidefront = 405; blocking = true; playercross = true; } linedef // 250 { v1 = 292; v2 = 291; sidefront = 406; blocking = true; playercross = true; } linedef // 251 { v1 = 281; v2 = 292; sidefront = 407; blocking = true; playercross = true; } linedef // 252 { v1 = 285; v2 = 282; sidefront = 408; blocking = true; playercross = true; } linedef // 253 { v1 = 256; v2 = 293; sidefront = 409; blocking = true; playercross = true; } linedef // 254 { v1 = 271; v2 = 277; sidefront = 410; sideback = 411; twosided = true; playercross = true; } linedef // 255 { v1 = 254; v2 = 294; sidefront = 412; blocking = true; playercross = true; } linedef // 256 { v1 = 295; v2 = 253; sidefront = 413; blocking = true; playercross = true; } linedef // 257 { v1 = 273; v2 = 295; sidefront = 414; blocking = true; playercross = true; } linedef // 258 { v1 = 152; v2 = 296; sidefront = 415; blocking = true; playercross = true; } linedef // 259 { v1 = 287; v2 = 151; sidefront = 416; sideback = 417; blocking = true; twosided = true; blockeverything = true; playercross = true; } linedef // 260 { v1 = 297; v2 = 152; sidefront = 418; blocking = true; playercross = true; } linedef // 261 { v1 = 219; v2 = 55; sidefront = 419; sideback = 420; blocking = true; twosided = true; playercross = true; } linedef // 262 { v1 = 86; v2 = 87; sidefront = 421; sideback = 422; blocking = true; twosided = true; playercross = true; } linedef // 263 { v1 = 298; v2 = 210; sidefront = 423; sideback = 424; blocking = true; twosided = true; playercross = true; } linedef // 264 { v1 = 299; v2 = 298; sidefront = 425; sideback = 426; blocking = true; twosided = true; playercross = true; } linedef // 265 { v1 = 275; v2 = 272; sidefront = 427; sideback = 428; twosided = true; playercross = true; } linedef // 266 { v1 = 300; v2 = 299; sidefront = 429; sideback = 430; blocking = true; twosided = true; playercross = true; } linedef // 267 { v1 = 301; v2 = 274; sidefront = 431; blocking = true; playercross = true; } linedef // 268 { v1 = 302; v2 = 301; sidefront = 432; blocking = true; playercross = true; } linedef // 269 { v1 = 303; v2 = 35; sidefront = 433; sideback = 434; blocking = true; twosided = true; playercross = true; } linedef // 270 { v1 = 304; v2 = 258; sidefront = 435; blocking = true; playercross = true; } linedef // 271 { v1 = 302; v2 = 282; sidefront = 436; sideback = 437; twosided = true; playercross = true; } linedef // 272 { v1 = 283; v2 = 27; sidefront = 438; blocking = true; playercross = true; } linedef // 273 { v1 = 278; v2 = 302; sidefront = 439; blocking = true; playercross = true; } linedef // 274 { v1 = 81; v2 = 305; sidefront = 440; blocking = true; playercross = true; } linedef // 275 { v1 = 306; v2 = 307; sidefront = 441; blocking = true; playercross = true; } linedef // 276 { v1 = 57; v2 = 308; sidefront = 442; sideback = 443; blocking = true; twosided = true; playercross = true; } linedef // 277 { v1 = 237; v2 = 271; sidefront = 444; blocking = true; playercross = true; } linedef // 278 { v1 = 231; v2 = 232; sidefront = 445; sideback = 446; twosided = true; playercross = true; } linedef // 279 { v1 = 27; v2 = 309; sidefront = 447; blocking = true; playercross = true; } linedef // 280 { v1 = 310; v2 = 311; sidefront = 448; blocking = true; playercross = true; } linedef // 281 { v1 = 308; v2 = 122; sidefront = 449; sideback = 450; blocking = true; twosided = true; playercross = true; } linedef // 282 { v1 = 308; v2 = 154; sidefront = 451; sideback = 452; blocking = true; twosided = true; playercross = true; } linedef // 283 { v1 = 312; v2 = 212; sidefront = 453; blocking = true; playercross = true; } linedef // 284 { v1 = 214; v2 = 37; sidefront = 454; blocking = true; playercross = true; } linedef // 285 { v1 = 296; v2 = 312; sidefront = 455; blocking = true; playercross = true; } linedef // 286 { v1 = 311; v2 = 297; sidefront = 456; sideback = 457; twosided = true; playercross = true; } linedef // 287 { v1 = 296; v2 = 149; sidefront = 458; sideback = 459; blocking = true; twosided = true; playercross = true; } linedef // 288 { v1 = 150; v2 = 52; sidefront = 460; sideback = 461; blocking = true; twosided = true; playercross = true; } linedef // 289 { v1 = 287; v2 = 150; sidefront = 462; sideback = 463; blocking = true; twosided = true; playercross = true; } linedef // 290 { v1 = 310; v2 = 153; sidefront = 464; sideback = 465; blocking = true; twosided = true; blockeverything = true; playercross = true; } linedef // 291 { v1 = 37; v2 = 310; sidefront = 466; blocking = true; playercross = true; } linedef // 292 { v1 = 241; v2 = 240; sidefront = 467; sideback = 468; twosided = true; playercross = true; } linedef // 293 { v1 = 307; v2 = 251; sidefront = 469; blocking = true; playercross = true; } linedef // 294 { v1 = 116; v2 = 313; sidefront = 470; sideback = 471; twosided = true; playercross = true; } linedef // 295 { v1 = 146; v2 = 135; sidefront = 472; sideback = 473; twosided = true; playercross = true; } linedef // 296 { v1 = 222; v2 = 314; sidefront = 474; blocking = true; playercross = true; } linedef // 297 { v1 = 214; v2 = 312; sidefront = 475; sideback = 476; twosided = true; playercross = true; } linedef // 298 { v1 = 143; v2 = 297; sidefront = 477; blocking = true; playercross = true; } linedef // 299 { v1 = 250; v2 = 143; sidefront = 478; blocking = true; playercross = true; } linedef // 300 { v1 = 144; v2 = 296; sidefront = 479; sideback = 480; blocking = true; twosided = true; playercross = true; } linedef // 301 { v1 = 311; v2 = 142; sidefront = 481; blocking = true; playercross = true; } linedef // 302 { v1 = 211; v2 = 213; sidefront = 482; blocking = true; playercross = true; } linedef // 303 { v1 = 78; v2 = 315; sidefront = 483; special = 9; blocking = true; dontdraw = true; playercross = true; } linedef // 304 { v1 = 316; v2 = 238; sidefront = 484; sideback = 485; twosided = true; playercross = true; } linedef // 305 { v1 = 317; v2 = 316; sidefront = 486; sideback = 487; twosided = true; playercross = true; } linedef // 306 { v1 = 318; v2 = 317; sidefront = 488; sideback = 489; twosided = true; playercross = true; } linedef // 307 { v1 = 319; v2 = 318; sidefront = 490; sideback = 491; twosided = true; playercross = true; } linedef // 308 { v1 = 320; v2 = 319; sidefront = 492; sideback = 493; twosided = true; playercross = true; } linedef // 309 { v1 = 321; v2 = 320; sidefront = 494; sideback = 495; twosided = true; playercross = true; } linedef // 310 { v1 = 322; v2 = 321; sidefront = 496; sideback = 497; twosided = true; playercross = true; } linedef // 311 { v1 = 323; v2 = 322; sidefront = 498; sideback = 499; twosided = true; playercross = true; } linedef // 312 { v1 = 47; v2 = 323; sidefront = 500; sideback = 501; twosided = true; playercross = true; } linedef // 313 { v1 = 286; v2 = 46; sidefront = 502; sideback = 503; twosided = true; playercross = true; } linedef // 314 { v1 = 324; v2 = 81; sidefront = 504; blocking = true; playercross = true; } linedef // 315 { v1 = 325; v2 = 326; sidefront = 505; sideback = 506; blocking = true; twosided = true; playercross = true; } linedef // 316 { v1 = 309; v2 = 324; sidefront = 507; blocking = true; playercross = true; } linedef // 317 { v1 = 101; v2 = 325; sidefront = 508; sideback = 509; twosided = true; playercross = true; } linedef // 318 { v1 = 305; v2 = 281; sidefront = 510; blocking = true; playercross = true; } linedef // 319 { v1 = 314; v2 = 327; sidefront = 511; blocking = true; playercross = true; } linedef // 320 { v1 = 327; v2 = 148; sidefront = 512; blocking = true; playercross = true; } linedef // 321 { v1 = 12; v2 = 6; sidefront = 513; sideback = 514; twosided = true; playercross = true; } linedef // 322 { v1 = 146; v2 = 69; sidefront = 515; blocking = true; playercross = true; } linedef // 323 { v1 = 128; v2 = 147; sidefront = 516; blocking = true; playercross = true; } linedef // 324 { v1 = 191; v2 = 100; sidefront = 517; sideback = 518; blocking = true; twosided = true; playercross = true; } linedef // 325 { v1 = 127; v2 = 328; sidefront = 519; blocking = true; playercross = true; } linedef // 326 { v1 = 171; v2 = 168; sidefront = 520; sideback = 521; twosided = true; playercross = true; } linedef // 327 { v1 = 328; v2 = 329; sidefront = 522; blocking = true; playercross = true; } linedef // 328 { v1 = 329; v2 = 141; sidefront = 523; blocking = true; playercross = true; } linedef // 329 { v1 = 188; v2 = 300; sidefront = 524; sideback = 525; blocking = true; twosided = true; playercross = true; } linedef // 330 { v1 = 188; v2 = 330; sidefront = 526; sideback = 527; twosided = true; playercross = true; } linedef // 331 { v1 = 330; v2 = 331; sidefront = 528; sideback = 529; twosided = true; playercross = true; } linedef // 332 { v1 = 331; v2 = 332; sidefront = 530; sideback = 531; twosided = true; playercross = true; } linedef // 333 { v1 = 332; v2 = 333; sidefront = 532; sideback = 533; twosided = true; playercross = true; } linedef // 334 { v1 = 333; v2 = 334; sidefront = 534; sideback = 535; twosided = true; playercross = true; } linedef // 335 { v1 = 334; v2 = 335; sidefront = 536; sideback = 537; twosided = true; playercross = true; } linedef // 336 { v1 = 335; v2 = 336; sidefront = 538; sideback = 539; twosided = true; playercross = true; } linedef // 337 { v1 = 336; v2 = 337; sidefront = 540; sideback = 541; twosided = true; playercross = true; } linedef // 338 { v1 = 337; v2 = 338; sidefront = 542; sideback = 543; twosided = true; playercross = true; } linedef // 339 { v1 = 338; v2 = 197; sidefront = 544; sideback = 545; twosided = true; playercross = true; } linedef // 340 { v1 = 215; v2 = 216; sidefront = 546; sideback = 547; blocking = true; twosided = true; playercross = true; } linedef // 341 { v1 = 198; v2 = 215; sidefront = 548; sideback = 549; twosided = true; playercross = true; } linedef // 342 { v1 = 230; v2 = 303; sidefront = 550; sideback = 551; blocking = true; twosided = true; playercross = true; } linedef // 343 { v1 = 103; v2 = 195; sidefront = 552; sideback = 553; blocking = true; twosided = true; playercross = true; } linedef // 344 { v1 = 339; v2 = 98; sidefront = 554; sideback = 555; blocking = true; twosided = true; playercross = true; } linedef // 345 { v1 = 340; v2 = 286; sidefront = 556; sideback = 557; blocking = true; twosided = true; playercross = true; } linedef // 346 { v1 = 289; v2 = 341; sidefront = 558; sideback = 559; blocking = true; twosided = true; playercross = true; } linedef // 347 { v1 = 61; v2 = 79; sidefront = 560; special = 9; blocking = true; dontdraw = true; playercross = true; } linedef // 348 { v1 = 342; v2 = 343; sidefront = 561; blocking = true; playercross = true; } linedef // 349 { v1 = 121; v2 = 342; sidefront = 562; sideback = 563; blocking = true; twosided = true; playercross = true; } linedef // 350 { v1 = 344; v2 = 345; sidefront = 564; blocking = true; playercross = true; } linedef // 351 { v1 = 346; v2 = 347; sidefront = 565; blocking = true; playercross = true; } linedef // 352 { v1 = 348; v2 = 349; sidefront = 566; sideback = 567; special = 226; arg0 = 110; twosided = true; repeatspecial = true; playeruse = true; } linedef // 353 { v1 = 348; v2 = 346; sidefront = 568; blocking = true; playercross = true; } linedef // 354 { v1 = 349; v2 = 350; sidefront = 569; blocking = true; playercross = true; } linedef // 355 { v1 = 350; v2 = 351; sidefront = 570; blocking = true; playercross = true; } linedef // 356 { v1 = 352; v2 = 350; sidefront = 571; sideback = 572; twosided = true; playercross = true; } linedef // 357 { v1 = 353; v2 = 352; sidefront = 573; sideback = 574; twosided = true; playercross = true; } linedef // 358 { v1 = 347; v2 = 349; sidefront = 575; blocking = true; playercross = true; } linedef // 359 { v1 = 354; v2 = 353; sidefront = 576; sideback = 577; twosided = true; playercross = true; } linedef // 360 { v1 = 355; v2 = 356; sidefront = 578; blocking = true; playercross = true; } linedef // 361 { v1 = 357; v2 = 355; sidefront = 579; sideback = 580; special = 12; arg1 = 96; arg2 = 110; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 362 { v1 = 358; v2 = 356; sidefront = 581; sideback = 582; twosided = true; playercross = true; } linedef // 363 { v1 = 359; v2 = 360; sidefront = 583; blocking = true; playercross = true; } linedef // 364 { v1 = 361; v2 = 362; sidefront = 584; blocking = true; playercross = true; } linedef // 365 { v1 = 363; v2 = 364; sidefront = 585; blocking = true; playercross = true; } linedef // 366 { v1 = 365; v2 = 366; sidefront = 586; blocking = true; playercross = true; } linedef // 367 { v1 = 360; v2 = 367; sidefront = 587; sideback = 588; special = 12; arg1 = 96; arg2 = 110; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 368 { v1 = 368; v2 = 361; sidefront = 589; blocking = true; playercross = true; } linedef // 369 { v1 = 369; v2 = 359; sidefront = 590; blocking = true; playercross = true; } linedef // 370 { v1 = 366; v2 = 369; sidefront = 591; blocking = true; playercross = true; } linedef // 371 { v1 = 359; v2 = 370; sidefront = 592; sideback = 593; twosided = true; playercross = true; } linedef // 372 { v1 = 371; v2 = 372; sidefront = 594; blocking = true; playercross = true; } linedef // 373 { v1 = 358; v2 = 357; sidefront = 595; blocking = true; playercross = true; } linedef // 374 { v1 = 370; v2 = 373; sidefront = 596; blocking = true; playercross = true; } linedef // 375 { v1 = 374; v2 = 375; sidefront = 597; blocking = true; playercross = true; } linedef // 376 { v1 = 357; v2 = 376; sidefront = 598; blocking = true; playercross = true; } linedef // 377 { v1 = 377; v2 = 376; sidefront = 599; sideback = 600; special = 12; arg1 = 96; arg2 = 110; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 378 { v1 = 378; v2 = 374; sidefront = 601; blocking = true; playercross = true; } linedef // 379 { v1 = 379; v2 = 380; sidefront = 602; blocking = true; playercross = true; } linedef // 380 { v1 = 381; v2 = 382; sidefront = 603; blocking = true; playercross = true; } linedef // 381 { v1 = 383; v2 = 384; sidefront = 604; sideback = 605; twosided = true; playercross = true; } linedef // 382 { v1 = 385; v2 = 386; sidefront = 606; sideback = 607; twosided = true; playercross = true; } linedef // 383 { v1 = 387; v2 = 388; sidefront = 608; blocking = true; playercross = true; } linedef // 384 { v1 = 389; v2 = 390; sidefront = 609; sideback = 610; twosided = true; playercross = true; } linedef // 385 { v1 = 391; v2 = 389; sidefront = 611; sideback = 612; twosided = true; playercross = true; } linedef // 386 { v1 = 392; v2 = 385; sidefront = 613; sideback = 614; twosided = true; playercross = true; } linedef // 387 { v1 = 382; v2 = 378; sidefront = 615; blocking = true; playercross = true; } linedef // 388 { v1 = 390; v2 = 393; sidefront = 616; sideback = 617; twosided = true; playercross = true; } linedef // 389 { v1 = 394; v2 = 395; sidefront = 618; blocking = true; playercross = true; } linedef // 390 { v1 = 396; v2 = 397; sidefront = 619; blocking = true; playercross = true; } linedef // 391 { v1 = 394; v2 = 397; sidefront = 620; sideback = 621; special = 12; arg1 = 64; arg2 = 110; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 392 { v1 = 395; v2 = 398; sidefront = 622; blocking = true; playercross = true; } linedef // 393 { v1 = 399; v2 = 400; sidefront = 623; sideback = 624; blocking = true; twosided = true; playercross = true; } linedef // 394 { v1 = 400; v2 = 401; sidefront = 625; sideback = 626; blocking = true; twosided = true; playercross = true; } linedef // 395 { v1 = 401; v2 = 402; sidefront = 627; sideback = 628; blocking = true; twosided = true; playercross = true; } linedef // 396 { v1 = 402; v2 = 403; sidefront = 629; sideback = 630; blocking = true; twosided = true; playercross = true; } linedef // 397 { v1 = 404; v2 = 405; sidefront = 631; blocking = true; playercross = true; } linedef // 398 { v1 = 396; v2 = 395; sidefront = 632; sideback = 633; special = 12; arg1 = 64; arg2 = 110; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 399 { v1 = 406; v2 = 396; sidefront = 634; blocking = true; playercross = true; } linedef // 400 { v1 = 406; v2 = 398; sidefront = 635; sideback = 636; twosided = true; playercross = true; } linedef // 401 { v1 = 375; v2 = 407; sidefront = 637; blocking = true; playercross = true; } linedef // 402 { v1 = 375; v2 = 408; sidefront = 638; sideback = 639; blocking = true; twosided = true; playercross = true; } linedef // 403 { v1 = 408; v2 = 409; sidefront = 640; sideback = 641; blocking = true; twosided = true; playercross = true; } linedef // 404 { v1 = 409; v2 = 399; sidefront = 642; sideback = 643; blocking = true; twosided = true; playercross = true; } linedef // 405 { v1 = 410; v2 = 411; sidefront = 644; blocking = true; playercross = true; } linedef // 406 { v1 = 412; v2 = 413; sidefront = 645; blocking = true; playercross = true; } linedef // 407 { v1 = 414; v2 = 415; sidefront = 646; sideback = 647; id = 10; blocking = true; twosided = true; playercross = true; } linedef // 408 { v1 = 415; v2 = 413; sidefront = 648; sideback = 649; blocking = true; twosided = true; playercross = true; } linedef // 409 { v1 = 413; v2 = 416; sidefront = 650; blocking = true; playercross = true; } linedef // 410 { v1 = 412; v2 = 414; sidefront = 651; sideback = 652; blocking = true; twosided = true; playercross = true; } linedef // 411 { v1 = 417; v2 = 418; sidefront = 653; sideback = 654; blocking = true; twosided = true; playercross = true; } linedef // 412 { v1 = 417; v2 = 412; sidefront = 655; blocking = true; playercross = true; } linedef // 413 { v1 = 418; v2 = 419; sidefront = 656; sideback = 657; blocking = true; twosided = true; playercross = true; } linedef // 414 { v1 = 419; v2 = 416; sidefront = 658; sideback = 659; blocking = true; twosided = true; playercross = true; } linedef // 415 { v1 = 380; v2 = 420; sidefront = 660; blocking = true; playercross = true; } linedef // 416 { v1 = 360; v2 = 421; sidefront = 661; blocking = true; playercross = true; } linedef // 417 { v1 = 422; v2 = 423; sidefront = 662; blocking = true; playercross = true; } linedef // 418 { v1 = 376; v2 = 422; sidefront = 663; blocking = true; playercross = true; } linedef // 419 { v1 = 372; v2 = 421; sidefront = 664; sideback = 665; special = 12; arg1 = 96; arg2 = 110; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 420 { v1 = 407; v2 = 358; sidefront = 666; blocking = true; playercross = true; } linedef // 421 { v1 = 403; v2 = 407; sidefront = 667; sideback = 668; twosided = true; playercross = true; } linedef // 422 { v1 = 373; v2 = 424; sidefront = 669; blocking = true; playercross = true; } linedef // 423 { v1 = 373; v2 = 425; sidefront = 670; sideback = 671; blocking = true; twosided = true; playercross = true; } linedef // 424 { v1 = 425; v2 = 426; sidefront = 672; sideback = 673; blocking = true; twosided = true; playercross = true; } linedef // 425 { v1 = 426; v2 = 427; sidefront = 674; sideback = 675; blocking = true; twosided = true; playercross = true; } linedef // 426 { v1 = 427; v2 = 428; sidefront = 676; sideback = 677; blocking = true; twosided = true; playercross = true; } linedef // 427 { v1 = 428; v2 = 429; sidefront = 678; sideback = 679; blocking = true; twosided = true; playercross = true; } linedef // 428 { v1 = 429; v2 = 430; sidefront = 680; sideback = 681; blocking = true; twosided = true; playercross = true; } linedef // 429 { v1 = 424; v2 = 381; sidefront = 682; blocking = true; playercross = true; } linedef // 430 { v1 = 430; v2 = 424; sidefront = 683; sideback = 684; blocking = true; twosided = true; playercross = true; } linedef // 431 { v1 = 393; v2 = 383; sidefront = 685; sideback = 686; twosided = true; playercross = true; } linedef // 432 { v1 = 362; v2 = 363; sidefront = 687; sideback = 688; twosided = true; playercross = true; } linedef // 433 { v1 = 431; v2 = 387; sidefront = 689; blocking = true; playercross = true; } linedef // 434 { v1 = 374; v2 = 393; sidefront = 690; sideback = 691; twosided = true; playercross = true; } linedef // 435 { v1 = 386; v2 = 391; sidefront = 692; sideback = 693; twosided = true; playercross = true; } linedef // 436 { v1 = 381; v2 = 386; sidefront = 694; sideback = 695; twosided = true; playercross = true; } linedef // 437 { v1 = 356; v2 = 365; sidefront = 696; blocking = true; playercross = true; } linedef // 438 { v1 = 423; v2 = 432; sidefront = 697; blocking = true; playercross = true; } linedef // 439 { v1 = 377; v2 = 355; sidefront = 698; blocking = true; playercross = true; } linedef // 440 { v1 = 433; v2 = 434; sidefront = 699; sideback = 700; blocking = true; twosided = true; playercross = true; } linedef // 441 { v1 = 434; v2 = 435; sidefront = 701; sideback = 702; id = 2; blocking = true; twosided = true; playercross = true; } linedef // 442 { v1 = 384; v2 = 392; sidefront = 703; sideback = 704; twosided = true; playercross = true; } linedef // 443 { v1 = 436; v2 = 437; sidefront = 705; blocking = true; playercross = true; } linedef // 444 { v1 = 438; v2 = 439; sidefront = 706; blocking = true; playercross = true; } linedef // 445 { v1 = 438; v2 = 440; sidefront = 707; sideback = 708; twosided = true; playercross = true; } linedef // 446 { v1 = 441; v2 = 440; sidefront = 709; blocking = true; playercross = true; } linedef // 447 { v1 = 442; v2 = 443; sidefront = 710; blocking = true; playercross = true; } linedef // 448 { v1 = 422; v2 = 420; sidefront = 711; sideback = 712; twosided = true; playercross = true; } linedef // 449 { v1 = 420; v2 = 377; sidefront = 713; blocking = true; playercross = true; } linedef // 450 { v1 = 372; v2 = 367; sidefront = 714; blocking = true; playercross = true; } linedef // 451 { v1 = 388; v2 = 363; sidefront = 715; blocking = true; playercross = true; } linedef // 452 { v1 = 444; v2 = 445; sidefront = 716; sideback = 717; blocking = true; twosided = true; playercross = true; } linedef // 453 { v1 = 435; v2 = 446; sidefront = 718; sideback = 719; blocking = true; twosided = true; playercross = true; } linedef // 454 { v1 = 447; v2 = 448; sidefront = 720; blocking = true; playercross = true; } linedef // 455 { v1 = 449; v2 = 447; sidefront = 721; blocking = true; playercross = true; } linedef // 456 { v1 = 367; v2 = 370; sidefront = 722; blocking = true; playercross = true; } linedef // 457 { v1 = 421; v2 = 379; sidefront = 723; blocking = true; playercross = true; } linedef // 458 { v1 = 379; v2 = 371; sidefront = 724; sideback = 725; twosided = true; playercross = true; } linedef // 459 { v1 = 364; v2 = 371; sidefront = 726; blocking = true; playercross = true; } linedef // 460 { v1 = 362; v2 = 442; sidefront = 727; blocking = true; playercross = true; } linedef // 461 { v1 = 450; v2 = 449; sidefront = 728; blocking = true; playercross = true; } linedef // 462 { v1 = 445; v2 = 431; sidefront = 729; sideback = 730; blocking = true; twosided = true; playercross = true; } linedef // 463 { v1 = 446; v2 = 431; sidefront = 731; blocking = true; playercross = true; } linedef // 464 { v1 = 451; v2 = 447; sidefront = 732; sideback = 733; special = 226; arg0 = 96; twosided = true; repeatspecial = true; playeruse = true; } linedef // 465 { v1 = 452; v2 = 453; sidefront = 734; blocking = true; playercross = true; } linedef // 466 { v1 = 443; v2 = 444; sidefront = 735; sideback = 736; blocking = true; twosided = true; playercross = true; } linedef // 467 { v1 = 443; v2 = 433; sidefront = 737; blocking = true; playercross = true; } linedef // 468 { v1 = 451; v2 = 450; sidefront = 738; blocking = true; playercross = true; } linedef // 469 { v1 = 454; v2 = 455; sidefront = 739; blocking = true; playercross = true; } linedef // 470 { v1 = 456; v2 = 457; sidefront = 740; blocking = true; playercross = true; } linedef // 471 { v1 = 455; v2 = 458; sidefront = 741; blocking = true; playercross = true; } linedef // 472 { v1 = 459; v2 = 460; sidefront = 742; blocking = true; playercross = true; } linedef // 473 { v1 = 461; v2 = 459; sidefront = 743; blocking = true; playercross = true; } linedef // 474 { v1 = 433; v2 = 446; sidefront = 744; blocking = true; playercross = true; } linedef // 475 { v1 = 448; v2 = 368; sidefront = 745; blocking = true; playercross = true; } linedef // 476 { v1 = 462; v2 = 448; sidefront = 746; sideback = 747; twosided = true; playercross = true; } linedef // 477 { v1 = 463; v2 = 462; sidefront = 748; sideback = 749; twosided = true; playercross = true; } linedef // 478 { v1 = 432; v2 = 451; sidefront = 750; blocking = true; playercross = true; } linedef // 479 { v1 = 432; v2 = 463; sidefront = 751; sideback = 752; twosided = true; playercross = true; } linedef // 480 { v1 = 464; v2 = 465; sidefront = 753; sideback = 754; twosided = true; playercross = true; } linedef // 481 { v1 = 466; v2 = 467; sidefront = 755; sideback = 756; twosided = true; playercross = true; } linedef // 482 { v1 = 112; v2 = 468; sidefront = 757; blocking = true; playercross = true; } linedef // 483 { v1 = 469; v2 = 112; sidefront = 758; blocking = true; playercross = true; } linedef // 484 { v1 = 470; v2 = 469; sidefront = 759; blocking = true; playercross = true; } linedef // 485 { v1 = 471; v2 = 470; sidefront = 760; blocking = true; playercross = true; } linedef // 486 { v1 = 472; v2 = 471; sidefront = 761; blocking = true; playercross = true; } linedef // 487 { v1 = 473; v2 = 472; sidefront = 762; blocking = true; playercross = true; } linedef // 488 { v1 = 474; v2 = 473; sidefront = 763; blocking = true; playercross = true; } linedef // 489 { v1 = 54; v2 = 218; sidefront = 764; special = 9; blocking = true; dontdraw = true; playercross = true; } linedef // 490 { v1 = 315; v2 = 54; sidefront = 765; special = 9; blocking = true; dontdraw = true; playercross = true; } linedef // 491 { v1 = 119; v2 = 315; sidefront = 766; sideback = 767; twosided = true; playercross = true; } linedef // 492 { v1 = 473; v2 = 119; sidefront = 768; sideback = 769; blocking = true; twosided = true; playercross = true; } linedef // 493 { v1 = 468; v2 = 474; sidefront = 770; blocking = true; playercross = true; } linedef // 494 { v1 = 180; v2 = 475; sidefront = 771; sideback = 772; blocking = true; twosided = true; playercross = true; } linedef // 495 { v1 = 475; v2 = 476; sidefront = 773; sideback = 774; blocking = true; twosided = true; playercross = true; } linedef // 496 { v1 = 476; v2 = 99; sidefront = 775; sideback = 776; twosided = true; playercross = true; } linedef // 497 { v1 = 477; v2 = 478; sidefront = 777; blocking = true; playercross = true; } linedef // 498 { v1 = 477; v2 = 461; sidefront = 778; sideback = 779; special = 226; arg0 = 96; arg2 = 2; twosided = true; repeatspecial = true; playeruse = true; } linedef // 499 { v1 = 416; v2 = 479; sidefront = 780; blocking = true; playercross = true; } linedef // 500 { v1 = 480; v2 = 481; sidefront = 781; sideback = 782; twosided = true; playercross = true; } linedef // 501 { v1 = 481; v2 = 482; sidefront = 783; blocking = true; playercross = true; } linedef // 502 { v1 = 456; v2 = 480; sidefront = 784; sideback = 785; twosided = true; playercross = true; } linedef // 503 { v1 = 483; v2 = 484; sidefront = 786; sideback = 787; twosided = true; playercross = true; } linedef // 504 { v1 = 483; v2 = 477; sidefront = 788; blocking = true; playercross = true; } linedef // 505 { v1 = 484; v2 = 485; sidefront = 789; sideback = 790; twosided = true; playercross = true; } linedef // 506 { v1 = 485; v2 = 459; sidefront = 791; sideback = 792; twosided = true; playercross = true; } linedef // 507 { v1 = 478; v2 = 486; sidefront = 793; blocking = true; playercross = true; } linedef // 508 { v1 = 486; v2 = 461; sidefront = 794; blocking = true; playercross = true; } linedef // 509 { v1 = 452; v2 = 457; sidefront = 795; sideback = 796; blocking = true; twosided = true; blockeverything = true; translucent = true; playercross = true; alpha = 0.391; } linedef // 510 { v1 = 487; v2 = 488; sidefront = 797; blocking = true; playercross = true; } linedef // 511 { v1 = 457; v2 = 454; sidefront = 798; blocking = true; playercross = true; } linedef // 512 { v1 = 489; v2 = 487; sidefront = 799; blocking = true; playercross = true; } linedef // 513 { v1 = 453; v2 = 490; sidefront = 800; blocking = true; playercross = true; } linedef // 514 { v1 = 491; v2 = 454; sidefront = 801; sideback = 802; twosided = true; playercross = true; } linedef // 515 { v1 = 492; v2 = 493; sidefront = 803; sideback = 804; blocking = true; twosided = true; playercross = true; } linedef // 516 { v1 = 494; v2 = 495; sidefront = 805; sideback = 806; twosided = true; playercross = true; } linedef // 517 { v1 = 496; v2 = 441; sidefront = 807; blocking = true; playercross = true; } linedef // 518 { v1 = 495; v2 = 497; sidefront = 808; sideback = 809; twosided = true; playercross = true; } linedef // 519 { v1 = 439; v2 = 498; sidefront = 810; blocking = true; playercross = true; } linedef // 520 { v1 = 497; v2 = 499; sidefront = 811; sideback = 812; twosided = true; playercross = true; } linedef // 521 { v1 = 499; v2 = 494; sidefront = 813; sideback = 814; twosided = true; playercross = true; } linedef // 522 { v1 = 497; v2 = 500; sidefront = 815; sideback = 816; twosided = true; playercross = true; } linedef // 523 { v1 = 500; v2 = 501; sidefront = 817; sideback = 818; twosided = true; playercross = true; } linedef // 524 { v1 = 501; v2 = 502; sidefront = 819; sideback = 820; twosided = true; playercross = true; } linedef // 525 { v1 = 502; v2 = 497; sidefront = 821; sideback = 822; twosided = true; playercross = true; } linedef // 526 { v1 = 495; v2 = 503; sidefront = 823; sideback = 824; twosided = true; playercross = true; } linedef // 527 { v1 = 439; v2 = 441; sidefront = 825; sideback = 826; special = 12; arg1 = 64; arg2 = 110; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 528 { v1 = 503; v2 = 500; sidefront = 827; sideback = 828; twosided = true; playercross = true; } linedef // 529 { v1 = 440; v2 = 481; sidefront = 829; blocking = true; playercross = true; } linedef // 530 { v1 = 504; v2 = 505; sidefront = 830; sideback = 831; twosided = true; playercross = true; } linedef // 531 { v1 = 505; v2 = 506; sidefront = 832; sideback = 833; twosided = true; playercross = true; } linedef // 532 { v1 = 506; v2 = 503; sidefront = 834; sideback = 835; twosided = true; playercross = true; } linedef // 533 { v1 = 495; v2 = 504; sidefront = 836; sideback = 837; twosided = true; playercross = true; } linedef // 534 { v1 = 507; v2 = 508; sidefront = 838; sideback = 839; twosided = true; playercross = true; } linedef // 535 { v1 = 498; v2 = 436; sidefront = 840; blocking = true; playercross = true; } linedef // 536 { v1 = 496; v2 = 498; sidefront = 841; sideback = 842; special = 12; arg1 = 64; arg2 = 110; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 537 { v1 = 509; v2 = 496; sidefront = 843; blocking = true; playercross = true; } linedef // 538 { v1 = 509; v2 = 436; sidefront = 844; sideback = 845; twosided = true; playercross = true; } linedef // 539 { v1 = 398; v2 = 483; sidefront = 846; blocking = true; playercross = true; } linedef // 540 { v1 = 405; v2 = 394; sidefront = 847; blocking = true; playercross = true; } linedef // 541 { v1 = 405; v2 = 510; sidefront = 848; sideback = 849; twosided = true; playercross = true; } linedef // 542 { v1 = 510; v2 = 511; sidefront = 850; blocking = true; playercross = true; } linedef // 543 { v1 = 397; v2 = 510; sidefront = 851; blocking = true; playercross = true; } linedef // 544 { v1 = 487; v2 = 404; sidefront = 852; sideback = 853; twosided = true; playercross = true; } linedef // 545 { v1 = 508; v2 = 512; sidefront = 854; sideback = 855; twosided = true; playercross = true; } linedef // 546 { v1 = 512; v2 = 513; sidefront = 856; sideback = 857; twosided = true; playercross = true; } linedef // 547 { v1 = 513; v2 = 507; sidefront = 858; sideback = 859; twosided = true; playercross = true; } linedef // 548 { v1 = 512; v2 = 514; sidefront = 860; sideback = 861; twosided = true; playercross = true; } linedef // 549 { v1 = 514; v2 = 515; sidefront = 862; sideback = 863; twosided = true; playercross = true; } linedef // 550 { v1 = 515; v2 = 516; sidefront = 864; sideback = 865; twosided = true; playercross = true; } linedef // 551 { v1 = 516; v2 = 512; sidefront = 866; sideback = 867; twosided = true; playercross = true; } linedef // 552 { v1 = 508; v2 = 517; sidefront = 868; sideback = 869; twosided = true; playercross = true; } linedef // 553 { v1 = 517; v2 = 514; sidefront = 870; sideback = 871; twosided = true; playercross = true; } linedef // 554 { v1 = 518; v2 = 519; sidefront = 872; sideback = 873; twosided = true; playercross = true; } linedef // 555 { v1 = 519; v2 = 520; sidefront = 874; sideback = 875; twosided = true; playercross = true; } linedef // 556 { v1 = 520; v2 = 517; sidefront = 876; sideback = 877; twosided = true; playercross = true; } linedef // 557 { v1 = 508; v2 = 518; sidefront = 878; sideback = 879; twosided = true; playercross = true; } linedef // 558 { v1 = 521; v2 = 522; sidefront = 880; sideback = 881; twosided = true; playercross = true; } linedef // 559 { v1 = 522; v2 = 523; sidefront = 882; sideback = 883; twosided = true; playercross = true; } linedef // 560 { v1 = 523; v2 = 524; sidefront = 884; sideback = 885; twosided = true; playercross = true; } linedef // 561 { v1 = 524; v2 = 521; sidefront = 886; sideback = 887; twosided = true; playercross = true; } linedef // 562 { v1 = 525; v2 = 526; sidefront = 888; sideback = 889; twosided = true; playercross = true; } linedef // 563 { v1 = 526; v2 = 527; sidefront = 890; sideback = 891; twosided = true; playercross = true; } linedef // 564 { v1 = 521; v2 = 528; sidefront = 892; sideback = 893; twosided = true; playercross = true; } linedef // 565 { v1 = 528; v2 = 525; sidefront = 894; sideback = 895; twosided = true; playercross = true; } linedef // 566 { v1 = 527; v2 = 521; sidefront = 896; sideback = 897; twosided = true; playercross = true; } linedef // 567 { v1 = 527; v2 = 529; sidefront = 898; sideback = 899; twosided = true; playercross = true; } linedef // 568 { v1 = 529; v2 = 530; sidefront = 900; sideback = 901; twosided = true; playercross = true; } linedef // 569 { v1 = 530; v2 = 531; sidefront = 902; sideback = 903; twosided = true; playercross = true; } linedef // 570 { v1 = 531; v2 = 522; sidefront = 904; sideback = 905; twosided = true; playercross = true; } linedef // 571 { v1 = 532; v2 = 404; sidefront = 906; blocking = true; playercross = true; } linedef // 572 { v1 = 488; v2 = 533; sidefront = 907; blocking = true; playercross = true; } linedef // 573 { v1 = 534; v2 = 535; sidefront = 908; sideback = 909; twosided = true; playercross = true; } linedef // 574 { v1 = 535; v2 = 523; sidefront = 910; sideback = 911; twosided = true; playercross = true; } linedef // 575 { v1 = 488; v2 = 532; sidefront = 912; sideback = 913; special = 12; arg1 = 64; arg2 = 110; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 576 { v1 = 536; v2 = 534; sidefront = 914; sideback = 915; twosided = true; playercross = true; } linedef // 577 { v1 = 524; v2 = 536; sidefront = 916; sideback = 917; twosided = true; playercross = true; } linedef // 578 { v1 = 528; v2 = 536; sidefront = 918; sideback = 919; twosided = true; playercross = true; } linedef // 579 { v1 = 537; v2 = 538; sidefront = 920; sideback = 921; twosided = true; playercross = true; } linedef // 580 { v1 = 538; v2 = 539; sidefront = 922; sideback = 923; twosided = true; playercross = true; } linedef // 581 { v1 = 539; v2 = 540; sidefront = 924; sideback = 925; twosided = true; playercross = true; } linedef // 582 { v1 = 540; v2 = 537; sidefront = 926; sideback = 927; twosided = true; playercross = true; } linedef // 583 { v1 = 541; v2 = 542; sidefront = 928; sideback = 929; twosided = true; playercross = true; } linedef // 584 { v1 = 539; v2 = 541; sidefront = 930; sideback = 931; twosided = true; playercross = true; } linedef // 585 { v1 = 542; v2 = 543; sidefront = 932; sideback = 933; twosided = true; playercross = true; } linedef // 586 { v1 = 543; v2 = 539; sidefront = 934; sideback = 935; twosided = true; playercross = true; } linedef // 587 { v1 = 491; v2 = 452; sidefront = 936; blocking = true; playercross = true; } linedef // 588 { v1 = 544; v2 = 545; sidefront = 937; sideback = 938; twosided = true; playercross = true; } linedef // 589 { v1 = 545; v2 = 546; sidefront = 939; sideback = 940; twosided = true; playercross = true; } linedef // 590 { v1 = 547; v2 = 544; sidefront = 941; sideback = 942; twosided = true; playercross = true; } linedef // 591 { v1 = 489; v2 = 548; sidefront = 943; sideback = 944; twosided = true; playercross = true; } linedef // 592 { v1 = 549; v2 = 550; sidefront = 945; sideback = 946; twosided = true; playercross = true; } linedef // 593 { v1 = 550; v2 = 551; sidefront = 947; sideback = 948; twosided = true; playercross = true; } linedef // 594 { v1 = 437; v2 = 552; sidefront = 949; blocking = true; playercross = true; } linedef // 595 { v1 = 552; v2 = 551; sidefront = 950; blocking = true; playercross = true; } linedef // 596 { v1 = 511; v2 = 509; sidefront = 951; blocking = true; playercross = true; } linedef // 597 { v1 = 553; v2 = 554; sidefront = 952; sideback = 953; twosided = true; playercross = true; } linedef // 598 { v1 = 538; v2 = 555; sidefront = 954; sideback = 955; twosided = true; playercross = true; } linedef // 599 { v1 = 538; v2 = 554; sidefront = 956; sideback = 957; twosided = true; playercross = true; } linedef // 600 { v1 = 554; v2 = 541; sidefront = 958; sideback = 959; twosided = true; playercross = true; } linedef // 601 { v1 = 555; v2 = 556; sidefront = 960; sideback = 961; twosided = true; playercross = true; } linedef // 602 { v1 = 557; v2 = 558; sidefront = 962; sideback = 963; twosided = true; } linedef // 603 { v1 = 557; v2 = 559; sidefront = 964; sideback = 965; special = 226; arg0 = 96; arg2 = 1; twosided = true; repeatspecial = true; playeruse = true; } linedef // 604 { v1 = 558; v2 = 560; sidefront = 966; sideback = 967; twosided = true; } linedef // 605 { v1 = 560; v2 = 561; sidefront = 968; sideback = 969; twosided = true; } linedef // 606 { v1 = 561; v2 = 562; sidefront = 970; sideback = 971; twosided = true; } linedef // 607 { v1 = 561; v2 = 563; sidefront = 972; sideback = 973; twosided = true; } linedef // 608 { v1 = 562; v2 = 564; sidefront = 974; sideback = 975; twosided = true; } linedef // 609 { v1 = 565; v2 = 560; sidefront = 976; sideback = 977; twosided = true; } linedef // 610 { v1 = 566; v2 = 567; sidefront = 978; sideback = 979; twosided = true; } linedef // 611 { v1 = 568; v2 = 566; sidefront = 980; sideback = 981; twosided = true; } linedef // 612 { v1 = 564; v2 = 568; sidefront = 982; sideback = 983; twosided = true; } linedef // 613 { v1 = 567; v2 = 558; sidefront = 984; sideback = 985; twosided = true; } linedef // 614 { v1 = 569; v2 = 570; sidefront = 986; sideback = 987; twosided = true; } linedef // 615 { v1 = 571; v2 = 572; sidefront = 988; sideback = 989; twosided = true; } linedef // 616 { v1 = 573; v2 = 574; sidefront = 990; sideback = 991; twosided = true; } linedef // 617 { v1 = 575; v2 = 576; sidefront = 992; sideback = 993; twosided = true; } linedef // 618 { v1 = 577; v2 = 578; sidefront = 994; sideback = 995; twosided = true; } linedef // 619 { v1 = 579; v2 = 580; sidefront = 996; sideback = 997; twosided = true; } linedef // 620 { v1 = 546; v2 = 581; sidefront = 998; sideback = 999; twosided = true; playercross = true; } linedef // 621 { v1 = 582; v2 = 489; sidefront = 1000; blocking = true; playercross = true; } linedef // 622 { v1 = 583; v2 = 532; sidefront = 1001; blocking = true; playercross = true; } linedef // 623 { v1 = 551; v2 = 584; sidefront = 1002; blocking = true; playercross = true; } linedef // 624 { v1 = 533; v2 = 410; sidefront = 1003; blocking = true; playercross = true; } linedef // 625 { v1 = 480; v2 = 585; sidefront = 1004; blocking = true; playercross = true; } linedef // 626 { v1 = 586; v2 = 491; sidefront = 1005; blocking = true; playercross = true; } linedef // 627 { v1 = 581; v2 = 587; sidefront = 1006; sideback = 1007; twosided = true; playercross = true; } linedef // 628 { v1 = 583; v2 = 533; sidefront = 1008; sideback = 1009; special = 12; arg1 = 64; arg2 = 110; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 629 { v1 = 587; v2 = 588; sidefront = 1010; sideback = 1011; twosided = true; playercross = true; } linedef // 630 { v1 = 460; v2 = 583; sidefront = 1012; blocking = true; playercross = true; } linedef // 631 { v1 = 460; v2 = 410; sidefront = 1013; sideback = 1014; twosided = true; playercross = true; } linedef // 632 { v1 = 585; v2 = 456; sidefront = 1015; blocking = true; playercross = true; } linedef // 633 { v1 = 411; v2 = 480; sidefront = 1016; blocking = true; playercross = true; } linedef // 634 { v1 = 482; v2 = 406; sidefront = 1017; blocking = true; playercross = true; } linedef // 635 { v1 = 479; v2 = 589; sidefront = 1018; blocking = true; playercross = true; } linedef // 636 { v1 = 490; v2 = 417; sidefront = 1019; blocking = true; playercross = true; } linedef // 637 { v1 = 456; v2 = 453; sidefront = 1020; sideback = 1021; blocking = true; twosided = true; playercross = true; } linedef // 638 { v1 = 590; v2 = 586; sidefront = 1022; blocking = true; playercross = true; } linedef // 639 { v1 = 591; v2 = 592; sidefront = 1023; blocking = true; playercross = true; } linedef // 640 { v1 = 455; v2 = 593; sidefront = 1024; sideback = 1025; special = 80; arg0 = 89; twosided = true; repeatspecial = true; playercross = true; } linedef // 641 { v1 = 458; v2 = 594; sidefront = 1026; blocking = true; playercross = true; } linedef // 642 { v1 = 584; v2 = 595; sidefront = 1027; blocking = true; playercross = true; } linedef // 643 { v1 = 595; v2 = 591; sidefront = 1028; blocking = true; playercross = true; } linedef // 644 { v1 = 584; v2 = 596; sidefront = 1029; sideback = 1030; twosided = true; playercross = true; } linedef // 645 { v1 = 591; v2 = 594; sidefront = 1031; sideback = 1032; special = 80; arg0 = 84; twosided = true; repeatspecial = true; playeruse = true; } linedef // 646 { v1 = 596; v2 = 582; sidefront = 1033; blocking = true; playercross = true; } linedef // 647 { v1 = 597; v2 = 598; sidefront = 1034; sideback = 1035; twosided = true; playercross = true; } linedef // 648 { v1 = 599; v2 = 597; sidefront = 1036; sideback = 1037; twosided = true; playercross = true; } linedef // 649 { v1 = 600; v2 = 599; sidefront = 1038; sideback = 1039; twosided = true; playercross = true; } linedef // 650 { v1 = 601; v2 = 600; sidefront = 1040; sideback = 1041; twosided = true; playercross = true; } linedef // 651 { v1 = 602; v2 = 601; sidefront = 1042; sideback = 1043; twosided = true; playercross = true; } linedef // 652 { v1 = 603; v2 = 602; sidefront = 1044; sideback = 1045; twosided = true; playercross = true; } linedef // 653 { v1 = 604; v2 = 603; sidefront = 1046; sideback = 1047; twosided = true; playercross = true; } linedef // 654 { v1 = 598; v2 = 604; sidefront = 1048; sideback = 1049; twosided = true; playercross = true; } linedef // 655 { v1 = 605; v2 = 606; sidefront = 1050; sideback = 1051; twosided = true; playercross = true; } linedef // 656 { v1 = 576; v2 = 574; sidefront = 1052; sideback = 1053; twosided = true; } linedef // 657 { v1 = 607; v2 = 571; sidefront = 1054; sideback = 1055; twosided = true; } linedef // 658 { v1 = 578; v2 = 572; sidefront = 1056; sideback = 1057; twosided = true; } linedef // 659 { v1 = 575; v2 = 569; sidefront = 1058; sideback = 1059; twosided = true; } linedef // 660 { v1 = 580; v2 = 570; sidefront = 1060; sideback = 1061; twosided = true; } linedef // 661 { v1 = 577; v2 = 608; sidefront = 1062; sideback = 1063; twosided = true; } linedef // 662 { v1 = 576; v2 = 578; sidefront = 1064; sideback = 1065; twosided = true; } linedef // 663 { v1 = 607; v2 = 575; sidefront = 1066; sideback = 1067; twosided = true; } linedef // 664 { v1 = 609; v2 = 574; sidefront = 1068; sideback = 1069; twosided = true; } linedef // 665 { v1 = 573; v2 = 571; sidefront = 1070; sideback = 1071; twosided = true; } linedef // 666 { v1 = 574; v2 = 572; sidefront = 1072; sideback = 1073; twosided = true; } linedef // 667 { v1 = 571; v2 = 569; sidefront = 1074; sideback = 1075; twosided = true; } linedef // 668 { v1 = 578; v2 = 580; sidefront = 1076; sideback = 1077; twosided = true; } linedef // 669 { v1 = 577; v2 = 575; sidefront = 1078; sideback = 1079; twosided = true; } linedef // 670 { v1 = 569; v2 = 608; sidefront = 1080; sideback = 1081; twosided = true; } linedef // 671 { v1 = 572; v2 = 570; sidefront = 1082; sideback = 1083; twosided = true; } linedef // 672 { v1 = 610; v2 = 605; sidefront = 1084; sideback = 1085; twosided = true; playercross = true; } linedef // 673 { v1 = 611; v2 = 610; sidefront = 1086; sideback = 1087; twosided = true; playercross = true; } linedef // 674 { v1 = 612; v2 = 611; sidefront = 1088; sideback = 1089; twosided = true; playercross = true; } linedef // 675 { v1 = 613; v2 = 612; sidefront = 1090; sideback = 1091; twosided = true; playercross = true; } linedef // 676 { v1 = 614; v2 = 613; sidefront = 1092; sideback = 1093; twosided = true; playercross = true; } linedef // 677 { v1 = 615; v2 = 614; sidefront = 1094; sideback = 1095; twosided = true; playercross = true; } linedef // 678 { v1 = 606; v2 = 615; sidefront = 1096; sideback = 1097; twosided = true; playercross = true; } linedef // 679 { v1 = 616; v2 = 617; sidefront = 1098; sideback = 1099; twosided = true; playercross = true; } linedef // 680 { v1 = 618; v2 = 616; sidefront = 1100; sideback = 1101; twosided = true; playercross = true; } linedef // 681 { v1 = 619; v2 = 618; sidefront = 1102; sideback = 1103; twosided = true; playercross = true; } linedef // 682 { v1 = 620; v2 = 619; sidefront = 1104; sideback = 1105; twosided = true; playercross = true; } linedef // 683 { v1 = 621; v2 = 620; sidefront = 1106; sideback = 1107; twosided = true; playercross = true; } linedef // 684 { v1 = 622; v2 = 621; sidefront = 1108; sideback = 1109; twosided = true; playercross = true; } linedef // 685 { v1 = 623; v2 = 622; sidefront = 1110; sideback = 1111; twosided = true; playercross = true; } linedef // 686 { v1 = 617; v2 = 623; sidefront = 1112; sideback = 1113; twosided = true; playercross = true; } linedef // 687 { v1 = 624; v2 = 625; sidefront = 1114; sideback = 1115; twosided = true; playercross = true; } linedef // 688 { v1 = 626; v2 = 624; sidefront = 1116; sideback = 1117; twosided = true; playercross = true; } linedef // 689 { v1 = 627; v2 = 626; sidefront = 1118; sideback = 1119; twosided = true; playercross = true; } linedef // 690 { v1 = 580; v2 = 628; sidefront = 1120; sideback = 1121; twosided = true; } linedef // 691 { v1 = 577; v2 = 579; sidefront = 1122; sideback = 1123; twosided = true; } linedef // 692 { v1 = 629; v2 = 609; sidefront = 1124; sideback = 1125; twosided = true; } linedef // 693 { v1 = 629; v2 = 573; sidefront = 1126; sideback = 1127; twosided = true; } linedef // 694 { v1 = 576; v2 = 629; sidefront = 1128; sideback = 1129; twosided = true; } linedef // 695 { v1 = 607; v2 = 629; sidefront = 1130; sideback = 1131; twosided = true; } linedef // 696 { v1 = 576; v2 = 607; sidefront = 1132; sideback = 1133; twosided = true; } linedef // 697 { v1 = 607; v2 = 573; sidefront = 1134; sideback = 1135; twosided = true; } linedef // 698 { v1 = 578; v2 = 575; sidefront = 1136; sideback = 1137; twosided = true; } linedef // 699 { v1 = 609; v2 = 576; sidefront = 1138; sideback = 1139; twosided = true; } linedef // 700 { v1 = 630; v2 = 627; sidefront = 1140; sideback = 1141; twosided = true; playercross = true; } linedef // 701 { v1 = 631; v2 = 630; sidefront = 1142; sideback = 1143; twosided = true; playercross = true; } linedef // 702 { v1 = 632; v2 = 631; sidefront = 1144; sideback = 1145; twosided = true; playercross = true; } linedef // 703 { v1 = 633; v2 = 632; sidefront = 1146; sideback = 1147; twosided = true; playercross = true; } linedef // 704 { v1 = 625; v2 = 633; sidefront = 1148; sideback = 1149; twosided = true; playercross = true; } linedef // 705 { v1 = 634; v2 = 635; sidefront = 1150; blocking = true; playercross = true; } linedef // 706 { v1 = 635; v2 = 636; sidefront = 1151; blocking = true; playercross = true; } linedef // 707 { v1 = 636; v2 = 637; sidefront = 1152; blocking = true; playercross = true; } linedef // 708 { v1 = 638; v2 = 639; sidefront = 1153; blocking = true; playercross = true; } linedef // 709 { v1 = 639; v2 = 640; sidefront = 1154; blocking = true; playercross = true; } linedef // 710 { v1 = 641; v2 = 642; sidefront = 1155; sideback = 1156; blocking = true; twosided = true; playercross = true; } linedef // 711 { v1 = 642; v2 = 643; sidefront = 1157; sideback = 1158; blocking = true; twosided = true; playercross = true; } linedef // 712 { v1 = 643; v2 = 644; sidefront = 1159; sideback = 1160; blocking = true; twosided = true; playercross = true; } linedef // 713 { v1 = 645; v2 = 646; sidefront = 1161; sideback = 1162; twosided = true; playercross = true; } linedef // 714 { v1 = 647; v2 = 648; sidefront = 1163; special = 103; arg0 = 200; blocking = true; playercross = true; } linedef // 715 { v1 = 649; v2 = 634; sidefront = 1164; blocking = true; playercross = true; } linedef // 716 { v1 = 650; v2 = 651; sidefront = 1165; blocking = true; playercross = true; } linedef // 717 { v1 = 652; v2 = 641; sidefront = 1166; sideback = 1167; blocking = true; twosided = true; playercross = true; } linedef // 718 { v1 = 653; v2 = 652; sidefront = 1168; sideback = 1169; blocking = true; twosided = true; playercross = true; } linedef // 719 { v1 = 654; v2 = 655; sidefront = 1170; sideback = 1171; twosided = true; playercross = true; } linedef // 720 { v1 = 656; v2 = 657; sidefront = 1172; blocking = true; playercross = true; } linedef // 721 { v1 = 655; v2 = 658; sidefront = 1173; sideback = 1174; twosided = true; playercross = true; } linedef // 722 { v1 = 658; v2 = 659; sidefront = 1175; sideback = 1176; twosided = true; playercross = true; } linedef // 723 { v1 = 659; v2 = 660; sidefront = 1177; sideback = 1178; twosided = true; playercross = true; } linedef // 724 { v1 = 573; v2 = 609; sidefront = 1179; sideback = 1180; twosided = true; } linedef // 725 { v1 = 574; v2 = 578; sidefront = 1181; sideback = 1182; twosided = true; } linedef // 726 { v1 = 660; v2 = 661; sidefront = 1183; sideback = 1184; twosided = true; playercross = true; } linedef // 727 { v1 = 661; v2 = 662; sidefront = 1185; sideback = 1186; twosided = true; playercross = true; } linedef // 728 { v1 = 662; v2 = 663; sidefront = 1187; sideback = 1188; twosided = true; playercross = true; } linedef // 729 { v1 = 646; v2 = 664; sidefront = 1189; sideback = 1190; twosided = true; playercross = true; } linedef // 730 { v1 = 664; v2 = 665; sidefront = 1191; sideback = 1192; twosided = true; playercross = true; } linedef // 731 { v1 = 665; v2 = 654; sidefront = 1193; sideback = 1194; twosided = true; playercross = true; } linedef // 732 { v1 = 663; v2 = 666; sidefront = 1195; sideback = 1196; twosided = true; playercross = true; } linedef // 733 { v1 = 666; v2 = 645; sidefront = 1197; sideback = 1198; twosided = true; playercross = true; } linedef // 734 { v1 = 648; v2 = 667; sidefront = 1199; special = 103; arg0 = 200; blocking = true; playercross = true; } linedef // 735 { v1 = 667; v2 = 668; sidefront = 1200; special = 103; arg0 = 200; blocking = true; playercross = true; } linedef // 736 { v1 = 668; v2 = 669; sidefront = 1201; special = 103; arg0 = 200; blocking = true; playercross = true; } linedef // 737 { v1 = 669; v2 = 670; sidefront = 1202; special = 103; arg0 = 200; blocking = true; playercross = true; } linedef // 738 { v1 = 670; v2 = 647; sidefront = 1203; special = 103; arg0 = 200; blocking = true; playercross = true; } linedef // 739 { v1 = 644; v2 = 650; sidefront = 1204; blocking = true; playercross = true; } linedef // 740 { v1 = 653; v2 = 644; sidefront = 1205; blocking = true; playercross = true; } linedef // 741 { v1 = 671; v2 = 672; sidefront = 1206; sideback = 1207; twosided = true; playercross = true; alpha = 0.400; renderstyle = "add"; } linedef // 742 { v1 = 672; v2 = 673; sidefront = 1208; sideback = 1209; twosided = true; playercross = true; alpha = 0.400; renderstyle = "add"; } linedef // 743 { v1 = 673; v2 = 674; sidefront = 1210; sideback = 1211; twosided = true; playercross = true; alpha = 0.400; renderstyle = "add"; } linedef // 744 { v1 = 556; v2 = 553; sidefront = 1212; sideback = 1213; twosided = true; playercross = true; } linedef // 745 { v1 = 675; v2 = 676; sidefront = 1214; sideback = 1215; twosided = true; playercross = true; } linedef // 746 { v1 = 677; v2 = 678; sidefront = 1216; sideback = 1217; twosided = true; playercross = true; } linedef // 747 { v1 = 678; v2 = 679; sidefront = 1218; sideback = 1219; twosided = true; playercross = true; } linedef // 748 { v1 = 674; v2 = 680; sidefront = 1220; sideback = 1221; twosided = true; playercross = true; alpha = 0.400; renderstyle = "add"; } linedef // 749 { v1 = 680; v2 = 681; sidefront = 1222; sideback = 1223; twosided = true; playercross = true; alpha = 0.400; renderstyle = "add"; } linedef // 750 { v1 = 681; v2 = 671; sidefront = 1224; sideback = 1225; twosided = true; playercross = true; alpha = 0.400; renderstyle = "add"; } linedef // 751 { v1 = 682; v2 = 649; sidefront = 1226; blocking = true; playercross = true; } linedef // 752 { v1 = 676; v2 = 677; sidefront = 1227; sideback = 1228; twosided = true; playercross = true; } linedef // 753 { v1 = 683; v2 = 684; sidefront = 1229; sideback = 1230; twosided = true; playercross = true; } linedef // 754 { v1 = 684; v2 = 685; sidefront = 1231; sideback = 1232; twosided = true; playercross = true; } linedef // 755 { v1 = 685; v2 = 677; sidefront = 1233; sideback = 1234; twosided = true; playercross = true; } linedef // 756 { v1 = 679; v2 = 675; sidefront = 1235; sideback = 1236; twosided = true; playercross = true; } linedef // 757 { v1 = 686; v2 = 687; sidefront = 1237; sideback = 1238; twosided = true; playercross = true; } linedef // 758 { v1 = 687; v2 = 684; sidefront = 1239; sideback = 1240; twosided = true; playercross = true; } linedef // 759 { v1 = 688; v2 = 686; sidefront = 1241; sideback = 1242; twosided = true; playercross = true; } linedef // 760 { v1 = 685; v2 = 688; sidefront = 1243; sideback = 1244; twosided = true; playercross = true; } linedef // 761 { v1 = 676; v2 = 689; sidefront = 1245; sideback = 1246; twosided = true; playercross = true; } linedef // 762 { v1 = 689; v2 = 690; sidefront = 1247; sideback = 1248; twosided = true; playercross = true; } linedef // 763 { v1 = 690; v2 = 691; sidefront = 1249; sideback = 1250; twosided = true; playercross = true; } linedef // 764 { v1 = 691; v2 = 683; sidefront = 1251; sideback = 1252; twosided = true; playercross = true; } linedef // 765 { v1 = 678; v2 = 688; sidefront = 1253; sideback = 1254; twosided = true; playercross = true; } linedef // 766 { v1 = 677; v2 = 683; sidefront = 1255; sideback = 1256; twosided = true; playercross = true; } linedef // 767 { v1 = 692; v2 = 693; sidefront = 1257; sideback = 1258; twosided = true; playercross = true; } linedef // 768 { v1 = 694; v2 = 695; sidefront = 1259; sideback = 1260; twosided = true; playercross = true; } linedef // 769 { v1 = 695; v2 = 696; sidefront = 1261; sideback = 1262; twosided = true; playercross = true; } linedef // 770 { v1 = 693; v2 = 694; sidefront = 1263; sideback = 1264; twosided = true; playercross = true; } linedef // 771 { v1 = 697; v2 = 698; sidefront = 1265; sideback = 1266; twosided = true; playercross = true; } linedef // 772 { v1 = 698; v2 = 699; sidefront = 1267; sideback = 1268; twosided = true; playercross = true; } linedef // 773 { v1 = 699; v2 = 694; sidefront = 1269; sideback = 1270; twosided = true; playercross = true; } linedef // 774 { v1 = 696; v2 = 692; sidefront = 1271; sideback = 1272; twosided = true; playercross = true; } linedef // 775 { v1 = 700; v2 = 701; sidefront = 1273; sideback = 1274; twosided = true; playercross = true; } linedef // 776 { v1 = 701; v2 = 698; sidefront = 1275; sideback = 1276; twosided = true; playercross = true; } linedef // 777 { v1 = 702; v2 = 700; sidefront = 1277; sideback = 1278; twosided = true; playercross = true; } linedef // 778 { v1 = 699; v2 = 702; sidefront = 1279; sideback = 1280; twosided = true; playercross = true; } linedef // 779 { v1 = 693; v2 = 703; sidefront = 1281; sideback = 1282; twosided = true; playercross = true; } linedef // 780 { v1 = 703; v2 = 704; sidefront = 1283; sideback = 1284; twosided = true; playercross = true; } linedef // 781 { v1 = 704; v2 = 705; sidefront = 1285; sideback = 1286; twosided = true; playercross = true; } linedef // 782 { v1 = 705; v2 = 697; sidefront = 1287; sideback = 1288; twosided = true; playercross = true; } linedef // 783 { v1 = 695; v2 = 702; sidefront = 1289; sideback = 1290; twosided = true; playercross = true; } linedef // 784 { v1 = 694; v2 = 697; sidefront = 1291; sideback = 1292; twosided = true; playercross = true; } linedef // 785 { v1 = 313; v2 = 161; sidefront = 1293; sideback = 1294; twosided = true; playercross = true; } linedef // 786 { v1 = 161; v2 = 706; sidefront = 1295; sideback = 1296; twosided = true; playercross = true; } linedef // 787 { v1 = 164; v2 = 706; sidefront = 1297; sideback = 1298; twosided = true; playercross = true; } linedef // 788 { v1 = 162; v2 = 707; sidefront = 1299; sideback = 1300; twosided = true; playercross = true; } linedef // 789 { v1 = 707; v2 = 115; sidefront = 1301; sideback = 1302; twosided = true; playercross = true; } linedef // 790 { v1 = 166; v2 = 115; sidefront = 1303; sideback = 1304; twosided = true; playercross = true; } linedef // 791 { v1 = 708; v2 = 166; sidefront = 1305; sideback = 1306; twosided = true; playercross = true; } linedef // 792 { v1 = 709; v2 = 708; sidefront = 1307; sideback = 1308; twosided = true; playercross = true; } linedef // 793 { v1 = 710; v2 = 709; sidefront = 1309; sideback = 1310; twosided = true; playercross = true; } linedef // 794 { v1 = 166; v2 = 163; sidefront = 1311; sideback = 1312; twosided = true; playercross = true; } linedef // 795 { v1 = 711; v2 = 712; sidefront = 1313; sideback = 1314; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 796 { v1 = 713; v2 = 711; sidefront = 1315; sideback = 1316; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 797 { v1 = 714; v2 = 713; sidefront = 1317; sideback = 1318; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 798 { v1 = 712; v2 = 714; sidefront = 1319; sideback = 1320; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 799 { v1 = 715; v2 = 716; sidefront = 1321; sideback = 1322; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 800 { v1 = 717; v2 = 715; sidefront = 1323; sideback = 1324; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 801 { v1 = 718; v2 = 719; sidefront = 1325; sideback = 1326; arg1 = 1; twosided = true; playercross = true; } linedef // 802 { v1 = 720; v2 = 718; sidefront = 1327; sideback = 1328; twosided = true; playercross = true; } linedef // 803 { v1 = 721; v2 = 720; sidefront = 1329; sideback = 1330; arg1 = 1; twosided = true; playercross = true; } linedef // 804 { v1 = 722; v2 = 719; sidefront = 1331; sideback = 1332; twosided = true; playercross = true; } linedef // 805 { v1 = 721; v2 = 723; sidefront = 1333; sideback = 1334; twosided = true; playercross = true; } linedef // 806 { v1 = 724; v2 = 721; sidefront = 1335; sideback = 1336; twosided = true; playercross = true; } linedef // 807 { v1 = 725; v2 = 724; sidefront = 1337; sideback = 1338; twosided = true; playercross = true; } linedef // 808 { v1 = 726; v2 = 725; sidefront = 1339; sideback = 1340; twosided = true; playercross = true; } linedef // 809 { v1 = 727; v2 = 726; sidefront = 1341; sideback = 1342; twosided = true; playercross = true; } linedef // 810 { v1 = 719; v2 = 727; sidefront = 1343; sideback = 1344; twosided = true; playercross = true; } linedef // 811 { v1 = 728; v2 = 729; sidefront = 1345; blocking = true; playercross = true; } linedef // 812 { v1 = 730; v2 = 731; sidefront = 1346; blocking = true; playercross = true; } linedef // 813 { v1 = 731; v2 = 732; sidefront = 1347; blocking = true; playercross = true; } linedef // 814 { v1 = 733; v2 = 734; sidefront = 1348; blocking = true; playercross = true; } linedef // 815 { v1 = 729; v2 = 731; sidefront = 1349; sideback = 1350; twosided = true; playercross = true; } linedef // 816 { v1 = 735; v2 = 736; sidefront = 1351; blocking = true; playercross = true; } linedef // 817 { v1 = 737; v2 = 738; sidefront = 1352; blocking = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 818 { v1 = 739; v2 = 740; sidefront = 1353; blocking = true; playercross = true; } linedef // 819 { v1 = 739; v2 = 737; sidefront = 1354; sideback = 1355; special = 226; arg0 = 96; twosided = true; repeatspecial = true; playeruse = true; } linedef // 820 { v1 = 740; v2 = 741; sidefront = 1356; blocking = true; playercross = true; } linedef // 821 { v1 = 741; v2 = 737; sidefront = 1357; blocking = true; playercross = true; } linedef // 822 { v1 = 742; v2 = 743; sidefront = 1358; sideback = 1359; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 823 { v1 = 744; v2 = 745; sidefront = 1360; blocking = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 824 { v1 = 745; v2 = 723; sidefront = 1361; blocking = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 825 { v1 = 746; v2 = 747; sidefront = 1362; blocking = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 826 { v1 = 747; v2 = 748; sidefront = 1363; blocking = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 827 { v1 = 746; v2 = 742; sidefront = 1364; sideback = 1365; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 828 { v1 = 743; v2 = 716; sidefront = 1366; sideback = 1367; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 829 { v1 = 743; v2 = 745; sidefront = 1368; sideback = 1369; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 830 { v1 = 716; v2 = 749; sidefront = 1370; sideback = 1371; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 831 { v1 = 749; v2 = 723; sidefront = 1372; sideback = 1373; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 832 { v1 = 723; v2 = 733; sidefront = 1374; blocking = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 833 { v1 = 717; v2 = 742; sidefront = 1375; sideback = 1376; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 834 { v1 = 744; v2 = 747; sidefront = 1377; sideback = 1378; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 835 { v1 = 750; v2 = 717; sidefront = 1379; sideback = 1380; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 836 { v1 = 722; v2 = 750; sidefront = 1381; sideback = 1382; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 837 { v1 = 722; v2 = 746; sidefront = 1383; blocking = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 838 { v1 = 748; v2 = 728; sidefront = 1384; blocking = true; playercross = true; } linedef // 839 { v1 = 730; v2 = 735; sidefront = 1385; sideback = 1386; special = 62; arg1 = 32; arg2 = 70; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 840 { v1 = 732; v2 = 739; sidefront = 1387; blocking = true; playercross = true; } linedef // 841 { v1 = 738; v2 = 744; sidefront = 1388; blocking = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 842 { v1 = 751; v2 = 722; sidefront = 1389; blocking = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 843 { v1 = 729; v2 = 735; sidefront = 1390; blocking = true; playercross = true; } linedef // 844 { v1 = 734; v2 = 730; sidefront = 1391; blocking = true; playercross = true; } linedef // 845 { v1 = 736; v2 = 751; sidefront = 1392; blocking = true; playercross = true; } linedef // 846 { v1 = 752; v2 = 753; sidefront = 1393; sideback = 1394; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 847 { v1 = 754; v2 = 752; sidefront = 1395; sideback = 1396; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 848 { v1 = 755; v2 = 754; sidefront = 1397; sideback = 1398; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 849 { v1 = 753; v2 = 755; sidefront = 1399; sideback = 1400; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 850 { v1 = 756; v2 = 757; sidefront = 1401; sideback = 1402; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 851 { v1 = 758; v2 = 756; sidefront = 1403; sideback = 1404; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 852 { v1 = 759; v2 = 760; sidefront = 1405; sideback = 1406; arg1 = 1; twosided = true; playercross = true; } linedef // 853 { v1 = 761; v2 = 759; sidefront = 1407; sideback = 1408; twosided = true; playercross = true; } linedef // 854 { v1 = 762; v2 = 761; sidefront = 1409; sideback = 1410; arg1 = 1; twosided = true; playercross = true; } linedef // 855 { v1 = 763; v2 = 760; sidefront = 1411; sideback = 1412; twosided = true; playercross = true; } linedef // 856 { v1 = 762; v2 = 764; sidefront = 1413; sideback = 1414; twosided = true; playercross = true; } linedef // 857 { v1 = 765; v2 = 762; sidefront = 1415; sideback = 1416; twosided = true; playercross = true; } linedef // 858 { v1 = 766; v2 = 765; sidefront = 1417; sideback = 1418; twosided = true; playercross = true; } linedef // 859 { v1 = 767; v2 = 766; sidefront = 1419; sideback = 1420; twosided = true; playercross = true; } linedef // 860 { v1 = 768; v2 = 767; sidefront = 1421; sideback = 1422; twosided = true; playercross = true; } linedef // 861 { v1 = 760; v2 = 768; sidefront = 1423; sideback = 1424; twosided = true; playercross = true; } linedef // 862 { v1 = 769; v2 = 770; sidefront = 1425; blocking = true; playercross = true; } linedef // 863 { v1 = 771; v2 = 772; sidefront = 1426; blocking = true; playercross = true; } linedef // 864 { v1 = 772; v2 = 773; sidefront = 1427; blocking = true; playercross = true; } linedef // 865 { v1 = 774; v2 = 775; sidefront = 1428; blocking = true; playercross = true; } linedef // 866 { v1 = 770; v2 = 772; sidefront = 1429; sideback = 1430; twosided = true; playercross = true; } linedef // 867 { v1 = 776; v2 = 777; sidefront = 1431; blocking = true; playercross = true; } linedef // 868 { v1 = 778; v2 = 779; sidefront = 1432; blocking = true; playercross = true; } linedef // 869 { v1 = 780; v2 = 781; sidefront = 1433; blocking = true; playercross = true; } linedef // 870 { v1 = 780; v2 = 778; sidefront = 1434; sideback = 1435; special = 226; arg0 = 96; twosided = true; repeatspecial = true; playeruse = true; } linedef // 871 { v1 = 781; v2 = 782; sidefront = 1436; blocking = true; playercross = true; } linedef // 872 { v1 = 782; v2 = 778; sidefront = 1437; blocking = true; playercross = true; } linedef // 873 { v1 = 783; v2 = 784; sidefront = 1438; sideback = 1439; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 874 { v1 = 785; v2 = 786; sidefront = 1440; blocking = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 875 { v1 = 786; v2 = 764; sidefront = 1441; blocking = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 876 { v1 = 787; v2 = 788; sidefront = 1442; blocking = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 877 { v1 = 788; v2 = 789; sidefront = 1443; blocking = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 878 { v1 = 787; v2 = 783; sidefront = 1444; sideback = 1445; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 879 { v1 = 784; v2 = 757; sidefront = 1446; sideback = 1447; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 880 { v1 = 784; v2 = 786; sidefront = 1448; sideback = 1449; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 881 { v1 = 757; v2 = 790; sidefront = 1450; sideback = 1451; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 882 { v1 = 790; v2 = 764; sidefront = 1452; sideback = 1453; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 883 { v1 = 764; v2 = 774; sidefront = 1454; blocking = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 884 { v1 = 758; v2 = 783; sidefront = 1455; sideback = 1456; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 885 { v1 = 785; v2 = 788; sidefront = 1457; sideback = 1458; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 886 { v1 = 791; v2 = 758; sidefront = 1459; sideback = 1460; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 887 { v1 = 763; v2 = 791; sidefront = 1461; sideback = 1462; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 888 { v1 = 763; v2 = 787; sidefront = 1463; blocking = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 889 { v1 = 789; v2 = 769; sidefront = 1464; blocking = true; playercross = true; } linedef // 890 { v1 = 771; v2 = 776; sidefront = 1465; sideback = 1466; special = 62; arg1 = 32; arg2 = 70; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 891 { v1 = 773; v2 = 780; sidefront = 1467; blocking = true; playercross = true; } linedef // 892 { v1 = 779; v2 = 785; sidefront = 1468; blocking = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 893 { v1 = 792; v2 = 763; sidefront = 1469; blocking = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 894 { v1 = 770; v2 = 776; sidefront = 1470; blocking = true; playercross = true; } linedef // 895 { v1 = 775; v2 = 771; sidefront = 1471; blocking = true; playercross = true; } linedef // 896 { v1 = 777; v2 = 792; sidefront = 1472; blocking = true; playercross = true; } linedef // 897 { v1 = 793; v2 = 794; sidefront = 1473; sideback = 1474; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 898 { v1 = 795; v2 = 793; sidefront = 1475; sideback = 1476; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 899 { v1 = 796; v2 = 795; sidefront = 1477; sideback = 1478; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 900 { v1 = 794; v2 = 796; sidefront = 1479; sideback = 1480; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 901 { v1 = 797; v2 = 798; sidefront = 1481; sideback = 1482; twosided = true; playercross = true; } linedef // 902 { v1 = 799; v2 = 800; sidefront = 1483; sideback = 1484; twosided = true; playercross = true; } linedef // 903 { v1 = 801; v2 = 799; sidefront = 1485; sideback = 1486; twosided = true; playercross = true; } linedef // 904 { v1 = 802; v2 = 801; sidefront = 1487; sideback = 1488; twosided = true; playercross = true; } linedef // 905 { v1 = 803; v2 = 802; sidefront = 1489; sideback = 1490; twosided = true; playercross = true; } linedef // 906 { v1 = 804; v2 = 803; sidefront = 1491; sideback = 1492; twosided = true; playercross = true; } linedef // 907 { v1 = 798; v2 = 804; sidefront = 1493; sideback = 1494; twosided = true; playercross = true; } linedef // 908 { v1 = 805; v2 = 806; sidefront = 1495; blocking = true; playercross = true; } linedef // 909 { v1 = 807; v2 = 808; sidefront = 1496; blocking = true; playercross = true; } linedef // 910 { v1 = 808; v2 = 809; sidefront = 1497; blocking = true; playercross = true; } linedef // 911 { v1 = 810; v2 = 811; sidefront = 1498; blocking = true; playercross = true; } linedef // 912 { v1 = 806; v2 = 808; sidefront = 1499; sideback = 1500; twosided = true; playercross = true; } linedef // 913 { v1 = 812; v2 = 813; sidefront = 1501; blocking = true; playercross = true; } linedef // 914 { v1 = 814; v2 = 815; sidefront = 1502; blocking = true; playercross = true; } linedef // 915 { v1 = 816; v2 = 817; sidefront = 1503; blocking = true; playercross = true; } linedef // 916 { v1 = 816; v2 = 814; sidefront = 1504; sideback = 1505; special = 226; arg0 = 96; arg2 = 1; twosided = true; repeatspecial = true; playeruse = true; } linedef // 917 { v1 = 817; v2 = 818; sidefront = 1506; blocking = true; playercross = true; } linedef // 918 { v1 = 818; v2 = 814; sidefront = 1507; blocking = true; playercross = true; } linedef // 919 { v1 = 819; v2 = 820; sidefront = 1508; sideback = 1509; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 920 { v1 = 821; v2 = 822; sidefront = 1510; blocking = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 921 { v1 = 822; v2 = 800; sidefront = 1511; blocking = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 922 { v1 = 823; v2 = 824; sidefront = 1512; blocking = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 923 { v1 = 824; v2 = 825; sidefront = 1513; blocking = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 924 { v1 = 823; v2 = 819; sidefront = 1514; sideback = 1515; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 925 { v1 = 826; v2 = 827; sidefront = 1516; sideback = 1517; twosided = true; playercross = true; } linedef // 926 { v1 = 828; v2 = 829; sidefront = 1518; sideback = 1519; twosided = true; playercross = true; } linedef // 927 { v1 = 830; v2 = 828; sidefront = 1520; sideback = 1521; arg1 = 1; twosided = true; playercross = true; } linedef // 928 { v1 = 831; v2 = 826; sidefront = 1522; sideback = 1523; twosided = true; playercross = true; } linedef // 929 { v1 = 827; v2 = 832; sidefront = 1524; sideback = 1525; arg1 = 1; twosided = true; playercross = true; } linedef // 930 { v1 = 820; v2 = 829; sidefront = 1526; sideback = 1527; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 931 { v1 = 820; v2 = 822; sidefront = 1528; sideback = 1529; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 932 { v1 = 829; v2 = 831; sidefront = 1530; sideback = 1531; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 933 { v1 = 831; v2 = 800; sidefront = 1532; sideback = 1533; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 934 { v1 = 800; v2 = 810; sidefront = 1534; blocking = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 935 { v1 = 830; v2 = 819; sidefront = 1535; sideback = 1536; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 936 { v1 = 821; v2 = 824; sidefront = 1537; sideback = 1538; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 937 { v1 = 832; v2 = 830; sidefront = 1539; sideback = 1540; twosided = true; playercross = true; } linedef // 938 { v1 = 797; v2 = 832; sidefront = 1541; sideback = 1542; twosided = true; playercross = true; } linedef // 939 { v1 = 797; v2 = 823; sidefront = 1543; blocking = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 940 { v1 = 825; v2 = 805; sidefront = 1544; blocking = true; playercross = true; } linedef // 941 { v1 = 807; v2 = 812; sidefront = 1545; sideback = 1546; special = 62; arg1 = 32; arg2 = 70; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 942 { v1 = 809; v2 = 816; sidefront = 1547; blocking = true; playercross = true; } linedef // 943 { v1 = 815; v2 = 821; sidefront = 1548; blocking = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 944 { v1 = 833; v2 = 797; sidefront = 1549; blocking = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 945 { v1 = 806; v2 = 812; sidefront = 1550; blocking = true; playercross = true; } linedef // 946 { v1 = 811; v2 = 807; sidefront = 1551; blocking = true; playercross = true; } linedef // 947 { v1 = 813; v2 = 833; sidefront = 1552; blocking = true; playercross = true; } linedef // 948 { v1 = 834; v2 = 835; sidefront = 1553; sideback = 1554; twosided = true; playercross = true; } linedef // 949 { v1 = 836; v2 = 834; sidefront = 1555; sideback = 1556; twosided = true; playercross = true; } linedef // 950 { v1 = 837; v2 = 836; sidefront = 1557; sideback = 1558; twosided = true; playercross = true; } linedef // 951 { v1 = 835; v2 = 837; sidefront = 1559; sideback = 1560; twosided = true; playercross = true; } linedef // 952 { v1 = 838; v2 = 839; sidefront = 1561; sideback = 1562; twosided = true; playercross = true; } linedef // 953 { v1 = 840; v2 = 841; sidefront = 1563; sideback = 1564; twosided = true; playercross = true; } linedef // 954 { v1 = 842; v2 = 840; sidefront = 1565; sideback = 1566; twosided = true; playercross = true; } linedef // 955 { v1 = 843; v2 = 842; sidefront = 1567; sideback = 1568; twosided = true; playercross = true; } linedef // 956 { v1 = 844; v2 = 843; sidefront = 1569; sideback = 1570; twosided = true; playercross = true; } linedef // 957 { v1 = 845; v2 = 844; sidefront = 1571; sideback = 1572; twosided = true; playercross = true; } linedef // 958 { v1 = 839; v2 = 845; sidefront = 1573; sideback = 1574; twosided = true; playercross = true; } linedef // 959 { v1 = 846; v2 = 847; sidefront = 1575; blocking = true; playercross = true; } linedef // 960 { v1 = 848; v2 = 849; sidefront = 1576; blocking = true; playercross = true; } linedef // 961 { v1 = 849; v2 = 850; sidefront = 1577; blocking = true; playercross = true; } linedef // 962 { v1 = 851; v2 = 852; sidefront = 1578; blocking = true; playercross = true; } linedef // 963 { v1 = 847; v2 = 849; sidefront = 1579; sideback = 1580; twosided = true; playercross = true; } linedef // 964 { v1 = 853; v2 = 854; sidefront = 1581; blocking = true; playercross = true; } linedef // 965 { v1 = 855; v2 = 856; sidefront = 1582; blocking = true; playercross = true; } linedef // 966 { v1 = 857; v2 = 858; sidefront = 1583; blocking = true; playercross = true; } linedef // 967 { v1 = 857; v2 = 855; sidefront = 1584; sideback = 1585; special = 226; arg0 = 96; arg2 = 1; twosided = true; repeatspecial = true; playeruse = true; } linedef // 968 { v1 = 858; v2 = 859; sidefront = 1586; blocking = true; playercross = true; } linedef // 969 { v1 = 859; v2 = 855; sidefront = 1587; blocking = true; playercross = true; } linedef // 970 { v1 = 860; v2 = 861; sidefront = 1588; sideback = 1589; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 971 { v1 = 862; v2 = 863; sidefront = 1590; blocking = true; playercross = true; } linedef // 972 { v1 = 863; v2 = 841; sidefront = 1591; blocking = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 973 { v1 = 864; v2 = 865; sidefront = 1592; arg1 = 1; blocking = true; playercross = true; } linedef // 974 { v1 = 865; v2 = 866; sidefront = 1593; blocking = true; playercross = true; } linedef // 975 { v1 = 864; v2 = 860; sidefront = 1594; sideback = 1595; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 976 { v1 = 867; v2 = 868; sidefront = 1596; sideback = 1597; twosided = true; playercross = true; } linedef // 977 { v1 = 869; v2 = 870; sidefront = 1598; sideback = 1599; twosided = true; playercross = true; } linedef // 978 { v1 = 871; v2 = 869; sidefront = 1600; sideback = 1601; arg1 = 1; twosided = true; playercross = true; } linedef // 979 { v1 = 872; v2 = 867; sidefront = 1602; sideback = 1603; twosided = true; playercross = true; } linedef // 980 { v1 = 868; v2 = 873; sidefront = 1604; sideback = 1605; arg1 = 1; twosided = true; playercross = true; } linedef // 981 { v1 = 861; v2 = 870; sidefront = 1606; sideback = 1607; twosided = true; playercross = true; } linedef // 982 { v1 = 861; v2 = 863; sidefront = 1608; sideback = 1609; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 983 { v1 = 870; v2 = 872; sidefront = 1610; sideback = 1611; twosided = true; playercross = true; } linedef // 984 { v1 = 872; v2 = 841; sidefront = 1612; sideback = 1613; twosided = true; playercross = true; } linedef // 985 { v1 = 841; v2 = 851; sidefront = 1614; blocking = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 986 { v1 = 871; v2 = 860; sidefront = 1615; sideback = 1616; twosided = true; playercross = true; } linedef // 987 { v1 = 862; v2 = 865; sidefront = 1617; sideback = 1618; twosided = true; playercross = true; } linedef // 988 { v1 = 873; v2 = 871; sidefront = 1619; sideback = 1620; twosided = true; playercross = true; } linedef // 989 { v1 = 838; v2 = 873; sidefront = 1621; sideback = 1622; twosided = true; playercross = true; } linedef // 990 { v1 = 838; v2 = 864; sidefront = 1623; blocking = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 991 { v1 = 866; v2 = 846; sidefront = 1624; blocking = true; playercross = true; } linedef // 992 { v1 = 848; v2 = 853; sidefront = 1625; sideback = 1626; special = 62; arg1 = 32; arg2 = 70; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 993 { v1 = 850; v2 = 857; sidefront = 1627; blocking = true; playercross = true; } linedef // 994 { v1 = 856; v2 = 862; sidefront = 1628; blocking = true; playercross = true; } linedef // 995 { v1 = 874; v2 = 838; sidefront = 1629; blocking = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 996 { v1 = 847; v2 = 853; sidefront = 1630; blocking = true; playercross = true; } linedef // 997 { v1 = 852; v2 = 848; sidefront = 1631; blocking = true; playercross = true; } linedef // 998 { v1 = 854; v2 = 874; sidefront = 1632; blocking = true; playercross = true; } linedef // 999 { v1 = 875; v2 = 876; sidefront = 1633; sideback = 1634; twosided = true; playercross = true; } linedef // 1000 { v1 = 877; v2 = 878; sidefront = 1635; sideback = 1636; twosided = true; playercross = true; } linedef // 1001 { v1 = 879; v2 = 880; sidefront = 1637; sideback = 1638; twosided = true; playercross = true; } linedef // 1002 { v1 = 881; v2 = 879; sidefront = 1639; sideback = 1640; twosided = true; playercross = true; } linedef // 1003 { v1 = 882; v2 = 883; sidefront = 1641; sideback = 1642; blocking = true; twosided = true; playercross = true; } linedef // 1004 { v1 = 884; v2 = 882; sidefront = 1643; sideback = 1644; blocking = true; twosided = true; playercross = true; } linedef // 1005 { v1 = 885; v2 = 886; sidefront = 1645; sideback = 1646; twosided = true; } linedef // 1006 { v1 = 887; v2 = 885; sidefront = 1647; sideback = 1648; twosided = true; } linedef // 1007 { v1 = 878; v2 = 881; sidefront = 1649; sideback = 1650; twosided = true; playercross = true; } linedef // 1008 { v1 = 880; v2 = 888; sidefront = 1651; sideback = 1652; twosided = true; playercross = true; } linedef // 1009 { v1 = 877; v2 = 880; sidefront = 1653; sideback = 1654; twosided = true; playercross = true; } linedef // 1010 { v1 = 889; v2 = 890; sidefront = 1655; sideback = 1656; twosided = true; playercross = true; } linedef // 1011 { v1 = 891; v2 = 892; sidefront = 1657; sideback = 1658; twosided = true; } linedef // 1012 { v1 = 893; v2 = 891; sidefront = 1659; sideback = 1660; twosided = true; } linedef // 1013 { v1 = 894; v2 = 893; sidefront = 1661; sideback = 1662; twosided = true; } linedef // 1014 { v1 = 886; v2 = 895; sidefront = 1663; sideback = 1664; twosided = true; } linedef // 1015 { v1 = 896; v2 = 889; sidefront = 1665; sideback = 1666; twosided = true; playercross = true; } linedef // 1016 { v1 = 888; v2 = 896; sidefront = 1667; sideback = 1668; twosided = true; playercross = true; } linedef // 1017 { v1 = 890; v2 = 888; sidefront = 1669; sideback = 1670; twosided = true; playercross = true; } linedef // 1018 { v1 = 897; v2 = 898; sidefront = 1671; sideback = 1672; twosided = true; playercross = true; } linedef // 1019 { v1 = 899; v2 = 900; sidefront = 1673; sideback = 1674; twosided = true; } linedef // 1020 { v1 = 901; v2 = 902; sidefront = 1675; sideback = 1676; twosided = true; } linedef // 1021 { v1 = 903; v2 = 904; sidefront = 1677; sideback = 1678; twosided = true; } linedef // 1022 { v1 = 905; v2 = 906; sidefront = 1679; sideback = 1680; twosided = true; } linedef // 1023 { v1 = 178; v2 = 907; sidefront = 1681; sideback = 1682; twosided = true; playercross = true; } linedef // 1024 { v1 = 908; v2 = 178; sidefront = 1683; sideback = 1684; blocking = true; twosided = true; playercross = true; } linedef // 1025 { v1 = 909; v2 = 908; sidefront = 1685; sideback = 1686; twosided = true; playercross = true; } linedef // 1026 { v1 = 163; v2 = 113; sidefront = 1687; blocking = true; playercross = true; } linedef // 1027 { v1 = 910; v2 = 547; sidefront = 1688; sideback = 1689; twosided = true; playercross = true; } linedef // 1028 { v1 = 911; v2 = 909; sidefront = 1690; sideback = 1691; twosided = true; playercross = true; } linedef // 1029 { v1 = 912; v2 = 911; sidefront = 1692; sideback = 1693; twosided = true; playercross = true; } linedef // 1030 { v1 = 182; v2 = 912; sidefront = 1694; sideback = 1695; twosided = true; playercross = true; } linedef // 1031 { v1 = 913; v2 = 912; sidefront = 1696; sideback = 1697; twosided = true; playercross = true; } linedef // 1032 { v1 = 913; v2 = 183; sidefront = 1698; sideback = 1699; twosided = true; playercross = true; } linedef // 1033 { v1 = 183; v2 = 190; sidefront = 1700; sideback = 1701; twosided = true; playercross = true; } linedef // 1034 { v1 = 190; v2 = 914; sidefront = 1702; sideback = 1703; twosided = true; playercross = true; } linedef // 1035 { v1 = 914; v2 = 915; sidefront = 1704; sideback = 1705; twosided = true; playercross = true; } linedef // 1036 { v1 = 326; v2 = 916; sidefront = 1706; sideback = 1707; twosided = true; playercross = true; } linedef // 1037 { v1 = 916; v2 = 917; sidefront = 1708; sideback = 1709; twosided = true; playercross = true; } linedef // 1038 { v1 = 917; v2 = 918; sidefront = 1710; sideback = 1711; twosided = true; playercross = true; } linedef // 1039 { v1 = 918; v2 = 193; sidefront = 1712; sideback = 1713; twosided = true; playercross = true; } linedef // 1040 { v1 = 193; v2 = 182; sidefront = 1714; sideback = 1715; twosided = true; playercross = true; } linedef // 1041 { v1 = 339; v2 = 913; sidefront = 1716; sideback = 1717; twosided = true; playercross = true; } linedef // 1042 { v1 = 217; v2 = 339; sidefront = 1718; sideback = 1719; twosided = true; playercross = true; } linedef // 1043 { v1 = 919; v2 = 217; sidefront = 1720; sideback = 1721; twosided = true; playercross = true; } linedef // 1044 { v1 = 246; v2 = 919; sidefront = 1722; sideback = 1723; twosided = true; playercross = true; } linedef // 1045 { v1 = 706; v2 = 710; sidefront = 1724; sideback = 1725; twosided = true; playercross = true; } linedef // 1046 { v1 = 706; v2 = 160; sidefront = 1726; sideback = 1727; twosided = true; playercross = true; } linedef // 1047 { v1 = 920; v2 = 921; sidefront = 1728; sideback = 1729; special = 226; arg0 = 96; arg2 = 1; twosided = true; repeatspecial = true; playeruse = true; } linedef // 1048 { v1 = 922; v2 = 923; sidefront = 1730; sideback = 1731; twosided = true; playercross = true; } linedef // 1049 { v1 = 924; v2 = 246; sidefront = 1732; sideback = 1733; twosided = true; playercross = true; } linedef // 1050 { v1 = 925; v2 = 924; sidefront = 1734; sideback = 1735; twosided = true; playercross = true; } linedef // 1051 { v1 = 907; v2 = 925; sidefront = 1736; sideback = 1737; blocking = true; twosided = true; playercross = true; } linedef // 1052 { v1 = 926; v2 = 927; sidefront = 1738; sideback = 1739; twosided = true; } linedef // 1053 { v1 = 928; v2 = 929; sidefront = 1740; sideback = 1741; twosided = true; } linedef // 1054 { v1 = 906; v2 = 904; sidefront = 1742; sideback = 1743; twosided = true; } linedef // 1055 { v1 = 930; v2 = 901; sidefront = 1744; sideback = 1745; twosided = true; } linedef // 1056 { v1 = 927; v2 = 902; sidefront = 1746; sideback = 1747; twosided = true; } linedef // 1057 { v1 = 905; v2 = 899; sidefront = 1748; sideback = 1749; twosided = true; } linedef // 1058 { v1 = 929; v2 = 900; sidefront = 1750; sideback = 1751; twosided = true; } linedef // 1059 { v1 = 926; v2 = 931; sidefront = 1752; sideback = 1753; twosided = true; } linedef // 1060 { v1 = 906; v2 = 927; sidefront = 1754; sideback = 1755; twosided = true; } linedef // 1061 { v1 = 930; v2 = 905; sidefront = 1756; sideback = 1757; twosided = true; } linedef // 1062 { v1 = 932; v2 = 904; sidefront = 1758; sideback = 1759; twosided = true; } linedef // 1063 { v1 = 903; v2 = 901; sidefront = 1760; sideback = 1761; twosided = true; } linedef // 1064 { v1 = 904; v2 = 902; sidefront = 1762; sideback = 1763; twosided = true; } linedef // 1065 { v1 = 901; v2 = 899; sidefront = 1764; sideback = 1765; twosided = true; } linedef // 1066 { v1 = 927; v2 = 929; sidefront = 1766; sideback = 1767; twosided = true; } linedef // 1067 { v1 = 926; v2 = 905; sidefront = 1768; sideback = 1769; twosided = true; } linedef // 1068 { v1 = 899; v2 = 931; sidefront = 1770; sideback = 1771; twosided = true; } linedef // 1069 { v1 = 902; v2 = 900; sidefront = 1772; sideback = 1773; twosided = true; } linedef // 1070 { v1 = 929; v2 = 933; sidefront = 1774; sideback = 1775; twosided = true; } linedef // 1071 { v1 = 926; v2 = 928; sidefront = 1776; sideback = 1777; twosided = true; } linedef // 1072 { v1 = 934; v2 = 932; sidefront = 1778; sideback = 1779; twosided = true; } linedef // 1073 { v1 = 934; v2 = 903; sidefront = 1780; sideback = 1781; twosided = true; } linedef // 1074 { v1 = 906; v2 = 934; sidefront = 1782; sideback = 1783; twosided = true; } linedef // 1075 { v1 = 930; v2 = 934; sidefront = 1784; sideback = 1785; twosided = true; } linedef // 1076 { v1 = 906; v2 = 930; sidefront = 1786; sideback = 1787; twosided = true; } linedef // 1077 { v1 = 932; v2 = 906; sidefront = 1788; sideback = 1789; twosided = true; } linedef // 1078 { v1 = 920; v2 = 935; sidefront = 1790; blocking = true; playercross = true; } linedef // 1079 { v1 = 903; v2 = 932; sidefront = 1791; sideback = 1792; twosided = true; } linedef // 1080 { v1 = 930; v2 = 903; sidefront = 1793; sideback = 1794; twosided = true; } linedef // 1081 { v1 = 936; v2 = 937; sidefront = 1795; sideback = 1796; twosided = true; playercross = true; } linedef // 1082 { v1 = 927; v2 = 905; sidefront = 1797; sideback = 1798; twosided = true; } linedef // 1083 { v1 = 100; v2 = 936; sidefront = 1799; sideback = 1800; twosided = true; playercross = true; } linedef // 1084 { v1 = 904; v2 = 927; sidefront = 1801; sideback = 1802; twosided = true; } linedef // 1085 { v1 = 901; v2 = 904; sidefront = 1803; sideback = 1804; twosided = true; } linedef // 1086 { v1 = 905; v2 = 901; sidefront = 1805; sideback = 1806; twosided = true; } linedef // 1087 { v1 = 929; v2 = 926; sidefront = 1807; sideback = 1808; twosided = true; } linedef // 1088 { v1 = 902; v2 = 929; sidefront = 1809; sideback = 1810; twosided = true; } linedef // 1089 { v1 = 899; v2 = 902; sidefront = 1811; sideback = 1812; twosided = true; } linedef // 1090 { v1 = 926; v2 = 899; sidefront = 1813; sideback = 1814; twosided = true; } linedef // 1091 { v1 = 933; v2 = 928; sidefront = 1815; sideback = 1816; twosided = true; } linedef // 1092 { v1 = 900; v2 = 933; sidefront = 1817; sideback = 1818; twosided = true; } linedef // 1093 { v1 = 931; v2 = 900; sidefront = 1819; sideback = 1820; twosided = true; } linedef // 1094 { v1 = 928; v2 = 931; sidefront = 1821; sideback = 1822; twosided = true; } linedef // 1095 { v1 = 571; v2 = 574; sidefront = 1823; sideback = 1824; twosided = true; } linedef // 1096 { v1 = 575; v2 = 571; sidefront = 1825; sideback = 1826; twosided = true; } linedef // 1097 { v1 = 580; v2 = 577; sidefront = 1827; sideback = 1828; twosided = true; } linedef // 1098 { v1 = 572; v2 = 580; sidefront = 1829; sideback = 1830; twosided = true; } linedef // 1099 { v1 = 569; v2 = 572; sidefront = 1831; sideback = 1832; twosided = true; } linedef // 1100 { v1 = 577; v2 = 569; sidefront = 1833; sideback = 1834; twosided = true; } linedef // 1101 { v1 = 628; v2 = 579; sidefront = 1835; sideback = 1836; twosided = true; } linedef // 1102 { v1 = 570; v2 = 628; sidefront = 1837; sideback = 1838; twosided = true; } linedef // 1103 { v1 = 608; v2 = 570; sidefront = 1839; sideback = 1840; twosided = true; } linedef // 1104 { v1 = 579; v2 = 608; sidefront = 1841; sideback = 1842; twosided = true; } linedef // 1105 { v1 = 563; v2 = 565; sidefront = 1843; sideback = 1844; id = 11; twosided = true; } linedef // 1106 { v1 = 562; v2 = 559; sidefront = 1845; sideback = 1846; twosided = true; } linedef // 1107 { v1 = 938; v2 = 884; sidefront = 1847; sideback = 1848; blocking = true; twosided = true; playercross = true; } linedef // 1108 { v1 = 939; v2 = 940; sidefront = 1849; sideback = 1850; blocking = true; twosided = true; playercross = true; } linedef // 1109 { v1 = 941; v2 = 942; sidefront = 1851; blocking = true; playercross = true; } linedef // 1110 { v1 = 943; v2 = 944; sidefront = 1852; sideback = 1853; twosided = true; playercross = true; } linedef // 1111 { v1 = 945; v2 = 53; sidefront = 1854; sideback = 1855; twosided = true; playercross = true; } linedef // 1112 { v1 = 940; v2 = 946; sidefront = 1856; sideback = 1857; blocking = true; twosided = true; playercross = true; } linedef // 1113 { v1 = 53; v2 = 164; sidefront = 1858; sideback = 1859; blocking = true; twosided = true; playercross = true; } linedef // 1114 { v1 = 890; v2 = 897; sidefront = 1860; sideback = 1861; twosided = true; playercross = true; } linedef // 1115 { v1 = 877; v2 = 890; sidefront = 1862; sideback = 1863; twosided = true; playercross = true; } linedef // 1116 { v1 = 898; v2 = 877; sidefront = 1864; sideback = 1865; twosided = true; playercross = true; } linedef // 1117 { v1 = 947; v2 = 948; sidefront = 1866; sideback = 1867; twosided = true; playercross = true; } linedef // 1118 { v1 = 949; v2 = 950; sidefront = 1868; sideback = 1869; twosided = true; playercross = true; } linedef // 1119 { v1 = 951; v2 = 952; sidefront = 1870; sideback = 1871; twosided = true; playercross = true; } linedef // 1120 { v1 = 950; v2 = 953; sidefront = 1872; sideback = 1873; twosided = true; playercross = true; } linedef // 1121 { v1 = 954; v2 = 955; sidefront = 1874; sideback = 1875; blocking = true; twosided = true; playercross = true; } linedef // 1122 { v1 = 956; v2 = 341; sidefront = 1876; sideback = 1877; twosided = true; playercross = true; } linedef // 1123 { v1 = 957; v2 = 958; sidefront = 1878; sideback = 1879; twosided = true; playercross = true; } linedef // 1124 { v1 = 959; v2 = 948; sidefront = 1880; sideback = 1881; twosided = true; playercross = true; } linedef // 1125 { v1 = 960; v2 = 951; sidefront = 1882; sideback = 1883; special = 181; arg0 = 1; twosided = true; playercross = true; } linedef // 1126 { v1 = 948; v2 = 961; sidefront = 1884; sideback = 1885; twosided = true; playercross = true; } linedef // 1127 { v1 = 962; v2 = 963; sidefront = 1886; sideback = 1887; twosided = true; playercross = true; } linedef // 1128 { v1 = 961; v2 = 962; sidefront = 1888; sideback = 1889; twosided = true; playercross = true; } linedef // 1129 { v1 = 883; v2 = 938; sidefront = 1890; sideback = 1891; blocking = true; twosided = true; playercross = true; } linedef // 1130 { v1 = 964; v2 = 965; sidefront = 1892; sideback = 1893; special = 181; arg0 = 1; twosided = true; playercross = true; } linedef // 1131 { v1 = 966; v2 = 967; sidefront = 1894; sideback = 1895; twosided = true; playercross = true; } linedef // 1132 { v1 = 968; v2 = 969; sidefront = 1896; sideback = 1897; blocking = true; twosided = true; playercross = true; } linedef // 1133 { v1 = 969; v2 = 970; sidefront = 1898; sideback = 1899; blocking = true; twosided = true; playercross = true; } linedef // 1134 { v1 = 970; v2 = 971; sidefront = 1900; sideback = 1901; blocking = true; twosided = true; playercross = true; } linedef // 1135 { v1 = 971; v2 = 972; sidefront = 1902; sideback = 1903; blocking = true; twosided = true; playercross = true; } linedef // 1136 { v1 = 973; v2 = 974; sidefront = 1904; sideback = 1905; twosided = true; playercross = true; } linedef // 1137 { v1 = 975; v2 = 976; sidefront = 1906; blocking = true; playercross = true; } linedef // 1138 { v1 = 953; v2 = 977; sidefront = 1907; blocking = true; playercross = true; } linedef // 1139 { v1 = 978; v2 = 979; sidefront = 1908; sideback = 1909; twosided = true; playercross = true; } linedef // 1140 { v1 = 979; v2 = 980; sidefront = 1910; sideback = 1911; twosided = true; playercross = true; } linedef // 1141 { v1 = 980; v2 = 966; sidefront = 1912; sideback = 1913; twosided = true; playercross = true; } linedef // 1142 { v1 = 981; v2 = 982; sidefront = 1914; sideback = 1915; twosided = true; playercross = true; } linedef // 1143 { v1 = 983; v2 = 981; sidefront = 1916; sideback = 1917; twosided = true; playercross = true; } linedef // 1144 { v1 = 984; v2 = 983; sidefront = 1918; sideback = 1919; twosided = true; playercross = true; } linedef // 1145 { v1 = 985; v2 = 984; sidefront = 1920; sideback = 1921; twosided = true; playercross = true; } linedef // 1146 { v1 = 967; v2 = 986; sidefront = 1922; sideback = 1923; twosided = true; playercross = true; } linedef // 1147 { v1 = 987; v2 = 988; sidefront = 1924; sideback = 1925; twosided = true; playercross = true; } linedef // 1148 { v1 = 974; v2 = 967; sidefront = 1926; sideback = 1927; twosided = true; playercross = true; } linedef // 1149 { v1 = 974; v2 = 989; sidefront = 1928; sideback = 1929; twosided = true; playercross = true; } linedef // 1150 { v1 = 989; v2 = 990; sidefront = 1930; sideback = 1931; twosided = true; playercross = true; } linedef // 1151 { v1 = 990; v2 = 978; sidefront = 1932; sideback = 1933; twosided = true; playercross = true; } linedef // 1152 { v1 = 972; v2 = 492; sidefront = 1934; sideback = 1935; blocking = true; twosided = true; playercross = true; } linedef // 1153 { v1 = 991; v2 = 992; sidefront = 1936; sideback = 1937; twosided = true; playercross = true; } linedef // 1154 { v1 = 942; v2 = 993; sidefront = 1938; blocking = true; playercross = true; } linedef // 1155 { v1 = 994; v2 = 995; sidefront = 1939; sideback = 1940; blocking = true; twosided = true; playercross = true; } linedef // 1156 { v1 = 996; v2 = 997; sidefront = 1941; blocking = true; playercross = true; } linedef // 1157 { v1 = 997; v2 = 998; sidefront = 1942; blocking = true; playercross = true; } linedef // 1158 { v1 = 999; v2 = 997; sidefront = 1943; sideback = 1944; twosided = true; playercross = true; } linedef // 1159 { v1 = 988; v2 = 999; sidefront = 1945; sideback = 1946; twosided = true; playercross = true; } linedef // 1160 { v1 = 1000; v2 = 1001; sidefront = 1947; sideback = 1948; blocking = true; twosided = true; playercross = true; } linedef // 1161 { v1 = 1002; v2 = 1003; sidefront = 1949; sideback = 1950; blocking = true; twosided = true; playercross = true; } linedef // 1162 { v1 = 1004; v2 = 1005; sidefront = 1951; sideback = 1952; blocking = true; twosided = true; playercross = true; } linedef // 1163 { v1 = 987; v2 = 1006; sidefront = 1953; blocking = true; playercross = true; } linedef // 1164 { v1 = 1007; v2 = 941; sidefront = 1954; blocking = true; playercross = true; } linedef // 1165 { v1 = 1008; v2 = 1009; sidefront = 1955; sideback = 1956; twosided = true; playercross = true; } linedef // 1166 { v1 = 1010; v2 = 996; sidefront = 1957; blocking = true; playercross = true; } linedef // 1167 { v1 = 1011; v2 = 1010; sidefront = 1958; blocking = true; playercross = true; } linedef // 1168 { v1 = 985; v2 = 1012; sidefront = 1959; sideback = 1960; twosided = true; playercross = true; } linedef // 1169 { v1 = 1006; v2 = 996; sidefront = 1961; sideback = 1962; special = 226; arg0 = 96; arg2 = 5; twosided = true; repeatspecial = true; playeruse = true; } linedef // 1170 { v1 = 947; v2 = 1013; sidefront = 1963; sideback = 1964; twosided = true; playercross = true; } linedef // 1171 { v1 = 1012; v2 = 947; sidefront = 1965; sideback = 1966; twosided = true; playercross = true; } linedef // 1172 { v1 = 1014; v2 = 985; sidefront = 1967; sideback = 1968; twosided = true; playercross = true; } linedef // 1173 { v1 = 1013; v2 = 1014; sidefront = 1969; sideback = 1970; twosided = true; playercross = true; } linedef // 1174 { v1 = 959; v2 = 1012; sidefront = 1971; sideback = 1972; twosided = true; playercross = true; } linedef // 1175 { v1 = 963; v2 = 959; sidefront = 1973; sideback = 1974; twosided = true; playercross = true; } linedef // 1176 { v1 = 982; v2 = 963; sidefront = 1975; sideback = 1976; twosided = true; playercross = true; } linedef // 1177 { v1 = 1006; v2 = 1011; sidefront = 1977; blocking = true; playercross = true; } linedef // 1178 { v1 = 992; v2 = 1015; sidefront = 1978; sideback = 1979; twosided = true; playercross = true; } linedef // 1179 { v1 = 942; v2 = 991; sidefront = 1980; sideback = 1981; twosided = true; playercross = true; } linedef // 1180 { v1 = 1016; v2 = 1017; sidefront = 1982; blocking = true; playercross = true; } linedef // 1181 { v1 = 995; v2 = 1004; sidefront = 1983; sideback = 1984; blocking = true; twosided = true; playercross = true; } linedef // 1182 { v1 = 937; v2 = 325; sidefront = 1985; sideback = 1986; twosided = true; playercross = true; } linedef // 1183 { v1 = 1018; v2 = 1019; sidefront = 1987; sideback = 1988; twosided = true; playercross = true; } linedef // 1184 { v1 = 1019; v2 = 1020; sidefront = 1989; sideback = 1990; twosided = true; playercross = true; } linedef // 1185 { v1 = 1021; v2 = 1022; sidefront = 1991; blocking = true; playercross = true; } linedef // 1186 { v1 = 1023; v2 = 1008; sidefront = 1992; sideback = 1993; twosided = true; playercross = true; } linedef // 1187 { v1 = 1005; v2 = 1002; sidefront = 1994; sideback = 1995; blocking = true; twosided = true; playercross = true; } linedef // 1188 { v1 = 1024; v2 = 1025; sidefront = 1996; blocking = true; playercross = true; } linedef // 1189 { v1 = 1012; v2 = 982; sidefront = 1997; sideback = 1998; twosided = true; playercross = true; } linedef // 1190 { v1 = 247; v2 = 1026; sidefront = 1999; blocking = true; playercross = true; } linedef // 1191 { v1 = 245; v2 = 1027; sidefront = 2000; blocking = true; playercross = true; } linedef // 1192 { v1 = 1026; v2 = 244; sidefront = 2001; sideback = 2002; special = 12; arg1 = 64; arg2 = 110; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 1193 { v1 = 1028; v2 = 921; sidefront = 2003; blocking = true; playercross = true; } linedef // 1194 { v1 = 1020; v2 = 1029; sidefront = 2004; sideback = 2005; twosided = true; playercross = true; } linedef // 1195 { v1 = 1030; v2 = 1031; sidefront = 2006; blocking = true; playercross = true; } linedef // 1196 { v1 = 935; v2 = 1028; sidefront = 2007; blocking = true; playercross = true; } linedef // 1197 { v1 = 1032; v2 = 1030; sidefront = 2008; sideback = 2009; blocking = true; twosided = true; playercross = true; } linedef // 1198 { v1 = 921; v2 = 1033; sidefront = 2010; blocking = true; playercross = true; } linedef // 1199 { v1 = 1034; v2 = 1035; sidefront = 2011; sideback = 2012; twosided = true; playercross = true; } linedef // 1200 { v1 = 946; v2 = 1036; sidefront = 2013; sideback = 2014; blocking = true; twosided = true; playercross = true; } linedef // 1201 { v1 = 1036; v2 = 939; sidefront = 2015; sideback = 2016; blocking = true; twosided = true; playercross = true; } linedef // 1202 { v1 = 1017; v2 = 1037; sidefront = 2017; sideback = 2018; twosided = true; playercross = true; } linedef // 1203 { v1 = 1025; v2 = 1038; sidefront = 2019; blocking = true; playercross = true; } linedef // 1204 { v1 = 1032; v2 = 1039; sidefront = 2020; sideback = 2021; twosided = true; playercross = true; } linedef // 1205 { v1 = 164; v2 = 1040; sidefront = 2022; sideback = 2023; twosided = true; playercross = true; } linedef // 1206 { v1 = 1041; v2 = 1042; sidefront = 2024; sideback = 2025; special = 181; arg0 = 1; twosided = true; playercross = true; } linedef // 1207 { v1 = 1043; v2 = 973; sidefront = 2026; sideback = 2027; twosided = true; playercross = true; } linedef // 1208 { v1 = 1035; v2 = 1043; sidefront = 2028; sideback = 2029; twosided = true; playercross = true; } linedef // 1209 { v1 = 1007; v2 = 954; sidefront = 2030; sideback = 2031; blocking = true; twosided = true; playercross = true; } linedef // 1210 { v1 = 1044; v2 = 968; sidefront = 2032; sideback = 2033; blocking = true; twosided = true; playercross = true; } linedef // 1211 { v1 = 1045; v2 = 1046; sidefront = 2034; sideback = 2035; twosided = true; playercross = true; } linedef // 1212 { v1 = 1047; v2 = 1048; sidefront = 2036; sideback = 2037; twosided = true; playercross = true; } linedef // 1213 { v1 = 1049; v2 = 1050; sidefront = 2038; sideback = 2039; twosided = true; playercross = true; } linedef // 1214 { v1 = 1048; v2 = 1049; sidefront = 2040; sideback = 2041; twosided = true; playercross = true; } linedef // 1215 { v1 = 1050; v2 = 1051; sidefront = 2042; sideback = 2043; twosided = true; playercross = true; } linedef // 1216 { v1 = 1052; v2 = 1025; sidefront = 2044; sideback = 2045; blocking = true; twosided = true; playercross = true; } linedef // 1217 { v1 = 1053; v2 = 1054; sidefront = 2046; sideback = 2047; blocking = true; twosided = true; playercross = true; } linedef // 1218 { v1 = 998; v2 = 1030; sidefront = 2048; blocking = true; playercross = true; } linedef // 1219 { v1 = 998; v2 = 1055; sidefront = 2049; sideback = 2050; blocking = true; twosided = true; playercross = true; } linedef // 1220 { v1 = 1055; v2 = 1052; sidefront = 2051; sideback = 2052; blocking = true; twosided = true; playercross = true; } linedef // 1221 { v1 = 1056; v2 = 1039; sidefront = 2053; sideback = 2054; blocking = true; twosided = true; playercross = true; } linedef // 1222 { v1 = 1032; v2 = 1057; sidefront = 2055; sideback = 2056; blocking = true; twosided = true; playercross = true; } linedef // 1223 { v1 = 588; v2 = 910; sidefront = 2057; sideback = 2058; twosided = true; playercross = true; } linedef // 1224 { v1 = 1057; v2 = 1056; sidefront = 2059; sideback = 2060; id = 7; blocking = true; twosided = true; playercross = true; } linedef // 1225 { v1 = 1054; v2 = 1058; sidefront = 2061; sideback = 2062; blocking = true; twosided = true; playercross = true; } linedef // 1226 { v1 = 941; v2 = 1059; sidefront = 2063; sideback = 2064; arg0 = 1; twosided = true; playercross = true; } linedef // 1227 { v1 = 1037; v2 = 1007; sidefront = 2065; blocking = true; playercross = true; } linedef // 1228 { v1 = 1060; v2 = 1037; sidefront = 2066; blocking = true; playercross = true; } linedef // 1229 { v1 = 1061; v2 = 244; sidefront = 2067; blocking = true; playercross = true; } linedef // 1230 { v1 = 1017; v2 = 1061; sidefront = 2068; blocking = true; playercross = true; } linedef // 1231 { v1 = 1061; v2 = 1060; sidefront = 2069; sideback = 2070; special = 12; arg1 = 64; arg2 = 110; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 1232 { v1 = 1062; v2 = 1063; sidefront = 2071; sideback = 2072; twosided = true; playercross = true; } linedef // 1233 { v1 = 263; v2 = 1063; sidefront = 2073; blocking = true; playercross = true; } linedef // 1234 { v1 = 907; v2 = 1064; sidefront = 2074; sideback = 2075; twosided = true; playercross = true; } linedef // 1235 { v1 = 1065; v2 = 263; sidefront = 2076; sideback = 2077; twosided = true; playercross = true; } linedef // 1236 { v1 = 1066; v2 = 1065; sidefront = 2078; sideback = 2079; twosided = true; playercross = true; } linedef // 1237 { v1 = 1067; v2 = 1066; sidefront = 2080; sideback = 2081; twosided = true; playercross = true; } linedef // 1238 { v1 = 588; v2 = 548; sidefront = 2082; sideback = 2083; twosided = true; playercross = true; } linedef // 1239 { v1 = 1068; v2 = 1067; sidefront = 2084; sideback = 2085; twosided = true; playercross = true; } linedef // 1240 { v1 = 1064; v2 = 1068; sidefront = 2086; sideback = 2087; twosided = true; playercross = true; } linedef // 1241 { v1 = 1069; v2 = 1070; sidefront = 2088; sideback = 2089; twosided = true; playercross = true; } linedef // 1242 { v1 = 1071; v2 = 1069; sidefront = 2090; sideback = 2091; twosided = true; playercross = true; } linedef // 1243 { v1 = 1072; v2 = 306; sidefront = 2092; sideback = 2093; blocking = true; twosided = true; playercross = true; } linedef // 1244 { v1 = 548; v2 = 549; sidefront = 2094; sideback = 2095; twosided = true; playercross = true; } linedef // 1245 { v1 = 549; v2 = 544; sidefront = 2096; sideback = 2097; twosided = true; playercross = true; } linedef // 1246 { v1 = 944; v2 = 1073; sidefront = 2098; sideback = 2099; twosided = true; playercross = true; } linedef // 1247 { v1 = 1074; v2 = 1073; sidefront = 2100; sideback = 2101; twosided = true; playercross = true; } linedef // 1248 { v1 = 1075; v2 = 1074; sidefront = 2102; sideback = 2103; twosided = true; playercross = true; } linedef // 1249 { v1 = 1076; v2 = 1075; sidefront = 2104; sideback = 2105; twosided = true; playercross = true; } linedef // 1250 { v1 = 1077; v2 = 1078; sidefront = 2106; sideback = 2107; twosided = true; playercross = true; } linedef // 1251 { v1 = 1079; v2 = 1077; sidefront = 2108; sideback = 2109; twosided = true; playercross = true; } linedef // 1252 { v1 = 915; v2 = 326; sidefront = 2110; sideback = 2111; twosided = true; playercross = true; } linedef // 1253 { v1 = 1041; v2 = 960; sidefront = 2112; sideback = 2113; twosided = true; playercross = true; } linedef // 1254 { v1 = 1042; v2 = 960; sidefront = 2114; sideback = 2115; twosided = true; playercross = true; } linedef // 1255 { v1 = 1080; v2 = 1042; sidefront = 2116; sideback = 2117; twosided = true; playercross = true; } linedef // 1256 { v1 = 1080; v2 = 960; sidefront = 2118; sideback = 2119; special = 181; arg0 = 1; twosided = true; playercross = true; } linedef // 1257 { v1 = 1042; v2 = 964; sidefront = 2120; sideback = 2121; special = 181; arg0 = 1; twosided = true; playercross = true; } linedef // 1258 { v1 = 965; v2 = 1081; sidefront = 2122; sideback = 2123; twosided = true; playercross = true; } linedef // 1259 { v1 = 1059; v2 = 965; sidefront = 2124; sideback = 2125; twosided = true; playercross = true; } linedef // 1260 { v1 = 1059; v2 = 1081; sidefront = 2126; sideback = 2127; special = 181; arg0 = 1; twosided = true; playercross = true; } linedef // 1261 { v1 = 248; v2 = 1082; sidefront = 2128; sideback = 2129; twosided = true; playercross = true; } linedef // 1262 { v1 = 1083; v2 = 1041; sidefront = 2130; sideback = 2131; special = 181; arg0 = 1; twosided = true; playercross = true; } linedef // 1263 { v1 = 1082; v2 = 249; sidefront = 2132; sideback = 2133; twosided = true; playercross = true; } linedef // 1264 { v1 = 1041; v2 = 951; sidefront = 2134; sideback = 2135; twosided = true; playercross = true; } linedef // 1265 { v1 = 957; v2 = 1084; sidefront = 2136; sideback = 2137; special = 181; arg0 = 1; twosided = true; playercross = true; } linedef // 1266 { v1 = 964; v2 = 1081; sidefront = 2138; sideback = 2139; twosided = true; playercross = true; } linedef // 1267 { v1 = 1085; v2 = 1086; sidefront = 2140; sideback = 2141; special = 181; arg0 = 1; twosided = true; playercross = true; } linedef // 1268 { v1 = 1084; v2 = 1085; sidefront = 2142; sideback = 2143; twosided = true; playercross = true; } linedef // 1269 { v1 = 1087; v2 = 1088; sidefront = 2144; sideback = 2145; twosided = true; playercross = true; } linedef // 1270 { v1 = 1088; v2 = 270; sidefront = 2146; sideback = 2147; twosided = true; playercross = true; } linedef // 1271 { v1 = 270; v2 = 58; sidefront = 2148; sideback = 2149; twosided = true; playercross = true; } linedef // 1272 { v1 = 58; v2 = 1089; sidefront = 2150; sideback = 2151; twosided = true; playercross = true; } linedef // 1273 { v1 = 1089; v2 = 1090; sidefront = 2152; sideback = 2153; twosided = true; playercross = true; } linedef // 1274 { v1 = 1091; v2 = 1092; sidefront = 2154; sideback = 2155; twosided = true; playercross = true; } linedef // 1275 { v1 = 1093; v2 = 1091; sidefront = 2156; sideback = 2157; twosided = true; playercross = true; } linedef // 1276 { v1 = 1094; v2 = 1095; sidefront = 2158; sideback = 2159; twosided = true; playercross = true; } linedef // 1277 { v1 = 1096; v2 = 1094; sidefront = 2160; sideback = 2161; twosided = true; playercross = true; } linedef // 1278 { v1 = 1097; v2 = 48; sidefront = 2162; blocking = true; playercross = true; } linedef // 1279 { v1 = 169; v2 = 1097; sidefront = 2163; blocking = true; playercross = true; } linedef // 1280 { v1 = 1096; v2 = 1093; sidefront = 2164; sideback = 2165; twosided = true; playercross = true; } linedef // 1281 { v1 = 1090; v2 = 1098; sidefront = 2166; sideback = 2167; twosided = true; playercross = true; } linedef // 1282 { v1 = 1092; v2 = 1094; sidefront = 2168; sideback = 2169; twosided = true; playercross = true; } linedef // 1283 { v1 = 1099; v2 = 1100; sidefront = 2170; sideback = 2171; twosided = true; playercross = true; } linedef // 1284 { v1 = 1101; v2 = 1099; sidefront = 2172; sideback = 2173; twosided = true; playercross = true; } linedef // 1285 { v1 = 1100; v2 = 1095; sidefront = 2174; sideback = 2175; twosided = true; playercross = true; } linedef // 1286 { v1 = 1095; v2 = 1101; sidefront = 2176; sideback = 2177; twosided = true; playercross = true; } linedef // 1287 { v1 = 1102; v2 = 1103; sidefront = 2178; sideback = 2179; twosided = true; playercross = true; } linedef // 1288 { v1 = 1100; v2 = 1102; sidefront = 2180; sideback = 2181; twosided = true; playercross = true; } linedef // 1289 { v1 = 1096; v2 = 1100; sidefront = 2182; sideback = 2183; twosided = true; playercross = true; } linedef // 1290 { v1 = 1103; v2 = 1096; sidefront = 2184; sideback = 2185; twosided = true; playercross = true; } linedef // 1291 { v1 = 1098; v2 = 1079; sidefront = 2186; sideback = 2187; twosided = true; playercross = true; } linedef // 1292 { v1 = 1104; v2 = 1105; sidefront = 2188; sideback = 2189; twosided = true; playercross = true; } linedef // 1293 { v1 = 1106; v2 = 876; sidefront = 2190; sideback = 2191; twosided = true; playercross = true; } linedef // 1294 { v1 = 1107; v2 = 1106; sidefront = 2192; sideback = 2193; twosided = true; playercross = true; } linedef // 1295 { v1 = 1108; v2 = 1107; sidefront = 2194; sideback = 2195; twosided = true; playercross = true; } linedef // 1296 { v1 = 1109; v2 = 1108; sidefront = 2196; sideback = 2197; twosided = true; playercross = true; } linedef // 1297 { v1 = 1110; v2 = 1105; sidefront = 2198; sideback = 2199; twosided = true; playercross = true; } linedef // 1298 { v1 = 1105; v2 = 1111; sidefront = 2200; sideback = 2201; twosided = true; playercross = true; } linedef // 1299 { v1 = 1112; v2 = 1113; sidefront = 2202; sideback = 2203; twosided = true; playercross = true; } linedef // 1300 { v1 = 1114; v2 = 1077; sidefront = 2204; sideback = 2205; twosided = true; playercross = true; } linedef // 1301 { v1 = 1111; v2 = 1112; sidefront = 2206; sideback = 2207; twosided = true; playercross = true; } linedef // 1302 { v1 = 1115; v2 = 1116; sidefront = 2208; sideback = 2209; twosided = true; playercross = true; } linedef // 1303 { v1 = 1110; v2 = 875; sidefront = 2210; sideback = 2211; twosided = true; playercross = true; } linedef // 1304 { v1 = 1113; v2 = 1110; sidefront = 2212; sideback = 2213; twosided = true; playercross = true; } linedef // 1305 { v1 = 876; v2 = 1113; sidefront = 2214; sideback = 2215; twosided = true; playercross = true; } linedef // 1306 { v1 = 1109; v2 = 875; sidefront = 2216; sideback = 2217; twosided = true; playercross = true; } linedef // 1307 { v1 = 1104; v2 = 1115; sidefront = 2218; sideback = 2219; twosided = true; playercross = true; } linedef // 1308 { v1 = 875; v2 = 1104; sidefront = 2220; sideback = 2221; twosided = true; playercross = true; } linedef // 1309 { v1 = 1063; v2 = 306; sidefront = 2222; blocking = true; playercross = true; } linedef // 1310 { v1 = 1116; v2 = 1109; sidefront = 2223; sideback = 2224; twosided = true; playercross = true; } linedef // 1311 { v1 = 1070; v2 = 1062; sidefront = 2225; sideback = 2226; twosided = true; playercross = true; } linedef // 1312 { v1 = 907; v2 = 1072; sidefront = 2227; sideback = 2228; blocking = true; twosided = true; playercross = true; } linedef // 1313 { v1 = 1072; v2 = 1117; sidefront = 2229; sideback = 2230; twosided = true; playercross = true; } linedef // 1314 { v1 = 1117; v2 = 1071; sidefront = 2231; sideback = 2232; twosided = true; playercross = true; } linedef // 1315 { v1 = 1118; v2 = 1119; sidefront = 2233; blocking = true; playercross = true; } linedef // 1316 { v1 = 1119; v2 = 66; sidefront = 2234; blocking = true; playercross = true; } linedef // 1317 { v1 = 1120; v2 = 1121; sidefront = 2235; blocking = true; playercross = true; } linedef // 1318 { v1 = 1122; v2 = 1120; sidefront = 2236; blocking = true; playercross = true; } linedef // 1319 { v1 = 1123; v2 = 1120; sidefront = 2237; sideback = 2238; twosided = true; playercross = true; } linedef // 1320 { v1 = 1124; v2 = 1125; sidefront = 2239; sideback = 2240; special = 80; arg0 = 85; twosided = true; repeatspecial = true; playeruse = true; } linedef // 1321 { v1 = 1123; v2 = 1126; sidefront = 2241; blocking = true; playercross = true; } linedef // 1322 { v1 = 1127; v2 = 1125; sidefront = 2242; blocking = true; playercross = true; } linedef // 1323 { v1 = 1127; v2 = 1128; sidefront = 2243; sideback = 2244; special = 12; arg1 = 16; arg2 = 70; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 1324 { v1 = 203; v2 = 1114; sidefront = 2245; sideback = 2246; twosided = true; playercross = true; } linedef // 1325 { v1 = 1124; v2 = 1128; sidefront = 2247; blocking = true; playercross = true; } linedef // 1326 { v1 = 1129; v2 = 1130; sidefront = 2248; blocking = true; playercross = true; } linedef // 1327 { v1 = 1131; v2 = 1132; sidefront = 2249; sideback = 2250; blocking = true; twosided = true; playercross = true; } linedef // 1328 { v1 = 1133; v2 = 1134; sidefront = 2251; blocking = true; playercross = true; } linedef // 1329 { v1 = 1040; v2 = 203; sidefront = 2252; sideback = 2253; blocking = true; twosided = true; playercross = true; } linedef // 1330 { v1 = 1135; v2 = 1136; sidefront = 2254; blocking = true; playercross = true; } linedef // 1331 { v1 = 1040; v2 = 159; sidefront = 2255; sideback = 2256; blocking = true; twosided = true; playercross = true; } linedef // 1332 { v1 = 1137; v2 = 1138; sidefront = 2257; blocking = true; playercross = true; } linedef // 1333 { v1 = 1139; v2 = 1140; sidefront = 2258; blocking = true; playercross = true; } linedef // 1334 { v1 = 1141; v2 = 1131; sidefront = 2259; blocking = true; playercross = true; } linedef // 1335 { v1 = 1142; v2 = 1143; sidefront = 2260; sideback = 2261; twosided = true; playercross = true; } linedef // 1336 { v1 = 1142; v2 = 1144; sidefront = 2262; blocking = true; playercross = true; } linedef // 1337 { v1 = 1145; v2 = 1076; sidefront = 2263; sideback = 2264; twosided = true; playercross = true; } linedef // 1338 { v1 = 1144; v2 = 1146; sidefront = 2265; sideback = 2266; special = 12; arg1 = 64; arg2 = 110; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 1339 { v1 = 1147; v2 = 1145; sidefront = 2267; sideback = 2268; twosided = true; playercross = true; } linedef // 1340 { v1 = 1130; v2 = 1148; sidefront = 2269; blocking = true; playercross = true; } linedef // 1341 { v1 = 1140; v2 = 1141; sidefront = 2270; blocking = true; playercross = true; } linedef // 1342 { v1 = 1146; v2 = 1143; sidefront = 2271; blocking = true; playercross = true; } linedef // 1343 { v1 = 1149; v2 = 1123; sidefront = 2272; blocking = true; playercross = true; } linedef // 1344 { v1 = 246; v2 = 911; sidefront = 2273; sideback = 2274; twosided = true; playercross = true; } linedef // 1345 { v1 = 1144; v2 = 1150; sidefront = 2275; blocking = true; playercross = true; } linedef // 1346 { v1 = 1121; v2 = 1151; sidefront = 2276; blocking = true; playercross = true; } linedef // 1347 { v1 = 1152; v2 = 1147; sidefront = 2277; sideback = 2278; twosided = true; playercross = true; } linedef // 1348 { v1 = 1153; v2 = 1154; sidefront = 2279; blocking = true; playercross = true; } linedef // 1349 { v1 = 1155; v2 = 1149; sidefront = 2280; blocking = true; playercross = true; } linedef // 1350 { v1 = 1156; v2 = 1155; sidefront = 2281; blocking = true; playercross = true; } linedef // 1351 { v1 = 1157; v2 = 1149; sidefront = 2282; sideback = 2283; twosided = true; playercross = true; } linedef // 1352 { v1 = 944; v2 = 1157; sidefront = 2284; sideback = 2285; twosided = true; playercross = true; } linedef // 1353 { v1 = 1151; v2 = 943; sidefront = 2286; sideback = 2287; twosided = true; playercross = true; } linedef // 1354 { v1 = 1073; v2 = 1158; sidefront = 2288; sideback = 2289; twosided = true; playercross = true; } linedef // 1355 { v1 = 1158; v2 = 1152; sidefront = 2290; sideback = 2291; twosided = true; playercross = true; } linedef // 1356 { v1 = 1076; v2 = 943; sidefront = 2292; sideback = 2293; twosided = true; playercross = true; } linedef // 1357 { v1 = 911; v2 = 50; sidefront = 2294; sideback = 2295; twosided = true; playercross = true; } linedef // 1358 { v1 = 1148; v2 = 1159; sidefront = 2296; blocking = true; playercross = true; } linedef // 1359 { v1 = 1160; v2 = 1150; sidefront = 2297; sideback = 2298; special = 12; arg1 = 64; arg2 = 110; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 1360 { v1 = 1160; v2 = 1146; sidefront = 2299; blocking = true; playercross = true; } linedef // 1361 { v1 = 1150; v2 = 1161; sidefront = 2300; blocking = true; playercross = true; } linedef // 1362 { v1 = 1162; v2 = 1161; sidefront = 2301; sideback = 2302; twosided = true; playercross = true; } linedef // 1363 { v1 = 1163; v2 = 1164; sidefront = 2303; blocking = true; playercross = true; } linedef // 1364 { v1 = 1164; v2 = 1153; sidefront = 2304; blocking = true; playercross = true; } linedef // 1365 { v1 = 193; v2 = 189; sidefront = 2305; sideback = 2306; twosided = true; playercross = true; } linedef // 1366 { v1 = 1165; v2 = 1164; sidefront = 2307; sideback = 2308; twosided = true; playercross = true; } linedef // 1367 { v1 = 1166; v2 = 682; sidefront = 2309; blocking = true; playercross = true; } linedef // 1368 { v1 = 1167; v2 = 1166; sidefront = 2310; blocking = true; playercross = true; } linedef // 1369 { v1 = 651; v2 = 682; sidefront = 2311; sideback = 2312; twosided = true; playercross = true; } linedef // 1370 { v1 = 651; v2 = 1167; sidefront = 2313; blocking = true; playercross = true; } linedef // 1371 { v1 = 637; v2 = 1168; sidefront = 2314; sideback = 2315; twosided = true; playercross = true; } linedef // 1372 { v1 = 637; v2 = 1169; sidefront = 2316; blocking = true; playercross = true; } linedef // 1373 { v1 = 1169; v2 = 1170; sidefront = 2317; sideback = 2318; special = 12; arg1 = 64; arg2 = 110; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 1374 { v1 = 1170; v2 = 1168; sidefront = 2319; blocking = true; playercross = true; } linedef // 1375 { v1 = 1169; v2 = 1171; sidefront = 2320; blocking = true; playercross = true; } linedef // 1376 { v1 = 1172; v2 = 1171; sidefront = 2321; sideback = 2322; special = 12; arg1 = 64; arg2 = 110; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 1377 { v1 = 1165; v2 = 1173; sidefront = 2323; blocking = true; playercross = true; } linedef // 1378 { v1 = 1174; v2 = 1175; sidefront = 2324; blocking = true; playercross = true; } linedef // 1379 { v1 = 1154; v2 = 1176; sidefront = 2325; sideback = 2326; twosided = true; playercross = true; } linedef // 1380 { v1 = 1154; v2 = 1177; sidefront = 2327; blocking = true; playercross = true; } linedef // 1381 { v1 = 1177; v2 = 1178; sidefront = 2328; sideback = 2329; special = 12; arg1 = 64; arg2 = 110; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 1382 { v1 = 1178; v2 = 1176; sidefront = 2330; blocking = true; playercross = true; } linedef // 1383 { v1 = 1179; v2 = 1180; sidefront = 2331; blocking = true; playercross = true; } linedef // 1384 { v1 = 1172; v2 = 1170; sidefront = 2332; blocking = true; playercross = true; } linedef // 1385 { v1 = 1171; v2 = 1181; sidefront = 2333; blocking = true; playercross = true; } linedef // 1386 { v1 = 190; v2 = 179; sidefront = 2334; sideback = 2335; twosided = true; playercross = true; } linedef // 1387 { v1 = 1182; v2 = 1183; sidefront = 2336; sideback = 2337; special = 12; arg1 = 64; arg2 = 110; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 1388 { v1 = 1181; v2 = 1184; sidefront = 2338; sideback = 2339; twosided = true; playercross = true; } linedef // 1389 { v1 = 1182; v2 = 1178; sidefront = 2340; blocking = true; playercross = true; } linedef // 1390 { v1 = 1184; v2 = 1172; sidefront = 2341; blocking = true; playercross = true; } linedef // 1391 { v1 = 1168; v2 = 638; sidefront = 2342; blocking = true; playercross = true; } linedef // 1392 { v1 = 640; v2 = 1185; sidefront = 2343; sideback = 2344; twosided = true; playercross = true; } linedef // 1393 { v1 = 640; v2 = 1186; sidefront = 2345; blocking = true; playercross = true; } linedef // 1394 { v1 = 1186; v2 = 1187; sidefront = 2346; sideback = 2347; special = 12; arg1 = 64; arg2 = 110; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 1395 { v1 = 1187; v2 = 1185; sidefront = 2348; blocking = true; playercross = true; } linedef // 1396 { v1 = 183; v2 = 181; sidefront = 2349; sideback = 2350; twosided = true; playercross = true; } linedef // 1397 { v1 = 1186; v2 = 1188; sidefront = 2351; blocking = true; playercross = true; } linedef // 1398 { v1 = 1189; v2 = 1188; sidefront = 2352; sideback = 2353; special = 12; arg1 = 64; arg2 = 110; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 1399 { v1 = 1189; v2 = 1187; sidefront = 2354; blocking = true; playercross = true; } linedef // 1400 { v1 = 1188; v2 = 1190; sidefront = 2355; blocking = true; playercross = true; } linedef // 1401 { v1 = 182; v2 = 184; sidefront = 2356; sideback = 2357; twosided = true; playercross = true; } linedef // 1402 { v1 = 1190; v2 = 1191; sidefront = 2358; sideback = 2359; twosided = true; playercross = true; } linedef // 1403 { v1 = 1191; v2 = 1189; sidefront = 2360; blocking = true; playercross = true; } linedef // 1404 { v1 = 1185; v2 = 656; sidefront = 2361; blocking = true; playercross = true; } linedef // 1405 { v1 = 657; v2 = 1192; sidefront = 2362; sideback = 2363; twosided = true; playercross = true; } linedef // 1406 { v1 = 657; v2 = 1193; sidefront = 2364; blocking = true; playercross = true; } linedef // 1407 { v1 = 916; v2 = 102; sidefront = 2365; sideback = 2366; blocking = true; twosided = true; playercross = true; } linedef // 1408 { v1 = 1193; v2 = 1194; sidefront = 2367; sideback = 2368; special = 12; arg1 = 64; arg2 = 110; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 1409 { v1 = 1194; v2 = 1192; sidefront = 2369; blocking = true; playercross = true; } linedef // 1410 { v1 = 1193; v2 = 1195; sidefront = 2370; blocking = true; playercross = true; } linedef // 1411 { v1 = 1196; v2 = 1195; sidefront = 2371; sideback = 2372; special = 12; arg1 = 64; arg2 = 110; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 1412 { v1 = 1196; v2 = 1194; sidefront = 2373; blocking = true; playercross = true; } linedef // 1413 { v1 = 1177; v2 = 1183; sidefront = 2374; blocking = true; playercross = true; } linedef // 1414 { v1 = 1148; v2 = 1197; sidefront = 2375; sideback = 2376; twosided = true; playercross = true; } linedef // 1415 { v1 = 1132; v2 = 1133; sidefront = 2377; blocking = true; playercross = true; } linedef // 1416 { v1 = 1151; v2 = 1162; sidefront = 2378; blocking = true; playercross = true; } linedef // 1417 { v1 = 1198; v2 = 1197; sidefront = 2379; blocking = true; playercross = true; } linedef // 1418 { v1 = 1162; v2 = 1160; sidefront = 2380; blocking = true; playercross = true; } linedef // 1419 { v1 = 1159; v2 = 1198; sidefront = 2381; sideback = 2382; blocking = true; twosided = true; blockeverything = true; translucent = true; playercross = true; alpha = 0.391; } linedef // 1420 { v1 = 1199; v2 = 1200; sidefront = 2383; blocking = true; playercross = true; } linedef // 1421 { v1 = 1201; v2 = 1199; sidefront = 2384; blocking = true; playercross = true; } linedef // 1422 { v1 = 1202; v2 = 1203; sidefront = 2385; sideback = 2386; twosided = true; playercross = true; } linedef // 1423 { v1 = 1204; v2 = 1202; sidefront = 2387; sideback = 2388; twosided = true; playercross = true; } linedef // 1424 { v1 = 1175; v2 = 1205; sidefront = 2389; blocking = true; playercross = true; } linedef // 1425 { v1 = 1175; v2 = 1204; sidefront = 2390; sideback = 2391; twosided = true; playercross = true; } linedef // 1426 { v1 = 1131; v2 = 1140; sidefront = 2392; sideback = 2393; twosided = true; playercross = true; } linedef // 1427 { v1 = 1180; v2 = 1137; sidefront = 2394; blocking = true; playercross = true; } linedef // 1428 { v1 = 1140; v2 = 1180; sidefront = 2395; sideback = 2396; twosided = true; playercross = true; } linedef // 1429 { v1 = 1206; v2 = 1135; sidefront = 2397; blocking = true; playercross = true; } linedef // 1430 { v1 = 1205; v2 = 1200; sidefront = 2398; sideback = 2399; special = 226; arg0 = 96; arg2 = 3; twosided = true; repeatspecial = true; playeruse = true; } linedef // 1431 { v1 = 1205; v2 = 1201; sidefront = 2400; blocking = true; playercross = true; } linedef // 1432 { v1 = 1200; v2 = 1203; sidefront = 2401; blocking = true; playercross = true; } linedef // 1433 { v1 = 1203; v2 = 1142; sidefront = 2402; blocking = true; playercross = true; } linedef // 1434 { v1 = 1207; v2 = 1129; sidefront = 2403; blocking = true; playercross = true; } linedef // 1435 { v1 = 1131; v2 = 1198; sidefront = 2404; blocking = true; playercross = true; } linedef // 1436 { v1 = 1197; v2 = 1208; sidefront = 2405; blocking = true; playercross = true; } linedef // 1437 { v1 = 1159; v2 = 1132; sidefront = 2406; blocking = true; playercross = true; } linedef // 1438 { v1 = 1183; v2 = 1179; sidefront = 2407; blocking = true; playercross = true; } linedef // 1439 { v1 = 1209; v2 = 1179; sidefront = 2408; sideback = 2409; twosided = true; playercross = true; } linedef // 1440 { v1 = 1209; v2 = 1182; sidefront = 2410; blocking = true; playercross = true; } linedef // 1441 { v1 = 1176; v2 = 1156; sidefront = 2411; blocking = true; playercross = true; } linedef // 1442 { v1 = 1210; v2 = 1206; sidefront = 2412; sideback = 2413; blocking = true; twosided = true; playercross = true; } linedef // 1443 { v1 = 1211; v2 = 1210; sidefront = 2414; sideback = 2415; blocking = true; twosided = true; playercross = true; } linedef // 1444 { v1 = 1134; v2 = 1212; sidefront = 2416; blocking = true; playercross = true; } linedef // 1445 { v1 = 1134; v2 = 1211; sidefront = 2417; sideback = 2418; blocking = true; twosided = true; playercross = true; } linedef // 1446 { v1 = 1212; v2 = 1213; sidefront = 2419; sideback = 2420; blocking = true; twosided = true; playercross = true; } linedef // 1447 { v1 = 1214; v2 = 1206; sidefront = 2421; blocking = true; playercross = true; } linedef // 1448 { v1 = 1215; v2 = 1214; sidefront = 2422; sideback = 2423; blocking = true; twosided = true; playercross = true; } linedef // 1449 { v1 = 1213; v2 = 1215; sidefront = 2424; sideback = 2425; id = 9; blocking = true; twosided = true; playercross = true; } linedef // 1450 { v1 = 1212; v2 = 1214; sidefront = 2426; blocking = true; playercross = true; } linedef // 1451 { v1 = 1143; v2 = 1139; sidefront = 2427; blocking = true; playercross = true; } linedef // 1452 { v1 = 1138; v2 = 1174; sidefront = 2428; sideback = 2429; twosided = true; playercross = true; } linedef // 1453 { v1 = 1195; v2 = 1216; sidefront = 2430; blocking = true; playercross = true; } linedef // 1454 { v1 = 1216; v2 = 1217; sidefront = 2431; sideback = 2432; twosided = true; playercross = true; } linedef // 1455 { v1 = 1217; v2 = 1196; sidefront = 2433; blocking = true; playercross = true; } linedef // 1456 { v1 = 1192; v2 = 653; sidefront = 2434; blocking = true; playercross = true; } linedef // 1457 { v1 = 1218; v2 = 1217; sidefront = 2435; blocking = true; playercross = true; } linedef // 1458 { v1 = 1219; v2 = 342; sidefront = 2436; blocking = true; playercross = true; } linedef // 1459 { v1 = 351; v2 = 1219; sidefront = 2437; blocking = true; playercross = true; } linedef // 1460 { v1 = 1220; v2 = 354; sidefront = 2438; blocking = true; playercross = true; } linedef // 1461 { v1 = 1221; v2 = 1220; sidefront = 2439; blocking = true; playercross = true; } linedef // 1462 { v1 = 1222; v2 = 1221; sidefront = 2440; blocking = true; playercross = true; } linedef // 1463 { v1 = 1223; v2 = 1222; sidefront = 2441; blocking = true; playercross = true; } linedef // 1464 { v1 = 1181; v2 = 1223; sidefront = 2442; blocking = true; playercross = true; } linedef // 1465 { v1 = 1224; v2 = 1191; sidefront = 2443; blocking = true; playercross = true; } linedef // 1466 { v1 = 1225; v2 = 1184; sidefront = 2444; blocking = true; playercross = true; } linedef // 1467 { v1 = 1226; v2 = 1227; sidefront = 2445; blocking = true; playercross = true; } linedef // 1468 { v1 = 1190; v2 = 1226; sidefront = 2446; blocking = true; playercross = true; } linedef // 1469 { v1 = 1216; v2 = 1224; sidefront = 2447; blocking = true; playercross = true; } linedef // 1470 { v1 = 1228; v2 = 1225; sidefront = 2448; blocking = true; playercross = true; } linedef // 1471 { v1 = 1229; v2 = 1230; sidefront = 2449; blocking = true; playercross = true; } linedef // 1472 { v1 = 1231; v2 = 1228; sidefront = 2450; blocking = true; playercross = true; } linedef // 1473 { v1 = 1138; v2 = 1232; sidefront = 2451; blocking = true; playercross = true; } linedef // 1474 { v1 = 1161; v2 = 1165; sidefront = 2452; blocking = true; playercross = true; } linedef // 1475 { v1 = 1232; v2 = 1233; sidefront = 2453; sideback = 2454; special = 12; arg1 = 64; arg2 = 110; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 1476 { v1 = 1233; v2 = 1174; sidefront = 2455; blocking = true; playercross = true; } linedef // 1477 { v1 = 908; v2 = 925; sidefront = 2456; sideback = 2457; twosided = true; playercross = true; } linedef // 1478 { v1 = 1232; v2 = 1163; sidefront = 2458; blocking = true; playercross = true; } linedef // 1479 { v1 = 1173; v2 = 1163; sidefront = 2459; sideback = 2460; special = 12; arg1 = 64; arg2 = 110; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 1480 { v1 = 1173; v2 = 1233; sidefront = 2461; blocking = true; playercross = true; } linedef // 1481 { v1 = 1234; v2 = 1235; sidefront = 2462; sideback = 2463; twosided = true; playercross = true; } linedef // 1482 { v1 = 1236; v2 = 1237; sidefront = 2464; blocking = true; playercross = true; } linedef // 1483 { v1 = 1238; v2 = 1239; sidefront = 2465; sideback = 2466; twosided = true; playercross = true; } linedef // 1484 { v1 = 1240; v2 = 1241; sidefront = 2467; sideback = 2468; twosided = true; playercross = true; } linedef // 1485 { v1 = 1242; v2 = 1243; sidefront = 2469; sideback = 2470; twosided = true; playercross = true; } linedef // 1486 { v1 = 1242; v2 = 1244; sidefront = 2471; blocking = true; playercross = true; } linedef // 1487 { v1 = 1243; v2 = 1245; sidefront = 2472; sideback = 2473; twosided = true; playercross = true; } linedef // 1488 { v1 = 1245; v2 = 1246; sidefront = 2474; sideback = 2475; twosided = true; playercross = true; } linedef // 1489 { v1 = 1246; v2 = 1236; sidefront = 2476; blocking = true; playercross = true; } linedef // 1490 { v1 = 1244; v2 = 1247; sidefront = 2477; blocking = true; playercross = true; } linedef // 1491 { v1 = 1244; v2 = 1248; sidefront = 2478; sideback = 2479; special = 226; arg0 = 96; arg2 = 1; twosided = true; repeatspecial = true; playeruse = true; } linedef // 1492 { v1 = 1230; v2 = 1231; sidefront = 2480; blocking = true; playercross = true; } linedef // 1493 { v1 = 354; v2 = 348; sidefront = 2481; blocking = true; playercross = true; } linedef // 1494 { v1 = 1249; v2 = 344; sidefront = 2482; blocking = true; playercross = true; } linedef // 1495 { v1 = 1250; v2 = 345; sidefront = 2483; sideback = 2484; special = 226; arg0 = 96; twosided = true; repeatspecial = true; playeruse = true; } linedef // 1496 { v1 = 1250; v2 = 1249; sidefront = 2485; blocking = true; playercross = true; } linedef // 1497 { v1 = 1251; v2 = 1252; sidefront = 2486; sideback = 2487; twosided = true; playercross = true; } linedef // 1498 { v1 = 1227; v2 = 1250; sidefront = 2488; blocking = true; playercross = true; } linedef // 1499 { v1 = 1227; v2 = 1251; sidefront = 2489; sideback = 2490; twosided = true; playercross = true; } linedef // 1500 { v1 = 345; v2 = 1253; sidefront = 2491; blocking = true; playercross = true; } linedef // 1501 { v1 = 1253; v2 = 1229; sidefront = 2492; blocking = true; playercross = true; } linedef // 1502 { v1 = 1247; v2 = 1254; sidefront = 2493; blocking = true; playercross = true; } linedef // 1503 { v1 = 1254; v2 = 1248; sidefront = 2494; blocking = true; playercross = true; } linedef // 1504 { v1 = 1248; v2 = 1246; sidefront = 2495; blocking = true; playercross = true; } linedef // 1505 { v1 = 1255; v2 = 1256; sidefront = 2496; sideback = 2497; blocking = true; twosided = true; playercross = true; } linedef // 1506 { v1 = 1257; v2 = 1258; sidefront = 2498; sideback = 2499; blocking = true; twosided = true; playercross = true; } linedef // 1507 { v1 = 1259; v2 = 1255; sidefront = 2500; sideback = 2501; id = 1; blocking = true; twosided = true; playercross = true; } linedef // 1508 { v1 = 1260; v2 = 1259; sidefront = 2502; sideback = 2503; blocking = true; twosided = true; playercross = true; } linedef // 1509 { v1 = 1260; v2 = 1256; sidefront = 2504; blocking = true; playercross = true; } linedef // 1510 { v1 = 1261; v2 = 1260; sidefront = 2505; blocking = true; playercross = true; } linedef // 1511 { v1 = 1261; v2 = 1257; sidefront = 2506; sideback = 2507; blocking = true; twosided = true; playercross = true; } linedef // 1512 { v1 = 1256; v2 = 1262; sidefront = 2508; blocking = true; playercross = true; } linedef // 1513 { v1 = 1258; v2 = 1262; sidefront = 2509; sideback = 2510; blocking = true; twosided = true; playercross = true; } linedef // 1514 { v1 = 1262; v2 = 1263; sidefront = 2511; blocking = true; playercross = true; } linedef // 1515 { v1 = 1264; v2 = 1265; sidefront = 2512; sideback = 2513; twosided = true; playercross = true; } linedef // 1516 { v1 = 1265; v2 = 1266; sidefront = 2514; blocking = true; playercross = true; } linedef // 1517 { v1 = 1237; v2 = 1264; sidefront = 2515; blocking = true; playercross = true; } linedef // 1518 { v1 = 1264; v2 = 1267; sidefront = 2516; blocking = true; playercross = true; } linedef // 1519 { v1 = 1267; v2 = 1261; sidefront = 2517; blocking = true; playercross = true; } linedef // 1520 { v1 = 1268; v2 = 1269; sidefront = 2518; blocking = true; playercross = true; } linedef // 1521 { v1 = 1266; v2 = 1270; sidefront = 2519; blocking = true; playercross = true; } linedef // 1522 { v1 = 1271; v2 = 1265; sidefront = 2520; blocking = true; playercross = true; } linedef // 1523 { v1 = 1272; v2 = 1273; sidefront = 2521; sideback = 2522; twosided = true; playercross = true; } linedef // 1524 { v1 = 1274; v2 = 1242; sidefront = 2523; blocking = true; playercross = true; } linedef // 1525 { v1 = 1275; v2 = 1274; sidefront = 2524; blocking = true; playercross = true; } linedef // 1526 { v1 = 1276; v2 = 1270; sidefront = 2525; sideback = 2526; twosided = true; playercross = true; } linedef // 1527 { v1 = 1277; v2 = 1276; sidefront = 2527; blocking = true; playercross = true; } linedef // 1528 { v1 = 1278; v2 = 1279; sidefront = 2528; blocking = true; playercross = true; } linedef // 1529 { v1 = 1278; v2 = 1277; sidefront = 2529; sideback = 2530; special = 12; arg1 = 96; arg2 = 110; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 1530 { v1 = 1252; v2 = 1253; sidefront = 2531; sideback = 2532; twosided = true; playercross = true; } linedef // 1531 { v1 = 1280; v2 = 1277; sidefront = 2533; blocking = true; playercross = true; } linedef // 1532 { v1 = 1279; v2 = 1281; sidefront = 2534; blocking = true; playercross = true; } linedef // 1533 { v1 = 1269; v2 = 1282; sidefront = 2535; blocking = true; playercross = true; } linedef // 1534 { v1 = 1283; v2 = 1284; sidefront = 2536; sideback = 2537; id = 6; blocking = true; twosided = true; playercross = true; } linedef // 1535 { v1 = 1275; v2 = 1269; sidefront = 2538; sideback = 2539; twosided = true; playercross = true; } linedef // 1536 { v1 = 1285; v2 = 1275; sidefront = 2540; blocking = true; playercross = true; } linedef // 1537 { v1 = 343; v2 = 1286; sidefront = 2541; blocking = true; playercross = true; } linedef // 1538 { v1 = 1282; v2 = 1287; sidefront = 2542; blocking = true; playercross = true; } linedef // 1539 { v1 = 1282; v2 = 1285; sidefront = 2543; sideback = 2544; special = 12; arg1 = 96; arg2 = 110; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 1540 { v1 = 343; v2 = 1283; sidefront = 2545; sideback = 2546; blocking = true; twosided = true; playercross = true; } linedef // 1541 { v1 = 1288; v2 = 1285; sidefront = 2547; blocking = true; playercross = true; } linedef // 1542 { v1 = 1281; v2 = 1289; sidefront = 2548; blocking = true; playercross = true; } linedef // 1543 { v1 = 1290; v2 = 1291; sidefront = 2549; blocking = true; playercross = true; } linedef // 1544 { v1 = 1292; v2 = 1288; sidefront = 2550; blocking = true; playercross = true; } linedef // 1545 { v1 = 294; v2 = 1293; sidefront = 2551; sideback = 2552; twosided = true; playercross = true; } linedef // 1546 { v1 = 1270; v2 = 1278; sidefront = 2553; blocking = true; playercross = true; } linedef // 1547 { v1 = 1294; v2 = 1281; sidefront = 2554; sideback = 2555; twosided = true; playercross = true; } linedef // 1548 { v1 = 294; v2 = 1290; sidefront = 2556; blocking = true; playercross = true; } linedef // 1549 { v1 = 65; v2 = 1118; sidefront = 2557; blocking = true; playercross = true; } linedef // 1550 { v1 = 1295; v2 = 65; sidefront = 2558; blocking = true; playercross = true; } linedef // 1551 { v1 = 1296; v2 = 1295; sidefront = 2559; blocking = true; playercross = true; } linedef // 1552 { v1 = 1297; v2 = 1296; sidefront = 2560; blocking = true; playercross = true; } linedef // 1553 { v1 = 1280; v2 = 1279; sidefront = 2561; sideback = 2562; special = 12; arg1 = 96; arg2 = 110; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 1554 { v1 = 1294; v2 = 1280; sidefront = 2563; blocking = true; playercross = true; } linedef // 1555 { v1 = 1292; v2 = 1298; sidefront = 2564; sideback = 2565; twosided = true; playercross = true; } linedef // 1556 { v1 = 1288; v2 = 1287; sidefront = 2566; sideback = 2567; special = 12; arg1 = 96; arg2 = 110; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 1557 { v1 = 1299; v2 = 1297; sidefront = 2568; blocking = true; playercross = true; } linedef // 1558 { v1 = 1287; v2 = 1298; sidefront = 2569; blocking = true; playercross = true; } linedef // 1559 { v1 = 925; v2 = 94; sidefront = 2570; sideback = 2571; blocking = true; twosided = true; playercross = true; } linedef // 1560 { v1 = 1298; v2 = 1300; sidefront = 2572; blocking = true; playercross = true; } linedef // 1561 { v1 = 1301; v2 = 1302; sidefront = 2573; sideback = 2574; twosided = true; playercross = true; } linedef // 1562 { v1 = 1303; v2 = 1299; sidefront = 2575; sideback = 2576; twosided = true; playercross = true; } linedef // 1563 { v1 = 1304; v2 = 1303; sidefront = 2577; blocking = true; playercross = true; } linedef // 1564 { v1 = 1305; v2 = 1304; sidefront = 2578; blocking = true; playercross = true; } linedef // 1565 { v1 = 1302; v2 = 1234; sidefront = 2579; sideback = 2580; twosided = true; playercross = true; } linedef // 1566 { v1 = 1306; v2 = 1307; sidefront = 2581; sideback = 2582; twosided = true; playercross = true; } linedef // 1567 { v1 = 1308; v2 = 1305; sidefront = 2583; blocking = true; playercross = true; } linedef // 1568 { v1 = 134; v2 = 64; sidefront = 2584; sideback = 2585; twosided = true; playercross = true; } linedef // 1569 { v1 = 134; v2 = 1308; sidefront = 2586; blocking = true; playercross = true; } linedef // 1570 { v1 = 177; v2 = 1309; sidefront = 2587; sideback = 2588; twosided = true; playercross = true; } linedef // 1571 { v1 = 1307; v2 = 1310; sidefront = 2589; sideback = 2590; twosided = true; playercross = true; } linedef // 1572 { v1 = 1311; v2 = 1312; sidefront = 2591; sideback = 2592; blocking = true; twosided = true; playercross = true; } linedef // 1573 { v1 = 1286; v2 = 1313; sidefront = 2593; blocking = true; playercross = true; } linedef // 1574 { v1 = 1284; v2 = 1286; sidefront = 2594; sideback = 2595; blocking = true; twosided = true; playercross = true; } linedef // 1575 { v1 = 177; v2 = 1299; sidefront = 2596; blocking = true; playercross = true; } linedef // 1576 { v1 = 1313; v2 = 1218; sidefront = 2597; blocking = true; playercross = true; } linedef // 1577 { v1 = 1313; v2 = 120; sidefront = 2598; sideback = 2599; blocking = true; twosided = true; playercross = true; } linedef // 1578 { v1 = 1312; v2 = 1301; sidefront = 2600; blocking = true; playercross = true; } linedef // 1579 { v1 = 1314; v2 = 1311; sidefront = 2601; sideback = 2602; blocking = true; twosided = true; playercross = true; } linedef // 1580 { v1 = 1303; v2 = 1309; sidefront = 2603; blocking = true; playercross = true; } linedef // 1581 { v1 = 1315; v2 = 1314; sidefront = 2604; sideback = 2605; blocking = true; twosided = true; playercross = true; } linedef // 1582 { v1 = 1316; v2 = 1315; sidefront = 2606; sideback = 2607; blocking = true; twosided = true; playercross = true; } linedef // 1583 { v1 = 1317; v2 = 1316; sidefront = 2608; sideback = 2609; blocking = true; twosided = true; playercross = true; } linedef // 1584 { v1 = 1318; v2 = 1317; sidefront = 2610; sideback = 2611; blocking = true; twosided = true; playercross = true; } linedef // 1585 { v1 = 1289; v2 = 1318; sidefront = 2612; sideback = 2613; blocking = true; twosided = true; playercross = true; } linedef // 1586 { v1 = 1309; v2 = 129; sidefront = 2614; blocking = true; playercross = true; } linedef // 1587 { v1 = 1289; v2 = 1312; sidefront = 2615; blocking = true; playercross = true; } linedef // 1588 { v1 = 1319; v2 = 1320; sidefront = 2616; sideback = 2617; twosided = true; playercross = true; } linedef // 1589 { v1 = 1320; v2 = 1292; sidefront = 2618; blocking = true; playercross = true; } linedef // 1590 { v1 = 1321; v2 = 1319; sidefront = 2619; sideback = 2620; blocking = true; twosided = true; playercross = true; } linedef // 1591 { v1 = 1322; v2 = 1321; sidefront = 2621; sideback = 2622; blocking = true; twosided = true; playercross = true; } linedef // 1592 { v1 = 45; v2 = 43; sidefront = 2623; sideback = 2624; blocking = true; twosided = true; playercross = true; } linedef // 1593 { v1 = 1323; v2 = 30; sidefront = 2625; sideback = 2626; blocking = true; twosided = true; playercross = true; } linedef // 1594 { v1 = 32; v2 = 1323; sidefront = 2627; sideback = 2628; blocking = true; twosided = true; playercross = true; } linedef // 1595 { v1 = 21; v2 = 1324; sidefront = 2629; sideback = 2630; blocking = true; twosided = true; playercross = true; } linedef // 1596 { v1 = 21; v2 = 1325; sidefront = 2631; sideback = 2632; twosided = true; playercross = true; } linedef // 1597 { v1 = 1325; v2 = 1326; sidefront = 2633; sideback = 2634; twosided = true; playercross = true; } linedef // 1598 { v1 = 1326; v2 = 1327; sidefront = 2635; sideback = 2636; twosided = true; playercross = true; } linedef // 1599 { v1 = 1327; v2 = 1328; sidefront = 2637; sideback = 2638; twosided = true; playercross = true; } linedef // 1600 { v1 = 25; v2 = 22; sidefront = 2639; sideback = 2640; blocking = true; twosided = true; playercross = true; } linedef // 1601 { v1 = 1328; v2 = 25; sidefront = 2641; sideback = 2642; twosided = true; playercross = true; } linedef // 1602 { v1 = 24; v2 = 19; sidefront = 2643; sideback = 2644; blocking = true; twosided = true; playercross = true; } linedef // 1603 { v1 = 1324; v2 = 28; sidefront = 2645; sideback = 2646; blocking = true; twosided = true; playercross = true; } linedef // 1604 { v1 = 1324; v2 = 1329; sidefront = 2647; sideback = 2648; twosided = true; playercross = true; } linedef // 1605 { v1 = 1329; v2 = 1330; sidefront = 2649; sideback = 2650; twosided = true; playercross = true; } linedef // 1606 { v1 = 1330; v2 = 1331; sidefront = 2651; sideback = 2652; twosided = true; playercross = true; } linedef // 1607 { v1 = 1331; v2 = 13; sidefront = 2653; sideback = 2654; twosided = true; playercross = true; } linedef // 1608 { v1 = 1332; v2 = 1333; sidefront = 2655; sideback = 2656; arg1 = 96; arg2 = 110; twosided = true; playercross = true; } linedef // 1609 { v1 = 1333; v2 = 1334; sidefront = 2657; sideback = 2658; twosided = true; playercross = true; } linedef // 1610 { v1 = 1334; v2 = 1335; sidefront = 2659; sideback = 2660; twosided = true; playercross = true; } linedef // 1611 { v1 = 1335; v2 = 1336; sidefront = 2661; sideback = 2662; arg1 = 96; arg2 = 110; twosided = true; playercross = true; } linedef // 1612 { v1 = 1336; v2 = 1337; sidefront = 2663; sideback = 2664; twosided = true; playercross = true; } linedef // 1613 { v1 = 1337; v2 = 4; sidefront = 2665; sideback = 2666; arg1 = 96; arg2 = 110; twosided = true; playercross = true; } linedef // 1614 { v1 = 1338; v2 = 1339; sidefront = 2667; sideback = 2668; twosided = true; playercross = true; } linedef // 1615 { v1 = 42; v2 = 3; sidefront = 2669; sideback = 2670; blocking = true; twosided = true; playercross = true; } linedef // 1616 { v1 = 1340; v2 = 1332; sidefront = 2671; sideback = 2672; twosided = true; playercross = true; } linedef // 1617 { v1 = 42; v2 = 1341; sidefront = 2673; sideback = 2674; twosided = true; playercross = true; } linedef // 1618 { v1 = 1341; v2 = 1342; sidefront = 2675; sideback = 2676; twosided = true; playercross = true; } linedef // 1619 { v1 = 1343; v2 = 1344; sidefront = 2677; sideback = 2678; twosided = true; playercross = true; } linedef // 1620 { v1 = 1344; v2 = 1345; sidefront = 2679; sideback = 2680; twosided = true; playercross = true; } linedef // 1621 { v1 = 1345; v2 = 1346; sidefront = 2681; sideback = 2682; twosided = true; playercross = true; } linedef // 1622 { v1 = 1346; v2 = 1347; sidefront = 2683; sideback = 2684; twosided = true; playercross = true; } linedef // 1623 { v1 = 1347; v2 = 1348; sidefront = 2685; sideback = 2686; twosided = true; playercross = true; } linedef // 1624 { v1 = 1348; v2 = 1349; sidefront = 2687; sideback = 2688; twosided = true; playercross = true; } linedef // 1625 { v1 = 1349; v2 = 1350; sidefront = 2689; sideback = 2690; twosided = true; playercross = true; } linedef // 1626 { v1 = 1350; v2 = 1351; sidefront = 2691; sideback = 2692; arg1 = 96; arg2 = 110; twosided = true; playercross = true; } linedef // 1627 { v1 = 41; v2 = 39; sidefront = 2693; sideback = 2694; blocking = true; twosided = true; playercross = true; } linedef // 1628 { v1 = 1351; v2 = 41; sidefront = 2695; sideback = 2696; arg1 = 96; arg2 = 110; twosided = true; playercross = true; } linedef // 1629 { v1 = 1352; v2 = 1353; sidefront = 2697; sideback = 2698; twosided = true; playercross = true; } linedef // 1630 { v1 = 1353; v2 = 1338; sidefront = 2699; sideback = 2700; twosided = true; playercross = true; } linedef // 1631 { v1 = 1342; v2 = 1340; sidefront = 2701; sideback = 2702; twosided = true; playercross = true; } linedef // 1632 { v1 = 1339; v2 = 1354; sidefront = 2703; sideback = 2704; twosided = true; playercross = true; } linedef // 1633 { v1 = 1354; v2 = 1343; sidefront = 2705; sideback = 2706; twosided = true; playercross = true; } linedef // 1634 { v1 = 1; v2 = 1355; sidefront = 2707; sideback = 2708; arg1 = 96; arg2 = 110; twosided = true; playercross = true; } linedef // 1635 { v1 = 1355; v2 = 1352; sidefront = 2709; sideback = 2710; twosided = true; playercross = true; } linedef // 1636 { v1 = 293; v2 = 259; sidefront = 2711; sideback = 2712; twosided = true; playercross = true; } linedef // 1637 { v1 = 293; v2 = 1356; sidefront = 2713; blocking = true; playercross = true; } linedef // 1638 { v1 = 1356; v2 = 1357; sidefront = 2714; blocking = true; playercross = true; } linedef // 1639 { v1 = 1357; v2 = 1358; sidefront = 2715; blocking = true; playercross = true; } linedef // 1640 { v1 = 1358; v2 = 1359; sidefront = 2716; blocking = true; playercross = true; } linedef // 1641 { v1 = 1359; v2 = 1360; sidefront = 2717; arg1 = 96; arg2 = 110; blocking = true; playercross = true; } linedef // 1642 { v1 = 1361; v2 = 1362; sidefront = 2718; sideback = 2719; twosided = true; playercross = true; } linedef // 1643 { v1 = 1362; v2 = 1291; sidefront = 2720; sideback = 2721; twosided = true; playercross = true; } linedef // 1644 { v1 = 1363; v2 = 1364; sidefront = 2722; blocking = true; playercross = true; } linedef // 1645 { v1 = 1364; v2 = 1365; sidefront = 2723; blocking = true; playercross = true; } linedef // 1646 { v1 = 1365; v2 = 1366; sidefront = 2724; blocking = true; playercross = true; } linedef // 1647 { v1 = 260; v2 = 272; sidefront = 2725; blocking = true; playercross = true; } linedef // 1648 { v1 = 1366; v2 = 260; sidefront = 2726; arg1 = 96; arg2 = 110; blocking = true; playercross = true; } linedef // 1649 { v1 = 1360; v2 = 1361; sidefront = 2727; sideback = 2728; twosided = true; playercross = true; } linedef // 1650 { v1 = 1360; v2 = 1367; sidefront = 2729; blocking = true; playercross = true; } linedef // 1651 { v1 = 1293; v2 = 304; sidefront = 2730; blocking = true; playercross = true; } linedef // 1652 { v1 = 1367; v2 = 1368; sidefront = 2731; blocking = true; playercross = true; } linedef // 1653 { v1 = 1291; v2 = 1363; sidefront = 2732; blocking = true; playercross = true; } linedef // 1654 { v1 = 1368; v2 = 1293; sidefront = 2733; blocking = true; playercross = true; } linedef // 1655 { v1 = 1369; v2 = 1370; sidefront = 2734; sideback = 2735; twosided = true; playercross = true; } linedef // 1656 { v1 = 1371; v2 = 1369; sidefront = 2736; sideback = 2737; twosided = true; playercross = true; } linedef // 1657 { v1 = 1372; v2 = 1371; sidefront = 2738; sideback = 2739; twosided = true; playercross = true; } linedef // 1658 { v1 = 1373; v2 = 1372; sidefront = 2740; sideback = 2741; twosided = true; playercross = true; } linedef // 1659 { v1 = 1374; v2 = 1373; sidefront = 2742; sideback = 2743; twosided = true; playercross = true; } linedef // 1660 { v1 = 1375; v2 = 1374; sidefront = 2744; sideback = 2745; twosided = true; playercross = true; } linedef // 1661 { v1 = 1376; v2 = 1375; sidefront = 2746; sideback = 2747; twosided = true; playercross = true; } linedef // 1662 { v1 = 1370; v2 = 1376; sidefront = 2748; sideback = 2749; twosided = true; playercross = true; } linedef // 1663 { v1 = 1377; v2 = 1378; sidefront = 2750; sideback = 2751; twosided = true; playercross = true; } linedef // 1664 { v1 = 1379; v2 = 1377; sidefront = 2752; sideback = 2753; twosided = true; playercross = true; } linedef // 1665 { v1 = 1380; v2 = 1379; sidefront = 2754; sideback = 2755; twosided = true; playercross = true; } linedef // 1666 { v1 = 1381; v2 = 1380; sidefront = 2756; sideback = 2757; twosided = true; playercross = true; } linedef // 1667 { v1 = 1382; v2 = 1381; sidefront = 2758; sideback = 2759; twosided = true; playercross = true; } linedef // 1668 { v1 = 1383; v2 = 1382; sidefront = 2760; sideback = 2761; twosided = true; playercross = true; } linedef // 1669 { v1 = 1384; v2 = 1383; sidefront = 2762; sideback = 2763; twosided = true; playercross = true; } linedef // 1670 { v1 = 1378; v2 = 1384; sidefront = 2764; sideback = 2765; twosided = true; playercross = true; } linedef // 1671 { v1 = 1385; v2 = 1386; sidefront = 2766; sideback = 2767; twosided = true; playercross = true; } linedef // 1672 { v1 = 1387; v2 = 1385; sidefront = 2768; sideback = 2769; twosided = true; playercross = true; } linedef // 1673 { v1 = 1388; v2 = 1387; sidefront = 2770; sideback = 2771; twosided = true; playercross = true; } linedef // 1674 { v1 = 1389; v2 = 1388; sidefront = 2772; sideback = 2773; twosided = true; playercross = true; } linedef // 1675 { v1 = 1390; v2 = 1389; sidefront = 2774; sideback = 2775; twosided = true; playercross = true; } linedef // 1676 { v1 = 1391; v2 = 1390; sidefront = 2776; sideback = 2777; twosided = true; playercross = true; } linedef // 1677 { v1 = 1392; v2 = 1391; sidefront = 2778; sideback = 2779; twosided = true; playercross = true; } linedef // 1678 { v1 = 1386; v2 = 1392; sidefront = 2780; sideback = 2781; twosided = true; playercross = true; } linedef // 1679 { v1 = 1393; v2 = 1394; sidefront = 2782; sideback = 2783; twosided = true; playercross = true; } linedef // 1680 { v1 = 1395; v2 = 1393; sidefront = 2784; sideback = 2785; twosided = true; playercross = true; } linedef // 1681 { v1 = 1396; v2 = 1395; sidefront = 2786; sideback = 2787; twosided = true; playercross = true; } linedef // 1682 { v1 = 1397; v2 = 1396; sidefront = 2788; sideback = 2789; twosided = true; playercross = true; } linedef // 1683 { v1 = 1398; v2 = 1397; sidefront = 2790; sideback = 2791; twosided = true; playercross = true; } linedef // 1684 { v1 = 1399; v2 = 1398; sidefront = 2792; sideback = 2793; twosided = true; playercross = true; } linedef // 1685 { v1 = 1400; v2 = 1399; sidefront = 2794; sideback = 2795; twosided = true; playercross = true; } linedef // 1686 { v1 = 1394; v2 = 1400; sidefront = 2796; sideback = 2797; twosided = true; playercross = true; } linedef // 1687 { v1 = 1401; v2 = 1402; sidefront = 2798; sideback = 2799; twosided = true; playercross = true; } linedef // 1688 { v1 = 1401; v2 = 1403; sidefront = 2800; blocking = true; playercross = true; } linedef // 1689 { v1 = 1402; v2 = 1404; sidefront = 2801; sideback = 2802; twosided = true; playercross = true; } linedef // 1690 { v1 = 1404; v2 = 1405; sidefront = 2803; sideback = 2804; twosided = true; playercross = true; } linedef // 1691 { v1 = 1405; v2 = 1406; sidefront = 2805; blocking = true; playercross = true; } linedef // 1692 { v1 = 1407; v2 = 1405; sidefront = 2806; blocking = true; playercross = true; } linedef // 1693 { v1 = 1403; v2 = 1408; sidefront = 2807; blocking = true; playercross = true; } linedef // 1694 { v1 = 1403; v2 = 1407; sidefront = 2808; sideback = 2809; special = 226; arg0 = 110; arg2 = 1; twosided = true; repeatspecial = true; playeruse = true; } linedef // 1695 { v1 = 1408; v2 = 1409; sidefront = 2810; blocking = true; playercross = true; } linedef // 1696 { v1 = 1409; v2 = 1407; sidefront = 2811; blocking = true; playercross = true; } linedef // 1697 { v1 = 1410; v2 = 1411; sidefront = 2812; sideback = 2813; blocking = true; twosided = true; playercross = true; } linedef // 1698 { v1 = 1411; v2 = 1412; sidefront = 2814; blocking = true; playercross = true; } linedef // 1699 { v1 = 1413; v2 = 1410; sidefront = 2815; sideback = 2816; blocking = true; twosided = true; playercross = true; } linedef // 1700 { v1 = 1414; v2 = 1413; sidefront = 2817; sideback = 2818; blocking = true; twosided = true; playercross = true; } linedef // 1701 { v1 = 1414; v2 = 1415; sidefront = 2819; blocking = true; playercross = true; } linedef // 1702 { v1 = 1416; v2 = 1417; sidefront = 2820; sideback = 2821; blocking = true; twosided = true; playercross = true; } linedef // 1703 { v1 = 1417; v2 = 1414; sidefront = 2822; blocking = true; playercross = true; } linedef // 1704 { v1 = 1412; v2 = 1418; sidefront = 2823; sideback = 2824; blocking = true; twosided = true; playercross = true; } linedef // 1705 { v1 = 1412; v2 = 1417; sidefront = 2825; blocking = true; playercross = true; } linedef // 1706 { v1 = 1418; v2 = 1416; sidefront = 2826; sideback = 2827; id = 5; blocking = true; twosided = true; playercross = true; } linedef // 1707 { v1 = 1419; v2 = 1420; sidefront = 2828; sideback = 2829; twosided = true; playercross = true; } linedef // 1708 { v1 = 1420; v2 = 1421; sidefront = 2830; blocking = true; playercross = true; } linedef // 1709 { v1 = 1422; v2 = 1420; sidefront = 2831; blocking = true; playercross = true; } linedef // 1710 { v1 = 1423; v2 = 1424; sidefront = 2832; sideback = 2833; twosided = true; playercross = true; } linedef // 1711 { v1 = 1423; v2 = 1425; sidefront = 2834; blocking = true; playercross = true; } linedef // 1712 { v1 = 1424; v2 = 1419; sidefront = 2835; sideback = 2836; twosided = true; playercross = true; } linedef // 1713 { v1 = 1425; v2 = 1426; sidefront = 2837; blocking = true; playercross = true; } linedef // 1714 { v1 = 1425; v2 = 1422; sidefront = 2838; sideback = 2839; special = 226; arg0 = 96; arg2 = 1; twosided = true; repeatspecial = true; playeruse = true; } linedef // 1715 { v1 = 1426; v2 = 1427; sidefront = 2840; blocking = true; playercross = true; } linedef // 1716 { v1 = 1427; v2 = 1422; sidefront = 2841; blocking = true; playercross = true; } linedef // 1717 { v1 = 1428; v2 = 1429; sidefront = 2842; blocking = true; playercross = true; } linedef // 1718 { v1 = 1429; v2 = 1430; sidefront = 2843; blocking = true; playercross = true; } linedef // 1719 { v1 = 1421; v2 = 1428; sidefront = 2844; blocking = true; playercross = true; } linedef // 1720 { v1 = 1430; v2 = 1431; sidefront = 2845; blocking = true; playercross = true; } linedef // 1721 { v1 = 1432; v2 = 1433; sidefront = 2846; blocking = true; playercross = true; } linedef // 1722 { v1 = 1434; v2 = 1435; sidefront = 2847; blocking = true; playercross = true; } linedef // 1723 { v1 = 1435; v2 = 1423; sidefront = 2848; blocking = true; playercross = true; } linedef // 1724 { v1 = 1431; v2 = 1436; sidefront = 2849; blocking = true; playercross = true; } linedef // 1725 { v1 = 1433; v2 = 1437; sidefront = 2850; blocking = true; playercross = true; } linedef // 1726 { v1 = 1438; v2 = 1439; sidefront = 2851; blocking = true; playercross = true; } linedef // 1727 { v1 = 1439; v2 = 1440; sidefront = 2852; blocking = true; playercross = true; } linedef // 1728 { v1 = 1440; v2 = 1441; sidefront = 2853; blocking = true; playercross = true; } linedef // 1729 { v1 = 1441; v2 = 1442; sidefront = 2854; blocking = true; playercross = true; } linedef // 1730 { v1 = 1442; v2 = 1401; sidefront = 2855; blocking = true; playercross = true; } linedef // 1731 { v1 = 1406; v2 = 1443; sidefront = 2856; blocking = true; playercross = true; } linedef // 1732 { v1 = 1443; v2 = 1411; sidefront = 2857; blocking = true; playercross = true; } linedef // 1733 { v1 = 1415; v2 = 1444; sidefront = 2858; blocking = true; playercross = true; } linedef // 1734 { v1 = 1445; v2 = 1446; sidefront = 2859; blocking = true; playercross = true; } linedef // 1735 { v1 = 1444; v2 = 1447; sidefront = 2860; blocking = true; playercross = true; } linedef // 1736 { v1 = 1432; v2 = 1444; sidefront = 2861; sideback = 2862; twosided = true; playercross = true; } linedef // 1737 { v1 = 1448; v2 = 1432; sidefront = 2863; blocking = true; playercross = true; } linedef // 1738 { v1 = 1447; v2 = 1449; sidefront = 2864; blocking = true; playercross = true; } linedef // 1739 { v1 = 1447; v2 = 1448; sidefront = 2865; sideback = 2866; special = 12; arg1 = 64; arg2 = 110; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 1740 { v1 = 1450; v2 = 1448; sidefront = 2867; blocking = true; playercross = true; } linedef // 1741 { v1 = 1449; v2 = 1445; sidefront = 2868; blocking = true; playercross = true; } linedef // 1742 { v1 = 1450; v2 = 1449; sidefront = 2869; sideback = 2870; special = 12; arg1 = 64; arg2 = 110; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 1743 { v1 = 1451; v2 = 1450; sidefront = 2871; blocking = true; playercross = true; } linedef // 1744 { v1 = 1451; v2 = 1445; sidefront = 2872; sideback = 2873; twosided = true; playercross = true; } linedef // 1745 { v1 = 1452; v2 = 1453; sidefront = 2874; blocking = true; playercross = true; } linedef // 1746 { v1 = 1437; v2 = 1454; sidefront = 2875; blocking = true; playercross = true; } linedef // 1747 { v1 = 1434; v2 = 1437; sidefront = 2876; sideback = 2877; twosided = true; playercross = true; } linedef // 1748 { v1 = 1455; v2 = 1434; sidefront = 2878; blocking = true; playercross = true; } linedef // 1749 { v1 = 200; v2 = 267; sidefront = 2879; blocking = true; playercross = true; } linedef // 1750 { v1 = 202; v2 = 199; sidefront = 2880; blocking = true; playercross = true; } linedef // 1751 { v1 = 1456; v2 = 596; sidefront = 2881; blocking = true; playercross = true; } linedef // 1752 { v1 = 594; v2 = 1456; sidefront = 2882; blocking = true; playercross = true; } linedef // 1753 { v1 = 595; v2 = 1456; sidefront = 2883; sideback = 2884; special = 80; arg0 = 86; twosided = true; repeatspecial = true; playercross = true; } linedef // 1754 { v1 = 593; v2 = 590; sidefront = 2885; blocking = true; playercross = true; } linedef // 1755 { v1 = 592; v2 = 593; sidefront = 2886; blocking = true; playercross = true; } linedef // 1756 { v1 = 458; v2 = 592; sidefront = 2887; sideback = 2888; special = 12; arg1 = 16; arg2 = 70; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 1757 { v1 = 1125; v2 = 1122; sidefront = 2889; blocking = true; playercross = true; } linedef // 1758 { v1 = 1126; v2 = 1122; sidefront = 2890; sideback = 2891; special = 80; arg0 = 88; twosided = true; repeatspecial = true; playercross = true; } linedef // 1759 { v1 = 1126; v2 = 1124; sidefront = 2892; blocking = true; playercross = true; } linedef // 1760 { v1 = 1128; v2 = 1207; sidefront = 2893; blocking = true; playercross = true; } linedef // 1761 { v1 = 1208; v2 = 1207; sidefront = 2894; sideback = 2895; special = 80; arg0 = 89; twosided = true; repeatspecial = true; playercross = true; } linedef // 1762 { v1 = 1208; v2 = 1127; sidefront = 2896; blocking = true; playercross = true; } linedef // 1763 { v1 = 977; v2 = 1457; sidefront = 2897; blocking = true; playercross = true; } linedef // 1764 { v1 = 1029; v2 = 1018; sidefront = 2898; sideback = 2899; twosided = true; playercross = true; } linedef // 1765 { v1 = 993; v2 = 953; sidefront = 2900; blocking = true; playercross = true; } linedef // 1766 { v1 = 493; v2 = 1044; sidefront = 2901; sideback = 2902; blocking = true; twosided = true; playercross = true; } linedef // 1767 { v1 = 1458; v2 = 1459; sidefront = 2903; sideback = 2904; twosided = true; playercross = true; } linedef // 1768 { v1 = 1459; v2 = 1047; sidefront = 2905; sideback = 2906; twosided = true; playercross = true; } linedef // 1769 { v1 = 1022; v2 = 967; sidefront = 2907; sideback = 2908; twosided = true; playercross = true; } linedef // 1770 { v1 = 1022; v2 = 1016; sidefront = 2909; blocking = true; playercross = true; } linedef // 1771 { v1 = 974; v2 = 1021; sidefront = 2910; sideback = 2911; twosided = true; playercross = true; } linedef // 1772 { v1 = 1003; v2 = 1000; sidefront = 2912; sideback = 2913; blocking = true; twosided = true; playercross = true; } linedef // 1773 { v1 = 1081; v2 = 1080; sidefront = 2914; sideback = 2915; special = 181; arg0 = 1; twosided = true; playercross = true; } linedef // 1774 { v1 = 1001; v2 = 994; sidefront = 2916; sideback = 2917; blocking = true; twosided = true; playercross = true; } linedef // 1775 { v1 = 1015; v2 = 950; sidefront = 2918; sideback = 2919; twosided = true; playercross = true; } linedef // 1776 { v1 = 1033; v2 = 1460; sidefront = 2920; blocking = true; playercross = true; } linedef // 1777 { v1 = 923; v2 = 1033; sidefront = 2921; sideback = 2922; twosided = true; playercross = true; } linedef // 1778 { v1 = 1046; v2 = 1047; sidefront = 2923; sideback = 2924; twosided = true; playercross = true; } linedef // 1779 { v1 = 1045; v2 = 1461; sidefront = 2925; sideback = 2926; twosided = true; playercross = true; } linedef // 1780 { v1 = 1461; v2 = 1458; sidefront = 2927; sideback = 2928; twosided = true; playercross = true; } linedef // 1781 { v1 = 1462; v2 = 949; sidefront = 2929; sideback = 2930; twosided = true; playercross = true; } linedef // 1782 { v1 = 1051; v2 = 1463; sidefront = 2931; sideback = 2932; twosided = true; playercross = true; } linedef // 1783 { v1 = 1463; v2 = 1034; sidefront = 2933; sideback = 2934; twosided = true; playercross = true; } linedef // 1784 { v1 = 1059; v2 = 1464; sidefront = 2935; sideback = 2936; twosided = true; playercross = true; } linedef // 1785 { v1 = 186; v2 = 920; sidefront = 2937; blocking = true; playercross = true; } linedef // 1786 { v1 = 186; v2 = 922; sidefront = 2938; sideback = 2939; twosided = true; playercross = true; } linedef // 1787 { v1 = 1465; v2 = 887; sidefront = 2940; sideback = 2941; id = 12; twosided = true; } linedef // 1788 { v1 = 886; v2 = 1465; sidefront = 2942; sideback = 2943; twosided = true; } linedef // 1789 { v1 = 894; v2 = 895; sidefront = 2944; sideback = 2945; twosided = true; } linedef // 1790 { v1 = 1466; v2 = 885; sidefront = 2946; sideback = 2947; twosided = true; } linedef // 1791 { v1 = 895; v2 = 1467; sidefront = 2948; sideback = 2949; twosided = true; } linedef // 1792 { v1 = 1466; v2 = 892; sidefront = 2950; sideback = 2951; twosided = true; } linedef // 1793 { v1 = 1468; v2 = 1466; sidefront = 2952; sideback = 2953; twosided = true; } linedef // 1794 { v1 = 1468; v2 = 1467; sidefront = 2954; sideback = 2955; special = 226; arg0 = 96; twosided = true; repeatspecial = true; playeruse = true; } linedef // 1795 { v1 = 1469; v2 = 1470; sidefront = 2956; sideback = 2957; twosided = true; playercross = true; } linedef // 1796 { v1 = 1471; v2 = 1472; sidefront = 2958; sideback = 2959; twosided = true; playercross = true; } linedef // 1797 { v1 = 1472; v2 = 1473; sidefront = 2960; sideback = 2961; twosided = true; playercross = true; } linedef // 1798 { v1 = 1473; v2 = 1474; sidefront = 2962; sideback = 2963; twosided = true; playercross = true; } linedef // 1799 { v1 = 1475; v2 = 1476; sidefront = 2964; sideback = 2965; twosided = true; playercross = true; } linedef // 1800 { v1 = 1475; v2 = 1477; sidefront = 2966; blocking = true; playercross = true; } linedef // 1801 { v1 = 1478; v2 = 1479; sidefront = 2967; sideback = 2968; twosided = true; playercross = true; } linedef // 1802 { v1 = 1480; v2 = 1481; sidefront = 2969; blocking = true; playercross = true; } linedef // 1803 { v1 = 1479; v2 = 1475; sidefront = 2970; blocking = true; playercross = true; } linedef // 1804 { v1 = 1482; v2 = 1480; sidefront = 2971; sideback = 2972; twosided = true; playercross = true; } linedef // 1805 { v1 = 1483; v2 = 1484; sidefront = 2973; sideback = 2974; twosided = true; playercross = true; } linedef // 1806 { v1 = 1485; v2 = 1486; sidefront = 2975; sideback = 2976; twosided = true; playercross = true; } linedef // 1807 { v1 = 1487; v2 = 1488; sidefront = 2977; blocking = true; playercross = true; } linedef // 1808 { v1 = 1489; v2 = 1487; sidefront = 2978; sideback = 2979; twosided = true; playercross = true; } linedef // 1809 { v1 = 1490; v2 = 1489; sidefront = 2980; sideback = 2981; twosided = true; playercross = true; } linedef // 1810 { v1 = 1491; v2 = 1492; sidefront = 2982; blocking = true; playercross = true; } linedef // 1811 { v1 = 1484; v2 = 1493; sidefront = 2983; sideback = 2984; twosided = true; playercross = true; } linedef // 1812 { v1 = 1491; v2 = 1490; sidefront = 2985; sideback = 2986; twosided = true; playercross = true; } linedef // 1813 { v1 = 1486; v2 = 1494; sidefront = 2987; sideback = 2988; twosided = true; playercross = true; } linedef // 1814 { v1 = 1494; v2 = 1495; sidefront = 2989; sideback = 2990; twosided = true; playercross = true; } linedef // 1815 { v1 = 1495; v2 = 1485; sidefront = 2991; sideback = 2992; twosided = true; playercross = true; } linedef // 1816 { v1 = 1493; v2 = 1496; sidefront = 2993; sideback = 2994; twosided = true; playercross = true; } linedef // 1817 { v1 = 1496; v2 = 1483; sidefront = 2995; sideback = 2996; twosided = true; playercross = true; } linedef // 1818 { v1 = 1497; v2 = 1480; sidefront = 2997; blocking = true; playercross = true; } linedef // 1819 { v1 = 1498; v2 = 1499; sidefront = 2998; blocking = true; playercross = true; } linedef // 1820 { v1 = 1500; v2 = 1476; sidefront = 2999; sideback = 3000; twosided = true; playercross = true; } linedef // 1821 { v1 = 1476; v2 = 1501; sidefront = 3001; sideback = 3002; twosided = true; playercross = true; } linedef // 1822 { v1 = 1502; v2 = 1500; sidefront = 3003; sideback = 3004; twosided = true; playercross = true; } linedef // 1823 { v1 = 1503; v2 = 1502; sidefront = 3005; sideback = 3006; twosided = true; playercross = true; } linedef // 1824 { v1 = 1504; v2 = 1503; sidefront = 3007; sideback = 3008; twosided = true; playercross = true; } linedef // 1825 { v1 = 1505; v2 = 1506; sidefront = 3009; blocking = true; playercross = true; } linedef // 1826 { v1 = 1505; v2 = 1507; sidefront = 3010; sideback = 3011; twosided = true; playercross = true; } linedef // 1827 { v1 = 1470; v2 = 1504; sidefront = 3012; sideback = 3013; twosided = true; playercross = true; } linedef // 1828 { v1 = 1508; v2 = 1498; sidefront = 3014; blocking = true; playercross = true; } linedef // 1829 { v1 = 1509; v2 = 1474; sidefront = 3015; sideback = 3016; twosided = true; playercross = true; } linedef // 1830 { v1 = 1510; v2 = 1471; sidefront = 3017; sideback = 3018; twosided = true; playercross = true; } linedef // 1831 { v1 = 1478; v2 = 1476; sidefront = 3019; sideback = 3020; twosided = true; playercross = true; } linedef // 1832 { v1 = 1478; v2 = 1469; sidefront = 3021; sideback = 3022; twosided = true; playercross = true; } linedef // 1833 { v1 = 1511; v2 = 1512; sidefront = 3023; sideback = 3024; twosided = true; playercross = true; } linedef // 1834 { v1 = 1513; v2 = 1514; sidefront = 3025; sideback = 3026; twosided = true; playercross = true; } linedef // 1835 { v1 = 1515; v2 = 1478; sidefront = 3027; sideback = 3028; twosided = true; playercross = true; } linedef // 1836 { v1 = 1477; v2 = 1516; sidefront = 3029; blocking = true; playercross = true; } linedef // 1837 { v1 = 1517; v2 = 1518; sidefront = 3030; sideback = 3031; blocking = true; twosided = true; playercross = true; } linedef // 1838 { v1 = 1519; v2 = 1520; sidefront = 3032; blocking = true; playercross = true; } linedef // 1839 { v1 = 1521; v2 = 1522; sidefront = 3033; blocking = true; playercross = true; } linedef // 1840 { v1 = 1078; v2 = 1087; sidefront = 3034; sideback = 3035; twosided = true; playercross = true; } linedef // 1841 { v1 = 1523; v2 = 1524; sidefront = 3036; sideback = 3037; twosided = true; playercross = true; } linedef // 1842 { v1 = 1084; v2 = 1086; sidefront = 3038; sideback = 3039; twosided = true; playercross = true; } linedef // 1843 { v1 = 958; v2 = 1082; sidefront = 3040; sideback = 3041; special = 181; arg0 = 1; twosided = true; playercross = true; } linedef // 1844 { v1 = 1082; v2 = 1525; sidefront = 3042; sideback = 3043; special = 181; arg0 = 1; twosided = true; playercross = true; } linedef // 1845 { v1 = 1526; v2 = 1527; sidefront = 3044; sideback = 3045; twosided = true; playercross = true; } linedef // 1846 { v1 = 1522; v2 = 1528; sidefront = 3046; blocking = true; playercross = true; } linedef // 1847 { v1 = 1529; v2 = 1530; sidefront = 3047; sideback = 3048; twosided = true; playercross = true; } linedef // 1848 { v1 = 1531; v2 = 1529; sidefront = 3049; sideback = 3050; twosided = true; playercross = true; } linedef // 1849 { v1 = 1532; v2 = 1533; sidefront = 3051; sideback = 3052; blocking = true; twosided = true; playercross = true; } linedef // 1850 { v1 = 1534; v2 = 1535; sidefront = 3053; sideback = 3054; blocking = true; twosided = true; playercross = true; } linedef // 1851 { v1 = 248; v2 = 1525; sidefront = 3055; sideback = 3056; twosided = true; playercross = true; } linedef // 1852 { v1 = 1512; v2 = 1524; sidefront = 3057; sideback = 3058; twosided = true; playercross = true; } linedef // 1853 { v1 = 1536; v2 = 1521; sidefront = 3059; blocking = true; playercross = true; } linedef // 1854 { v1 = 1537; v2 = 1538; sidefront = 3060; sideback = 3061; blocking = true; twosided = true; playercross = true; } linedef // 1855 { v1 = 1474; v2 = 1539; sidefront = 3062; sideback = 3063; twosided = true; playercross = true; } linedef // 1856 { v1 = 1510; v2 = 1509; sidefront = 3064; sideback = 3065; twosided = true; playercross = true; } linedef // 1857 { v1 = 1540; v2 = 1531; sidefront = 3066; sideback = 3067; twosided = true; playercross = true; } linedef // 1858 { v1 = 1541; v2 = 1540; sidefront = 3068; sideback = 3069; twosided = true; playercross = true; } linedef // 1859 { v1 = 1542; v2 = 1541; sidefront = 3070; sideback = 3071; twosided = true; playercross = true; } linedef // 1860 { v1 = 340; v2 = 1543; sidefront = 3072; sideback = 3073; twosided = true; playercross = true; } linedef // 1861 { v1 = 1518; v2 = 1544; sidefront = 3074; sideback = 3075; twosided = true; playercross = true; } linedef // 1862 { v1 = 1524; v2 = 1521; sidefront = 3076; sideback = 3077; twosided = true; playercross = true; } linedef // 1863 { v1 = 1492; v2 = 1499; sidefront = 3078; sideback = 3079; special = 226; arg0 = 96; arg2 = 4; twosided = true; repeatspecial = true; playeruse = true; } linedef // 1864 { v1 = 1507; v2 = 1482; sidefront = 3080; sideback = 3081; twosided = true; playercross = true; } linedef // 1865 { v1 = 1492; v2 = 1508; sidefront = 3082; blocking = true; playercross = true; } linedef // 1866 { v1 = 1527; v2 = 1545; sidefront = 3083; sideback = 3084; twosided = true; playercross = true; } linedef // 1867 { v1 = 1499; v2 = 1487; sidefront = 3085; blocking = true; playercross = true; } linedef // 1868 { v1 = 341; v2 = 340; sidefront = 3086; sideback = 3087; twosided = true; playercross = true; } linedef // 1869 { v1 = 1546; v2 = 1085; sidefront = 3088; sideback = 3089; special = 181; arg0 = 1; twosided = true; playercross = true; } linedef // 1870 { v1 = 1547; v2 = 1548; sidefront = 3090; blocking = true; playercross = true; } linedef // 1871 { v1 = 1501; v2 = 1510; sidefront = 3091; sideback = 3092; twosided = true; playercross = true; } linedef // 1872 { v1 = 1549; v2 = 1542; sidefront = 3093; sideback = 3094; twosided = true; playercross = true; } linedef // 1873 { v1 = 1079; v2 = 956; sidefront = 3095; sideback = 3096; twosided = true; playercross = true; } linedef // 1874 { v1 = 1539; v2 = 1549; sidefront = 3097; sideback = 3098; twosided = true; playercross = true; } linedef // 1875 { v1 = 958; v2 = 249; sidefront = 3099; sideback = 3100; twosided = true; playercross = true; } linedef // 1876 { v1 = 1526; v2 = 1546; sidefront = 3101; sideback = 3102; twosided = true; playercross = true; } linedef // 1877 { v1 = 1520; v2 = 1479; sidefront = 3103; blocking = true; playercross = true; } linedef // 1878 { v1 = 1550; v2 = 1551; sidefront = 3104; sideback = 3105; twosided = true; playercross = true; } linedef // 1879 { v1 = 1086; v2 = 957; sidefront = 3106; sideback = 3107; twosided = true; playercross = true; } linedef // 1880 { v1 = 1545; v2 = 1524; sidefront = 3108; sideback = 3109; twosided = true; playercross = true; } linedef // 1881 { v1 = 1552; v2 = 1523; sidefront = 3110; sideback = 3111; twosided = true; playercross = true; } linedef // 1882 { v1 = 1517; v2 = 1553; sidefront = 3112; blocking = true; playercross = true; } linedef // 1883 { v1 = 1551; v2 = 1552; sidefront = 3113; sideback = 3114; twosided = true; playercross = true; } linedef // 1884 { v1 = 1086; v2 = 958; sidefront = 3115; sideback = 3116; special = 181; arg0 = 1; twosided = true; playercross = true; } linedef // 1885 { v1 = 1554; v2 = 1511; sidefront = 3117; sideback = 3118; blocking = true; twosided = true; playercross = true; } linedef // 1886 { v1 = 1555; v2 = 945; sidefront = 3119; sideback = 3120; twosided = true; playercross = true; } linedef // 1887 { v1 = 1556; v2 = 1554; sidefront = 3121; sideback = 3122; blocking = true; twosided = true; playercross = true; } linedef // 1888 { v1 = 1557; v2 = 1556; sidefront = 3123; sideback = 3124; blocking = true; twosided = true; playercross = true; } linedef // 1889 { v1 = 1558; v2 = 1559; sidefront = 3125; blocking = true; playercross = true; } linedef // 1890 { v1 = 1560; v2 = 1557; sidefront = 3126; sideback = 3127; blocking = true; twosided = true; playercross = true; } linedef // 1891 { v1 = 1561; v2 = 1560; sidefront = 3128; sideback = 3129; blocking = true; twosided = true; playercross = true; } linedef // 1892 { v1 = 1544; v2 = 1561; sidefront = 3130; sideback = 3131; blocking = true; twosided = true; playercross = true; } linedef // 1893 { v1 = 1550; v2 = 1536; sidefront = 3132; blocking = true; playercross = true; } linedef // 1894 { v1 = 1535; v2 = 1532; sidefront = 3133; sideback = 3134; blocking = true; twosided = true; playercross = true; } linedef // 1895 { v1 = 1562; v2 = 1563; sidefront = 3135; sideback = 3136; blocking = true; twosided = true; playercross = true; } linedef // 1896 { v1 = 1564; v2 = 1562; sidefront = 3137; sideback = 3138; blocking = true; twosided = true; playercross = true; } linedef // 1897 { v1 = 1565; v2 = 1566; sidefront = 3139; sideback = 3140; blocking = true; twosided = true; playercross = true; } linedef // 1898 { v1 = 1566; v2 = 1567; sidefront = 3141; sideback = 3142; blocking = true; twosided = true; playercross = true; } linedef // 1899 { v1 = 249; v2 = 957; sidefront = 3143; sideback = 3144; special = 181; arg0 = 1; twosided = true; playercross = true; } linedef // 1900 { v1 = 1567; v2 = 1568; sidefront = 3145; sideback = 3146; blocking = true; twosided = true; playercross = true; } linedef // 1901 { v1 = 1543; v2 = 1555; sidefront = 3147; sideback = 3148; twosided = true; playercross = true; } linedef // 1902 { v1 = 1569; v2 = 1564; sidefront = 3149; sideback = 3150; blocking = true; twosided = true; playercross = true; } linedef // 1903 { v1 = 1563; v2 = 1569; sidefront = 3151; sideback = 3152; blocking = true; twosided = true; playercross = true; } linedef // 1904 { v1 = 1570; v2 = 1571; sidefront = 3153; sideback = 3154; blocking = true; twosided = true; playercross = true; } linedef // 1905 { v1 = 1572; v2 = 1517; sidefront = 3155; blocking = true; playercross = true; } linedef // 1906 { v1 = 1573; v2 = 1572; sidefront = 3156; blocking = true; playercross = true; } linedef // 1907 { v1 = 1574; v2 = 1575; sidefront = 3157; blocking = true; playercross = true; } linedef // 1908 { v1 = 1576; v2 = 1573; sidefront = 3158; blocking = true; playercross = true; } linedef // 1909 { v1 = 1575; v2 = 1558; sidefront = 3159; blocking = true; playercross = true; } linedef // 1910 { v1 = 1571; v2 = 1534; sidefront = 3160; sideback = 3161; blocking = true; twosided = true; playercross = true; } linedef // 1911 { v1 = 1538; v2 = 1570; sidefront = 3162; sideback = 3163; blocking = true; twosided = true; playercross = true; } linedef // 1912 { v1 = 1533; v2 = 1537; sidefront = 3164; sideback = 3165; blocking = true; twosided = true; playercross = true; } linedef // 1913 { v1 = 1577; v2 = 1578; sidefront = 3166; sideback = 3167; blocking = true; twosided = true; playercross = true; } linedef // 1914 { v1 = 1559; v2 = 1491; sidefront = 3168; blocking = true; playercross = true; } linedef // 1915 { v1 = 1579; v2 = 1558; sidefront = 3169; sideback = 3170; twosided = true; playercross = true; } linedef // 1916 { v1 = 1576; v2 = 1575; sidefront = 3171; sideback = 3172; special = 12; arg1 = 64; arg2 = 110; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 1917 { v1 = 1579; v2 = 1576; sidefront = 3173; blocking = true; playercross = true; } linedef // 1918 { v1 = 1568; v2 = 1565; sidefront = 3174; sideback = 3175; blocking = true; twosided = true; playercross = true; } linedef // 1919 { v1 = 1516; v2 = 1572; sidefront = 3176; sideback = 3177; twosided = true; playercross = true; } linedef // 1920 { v1 = 1516; v2 = 1574; sidefront = 3178; blocking = true; playercross = true; } linedef // 1921 { v1 = 1574; v2 = 1573; sidefront = 3179; sideback = 3180; special = 12; arg1 = 64; arg2 = 110; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 1922 { v1 = 1580; v2 = 1581; sidefront = 3181; sideback = 3182; blocking = true; twosided = true; playercross = true; } linedef // 1923 { v1 = 1582; v2 = 1583; sidefront = 3183; blocking = true; playercross = true; } linedef // 1924 { v1 = 1578; v2 = 1584; sidefront = 3184; sideback = 3185; blocking = true; twosided = true; playercross = true; } linedef // 1925 { v1 = 1584; v2 = 1585; sidefront = 3186; sideback = 3187; blocking = true; twosided = true; playercross = true; } linedef // 1926 { v1 = 1585; v2 = 1586; sidefront = 3188; sideback = 3189; blocking = true; twosided = true; playercross = true; } linedef // 1927 { v1 = 1586; v2 = 1587; sidefront = 3190; sideback = 3191; blocking = true; twosided = true; playercross = true; } linedef // 1928 { v1 = 1588; v2 = 1582; sidefront = 3192; blocking = true; playercross = true; } linedef // 1929 { v1 = 1589; v2 = 1497; sidefront = 3193; blocking = true; playercross = true; } linedef // 1930 { v1 = 1590; v2 = 1589; sidefront = 3194; blocking = true; playercross = true; } linedef // 1931 { v1 = 1506; v2 = 1497; sidefront = 3195; sideback = 3196; special = 226; arg0 = 96; twosided = true; repeatspecial = true; playeruse = true; } linedef // 1932 { v1 = 1506; v2 = 1590; sidefront = 3197; blocking = true; playercross = true; } linedef // 1933 { v1 = 1591; v2 = 1519; sidefront = 3198; blocking = true; playercross = true; } linedef // 1934 { v1 = 1553; v2 = 248; sidefront = 3199; sideback = 3200; arg0 = 1; twosided = true; playercross = true; } linedef // 1935 { v1 = 1528; v2 = 1519; sidefront = 3201; sideback = 3202; twosided = true; playercross = true; } linedef // 1936 { v1 = 1528; v2 = 1592; sidefront = 3203; blocking = true; playercross = true; } linedef // 1937 { v1 = 1593; v2 = 1588; sidefront = 3204; blocking = true; playercross = true; } linedef // 1938 { v1 = 1548; v2 = 1594; sidefront = 3205; blocking = true; playercross = true; } linedef // 1939 { v1 = 1594; v2 = 1595; sidefront = 3206; blocking = true; playercross = true; } linedef // 1940 { v1 = 1595; v2 = 1505; sidefront = 3207; blocking = true; playercross = true; } linedef // 1941 { v1 = 1596; v2 = 1597; sidefront = 3208; sideback = 3209; id = 8; blocking = true; twosided = true; playercross = true; } linedef // 1942 { v1 = 1588; v2 = 1514; sidefront = 3210; sideback = 3211; blocking = true; twosided = true; playercross = true; } linedef // 1943 { v1 = 1581; v2 = 1582; sidefront = 3212; sideback = 3213; blocking = true; twosided = true; playercross = true; } linedef // 1944 { v1 = 1598; v2 = 1593; sidefront = 3214; blocking = true; playercross = true; } linedef // 1945 { v1 = 1530; v2 = 1515; sidefront = 3215; sideback = 3216; twosided = true; playercross = true; } linedef // 1946 { v1 = 1513; v2 = 1598; sidefront = 3217; sideback = 3218; blocking = true; twosided = true; playercross = true; } linedef // 1947 { v1 = 1597; v2 = 1514; sidefront = 3219; sideback = 3220; blocking = true; twosided = true; playercross = true; } linedef // 1948 { v1 = 1587; v2 = 1599; sidefront = 3221; sideback = 3222; blocking = true; twosided = true; playercross = true; } linedef // 1949 { v1 = 1599; v2 = 1600; sidefront = 3223; sideback = 3224; blocking = true; twosided = true; playercross = true; } linedef // 1950 { v1 = 1600; v2 = 1577; sidefront = 3225; sideback = 3226; blocking = true; twosided = true; playercross = true; } linedef // 1951 { v1 = 1513; v2 = 1596; sidefront = 3227; sideback = 3228; blocking = true; twosided = true; playercross = true; } linedef // 1952 { v1 = 1085; v2 = 1526; sidefront = 3229; sideback = 3230; twosided = true; playercross = true; } linedef // 1953 { v1 = 1481; v2 = 1579; sidefront = 3231; blocking = true; playercross = true; } linedef // 1954 { v1 = 1583; v2 = 1547; sidefront = 3232; sideback = 3233; twosided = true; playercross = true; } linedef // 1955 { v1 = 1583; v2 = 1601; sidefront = 3234; blocking = true; playercross = true; } linedef // 1956 { v1 = 1601; v2 = 1602; sidefront = 3235; sideback = 3236; special = 12; arg1 = 64; arg2 = 110; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 1957 { v1 = 1602; v2 = 1547; sidefront = 3237; blocking = true; playercross = true; } linedef // 1958 { v1 = 1601; v2 = 1591; sidefront = 3238; blocking = true; playercross = true; } linedef // 1959 { v1 = 1592; v2 = 1591; sidefront = 3239; sideback = 3240; special = 12; arg1 = 64; arg2 = 110; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 1960 { v1 = 1553; v2 = 1550; sidefront = 3241; blocking = true; playercross = true; } linedef // 1961 { v1 = 1592; v2 = 1602; sidefront = 3242; blocking = true; playercross = true; } linedef // 1962 { v1 = 1488; v2 = 1598; sidefront = 3243; blocking = true; playercross = true; } linedef // 1963 { v1 = 1488; v2 = 1580; sidefront = 3244; sideback = 3245; blocking = true; twosided = true; playercross = true; } linedef // 1964 { v1 = 1603; v2 = 1604; sidefront = 3246; sideback = 3247; blocking = true; twosided = true; playercross = true; } linedef // 1965 { v1 = 1605; v2 = 1603; sidefront = 3248; sideback = 3249; blocking = true; twosided = true; playercross = true; } linedef // 1966 { v1 = 1606; v2 = 1605; sidefront = 3250; sideback = 3251; blocking = true; twosided = true; playercross = true; } linedef // 1967 { v1 = 1607; v2 = 1608; sidefront = 3252; blocking = true; playercross = true; } linedef // 1968 { v1 = 1609; v2 = 1607; sidefront = 3253; blocking = true; playercross = true; } linedef // 1969 { v1 = 1610; v2 = 1611; sidefront = 3254; blocking = true; playercross = true; } linedef // 1970 { v1 = 1612; v2 = 1610; sidefront = 3255; blocking = true; playercross = true; } linedef // 1971 { v1 = 1613; v2 = 1612; sidefront = 3256; blocking = true; playercross = true; } linedef // 1972 { v1 = 1614; v2 = 1613; sidefront = 3257; blocking = true; playercross = true; } linedef // 1973 { v1 = 1615; v2 = 1616; sidefront = 3258; blocking = true; playercross = true; } linedef // 1974 { v1 = 1617; v2 = 1606; sidefront = 3259; sideback = 3260; blocking = true; twosided = true; playercross = true; } linedef // 1975 { v1 = 1446; v2 = 1617; sidefront = 3261; sideback = 3262; blocking = true; twosided = true; playercross = true; } linedef // 1976 { v1 = 1453; v2 = 1451; sidefront = 3263; blocking = true; playercross = true; } linedef // 1977 { v1 = 1618; v2 = 1619; sidefront = 3264; sideback = 3265; twosided = true; playercross = true; } linedef // 1978 { v1 = 1619; v2 = 1620; sidefront = 3266; sideback = 3267; twosided = true; playercross = true; } linedef // 1979 { v1 = 1620; v2 = 1621; sidefront = 3268; sideback = 3269; twosided = true; playercross = true; } linedef // 1980 { v1 = 1621; v2 = 1622; sidefront = 3270; sideback = 3271; twosided = true; playercross = true; } linedef // 1981 { v1 = 1622; v2 = 1623; sidefront = 3272; sideback = 3273; twosided = true; playercross = true; } linedef // 1982 { v1 = 1623; v2 = 1624; sidefront = 3274; sideback = 3275; twosided = true; playercross = true; } linedef // 1983 { v1 = 1624; v2 = 1625; sidefront = 3276; sideback = 3277; twosided = true; playercross = true; } linedef // 1984 { v1 = 1625; v2 = 1626; sidefront = 3278; sideback = 3279; twosided = true; playercross = true; } linedef // 1985 { v1 = 1626; v2 = 1627; sidefront = 3280; sideback = 3281; twosided = true; playercross = true; } linedef // 1986 { v1 = 1627; v2 = 1628; sidefront = 3282; sideback = 3283; twosided = true; playercross = true; } linedef // 1987 { v1 = 1628; v2 = 1629; sidefront = 3284; sideback = 3285; twosided = true; playercross = true; } linedef // 1988 { v1 = 1629; v2 = 1630; sidefront = 3286; sideback = 3287; twosided = true; playercross = true; } linedef // 1989 { v1 = 1630; v2 = 1618; sidefront = 3288; sideback = 3289; twosided = true; playercross = true; } linedef // 1990 { v1 = 1631; v2 = 1632; sidefront = 3290; special = 103; arg0 = 200; blocking = true; playercross = true; } linedef // 1991 { v1 = 1632; v2 = 1633; sidefront = 3291; special = 103; arg0 = 200; blocking = true; playercross = true; } linedef // 1992 { v1 = 1633; v2 = 1634; sidefront = 3292; special = 103; arg0 = 200; blocking = true; playercross = true; } linedef // 1993 { v1 = 1634; v2 = 1635; sidefront = 3293; special = 103; arg0 = 200; blocking = true; playercross = true; } linedef // 1994 { v1 = 1635; v2 = 1636; sidefront = 3294; special = 103; arg0 = 200; blocking = true; playercross = true; } linedef // 1995 { v1 = 1636; v2 = 1631; sidefront = 3295; special = 103; arg0 = 200; blocking = true; playercross = true; } linedef // 1996 { v1 = 1604; v2 = 1615; sidefront = 3296; blocking = true; playercross = true; } linedef // 1997 { v1 = 1446; v2 = 1604; sidefront = 3297; blocking = true; playercross = true; } linedef // 1998 { v1 = 1637; v2 = 1638; sidefront = 3298; sideback = 3299; twosided = true; playercross = true; alpha = 0.400; renderstyle = "add"; } linedef // 1999 { v1 = 1638; v2 = 1639; sidefront = 3300; sideback = 3301; twosided = true; playercross = true; alpha = 0.400; renderstyle = "add"; } linedef // 2000 { v1 = 1639; v2 = 1640; sidefront = 3302; sideback = 3303; twosided = true; playercross = true; alpha = 0.400; renderstyle = "add"; } linedef // 2001 { v1 = 1640; v2 = 1641; sidefront = 3304; sideback = 3305; twosided = true; playercross = true; alpha = 0.400; renderstyle = "add"; } linedef // 2002 { v1 = 1641; v2 = 1642; sidefront = 3306; sideback = 3307; twosided = true; playercross = true; alpha = 0.400; renderstyle = "add"; } linedef // 2003 { v1 = 1642; v2 = 1637; sidefront = 3308; sideback = 3309; twosided = true; playercross = true; alpha = 0.400; renderstyle = "add"; } linedef // 2004 { v1 = 1643; v2 = 1614; sidefront = 3310; blocking = true; playercross = true; } linedef // 2005 { v1 = 1644; v2 = 1643; sidefront = 3311; blocking = true; playercross = true; } linedef // 2006 { v1 = 1645; v2 = 1644; sidefront = 3312; blocking = true; playercross = true; } linedef // 2007 { v1 = 1616; v2 = 1643; sidefront = 3313; sideback = 3314; twosided = true; playercross = true; } linedef // 2008 { v1 = 1616; v2 = 1645; sidefront = 3315; blocking = true; playercross = true; } linedef // 2009 { v1 = 1611; v2 = 1646; sidefront = 3316; sideback = 3317; twosided = true; playercross = true; } linedef // 2010 { v1 = 1611; v2 = 1647; sidefront = 3318; blocking = true; playercross = true; } linedef // 2011 { v1 = 1647; v2 = 1648; sidefront = 3319; sideback = 3320; special = 12; arg1 = 64; arg2 = 110; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 2012 { v1 = 1648; v2 = 1646; sidefront = 3321; blocking = true; playercross = true; } linedef // 2013 { v1 = 1647; v2 = 1649; sidefront = 3322; blocking = true; playercross = true; } linedef // 2014 { v1 = 1650; v2 = 1649; sidefront = 3323; sideback = 3324; special = 12; arg1 = 64; arg2 = 110; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 2015 { v1 = 1650; v2 = 1648; sidefront = 3325; blocking = true; playercross = true; } linedef // 2016 { v1 = 1649; v2 = 1438; sidefront = 3326; blocking = true; playercross = true; } linedef // 2017 { v1 = 1438; v2 = 1436; sidefront = 3327; sideback = 3328; twosided = true; playercross = true; } linedef // 2018 { v1 = 1436; v2 = 1650; sidefront = 3329; blocking = true; playercross = true; } linedef // 2019 { v1 = 1646; v2 = 1609; sidefront = 3330; blocking = true; playercross = true; } linedef // 2020 { v1 = 1608; v2 = 1452; sidefront = 3331; sideback = 3332; twosided = true; playercross = true; } linedef // 2021 { v1 = 1608; v2 = 1651; sidefront = 3333; blocking = true; playercross = true; } linedef // 2022 { v1 = 1651; v2 = 1652; sidefront = 3334; sideback = 3335; special = 12; arg1 = 64; arg2 = 110; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 2023 { v1 = 1652; v2 = 1452; sidefront = 3336; blocking = true; playercross = true; } linedef // 2024 { v1 = 1651; v2 = 1455; sidefront = 3337; blocking = true; playercross = true; } linedef // 2025 { v1 = 1454; v2 = 1455; sidefront = 3338; sideback = 3339; special = 12; arg1 = 64; arg2 = 110; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 2026 { v1 = 1454; v2 = 1652; sidefront = 3340; blocking = true; playercross = true; } linedef // 2027 { v1 = 1653; v2 = 1294; sidefront = 3341; blocking = true; playercross = true; } linedef // 2028 { v1 = 1654; v2 = 1653; sidefront = 3342; blocking = true; playercross = true; } linedef // 2029 { v1 = 1300; v2 = 1654; sidefront = 3343; blocking = true; playercross = true; } linedef // 2030 { v1 = 1306; v2 = 1655; sidefront = 3344; blocking = true; playercross = true; } linedef // 2031 { v1 = 1656; v2 = 1306; sidefront = 3345; blocking = true; playercross = true; } linedef // 2032 { v1 = 1276; v2 = 1268; sidefront = 3346; blocking = true; playercross = true; } linedef // 2033 { v1 = 1301; v2 = 1657; sidefront = 3347; blocking = true; playercross = true; } linedef // 2034 { v1 = 1658; v2 = 1302; sidefront = 3348; sideback = 3349; twosided = true; playercross = true; } linedef // 2035 { v1 = 1310; v2 = 1272; sidefront = 3350; sideback = 3351; twosided = true; playercross = true; } linedef // 2036 { v1 = 1263; v2 = 1271; sidefront = 3352; blocking = true; playercross = true; } linedef // 2037 { v1 = 1273; v2 = 1658; sidefront = 3353; sideback = 3354; twosided = true; playercross = true; } linedef // 2038 { v1 = 1235; v2 = 1659; sidefront = 3355; sideback = 3356; twosided = true; playercross = true; } linedef // 2039 { v1 = 1657; v2 = 1656; sidefront = 3357; blocking = true; playercross = true; } linedef // 2040 { v1 = 1659; v2 = 1307; sidefront = 3358; sideback = 3359; twosided = true; playercross = true; } linedef // 2041 { v1 = 1655; v2 = 1320; sidefront = 3360; blocking = true; playercross = true; } linedef // 2042 { v1 = 1655; v2 = 1660; sidefront = 3361; sideback = 3362; blocking = true; twosided = true; playercross = true; } linedef // 2043 { v1 = 1660; v2 = 1661; sidefront = 3363; sideback = 3364; blocking = true; twosided = true; playercross = true; } linedef // 2044 { v1 = 1661; v2 = 1662; sidefront = 3365; sideback = 3366; blocking = true; twosided = true; playercross = true; } linedef // 2045 { v1 = 1662; v2 = 1663; sidefront = 3367; sideback = 3368; blocking = true; twosided = true; playercross = true; } linedef // 2046 { v1 = 1663; v2 = 1322; sidefront = 3369; sideback = 3370; blocking = true; twosided = true; playercross = true; } linedef // 2047 { v1 = 1058; v2 = 1664; sidefront = 3371; sideback = 3372; blocking = true; twosided = true; playercross = true; } linedef // 2048 { v1 = 1664; v2 = 1665; sidefront = 3373; sideback = 3374; blocking = true; twosided = true; playercross = true; } linedef // 2049 { v1 = 1024; v2 = 1039; sidefront = 3375; sideback = 3376; blocking = true; twosided = true; playercross = true; } linedef // 2050 { v1 = 1009; v2 = 1666; sidefront = 3377; sideback = 3378; twosided = true; playercross = true; } linedef // 2051 { v1 = 1667; v2 = 1668; sidefront = 3379; sideback = 3380; special = 12; arg1 = 64; arg2 = 110; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 2052 { v1 = 1667; v2 = 1669; sidefront = 3381; blocking = true; playercross = true; } linedef // 2053 { v1 = 1668; v2 = 975; sidefront = 3382; blocking = true; playercross = true; } linedef // 2054 { v1 = 1457; v2 = 975; sidefront = 3383; sideback = 3384; twosided = true; playercross = true; } linedef // 2055 { v1 = 1027; v2 = 987; sidefront = 3385; blocking = true; playercross = true; } linedef // 2056 { v1 = 1080; v2 = 964; sidefront = 3386; sideback = 3387; twosided = true; playercross = true; } linedef // 2057 { v1 = 955; v2 = 1053; sidefront = 3388; sideback = 3389; blocking = true; twosided = true; playercross = true; } linedef // 2058 { v1 = 1670; v2 = 950; sidefront = 3390; sideback = 3391; twosided = true; playercross = true; } linedef // 2059 { v1 = 1026; v2 = 1060; sidefront = 3392; blocking = true; playercross = true; } linedef // 2060 { v1 = 1460; v2 = 247; sidefront = 3393; blocking = true; playercross = true; } linedef // 2061 { v1 = 1665; v2 = 1462; sidefront = 3394; sideback = 3395; blocking = true; twosided = true; playercross = true; } linedef // 2062 { v1 = 965; v2 = 1464; sidefront = 3396; sideback = 3397; special = 181; arg0 = 1; twosided = true; playercross = true; } linedef // 2063 { v1 = 1038; v2 = 1671; sidefront = 3398; sideback = 3399; twosided = true; playercross = true; } linedef // 2064 { v1 = 1038; v2 = 1672; sidefront = 3400; blocking = true; playercross = true; } linedef // 2065 { v1 = 1672; v2 = 1669; sidefront = 3401; sideback = 3402; special = 12; arg1 = 64; arg2 = 110; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 2066 { v1 = 1669; v2 = 1671; sidefront = 3403; blocking = true; playercross = true; } linedef // 2067 { v1 = 976; v2 = 1021; sidefront = 3404; blocking = true; playercross = true; } linedef // 2068 { v1 = 986; v2 = 1045; sidefront = 3405; sideback = 3406; twosided = true; playercross = true; } linedef // 2069 { v1 = 1084; v2 = 1526; sidefront = 3407; sideback = 3408; special = 181; arg0 = 1; twosided = true; playercross = true; } linedef // 2070 { v1 = 1457; v2 = 1667; sidefront = 3409; blocking = true; playercross = true; } linedef // 2071 { v1 = 1671; v2 = 1673; sidefront = 3410; blocking = true; playercross = true; } linedef // 2072 { v1 = 1672; v2 = 1668; sidefront = 3411; blocking = true; playercross = true; } linedef // 2073 { v1 = 952; v2 = 1670; sidefront = 3412; sideback = 3413; twosided = true; playercross = true; } linedef // 2074 { v1 = 951; v2 = 1083; sidefront = 3414; sideback = 3415; twosided = true; playercross = true; } linedef // 2075 { v1 = 1666; v2 = 1023; sidefront = 3416; sideback = 3417; twosided = true; playercross = true; } linedef // 2076 { v1 = 203; v2 = 908; sidefront = 3418; sideback = 3419; blocking = true; twosided = true; playercross = true; } linedef // 2077 { v1 = 1031; v2 = 1024; sidefront = 3420; blocking = true; playercross = true; } linedef // 2078 { v1 = 1673; v2 = 110; sidefront = 3421; blocking = true; playercross = true; } linedef // 2079 { v1 = 1674; v2 = 1675; sidefront = 3422; sideback = 3423; twosided = true; } linedef // 2080 { v1 = 1676; v2 = 1677; sidefront = 3424; sideback = 3425; twosided = true; } linedef // 2081 { v1 = 1678; v2 = 1676; sidefront = 3426; sideback = 3427; twosided = true; } linedef // 2082 { v1 = 1679; v2 = 1678; sidefront = 3428; sideback = 3429; twosided = true; } linedef // 2083 { v1 = 1680; v2 = 1679; sidefront = 3430; sideback = 3431; twosided = true; } linedef // 2084 { v1 = 1681; v2 = 1680; sidefront = 3432; sideback = 3433; twosided = true; } linedef // 2085 { v1 = 1682; v2 = 1681; sidefront = 3434; sideback = 3435; twosided = true; } linedef // 2086 { v1 = 1683; v2 = 1684; sidefront = 3436; blocking = true; } linedef // 2087 { v1 = 1685; v2 = 1686; sidefront = 3437; blocking = true; } linedef // 2088 { v1 = 1687; v2 = 1688; sidefront = 3438; sideback = 3439; twosided = true; } linedef // 2089 { v1 = 1689; v2 = 1682; sidefront = 3440; sideback = 3441; twosided = true; } linedef // 2090 { v1 = 1690; v2 = 1691; sidefront = 3442; sideback = 3443; twosided = true; dontpegtop = true; } linedef // 2091 { v1 = 1692; v2 = 1693; sidefront = 3444; sideback = 3445; twosided = true; } linedef // 2092 { v1 = 1694; v2 = 1695; sidefront = 3446; sideback = 3447; twosided = true; } linedef // 2093 { v1 = 1696; v2 = 1697; sidefront = 3448; blocking = true; dontpegbottom = true; } linedef // 2094 { v1 = 1696; v2 = 1684; sidefront = 3449; sideback = 3450; twosided = true; } linedef // 2095 { v1 = 1698; v2 = 1696; sidefront = 3451; blocking = true; dontpegbottom = true; } linedef // 2096 { v1 = 1699; v2 = 1698; sidefront = 3452; sideback = 3453; twosided = true; } linedef // 2097 { v1 = 1700; v2 = 1694; sidefront = 3454; sideback = 3455; twosided = true; } linedef // 2098 { v1 = 1701; v2 = 1700; sidefront = 3456; sideback = 3457; twosided = true; } linedef // 2099 { v1 = 1702; v2 = 1701; sidefront = 3458; sideback = 3459; twosided = true; } linedef // 2100 { v1 = 1703; v2 = 1702; sidefront = 3460; sideback = 3461; twosided = true; } linedef // 2101 { v1 = 1693; v2 = 1703; sidefront = 3462; sideback = 3463; twosided = true; } linedef // 2102 { v1 = 1699; v2 = 1704; sidefront = 3464; blocking = true; } linedef // 2103 { v1 = 1705; v2 = 1706; sidefront = 3465; sideback = 3466; twosided = true; mapped = true; } linedef // 2104 { v1 = 1707; v2 = 1708; sidefront = 3467; sideback = 3468; twosided = true; mapped = true; } linedef // 2105 { v1 = 1706; v2 = 1707; sidefront = 3469; sideback = 3470; twosided = true; mapped = true; } linedef // 2106 { v1 = 1709; v2 = 1710; sidefront = 3471; blocking = true; } linedef // 2107 { v1 = 1708; v2 = 1705; sidefront = 3472; sideback = 3473; twosided = true; mapped = true; } linedef // 2108 { v1 = 1704; v2 = 1683; sidefront = 3474; blocking = true; } linedef // 2109 { v1 = 1711; v2 = 1712; sidefront = 3475; sideback = 3476; twosided = true; } linedef // 2110 { v1 = 1713; v2 = 1714; sidefront = 3477; sideback = 3478; twosided = true; } linedef // 2111 { v1 = 1714; v2 = 1711; sidefront = 3479; sideback = 3480; twosided = true; } linedef // 2112 { v1 = 1715; v2 = 1716; sidefront = 3481; blocking = true; } linedef // 2113 { v1 = 1717; v2 = 1718; sidefront = 3482; blocking = true; } linedef // 2114 { v1 = 1719; v2 = 1720; sidefront = 3483; blocking = true; } linedef // 2115 { v1 = 1721; v2 = 1719; sidefront = 3484; blocking = true; dontpegtop = true; dontpegbottom = true; } linedef // 2116 { v1 = 1718; v2 = 1721; sidefront = 3485; blocking = true; } linedef // 2117 { v1 = 1722; v2 = 1723; sidefront = 3486; blocking = true; } linedef // 2118 { v1 = 1710; v2 = 1724; sidefront = 3487; blocking = true; } linedef // 2119 { v1 = 1725; v2 = 1726; sidefront = 3488; blocking = true; } linedef // 2120 { v1 = 1727; v2 = 1715; sidefront = 3489; blocking = true; } linedef // 2121 { v1 = 1716; v2 = 1728; sidefront = 3490; blocking = true; } linedef // 2122 { v1 = 1729; v2 = 1717; sidefront = 3491; blocking = true; } linedef // 2123 { v1 = 1730; v2 = 1731; sidefront = 3492; blocking = true; } linedef // 2124 { v1 = 1732; v2 = 1731; sidefront = 3493; sideback = 3494; blocking = true; twosided = true; secret = true; blockeverything = true; wrapmidtex = true; alpha = 0.330; } linedef // 2125 { v1 = 1728; v2 = 1732; sidefront = 3495; blocking = true; } linedef // 2126 { v1 = 1686; v2 = 1733; sidefront = 3496; blocking = true; } linedef // 2127 { v1 = 1726; v2 = 1734; sidefront = 3497; sideback = 3498; twosided = true; dontpegtop = true; } linedef // 2128 { v1 = 1726; v2 = 1735; sidefront = 3499; blocking = true; } linedef // 2129 { v1 = 1690; v2 = 1736; sidefront = 3500; blocking = true; } linedef // 2130 { v1 = 1736; v2 = 1737; sidefront = 3501; blocking = true; } linedef // 2131 { v1 = 1738; v2 = 1739; sidefront = 3502; sideback = 3503; twosided = true; } linedef // 2132 { v1 = 1740; v2 = 1736; sidefront = 3504; sideback = 3505; twosided = true; } linedef // 2133 { v1 = 1741; v2 = 1739; sidefront = 3506; sideback = 3507; twosided = true; } linedef // 2134 { v1 = 1742; v2 = 1741; sidefront = 3508; blocking = true; } linedef // 2135 { v1 = 1741; v2 = 1730; sidefront = 3509; blocking = true; } linedef // 2136 { v1 = 1743; v2 = 1730; sidefront = 3510; sideback = 3511; twosided = true; dontpegtop = true; } linedef // 2137 { v1 = 1743; v2 = 1744; sidefront = 3512; blocking = true; } linedef // 2138 { v1 = 1744; v2 = 1685; sidefront = 3513; blocking = true; } linedef // 2139 { v1 = 1737; v2 = 1745; sidefront = 3514; blocking = true; } linedef // 2140 { v1 = 1746; v2 = 1747; sidefront = 3515; blocking = true; } linedef // 2141 { v1 = 1747; v2 = 1742; sidefront = 3516; blocking = true; } linedef // 2142 { v1 = 1733; v2 = 1748; sidefront = 3517; sideback = 3518; blocking = true; twosided = true; secret = true; blockeverything = true; wrapmidtex = true; alpha = 0.330; } linedef // 2143 { v1 = 1733; v2 = 1727; sidefront = 3519; blocking = true; } linedef // 2144 { v1 = 1735; v2 = 1690; sidefront = 3520; blocking = true; } linedef // 2145 { v1 = 1728; v2 = 1729; sidefront = 3521; sideback = 3522; twosided = true; dontpegtop = true; } linedef // 2146 { v1 = 1731; v2 = 1729; sidefront = 3523; blocking = true; } linedef // 2147 { v1 = 1732; v2 = 1743; sidefront = 3524; blocking = true; } linedef // 2148 { v1 = 1749; v2 = 1713; sidefront = 3525; sideback = 3526; special = 181; arg0 = 1; twosided = true; } linedef // 2149 { v1 = 1750; v2 = 1751; sidefront = 3527; sideback = 3528; special = 181; arg0 = 1; twosided = true; } linedef // 2150 { v1 = 1752; v2 = 1750; sidefront = 3529; sideback = 3530; special = 181; arg0 = 1; twosided = true; } linedef // 2151 { v1 = 1713; v2 = 1753; sidefront = 3531; sideback = 3532; special = 181; arg0 = 1; twosided = true; } linedef // 2152 { v1 = 1754; v2 = 1755; sidefront = 3533; sideback = 3534; twosided = true; } linedef // 2153 { v1 = 1756; v2 = 1757; sidefront = 3535; sideback = 3536; twosided = true; dontpegtop = true; } linedef // 2154 { v1 = 1749; v2 = 1758; sidefront = 3537; sideback = 3538; twosided = true; dontpegtop = true; } linedef // 2155 { v1 = 1758; v2 = 1712; sidefront = 3539; sideback = 3540; twosided = true; dontpegtop = true; } linedef // 2156 { v1 = 1712; v2 = 1759; sidefront = 3541; sideback = 3542; twosided = true; dontpegtop = true; } linedef // 2157 { v1 = 1759; v2 = 1760; sidefront = 3543; sideback = 3544; twosided = true; dontpegtop = true; } linedef // 2158 { v1 = 1761; v2 = 1762; sidefront = 3545; sideback = 3546; twosided = true; dontpegtop = true; } linedef // 2159 { v1 = 1720; v2 = 1763; sidefront = 3547; blocking = true; dontpegbottom = true; } linedef // 2160 { v1 = 1764; v2 = 1765; sidefront = 3548; sideback = 3549; twosided = true; dontpegtop = true; } linedef // 2161 { v1 = 1766; v2 = 1767; sidefront = 3550; sideback = 3551; twosided = true; dontpegtop = true; } linedef // 2162 { v1 = 1752; v2 = 1768; sidefront = 3552; sideback = 3553; twosided = true; dontpegtop = true; } linedef // 2163 { v1 = 1768; v2 = 1769; sidefront = 3554; sideback = 3555; twosided = true; dontpegtop = true; } linedef // 2164 { v1 = 1769; v2 = 1770; sidefront = 3556; sideback = 3557; twosided = true; dontpegtop = true; } linedef // 2165 { v1 = 1770; v2 = 1771; sidefront = 3558; sideback = 3559; twosided = true; dontpegtop = true; } linedef // 2166 { v1 = 1772; v2 = 1773; sidefront = 3560; sideback = 3561; twosided = true; dontpegtop = true; } linedef // 2167 { v1 = 1712; v2 = 1768; sidefront = 3562; sideback = 3563; twosided = true; } linedef // 2168 { v1 = 1769; v2 = 1758; sidefront = 3564; sideback = 3565; twosided = true; } linedef // 2169 { v1 = 1771; v2 = 1757; sidefront = 3566; sideback = 3567; special = 181; arg0 = 1; twosided = true; } linedef // 2170 { v1 = 1751; v2 = 1770; sidefront = 3568; sideback = 3569; special = 181; arg0 = 1; twosided = true; } linedef // 2171 { v1 = 1745; v2 = 1746; sidefront = 3570; blocking = true; } linedef // 2172 { v1 = 1738; v2 = 1754; sidefront = 3571; sideback = 3572; twosided = true; } linedef // 2173 { v1 = 1770; v2 = 1749; sidefront = 3573; sideback = 3574; special = 181; arg0 = 1; twosided = true; } linedef // 2174 { v1 = 1753; v2 = 1759; sidefront = 3575; sideback = 3576; special = 181; arg0 = 1; twosided = true; } linedef // 2175 { v1 = 1759; v2 = 1774; sidefront = 3577; sideback = 3578; special = 181; arg0 = 1; twosided = true; } linedef // 2176 { v1 = 1768; v2 = 1687; sidefront = 3579; sideback = 3580; twosided = true; } linedef // 2177 { v1 = 1764; v2 = 1722; sidefront = 3581; blocking = true; } linedef // 2178 { v1 = 1775; v2 = 1750; sidefront = 3582; sideback = 3583; twosided = true; } linedef // 2179 { v1 = 1760; v2 = 1776; sidefront = 3584; sideback = 3585; special = 181; arg0 = 1; twosided = true; } linedef // 2180 { v1 = 1767; v2 = 1775; sidefront = 3586; sideback = 3587; special = 181; arg0 = 1; twosided = true; } linedef // 2181 { v1 = 1775; v2 = 1777; sidefront = 3588; sideback = 3589; special = 181; arg0 = 1; twosided = true; } linedef // 2182 { v1 = 1758; v2 = 1714; sidefront = 3590; sideback = 3591; twosided = true; } linedef // 2183 { v1 = 1778; v2 = 1713; sidefront = 3592; sideback = 3593; twosided = true; } linedef // 2184 { v1 = 1757; v2 = 1778; sidefront = 3594; sideback = 3595; special = 181; arg0 = 1; twosided = true; } linedef // 2185 { v1 = 1778; v2 = 1779; sidefront = 3596; sideback = 3597; special = 181; arg0 = 1; twosided = true; } linedef // 2186 { v1 = 1757; v2 = 1749; sidefront = 3598; sideback = 3599; twosided = true; dontpegtop = true; } linedef // 2187 { v1 = 1760; v2 = 1761; sidefront = 3600; sideback = 3601; twosided = true; dontpegtop = true; } linedef // 2188 { v1 = 1767; v2 = 1752; sidefront = 3602; sideback = 3603; twosided = true; dontpegtop = true; } linedef // 2189 { v1 = 1771; v2 = 1772; sidefront = 3604; sideback = 3605; twosided = true; dontpegtop = true; } linedef // 2190 { v1 = 1711; v2 = 1753; sidefront = 3606; sideback = 3607; twosided = true; } linedef // 2191 { v1 = 1750; v2 = 1687; sidefront = 3608; sideback = 3609; twosided = true; } linedef // 2192 { v1 = 1753; v2 = 1779; sidefront = 3610; sideback = 3611; twosided = true; } linedef // 2193 { v1 = 1779; v2 = 1760; sidefront = 3612; sideback = 3613; special = 181; arg0 = 1; twosided = true; } linedef // 2194 { v1 = 1688; v2 = 1751; sidefront = 3614; sideback = 3615; twosided = true; } linedef // 2195 { v1 = 1688; v2 = 1769; sidefront = 3616; sideback = 3617; twosided = true; } linedef // 2196 { v1 = 1751; v2 = 1777; sidefront = 3618; sideback = 3619; twosided = true; } linedef // 2197 { v1 = 1777; v2 = 1771; sidefront = 3620; sideback = 3621; special = 181; arg0 = 1; twosided = true; } linedef // 2198 { v1 = 1780; v2 = 1781; sidefront = 3622; sideback = 3623; twosided = true; } linedef // 2199 { v1 = 1782; v2 = 1783; sidefront = 3624; sideback = 3625; twosided = true; } linedef // 2200 { v1 = 1784; v2 = 1783; sidefront = 3626; sideback = 3627; twosided = true; } linedef // 2201 { v1 = 1781; v2 = 1785; sidefront = 3628; sideback = 3629; special = 181; arg0 = 1; twosided = true; } linedef // 2202 { v1 = 1786; v2 = 1787; sidefront = 3630; sideback = 3631; twosided = true; } linedef // 2203 { v1 = 1783; v2 = 1780; sidefront = 3632; sideback = 3633; special = 80; arg0 = 20; blocking = true; twosided = true; repeatspecial = true; playeruse = true; } linedef // 2204 { v1 = 1788; v2 = 1789; sidefront = 3634; sideback = 3635; twosided = true; } linedef // 2205 { v1 = 1785; v2 = 1784; sidefront = 3636; sideback = 3637; special = 181; arg0 = 1; twosided = true; } linedef // 2206 { v1 = 1780; v2 = 1790; sidefront = 3638; sideback = 3639; twosided = true; } linedef // 2207 { v1 = 1790; v2 = 1788; sidefront = 3640; sideback = 3641; twosided = true; } linedef // 2208 { v1 = 1789; v2 = 1791; sidefront = 3642; sideback = 3643; twosided = true; } linedef // 2209 { v1 = 1791; v2 = 1783; sidefront = 3644; sideback = 3645; twosided = true; } linedef // 2210 { v1 = 1780; v2 = 1792; sidefront = 3646; sideback = 3647; twosided = true; } linedef // 2211 { v1 = 1792; v2 = 1786; sidefront = 3648; sideback = 3649; twosided = true; } linedef // 2212 { v1 = 1787; v2 = 1782; sidefront = 3650; sideback = 3651; twosided = true; } linedef // 2213 { v1 = 1781; v2 = 1793; sidefront = 3652; sideback = 3653; twosided = true; } linedef // 2214 { v1 = 1793; v2 = 1794; sidefront = 3654; sideback = 3655; twosided = true; } linedef // 2215 { v1 = 1795; v2 = 1784; sidefront = 3656; sideback = 3657; twosided = true; } linedef // 2216 { v1 = 1794; v2 = 1785; sidefront = 3658; sideback = 3659; twosided = true; } linedef // 2217 { v1 = 1794; v2 = 1795; sidefront = 3660; sideback = 3661; twosided = true; } linedef // 2218 { v1 = 1796; v2 = 1797; sidefront = 3662; sideback = 3663; twosided = true; } linedef // 2219 { v1 = 1797; v2 = 1798; sidefront = 3664; sideback = 3665; twosided = true; } linedef // 2220 { v1 = 1798; v2 = 1799; sidefront = 3666; sideback = 3667; twosided = true; } linedef // 2221 { v1 = 1799; v2 = 1796; sidefront = 3668; sideback = 3669; twosided = true; } linedef // 2222 { v1 = 1800; v2 = 1801; sidefront = 3670; sideback = 3671; twosided = true; } linedef // 2223 { v1 = 1801; v2 = 1802; sidefront = 3672; sideback = 3673; twosided = true; } linedef // 2224 { v1 = 1802; v2 = 1803; sidefront = 3674; sideback = 3675; twosided = true; } linedef // 2225 { v1 = 1803; v2 = 1800; sidefront = 3676; sideback = 3677; twosided = true; } linedef // 2226 { v1 = 1804; v2 = 1805; sidefront = 3678; sideback = 3679; twosided = true; } linedef // 2227 { v1 = 1806; v2 = 1807; sidefront = 3680; sideback = 3681; twosided = true; } linedef // 2228 { v1 = 1808; v2 = 1807; sidefront = 3682; sideback = 3683; twosided = true; } linedef // 2229 { v1 = 1805; v2 = 1809; sidefront = 3684; sideback = 3685; special = 181; arg0 = 1; twosided = true; } linedef // 2230 { v1 = 1810; v2 = 1811; sidefront = 3686; sideback = 3687; twosided = true; } linedef // 2231 { v1 = 1807; v2 = 1804; sidefront = 3688; sideback = 3689; special = 80; arg0 = 20; blocking = true; twosided = true; repeatspecial = true; playeruse = true; } linedef // 2232 { v1 = 1812; v2 = 1813; sidefront = 3690; sideback = 3691; twosided = true; } linedef // 2233 { v1 = 1809; v2 = 1808; sidefront = 3692; sideback = 3693; special = 181; arg0 = 1; twosided = true; } linedef // 2234 { v1 = 1804; v2 = 1814; sidefront = 3694; sideback = 3695; twosided = true; } linedef // 2235 { v1 = 1814; v2 = 1812; sidefront = 3696; sideback = 3697; twosided = true; } linedef // 2236 { v1 = 1813; v2 = 1815; sidefront = 3698; sideback = 3699; twosided = true; } linedef // 2237 { v1 = 1815; v2 = 1807; sidefront = 3700; sideback = 3701; twosided = true; } linedef // 2238 { v1 = 1804; v2 = 1816; sidefront = 3702; sideback = 3703; twosided = true; } linedef // 2239 { v1 = 1816; v2 = 1810; sidefront = 3704; sideback = 3705; twosided = true; } linedef // 2240 { v1 = 1811; v2 = 1806; sidefront = 3706; sideback = 3707; twosided = true; } linedef // 2241 { v1 = 1805; v2 = 1817; sidefront = 3708; sideback = 3709; twosided = true; } linedef // 2242 { v1 = 1817; v2 = 1818; sidefront = 3710; sideback = 3711; twosided = true; } linedef // 2243 { v1 = 1819; v2 = 1808; sidefront = 3712; sideback = 3713; twosided = true; } linedef // 2244 { v1 = 1818; v2 = 1809; sidefront = 3714; sideback = 3715; twosided = true; } linedef // 2245 { v1 = 1818; v2 = 1819; sidefront = 3716; sideback = 3717; twosided = true; } linedef // 2246 { v1 = 1820; v2 = 1821; sidefront = 3718; sideback = 3719; twosided = true; } linedef // 2247 { v1 = 1822; v2 = 1823; sidefront = 3720; sideback = 3721; twosided = true; } linedef // 2248 { v1 = 1824; v2 = 1823; sidefront = 3722; sideback = 3723; twosided = true; } linedef // 2249 { v1 = 1821; v2 = 1825; sidefront = 3724; sideback = 3725; special = 181; arg0 = 1; twosided = true; } linedef // 2250 { v1 = 1826; v2 = 1827; sidefront = 3726; sideback = 3727; twosided = true; } linedef // 2251 { v1 = 1823; v2 = 1820; sidefront = 3728; sideback = 3729; special = 80; arg0 = 20; blocking = true; twosided = true; repeatspecial = true; playeruse = true; } linedef // 2252 { v1 = 1828; v2 = 1829; sidefront = 3730; sideback = 3731; twosided = true; } linedef // 2253 { v1 = 1825; v2 = 1824; sidefront = 3732; sideback = 3733; special = 181; arg0 = 1; twosided = true; } linedef // 2254 { v1 = 1820; v2 = 1830; sidefront = 3734; sideback = 3735; twosided = true; } linedef // 2255 { v1 = 1830; v2 = 1828; sidefront = 3736; sideback = 3737; twosided = true; } linedef // 2256 { v1 = 1829; v2 = 1831; sidefront = 3738; sideback = 3739; twosided = true; } linedef // 2257 { v1 = 1831; v2 = 1823; sidefront = 3740; sideback = 3741; twosided = true; } linedef // 2258 { v1 = 1820; v2 = 1832; sidefront = 3742; sideback = 3743; twosided = true; } linedef // 2259 { v1 = 1832; v2 = 1826; sidefront = 3744; sideback = 3745; twosided = true; } linedef // 2260 { v1 = 1827; v2 = 1822; sidefront = 3746; sideback = 3747; twosided = true; } linedef // 2261 { v1 = 1821; v2 = 1833; sidefront = 3748; sideback = 3749; twosided = true; } linedef // 2262 { v1 = 1833; v2 = 1834; sidefront = 3750; sideback = 3751; twosided = true; } linedef // 2263 { v1 = 1835; v2 = 1824; sidefront = 3752; sideback = 3753; twosided = true; } linedef // 2264 { v1 = 1834; v2 = 1825; sidefront = 3754; sideback = 3755; twosided = true; } linedef // 2265 { v1 = 1834; v2 = 1835; sidefront = 3756; sideback = 3757; twosided = true; } linedef // 2266 { v1 = 1836; v2 = 1837; sidefront = 3758; sideback = 3759; twosided = true; } linedef // 2267 { v1 = 1838; v2 = 1839; sidefront = 3760; sideback = 3761; twosided = true; } linedef // 2268 { v1 = 1840; v2 = 1839; sidefront = 3762; sideback = 3763; twosided = true; } linedef // 2269 { v1 = 1837; v2 = 1841; sidefront = 3764; sideback = 3765; special = 181; arg0 = 1; twosided = true; } linedef // 2270 { v1 = 1842; v2 = 1843; sidefront = 3766; sideback = 3767; twosided = true; } linedef // 2271 { v1 = 1839; v2 = 1836; sidefront = 3768; sideback = 3769; special = 80; arg0 = 20; blocking = true; twosided = true; repeatspecial = true; playeruse = true; } linedef // 2272 { v1 = 1844; v2 = 1845; sidefront = 3770; sideback = 3771; twosided = true; } linedef // 2273 { v1 = 1841; v2 = 1840; sidefront = 3772; sideback = 3773; special = 181; arg0 = 1; twosided = true; } linedef // 2274 { v1 = 1836; v2 = 1846; sidefront = 3774; sideback = 3775; twosided = true; } linedef // 2275 { v1 = 1846; v2 = 1844; sidefront = 3776; sideback = 3777; twosided = true; } linedef // 2276 { v1 = 1845; v2 = 1847; sidefront = 3778; sideback = 3779; twosided = true; } linedef // 2277 { v1 = 1847; v2 = 1839; sidefront = 3780; sideback = 3781; twosided = true; } linedef // 2278 { v1 = 1836; v2 = 1848; sidefront = 3782; sideback = 3783; twosided = true; } linedef // 2279 { v1 = 1848; v2 = 1842; sidefront = 3784; sideback = 3785; twosided = true; } linedef // 2280 { v1 = 1843; v2 = 1838; sidefront = 3786; sideback = 3787; twosided = true; } linedef // 2281 { v1 = 1837; v2 = 1849; sidefront = 3788; sideback = 3789; twosided = true; } linedef // 2282 { v1 = 1849; v2 = 1850; sidefront = 3790; sideback = 3791; twosided = true; } linedef // 2283 { v1 = 1851; v2 = 1840; sidefront = 3792; sideback = 3793; twosided = true; } linedef // 2284 { v1 = 1850; v2 = 1841; sidefront = 3794; sideback = 3795; twosided = true; } linedef // 2285 { v1 = 1850; v2 = 1851; sidefront = 3796; sideback = 3797; twosided = true; } linedef // 2286 { v1 = 1852; v2 = 1853; sidefront = 3798; blocking = true; } linedef // 2287 { v1 = 1854; v2 = 1852; sidefront = 3799; blocking = true; } linedef // 2288 { v1 = 1855; v2 = 1854; sidefront = 3800; blocking = true; } linedef // 2289 { v1 = 1677; v2 = 1855; sidefront = 3801; blocking = true; } linedef // 2290 { v1 = 1856; v2 = 1677; sidefront = 3802; blocking = true; } linedef // 2291 { v1 = 1857; v2 = 1858; sidefront = 3803; blocking = true; } linedef // 2292 { v1 = 1689; v2 = 1857; sidefront = 3804; blocking = true; } linedef // 2293 { v1 = 1853; v2 = 1689; sidefront = 3805; blocking = true; } linedef // 2294 { v1 = 1859; v2 = 1692; sidefront = 3806; blocking = true; } linedef // 2295 { v1 = 1860; v2 = 1861; sidefront = 3807; blocking = true; } linedef // 2296 { v1 = 1695; v2 = 1860; sidefront = 3808; blocking = true; } linedef // 2297 { v1 = 1862; v2 = 1695; sidefront = 3809; blocking = true; } linedef // 2298 { v1 = 1863; v2 = 1862; sidefront = 3810; blocking = true; } linedef // 2299 { v1 = 1864; v2 = 1863; sidefront = 3811; blocking = true; } linedef // 2300 { v1 = 1865; v2 = 1864; sidefront = 3812; blocking = true; } linedef // 2301 { v1 = 1692; v2 = 1865; sidefront = 3813; blocking = true; } linedef // 2302 { v1 = 1866; v2 = 1692; sidefront = 3814; sideback = 3815; twosided = true; } linedef // 2303 { v1 = 1867; v2 = 1868; sidefront = 3816; sideback = 3817; twosided = true; } linedef // 2304 { v1 = 1858; v2 = 1869; sidefront = 3818; blocking = true; } linedef // 2305 { v1 = 1870; v2 = 1871; sidefront = 3819; sideback = 3820; twosided = true; dontpegtop = true; dontpegbottom = true; } linedef // 2306 { v1 = 1872; v2 = 1873; sidefront = 3821; blocking = true; } linedef // 2307 { v1 = 1869; v2 = 1874; sidefront = 3822; sideback = 3823; twosided = true; dontpegtop = true; dontpegbottom = true; } linedef // 2308 { v1 = 1873; v2 = 1856; sidefront = 3824; blocking = true; } linedef // 2309 { v1 = 1861; v2 = 1870; sidefront = 3825; blocking = true; } linedef // 2310 { v1 = 1869; v2 = 1875; sidefront = 3826; blocking = true; } linedef // 2311 { v1 = 1876; v2 = 1877; sidefront = 3827; blocking = true; } linedef // 2312 { v1 = 1870; v2 = 1878; sidefront = 3828; blocking = true; } linedef // 2313 { v1 = 1877; v2 = 1859; sidefront = 3829; blocking = true; } linedef // 2314 { v1 = 1879; v2 = 1880; sidefront = 3830; sideback = 3831; twosided = true; dontpegtop = true; dontpegbottom = true; } linedef // 2315 { v1 = 1881; v2 = 1882; sidefront = 3832; sideback = 3833; special = 181; arg0 = 1; arg1 = 1; twosided = true; } linedef // 2316 { v1 = 1881; v2 = 1883; sidefront = 3834; sideback = 3835; twosided = true; dontpegtop = true; dontpegbottom = true; } linedef // 2317 { v1 = 1880; v2 = 1884; sidefront = 3836; sideback = 3837; special = 181; arg0 = 1; arg1 = 1; twosided = true; } linedef // 2318 { v1 = 1885; v2 = 1881; sidefront = 3838; sideback = 3839; twosided = true; dontpegtop = true; dontpegbottom = true; } linedef // 2319 { v1 = 1880; v2 = 1886; sidefront = 3840; sideback = 3841; twosided = true; dontpegtop = true; dontpegbottom = true; } linedef // 2320 { v1 = 1859; v2 = 1887; sidefront = 3842; sideback = 3843; twosided = true; } linedef // 2321 { v1 = 1887; v2 = 1886; sidefront = 3844; sideback = 3845; special = 181; arg0 = 1; arg1 = 1; twosided = true; } linedef // 2322 { v1 = 1886; v2 = 1876; sidefront = 3846; sideback = 3847; twosided = true; dontpegtop = true; dontpegbottom = true; } linedef // 2323 { v1 = 1871; v2 = 1888; sidefront = 3848; sideback = 3849; special = 181; arg0 = 1; arg1 = 1; twosided = true; } linedef // 2324 { v1 = 1888; v2 = 1860; sidefront = 3850; sideback = 3851; twosided = true; } linedef // 2325 { v1 = 1871; v2 = 1885; sidefront = 3852; sideback = 3853; twosided = true; dontpegtop = true; dontpegbottom = true; } linedef // 2326 { v1 = 1857; v2 = 1889; sidefront = 3854; sideback = 3855; twosided = true; } linedef // 2327 { v1 = 1874; v2 = 1889; sidefront = 3856; sideback = 3857; special = 181; arg0 = 1; arg1 = 1; twosided = true; } linedef // 2328 { v1 = 1874; v2 = 1879; sidefront = 3858; sideback = 3859; twosided = true; dontpegtop = true; dontpegbottom = true; } linedef // 2329 { v1 = 1890; v2 = 1883; sidefront = 3860; sideback = 3861; special = 181; arg0 = 1; arg1 = 1; twosided = true; } linedef // 2330 { v1 = 1890; v2 = 1856; sidefront = 3862; sideback = 3863; twosided = true; } linedef // 2331 { v1 = 1883; v2 = 1872; sidefront = 3864; sideback = 3865; twosided = true; dontpegtop = true; dontpegbottom = true; } linedef // 2332 { v1 = 1889; v2 = 1887; sidefront = 3866; sideback = 3867; twosided = true; } linedef // 2333 { v1 = 1888; v2 = 1890; sidefront = 3868; sideback = 3869; twosided = true; } linedef // 2334 { v1 = 1875; v2 = 1882; sidefront = 3870; sideback = 3871; special = 226; arg0 = 94; arg2 = 1; twosided = true; wrapmidtex = true; repeatspecial = true; playeruseback = true; monsterpush = true; monstercross = true; playeruse = true; playercross = true; playerpush = true; monsteruse = true; alpha = 0.670; renderstyle = "add"; } linedef // 2335 { v1 = 1882; v2 = 1884; sidefront = 3872; sideback = 3873; special = 226; arg0 = 94; arg2 = 1; twosided = true; wrapmidtex = true; repeatspecial = true; playeruseback = true; monsterpush = true; monstercross = true; playeruse = true; playercross = true; playerpush = true; monsteruse = true; alpha = 0.670; renderstyle = "add"; } linedef // 2336 { v1 = 1884; v2 = 1878; sidefront = 3874; sideback = 3875; special = 226; arg0 = 94; arg2 = 1; twosided = true; wrapmidtex = true; repeatspecial = true; playeruseback = true; monsterpush = true; monstercross = true; playeruse = true; playercross = true; playerpush = true; monsteruse = true; alpha = 0.670; renderstyle = "add"; } linedef // 2337 { v1 = 1875; v2 = 1872; sidefront = 3876; blocking = true; } linedef // 2338 { v1 = 1878; v2 = 1876; sidefront = 3877; blocking = true; } linedef // 2339 { v1 = 1882; v2 = 1879; sidefront = 3878; sideback = 3879; special = 181; arg0 = 1; arg1 = 1; twosided = true; } linedef // 2340 { v1 = 1884; v2 = 1885; sidefront = 3880; sideback = 3881; special = 181; arg0 = 1; arg1 = 1; twosided = true; } linedef // 2341 { v1 = 1891; v2 = 1892; sidefront = 3882; sideback = 3883; twosided = true; } linedef // 2342 { v1 = 1893; v2 = 1894; sidefront = 3884; sideback = 3885; twosided = true; } linedef // 2343 { v1 = 1894; v2 = 1891; sidefront = 3886; sideback = 3887; twosided = true; } linedef // 2344 { v1 = 1895; v2 = 1756; sidefront = 3888; sideback = 3889; twosided = true; dontpegtop = true; } linedef // 2345 { v1 = 1773; v2 = 1896; sidefront = 3890; sideback = 3891; twosided = true; dontpegtop = true; } linedef // 2346 { v1 = 1692; v2 = 1897; sidefront = 3892; sideback = 3893; twosided = true; } linedef // 2347 { v1 = 1897; v2 = 1898; sidefront = 3894; sideback = 3895; twosided = true; } linedef // 2348 { v1 = 1898; v2 = 1899; sidefront = 3896; sideback = 3897; twosided = true; } linedef // 2349 { v1 = 1899; v2 = 1900; sidefront = 3898; sideback = 3899; twosided = true; } linedef // 2350 { v1 = 1900; v2 = 1901; sidefront = 3900; sideback = 3901; twosided = true; } linedef // 2351 { v1 = 1901; v2 = 1689; sidefront = 3902; sideback = 3903; twosided = true; } linedef // 2352 { v1 = 1689; v2 = 1902; sidefront = 3904; sideback = 3905; twosided = true; } linedef // 2353 { v1 = 1902; v2 = 1903; sidefront = 3906; sideback = 3907; twosided = true; } linedef // 2354 { v1 = 1903; v2 = 1904; sidefront = 3908; sideback = 3909; twosided = true; } linedef // 2355 { v1 = 1904; v2 = 1905; sidefront = 3910; sideback = 3911; twosided = true; } linedef // 2356 { v1 = 1905; v2 = 1906; sidefront = 3912; sideback = 3913; twosided = true; } linedef // 2357 { v1 = 1906; v2 = 1692; sidefront = 3914; sideback = 3915; twosided = true; } linedef // 2358 { v1 = 1692; v2 = 1907; sidefront = 3916; sideback = 3917; twosided = true; } linedef // 2359 { v1 = 1689; v2 = 1908; sidefront = 3918; sideback = 3919; twosided = true; } linedef // 2360 { v1 = 1908; v2 = 1909; sidefront = 3920; sideback = 3921; twosided = true; } linedef // 2361 { v1 = 1909; v2 = 1866; sidefront = 3922; sideback = 3923; twosided = true; } linedef // 2362 { v1 = 1695; v2 = 1867; sidefront = 3924; sideback = 3925; twosided = true; } linedef // 2363 { v1 = 1910; v2 = 1695; sidefront = 3926; sideback = 3927; twosided = true; } linedef // 2364 { v1 = 1911; v2 = 1910; sidefront = 3928; sideback = 3929; twosided = true; } linedef // 2365 { v1 = 1912; v2 = 1911; sidefront = 3930; sideback = 3931; twosided = true; } linedef // 2366 { v1 = 1913; v2 = 1912; sidefront = 3932; sideback = 3933; twosided = true; } linedef // 2367 { v1 = 1914; v2 = 1913; sidefront = 3934; sideback = 3935; twosided = true; } linedef // 2368 { v1 = 1677; v2 = 1914; sidefront = 3936; sideback = 3937; twosided = true; } linedef // 2369 { v1 = 1915; v2 = 1677; sidefront = 3938; sideback = 3939; twosided = true; } linedef // 2370 { v1 = 1916; v2 = 1915; sidefront = 3940; sideback = 3941; twosided = true; } linedef // 2371 { v1 = 1917; v2 = 1916; sidefront = 3942; sideback = 3943; twosided = true; } linedef // 2372 { v1 = 1918; v2 = 1917; sidefront = 3944; sideback = 3945; twosided = true; } linedef // 2373 { v1 = 1919; v2 = 1918; sidefront = 3946; sideback = 3947; twosided = true; } linedef // 2374 { v1 = 1695; v2 = 1919; sidefront = 3948; sideback = 3949; twosided = true; } linedef // 2375 { v1 = 1677; v2 = 1695; sidefront = 3950; sideback = 3951; twosided = true; } linedef // 2376 { v1 = 1920; v2 = 1677; sidefront = 3952; sideback = 3953; twosided = true; } linedef // 2377 { v1 = 1868; v2 = 1920; sidefront = 3954; sideback = 3955; twosided = true; } linedef // 2378 { v1 = 1865; v2 = 1921; sidefront = 3956; sideback = 3957; twosided = true; } linedef // 2379 { v1 = 1921; v2 = 1922; sidefront = 3958; sideback = 3959; twosided = true; } linedef // 2380 { v1 = 1922; v2 = 1923; sidefront = 3960; sideback = 3961; twosided = true; } linedef // 2381 { v1 = 1923; v2 = 1924; sidefront = 3962; sideback = 3963; twosided = true; } linedef // 2382 { v1 = 1924; v2 = 1862; sidefront = 3964; sideback = 3965; twosided = true; } linedef // 2383 { v1 = 1925; v2 = 1926; sidefront = 3966; special = 103; arg0 = 256; blocking = true; } linedef // 2384 { v1 = 1927; v2 = 1925; sidefront = 3967; special = 103; arg0 = 256; blocking = true; } linedef // 2385 { v1 = 1928; v2 = 1927; sidefront = 3968; special = 103; arg0 = 256; blocking = true; } linedef // 2386 { v1 = 1929; v2 = 1928; sidefront = 3969; special = 103; arg0 = 256; blocking = true; } linedef // 2387 { v1 = 1930; v2 = 1929; sidefront = 3970; special = 103; arg0 = 256; blocking = true; } linedef // 2388 { v1 = 1931; v2 = 1930; sidefront = 3971; special = 103; arg0 = 256; blocking = true; } linedef // 2389 { v1 = 1932; v2 = 1931; sidefront = 3972; special = 103; arg0 = 256; blocking = true; } linedef // 2390 { v1 = 1926; v2 = 1932; sidefront = 3973; special = 103; arg0 = 256; blocking = true; } linedef // 2391 { v1 = 1933; v2 = 1934; sidefront = 3974; sideback = 3975; twosided = true; } linedef // 2392 { v1 = 1934; v2 = 1935; sidefront = 3976; sideback = 3977; twosided = true; } linedef // 2393 { v1 = 1935; v2 = 1936; sidefront = 3978; sideback = 3979; twosided = true; } linedef // 2394 { v1 = 1936; v2 = 1937; sidefront = 3980; sideback = 3981; twosided = true; } linedef // 2395 { v1 = 1937; v2 = 1938; sidefront = 3982; sideback = 3983; twosided = true; } linedef // 2396 { v1 = 1938; v2 = 1939; sidefront = 3984; sideback = 3985; twosided = true; } linedef // 2397 { v1 = 1939; v2 = 1940; sidefront = 3986; sideback = 3987; twosided = true; } linedef // 2398 { v1 = 1940; v2 = 1933; sidefront = 3988; sideback = 3989; twosided = true; } linedef // 2399 { v1 = 1853; v2 = 1941; sidefront = 3990; sideback = 3991; twosided = true; } linedef // 2400 { v1 = 1941; v2 = 1942; sidefront = 3992; sideback = 3993; twosided = true; } linedef // 2401 { v1 = 1942; v2 = 1943; sidefront = 3994; sideback = 3995; twosided = true; } linedef // 2402 { v1 = 1943; v2 = 1944; sidefront = 3996; sideback = 3997; twosided = true; } linedef // 2403 { v1 = 1944; v2 = 1855; sidefront = 3998; sideback = 3999; twosided = true; } linedef // 2404 { v1 = 1945; v2 = 1946; sidefront = 4000; special = 103; arg0 = 256; blocking = true; } linedef // 2405 { v1 = 1947; v2 = 1945; sidefront = 4001; special = 103; arg0 = 256; blocking = true; } linedef // 2406 { v1 = 1948; v2 = 1947; sidefront = 4002; special = 103; arg0 = 256; blocking = true; } linedef // 2407 { v1 = 1949; v2 = 1948; sidefront = 4003; special = 103; arg0 = 256; blocking = true; } linedef // 2408 { v1 = 1950; v2 = 1949; sidefront = 4004; special = 103; arg0 = 256; blocking = true; } linedef // 2409 { v1 = 1951; v2 = 1950; sidefront = 4005; special = 103; arg0 = 256; blocking = true; } linedef // 2410 { v1 = 1952; v2 = 1951; sidefront = 4006; special = 103; arg0 = 256; blocking = true; } linedef // 2411 { v1 = 1946; v2 = 1952; sidefront = 4007; special = 103; arg0 = 256; blocking = true; } linedef // 2412 { v1 = 1892; v2 = 1953; sidefront = 4008; sideback = 4009; twosided = true; } linedef // 2413 { v1 = 1953; v2 = 1954; sidefront = 4010; sideback = 4011; twosided = true; } linedef // 2414 { v1 = 1954; v2 = 1955; sidefront = 4012; sideback = 4013; twosided = true; } linedef // 2415 { v1 = 1955; v2 = 1956; sidefront = 4014; sideback = 4015; twosided = true; } linedef // 2416 { v1 = 1956; v2 = 1893; sidefront = 4016; sideback = 4017; twosided = true; } linedef // 2417 { v1 = 1762; v2 = 1957; sidefront = 4018; sideback = 4019; twosided = true; } linedef // 2418 { v1 = 1958; v2 = 1959; sidefront = 4020; sideback = 4021; twosided = true; } linedef // 2419 { v1 = 1959; v2 = 1960; sidefront = 4022; sideback = 4023; twosided = true; } linedef // 2420 { v1 = 1762; v2 = 1720; sidefront = 4024; sideback = 4025; twosided = true; dontpegtop = true; } linedef // 2421 { v1 = 1765; v2 = 1766; sidefront = 4026; sideback = 4027; twosided = true; dontpegtop = true; } linedef // 2422 { v1 = 1961; v2 = 1962; sidefront = 4028; sideback = 4029; twosided = true; } linedef // 2423 { v1 = 1962; v2 = 1907; sidefront = 4030; sideback = 4031; twosided = true; } linedef // 2424 { v1 = 1907; v2 = 1963; sidefront = 4032; sideback = 4033; twosided = true; } linedef // 2425 { v1 = 1963; v2 = 1689; sidefront = 4034; sideback = 4035; twosided = true; } linedef // 2426 { v1 = 1774; v2 = 1752; sidefront = 4036; sideback = 4037; special = 181; arg0 = 1; twosided = true; } linedef // 2427 { v1 = 1964; v2 = 1965; sidefront = 4038; sideback = 4039; twosided = true; } linedef // 2428 { v1 = 1966; v2 = 1967; sidefront = 4040; sideback = 4041; twosided = true; } linedef // 2429 { v1 = 1966; v2 = 1968; sidefront = 4042; sideback = 4043; twosided = true; } linedef // 2430 { v1 = 1969; v2 = 1970; sidefront = 4044; sideback = 4045; twosided = true; } linedef // 2431 { v1 = 1971; v2 = 1972; sidefront = 4046; sideback = 4047; twosided = true; } linedef // 2432 { v1 = 1973; v2 = 1974; sidefront = 4048; blocking = true; dontpegbottom = true; } linedef // 2433 { v1 = 1967; v2 = 1975; sidefront = 4049; blocking = true; dontpegbottom = true; } linedef // 2434 { v1 = 1976; v2 = 1964; sidefront = 4050; sideback = 4051; twosided = true; } linedef // 2435 { v1 = 1960; v2 = 1697; sidefront = 4052; sideback = 4053; twosided = true; } linedef // 2436 { v1 = 1960; v2 = 1966; sidefront = 4054; sideback = 4055; twosided = true; } linedef // 2437 { v1 = 1970; v2 = 1958; sidefront = 4056; sideback = 4057; twosided = true; } linedef // 2438 { v1 = 1972; v2 = 1976; sidefront = 4058; sideback = 4059; twosided = true; } linedef // 2439 { v1 = 1974; v2 = 1698; sidefront = 4060; blocking = true; dontpegbottom = true; } linedef // 2440 { v1 = 1697; v2 = 1967; sidefront = 4061; blocking = true; dontpegbottom = true; } linedef // 2441 { v1 = 1763; v2 = 1973; sidefront = 4062; blocking = true; dontpegbottom = true; } linedef // 2442 { v1 = 1776; v2 = 1767; sidefront = 4063; sideback = 4064; special = 181; arg0 = 1; twosided = true; } linedef // 2443 { v1 = 1957; v2 = 1969; sidefront = 4065; sideback = 4066; twosided = true; } linedef // 2444 { v1 = 1968; v2 = 1765; sidefront = 4067; sideback = 4068; twosided = true; } linedef // 2445 { v1 = 1970; v2 = 1971; sidefront = 4069; sideback = 4070; twosided = true; } linedef // 2446 { v1 = 1975; v2 = 1764; sidefront = 4071; blocking = true; dontpegbottom = true; } linedef // 2447 { v1 = 1965; v2 = 1960; sidefront = 4072; sideback = 4073; twosided = true; } linedef // 2448 { v1 = 1763; v2 = 1957; sidefront = 4074; sideback = 4075; twosided = true; } linedef // 2449 { v1 = 1957; v2 = 1977; sidefront = 4076; sideback = 4077; twosided = true; } linedef // 2450 { v1 = 1977; v2 = 1978; sidefront = 4078; sideback = 4079; twosided = true; } linedef // 2451 { v1 = 1978; v2 = 1776; sidefront = 4080; sideback = 4081; twosided = true; } linedef // 2452 { v1 = 1776; v2 = 1979; sidefront = 4082; sideback = 4083; twosided = true; } linedef // 2453 { v1 = 1979; v2 = 1980; sidefront = 4084; sideback = 4085; twosided = true; } linedef // 2454 { v1 = 1980; v2 = 1968; sidefront = 4086; sideback = 4087; twosided = true; } linedef // 2455 { v1 = 1968; v2 = 1975; sidefront = 4088; sideback = 4089; twosided = true; } linedef // 2456 { v1 = 1973; v2 = 1969; sidefront = 4090; sideback = 4091; twosided = true; } linedef // 2457 { v1 = 1969; v2 = 1981; sidefront = 4092; sideback = 4093; twosided = true; } linedef // 2458 { v1 = 1981; v2 = 1982; sidefront = 4094; sideback = 4095; twosided = true; } linedef // 2459 { v1 = 1982; v2 = 1983; sidefront = 4096; sideback = 4097; twosided = true; } linedef // 2460 { v1 = 1983; v2 = 1984; sidefront = 4098; sideback = 4099; twosided = true; } linedef // 2461 { v1 = 1984; v2 = 1985; sidefront = 4100; sideback = 4101; twosided = true; } linedef // 2462 { v1 = 1985; v2 = 1966; sidefront = 4102; sideback = 4103; twosided = true; } linedef // 2463 { v1 = 1974; v2 = 1970; sidefront = 4104; sideback = 4105; twosided = true; } linedef // 2464 { v1 = 1684; v2 = 1699; sidefront = 4106; blocking = true; } linedef // 2465 { v1 = 1723; v2 = 1709; sidefront = 4107; blocking = true; } linedef // 2466 { v1 = 1724; v2 = 1725; sidefront = 4108; blocking = true; } linedef // 2467 { v1 = 1986; v2 = 1987; sidefront = 4109; blocking = true; } linedef // 2468 { v1 = 1988; v2 = 1986; sidefront = 4110; blocking = true; } linedef // 2469 { v1 = 1989; v2 = 1988; sidefront = 4111; blocking = true; } linedef // 2470 { v1 = 1990; v2 = 1989; sidefront = 4112; blocking = true; } linedef // 2471 { v1 = 1991; v2 = 1990; sidefront = 4113; blocking = true; } linedef // 2472 { v1 = 1992; v2 = 1991; sidefront = 4114; blocking = true; } linedef // 2473 { v1 = 1993; v2 = 1992; sidefront = 4115; blocking = true; } linedef // 2474 { v1 = 1994; v2 = 1993; sidefront = 4116; blocking = true; } linedef // 2475 { v1 = 1995; v2 = 1994; sidefront = 4117; blocking = true; } linedef // 2476 { v1 = 1996; v2 = 1995; sidefront = 4118; blocking = true; } linedef // 2477 { v1 = 1997; v2 = 1998; sidefront = 4119; blocking = true; } linedef // 2478 { v1 = 1998; v2 = 1999; sidefront = 4120; blocking = true; } linedef // 2479 { v1 = 1999; v2 = 1996; sidefront = 4121; blocking = true; } linedef // 2480 { v1 = 2000; v2 = 2001; sidefront = 4122; blocking = true; } linedef // 2481 { v1 = 1748; v2 = 2000; sidefront = 4123; blocking = true; } linedef // 2482 { v1 = 1987; v2 = 1748; sidefront = 4124; blocking = true; } linedef // 2483 { v1 = 2002; v2 = 1997; sidefront = 4125; blocking = true; } linedef // 2484 { v1 = 2003; v2 = 1686; sidefront = 4126; sideback = 4127; twosided = true; dontpegtop = true; } linedef // 2485 { v1 = 1740; v2 = 1690; sidefront = 4128; sideback = 4129; twosided = true; } linedef // 2486 { v1 = 1994; v2 = 1735; sidefront = 4130; sideback = 4131; blocking = true; twosided = true; secret = true; blockeverything = true; wrapmidtex = true; alpha = 0.330; } linedef // 2487 { v1 = 2001; v2 = 2002; sidefront = 4132; blocking = true; } linedef // 2488 { v1 = 1988; v2 = 2004; sidefront = 4133; sideback = 4134; twosided = true; dontpegtop = true; } linedef // 2489 { v1 = 1987; v2 = 2005; sidefront = 4135; sideback = 4136; twosided = true; dontpegtop = true; dontpegbottom = true; } linedef // 2490 { v1 = 2005; v2 = 2006; sidefront = 4137; sideback = 4138; twosided = true; dontpegtop = true; } linedef // 2491 { v1 = 2006; v2 = 2004; sidefront = 4139; sideback = 4140; twosided = true; dontpegtop = true; } linedef // 2492 { v1 = 2005; v2 = 1727; sidefront = 4141; sideback = 4142; twosided = true; dontpegtop = true; } linedef // 2493 { v1 = 2004; v2 = 1895; sidefront = 4143; sideback = 4144; twosided = true; dontpegtop = true; } linedef // 2494 { v1 = 1734; v2 = 2007; sidefront = 4145; sideback = 4146; twosided = true; dontpegtop = true; } linedef // 2495 { v1 = 2007; v2 = 1896; sidefront = 4147; sideback = 4148; twosided = true; dontpegtop = true; } linedef // 2496 { v1 = 1896; v2 = 1991; sidefront = 4149; sideback = 4150; twosided = true; dontpegtop = true; } linedef // 2497 { v1 = 1734; v2 = 1993; sidefront = 4151; sideback = 4152; twosided = true; dontpegtop = true; dontpegbottom = true; } linedef // 2498 { v1 = 2004; v2 = 1896; sidefront = 4153; sideback = 4154; twosided = true; dontpegtop = true; } linedef // 2499 { v1 = 1755; v2 = 1740; sidefront = 4155; sideback = 4156; twosided = true; } linedef // 2500 { v1 = 2003; v2 = 2008; sidefront = 4157; sideback = 4158; twosided = true; dontpegtop = true; } linedef // 2501 { v1 = 2008; v2 = 2009; sidefront = 4159; sideback = 4160; twosided = true; dontpegtop = true; } linedef // 2502 { v1 = 2009; v2 = 2010; sidefront = 4161; sideback = 4162; twosided = true; dontpegtop = true; } linedef // 2503 { v1 = 2010; v2 = 2011; sidefront = 4163; sideback = 4164; twosided = true; dontpegtop = true; } linedef // 2504 { v1 = 2011; v2 = 1691; sidefront = 4165; sideback = 4166; twosided = true; dontpegtop = true; } linedef // 2505 { v1 = 1724; v2 = 1723; sidefront = 4167; sideback = 4168; twosided = true; } linedef // 2506 { v1 = 1963; v2 = 1961; sidefront = 4169; sideback = 4170; twosided = true; } linedef // 2507 { v1 = 2012; v2 = 2013; sidefront = 4171; sideback = 4172; twosided = true; } linedef // 2508 { v1 = 2014; v2 = 2012; sidefront = 4173; sideback = 4174; twosided = true; } linedef // 2509 { v1 = 2015; v2 = 2014; sidefront = 4175; sideback = 4176; twosided = true; } linedef // 2510 { v1 = 2016; v2 = 2015; sidefront = 4177; sideback = 4178; twosided = true; } linedef // 2511 { v1 = 2017; v2 = 2016; sidefront = 4179; sideback = 4180; twosided = true; } linedef // 2512 { v1 = 2018; v2 = 2017; sidefront = 4181; sideback = 4182; twosided = true; } linedef // 2513 { v1 = 2019; v2 = 2020; sidefront = 4183; blocking = true; } linedef // 2514 { v1 = 2021; v2 = 2022; sidefront = 4184; blocking = true; } linedef // 2515 { v1 = 2023; v2 = 2024; sidefront = 4185; sideback = 4186; twosided = true; } linedef // 2516 { v1 = 2025; v2 = 2018; sidefront = 4187; sideback = 4188; twosided = true; } linedef // 2517 { v1 = 2026; v2 = 2027; sidefront = 4189; sideback = 4190; twosided = true; dontpegtop = true; } linedef // 2518 { v1 = 2028; v2 = 2029; sidefront = 4191; sideback = 4192; twosided = true; } linedef // 2519 { v1 = 2030; v2 = 2031; sidefront = 4193; sideback = 4194; twosided = true; } linedef // 2520 { v1 = 2032; v2 = 2033; sidefront = 4195; blocking = true; dontpegbottom = true; } linedef // 2521 { v1 = 2032; v2 = 2020; sidefront = 4196; sideback = 4197; twosided = true; } linedef // 2522 { v1 = 2034; v2 = 2032; sidefront = 4198; blocking = true; dontpegbottom = true; } linedef // 2523 { v1 = 2035; v2 = 2034; sidefront = 4199; sideback = 4200; twosided = true; } linedef // 2524 { v1 = 2036; v2 = 2030; sidefront = 4201; sideback = 4202; twosided = true; } linedef // 2525 { v1 = 2037; v2 = 2036; sidefront = 4203; sideback = 4204; twosided = true; } linedef // 2526 { v1 = 2038; v2 = 2037; sidefront = 4205; sideback = 4206; twosided = true; } linedef // 2527 { v1 = 2039; v2 = 2038; sidefront = 4207; sideback = 4208; twosided = true; } linedef // 2528 { v1 = 2029; v2 = 2039; sidefront = 4209; sideback = 4210; twosided = true; } linedef // 2529 { v1 = 2035; v2 = 2040; sidefront = 4211; blocking = true; } linedef // 2530 { v1 = 2041; v2 = 2042; sidefront = 4212; sideback = 4213; twosided = true; mapped = true; } linedef // 2531 { v1 = 2043; v2 = 2044; sidefront = 4214; sideback = 4215; twosided = true; mapped = true; } linedef // 2532 { v1 = 2042; v2 = 2043; sidefront = 4216; sideback = 4217; twosided = true; mapped = true; } linedef // 2533 { v1 = 2045; v2 = 2046; sidefront = 4218; blocking = true; } linedef // 2534 { v1 = 2044; v2 = 2041; sidefront = 4219; sideback = 4220; twosided = true; mapped = true; } linedef // 2535 { v1 = 2040; v2 = 2019; sidefront = 4221; blocking = true; } linedef // 2536 { v1 = 2047; v2 = 2048; sidefront = 4222; sideback = 4223; twosided = true; } linedef // 2537 { v1 = 2049; v2 = 2050; sidefront = 4224; sideback = 4225; twosided = true; } linedef // 2538 { v1 = 2050; v2 = 2047; sidefront = 4226; sideback = 4227; twosided = true; } linedef // 2539 { v1 = 2051; v2 = 2052; sidefront = 4228; blocking = true; } linedef // 2540 { v1 = 2053; v2 = 2054; sidefront = 4229; blocking = true; } linedef // 2541 { v1 = 2055; v2 = 2056; sidefront = 4230; blocking = true; } linedef // 2542 { v1 = 2057; v2 = 2055; sidefront = 4231; blocking = true; dontpegtop = true; dontpegbottom = true; } linedef // 2543 { v1 = 2054; v2 = 2057; sidefront = 4232; blocking = true; } linedef // 2544 { v1 = 2058; v2 = 2059; sidefront = 4233; blocking = true; } linedef // 2545 { v1 = 2046; v2 = 2060; sidefront = 4234; blocking = true; } linedef // 2546 { v1 = 2061; v2 = 2062; sidefront = 4235; blocking = true; } linedef // 2547 { v1 = 2063; v2 = 2051; sidefront = 4236; blocking = true; } linedef // 2548 { v1 = 2052; v2 = 2064; sidefront = 4237; blocking = true; } linedef // 2549 { v1 = 2065; v2 = 2053; sidefront = 4238; blocking = true; } linedef // 2550 { v1 = 2066; v2 = 2067; sidefront = 4239; blocking = true; } linedef // 2551 { v1 = 2068; v2 = 2067; sidefront = 4240; sideback = 4241; blocking = true; twosided = true; secret = true; blockeverything = true; wrapmidtex = true; alpha = 0.330; } linedef // 2552 { v1 = 2064; v2 = 2068; sidefront = 4242; blocking = true; } linedef // 2553 { v1 = 2022; v2 = 2069; sidefront = 4243; blocking = true; } linedef // 2554 { v1 = 2062; v2 = 2070; sidefront = 4244; sideback = 4245; twosided = true; dontpegtop = true; } linedef // 2555 { v1 = 2062; v2 = 2071; sidefront = 4246; blocking = true; } linedef // 2556 { v1 = 2026; v2 = 2072; sidefront = 4247; blocking = true; } linedef // 2557 { v1 = 2072; v2 = 2073; sidefront = 4248; blocking = true; } linedef // 2558 { v1 = 2074; v2 = 2075; sidefront = 4249; sideback = 4250; twosided = true; } linedef // 2559 { v1 = 2076; v2 = 2072; sidefront = 4251; sideback = 4252; twosided = true; } linedef // 2560 { v1 = 2077; v2 = 2075; sidefront = 4253; sideback = 4254; twosided = true; } linedef // 2561 { v1 = 2078; v2 = 2077; sidefront = 4255; blocking = true; } linedef // 2562 { v1 = 2077; v2 = 2066; sidefront = 4256; blocking = true; } linedef // 2563 { v1 = 2079; v2 = 2066; sidefront = 4257; sideback = 4258; twosided = true; dontpegtop = true; } linedef // 2564 { v1 = 2079; v2 = 2080; sidefront = 4259; blocking = true; } linedef // 2565 { v1 = 2080; v2 = 2021; sidefront = 4260; blocking = true; } linedef // 2566 { v1 = 2073; v2 = 2081; sidefront = 4261; blocking = true; } linedef // 2567 { v1 = 2082; v2 = 2083; sidefront = 4262; blocking = true; } linedef // 2568 { v1 = 2083; v2 = 2078; sidefront = 4263; blocking = true; } linedef // 2569 { v1 = 2069; v2 = 2084; sidefront = 4264; sideback = 4265; blocking = true; twosided = true; secret = true; blockeverything = true; wrapmidtex = true; alpha = 0.330; } linedef // 2570 { v1 = 2069; v2 = 2063; sidefront = 4266; blocking = true; } linedef // 2571 { v1 = 2071; v2 = 2026; sidefront = 4267; blocking = true; } linedef // 2572 { v1 = 2064; v2 = 2065; sidefront = 4268; sideback = 4269; twosided = true; dontpegtop = true; } linedef // 2573 { v1 = 2067; v2 = 2065; sidefront = 4270; blocking = true; } linedef // 2574 { v1 = 2068; v2 = 2079; sidefront = 4271; blocking = true; } linedef // 2575 { v1 = 2085; v2 = 2049; sidefront = 4272; sideback = 4273; special = 181; arg0 = 1; twosided = true; } linedef // 2576 { v1 = 2086; v2 = 2087; sidefront = 4274; sideback = 4275; special = 181; arg0 = 1; twosided = true; } linedef // 2577 { v1 = 2088; v2 = 2086; sidefront = 4276; sideback = 4277; special = 181; arg0 = 1; twosided = true; } linedef // 2578 { v1 = 2049; v2 = 2089; sidefront = 4278; sideback = 4279; special = 181; arg0 = 1; twosided = true; } linedef // 2579 { v1 = 2090; v2 = 2091; sidefront = 4280; sideback = 4281; twosided = true; } linedef // 2580 { v1 = 2092; v2 = 2093; sidefront = 4282; sideback = 4283; twosided = true; dontpegtop = true; } linedef // 2581 { v1 = 2085; v2 = 2094; sidefront = 4284; sideback = 4285; twosided = true; dontpegtop = true; } linedef // 2582 { v1 = 2094; v2 = 2048; sidefront = 4286; sideback = 4287; twosided = true; dontpegtop = true; } linedef // 2583 { v1 = 2048; v2 = 2095; sidefront = 4288; sideback = 4289; twosided = true; dontpegtop = true; } linedef // 2584 { v1 = 2095; v2 = 2096; sidefront = 4290; sideback = 4291; twosided = true; dontpegtop = true; } linedef // 2585 { v1 = 2097; v2 = 2098; sidefront = 4292; sideback = 4293; twosided = true; dontpegtop = true; } linedef // 2586 { v1 = 2056; v2 = 2099; sidefront = 4294; blocking = true; dontpegbottom = true; } linedef // 2587 { v1 = 2100; v2 = 2101; sidefront = 4295; sideback = 4296; twosided = true; dontpegtop = true; } linedef // 2588 { v1 = 2102; v2 = 2103; sidefront = 4297; sideback = 4298; twosided = true; dontpegtop = true; } linedef // 2589 { v1 = 2088; v2 = 2104; sidefront = 4299; sideback = 4300; twosided = true; dontpegtop = true; } linedef // 2590 { v1 = 2104; v2 = 2105; sidefront = 4301; sideback = 4302; twosided = true; dontpegtop = true; } linedef // 2591 { v1 = 2105; v2 = 2106; sidefront = 4303; sideback = 4304; twosided = true; dontpegtop = true; } linedef // 2592 { v1 = 2106; v2 = 2107; sidefront = 4305; sideback = 4306; twosided = true; dontpegtop = true; } linedef // 2593 { v1 = 2108; v2 = 2109; sidefront = 4307; sideback = 4308; twosided = true; dontpegtop = true; } linedef // 2594 { v1 = 2048; v2 = 2104; sidefront = 4309; sideback = 4310; twosided = true; } linedef // 2595 { v1 = 2105; v2 = 2094; sidefront = 4311; sideback = 4312; twosided = true; } linedef // 2596 { v1 = 2107; v2 = 2093; sidefront = 4313; sideback = 4314; special = 181; arg0 = 1; twosided = true; } linedef // 2597 { v1 = 2087; v2 = 2106; sidefront = 4315; sideback = 4316; special = 181; arg0 = 1; twosided = true; } linedef // 2598 { v1 = 2081; v2 = 2082; sidefront = 4317; blocking = true; } linedef // 2599 { v1 = 2074; v2 = 2090; sidefront = 4318; sideback = 4319; twosided = true; } linedef // 2600 { v1 = 2106; v2 = 2085; sidefront = 4320; sideback = 4321; special = 181; arg0 = 1; twosided = true; } linedef // 2601 { v1 = 2089; v2 = 2095; sidefront = 4322; sideback = 4323; special = 181; arg0 = 1; twosided = true; } linedef // 2602 { v1 = 2095; v2 = 2110; sidefront = 4324; sideback = 4325; special = 181; arg0 = 1; twosided = true; } linedef // 2603 { v1 = 2104; v2 = 2023; sidefront = 4326; sideback = 4327; twosided = true; } linedef // 2604 { v1 = 2100; v2 = 2058; sidefront = 4328; blocking = true; } linedef // 2605 { v1 = 2111; v2 = 2086; sidefront = 4329; sideback = 4330; twosided = true; } linedef // 2606 { v1 = 2096; v2 = 2112; sidefront = 4331; sideback = 4332; special = 181; arg0 = 1; twosided = true; } linedef // 2607 { v1 = 2103; v2 = 2111; sidefront = 4333; sideback = 4334; special = 181; arg0 = 1; twosided = true; } linedef // 2608 { v1 = 2111; v2 = 2113; sidefront = 4335; sideback = 4336; special = 181; arg0 = 1; twosided = true; } linedef // 2609 { v1 = 2094; v2 = 2050; sidefront = 4337; sideback = 4338; twosided = true; } linedef // 2610 { v1 = 2114; v2 = 2049; sidefront = 4339; sideback = 4340; twosided = true; } linedef // 2611 { v1 = 2093; v2 = 2114; sidefront = 4341; sideback = 4342; special = 181; arg0 = 1; twosided = true; } linedef // 2612 { v1 = 2114; v2 = 2115; sidefront = 4343; sideback = 4344; special = 181; arg0 = 1; twosided = true; } linedef // 2613 { v1 = 2093; v2 = 2085; sidefront = 4345; sideback = 4346; twosided = true; dontpegtop = true; } linedef // 2614 { v1 = 2096; v2 = 2097; sidefront = 4347; sideback = 4348; twosided = true; dontpegtop = true; } linedef // 2615 { v1 = 2103; v2 = 2088; sidefront = 4349; sideback = 4350; twosided = true; dontpegtop = true; } linedef // 2616 { v1 = 2107; v2 = 2108; sidefront = 4351; sideback = 4352; twosided = true; dontpegtop = true; } linedef // 2617 { v1 = 2047; v2 = 2089; sidefront = 4353; sideback = 4354; twosided = true; } linedef // 2618 { v1 = 2086; v2 = 2023; sidefront = 4355; sideback = 4356; twosided = true; } linedef // 2619 { v1 = 2089; v2 = 2115; sidefront = 4357; sideback = 4358; twosided = true; } linedef // 2620 { v1 = 2115; v2 = 2096; sidefront = 4359; sideback = 4360; special = 181; arg0 = 1; twosided = true; } linedef // 2621 { v1 = 2024; v2 = 2087; sidefront = 4361; sideback = 4362; twosided = true; } linedef // 2622 { v1 = 2024; v2 = 2105; sidefront = 4363; sideback = 4364; twosided = true; } linedef // 2623 { v1 = 2087; v2 = 2113; sidefront = 4365; sideback = 4366; twosided = true; } linedef // 2624 { v1 = 2113; v2 = 2107; sidefront = 4367; sideback = 4368; special = 181; arg0 = 1; twosided = true; } linedef // 2625 { v1 = 2116; v2 = 2117; sidefront = 4369; sideback = 4370; twosided = true; } linedef // 2626 { v1 = 2118; v2 = 2119; sidefront = 4371; sideback = 4372; twosided = true; } linedef // 2627 { v1 = 2120; v2 = 2119; sidefront = 4373; sideback = 4374; twosided = true; } linedef // 2628 { v1 = 2117; v2 = 2121; sidefront = 4375; sideback = 4376; special = 181; arg0 = 1; twosided = true; } linedef // 2629 { v1 = 2122; v2 = 2123; sidefront = 4377; sideback = 4378; twosided = true; } linedef // 2630 { v1 = 2119; v2 = 2116; sidefront = 4379; sideback = 4380; special = 80; arg0 = 20; blocking = true; twosided = true; repeatspecial = true; playeruse = true; } linedef // 2631 { v1 = 2124; v2 = 2125; sidefront = 4381; sideback = 4382; twosided = true; } linedef // 2632 { v1 = 2121; v2 = 2120; sidefront = 4383; sideback = 4384; special = 181; arg0 = 1; twosided = true; } linedef // 2633 { v1 = 2116; v2 = 2126; sidefront = 4385; sideback = 4386; twosided = true; } linedef // 2634 { v1 = 2126; v2 = 2124; sidefront = 4387; sideback = 4388; twosided = true; } linedef // 2635 { v1 = 2125; v2 = 2127; sidefront = 4389; sideback = 4390; twosided = true; } linedef // 2636 { v1 = 2127; v2 = 2119; sidefront = 4391; sideback = 4392; twosided = true; } linedef // 2637 { v1 = 2116; v2 = 2128; sidefront = 4393; sideback = 4394; twosided = true; } linedef // 2638 { v1 = 2128; v2 = 2122; sidefront = 4395; sideback = 4396; twosided = true; } linedef // 2639 { v1 = 2123; v2 = 2118; sidefront = 4397; sideback = 4398; twosided = true; } linedef // 2640 { v1 = 2117; v2 = 2129; sidefront = 4399; sideback = 4400; twosided = true; } linedef // 2641 { v1 = 2129; v2 = 2130; sidefront = 4401; sideback = 4402; twosided = true; } linedef // 2642 { v1 = 2131; v2 = 2120; sidefront = 4403; sideback = 4404; twosided = true; } linedef // 2643 { v1 = 2130; v2 = 2121; sidefront = 4405; sideback = 4406; twosided = true; } linedef // 2644 { v1 = 2130; v2 = 2131; sidefront = 4407; sideback = 4408; twosided = true; } linedef // 2645 { v1 = 2132; v2 = 2133; sidefront = 4409; sideback = 4410; twosided = true; } linedef // 2646 { v1 = 2133; v2 = 2134; sidefront = 4411; sideback = 4412; twosided = true; } linedef // 2647 { v1 = 2134; v2 = 2135; sidefront = 4413; sideback = 4414; twosided = true; } linedef // 2648 { v1 = 2135; v2 = 2132; sidefront = 4415; sideback = 4416; twosided = true; } linedef // 2649 { v1 = 2136; v2 = 2137; sidefront = 4417; sideback = 4418; twosided = true; } linedef // 2650 { v1 = 2137; v2 = 2138; sidefront = 4419; sideback = 4420; twosided = true; } linedef // 2651 { v1 = 2138; v2 = 2139; sidefront = 4421; sideback = 4422; twosided = true; } linedef // 2652 { v1 = 2139; v2 = 2136; sidefront = 4423; sideback = 4424; twosided = true; } linedef // 2653 { v1 = 2140; v2 = 2141; sidefront = 4425; sideback = 4426; twosided = true; } linedef // 2654 { v1 = 2142; v2 = 2143; sidefront = 4427; sideback = 4428; twosided = true; } linedef // 2655 { v1 = 2144; v2 = 2143; sidefront = 4429; sideback = 4430; twosided = true; } linedef // 2656 { v1 = 2141; v2 = 2145; sidefront = 4431; sideback = 4432; special = 181; arg0 = 1; twosided = true; } linedef // 2657 { v1 = 2146; v2 = 2147; sidefront = 4433; sideback = 4434; twosided = true; } linedef // 2658 { v1 = 2143; v2 = 2140; sidefront = 4435; sideback = 4436; special = 80; arg0 = 20; blocking = true; twosided = true; repeatspecial = true; playeruse = true; } linedef // 2659 { v1 = 2148; v2 = 2149; sidefront = 4437; sideback = 4438; twosided = true; } linedef // 2660 { v1 = 2145; v2 = 2144; sidefront = 4439; sideback = 4440; special = 181; arg0 = 1; twosided = true; } linedef // 2661 { v1 = 2140; v2 = 2150; sidefront = 4441; sideback = 4442; twosided = true; } linedef // 2662 { v1 = 2150; v2 = 2148; sidefront = 4443; sideback = 4444; twosided = true; } linedef // 2663 { v1 = 2149; v2 = 2151; sidefront = 4445; sideback = 4446; twosided = true; } linedef // 2664 { v1 = 2151; v2 = 2143; sidefront = 4447; sideback = 4448; twosided = true; } linedef // 2665 { v1 = 2140; v2 = 2152; sidefront = 4449; sideback = 4450; twosided = true; } linedef // 2666 { v1 = 2152; v2 = 2146; sidefront = 4451; sideback = 4452; twosided = true; } linedef // 2667 { v1 = 2147; v2 = 2142; sidefront = 4453; sideback = 4454; twosided = true; } linedef // 2668 { v1 = 2141; v2 = 2153; sidefront = 4455; sideback = 4456; twosided = true; } linedef // 2669 { v1 = 2153; v2 = 2154; sidefront = 4457; sideback = 4458; twosided = true; } linedef // 2670 { v1 = 2155; v2 = 2144; sidefront = 4459; sideback = 4460; twosided = true; } linedef // 2671 { v1 = 2154; v2 = 2145; sidefront = 4461; sideback = 4462; twosided = true; } linedef // 2672 { v1 = 2154; v2 = 2155; sidefront = 4463; sideback = 4464; twosided = true; } linedef // 2673 { v1 = 2156; v2 = 2157; sidefront = 4465; sideback = 4466; twosided = true; } linedef // 2674 { v1 = 2158; v2 = 2159; sidefront = 4467; sideback = 4468; twosided = true; } linedef // 2675 { v1 = 2160; v2 = 2159; sidefront = 4469; sideback = 4470; twosided = true; } linedef // 2676 { v1 = 2157; v2 = 2161; sidefront = 4471; sideback = 4472; special = 181; arg0 = 1; twosided = true; } linedef // 2677 { v1 = 2162; v2 = 2163; sidefront = 4473; sideback = 4474; twosided = true; } linedef // 2678 { v1 = 2159; v2 = 2156; sidefront = 4475; sideback = 4476; special = 80; arg0 = 20; blocking = true; twosided = true; repeatspecial = true; playeruse = true; } linedef // 2679 { v1 = 2164; v2 = 2165; sidefront = 4477; sideback = 4478; twosided = true; } linedef // 2680 { v1 = 2161; v2 = 2160; sidefront = 4479; sideback = 4480; special = 181; arg0 = 1; twosided = true; } linedef // 2681 { v1 = 2156; v2 = 2166; sidefront = 4481; sideback = 4482; twosided = true; } linedef // 2682 { v1 = 2166; v2 = 2164; sidefront = 4483; sideback = 4484; twosided = true; } linedef // 2683 { v1 = 2165; v2 = 2167; sidefront = 4485; sideback = 4486; twosided = true; } linedef // 2684 { v1 = 2167; v2 = 2159; sidefront = 4487; sideback = 4488; twosided = true; } linedef // 2685 { v1 = 2156; v2 = 2168; sidefront = 4489; sideback = 4490; twosided = true; } linedef // 2686 { v1 = 2168; v2 = 2162; sidefront = 4491; sideback = 4492; twosided = true; } linedef // 2687 { v1 = 2163; v2 = 2158; sidefront = 4493; sideback = 4494; twosided = true; } linedef // 2688 { v1 = 2157; v2 = 2169; sidefront = 4495; sideback = 4496; twosided = true; } linedef // 2689 { v1 = 2169; v2 = 2170; sidefront = 4497; sideback = 4498; twosided = true; } linedef // 2690 { v1 = 2171; v2 = 2160; sidefront = 4499; sideback = 4500; twosided = true; } linedef // 2691 { v1 = 2170; v2 = 2161; sidefront = 4501; sideback = 4502; twosided = true; } linedef // 2692 { v1 = 2170; v2 = 2171; sidefront = 4503; sideback = 4504; twosided = true; } linedef // 2693 { v1 = 2172; v2 = 2173; sidefront = 4505; sideback = 4506; twosided = true; } linedef // 2694 { v1 = 2174; v2 = 2175; sidefront = 4507; sideback = 4508; twosided = true; } linedef // 2695 { v1 = 2176; v2 = 2175; sidefront = 4509; sideback = 4510; twosided = true; } linedef // 2696 { v1 = 2173; v2 = 2177; sidefront = 4511; sideback = 4512; special = 181; arg0 = 1; twosided = true; } linedef // 2697 { v1 = 2178; v2 = 2179; sidefront = 4513; sideback = 4514; twosided = true; } linedef // 2698 { v1 = 2175; v2 = 2172; sidefront = 4515; sideback = 4516; special = 80; arg0 = 20; blocking = true; twosided = true; repeatspecial = true; playeruse = true; } linedef // 2699 { v1 = 2180; v2 = 2181; sidefront = 4517; sideback = 4518; twosided = true; } linedef // 2700 { v1 = 2177; v2 = 2176; sidefront = 4519; sideback = 4520; special = 181; arg0 = 1; twosided = true; } linedef // 2701 { v1 = 2172; v2 = 2182; sidefront = 4521; sideback = 4522; twosided = true; } linedef // 2702 { v1 = 2182; v2 = 2180; sidefront = 4523; sideback = 4524; twosided = true; } linedef // 2703 { v1 = 2181; v2 = 2183; sidefront = 4525; sideback = 4526; twosided = true; } linedef // 2704 { v1 = 2183; v2 = 2175; sidefront = 4527; sideback = 4528; twosided = true; } linedef // 2705 { v1 = 2172; v2 = 2184; sidefront = 4529; sideback = 4530; twosided = true; } linedef // 2706 { v1 = 2184; v2 = 2178; sidefront = 4531; sideback = 4532; twosided = true; } linedef // 2707 { v1 = 2179; v2 = 2174; sidefront = 4533; sideback = 4534; twosided = true; } linedef // 2708 { v1 = 2173; v2 = 2185; sidefront = 4535; sideback = 4536; twosided = true; } linedef // 2709 { v1 = 2185; v2 = 2186; sidefront = 4537; sideback = 4538; twosided = true; } linedef // 2710 { v1 = 2187; v2 = 2176; sidefront = 4539; sideback = 4540; twosided = true; } linedef // 2711 { v1 = 2186; v2 = 2177; sidefront = 4541; sideback = 4542; twosided = true; } linedef // 2712 { v1 = 2186; v2 = 2187; sidefront = 4543; sideback = 4544; twosided = true; } linedef // 2713 { v1 = 2188; v2 = 2189; sidefront = 4545; blocking = true; } linedef // 2714 { v1 = 2190; v2 = 2188; sidefront = 4546; blocking = true; } linedef // 2715 { v1 = 2191; v2 = 2190; sidefront = 4547; blocking = true; } linedef // 2716 { v1 = 2013; v2 = 2191; sidefront = 4548; blocking = true; } linedef // 2717 { v1 = 2192; v2 = 2013; sidefront = 4549; blocking = true; } linedef // 2718 { v1 = 2193; v2 = 2194; sidefront = 4550; blocking = true; } linedef // 2719 { v1 = 2025; v2 = 2193; sidefront = 4551; blocking = true; } linedef // 2720 { v1 = 2189; v2 = 2025; sidefront = 4552; blocking = true; } linedef // 2721 { v1 = 2195; v2 = 2028; sidefront = 4553; blocking = true; } linedef // 2722 { v1 = 2196; v2 = 2197; sidefront = 4554; blocking = true; } linedef // 2723 { v1 = 2031; v2 = 2196; sidefront = 4555; blocking = true; } linedef // 2724 { v1 = 2198; v2 = 2031; sidefront = 4556; blocking = true; } linedef // 2725 { v1 = 2199; v2 = 2198; sidefront = 4557; blocking = true; } linedef // 2726 { v1 = 2200; v2 = 2199; sidefront = 4558; blocking = true; } linedef // 2727 { v1 = 2201; v2 = 2200; sidefront = 4559; blocking = true; } linedef // 2728 { v1 = 2028; v2 = 2201; sidefront = 4560; blocking = true; } linedef // 2729 { v1 = 2202; v2 = 2028; sidefront = 4561; sideback = 4562; twosided = true; } linedef // 2730 { v1 = 2203; v2 = 2204; sidefront = 4563; sideback = 4564; twosided = true; } linedef // 2731 { v1 = 2194; v2 = 2205; sidefront = 4565; blocking = true; } linedef // 2732 { v1 = 2206; v2 = 2207; sidefront = 4566; sideback = 4567; twosided = true; dontpegtop = true; dontpegbottom = true; } linedef // 2733 { v1 = 2208; v2 = 2209; sidefront = 4568; blocking = true; } linedef // 2734 { v1 = 2205; v2 = 2210; sidefront = 4569; sideback = 4570; twosided = true; dontpegtop = true; dontpegbottom = true; } linedef // 2735 { v1 = 2209; v2 = 2192; sidefront = 4571; blocking = true; } linedef // 2736 { v1 = 2197; v2 = 2206; sidefront = 4572; blocking = true; } linedef // 2737 { v1 = 2205; v2 = 2211; sidefront = 4573; blocking = true; } linedef // 2738 { v1 = 2212; v2 = 2213; sidefront = 4574; blocking = true; } linedef // 2739 { v1 = 2206; v2 = 2214; sidefront = 4575; blocking = true; } linedef // 2740 { v1 = 2213; v2 = 2195; sidefront = 4576; blocking = true; } linedef // 2741 { v1 = 2215; v2 = 2216; sidefront = 4577; sideback = 4578; twosided = true; dontpegtop = true; dontpegbottom = true; } linedef // 2742 { v1 = 2217; v2 = 2218; sidefront = 4579; sideback = 4580; special = 181; arg0 = 1; arg1 = 1; twosided = true; } linedef // 2743 { v1 = 2217; v2 = 2219; sidefront = 4581; sideback = 4582; twosided = true; dontpegtop = true; dontpegbottom = true; } linedef // 2744 { v1 = 2216; v2 = 2220; sidefront = 4583; sideback = 4584; special = 181; arg0 = 1; arg1 = 1; twosided = true; } linedef // 2745 { v1 = 2221; v2 = 2217; sidefront = 4585; sideback = 4586; twosided = true; dontpegtop = true; dontpegbottom = true; } linedef // 2746 { v1 = 2216; v2 = 2222; sidefront = 4587; sideback = 4588; twosided = true; dontpegtop = true; dontpegbottom = true; } linedef // 2747 { v1 = 2195; v2 = 2223; sidefront = 4589; sideback = 4590; twosided = true; } linedef // 2748 { v1 = 2223; v2 = 2222; sidefront = 4591; sideback = 4592; special = 181; arg0 = 1; arg1 = 1; twosided = true; } linedef // 2749 { v1 = 2222; v2 = 2212; sidefront = 4593; sideback = 4594; twosided = true; dontpegtop = true; dontpegbottom = true; } linedef // 2750 { v1 = 2207; v2 = 2224; sidefront = 4595; sideback = 4596; special = 181; arg0 = 1; arg1 = 1; twosided = true; } linedef // 2751 { v1 = 2224; v2 = 2196; sidefront = 4597; sideback = 4598; twosided = true; } linedef // 2752 { v1 = 2207; v2 = 2221; sidefront = 4599; sideback = 4600; twosided = true; dontpegtop = true; dontpegbottom = true; } linedef // 2753 { v1 = 2193; v2 = 2225; sidefront = 4601; sideback = 4602; twosided = true; } linedef // 2754 { v1 = 2210; v2 = 2225; sidefront = 4603; sideback = 4604; special = 181; arg0 = 1; arg1 = 1; twosided = true; } linedef // 2755 { v1 = 2210; v2 = 2215; sidefront = 4605; sideback = 4606; twosided = true; dontpegtop = true; dontpegbottom = true; } linedef // 2756 { v1 = 2226; v2 = 2219; sidefront = 4607; sideback = 4608; special = 181; arg0 = 1; arg1 = 1; twosided = true; } linedef // 2757 { v1 = 2226; v2 = 2192; sidefront = 4609; sideback = 4610; twosided = true; } linedef // 2758 { v1 = 2219; v2 = 2208; sidefront = 4611; sideback = 4612; twosided = true; dontpegtop = true; dontpegbottom = true; } linedef // 2759 { v1 = 2225; v2 = 2223; sidefront = 4613; sideback = 4614; twosided = true; } linedef // 2760 { v1 = 2224; v2 = 2226; sidefront = 4615; sideback = 4616; twosided = true; } linedef // 2761 { v1 = 2211; v2 = 2218; sidefront = 4617; sideback = 4618; special = 226; arg0 = 94; twosided = true; wrapmidtex = true; repeatspecial = true; playeruseback = true; monsterpush = true; monstercross = true; playeruse = true; playercross = true; playerpush = true; monsteruse = true; alpha = 0.670; renderstyle = "add"; } linedef // 2762 { v1 = 2218; v2 = 2220; sidefront = 4619; sideback = 4620; special = 226; arg0 = 94; twosided = true; wrapmidtex = true; repeatspecial = true; playeruseback = true; monsterpush = true; monstercross = true; playeruse = true; playercross = true; playerpush = true; monsteruse = true; alpha = 0.670; renderstyle = "add"; } linedef // 2763 { v1 = 2220; v2 = 2214; sidefront = 4621; sideback = 4622; special = 226; arg0 = 94; twosided = true; wrapmidtex = true; repeatspecial = true; playeruseback = true; monsterpush = true; monstercross = true; playeruse = true; playercross = true; playerpush = true; monsteruse = true; alpha = 0.670; renderstyle = "add"; } linedef // 2764 { v1 = 2211; v2 = 2208; sidefront = 4623; blocking = true; } linedef // 2765 { v1 = 2214; v2 = 2212; sidefront = 4624; blocking = true; } linedef // 2766 { v1 = 2218; v2 = 2215; sidefront = 4625; sideback = 4626; special = 181; arg0 = 1; arg1 = 1; twosided = true; } linedef // 2767 { v1 = 2220; v2 = 2221; sidefront = 4627; sideback = 4628; special = 181; arg0 = 1; arg1 = 1; twosided = true; } linedef // 2768 { v1 = 2227; v2 = 2228; sidefront = 4629; sideback = 4630; twosided = true; } linedef // 2769 { v1 = 2229; v2 = 2230; sidefront = 4631; sideback = 4632; twosided = true; } linedef // 2770 { v1 = 2230; v2 = 2227; sidefront = 4633; sideback = 4634; twosided = true; } linedef // 2771 { v1 = 2231; v2 = 2092; sidefront = 4635; sideback = 4636; twosided = true; dontpegtop = true; } linedef // 2772 { v1 = 2109; v2 = 2232; sidefront = 4637; sideback = 4638; twosided = true; dontpegtop = true; } linedef // 2773 { v1 = 2028; v2 = 2233; sidefront = 4639; sideback = 4640; twosided = true; } linedef // 2774 { v1 = 2233; v2 = 2234; sidefront = 4641; sideback = 4642; twosided = true; } linedef // 2775 { v1 = 2234; v2 = 2235; sidefront = 4643; sideback = 4644; twosided = true; } linedef // 2776 { v1 = 2235; v2 = 2236; sidefront = 4645; sideback = 4646; twosided = true; } linedef // 2777 { v1 = 2236; v2 = 2237; sidefront = 4647; sideback = 4648; twosided = true; } linedef // 2778 { v1 = 2237; v2 = 2025; sidefront = 4649; sideback = 4650; twosided = true; } linedef // 2779 { v1 = 2025; v2 = 2238; sidefront = 4651; sideback = 4652; twosided = true; } linedef // 2780 { v1 = 2238; v2 = 2239; sidefront = 4653; sideback = 4654; twosided = true; } linedef // 2781 { v1 = 2239; v2 = 2240; sidefront = 4655; sideback = 4656; twosided = true; } linedef // 2782 { v1 = 2240; v2 = 2241; sidefront = 4657; sideback = 4658; twosided = true; } linedef // 2783 { v1 = 2241; v2 = 2242; sidefront = 4659; sideback = 4660; twosided = true; } linedef // 2784 { v1 = 2242; v2 = 2028; sidefront = 4661; sideback = 4662; twosided = true; } linedef // 2785 { v1 = 2028; v2 = 2243; sidefront = 4663; sideback = 4664; twosided = true; } linedef // 2786 { v1 = 2025; v2 = 2244; sidefront = 4665; sideback = 4666; twosided = true; } linedef // 2787 { v1 = 2244; v2 = 2245; sidefront = 4667; sideback = 4668; twosided = true; } linedef // 2788 { v1 = 2245; v2 = 2202; sidefront = 4669; sideback = 4670; twosided = true; } linedef // 2789 { v1 = 2031; v2 = 2203; sidefront = 4671; sideback = 4672; twosided = true; } linedef // 2790 { v1 = 2246; v2 = 2031; sidefront = 4673; sideback = 4674; twosided = true; } linedef // 2791 { v1 = 2247; v2 = 2246; sidefront = 4675; sideback = 4676; twosided = true; } linedef // 2792 { v1 = 2248; v2 = 2247; sidefront = 4677; sideback = 4678; twosided = true; } linedef // 2793 { v1 = 2249; v2 = 2248; sidefront = 4679; sideback = 4680; twosided = true; } linedef // 2794 { v1 = 2250; v2 = 2249; sidefront = 4681; sideback = 4682; twosided = true; } linedef // 2795 { v1 = 2013; v2 = 2250; sidefront = 4683; sideback = 4684; twosided = true; } linedef // 2796 { v1 = 2251; v2 = 2013; sidefront = 4685; sideback = 4686; twosided = true; } linedef // 2797 { v1 = 2252; v2 = 2251; sidefront = 4687; sideback = 4688; twosided = true; } linedef // 2798 { v1 = 2253; v2 = 2252; sidefront = 4689; sideback = 4690; twosided = true; } linedef // 2799 { v1 = 2254; v2 = 2253; sidefront = 4691; sideback = 4692; twosided = true; } linedef // 2800 { v1 = 2255; v2 = 2254; sidefront = 4693; sideback = 4694; twosided = true; } linedef // 2801 { v1 = 2031; v2 = 2255; sidefront = 4695; sideback = 4696; twosided = true; } linedef // 2802 { v1 = 2013; v2 = 2031; sidefront = 4697; sideback = 4698; twosided = true; } linedef // 2803 { v1 = 2256; v2 = 2013; sidefront = 4699; sideback = 4700; twosided = true; } linedef // 2804 { v1 = 2204; v2 = 2256; sidefront = 4701; sideback = 4702; twosided = true; } linedef // 2805 { v1 = 2201; v2 = 2257; sidefront = 4703; sideback = 4704; twosided = true; } linedef // 2806 { v1 = 2257; v2 = 2258; sidefront = 4705; sideback = 4706; twosided = true; } linedef // 2807 { v1 = 2258; v2 = 2259; sidefront = 4707; sideback = 4708; twosided = true; } linedef // 2808 { v1 = 2259; v2 = 2260; sidefront = 4709; sideback = 4710; twosided = true; } linedef // 2809 { v1 = 2260; v2 = 2198; sidefront = 4711; sideback = 4712; twosided = true; } linedef // 2810 { v1 = 2261; v2 = 2262; sidefront = 4713; special = 103; arg0 = 256; blocking = true; } linedef // 2811 { v1 = 2263; v2 = 2261; sidefront = 4714; special = 103; arg0 = 256; blocking = true; } linedef // 2812 { v1 = 2264; v2 = 2263; sidefront = 4715; special = 103; arg0 = 256; blocking = true; } linedef // 2813 { v1 = 2265; v2 = 2264; sidefront = 4716; special = 103; arg0 = 256; blocking = true; } linedef // 2814 { v1 = 2266; v2 = 2265; sidefront = 4717; special = 103; arg0 = 256; blocking = true; } linedef // 2815 { v1 = 2267; v2 = 2266; sidefront = 4718; special = 103; arg0 = 256; blocking = true; } linedef // 2816 { v1 = 2268; v2 = 2267; sidefront = 4719; special = 103; arg0 = 256; blocking = true; } linedef // 2817 { v1 = 2262; v2 = 2268; sidefront = 4720; special = 103; arg0 = 256; blocking = true; } linedef // 2818 { v1 = 2269; v2 = 2270; sidefront = 4721; sideback = 4722; twosided = true; } linedef // 2819 { v1 = 2270; v2 = 2271; sidefront = 4723; sideback = 4724; twosided = true; } linedef // 2820 { v1 = 2271; v2 = 2272; sidefront = 4725; sideback = 4726; twosided = true; } linedef // 2821 { v1 = 2272; v2 = 2273; sidefront = 4727; sideback = 4728; twosided = true; } linedef // 2822 { v1 = 2273; v2 = 2274; sidefront = 4729; sideback = 4730; twosided = true; } linedef // 2823 { v1 = 2274; v2 = 2275; sidefront = 4731; sideback = 4732; twosided = true; } linedef // 2824 { v1 = 2275; v2 = 2276; sidefront = 4733; sideback = 4734; twosided = true; } linedef // 2825 { v1 = 2276; v2 = 2269; sidefront = 4735; sideback = 4736; twosided = true; } linedef // 2826 { v1 = 2189; v2 = 2277; sidefront = 4737; sideback = 4738; twosided = true; } linedef // 2827 { v1 = 2277; v2 = 2278; sidefront = 4739; sideback = 4740; twosided = true; } linedef // 2828 { v1 = 2278; v2 = 2279; sidefront = 4741; sideback = 4742; twosided = true; } linedef // 2829 { v1 = 2279; v2 = 2280; sidefront = 4743; sideback = 4744; twosided = true; } linedef // 2830 { v1 = 2280; v2 = 2191; sidefront = 4745; sideback = 4746; twosided = true; } linedef // 2831 { v1 = 2281; v2 = 2282; sidefront = 4747; special = 103; arg0 = 256; blocking = true; } linedef // 2832 { v1 = 2283; v2 = 2281; sidefront = 4748; special = 103; arg0 = 256; blocking = true; } linedef // 2833 { v1 = 2284; v2 = 2283; sidefront = 4749; special = 103; arg0 = 256; blocking = true; } linedef // 2834 { v1 = 2285; v2 = 2284; sidefront = 4750; special = 103; arg0 = 256; blocking = true; } linedef // 2835 { v1 = 2286; v2 = 2285; sidefront = 4751; special = 103; arg0 = 256; blocking = true; } linedef // 2836 { v1 = 2287; v2 = 2286; sidefront = 4752; special = 103; arg0 = 256; blocking = true; } linedef // 2837 { v1 = 2288; v2 = 2287; sidefront = 4753; special = 103; arg0 = 256; blocking = true; } linedef // 2838 { v1 = 2282; v2 = 2288; sidefront = 4754; special = 103; arg0 = 256; blocking = true; } linedef // 2839 { v1 = 2228; v2 = 2289; sidefront = 4755; sideback = 4756; twosided = true; } linedef // 2840 { v1 = 2289; v2 = 2290; sidefront = 4757; sideback = 4758; twosided = true; } linedef // 2841 { v1 = 2290; v2 = 2291; sidefront = 4759; sideback = 4760; twosided = true; } linedef // 2842 { v1 = 2291; v2 = 2292; sidefront = 4761; sideback = 4762; twosided = true; } linedef // 2843 { v1 = 2292; v2 = 2229; sidefront = 4763; sideback = 4764; twosided = true; } linedef // 2844 { v1 = 2098; v2 = 2293; sidefront = 4765; sideback = 4766; twosided = true; } linedef // 2845 { v1 = 2294; v2 = 2295; sidefront = 4767; sideback = 4768; twosided = true; } linedef // 2846 { v1 = 2295; v2 = 2296; sidefront = 4769; sideback = 4770; twosided = true; } linedef // 2847 { v1 = 2098; v2 = 2056; sidefront = 4771; sideback = 4772; twosided = true; dontpegtop = true; } linedef // 2848 { v1 = 2101; v2 = 2102; sidefront = 4773; sideback = 4774; twosided = true; dontpegtop = true; } linedef // 2849 { v1 = 1675; v2 = 2297; sidefront = 4775; sideback = 4776; twosided = true; } linedef // 2850 { v1 = 2297; v2 = 2243; sidefront = 4777; sideback = 4778; twosided = true; } linedef // 2851 { v1 = 2243; v2 = 1674; sidefront = 4779; sideback = 4780; twosided = true; } linedef // 2852 { v1 = 1674; v2 = 2025; sidefront = 4781; sideback = 4782; twosided = true; } linedef // 2853 { v1 = 2110; v2 = 2088; sidefront = 4783; sideback = 4784; special = 181; arg0 = 1; twosided = true; } linedef // 2854 { v1 = 2298; v2 = 2299; sidefront = 4785; sideback = 4786; twosided = true; } linedef // 2855 { v1 = 2300; v2 = 2301; sidefront = 4787; sideback = 4788; twosided = true; } linedef // 2856 { v1 = 2300; v2 = 2302; sidefront = 4789; sideback = 4790; twosided = true; } linedef // 2857 { v1 = 2303; v2 = 2304; sidefront = 4791; sideback = 4792; twosided = true; } linedef // 2858 { v1 = 2305; v2 = 2306; sidefront = 4793; sideback = 4794; twosided = true; } linedef // 2859 { v1 = 2307; v2 = 2308; sidefront = 4795; blocking = true; dontpegbottom = true; } linedef // 2860 { v1 = 2301; v2 = 2309; sidefront = 4796; blocking = true; dontpegbottom = true; } linedef // 2861 { v1 = 2310; v2 = 2298; sidefront = 4797; sideback = 4798; twosided = true; } linedef // 2862 { v1 = 2296; v2 = 2033; sidefront = 4799; sideback = 4800; twosided = true; } linedef // 2863 { v1 = 2296; v2 = 2300; sidefront = 4801; sideback = 4802; twosided = true; } linedef // 2864 { v1 = 2304; v2 = 2294; sidefront = 4803; sideback = 4804; twosided = true; } linedef // 2865 { v1 = 2306; v2 = 2310; sidefront = 4805; sideback = 4806; twosided = true; } linedef // 2866 { v1 = 2308; v2 = 2034; sidefront = 4807; blocking = true; dontpegbottom = true; } linedef // 2867 { v1 = 2033; v2 = 2301; sidefront = 4808; blocking = true; dontpegbottom = true; } linedef // 2868 { v1 = 2099; v2 = 2307; sidefront = 4809; blocking = true; dontpegbottom = true; } linedef // 2869 { v1 = 2112; v2 = 2103; sidefront = 4810; sideback = 4811; special = 181; arg0 = 1; twosided = true; } linedef // 2870 { v1 = 2293; v2 = 2303; sidefront = 4812; sideback = 4813; twosided = true; } linedef // 2871 { v1 = 2302; v2 = 2101; sidefront = 4814; sideback = 4815; twosided = true; } linedef // 2872 { v1 = 2304; v2 = 2305; sidefront = 4816; sideback = 4817; twosided = true; } linedef // 2873 { v1 = 2309; v2 = 2100; sidefront = 4818; blocking = true; dontpegbottom = true; } linedef // 2874 { v1 = 2299; v2 = 2296; sidefront = 4819; sideback = 4820; twosided = true; } linedef // 2875 { v1 = 2099; v2 = 2293; sidefront = 4821; sideback = 4822; twosided = true; } linedef // 2876 { v1 = 2293; v2 = 2311; sidefront = 4823; sideback = 4824; twosided = true; } linedef // 2877 { v1 = 2311; v2 = 2312; sidefront = 4825; sideback = 4826; twosided = true; } linedef // 2878 { v1 = 2312; v2 = 2112; sidefront = 4827; sideback = 4828; twosided = true; } linedef // 2879 { v1 = 2112; v2 = 2313; sidefront = 4829; sideback = 4830; twosided = true; } linedef // 2880 { v1 = 2313; v2 = 2314; sidefront = 4831; sideback = 4832; twosided = true; } linedef // 2881 { v1 = 2314; v2 = 2302; sidefront = 4833; sideback = 4834; twosided = true; } linedef // 2882 { v1 = 2302; v2 = 2309; sidefront = 4835; sideback = 4836; twosided = true; } linedef // 2883 { v1 = 2307; v2 = 2303; sidefront = 4837; sideback = 4838; twosided = true; } linedef // 2884 { v1 = 2303; v2 = 2315; sidefront = 4839; sideback = 4840; twosided = true; } linedef // 2885 { v1 = 2315; v2 = 2316; sidefront = 4841; sideback = 4842; twosided = true; } linedef // 2886 { v1 = 2316; v2 = 2317; sidefront = 4843; sideback = 4844; twosided = true; } linedef // 2887 { v1 = 2317; v2 = 2318; sidefront = 4845; sideback = 4846; twosided = true; } linedef // 2888 { v1 = 2318; v2 = 2319; sidefront = 4847; sideback = 4848; twosided = true; } linedef // 2889 { v1 = 2319; v2 = 2300; sidefront = 4849; sideback = 4850; twosided = true; } linedef // 2890 { v1 = 2308; v2 = 2304; sidefront = 4851; sideback = 4852; twosided = true; } linedef // 2891 { v1 = 2020; v2 = 2035; sidefront = 4853; blocking = true; } linedef // 2892 { v1 = 2059; v2 = 2045; sidefront = 4854; blocking = true; } linedef // 2893 { v1 = 2060; v2 = 2061; sidefront = 4855; blocking = true; } linedef // 2894 { v1 = 2320; v2 = 2321; sidefront = 4856; blocking = true; } linedef // 2895 { v1 = 2322; v2 = 2320; sidefront = 4857; blocking = true; } linedef // 2896 { v1 = 2323; v2 = 2322; sidefront = 4858; blocking = true; } linedef // 2897 { v1 = 2324; v2 = 2323; sidefront = 4859; blocking = true; } linedef // 2898 { v1 = 2325; v2 = 2324; sidefront = 4860; blocking = true; } linedef // 2899 { v1 = 2326; v2 = 2325; sidefront = 4861; blocking = true; } linedef // 2900 { v1 = 2327; v2 = 2326; sidefront = 4862; blocking = true; } linedef // 2901 { v1 = 2328; v2 = 2327; sidefront = 4863; blocking = true; } linedef // 2902 { v1 = 2329; v2 = 2328; sidefront = 4864; blocking = true; } linedef // 2903 { v1 = 2330; v2 = 2329; sidefront = 4865; blocking = true; } linedef // 2904 { v1 = 2331; v2 = 2332; sidefront = 4866; blocking = true; } linedef // 2905 { v1 = 2332; v2 = 2333; sidefront = 4867; blocking = true; } linedef // 2906 { v1 = 2333; v2 = 2330; sidefront = 4868; blocking = true; } linedef // 2907 { v1 = 2334; v2 = 2335; sidefront = 4869; blocking = true; } linedef // 2908 { v1 = 2084; v2 = 2334; sidefront = 4870; blocking = true; } linedef // 2909 { v1 = 2321; v2 = 2084; sidefront = 4871; blocking = true; } linedef // 2910 { v1 = 2336; v2 = 2331; sidefront = 4872; blocking = true; } linedef // 2911 { v1 = 2337; v2 = 2022; sidefront = 4873; sideback = 4874; twosided = true; dontpegtop = true; } linedef // 2912 { v1 = 2076; v2 = 2026; sidefront = 4875; sideback = 4876; twosided = true; } linedef // 2913 { v1 = 2328; v2 = 2071; sidefront = 4877; sideback = 4878; blocking = true; twosided = true; secret = true; blockeverything = true; wrapmidtex = true; alpha = 0.330; } linedef // 2914 { v1 = 2335; v2 = 2336; sidefront = 4879; blocking = true; } linedef // 2915 { v1 = 2322; v2 = 2338; sidefront = 4880; sideback = 4881; twosided = true; dontpegtop = true; } linedef // 2916 { v1 = 2321; v2 = 2339; sidefront = 4882; sideback = 4883; twosided = true; dontpegtop = true; dontpegbottom = true; } linedef // 2917 { v1 = 2339; v2 = 2340; sidefront = 4884; sideback = 4885; twosided = true; dontpegtop = true; } linedef // 2918 { v1 = 2340; v2 = 2338; sidefront = 4886; sideback = 4887; twosided = true; dontpegtop = true; } linedef // 2919 { v1 = 2339; v2 = 2063; sidefront = 4888; sideback = 4889; twosided = true; dontpegtop = true; } linedef // 2920 { v1 = 2338; v2 = 2231; sidefront = 4890; sideback = 4891; twosided = true; dontpegtop = true; } linedef // 2921 { v1 = 2070; v2 = 2341; sidefront = 4892; sideback = 4893; twosided = true; dontpegtop = true; } linedef // 2922 { v1 = 2341; v2 = 2232; sidefront = 4894; sideback = 4895; twosided = true; dontpegtop = true; } linedef // 2923 { v1 = 2232; v2 = 2325; sidefront = 4896; sideback = 4897; twosided = true; dontpegtop = true; } linedef // 2924 { v1 = 2070; v2 = 2327; sidefront = 4898; sideback = 4899; twosided = true; dontpegtop = true; dontpegbottom = true; } linedef // 2925 { v1 = 2338; v2 = 2232; sidefront = 4900; sideback = 4901; twosided = true; dontpegtop = true; } linedef // 2926 { v1 = 2091; v2 = 2076; sidefront = 4902; sideback = 4903; twosided = true; } linedef // 2927 { v1 = 2337; v2 = 2342; sidefront = 4904; sideback = 4905; twosided = true; dontpegtop = true; } linedef // 2928 { v1 = 2342; v2 = 2343; sidefront = 4906; sideback = 4907; twosided = true; dontpegtop = true; } linedef // 2929 { v1 = 2343; v2 = 2344; sidefront = 4908; sideback = 4909; twosided = true; dontpegtop = true; } linedef // 2930 { v1 = 2344; v2 = 2345; sidefront = 4910; sideback = 4911; twosided = true; dontpegtop = true; } linedef // 2931 { v1 = 2345; v2 = 2027; sidefront = 4912; sideback = 4913; twosided = true; dontpegtop = true; } linedef // 2932 { v1 = 2060; v2 = 2059; sidefront = 4914; sideback = 4915; twosided = true; } linedef // 2933 { v1 = 2346; v2 = 2347; sidefront = 4916; sideback = 4917; special = 226; arg0 = 96; arg2 = 1; twosided = true; repeatspecial = true; playeruse = true; } linedef // 2934 { v1 = 2348; v2 = 2349; sidefront = 4918; sideback = 4919; twosided = true; playercross = true; } linedef // 2935 { v1 = 2346; v2 = 2350; sidefront = 4920; blocking = true; playercross = true; } linedef // 2936 { v1 = 2351; v2 = 2347; sidefront = 4921; blocking = true; playercross = true; } linedef // 2937 { v1 = 2350; v2 = 2351; sidefront = 4922; blocking = true; playercross = true; } linedef // 2938 { v1 = 2347; v2 = 2352; sidefront = 4923; blocking = true; playercross = true; } linedef // 2939 { v1 = 2349; v2 = 2352; sidefront = 4924; sideback = 4925; twosided = true; playercross = true; } linedef // 2940 { v1 = 1136; v2 = 2346; sidefront = 4926; blocking = true; playercross = true; } linedef // 2941 { v1 = 1136; v2 = 2348; sidefront = 4927; sideback = 4928; twosided = true; playercross = true; } linedef // 2942 { v1 = 2352; v2 = 1209; sidefront = 4929; blocking = true; playercross = true; } linedef // 2943 { v1 = 589; v2 = 2353; sidefront = 4930; sideback = 4931; special = 226; arg0 = 96; arg2 = 1; twosided = true; repeatspecial = true; playeruse = true; } linedef // 2944 { v1 = 2354; v2 = 2355; sidefront = 4932; sideback = 4933; twosided = true; playercross = true; } linedef // 2945 { v1 = 589; v2 = 2356; sidefront = 4934; blocking = true; playercross = true; } linedef // 2946 { v1 = 2357; v2 = 2353; sidefront = 4935; blocking = true; playercross = true; } linedef // 2947 { v1 = 2356; v2 = 2357; sidefront = 4936; blocking = true; playercross = true; } linedef // 2948 { v1 = 2353; v2 = 2358; sidefront = 4937; blocking = true; playercross = true; } linedef // 2949 { v1 = 2355; v2 = 2358; sidefront = 4938; sideback = 4939; twosided = true; playercross = true; } linedef // 2950 { v1 = 2359; v2 = 589; sidefront = 4940; sideback = 4941; twosided = true; playercross = true; } linedef // 2951 { v1 = 2359; v2 = 2354; sidefront = 4942; sideback = 4943; twosided = true; playercross = true; } linedef // 2952 { v1 = 2358; v2 = 438; sidefront = 4944; blocking = true; playercross = true; } sidedef // 0 { sector = 17; } sidedef // 1 { sector = 10; texturebottom = "ROCK3"; } sidedef // 2 { sector = 17; } sidedef // 3 { sector = 10; texturebottom = "ROCK3"; } sidedef // 4 { sector = 17; } sidedef // 5 { sector = 280; texturebottom = "ROCK3"; } sidedef // 6 { sector = 17; } sidedef // 7 { sector = 9; offsetx = -15; texturebottom = "ROCK3"; } sidedef // 8 { sector = 9; } sidedef // 9 { sector = 10; texturebottom = "GRASS2"; } sidedef // 10 { sector = 17; } sidedef // 11 { sector = 18; offsetx = -48; texturebottom = "ROCK3"; } sidedef // 12 { sector = 17; } sidedef // 13 { sector = 9; offsetx = 17; texturebottom = "ROCK3"; } sidedef // 14 { sector = 17; } sidedef // 15 { sector = 10; offsetx = 48; texturebottom = "ROCK3"; } sidedef // 16 { sector = 9; } sidedef // 17 { sector = 18; offsetx = 63; } sidedef // 18 { sector = 17; } sidedef // 19 { sector = 10; offsetx = 57; texturebottom = "ROCK3"; } sidedef // 20 { sector = 17; } sidedef // 21 { sector = 10; offsetx = -7; texturebottom = "ROCK3"; } sidedef // 22 { sector = 17; } sidedef // 23 { sector = 10; offsetx = -14; texturebottom = "ROCK3"; } sidedef // 24 { sector = 17; } sidedef // 25 { sector = 10; offsetx = -61; texturebottom = "ROCK3"; } sidedef // 26 { sector = 17; } sidedef // 27 { sector = 10; texturebottom = "ROCK3"; } sidedef // 28 { sector = 17; } sidedef // 29 { sector = 10; offsetx = -17; texturebottom = "ROCK3"; } sidedef // 30 { sector = 17; } sidedef // 31 { sector = 278; offsetx = 25; texturebottom = "ROCK3"; } sidedef // 32 { sector = 17; } sidedef // 33 { sector = 278; offsetx = 5; texturebottom = "ROCK3"; } sidedef // 34 { sector = 17; } sidedef // 35 { sector = 278; offsetx = 20; texturebottom = "ROCK3"; } sidedef // 36 { sector = 17; } sidedef // 37 { sector = 278; offsetx = 3; texturebottom = "ROCK3"; } sidedef // 38 { sector = 17; } sidedef // 39 { sector = 279; offsetx = 29; texturebottom = "ROCK3"; } sidedef // 40 { sector = 17; } sidedef // 41 { sector = 12; offsetx = 59; texturebottom = "ROCK3"; } sidedef // 42 { sector = 17; } sidedef // 43 { sector = 10; offsetx = 55; texturebottom = "ROCK3"; } sidedef // 44 { sector = 9; } sidedef // 45 { sector = 10; texturebottom = "GRASS2"; } sidedef // 46 { sector = 17; } sidedef // 47 { sector = 10; offsetx = -62; texturebottom = "ROCK3"; } sidedef // 48 { sector = 17; } sidedef // 49 { sector = 10; offsetx = -21; texturebottom = "ROCK3"; } sidedef // 50 { sector = 17; } sidedef // 51 { sector = 10; offsetx = -18; texturebottom = "ROCK3"; } sidedef // 52 { sector = 17; } sidedef // 53 { sector = 10; offsetx = -63; texturebottom = "ROCK3"; } sidedef // 54 { sector = 10; } sidedef // 55 { sector = 12; offsetx = 35; texturebottom = "ROCK3"; } sidedef // 56 { sector = 13; offsetx = -30; texturebottom = "ROCK3"; } sidedef // 57 { sector = 17; 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} sidedef // 98 { sector = 63; offsetx = 51; texturemiddle = "ASHWALL2"; } sidedef // 99 { sector = 5; offsetx = 53; texturebottom = "WOOD3"; } sidedef // 100 { sector = 20; } sidedef // 101 { sector = 63; offsetx = 32; texturemiddle = "ASHWALL2"; } sidedef // 102 { sector = 63; offsetx = 28; texturemiddle = "ASHWALL2"; } sidedef // 103 { sector = 18; offsetx = -35; texturemiddle = "ROCK3"; } sidedef // 104 { sector = 17; } sidedef // 105 { sector = 18; offsetx = 53; texturebottom = "ROCK3"; } sidedef // 106 { sector = 63; offsetx = 50; texturemiddle = "ASHWALL2"; } sidedef // 107 { sector = 63; offsetx = 2; texturemiddle = "ASHWALL2"; } sidedef // 108 { sector = 63; offsetx = 60; texturemiddle = "ASHWALL2"; } sidedef // 109 { sector = 63; } sidedef // 110 { sector = 0; offsetx = 28; texturebottom = "ROCK3"; } sidedef // 111 { sector = 63; } sidedef // 112 { sector = 0; offsetx = 35; texturebottom = "ROCK3"; } sidedef // 113 { sector = 63; } sidedef // 114 { sector = 0; offsetx = 60; texturebottom = "ROCK3"; 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} sidedef // 134 { sector = 63; } sidedef // 135 { sector = 21; offsetx = 50; texturebottom = "ROCK3"; } sidedef // 136 { sector = 63; } sidedef // 137 { sector = 17; offsetx = 51; texturebottom = "ROCK3"; } sidedef // 138 { sector = 360; texturemiddle = "a02grayb"; } sidedef // 139 { sector = 56; } sidedef // 140 { sector = 0; offsetx = 18; texturebottom = "ROCK3"; } sidedef // 141 { sector = 3; offsetx = -24; texturemiddle = "ROCK3"; } sidedef // 142 { sector = 18; offsetx = -24; texturetop = "ROCK3"; } sidedef // 143 { sector = 3; texturebottom = "GRASS2"; } sidedef // 144 { sector = 77; offsetx = 802; texturebottom = "GRASS1"; } sidedef // 145 { sector = 377; texturetop = "GRASS1_2"; texturebottom = "GRASS1_2"; } sidedef // 146 { sector = 63; } sidedef // 147 { sector = 0; offsetx = 36; texturebottom = "ROCK3"; } sidedef // 148 { sector = 0; offsetx = 25; texturebottom = "ROCK3"; } sidedef // 149 { sector = 63; } sidedef // 150 { sector = 292; } sidedef // 151 { sector = 107; texturebottom = "GRAY1"; } sidedef // 152 { sector = 63; } sidedef // 153 { sector = 23; offsetx = 49; texturebottom = "ROCK3"; } sidedef // 154 { sector = 3; offsetx = -56; texturemiddle = "ROCK3"; } sidedef // 155 { sector = 3; offsetx = -11; texturemiddle = "ROCK3"; } sidedef // 156 { sector = 3; offsetx = -22; texturemiddle = "ROCK3"; } sidedef // 157 { sector = 13; offsetx = -57; texturetop = "ROCK3"; } sidedef // 158 { sector = 3; texturebottom = "ROCK3"; } sidedef // 159 { sector = 18; offsetx = -17; texturemiddle = "ROCK3"; } sidedef // 160 { sector = 3; offsetx = -25; texturemiddle = "ROCK3"; } sidedef // 161 { sector = 13; offsetx = -36; texturebottom = "ROCK3"; } sidedef // 162 { sector = 17; } sidedef // 163 { sector = 3; offsetx = -48; texturemiddle = "ROCK3"; } sidedef // 164 { sector = 3; offsetx = -39; texturemiddle = "ROCK3"; } sidedef // 165 { sector = 3; offsetx = -61; texturemiddle = "ROCK3"; } sidedef // 166 { sector = 13; offsetx = -3; texturemiddle = "ROCK3"; } sidedef // 167 { sector = 17; texturemiddle = "ASHWALL2"; } sidedef // 168 { sector = 17; texturemiddle = "ASHWALL2"; } sidedef // 169 { sector = 3; offsetx = -22; texturemiddle = "ROCK3"; } sidedef // 170 { sector = 3; offsetx = -22; texturemiddle = "ROCK3"; } sidedef // 171 { sector = 8; } sidedef // 172 { sector = 25; } sidedef // 173 { sector = 13; offsetx = -54; texturebottom = "ROCK3"; } sidedef // 174 { sector = 17; } sidedef // 175 { sector = 17; texturemiddle = "ASHWALL2"; } sidedef // 176 { sector = 13; offsetx = -20; texturemiddle = "ROCK3"; } sidedef // 177 { sector = 13; offsetx = -18; texturemiddle = "ROCK3"; } sidedef // 178 { sector = 3; offsetx = 29; texturemiddle = "ROCK3"; } sidedef // 179 { sector = 18; offsetx = -25; texturetop = "ROCK3"; } sidedef // 180 { sector = 3; texturebottom = "GRASS2"; } sidedef // 181 { sector = 17; } sidedef // 182 { sector = 10; texturebottom = "ROCK3"; } sidedef // 183 { sector = 14; } sidedef // 184 { sector = 17; offsetx = -91; offsety = -8; texturebottom = "WOOD3"; } sidedef // 185 { sector = 14; offsetx = 245; offsety = -72; texturebottom = "WOOD3"; } sidedef // 186 { sector = 7; } sidedef // 187 { sector = 7; } sidedef // 188 { sector = 23; offsetx = 238; offsety = -72; texturebottom = "WOOD3"; } sidedef // 189 { sector = 4; } sidedef // 190 { sector = 14; offsetx = -182; offsety = -72; texturebottom = "WOOD3"; } sidedef // 191 { sector = 63; } sidedef // 192 { sector = 0; offsetx = 5; texturebottom = "ROCK3"; } sidedef // 193 { sector = 18; texturebottom = "GRASS1"; } sidedef // 194 { sector = 376; } sidedef // 195 { sector = 17; } sidedef // 196 { sector = 18; offsetx = 32; texturebottom = "ROCK3"; } sidedef // 197 { sector = 18; texturebottom = "GRASS1"; } sidedef // 198 { sector = 376; } sidedef // 199 { sector = 17; } sidedef // 200 { sector = 376; offsetx = 57; texturebottom = "ROCK3"; } sidedef // 201 { sector = 18; texturebottom = "GRASS1"; } sidedef // 202 { sector = 376; } sidedef // 203 { sector = 6; } sidedef // 204 { sector = 377; texturetop = "GRASS1_2"; texturebottom = "GRASS1_2"; } sidedef // 205 { sector = 77; offsetx = -43; texturemiddle = "ROCK3"; } sidedef // 206 { sector = 17; } sidedef // 207 { sector = 77; offsetx = -6; texturebottom = "ROCK3"; } sidedef // 208 { sector = 18; texturebottom = "GRASS1"; } sidedef // 209 { sector = 376; offsetx = 379; } sidedef // 210 { sector = 18; texturebottom = "GRASS1"; } sidedef // 211 { sector = 376; } sidedef // 212 { sector = 18; texturebottom = "GRASS1"; } sidedef // 213 { sector = 376; } sidedef // 214 { sector = 3; offsetx = -6; texturemiddle = "ROCK3"; } sidedef // 215 { sector = 18; texturebottom = "GRASS1"; } sidedef // 216 { sector = 376; } sidedef // 217 { sector = 18; texturebottom = "GRASS1"; } sidedef // 218 { sector = 376; } sidedef // 219 { sector = 18; texturebottom = "GRASS1"; } sidedef // 220 { sector = 376; } sidedef // 221 { sector = 18; texturebottom = "GRASS1"; } sidedef // 222 { sector = 376; } sidedef // 223 { sector = 18; texturebottom = "GRASS1"; 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offsetx = -146; texturemiddle = "WOOD1"; } sidedef // 319 { sector = 12; offsetx = -247; texturemiddle = "WOOD3"; } sidedef // 320 { sector = 5; offsetx = 14; offsety = 56; texturebottom = "WOOD3"; } sidedef // 321 { sector = 22; } sidedef // 322 { sector = 329; } sidedef // 323 { sector = 12; offsetx = 28; texturebottom = "ROCK3"; } sidedef // 324 { sector = 5; offsetx = -204; offsety = 56; texturebottom = "WOOD3"; } sidedef // 325 { sector = 11; } sidedef // 326 { sector = 20; texturebottom = "WOOD1"; } sidedef // 327 { sector = 11; } sidedef // 328 { sector = 23; } sidedef // 329 { sector = 0; } sidedef // 330 { sector = 17; texturebottom = "WOOD3"; } sidedef // 331 { sector = 20; offsetx = 17; offsety = -64; texturebottom = "ROCK3"; } sidedef // 332 { sector = 20; texturebottom = "WOOD1"; } sidedef // 333 { sector = 22; } sidedef // 334 { sector = 26; offsetx = -245; offsety = 64; texturemiddle = "WOOD3"; } sidedef // 335 { sector = 2; offsetx = -4; offsety = 64; texturemiddle = "WOOD3"; 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texturebottom = "CRATELIT"; } sidedef // 1919 { sector = 210; } sidedef // 1920 { sector = 0; texturebottom = "CRATELIT"; } sidedef // 1921 { sector = 210; } sidedef // 1922 { sector = 21; } sidedef // 1923 { sector = 372; } sidedef // 1924 { sector = 360; texturebottom = "GRAY1"; } sidedef // 1925 { sector = 349; } sidedef // 1926 { sector = 348; } sidedef // 1927 { sector = 19; texturebottom = "ASHWALL2"; } sidedef // 1928 { sector = 21; texturebottom = "FLAT14"; } sidedef // 1929 { sector = 348; } sidedef // 1930 { sector = 21; texturebottom = "FLAT14"; } sidedef // 1931 { sector = 348; } sidedef // 1932 { sector = 21; texturebottom = "FLAT14"; } sidedef // 1933 { sector = 348; } sidedef // 1934 { sector = 370; texturebottom = "SHAWN2"; } sidedef // 1935 { sector = 369; } sidedef // 1936 { sector = 374; } sidedef // 1937 { sector = 370; } sidedef // 1938 { sector = 370; offsetx = -89; texturemiddle = "a02grayb"; } sidedef // 1939 { sector = 371; texturebottom = "SHAWN2"; } sidedef // 1940 { sector = 369; 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offsetx = 17; } sidedef // 4814 { sector = 543; offsetx = 25; texturetop = "A02GRAYR"; offsetx_top = 23.000; offsety_top = 32.000; } sidedef // 4815 { sector = 542; } sidedef // 4816 { sector = 541; } sidedef // 4817 { sector = 537; } sidedef // 4818 { sector = 542; offsetx = 572; texturemiddle = "A02GRAYR"; offsetx_mid = -454.000; offsety_mid = 0.000; } sidedef // 4819 { sector = 541; } sidedef // 4820 { sector = 537; } sidedef // 4821 { sector = 542; } sidedef // 4822 { sector = 539; } sidedef // 4823 { sector = 543; } sidedef // 4824 { sector = 540; } sidedef // 4825 { sector = 543; } sidedef // 4826 { sector = 540; } sidedef // 4827 { sector = 543; } sidedef // 4828 { sector = 540; } sidedef // 4829 { sector = 543; } sidedef // 4830 { sector = 540; } sidedef // 4831 { sector = 543; } sidedef // 4832 { sector = 540; } sidedef // 4833 { sector = 543; } sidedef // 4834 { sector = 540; } sidedef // 4835 { sector = 542; } sidedef // 4836 { sector = 539; } sidedef // 4837 { sector = 539; } sidedef // 4838 { sector = 544; } sidedef // 4839 { sector = 540; } sidedef // 4840 { sector = 541; } sidedef // 4841 { sector = 540; } sidedef // 4842 { sector = 541; } sidedef // 4843 { sector = 540; } sidedef // 4844 { sector = 541; } sidedef // 4845 { sector = 540; } sidedef // 4846 { sector = 541; } sidedef // 4847 { sector = 540; } sidedef // 4848 { sector = 541; } sidedef // 4849 { sector = 540; } sidedef // 4850 { sector = 541; } sidedef // 4851 { sector = 544; } sidedef // 4852 { sector = 490; } sidedef // 4853 { sector = 478; texturemiddle = "SUPPORT3"; } sidedef // 4854 { sector = 545; offsetx = 131; texturemiddle = "A02GRAYR"; offsetx_mid = -5.000; } sidedef // 4855 { sector = 550; offsetx = 86; texturemiddle = "A02GRAYR"; offsetx_mid = -14.000; } sidedef // 4856 { sector = 548; texturemiddle = "BRIKRED"; offsetx_mid = 76.000; } sidedef // 4857 { sector = 548; texturemiddle = "BRIKRED"; offsetx_mid = 71.000; } sidedef // 4858 { sector = 549; texturemiddle = "BRIKRED"; offsetx_mid = 64.000; } sidedef // 4859 { sector = 549; texturemiddle = "BRIKRED"; offsetx_mid = 0.000; } sidedef // 4860 { sector = 549; texturemiddle = "BRIKRED"; offsetx_mid = -7.000; } sidedef // 4861 { sector = 546; texturetop = "BRIKRED"; texturebottom = "BRIKRED"; texturemiddle = "BRIKRED"; offsetx_mid = -12.000; } sidedef // 4862 { sector = 546; texturetop = "BRIKRED"; texturebottom = "BRIKRED"; texturemiddle = "BRIKRED"; offsetx_mid = 2.000; } sidedef // 4863 { sector = 480; texturetop = "BRIKRED"; texturebottom = "BRIKRED"; texturemiddle = "BRIKRED"; offsetx_mid = 122.000; } sidedef // 4864 { sector = 483; texturetop = "BRIKRED"; texturebottom = "BRIKRED"; texturemiddle = "BRIKRED"; offsetx_mid = 114.000; } sidedef // 4865 { sector = 483; texturetop = "BRIKRED"; texturebottom = "BRIKRED"; texturemiddle = "BRIKRED"; offsetx_mid = 106.000; } sidedef // 4866 { sector = 483; texturetop = "BRIKRED"; texturebottom = "BRIKRED"; texturemiddle = "BRIKRED"; offsetx_mid = 15.000; } sidedef // 4867 { sector = 483; texturetop = "BRIKRED"; texturebottom = "BRIKRED"; texturemiddle = "BRIKRED"; offsetx_mid = 79.000; } sidedef // 4868 { sector = 483; texturetop = "BRIKRED"; texturebottom = "BRIKRED"; texturemiddle = "BRIKRED"; offsetx_mid = 90.000; } sidedef // 4869 { sector = 483; texturetop = "BRIKRED"; texturebottom = "BRIKRED"; texturemiddle = "BRIKRED"; offsetx_mid = 108.000; } sidedef // 4870 { sector = 483; texturetop = "BRIKRED"; texturebottom = "BRIKRED"; texturemiddle = "BRIKRED"; offsetx_mid = 100.000; } sidedef // 4871 { sector = 480; texturetop = "BRIKRED"; texturebottom = "BRIKRED"; texturemiddle = "BRIKRED"; offsetx_mid = 92.000; } sidedef // 4872 { sector = 483; texturetop = "BRIKRED"; texturebottom = "BRIKRED"; texturemiddle = "BRIKRED"; offsetx_mid = 4.000; } sidedef // 4873 { sector = 483; offsetx = 504; } sidedef // 4874 { sector = 481; texturetop = "A02GRAYB"; texturebottom = "A02GRAYB"; offsetx_bottom = 100.000; offsetx_top = 100.000; } sidedef // 4875 { sector = 482; } sidedef // 4876 { sector = 481; } sidedef // 4877 { sector = 483; offsetx = 488; texturemiddle = "SHAWN2"; } sidedef // 4878 { sector = 480; texturemiddle = "SHAWN2"; } sidedef // 4879 { sector = 483; texturetop = "BRIKRED"; texturebottom = "BRIKRED"; texturemiddle = "BRIKRED"; offsetx_mid = 116.000; } sidedef // 4880 { sector = 549; offsetx = 19; } sidedef // 4881 { sector = 548; offsetx = 81; offsetx_top = 49.000; } sidedef // 4882 { sector = 548; offsetx = 520; texturetop = "WOOD33"; texturebottom = "WOOD33"; offsetx_bottom = -460.000; offsetx_mid = 83.000; offsetx_top = -460.000; } sidedef // 4883 { sector = 480; offsetx = 392; } sidedef // 4884 { sector = 548; } sidedef // 4885 { sector = 505; texturetop = "A02GRAYR"; texturebottom = "A02GRAYR"; offsetx_bottom = 16.000; offsetx_top = 16.000; } sidedef // 4886 { sector = 548; } sidedef // 4887 { sector = 505; texturetop = "A02GRAYR"; texturebottom = "A02GRAYR"; offsetx_bottom = 124.000; offsetx_top = 124.000; } sidedef // 4888 { sector = 505; offsetx = 536; texturetop = "A02GRAYR"; texturebottom = "A02GRAYR"; offsetx_bottom = -488.000; offsetx_mid = 83.000; offsetx_top = -488.000; } sidedef // 4889 { sector = 480; } sidedef // 4890 { sector = 486; offsetx = 48; } sidedef // 4891 { sector = 505; offsetx = 65; texturetop = "A02GRAYR"; offsetx_top = 43.000; } sidedef // 4892 { sector = 550; texturetop = "A02GRAYR"; texturebottom = "A02GRAYR"; offsetx_bottom = 112.000; offsetx_top = -13.000; offsety_top = 0.000; } sidedef // 4893 { sector = 546; } sidedef // 4894 { sector = 550; texturetop = "A02GRAYR"; texturebottom = "A02GRAYR"; offsetx_bottom = 16.000; offsetx_top = -13.000; offsety_top = 0.000; } sidedef // 4895 { sector = 546; } sidedef // 4896 { sector = 549; offsetx = 81; } sidedef // 4897 { sector = 546; offsetx = 19; offsetx_top = 116.000; } sidedef // 4898 { sector = 546; offsetx = 424; texturetop = "WOOD33"; texturebottom = "WOOD33"; offsetx_bottom = 52.000; offsetx_mid = 83.000; offsetx_top = 52.000; } sidedef // 4899 { sector = 480; offsetx = 488; } sidedef // 4900 { sector = 549; } sidedef // 4901 { sector = 486; texturetop = "A02GRAYR"; texturebottom = "A02GRAYR"; offsetx_bottom = 36.000; } sidedef // 4902 { sector = 547; } sidedef // 4903 { sector = 481; offsetx = 285; texturetop = "F_SKY1"; } sidedef // 4904 { sector = 481; texturetop = "A02GRAYB"; texturebottom = "A02GRAYB"; offsetx_bottom = 108.000; offsetx_top = 108.000; } sidedef // 4905 { sector = 483; } sidedef // 4906 { sector = 481; texturetop = "A02GRAYB"; texturebottom = "A02GRAYB"; offsetx_bottom = 12.000; offsetx_top = 12.000; } sidedef // 4907 { sector = 483; } sidedef // 4908 { sector = 481; texturetop = "A02GRAYB"; texturebottom = "A02GRAYB"; offsetx_bottom = 35.000; offsetx_top = 35.000; } sidedef // 4909 { sector = 483; } sidedef // 4910 { sector = 481; texturetop = "A02GRAYB"; texturebottom = "A02GRAYB"; offsetx_bottom = 115.000; offsetx_top = 115.000; } sidedef // 4911 { sector = 483; } sidedef // 4912 { sector = 481; texturetop = "A02GRAYB"; texturebottom = "A02GRAYB"; offsetx_bottom = 10.000; offsetx_top = 10.000; } sidedef // 4913 { sector = 483; } sidedef // 4914 { sector = 545; offsetx = 808; } sidedef // 4915 { sector = 550; texturebottom = "BRIKRED"; offsetx_bottom = 0.000; } sidedef // 4916 { sector = 551; offsety = -40; texturetop = "BRIKBLUE"; texturebottom = "ASHWALL2"; offsetx_top = -6.000; offsety_top = 8.000; } sidedef // 4917 { sector = 552; } sidedef // 4918 { sector = 28; texturebottom = "GRAY1"; } sidedef // 4919 { sector = 551; } sidedef // 4920 { sector = 552; texturemiddle = "DOORSTOP"; } sidedef // 4921 { sector = 552; texturemiddle = "DOORSTOP"; } sidedef // 4922 { sector = 552; texturemiddle = "PTERM"; } sidedef // 4923 { sector = 551; offsetx = 184; texturemiddle = "BRIKBLUE"; } sidedef // 4924 { sector = 28; texturebottom = "GRAY1"; } sidedef // 4925 { sector = 551; } sidedef // 4926 { sector = 551; offsetx = 108; texturemiddle = "BRIKBLUE"; } sidedef // 4927 { sector = 28; texturebottom = "GRAY1"; } sidedef // 4928 { sector = 551; } sidedef // 4929 { sector = 28; offsetx = 188; texturemiddle = "BRIKBLUE"; } sidedef // 4930 { sector = 53; offsety = -40; texturetop = "BRIKRED"; texturebottom = "ASHWALL2"; offsetx_top = 0.000; offsety_top = 8.000; } sidedef // 4931 { sector = 554; } sidedef // 4932 { sector = 553; texturebottom = "GRAY1"; } sidedef // 4933 { sector = 53; } sidedef // 4934 { sector = 554; texturemiddle = "DOORSTOP"; } sidedef // 4935 { sector = 554; texturemiddle = "DOORSTOP"; } sidedef // 4936 { sector = 554; texturemiddle = "PTERM"; } sidedef // 4937 { sector = 53; offsetx = 134; texturemiddle = "BRIKRED"; } sidedef // 4938 { sector = 553; texturebottom = "GRAY1"; } sidedef // 4939 { sector = 53; } sidedef // 4940 { sector = 53; } sidedef // 4941 { sector = 553; texturebottom = "ROCK3"; } sidedef // 4942 { sector = 553; texturebottom = "GRAY1"; } sidedef // 4943 { sector = 53; } sidedef // 4944 { sector = 553; offsetx = 139; texturemiddle = "BRIKRED"; } sector // 0 { heightfloor = 0; heightceiling = 512; texturefloor = "FLAT5_4"; textureceiling = "F_SKY1"; lightlevel = 176; } sector // 1 { heightfloor = 0; heightceiling = 256; texturefloor = "FLAT5_4"; textureceiling = "FLAT5_4"; lightlevel = 128; } sector // 2 { heightfloor = 0; heightceiling = 256; texturefloor = "FLAT5_4"; textureceiling = "WOOD1"; lightlevel = 176; } sector // 3 { heightfloor = 0; heightceiling = 256; texturefloor = "FLAT5_4"; textureceiling = "FLAT5_4"; lightlevel = 128; } sector // 4 { heightfloor = 328; heightceiling = 448; texturefloor = "WOOD1"; textureceiling = "F_SKY1"; lightlevel = 224; special = 115; } sector // 5 { heightfloor = 0; heightceiling = 512; texturefloor = "FLAT5_4"; textureceiling = "F_SKY1"; lightlevel = 192; } sector // 6 { heightfloor = -12; heightceiling = 512; texturefloor = "GRASS1_2"; textureceiling = "F_SKY1"; lightlevel = 176; } sector // 7 { heightfloor = 328; heightceiling = 448; texturefloor = "WOOD1"; textureceiling = "F_SKY1"; lightlevel = 208; special = 115; } sector // 8 { heightfloor = 0; heightceiling = 256; texturefloor = "FLAT5_4"; textureceiling = "WOOD1"; lightlevel = 176; } sector // 9 { heightfloor = 1; heightceiling = 512; texturefloor = "GRASS2"; textureceiling = "F_SKY1"; lightlevel = 192; } sector // 10 { heightfloor = 0; heightceiling = 512; texturefloor = "FLAT5_4"; textureceiling = "F_SKY1"; lightlevel = 192; } sector // 11 { heightfloor = 264; heightceiling = 448; texturefloor = "WOOD1"; textureceiling = "F_SKY1"; lightlevel = 208; special = 115; } sector // 12 { heightfloor = 0; heightceiling = 512; texturefloor = "FLAT5_4"; textureceiling = "F_SKY1"; lightlevel = 176; } sector // 13 { heightfloor = 0; heightceiling = 512; texturefloor = "FLAT5_4"; textureceiling = "F_SKY1"; lightlevel = 176; } sector // 14 { heightfloor = 264; heightceiling = 448; texturefloor = "WOOD1"; textureceiling = "F_SKY1"; lightlevel = 208; special = 115; } sector // 15 { heightfloor = 0; heightceiling = 256; texturefloor = "FLAT5_4"; textureceiling = "FLAT5_4"; lightlevel = 112; } sector // 16 { heightfloor = 512; heightceiling = 512; texturefloor = "F_SKY1"; textureceiling = "F_SKY1"; lightlevel = 208; special = 115; id = 13; } sector // 17 { heightfloor = 240; heightceiling = 512; texturefloor = "ROCK3"; textureceiling = "F_SKY1"; lightlevel = 192; special = 115; } sector // 18 { heightfloor = 1; heightceiling = 512; texturefloor = "GRASS2"; textureceiling = "F_SKY1"; lightlevel = 192; } sector // 19 { heightfloor = 24; heightceiling = 512; texturefloor = "FLAT14"; textureceiling = "F_SKY1"; lightlevel = 192; id = 7; } sector // 20 { heightfloor = 192; heightceiling = 448; texturefloor = "WOOD1"; textureceiling = "F_SKY1"; lightlevel = 208; special = 115; } sector // 21 { heightfloor = 0; heightceiling = 512; texturefloor = "FLAT5_4"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 22 { heightfloor = 264; heightceiling = 448; texturefloor = "WOOD1"; textureceiling = "F_SKY1"; lightlevel = 208; special = 115; } sector // 23 { heightfloor = 0; heightceiling = 512; texturefloor = "FLAT5_4"; textureceiling = "F_SKY1"; lightlevel = 192; } sector // 24 { heightfloor = 0; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; id = 20; } sector // 25 { heightfloor = 0; heightceiling = 256; texturefloor = "FLAT5_4"; textureceiling = "WOOD1"; lightlevel = 160; } sector // 26 { heightfloor = 0; heightceiling = 256; texturefloor = "FLAT5_4"; textureceiling = "WOOD1"; lightlevel = 160; } sector // 27 { heightfloor = 0; heightceiling = 512; texturefloor = "FLAT5_4"; textureceiling = "F_SKY1"; lightlevel = 180; id = 9; } sector // 28 { heightfloor = 0; heightceiling = 128; texturefloor = "FLOOR4_8"; textureceiling = "FLOOR4_8"; lightlevel = 212; id = 9; } sector // 29 { heightfloor = 64; heightceiling = 512; texturefloor = "CRATOP1"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 30 { heightfloor = 1; heightceiling = 512; texturefloor = "GRASS1_2"; textureceiling = "F_SKY1"; lightlevel = 192; } sector // 31 { heightfloor = -15; heightceiling = 512; texturefloor = "GRASS1_2"; textureceiling = "F_SKY1"; lightlevel = 192; id = 18; } sector // 32 { heightfloor = 0; heightceiling = 384; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 196; id = 9; } sector // 33 { heightfloor = 0; heightceiling = 256; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 164; id = 9; } sector // 34 { heightfloor = 0; heightceiling = 72; texturefloor = "FLAT5_4"; textureceiling = "FLAT3"; lightlevel = 255; id = 9; } sector // 35 { heightfloor = 32; heightceiling = 512; texturefloor = "FLOOR5_2"; textureceiling = "F_SKY1"; lightlevel = 192; id = 3; } sector // 36 { heightfloor = 32; heightceiling = 512; texturefloor = "FLAT5_4"; textureceiling = "F_SKY1"; lightlevel = 192; id = 19; } sector // 37 { heightfloor = 0; heightceiling = 256; texturefloor = "FLOOR5_1"; textureceiling = "FLAT3"; lightlevel = 224; id = 9; } sector // 38 { heightfloor = 0; heightceiling = 0; texturefloor = "FLOOR4_8"; textureceiling = "FLAT20"; lightlevel = 255; id = 3; } sector // 39 { heightfloor = 32; heightceiling = 512; texturefloor = "FLOOR5_2"; textureceiling = "F_SKY1"; lightlevel = 192; id = 3; } sector // 40 { heightfloor = 0; heightceiling = 128; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; id = 3; } sector // 41 { heightfloor = 0; heightceiling = 0; texturefloor = "FLOOR5_1"; textureceiling = "FLAT20"; lightlevel = 164; id = 10; } sector // 42 { heightfloor = 0; heightceiling = 128; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; id = 3; } sector // 43 { heightfloor = 128; heightceiling = 512; texturefloor = "CRATOP2"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 44 { heightfloor = 64; heightceiling = 512; texturefloor = "CRATOP1"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 45 { heightfloor = 80; heightceiling = 128; texturefloor = "CEIL5_1"; textureceiling = "FLAT3"; lightlevel = 255; id = 3; } sector // 46 { heightfloor = 0; heightceiling = 0; texturefloor = "FLOOR4_8"; textureceiling = "FLAT20"; lightlevel = 180; id = 11; } sector // 47 { heightfloor = 0; heightceiling = 72; texturefloor = "FLAT5_4"; textureceiling = "FLAT3"; lightlevel = 255; id = 11; } sector // 48 { heightfloor = 32; heightceiling = 128; texturefloor = "FLAT5_4"; textureceiling = "FLAT3"; lightlevel = 255; id = 3; } sector // 49 { heightfloor = 0; heightceiling = 512; texturefloor = "FLAT5_4"; textureceiling = "F_SKY1"; lightlevel = 180; id = 11; } sector // 50 { heightfloor = 0; heightceiling = 128; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; id = 3; } sector // 51 { heightfloor = 0; heightceiling = 72; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; id = 11; } sector // 52 { heightfloor = 64; heightceiling = 512; texturefloor = "CRATOP1"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 53 { heightfloor = 24; heightceiling = 128; texturefloor = "FLAT5_4"; textureceiling = "FLOOR4_8"; lightlevel = 208; id = 7; } sector // 54 { heightfloor = 0; heightceiling = 0; texturefloor = "FLOOR4_8"; textureceiling = "FLAT20"; lightlevel = 255; id = 3; } sector // 55 { heightfloor = 0; heightceiling = 128; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; id = 3; } sector // 56 { heightfloor = 512; heightceiling = 512; texturefloor = "F_SKY1"; textureceiling = "F_SKY1"; lightlevel = 208; special = 115; id = 13; } sector // 57 { heightfloor = 24; heightceiling = 128; texturefloor = "FLAT5_4"; textureceiling = "FLAT3"; lightlevel = 208; id = 3; } sector // 58 { heightfloor = 64; heightceiling = 512; texturefloor = "CRATOP1"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 59 { heightfloor = 0; heightceiling = 128; texturefloor = "FLOOR4_8"; textureceiling = "FLOOR4_8"; lightlevel = 196; id = 11; } sector // 60 { heightfloor = 128; heightceiling = 512; texturefloor = "CRATOP1"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 61 { heightfloor = 80; heightceiling = 128; texturefloor = "CEIL5_1"; textureceiling = "FLOOR4_8"; lightlevel = 255; id = 11; } sector // 62 { heightfloor = 64; heightceiling = 512; texturefloor = "CRATOP4"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 63 { heightfloor = 512; heightceiling = 512; texturefloor = "F_SKY1"; textureceiling = "F_SKY1"; lightlevel = 208; special = 115; id = 13; } sector // 64 { heightfloor = 128; heightceiling = 512; texturefloor = "CRATOP1"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 65 { heightfloor = 64; heightceiling = 512; texturefloor = "CRATOP1"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 66 { heightfloor = 32; heightceiling = 512; texturefloor = "CRATOP2"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 67 { heightfloor = 32; heightceiling = 512; texturefloor = "CRATOP1"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 68 { heightfloor = 128; heightceiling = 512; texturefloor = "CRATOP2"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 69 { heightfloor = 0; heightceiling = 0; texturefloor = "FLOOR5_1"; textureceiling = "FLAT20"; lightlevel = 164; id = 12; } sector // 70 { heightfloor = 0; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; id = 19; } sector // 71 { heightfloor = 96; heightceiling = 512; texturefloor = "CRATOP4"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 72 { heightfloor = 32; heightceiling = 512; texturefloor = "CRATOP1"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 73 { heightfloor = 32; heightceiling = 96; texturefloor = "DOORSTOP"; textureceiling = "DOORSTOP"; lightlevel = 255; id = 11; } sector // 74 { heightfloor = 0; heightceiling = 72; texturefloor = "FLAT5_4"; textureceiling = "FLAT3"; lightlevel = 255; id = 11; } sector // 75 { heightfloor = 0; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; id = 19; } sector // 76 { heightfloor = 0; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; id = 19; } sector // 77 { heightfloor = -7; heightceiling = 512; texturefloor = "GRASS1_2"; textureceiling = "F_SKY1"; lightlevel = 192; } sector // 78 { heightfloor = 64; heightceiling = 512; texturefloor = "CRATOP4"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 79 { heightfloor = 0; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; id = 19; } sector // 80 { heightfloor = 0; heightceiling = 0; texturefloor = "FLOOR4_8"; textureceiling = "FLAT20"; lightlevel = 180; id = 11; } sector // 81 { heightfloor = 0; heightceiling = 0; texturefloor = "FLOOR4_8"; textureceiling = "FLAT20"; lightlevel = 180; id = 11; } sector // 82 { heightfloor = 0; heightceiling = 256; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 164; id = 11; } sector // 83 { heightfloor = 0; heightceiling = 72; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; id = 11; } sector // 84 { heightfloor = 32; heightceiling = 96; texturefloor = "DOORSTOP"; textureceiling = "DOORSTOP"; lightlevel = 255; id = 11; } sector // 85 { heightfloor = 32; heightceiling = 128; texturefloor = "FLAT5_4"; textureceiling = "FLOOR4_8"; lightlevel = 255; id = 11; } sector // 86 { heightfloor = 96; heightceiling = 512; texturefloor = "CRATOP4"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 87 { heightfloor = 0; heightceiling = 384; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 196; id = 11; } sector // 88 { heightfloor = 24; heightceiling = 128; texturefloor = "FLAT5_4"; textureceiling = "FLAT3"; lightlevel = 208; id = 6; } sector // 89 { heightfloor = 64; heightceiling = 512; texturefloor = "CRATOP4"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 90 { heightfloor = 32; heightceiling = 512; texturefloor = "CRATOP1"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 91 { heightfloor = 0; heightceiling = 512; texturefloor = "FLAT5_4"; textureceiling = "F_SKY1"; lightlevel = 180; id = 8; } sector // 92 { heightfloor = 0; heightceiling = 72; texturefloor = "FLAT5_4"; textureceiling = "FLAT3"; lightlevel = 255; id = 6; } sector // 93 { heightfloor = 32; heightceiling = 512; texturefloor = "CRATOP2"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 94 { heightfloor = 64; heightceiling = 512; texturefloor = "CRATOP1"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 95 { heightfloor = 8; heightceiling = 512; texturefloor = "N_WARN02"; textureceiling = "F_SKY1"; lightlevel = 255; id = 16; } sector // 96 { heightfloor = 8; heightceiling = 512; texturefloor = "FLOOR6_1"; textureceiling = "F_SKY1"; lightlevel = 255; id = 16; } sector // 97 { heightfloor = 0; heightceiling = 512; texturefloor = "FLAT5_4"; textureceiling = "F_SKY1"; lightlevel = 164; id = 16; } sector // 98 { heightfloor = 0; heightceiling = 512; texturefloor = "FLAT19"; textureceiling = "F_SKY1"; lightlevel = 255; id = 15; } sector // 99 { heightfloor = 32; heightceiling = 512; texturefloor = "CRATOP2"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 100 { heightfloor = 80; heightceiling = 128; texturefloor = "CEIL5_1"; textureceiling = "FLAT3"; lightlevel = 255; id = 6; } sector // 101 { heightfloor = 24; heightceiling = 96; texturefloor = "FLAT5_4"; textureceiling = "FLAT5_4"; lightlevel = 255; id = 6; } sector // 102 { heightfloor = 0; heightceiling = 256; texturefloor = "FLAT5_4"; textureceiling = "FLOOR0_3"; lightlevel = 208; id = 6; } sector // 103 { heightfloor = 256; heightceiling = 384; texturefloor = "SHAWN2"; textureceiling = "SHAWN2"; lightlevel = 255; id = 6; } sector // 104 { heightfloor = 0; heightceiling = 0; texturefloor = "FLOOR4_8"; textureceiling = "FLAT20"; lightlevel = 180; id = 6; } sector // 105 { heightfloor = 0; heightceiling = 72; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; id = 6; } sector // 106 { heightfloor = 128; heightceiling = 512; texturefloor = "CRATOP2"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 107 { heightfloor = 0; heightceiling = 128; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 208; id = 6; } sector // 108 { heightfloor = 0; heightceiling = 512; texturefloor = "FLAT5_4"; textureceiling = "F_SKY1"; lightlevel = 180; } sector // 109 { heightfloor = 0; heightceiling = 512; texturefloor = "FLAT5_4"; textureceiling = "F_SKY1"; lightlevel = 228; } sector // 110 { heightfloor = 0; heightceiling = 512; texturefloor = "FLAT5_4"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 111 { heightfloor = 304; heightceiling = 376; texturefloor = "FLAT5_4"; textureceiling = "FLAT3"; lightlevel = 224; } sector // 112 { heightfloor = 304; heightceiling = 376; texturefloor = "FLAT5_4"; textureceiling = "FLAT5_4"; lightlevel = 255; } sector // 113 { heightfloor = 72; heightceiling = 440; texturefloor = "SHAWN2"; textureceiling = "SHAWN2"; lightlevel = 196; } sector // 114 { heightfloor = 320; heightceiling = 360; texturefloor = "DOORSTOP"; textureceiling = "DOORSTOP"; lightlevel = 255; rotationceiling = 45.000; rotationfloor = 45.000; xpanningceiling = -2.000; xpanningfloor = -2.000; ypanningceiling = 0.000; ypanningfloor = 0.000; } sector // 115 { heightfloor = 72; heightceiling = 440; texturefloor = "SHAWN2"; textureceiling = "SHAWN2"; lightlevel = 196; } sector // 116 { heightfloor = 280; heightceiling = 376; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 224; } sector // 117 { heightfloor = 280; heightceiling = 376; texturefloor = "FLAT20"; textureceiling = "FLAT3"; lightlevel = 224; } sector // 118 { heightfloor = 0; heightceiling = 512; texturefloor = "FLAT5_4"; textureceiling = "F_SKY1"; lightlevel = 228; } sector // 119 { heightfloor = 0; heightceiling = 512; texturefloor = "FLAT5_4"; textureceiling = "F_SKY1"; lightlevel = 180; } sector // 120 { heightfloor = 0; heightceiling = 512; texturefloor = "FLAT5_4"; textureceiling = "F_SKY1"; lightlevel = 180; } sector // 121 { heightfloor = 304; heightceiling = 376; texturefloor = "FLAT5_4"; textureceiling = "FLAT3"; lightlevel = 224; } sector // 122 { heightfloor = 304; heightceiling = 376; texturefloor = "FLAT5_4"; textureceiling = "FLAT5_4"; lightlevel = 255; } sector // 123 { heightfloor = 320; heightceiling = 360; texturefloor = "DOORSTOP"; textureceiling = "DOORSTOP"; lightlevel = 255; rotationceiling = -45.000; rotationfloor = -45.000; xpanningceiling = -3.000; xpanningfloor = -3.000; ypanningceiling = 0.000; ypanningfloor = 0.000; } sector // 124 { heightfloor = 72; heightceiling = 440; texturefloor = "SHAWN2"; textureceiling = "SHAWN2"; lightlevel = 196; } sector // 125 { heightfloor = 1; heightceiling = 512; texturefloor = "GRASS2"; textureceiling = "F_SKY1"; lightlevel = 192; } sector // 126 { heightfloor = 304; heightceiling = 376; texturefloor = "FLAT5_4"; textureceiling = "FLAT3"; lightlevel = 224; } sector // 127 { heightfloor = 72; heightceiling = 440; texturefloor = "SHAWN2"; textureceiling = "SHAWN2"; lightlevel = 196; } sector // 128 { heightfloor = 280; heightceiling = 376; texturefloor = "FLAT20"; textureceiling = "FLAT3"; lightlevel = 224; } sector // 129 { heightfloor = 0; heightceiling = 512; texturefloor = "FLAT5_4"; textureceiling = "F_SKY1"; lightlevel = 255; } sector // 130 { heightfloor = 72; heightceiling = 440; texturefloor = "SHAWN2"; textureceiling = "SHAWN2"; lightlevel = 196; } sector // 131 { heightfloor = 320; heightceiling = 360; texturefloor = "DOORSTOP"; textureceiling = "DOORSTOP"; lightlevel = 255; rotationceiling = 45.000; rotationfloor = 45.000; } sector // 132 { heightfloor = 304; heightceiling = 376; texturefloor = "FLAT5_4"; textureceiling = "FLAT5_4"; lightlevel = 255; } sector // 133 { heightfloor = 0; heightceiling = 512; texturefloor = "FLAT5_4"; textureceiling = "F_SKY1"; lightlevel = 180; } sector // 134 { heightfloor = 168; heightceiling = 512; texturefloor = "FLOOR6_1"; textureceiling = "F_SKY1"; lightlevel = 180; id = 8; } sector // 135 { heightfloor = 280; heightceiling = 376; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 224; } sector // 136 { heightfloor = 0; heightceiling = 512; texturefloor = "FLAT5_4"; textureceiling = "F_SKY1"; lightlevel = 180; } sector // 137 { heightfloor = 280; heightceiling = 376; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 224; } sector // 138 { heightfloor = 72; heightceiling = 440; texturefloor = "SHAWN2"; textureceiling = "SHAWN2"; lightlevel = 196; } sector // 139 { heightfloor = 280; heightceiling = 376; texturefloor = "FLAT20"; textureceiling = "FLAT3"; lightlevel = 224; } sector // 140 { heightfloor = 0; heightceiling = 512; texturefloor = "FLAT5_4"; textureceiling = "F_SKY1"; lightlevel = 180; } sector // 141 { heightfloor = 304; heightceiling = 376; texturefloor = "FLAT5_4"; textureceiling = "FLAT5_4"; lightlevel = 255; } sector // 142 { heightfloor = 72; heightceiling = 440; texturefloor = "SHAWN2"; textureceiling = "SHAWN2"; lightlevel = 196; } sector // 143 { heightfloor = 72; heightceiling = 440; texturefloor = "SHAWN2"; textureceiling = "SHAWN2"; lightlevel = 196; } sector // 144 { heightfloor = 320; heightceiling = 360; texturefloor = "DOORSTOP"; textureceiling = "DOORSTOP"; lightlevel = 255; rotationceiling = -45.000; rotationfloor = -45.000; xpanningceiling = -4.000; xpanningfloor = -4.000; ypanningceiling = 0.000; ypanningfloor = 0.000; } sector // 145 { heightfloor = 0; heightceiling = 512; texturefloor = "FLAT5_4"; textureceiling = "F_SKY1"; lightlevel = 255; } sector // 146 { heightfloor = 280; heightceiling = 376; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 224; } sector // 147 { heightfloor = 304; heightceiling = 376; texturefloor = "FLAT5_4"; textureceiling = "FLAT3"; lightlevel = 224; } sector // 148 { heightfloor = 280; heightceiling = 376; texturefloor = "FLAT20"; textureceiling = "FLAT3"; lightlevel = 224; } sector // 149 { heightfloor = 168; heightceiling = 512; texturefloor = "FLOOR6_1"; textureceiling = "F_SKY1"; lightlevel = 180; id = 8; } sector // 150 { heightfloor = 264; heightceiling = 512; texturefloor = "FLOOR6_1"; textureceiling = "F_SKY1"; lightlevel = 180; id = 8; } sector // 151 { heightfloor = 264; heightceiling = 512; texturefloor = "FLOOR6_1"; textureceiling = "F_SKY1"; lightlevel = 180; id = 8; } sector // 152 { heightfloor = 0; heightceiling = 512; texturefloor = "BLUE"; textureceiling = "F_SKY1"; lightlevel = 192; id = 19; } sector // 153 { heightfloor = 512; heightceiling = 512; texturefloor = "F_SKY1"; textureceiling = "F_SKY1"; lightlevel = 208; special = 115; id = 13; } sector // 154 { heightfloor = 0; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; id = 20; } sector // 155 { heightfloor = 0; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; id = 20; } sector // 156 { heightfloor = 264; heightceiling = 512; texturefloor = "FLOOR6_1"; textureceiling = "F_SKY1"; lightlevel = 180; id = 8; } sector // 157 { heightfloor = 168; heightceiling = 512; texturefloor = "FLOOR6_1"; textureceiling = "F_SKY1"; lightlevel = 180; id = 8; } sector // 158 { heightfloor = 168; heightceiling = 512; texturefloor = "FLOOR6_1"; textureceiling = "F_SKY1"; lightlevel = 180; id = 8; } sector // 159 { heightfloor = 32; heightceiling = 512; texturefloor = "FLAT5_4"; textureceiling = "F_SKY1"; lightlevel = 192; id = 20; } sector // 160 { heightfloor = 0; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; id = 20; } sector // 161 { heightfloor = 0; heightceiling = 512; texturefloor = "RED1"; textureceiling = "F_SKY1"; lightlevel = 192; id = 20; } sector // 162 { heightfloor = 0; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; id = 20; } sector // 163 { heightfloor = 0; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; id = 20; } sector // 164 { heightfloor = 0; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; id = 20; } sector // 165 { heightfloor = 0; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; id = 20; } sector // 166 { heightfloor = 0; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; id = 20; } sector // 167 { heightfloor = 0; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; id = 20; } sector // 168 { heightfloor = 0; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; id = 20; } sector // 169 { heightfloor = 0; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; id = 20; } sector // 170 { heightfloor = 264; heightceiling = 512; texturefloor = "FLAT14"; textureceiling = "F_SKY1"; lightlevel = 180; id = 7; } sector // 171 { heightfloor = 0; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; id = 20; } sector // 172 { heightfloor = 0; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; id = 19; } sector // 173 { heightfloor = 0; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; id = 20; } sector // 174 { heightfloor = 0; heightceiling = 512; texturefloor = "RED1"; textureceiling = "F_SKY1"; lightlevel = 192; id = 20; } sector // 175 { heightfloor = 0; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; id = 20; } sector // 176 { heightfloor = 0; heightceiling = 512; texturefloor = "RED1"; textureceiling = "F_SKY1"; lightlevel = 192; id = 20; } sector // 177 { heightfloor = 0; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; id = 20; } sector // 178 { heightfloor = 0; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; id = 20; } sector // 179 { heightfloor = 0; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; id = 20; } sector // 180 { heightfloor = 0; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; id = 20; } sector // 181 { heightfloor = 0; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; id = 20; } sector // 182 { heightfloor = 0; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; id = 20; } sector // 183 { heightfloor = 264; heightceiling = 512; texturefloor = "FLAT14"; textureceiling = "F_SKY1"; lightlevel = 180; id = 7; } sector // 184 { heightfloor = 0; heightceiling = 512; texturefloor = "FLAT5_4"; textureceiling = "F_SKY1"; lightlevel = 176; id = 11; } sector // 185 { heightfloor = 264; heightceiling = 512; texturefloor = "FLAT14"; textureceiling = "F_SKY1"; lightlevel = 180; id = 7; } sector // 186 { heightfloor = 168; heightceiling = 512; texturefloor = "FLAT14"; textureceiling = "F_SKY1"; lightlevel = 180; id = 7; } sector // 187 { heightfloor = 264; heightceiling = 512; texturefloor = "FLAT14"; textureceiling = "F_SKY1"; lightlevel = 180; id = 7; } sector // 188 { heightfloor = 168; heightceiling = 512; texturefloor = "FLAT14"; textureceiling = "F_SKY1"; lightlevel = 180; id = 7; } sector // 189 { heightfloor = 1; heightceiling = 0; texturefloor = "GRASS2"; textureceiling = "ROCK3"; lightlevel = 96; } sector // 190 { heightfloor = 0; heightceiling = 512; texturefloor = "FLAT5_4"; textureceiling = "F_SKY1"; lightlevel = 208; id = 9; } sector // 191 { heightfloor = 1; heightceiling = 0; texturefloor = "GRASS2"; textureceiling = "ROCK3"; lightlevel = 96; } sector // 192 { heightfloor = 168; heightceiling = 512; texturefloor = "FLAT14"; textureceiling = "F_SKY1"; lightlevel = 180; id = 7; } sector // 193 { heightfloor = 168; heightceiling = 512; texturefloor = "FLAT14"; textureceiling = "F_SKY1"; lightlevel = 180; id = 7; } sector // 194 { heightfloor = 264; heightceiling = 512; texturefloor = "FLAT14"; textureceiling = "F_SKY1"; lightlevel = 180; id = 7; } sector // 195 { heightfloor = 32; heightceiling = 512; texturefloor = "CRATOP2"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 196 { heightfloor = 64; heightceiling = 512; texturefloor = "CRATOP1"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 197 { heightfloor = 128; heightceiling = 512; texturefloor = "CRATOP1"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 198 { heightfloor = 64; heightceiling = 512; texturefloor = "CRATOP2"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 199 { heightfloor = 96; heightceiling = 512; texturefloor = "CRATOP4"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 200 { heightfloor = 128; heightceiling = 512; texturefloor = "CRATOP2"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 201 { heightfloor = 64; heightceiling = 512; texturefloor = "CRATOP4"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 202 { heightfloor = 64; heightceiling = 512; texturefloor = "CRATOP1"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 203 { heightfloor = 32; heightceiling = 512; texturefloor = "CRATOP1"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 204 { heightfloor = 64; heightceiling = 512; texturefloor = "CRATOP4"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 205 { heightfloor = 64; heightceiling = 512; texturefloor = "CRATOP1"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 206 { heightfloor = 32; heightceiling = 512; texturefloor = "CRATOP2"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 207 { heightfloor = 128; heightceiling = 512; texturefloor = "CRATOP1"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 208 { heightfloor = 96; heightceiling = 512; texturefloor = "CRATOP4"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 209 { heightfloor = 128; heightceiling = 512; texturefloor = "CRATOP2"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 210 { heightfloor = 32; heightceiling = 512; texturefloor = "CRATOP1"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 211 { heightfloor = 64; heightceiling = 512; texturefloor = "CRATOP2"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 212 { heightfloor = 64; heightceiling = 512; texturefloor = "CRATOP1"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 213 { heightfloor = 0; heightceiling = 512; texturefloor = "FLOOR4_8"; textureceiling = "F_SKY1"; lightlevel = 192; id = 1; } sector // 214 { heightfloor = 0; heightceiling = 72; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; id = 6; } sector // 215 { heightfloor = 64; heightceiling = 512; texturefloor = "CRATOP2"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 216 { heightfloor = 72; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; id = 19; } sector // 217 { heightfloor = 0; heightceiling = 72; texturefloor = "FLAT5_4"; textureceiling = "FLAT3"; lightlevel = 255; id = 11; } sector // 218 { heightfloor = 0; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; id = 19; } sector // 219 { heightfloor = 0; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; id = 19; } sector // 220 { heightfloor = 168; heightceiling = 512; texturefloor = "FLOOR6_1"; textureceiling = "F_SKY1"; lightlevel = 164; id = 8; } sector // 221 { heightfloor = 312; heightceiling = 512; texturefloor = "SHAWN2"; textureceiling = "F_SKY1"; lightlevel = 196; id = 8; } sector // 222 { heightfloor = 0; heightceiling = 72; texturefloor = "FLAT5_4"; textureceiling = "FLAT3"; lightlevel = 255; id = 8; } sector // 223 { heightfloor = 0; heightceiling = 512; texturefloor = "FLOOR0_3"; textureceiling = "F_SKY1"; lightlevel = 180; id = 8; } sector // 224 { heightfloor = 24; heightceiling = 96; texturefloor = "FLAT5_4"; textureceiling = "FLAT5_4"; lightlevel = 255; id = 1; } sector // 225 { heightfloor = 0; heightceiling = 72; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; id = 9; } sector // 226 { heightfloor = 0; heightceiling = 128; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; id = 1; } sector // 227 { heightfloor = 0; heightceiling = 0; texturefloor = "FLOOR4_8"; textureceiling = "FLAT20"; lightlevel = 180; id = 8; } sector // 228 { heightfloor = 32; heightceiling = 128; texturefloor = "FLAT5_4"; textureceiling = "FLAT3"; lightlevel = 255; id = 8; } sector // 229 { heightfloor = 0; heightceiling = 72; texturefloor = "FLAT5_4"; textureceiling = "FLAT3"; lightlevel = 255; id = 8; } sector // 230 { heightfloor = 0; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; id = 19; } sector // 231 { heightfloor = 0; heightceiling = 128; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 192; id = 3; } sector // 232 { heightfloor = 0; heightceiling = 128; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 192; id = 1; } sector // 233 { heightfloor = 0; heightceiling = 72; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; id = 9; } sector // 234 { heightfloor = 0; heightceiling = 72; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; id = 8; } sector // 235 { heightfloor = 0; heightceiling = 72; texturefloor = "FLAT5_4"; textureceiling = "FLAT3"; lightlevel = 255; id = 9; } sector // 236 { heightfloor = 0; heightceiling = 0; texturefloor = "FLOOR4_8"; textureceiling = "FLAT20"; lightlevel = 180; id = 9; } sector // 237 { heightfloor = 0; heightceiling = 0; texturefloor = "FLOOR4_8"; textureceiling = "FLAT20"; lightlevel = 180; id = 9; } sector // 238 { heightfloor = 0; heightceiling = 72; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; id = 9; } sector // 239 { heightfloor = 0; heightceiling = 72; texturefloor = "FLAT5_4"; textureceiling = "FLAT3"; lightlevel = 255; id = 9; } sector // 240 { heightfloor = 0; heightceiling = 0; texturefloor = "FLOOR4_8"; textureceiling = "FLAT20"; lightlevel = 180; id = 9; } sector // 241 { heightfloor = 24; heightceiling = 96; texturefloor = "FLAT5_4"; textureceiling = "FLAT5_4"; lightlevel = 255; id = 9; } sector // 242 { heightfloor = 32; heightceiling = 96; texturefloor = "DOORSTOP"; textureceiling = "DOORSTOP"; lightlevel = 255; id = 9; } sector // 243 { heightfloor = 32; heightceiling = 96; texturefloor = "DOORSTOP"; textureceiling = "DOORSTOP"; lightlevel = 255; id = 9; } sector // 244 { heightfloor = 0; heightceiling = 128; texturefloor = "FLOOR4_8"; textureceiling = "FLOOR4_8"; lightlevel = 196; id = 9; } sector // 245 { heightfloor = 24; heightceiling = 128; texturefloor = "FLAT5_4"; textureceiling = "FLOOR4_8"; lightlevel = 196; id = 9; } sector // 246 { heightfloor = 32; heightceiling = 128; texturefloor = "FLAT5_4"; textureceiling = "FLOOR4_8"; lightlevel = 255; id = 9; } sector // 247 { heightfloor = 80; heightceiling = 128; texturefloor = "CEIL5_1"; textureceiling = "FLOOR4_8"; lightlevel = 255; id = 9; } sector // 248 { heightfloor = 24; heightceiling = 128; texturefloor = "FLAT5_4"; textureceiling = "FLAT3"; lightlevel = 208; id = 1; } sector // 249 { heightfloor = 0; heightceiling = 128; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 208; id = 1; } sector // 250 { heightfloor = 80; heightceiling = 128; texturefloor = "CEIL5_1"; textureceiling = "FLAT3"; lightlevel = 255; id = 1; } sector // 251 { heightfloor = 0; heightceiling = 0; texturefloor = "FLOOR4_8"; textureceiling = "FLAT20"; lightlevel = 180; id = 6; } sector // 252 { heightfloor = 24; heightceiling = 96; texturefloor = "FLAT5_4"; textureceiling = "FLAT5_4"; lightlevel = 255; id = 6; } sector // 253 { heightfloor = 0; heightceiling = 72; texturefloor = "FLAT5_4"; textureceiling = "FLAT3"; lightlevel = 255; id = 6; } sector // 254 { heightfloor = 0; heightceiling = 72; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; id = 6; } sector // 255 { heightfloor = 0; heightceiling = 72; texturefloor = "FLAT5_4"; textureceiling = "FLAT3"; lightlevel = 255; id = 6; } sector // 256 { heightfloor = 0; heightceiling = 0; texturefloor = "FLOOR4_8"; textureceiling = "FLAT20"; lightlevel = 255; id = 1; } sector // 257 { heightfloor = 0; heightceiling = 0; texturefloor = "FLOOR4_8"; textureceiling = "FLAT20"; lightlevel = 180; id = 6; } sector // 258 { heightfloor = 0; heightceiling = 0; texturefloor = "FLOOR4_8"; textureceiling = "FLAT20"; lightlevel = 255; id = 1; } sector // 259 { heightfloor = 0; heightceiling = 128; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; id = 1; } sector // 260 { heightfloor = 0; heightceiling = 128; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; id = 1; } sector // 261 { heightfloor = 32; heightceiling = 512; texturefloor = "FLOOR5_2"; textureceiling = "F_SKY1"; lightlevel = 192; id = 1; } sector // 262 { heightfloor = 96; heightceiling = 512; texturefloor = "CRATOP4"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 263 { heightfloor = 0; heightceiling = 512; texturefloor = "FLAT5_4"; textureceiling = "F_SKY1"; lightlevel = 176; id = 1; } sector // 264 { heightfloor = 128; heightceiling = 512; texturefloor = "CRATOP1"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 265 { heightfloor = 64; heightceiling = 512; texturefloor = "CRATOP2"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 266 { heightfloor = 32; heightceiling = 128; texturefloor = "FLAT5_4"; textureceiling = "FLAT3"; lightlevel = 255; id = 8; } sector // 267 { heightfloor = 0; heightceiling = 128; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; id = 1; } sector // 268 { heightfloor = 0; heightceiling = 72; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; id = 11; } sector // 269 { heightfloor = 64; heightceiling = 512; texturefloor = "CRATOP2"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 270 { heightfloor = 256; heightceiling = 384; texturefloor = "SHAWN2"; textureceiling = "SHAWN2"; lightlevel = 255; id = 6; } sector // 271 { heightfloor = 0; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; id = 19; } sector // 272 { heightfloor = 80; heightceiling = 128; texturefloor = "CEIL5_1"; textureceiling = "FLAT3"; lightlevel = 255; id = 8; } sector // 273 { heightfloor = 24; heightceiling = 96; texturefloor = "FLAT5_4"; textureceiling = "FLAT5_4"; lightlevel = 255; id = 8; } sector // 274 { heightfloor = 0; heightceiling = 0; texturefloor = "FLOOR4_8"; textureceiling = "FLAT20"; lightlevel = 180; id = 8; } sector // 275 { heightfloor = 24; heightceiling = 512; texturefloor = "N_WARN02"; textureceiling = "F_SKY1"; lightlevel = 255; } sector // 276 { heightfloor = 24; heightceiling = 96; texturefloor = "FLAT5_4"; textureceiling = "FLAT5_4"; lightlevel = 255; id = 3; } sector // 277 { heightfloor = 80; heightceiling = 128; texturefloor = "CEIL5_1"; textureceiling = "FLAT3"; lightlevel = 255; id = 5; } sector // 278 { heightfloor = -16; heightceiling = 512; texturefloor = "GRASS1_2"; textureceiling = "F_SKY1"; lightlevel = 192; id = 18; } sector // 279 { heightfloor = 0; heightceiling = 512; texturefloor = "GRASS1_2"; textureceiling = "F_SKY1"; lightlevel = 192; } sector // 280 { heightfloor = -16; heightceiling = 512; texturefloor = "GRASS1_2"; textureceiling = "F_SKY1"; lightlevel = 192; id = 18; } sector // 281 { heightfloor = 0; heightceiling = 512; texturefloor = "GRASS1_2"; textureceiling = "F_SKY1"; lightlevel = 192; } sector // 282 { heightfloor = 32; heightceiling = 176; texturefloor = "FLAT5_4"; textureceiling = "FLAT5_4"; lightlevel = 96; } sector // 283 { heightfloor = 64; heightceiling = 104; texturefloor = "FLAT5_4"; textureceiling = "FLAT5_4"; lightlevel = 112; } sector // 284 { heightfloor = 32; heightceiling = 176; texturefloor = "FLAT5_4"; textureceiling = "FLAT5_4"; lightlevel = 128; } sector // 285 { heightfloor = 64; heightceiling = 104; texturefloor = "FLAT5_4"; textureceiling = "FLAT5_4"; lightlevel = 128; } sector // 286 { heightfloor = 24; heightceiling = 128; texturefloor = "FLAT5_4"; textureceiling = "FLAT3"; lightlevel = 208; id = 6; } sector // 287 { heightfloor = 24; heightceiling = 128; texturefloor = "FLAT5_4"; textureceiling = "FLAT3"; lightlevel = 208; id = 8; } sector // 288 { heightfloor = 32; heightceiling = 128; texturefloor = "FLAT5_4"; textureceiling = "FLAT3"; lightlevel = 255; id = 1; } sector // 289 { heightfloor = 32; heightceiling = 512; texturefloor = "FLOOR5_2"; textureceiling = "F_SKY1"; lightlevel = 192; id = 1; } sector // 290 { heightfloor = 0; heightceiling = 72; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; id = 5; } sector // 291 { heightfloor = 0; heightceiling = 256; texturefloor = "FLAT5_4"; textureceiling = "FLOOR0_3"; lightlevel = 208; id = 5; } sector // 292 { heightfloor = 32; heightceiling = 128; texturefloor = "FLAT5_4"; textureceiling = "FLAT3"; lightlevel = 255; id = 6; } sector // 293 { heightfloor = 0; heightceiling = 512; texturefloor = "FLAT5_4"; textureceiling = "F_SKY1"; lightlevel = 176; id = 3; } sector // 294 { heightfloor = 256; heightceiling = 384; texturefloor = "SHAWN2"; textureceiling = "SHAWN2"; lightlevel = 255; id = 5; } sector // 295 { heightfloor = 256; heightceiling = 384; texturefloor = "SHAWN2"; textureceiling = "SHAWN2"; lightlevel = 255; id = 5; } sector // 296 { heightfloor = 0; heightceiling = 512; texturefloor = "FLOOR4_8"; textureceiling = "F_SKY1"; lightlevel = 192; id = 3; } sector // 297 { heightfloor = 32; heightceiling = 128; texturefloor = "FLAT5_4"; textureceiling = "FLAT3"; lightlevel = 255; id = 5; } sector // 298 { heightfloor = 24; heightceiling = 128; texturefloor = "FLAT5_4"; textureceiling = "FLAT3"; lightlevel = 208; id = 5; } sector // 299 { heightfloor = 0; heightceiling = 512; texturefloor = "FLAT5_4"; textureceiling = "F_SKY1"; lightlevel = 180; id = 5; } sector // 300 { heightfloor = 0; heightceiling = 128; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 208; id = 3; } sector // 301 { heightfloor = 0; heightceiling = 256; texturefloor = "FLOOR5_1"; textureceiling = "FLAT3"; lightlevel = 224; id = 11; } sector // 302 { heightfloor = 24; heightceiling = 128; texturefloor = "FLAT5_4"; textureceiling = "FLOOR4_8"; lightlevel = 196; id = 11; } sector // 303 { heightfloor = 16; heightceiling = 512; texturefloor = "FLAT19"; textureceiling = "F_SKY1"; lightlevel = 255; } sector // 304 { heightfloor = 0; heightceiling = 512; texturefloor = "FLAT5_4"; textureceiling = "F_SKY1"; lightlevel = 180; id = 6; } sector // 305 { heightfloor = 24; heightceiling = 128; texturefloor = "FLAT5_4"; textureceiling = "FLAT3"; lightlevel = 208; id = 8; } sector // 306 { heightfloor = 24; heightceiling = 512; texturefloor = "FLOOR6_1"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 307 { heightfloor = 24; heightceiling = 96; texturefloor = "FLAT5_4"; textureceiling = "FLAT5_4"; lightlevel = 255; id = 11; } sector // 308 { heightfloor = 0; heightceiling = 72; texturefloor = "FLAT5_4"; textureceiling = "FLAT3"; lightlevel = 255; id = 5; } sector // 309 { heightfloor = 0; heightceiling = 512; texturefloor = "FLAT5_4"; textureceiling = "F_SKY1"; lightlevel = 164; id = 14; } sector // 310 { heightfloor = 0; heightceiling = 512; texturefloor = "FLAT19"; textureceiling = "F_SKY1"; lightlevel = 255; id = 13; } sector // 311 { heightfloor = 0; heightceiling = 72; texturefloor = "FLAT5_4"; textureceiling = "FLAT3"; lightlevel = 255; id = 5; } sector // 312 { heightfloor = 8; heightceiling = 512; texturefloor = "N_WARN02"; textureceiling = "F_SKY1"; lightlevel = 255; id = 14; } sector // 313 { heightfloor = 24; heightceiling = 96; texturefloor = "FLAT5_4"; textureceiling = "FLAT5_4"; lightlevel = 255; id = 5; } sector // 314 { heightfloor = 8; heightceiling = 512; texturefloor = "FLAT14"; textureceiling = "F_SKY1"; lightlevel = 255; id = 14; } sector // 315 { heightfloor = 24; heightceiling = 128; texturefloor = "FLAT5_4"; textureceiling = "FLAT3"; lightlevel = 208; id = 5; } sector // 316 { heightfloor = 0; heightceiling = 128; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 208; id = 5; } sector // 317 { heightfloor = 24; heightceiling = 96; texturefloor = "FLAT5_4"; textureceiling = "FLAT5_4"; lightlevel = 255; id = 5; } sector // 318 { heightfloor = 0; heightceiling = 0; texturefloor = "FLOOR4_8"; textureceiling = "FLAT20"; lightlevel = 180; id = 5; } sector // 319 { heightfloor = 0; heightceiling = 0; texturefloor = "FLOOR4_8"; textureceiling = "FLAT20"; lightlevel = 180; id = 5; } sector // 320 { heightfloor = 0; heightceiling = 72; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; id = 5; } sector // 321 { heightfloor = 0; heightceiling = 72; texturefloor = "FLAT5_4"; textureceiling = "FLAT3"; lightlevel = 255; id = 5; } sector // 322 { heightfloor = 0; heightceiling = 0; texturefloor = "FLOOR4_8"; textureceiling = "FLAT20"; lightlevel = 180; id = 5; } sector // 323 { heightfloor = 0; heightceiling = 72; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; id = 5; } sector // 324 { heightfloor = 0; heightceiling = 256; texturefloor = "FLOOR5_1"; textureceiling = "FLAT3"; lightlevel = 224; id = 11; } sector // 325 { heightfloor = 0; heightceiling = 256; texturefloor = "FLOOR5_1"; textureceiling = "FLAT3"; lightlevel = 224; id = 9; } sector // 326 { heightfloor = 0; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; id = 20; } sector // 327 { heightfloor = 0; heightceiling = 256; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 164; id = 9; } sector // 328 { heightfloor = 0; heightceiling = 256; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 164; id = 11; } sector // 329 { heightfloor = 240; heightceiling = 512; texturefloor = "ROCK3"; textureceiling = "F_SKY1"; lightlevel = 192; special = 115; } sector // 330 { heightfloor = 0; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; id = 20; } sector // 331 { heightfloor = 0; heightceiling = 512; texturefloor = "RED1"; textureceiling = "F_SKY1"; lightlevel = 192; id = 20; } sector // 332 { heightfloor = 0; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; id = 20; } sector // 333 { heightfloor = 264; heightceiling = 512; texturefloor = "FLOOR6_1"; textureceiling = "F_SKY1"; lightlevel = 164; id = 8; } sector // 334 { heightfloor = 264; heightceiling = 512; texturefloor = "FLOOR6_1"; textureceiling = "F_SKY1"; lightlevel = 208; id = 8; } sector // 335 { heightfloor = 416; heightceiling = 512; texturefloor = "FLAT5_4"; textureceiling = "F_SKY1"; lightlevel = 180; id = 8; } sector // 336 { heightfloor = 0; heightceiling = 72; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; id = 8; } sector // 337 { heightfloor = 24; heightceiling = 96; texturefloor = "FLAT5_4"; textureceiling = "FLAT5_4"; lightlevel = 255; id = 8; } sector // 338 { heightfloor = 1; heightceiling = 80; texturefloor = "GRASS2"; textureceiling = "ROCK3"; lightlevel = 96; } sector // 339 { heightfloor = 1; heightceiling = 80; texturefloor = "GRASS2"; textureceiling = "ROCK3"; lightlevel = 96; } sector // 340 { heightfloor = 264; heightceiling = 512; texturefloor = "FLOOR6_1"; textureceiling = "F_SKY1"; lightlevel = 180; id = 8; } sector // 341 { heightfloor = 1; heightceiling = 80; texturefloor = "GRASS2"; textureceiling = "ROCK3"; lightlevel = 96; } sector // 342 { heightfloor = 0; heightceiling = 128; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 208; id = 8; } sector // 343 { heightfloor = 24; heightceiling = 512; texturefloor = "FLOOR6_1"; textureceiling = "F_SKY1"; lightlevel = 192; id = 8; } sector // 344 { heightfloor = 0; heightceiling = 512; texturefloor = "FLAT5_4"; textureceiling = "F_SKY1"; lightlevel = 180; id = 8; } sector // 345 { heightfloor = 392; heightceiling = 512; texturefloor = "SHAWN2"; textureceiling = "F_SKY1"; lightlevel = 255; id = 8; } sector // 346 { heightfloor = 24; heightceiling = 512; texturefloor = "N_WARN02"; textureceiling = "F_SKY1"; lightlevel = 255; } sector // 347 { heightfloor = 16; heightceiling = 512; texturefloor = "FLAT19"; textureceiling = "F_SKY1"; lightlevel = 255; } sector // 348 { heightfloor = 24; heightceiling = 512; texturefloor = "FLAT14"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 349 { heightfloor = 24; heightceiling = 128; texturefloor = "FLAT5_4"; textureceiling = "FLAT3"; lightlevel = 208; id = 7; } sector // 350 { heightfloor = 24; heightceiling = 96; texturefloor = "FLAT5_4"; textureceiling = "FLAT5_4"; lightlevel = 255; id = 7; } sector // 351 { heightfloor = 0; heightceiling = 512; texturefloor = "FLOOR0_3"; textureceiling = "F_SKY1"; lightlevel = 180; } sector // 352 { heightfloor = 24; heightceiling = 128; texturefloor = "FLAT5_4"; textureceiling = "FLAT3"; lightlevel = 208; id = 7; } sector // 353 { heightfloor = 24; heightceiling = 96; texturefloor = "FLAT5_4"; textureceiling = "FLAT5_4"; lightlevel = 255; id = 7; } sector // 354 { heightfloor = 32; heightceiling = 128; texturefloor = "FLAT5_4"; textureceiling = "FLAT3"; lightlevel = 255; id = 7; } sector // 355 { heightfloor = 32; heightceiling = 128; texturefloor = "FLAT5_4"; textureceiling = "FLAT3"; lightlevel = 255; id = 7; } sector // 356 { heightfloor = 80; heightceiling = 128; texturefloor = "CEIL5_1"; textureceiling = "FLAT3"; lightlevel = 255; id = 7; } sector // 357 { heightfloor = 0; heightceiling = 0; texturefloor = "FLOOR4_8"; textureceiling = "FLAT20"; lightlevel = 180; id = 7; } sector // 358 { heightfloor = 0; heightceiling = 72; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; id = 7; } sector // 359 { heightfloor = 0; heightceiling = 72; texturefloor = "FLAT5_4"; textureceiling = "FLAT3"; lightlevel = 255; id = 7; } sector // 360 { heightfloor = 0; heightceiling = 128; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 208; id = 7; } sector // 361 { heightfloor = 0; heightceiling = 72; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; id = 7; } sector // 362 { heightfloor = 0; heightceiling = 0; texturefloor = "FLOOR4_8"; textureceiling = "FLAT20"; lightlevel = 180; id = 7; } sector // 363 { heightfloor = 0; heightceiling = 72; texturefloor = "FLAT5_4"; textureceiling = "FLAT3"; lightlevel = 255; id = 7; } sector // 364 { heightfloor = 416; heightceiling = 512; texturefloor = "FLAT5_4"; textureceiling = "F_SKY1"; lightlevel = 180; id = 7; } sector // 365 { heightfloor = 0; heightceiling = 512; texturefloor = "FLAT5_4"; textureceiling = "F_SKY1"; lightlevel = 180; id = 7; } sector // 366 { heightfloor = 264; heightceiling = 512; texturefloor = "FLOOR6_1"; textureceiling = "F_SKY1"; lightlevel = 180; id = 8; } sector // 367 { heightfloor = 1; heightceiling = 80; texturefloor = "GRASS2"; textureceiling = "ROCK3"; lightlevel = 96; } sector // 368 { heightfloor = 1; heightceiling = 512; texturefloor = "GRASS2"; textureceiling = "F_SKY1"; lightlevel = 192; } sector // 369 { heightfloor = 392; heightceiling = 512; texturefloor = "SHAWN2"; textureceiling = "F_SKY1"; lightlevel = 255; id = 7; } sector // 370 { heightfloor = 264; heightceiling = 512; texturefloor = "FLAT14"; textureceiling = "F_SKY1"; lightlevel = 208; id = 7; } sector // 371 { heightfloor = 312; heightceiling = 512; texturefloor = "FLOOR4_8"; textureceiling = "F_SKY1"; lightlevel = 196; id = 7; } sector // 372 { heightfloor = 0; heightceiling = 512; texturefloor = "FLAT5_4"; textureceiling = "F_SKY1"; lightlevel = 180; id = 7; } sector // 373 { heightfloor = 168; heightceiling = 512; texturefloor = "FLAT14"; textureceiling = "F_SKY1"; lightlevel = 164; id = 7; } sector // 374 { heightfloor = 264; heightceiling = 512; texturefloor = "FLAT14"; textureceiling = "F_SKY1"; lightlevel = 164; id = 7; } sector // 375 { heightfloor = 1; heightceiling = 0; texturefloor = "GRASS2"; textureceiling = "ROCK3"; lightlevel = 96; } sector // 376 { heightfloor = 4; heightceiling = 512; texturefloor = "GRASS1"; textureceiling = "F_SKY1"; lightlevel = 176; } sector // 377 { heightfloor = -20; heightceiling = 512; texturefloor = "GRASS1_2"; textureceiling = "F_SKY1"; lightlevel = 176; id = 18; } sector // 378 { heightfloor = 0; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; id = 19; } sector // 379 { heightfloor = 0; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; id = 19; } sector // 380 { heightfloor = 0; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; id = 19; } sector // 381 { heightfloor = 0; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; id = 19; } sector // 382 { heightfloor = 0; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; id = 19; } sector // 383 { heightfloor = 0; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; id = 19; } sector // 384 { heightfloor = 0; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; id = 19; } sector // 385 { heightfloor = 0; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; id = 19; } sector // 386 { heightfloor = 0; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; id = 19; } sector // 387 { heightfloor = 0; heightceiling = 512; texturefloor = "BLUE"; textureceiling = "F_SKY1"; lightlevel = 192; id = 19; } sector // 388 { heightfloor = 0; heightceiling = 512; texturefloor = "BLUE"; textureceiling = "F_SKY1"; lightlevel = 192; id = 19; } sector // 389 { heightfloor = 0; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; id = 19; } sector // 390 { heightfloor = 0; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; id = 19; } sector // 391 { heightfloor = 0; heightceiling = 512; texturefloor = "BLUE"; textureceiling = "F_SKY1"; lightlevel = 192; id = 19; } sector // 392 { heightfloor = 0; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; id = 19; } sector // 393 { heightfloor = 0; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; id = 19; } sector // 394 { heightfloor = 0; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; id = 19; } sector // 395 { heightfloor = 0; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; id = 19; } sector // 396 { heightfloor = 72; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; id = 20; } sector // 397 { heightfloor = 80; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; id = 19; } sector // 398 { heightfloor = 80; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; id = 20; } sector // 399 { heightfloor = 0; heightceiling = 192; texturefloor = "FLOOR4_8"; textureceiling = "CEIL5_1"; lightlevel = 176; } sector // 400 { heightfloor = 16; heightceiling = 256; texturefloor = "GRATE1"; textureceiling = "F_SKY1"; lightlevel = 192; } sector // 401 { heightfloor = 64; heightceiling = 192; texturefloor = "CEIL5_1"; textureceiling = "CEIL5_1"; lightlevel = 160; } sector // 402 { heightfloor = 0; heightceiling = 96; texturefloor = "FLOOR4_8"; textureceiling = "FLAT1"; lightlevel = 152; } sector // 403 { heightfloor = 24; heightceiling = 224; texturefloor = "FLAT22"; textureceiling = "FLAT22"; lightlevel = 255; special = 72; } sector // 404 { heightfloor = 32; heightceiling = 224; texturefloor = "FLAT1"; textureceiling = "FLAT1"; lightlevel = 192; } sector // 405 { heightfloor = 0; heightceiling = 256; texturefloor = "F_SKY1"; textureceiling = "F_SKY1"; lightlevel = 192; } sector // 406 { heightfloor = 0; heightceiling = 256; texturefloor = "F_SKY1"; textureceiling = "F_SKY1"; lightlevel = 192; } sector // 407 { heightfloor = 32; heightceiling = 224; texturefloor = "FLAT1"; textureceiling = "FLAT1"; lightlevel = 192; } sector // 408 { heightfloor = 32; heightceiling = 224; texturefloor = "FLAT1"; textureceiling = "FLAT1"; lightlevel = 192; } sector // 409 { heightfloor = 16; heightceiling = 256; texturefloor = "WARN10"; textureceiling = "F_SKY1"; lightlevel = 192; rotationfloor = 180.000; xpanningfloor = 0.000; ypanningfloor = 10.000; } sector // 410 { heightfloor = 0; heightceiling = 232; texturefloor = "FLOOR4_8"; textureceiling = "FLAT1"; lightlevel = 192; } sector // 411 { heightfloor = 16; heightceiling = 232; texturefloor = "WARN8"; textureceiling = "FLAT1"; lightlevel = 192; } sector // 412 { heightfloor = 16; heightceiling = 232; texturefloor = "GRATE1"; textureceiling = "FLAT1"; lightlevel = 192; } sector // 413 { heightfloor = 16; heightceiling = 232; texturefloor = "WARN8"; textureceiling = "FLAT1"; lightlevel = 192; xpanningfloor = -9.000; ypanningfloor = 0.000; } sector // 414 { heightfloor = 0; heightceiling = 96; texturefloor = "FLOOR4_8"; textureceiling = "FLAT1"; lightlevel = 168; } sector // 415 { heightfloor = 16; heightceiling = 256; texturefloor = "SUP3H24"; textureceiling = "F_SKY1"; lightlevel = 192; rotationfloor = 90.000; xpanningfloor = 0.000; ypanningfloor = 40.000; } sector // 416 { heightfloor = 0; heightceiling = 192; texturefloor = "FLOOR4_8"; textureceiling = "CEIL5_1"; lightlevel = 216; } sector // 417 { heightfloor = 16; heightceiling = 256; texturefloor = "SUP3H24"; textureceiling = "F_SKY1"; lightlevel = 192; rotationfloor = 90.000; xpanningfloor = 0.000; ypanningfloor = 8.000; } sector // 418 { heightfloor = 16; heightceiling = 232; texturefloor = "SUP3H24"; textureceiling = "FLAT1"; lightlevel = 192; xpanningfloor = 0.000; ypanningfloor = -16.000; } sector // 419 { heightfloor = 16; heightceiling = 256; texturefloor = "WARN10"; textureceiling = "F_SKY1"; lightlevel = 192; } sector // 420 { heightfloor = 16; heightceiling = 256; texturefloor = "WARN8"; textureceiling = "F_SKY1"; lightlevel = 192; xpanningfloor = -9.000; ypanningfloor = 0.000; } sector // 421 { heightfloor = 16; heightceiling = 256; texturefloor = "WARN8"; textureceiling = "F_SKY1"; lightlevel = 192; xpanningfloor = -9.000; ypanningfloor = 0.000; } sector // 422 { heightfloor = 16; heightceiling = 256; texturefloor = "SUP3H24"; textureceiling = "F_SKY1"; lightlevel = 192; xpanningfloor = 0.000; ypanningfloor = 32.000; } sector // 423 { heightfloor = 16; heightceiling = 256; texturefloor = "WARN8"; textureceiling = "F_SKY1"; lightlevel = 192; } sector // 424 { heightfloor = 16; heightceiling = 256; texturefloor = "SUP3H24"; textureceiling = "F_SKY1"; lightlevel = 192; xpanningfloor = 0.000; ypanningfloor = -16.000; } sector // 425 { heightfloor = 16; heightceiling = 256; texturefloor = "WARN8"; textureceiling = "F_SKY1"; lightlevel = 192; } sector // 426 { heightfloor = 56; heightceiling = 256; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; } sector // 427 { heightfloor = -8; heightceiling = 256; texturefloor = "TEKWALL4"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 428 { heightfloor = -8; heightceiling = 256; texturefloor = "TEKWALL4"; textureceiling = "F_SKY1"; lightlevel = 216; } sector // 429 { heightfloor = 0; heightceiling = 256; texturefloor = "FLOOR4_8"; textureceiling = "F_SKY1"; lightlevel = 192; } sector // 430 { heightfloor = -8; heightceiling = 256; texturefloor = "COMPTALL"; textureceiling = "F_SKY1"; lightlevel = 224; rotationfloor = 90.000; xpanningfloor = -160.000; ypanningfloor = 0.000; yscalefloor = 8.000; } sector // 431 { heightfloor = -8; heightceiling = 256; texturefloor = "COMPTALL"; textureceiling = "F_SKY1"; lightlevel = 192; rotationfloor = 90.000; xpanningfloor = -160.000; ypanningfloor = 0.000; yscalefloor = 8.000; } sector // 432 { heightfloor = 0; heightceiling = 256; texturefloor = "METAL18"; textureceiling = "F_SKY1"; lightlevel = 192; } sector // 433 { heightfloor = -8; heightceiling = 256; texturefloor = "TEKWALL4"; textureceiling = "F_SKY1"; lightlevel = 192; } sector // 434 { heightfloor = 56; heightceiling = 256; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; } sector // 435 { heightfloor = -8; heightceiling = 256; texturefloor = "TEKWALL4"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 436 { heightfloor = -8; heightceiling = 256; texturefloor = "TEKWALL4"; textureceiling = "F_SKY1"; lightlevel = 216; } sector // 437 { heightfloor = -8; heightceiling = 256; texturefloor = "COMPTALL"; textureceiling = "F_SKY1"; lightlevel = 224; rotationfloor = 90.000; xpanningfloor = -127.000; ypanningfloor = 0.000; yscalefloor = 8.000; } sector // 438 { heightfloor = -8; heightceiling = 256; texturefloor = "COMPTALL"; textureceiling = "F_SKY1"; lightlevel = 192; rotationfloor = 90.000; xpanningfloor = -127.000; ypanningfloor = 0.000; yscalefloor = 8.000; } sector // 439 { heightfloor = 56; heightceiling = 256; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; } sector // 440 { heightfloor = -8; heightceiling = 256; texturefloor = "TEKWALL4"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 441 { heightfloor = -8; heightceiling = 256; texturefloor = "TEKWALL4"; textureceiling = "F_SKY1"; lightlevel = 216; } sector // 442 { heightfloor = -8; heightceiling = 256; texturefloor = "COMPTALL"; textureceiling = "F_SKY1"; lightlevel = 224; rotationfloor = 90.000; xpanningfloor = -176.000; ypanningfloor = 0.000; yscalefloor = 8.000; } sector // 443 { heightfloor = -8; heightceiling = 256; texturefloor = "COMPTALL"; textureceiling = "F_SKY1"; lightlevel = 192; rotationfloor = 90.000; xpanningfloor = -176.000; ypanningfloor = 0.000; yscalefloor = 8.000; } sector // 444 { heightfloor = 56; heightceiling = 256; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; } sector // 445 { heightfloor = -8; heightceiling = 256; texturefloor = "TEKWALL4"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 446 { heightfloor = -8; heightceiling = 256; texturefloor = "TEKWALL4"; textureceiling = "F_SKY1"; lightlevel = 216; } sector // 447 { heightfloor = -8; heightceiling = 256; texturefloor = "COMPTALL"; textureceiling = "F_SKY1"; lightlevel = 224; rotationfloor = 90.000; xpanningfloor = -96.000; ypanningfloor = 0.000; yscalefloor = 8.000; } sector // 448 { heightfloor = -8; heightceiling = 256; texturefloor = "COMPTALL"; textureceiling = "F_SKY1"; lightlevel = 192; rotationfloor = 90.000; xpanningfloor = -96.000; ypanningfloor = 0.000; yscalefloor = 8.000; } sector // 449 { heightfloor = 0; heightceiling = 256; texturefloor = "FLOOR4_8"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 450 { heightfloor = 96; heightceiling = 96; texturefloor = "COMPSPN5"; textureceiling = "COMPSPN5"; lightlevel = 216; rotationceiling = 135.000; rotationfloor = 315.000; xpanningceiling = 0.000; xpanningfloor = 0.000; ypanningceiling = 10.500; ypanningfloor = 0.200; yscaleceiling = 3.000; yscalefloor = 3.000; } sector // 451 { heightfloor = 0; heightceiling = 192; texturefloor = "FLOOR4_8"; textureceiling = "CEIL5_1"; lightlevel = 216; } sector // 452 { heightfloor = 96; heightceiling = 96; texturefloor = "FLAT5_4"; textureceiling = "FLAT5_4"; lightlevel = 255; rotationceiling = 135.000; rotationfloor = 315.000; xpanningceiling = 0.000; xpanningfloor = 0.000; ypanningfloor = 6.200; yscaleceiling = 4.000; yscalefloor = 4.000; } sector // 453 { heightfloor = 8; heightceiling = 184; texturefloor = "FLAT5_4"; textureceiling = "FLAT5_4"; lightlevel = 255; rotationceiling = 315.000; rotationfloor = 135.000; } sector // 454 { heightfloor = 96; heightceiling = 96; texturefloor = "COMPSPN5"; textureceiling = "COMPSPN5"; lightlevel = 216; rotationceiling = 135.000; rotationfloor = 315.000; xpanningceiling = 0.000; xpanningfloor = 0.000; ypanningceiling = 4.750; ypanningfloor = 5.500; yscaleceiling = 3.000; yscalefloor = 3.000; } sector // 455 { heightfloor = 0; heightceiling = 192; texturefloor = "FLOOR4_8"; textureceiling = "CEIL5_1"; lightlevel = 216; } sector // 456 { heightfloor = 0; heightceiling = 256; texturefloor = "FLOOR4_8"; textureceiling = "F_SKY1"; lightlevel = 216; } sector // 457 { heightfloor = 0; heightceiling = 256; texturefloor = "FLOOR4_8"; textureceiling = "F_SKY1"; lightlevel = 200; } sector // 458 { heightfloor = 96; heightceiling = 96; texturefloor = "FLAT5_4"; textureceiling = "FLAT5_4"; lightlevel = 255; rotationceiling = 135.000; rotationfloor = 315.000; xpanningceiling = 0.000; xpanningfloor = 0.000; ypanningfloor = 6.200; yscaleceiling = 4.000; yscalefloor = 4.000; } sector // 459 { heightfloor = 0; heightceiling = 192; texturefloor = "FLOOR4_8"; textureceiling = "CEIL5_1"; lightlevel = 176; } sector // 460 { heightfloor = 64; heightceiling = 192; texturefloor = "CEIL5_1"; textureceiling = "CEIL5_1"; lightlevel = 255; special = 72; } sector // 461 { heightfloor = 0; heightceiling = 152; texturefloor = "FLOOR4_8"; textureceiling = "FLAT1"; lightlevel = 168; } sector // 462 { heightfloor = 16; heightceiling = 232; texturefloor = "SUP3H24"; textureceiling = "FLAT1"; lightlevel = 192; xpanningfloor = 0.000; ypanningfloor = 32.000; } sector // 463 { heightfloor = 0; heightceiling = 96; texturefloor = "FLOOR4_8"; textureceiling = "FLAT1"; lightlevel = 184; } sector // 464 { heightfloor = 0; heightceiling = 152; texturefloor = "FLOOR4_8"; textureceiling = "FLAT1"; lightlevel = 184; } sector // 465 { heightfloor = 0; heightceiling = 152; texturefloor = "FLOOR4_8"; textureceiling = "FLAT1"; lightlevel = 176; } sector // 466 { heightfloor = 0; heightceiling = 96; texturefloor = "FLOOR4_8"; textureceiling = "FLAT1"; lightlevel = 192; } sector // 467 { heightfloor = 0; heightceiling = 152; texturefloor = "FLOOR4_8"; textureceiling = "FLAT1"; lightlevel = 192; } sector // 468 { heightfloor = 0; heightceiling = 96; texturefloor = "FLOOR4_8"; textureceiling = "FLAT1"; lightlevel = 176; } sector // 469 { heightfloor = 128; heightceiling = 256; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; } sector // 470 { heightfloor = 32; heightceiling = 224; texturefloor = "FLAT1"; textureceiling = "FLAT1"; lightlevel = 192; } sector // 471 { heightfloor = 0; heightceiling = 0; texturefloor = "F_SKY1"; textureceiling = "F_SKY1"; lightlevel = 192; } sector // 472 { heightfloor = 32; heightceiling = 224; texturefloor = "FLAT1"; textureceiling = "FLAT1"; lightlevel = 192; } sector // 473 { heightfloor = 32; heightceiling = 224; texturefloor = "FLAT1"; textureceiling = "FLAT1"; lightlevel = 192; } sector // 474 { heightfloor = 0; heightceiling = 256; texturefloor = "FLOOR4_8"; textureceiling = "F_SKY1"; lightlevel = 192; } sector // 475 { heightfloor = 0; heightceiling = 192; texturefloor = "FLOOR4_8"; textureceiling = "CEIL5_1"; lightlevel = 176; } sector // 476 { heightfloor = 16; heightceiling = 256; texturefloor = "GRATE1"; textureceiling = "F_SKY1"; lightlevel = 192; } sector // 477 { heightfloor = 64; heightceiling = 192; texturefloor = "CEIL5_1"; textureceiling = "CEIL5_1"; lightlevel = 160; } sector // 478 { heightfloor = 0; heightceiling = 96; texturefloor = "FLOOR4_8"; textureceiling = "FLAT1"; lightlevel = 152; } sector // 479 { heightfloor = 24; heightceiling = 224; texturefloor = "FLAT22R"; textureceiling = "FLAT22R"; lightlevel = 255; special = 72; } sector // 480 { heightfloor = 32; heightceiling = 224; texturefloor = "FLAT1"; textureceiling = "FLAT1"; lightlevel = 192; } sector // 481 { heightfloor = 0; heightceiling = 256; texturefloor = "F_SKY1"; textureceiling = "F_SKY1"; lightlevel = 192; } sector // 482 { heightfloor = 0; heightceiling = 256; texturefloor = "F_SKY1"; textureceiling = "F_SKY1"; lightlevel = 192; } sector // 483 { heightfloor = 32; heightceiling = 224; texturefloor = "FLAT1"; textureceiling = "FLAT1"; lightlevel = 192; } sector // 484 { heightfloor = 32; heightceiling = 224; texturefloor = "FLAT1"; textureceiling = "FLAT1"; lightlevel = 192; } sector // 485 { heightfloor = 16; heightceiling = 256; texturefloor = "WARN10"; textureceiling = "F_SKY1"; lightlevel = 192; rotationfloor = 180.000; xpanningfloor = 0.000; ypanningfloor = 10.000; } sector // 486 { heightfloor = 0; heightceiling = 232; texturefloor = "FLOOR4_8"; textureceiling = "FLAT1"; lightlevel = 192; } sector // 487 { heightfloor = 16; heightceiling = 232; texturefloor = "WARN8"; textureceiling = "FLAT1"; lightlevel = 192; } sector // 488 { heightfloor = 16; heightceiling = 232; texturefloor = "GRATE1"; textureceiling = "FLAT1"; lightlevel = 192; } sector // 489 { heightfloor = 16; heightceiling = 232; texturefloor = "WARN8"; textureceiling = "FLAT1"; lightlevel = 192; xpanningfloor = -9.000; ypanningfloor = 0.000; } sector // 490 { heightfloor = 0; heightceiling = 96; texturefloor = "FLOOR4_8"; textureceiling = "FLAT1"; lightlevel = 168; } sector // 491 { heightfloor = 16; heightceiling = 256; texturefloor = "SUP3H24"; textureceiling = "F_SKY1"; lightlevel = 192; rotationfloor = 90.000; xpanningfloor = 0.000; ypanningfloor = 24.000; } sector // 492 { heightfloor = 0; heightceiling = 192; texturefloor = "FLOOR4_8"; textureceiling = "CEIL5_1"; lightlevel = 216; } sector // 493 { heightfloor = 16; heightceiling = 256; texturefloor = "SUP3H24"; textureceiling = "F_SKY1"; lightlevel = 192; rotationfloor = 90.000; xpanningfloor = 0.000; ypanningfloor = -8.000; } sector // 494 { heightfloor = 16; heightceiling = 232; texturefloor = "SUP3H24"; textureceiling = "FLAT1"; lightlevel = 192; xpanningfloor = 0.000; ypanningfloor = -16.000; } sector // 495 { heightfloor = 16; heightceiling = 256; texturefloor = "WARN10"; textureceiling = "F_SKY1"; lightlevel = 192; } sector // 496 { heightfloor = 16; heightceiling = 256; texturefloor = "WARN8"; textureceiling = "F_SKY1"; lightlevel = 192; xpanningfloor = -9.000; ypanningfloor = 0.000; } sector // 497 { heightfloor = 16; heightceiling = 256; texturefloor = "WARN8"; textureceiling = "F_SKY1"; lightlevel = 192; xpanningfloor = -9.000; ypanningfloor = 0.000; } sector // 498 { heightfloor = 16; heightceiling = 256; texturefloor = "SUP3H24"; textureceiling = "F_SKY1"; lightlevel = 192; xpanningfloor = 0.000; ypanningfloor = 32.000; } sector // 499 { heightfloor = 16; heightceiling = 256; texturefloor = "WARN8"; textureceiling = "F_SKY1"; lightlevel = 192; } sector // 500 { heightfloor = 16; heightceiling = 256; texturefloor = "SUP3H24"; textureceiling = "F_SKY1"; lightlevel = 192; xpanningfloor = 0.000; ypanningfloor = -16.000; } sector // 501 { heightfloor = 16; heightceiling = 256; texturefloor = "WARN8"; textureceiling = "F_SKY1"; lightlevel = 192; } sector // 502 { heightfloor = 56; heightceiling = 256; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; } sector // 503 { heightfloor = -8; heightceiling = 256; texturefloor = "TEKWALL4"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 504 { heightfloor = -8; heightceiling = 256; texturefloor = "TEKWALL4"; textureceiling = "F_SKY1"; lightlevel = 216; } sector // 505 { heightfloor = 0; heightceiling = 256; texturefloor = "FLOOR4_8"; textureceiling = "F_SKY1"; lightlevel = 192; } sector // 506 { heightfloor = -8; heightceiling = 256; texturefloor = "COMPTALL"; textureceiling = "F_SKY1"; lightlevel = 224; rotationfloor = 90.000; xpanningfloor = -96.000; ypanningfloor = 0.000; yscalefloor = 8.000; } sector // 507 { heightfloor = -8; heightceiling = 256; texturefloor = "COMPTALL"; textureceiling = "F_SKY1"; lightlevel = 192; rotationfloor = 90.000; xpanningfloor = -96.000; ypanningfloor = 0.000; yscalefloor = 8.000; } sector // 508 { heightfloor = 0; heightceiling = 256; texturefloor = "METAL18"; textureceiling = "F_SKY1"; lightlevel = 192; } sector // 509 { heightfloor = -8; heightceiling = 256; texturefloor = "TEKWALL4"; textureceiling = "F_SKY1"; lightlevel = 192; } sector // 510 { heightfloor = 56; heightceiling = 256; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; } sector // 511 { heightfloor = -8; heightceiling = 256; texturefloor = "TEKWALL4"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 512 { heightfloor = -8; heightceiling = 256; texturefloor = "TEKWALL4"; textureceiling = "F_SKY1"; lightlevel = 216; } sector // 513 { heightfloor = -8; heightceiling = 256; texturefloor = "COMPTALL"; textureceiling = "F_SKY1"; lightlevel = 224; rotationfloor = 90.000; xpanningfloor = -96.000; ypanningfloor = 0.000; yscalefloor = 8.000; } sector // 514 { heightfloor = -8; heightceiling = 256; texturefloor = "COMPTALL"; textureceiling = "F_SKY1"; lightlevel = 192; rotationfloor = 90.000; xpanningfloor = -96.000; ypanningfloor = 0.000; yscalefloor = 8.000; } sector // 515 { heightfloor = 56; heightceiling = 256; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; } sector // 516 { heightfloor = -8; heightceiling = 256; texturefloor = "TEKWALL4"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 517 { heightfloor = -8; heightceiling = 256; texturefloor = "TEKWALL4"; textureceiling = "F_SKY1"; lightlevel = 216; } sector // 518 { heightfloor = -8; heightceiling = 256; texturefloor = "COMPTALL"; textureceiling = "F_SKY1"; lightlevel = 224; rotationfloor = 90.000; xpanningfloor = -112.000; ypanningfloor = 0.000; yscalefloor = 8.000; } sector // 519 { heightfloor = -8; heightceiling = 256; texturefloor = "COMPTALL"; textureceiling = "F_SKY1"; lightlevel = 192; rotationfloor = 90.000; xpanningfloor = -112.000; ypanningfloor = 0.000; yscalefloor = 8.000; } sector // 520 { heightfloor = 56; heightceiling = 256; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; } sector // 521 { heightfloor = -8; heightceiling = 256; texturefloor = "TEKWALL4"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 522 { heightfloor = -8; heightceiling = 256; texturefloor = "TEKWALL4"; textureceiling = "F_SKY1"; lightlevel = 216; } sector // 523 { heightfloor = -8; heightceiling = 256; texturefloor = "COMPTALL"; textureceiling = "F_SKY1"; lightlevel = 224; rotationfloor = 90.000; xpanningfloor = -32.000; ypanningfloor = 0.000; yscalefloor = 8.000; } sector // 524 { heightfloor = -8; heightceiling = 256; texturefloor = "COMPTALL"; textureceiling = "F_SKY1"; lightlevel = 192; rotationfloor = 90.000; xpanningfloor = -32.000; ypanningfloor = 0.000; yscalefloor = 8.000; } sector // 525 { heightfloor = 0; heightceiling = 256; texturefloor = "FLOOR4_8"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 526 { heightfloor = 96; heightceiling = 96; texturefloor = "COMPSPN5"; textureceiling = "COMPSPN5"; lightlevel = 216; rotationceiling = 135.000; rotationfloor = 315.000; xpanningceiling = 0.000; xpanningfloor = 0.000; ypanningceiling = 13.500; ypanningfloor = 8.200; yscaleceiling = 3.000; yscalefloor = 3.000; } sector // 527 { heightfloor = 0; heightceiling = 192; texturefloor = "FLOOR4_8"; textureceiling = "CEIL5_1"; lightlevel = 216; } sector // 528 { heightfloor = 96; heightceiling = 96; texturefloor = "FLAT5_4"; textureceiling = "FLAT5_4"; lightlevel = 255; rotationceiling = 135.000; rotationfloor = 315.000; xpanningceiling = 0.000; xpanningfloor = 0.000; ypanningfloor = 6.200; yscaleceiling = 4.000; yscalefloor = 4.000; } sector // 529 { heightfloor = 8; heightceiling = 184; texturefloor = "FLAT5_4"; textureceiling = "FLAT5_4"; lightlevel = 255; rotationceiling = 315.000; rotationfloor = 135.000; } sector // 530 { heightfloor = 96; heightceiling = 96; texturefloor = "COMPSPN5"; textureceiling = "COMPSPN5"; lightlevel = 216; rotationceiling = 135.000; rotationfloor = 315.000; xpanningceiling = 0.000; xpanningfloor = 0.000; ypanningceiling = 7.750; ypanningfloor = -8.500; yscaleceiling = 3.000; yscalefloor = 3.000; } sector // 531 { heightfloor = 0; heightceiling = 192; texturefloor = "FLOOR4_8"; textureceiling = "CEIL5_1"; lightlevel = 216; } sector // 532 { heightfloor = 0; heightceiling = 256; texturefloor = "FLOOR4_8"; textureceiling = "F_SKY1"; lightlevel = 216; } sector // 533 { heightfloor = 0; heightceiling = 256; texturefloor = "FLOOR4_8"; textureceiling = "F_SKY1"; lightlevel = 200; } sector // 534 { heightfloor = 96; heightceiling = 96; texturefloor = "FLAT5_4"; textureceiling = "FLAT5_4"; lightlevel = 255; rotationceiling = 135.000; rotationfloor = 315.000; xpanningceiling = 0.000; xpanningfloor = 0.000; ypanningfloor = 6.200; yscaleceiling = 4.000; yscalefloor = 4.000; } sector // 535 { heightfloor = 0; heightceiling = 192; texturefloor = "FLOOR4_8"; textureceiling = "CEIL5_1"; lightlevel = 176; } sector // 536 { heightfloor = 64; heightceiling = 192; texturefloor = "CEIL5_1"; textureceiling = "CEIL5_1"; lightlevel = 255; special = 72; } sector // 537 { heightfloor = 0; heightceiling = 152; texturefloor = "FLOOR4_8"; textureceiling = "FLAT1"; lightlevel = 168; } sector // 538 { heightfloor = 16; heightceiling = 232; texturefloor = "SUP3H24"; textureceiling = "FLAT1"; lightlevel = 192; xpanningfloor = 0.000; ypanningfloor = 32.000; } sector // 539 { heightfloor = 0; heightceiling = 96; texturefloor = "FLOOR4_8"; textureceiling = "FLAT1"; lightlevel = 184; } sector // 540 { heightfloor = 0; heightceiling = 152; texturefloor = "FLOOR4_8"; textureceiling = "FLAT1"; lightlevel = 184; } sector // 541 { heightfloor = 0; heightceiling = 152; texturefloor = "FLOOR4_8"; textureceiling = "FLAT1"; lightlevel = 176; } sector // 542 { heightfloor = 0; heightceiling = 96; texturefloor = "FLOOR4_8"; textureceiling = "FLAT1"; lightlevel = 192; } sector // 543 { heightfloor = 0; heightceiling = 152; texturefloor = "FLOOR4_8"; textureceiling = "FLAT1"; lightlevel = 192; } sector // 544 { heightfloor = 0; heightceiling = 96; texturefloor = "FLOOR4_8"; textureceiling = "FLAT1"; lightlevel = 176; } sector // 545 { heightfloor = 128; heightceiling = 256; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; } sector // 546 { heightfloor = 32; heightceiling = 224; texturefloor = "FLAT1"; textureceiling = "FLAT1"; lightlevel = 192; } sector // 547 { heightfloor = 0; heightceiling = 0; texturefloor = "F_SKY1"; textureceiling = "F_SKY1"; lightlevel = 192; } sector // 548 { heightfloor = 32; heightceiling = 224; texturefloor = "FLAT1"; textureceiling = "FLAT1"; lightlevel = 192; } sector // 549 { heightfloor = 32; heightceiling = 224; texturefloor = "FLAT1"; textureceiling = "FLAT1"; lightlevel = 192; } sector // 550 { heightfloor = 0; heightceiling = 256; texturefloor = "FLOOR4_8"; textureceiling = "F_SKY1"; lightlevel = 192; } sector // 551 { heightfloor = 24; heightceiling = 128; texturefloor = "FLAT5_4"; textureceiling = "FLOOR4_8"; lightlevel = 208; id = 7; } sector // 552 { heightfloor = 24; heightceiling = 96; texturefloor = "FLAT5_4"; textureceiling = "FLAT5_4"; lightlevel = 255; id = 7; } sector // 553 { heightfloor = 0; heightceiling = 128; texturefloor = "FLOOR4_8"; textureceiling = "FLOOR4_8"; lightlevel = 212; id = 11; } sector // 554 { heightfloor = 24; heightceiling = 96; texturefloor = "FLAT5_4"; textureceiling = "FLAT5_4"; lightlevel = 255; id = 7; } XGLN8 16^h  ۶ !p<| t$Km H5vIB>t/F F |  = D sr Nk ?  ̓} wx..{ bIb3yc434 | } yD.VUiUUSultVع׹ | } w\wF-_P`: _I__|_Ao _| _ _gAg{U g| gRg g ggfggw"g gi8gQ5 g!Ő^˷[bL1z gQ 6]Mo[ [RxlEmEWg)Z1ܶk۶UXBZDEgR=j=[%I%I:شىA. `#)z nZgggNg@ VD gGa΍\ ' gff {{{G{B< VCl>Z sA"0+B&I-q u]},g{sgskooJXS#T'Xd  | e __g_X''XgXX_ g WDCW(f8z  C3RAX ulQy6G_ I; 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