PWAD{unamespace = "zdoom"; thing // 0 { x = -561.138; y = -4513.608; height = 32.000; angle = 225; type = 1504; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 1 { x = -592.000; y = 1120.000; angle = 180; type = 2011; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 2 { x = -64.000; y = -2160.000; angle = 270; type = 2011; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 3 { x = -64.000; y = -2112.000; angle = 270; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 4 { x = -544.000; y = 1120.000; angle = 180; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 5 { x = -1056.000; y = -1600.000; height = 184.000; angle = 0; type = 5061; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 6 { x = -1056.000; y = -1536.000; height = 184.000; angle = 0; type = 5061; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 7 { x = -1120.000; y = -1600.000; height = 184.000; angle = 0; type = 5061; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 8 { x = -1120.000; y = -1536.000; height = 184.000; angle = 0; type = 5061; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 9 { x = -1040.000; y = -1168.000; height = 184.000; angle = 0; type = 5064; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 10 { x = -1072.000; y = -1168.000; height = 184.000; angle = 0; type = 5064; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 11 { x = -1104.000; y = -1168.000; height = 184.000; angle = 0; type = 5064; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 12 { x = -1136.000; y = -1168.000; height = 184.000; angle = 0; type = 5064; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 13 { x = -1056.000; y = -1120.000; height = 184.000; angle = 0; type = 5061; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 14 { x = -1056.000; y = -1056.000; height = 184.000; angle = 0; type = 5061; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 15 { x = -1120.000; y = -1120.000; height = 184.000; angle = 0; type = 5061; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 16 { x = -1120.000; y = -1056.000; height = 184.000; angle = 0; type = 5061; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 17 { x = -1136.000; y = -1648.000; angle = 0; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 18 { x = -944.000; y = 336.000; angle = 0; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 19 { x = -944.000; y = 368.000; angle = 0; type = 2011; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 20 { x = -976.000; y = -432.000; angle = 0; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 21 { x = -1136.000; y = -1200.000; angle = 0; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 22 { x = -1040.000; y = -1488.000; angle = 0; type = 2011; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 23 { x = -1008.000; y = -432.000; angle = 0; type = 2011; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 24 { x = -864.000; y = 64.000; height = 184.000; angle = 0; type = 5061; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 25 { x = -864.000; y = 128.000; height = 184.000; angle = 0; type = 5061; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 26 { x = -928.000; y = 64.000; height = 184.000; angle = 0; type = 5061; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 27 { x = -928.000; y = 128.000; height = 184.000; angle = 0; type = 5061; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 28 { x = -656.000; y = 464.000; height = 184.000; angle = 0; type = 5064; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 29 { x = -688.000; y = 464.000; height = 184.000; angle = 0; type = 5064; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 30 { x = -672.000; y = 512.000; height = 184.000; angle = 0; type = 5061; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 31 { x = -672.000; y = 576.000; height = 184.000; angle = 0; type = 5061; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 32 { x = -720.000; y = 464.000; height = 184.000; angle = 0; type = 5064; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 33 { x = -752.000; y = 464.000; height = 184.000; angle = 0; type = 5064; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 34 { x = -736.000; y = 512.000; height = 184.000; angle = 0; type = 5061; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 35 { x = -736.000; y = 576.000; height = 184.000; angle = 0; type = 5061; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 36 { x = -784.000; y = 464.000; height = 184.000; angle = 0; type = 5064; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 37 { x = -816.000; y = 464.000; height = 184.000; angle = 0; type = 5064; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 38 { x = -800.000; y = 512.000; height = 184.000; angle = 0; type = 5061; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 39 { x = -800.000; y = 576.000; height = 184.000; angle = 0; type = 5061; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 40 { x = -848.000; y = 464.000; height = 184.000; angle = 0; type = 5064; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 41 { x = -880.000; y = 464.000; height = 184.000; angle = 0; type = 5064; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 42 { x = -864.000; y = 512.000; height = 184.000; angle = 0; type = 5061; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 43 { x = -864.000; y = 576.000; height = 184.000; angle = 0; type = 5061; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 44 { x = -912.000; y = 464.000; height = 184.000; angle = 0; type = 5064; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 45 { x = -944.000; y = 464.000; height = 184.000; angle = 0; type = 5064; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 46 { x = -928.000; y = 512.000; height = 184.000; angle = 0; type = 5061; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 47 { x = -928.000; y = 576.000; height = 184.000; angle = 0; type = 5061; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 48 { x = 969.000; y = 664.000; angle = 0; type = 21407; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 49 { x = 1150.000; y = 686.000; angle = 0; type = 21407; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 50 { x = 1056.000; y = 672.000; angle = 0; type = 21407; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 51 { x = 864.000; y = 832.000; angle = 0; type = 21407; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 52 { x = 989.000; y = 942.000; angle = 0; type = 21407; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 53 { x = 1088.000; y = 832.000; angle = 0; type = 21407; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 54 { x = 1167.000; y = 777.000; angle = 0; type = 21407; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 55 { x = 1037.000; y = 738.000; angle = 0; type = 21407; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 56 { x = 896.000; y = 928.000; angle = 0; type = 21407; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 57 { x = 950.000; y = 844.000; angle = 0; type = 21407; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 58 { x = 1147.000; y = 896.000; angle = 0; type = 21407; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 59 { x = 906.000; y = 711.000; angle = 0; type = 21407; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 60 { id = 206; x = -4476.000; y = 2252.000; angle = 90; type = 21208; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 61 { x = -928.000; y = 3328.000; angle = 21; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 62 { id = 206; x = -4564.000; y = 1236.000; angle = 90; type = 21208; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 63 { id = 206; x = -4656.000; y = 1240.000; angle = 90; type = 21208; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 64 { id = 2; x = -4288.000; y = 1704.000; height = 512.000; angle = 135; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 65 { id = 2; x = -4248.000; y = 2168.000; height = 512.000; angle = 315; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 66 { id = 2; x = -4540.000; y = 2172.000; height = 512.000; angle = 315; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 67 { x = -572.451; y = -4592.804; angle = 225; type = 21213; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 68 { x = -515.883; y = -4604.118; height = 384.000; angle = 225; type = 1504; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 69 { id = 208; x = -4448.000; y = 1472.000; angle = 0; type = 14; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 70 { x = -4092.000; y = 1948.000; angle = 90; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 71 { x = -4092.000; y = 2084.000; angle = 90; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 72 { x = -4532.000; y = 1696.000; angle = 90; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 73 { x = -4584.000; y = 1744.000; angle = 90; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 74 { x = -4584.000; y = 1696.000; angle = 90; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 75 { x = -4588.000; y = 2132.000; angle = 90; type = 2012; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 76 { x = -4588.000; y = 2172.000; angle = 90; type = 2012; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 77 { id = 206; x = -4024.000; y = 2076.000; angle = 90; type = 21208; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 78 { id = 206; x = -4024.000; y = 1960.000; angle = 90; type = 21208; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 79 { id = 206; x = -4020.000; y = 1772.000; angle = 90; type = 21208; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 80 { id = 206; x = -4096.000; y = 1692.000; angle = 90; type = 21208; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 81 { id = 206; x = -4180.000; y = 1676.000; angle = 90; type = 21208; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 82 { id = 206; x = -4580.000; y = 2256.000; angle = 90; type = 21208; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 83 { id = 206; x = -4192.000; y = 1596.000; angle = 90; type = 21208; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 84 { id = 206; x = -4192.000; y = 1472.000; angle = 90; type = 21208; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 85 { id = 206; x = -4188.000; y = 1368.000; angle = 90; type = 21208; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 86 { id = 206; x = -4228.000; y = 1236.000; angle = 90; type = 21208; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 87 { id = 206; x = -4316.000; y = 1236.000; angle = 90; type = 21208; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 88 { id = 206; x = -4392.000; y = 1236.000; angle = 90; type = 21208; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 89 { id = 206; x = -4484.000; y = 1240.000; angle = 90; type = 21208; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 90 { id = 206; x = -4648.000; y = 1384.000; angle = 90; type = 21208; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 91 { x = -973.255; y = 3373.255; angle = 21; type = 2012; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 92 { id = 206; x = -4648.000; y = 1608.000; angle = 90; type = 21208; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 93 { x = -493.255; y = -4581.490; height = 32.000; angle = 225; type = 1504; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 94 { id = 206; x = -4648.000; y = 1840.000; angle = 90; type = 21208; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 95 { id = 206; x = -4648.000; y = 2080.000; angle = 90; type = 21208; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 96 { x = -448.000; y = -4672.000; height = 32.000; angle = 225; type = 1504; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 97 { x = -425.373; y = -4649.372; height = 32.000; angle = 225; type = 1504; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 98 { id = 206; x = -4648.000; y = 2216.000; angle = 90; type = 21208; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 99 { id = 206; x = -4392.000; y = 2252.000; angle = 90; type = 21208; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 100 { id = 206; x = -4236.000; y = 2248.000; angle = 90; type = 21208; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 101 { id = 206; x = -4172.000; y = 2248.000; angle = 90; type = 21208; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 102 { id = 206; x = -4112.000; y = 2248.000; angle = 90; type = 21208; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 103 { id = 206; x = -4048.000; y = 2248.000; angle = 90; type = 21208; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 104 { id = 207; x = -4576.000; y = 1952.000; angle = 90; type = 21108; special = 80; arg0 = 204; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 105 { id = 2; x = -4104.000; y = 2012.000; height = 512.000; angle = 180; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 106 { id = 2; x = -4128.000; y = 1632.000; height = 512.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 107 { id = 2; x = -3996.000; y = 2016.000; height = 512.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 108 { x = -493.255; y = -4717.255; height = 32.000; angle = 225; type = 1504; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 109 { x = -1018.510; y = 3328.000; angle = 21; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 110 { x = -3281.000; y = 3339.000; angle = 0; type = 9997; special = 226; arg0 = 108; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 111 { x = -3281.000; y = 3363.000; angle = 0; type = 9998; special = 226; arg0 = 106; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 112 { id = 209; x = -3345.000; y = 3351.000; angle = 0; type = 21110; special = 80; arg0 = 205; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 113 { id = 202; x = -2540.000; y = 4496.000; angle = 90; type = 21206; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 114 { x = -2656.000; y = 4492.000; height = 512.000; angle = 45; type = 86; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 115 { id = 202; x = -2456.000; y = 4296.000; angle = 90; type = 21206; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 116 { id = 202; x = -2028.000; y = 4732.000; angle = 90; type = 21206; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 117 { id = 202; x = -3096.000; y = 4756.000; angle = 90; type = 21206; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 118 { id = 2; x = -2120.000; y = 4308.000; height = 512.000; angle = 180; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 119 { id = 2; x = -2940.000; y = 4696.000; height = 512.000; angle = 270; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 120 { id = 2; x = -2128.000; y = 4736.000; height = 512.000; angle = 180; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 121 { id = 2; x = -2312.000; y = 4004.000; height = 512.000; angle = 270; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 122 { id = 2; x = -2760.000; y = 4004.000; height = 512.000; angle = 270; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 123 { x = -2864.000; y = 4252.000; angle = 90; type = 2012; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 124 { x = -2108.000; y = 4420.000; angle = 90; type = 2012; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 125 { x = -2108.000; y = 4464.000; angle = 90; type = 2012; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 126 { x = -2304.000; y = 4368.000; angle = 90; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 127 { x = -2356.000; y = 4416.000; angle = 90; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 128 { x = -2356.000; y = 4368.000; angle = 90; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 129 { x = -2820.000; y = 4772.000; angle = 90; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 130 { x = -2920.000; y = 4772.000; angle = 90; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 131 { x = -3008.000; y = 4772.000; angle = 90; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 132 { id = 202; x = -2884.000; y = 4028.000; angle = 90; type = 21206; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 133 { id = 202; x = -2680.000; y = 4288.000; angle = 90; type = 21206; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 134 { id = 202; x = -2664.000; y = 4400.000; angle = 90; type = 21206; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 135 { id = 202; x = -2480.000; y = 4400.000; angle = 90; type = 21206; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 136 { id = 202; x = -2384.000; y = 4256.000; angle = 90; type = 21206; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 137 { id = 202; x = -2396.000; y = 4104.000; angle = 90; type = 21206; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 138 { id = 202; x = -2320.000; y = 4080.000; angle = 90; type = 21206; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 139 { id = 202; x = -2236.000; y = 4096.000; angle = 90; type = 21206; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 140 { id = 202; x = -2220.000; y = 4208.000; angle = 90; type = 21206; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 141 { id = 202; x = -2068.000; y = 4212.000; angle = 90; type = 21206; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 142 { id = 202; x = -2040.000; y = 4296.000; angle = 90; type = 21206; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 143 { id = 202; x = -2040.000; y = 4404.000; angle = 90; type = 21206; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 144 { id = 202; x = -2036.000; y = 4584.000; angle = 90; type = 21206; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 145 { id = 202; x = -2072.000; y = 4864.000; angle = 90; type = 21206; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 146 { id = 202; x = -2180.000; y = 4864.000; angle = 90; type = 21206; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 147 { id = 202; x = -2312.000; y = 4864.000; angle = 90; type = 21206; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 148 { id = 202; x = -2400.000; y = 4864.000; angle = 90; type = 21206; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 149 { id = 202; x = -2504.000; y = 4864.000; angle = 90; type = 21206; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 150 { id = 202; x = -2608.000; y = 4864.000; angle = 90; type = 21206; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 151 { x = -3728.000; y = -2056.000; angle = 90; type = 86; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 152 { x = 7936.000; y = -7936.000; height = 255.000; angle = 0; type = 9080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 153 { id = 102; x = -3120.000; y = -2028.000; angle = 90; type = 21205; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 154 { id = 102; x = -3120.000; y = -1920.000; angle = 90; type = 21205; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 155 { id = 102; x = -4172.000; y = -1908.000; angle = 90; type = 21205; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 156 { id = 102; x = -4172.000; y = -1824.000; angle = 90; type = 21205; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 157 { id = 1; x = -3192.000; y = -2244.000; height = 512.000; angle = 180; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 158 { id = 1; x = -3204.000; y = -1800.000; height = 512.000; angle = 180; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 159 { id = 1; x = -4020.000; y = -1832.000; height = 512.000; angle = 270; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 160 { id = 1; x = -3384.000; y = -2548.000; height = 512.000; angle = 270; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 161 { id = 1; x = -3832.000; y = -2548.000; height = 512.000; angle = 270; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 162 { x = -3936.000; y = -2300.000; angle = 90; type = 2012; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 163 { x = -3180.000; y = -1976.000; angle = 90; type = 2012; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 164 { x = -3180.000; y = -1932.000; angle = 90; type = 2012; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 165 { x = -3376.000; y = -2180.000; angle = 90; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 166 { x = -3428.000; y = -2132.000; angle = 90; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 167 { x = -3428.000; y = -2180.000; angle = 90; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 168 { x = -3892.000; y = -1776.000; angle = 90; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 169 { x = -3992.000; y = -1776.000; angle = 90; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 170 { x = -4080.000; y = -1776.000; angle = 90; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 171 { id = 102; x = -3956.000; y = -2524.000; angle = 90; type = 21205; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 172 { id = 102; x = -3752.000; y = -2264.000; angle = 90; type = 21205; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 173 { id = 104; x = -4984.000; y = -2656.000; angle = 180; type = 21406; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 174 { id = 104; x = -5200.000; y = -2236.000; angle = 180; type = 21203; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 175 { id = 102; x = -3736.000; y = -2152.000; angle = 90; type = 21205; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 176 { id = 102; x = -3552.000; y = -2152.000; angle = 90; type = 21205; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 177 { id = 102; x = -3456.000; y = -2296.000; angle = 90; type = 21205; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 178 { id = 102; x = -3468.000; y = -2448.000; angle = 90; type = 21205; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 179 { id = 102; x = -3392.000; y = -2472.000; angle = 90; type = 21205; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 180 { id = 102; x = -3308.000; y = -2456.000; angle = 90; type = 21205; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 181 { id = 102; x = -3292.000; y = -2344.000; angle = 90; type = 21205; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 182 { x = -672.000; y = 1680.000; height = 8.000; angle = 270; type = 1504; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 183 { id = 104; x = -4788.000; y = -2308.000; angle = 180; type = 21203; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 184 { id = 104; x = -4872.000; y = -2784.000; angle = 180; type = 21203; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 185 { id = 102; x = -3140.000; y = -2340.000; angle = 90; type = 21205; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 186 { id = 102; x = -3120.000; y = -2256.000; angle = 90; type = 21205; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 187 { id = 102; x = -3120.000; y = -2148.000; angle = 90; type = 21205; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 188 { id = 102; x = -3120.000; y = -1780.000; angle = 90; type = 21205; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 189 { x = -192.000; y = 1680.000; height = 142.000; angle = 270; type = 1504; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 190 { x = -96.000; y = 2752.000; height = 128.000; angle = 270; type = 1504; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 191 { x = -576.000; y = 2752.000; height = 8.000; angle = 270; type = 1504; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 192 { x = 1888.000; y = 864.000; height = 256.000; angle = 270; type = 1504; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 193 { x = 1952.000; y = 640.000; height = 256.000; angle = 270; type = 1504; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 194 { id = 102; x = -3156.000; y = -1696.000; angle = 90; type = 21205; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 195 { id = 102; x = -3264.000; y = -1696.000; angle = 90; type = 21205; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 196 { id = 102; x = -3396.000; y = -1696.000; angle = 90; type = 21205; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 197 { id = 102; x = -3484.000; y = -1696.000; angle = 90; type = 21205; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 198 { x = 1856.000; y = 672.000; height = 288.000; angle = 270; type = 1504; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 199 { x = 1824.000; y = 800.000; height = 261.000; angle = 270; type = 1504; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 200 { x = 1472.000; y = 736.000; height = 256.000; angle = 270; type = 1504; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 201 { x = -736.000; y = 1184.000; angle = 0; type = 46; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 202 { x = -626.745; y = -4850.746; angle = 291; type = 2012; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 203 { x = -672.000; y = -4896.000; angle = 291; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 204 { id = 106; x = -4304.000; y = -5356.000; angle = 135; type = 21207; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 205 { id = 106; x = -5039.000; y = -4677.000; angle = 135; type = 21207; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 206 { id = 106; x = -4672.000; y = -5088.000; angle = 135; type = 21207; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 207 { id = 106; x = -4694.000; y = -4332.000; angle = 135; type = 21207; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 208 { id = 106; x = -4629.000; y = -4267.000; angle = 135; type = 21207; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 209 { id = 107; x = -4805.000; y = -4861.000; angle = 135; type = 21104; special = 80; arg0 = 104; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 210 { id = 106; x = -4971.000; y = -4609.000; angle = 135; type = 21207; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 211 { id = 1; x = -4443.000; y = -4408.000; height = 512.000; angle = 45; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 212 { id = 1; x = -4267.000; y = -4765.000; height = 512.000; angle = 45; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 213 { id = 1; x = -4516.000; y = -4487.000; height = 512.000; angle = 225; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 214 { id = 1; x = -4424.000; y = -4824.000; height = 512.000; angle = 180; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 215 { id = 1; x = -4728.000; y = -4479.000; height = 512.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 216 { id = 1; x = -4838.000; y = -4589.000; height = 512.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 217 { x = 1024.000; y = 816.000; angle = 270; type = 14012; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 218 { x = 864.000; y = -1448.000; angle = 270; type = 14012; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 219 { id = 108; x = -4358.000; y = -5081.000; angle = 45; type = 14; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 220 { x = -4462.000; y = -4524.000; angle = 135; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 221 { x = -4558.000; y = -4428.000; angle = 135; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 222 { x = -4488.000; y = -4731.000; angle = 135; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 223 { x = -4663.000; y = -5019.000; angle = 135; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 224 { x = -4629.000; y = -5053.000; angle = 135; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 225 { x = -4935.000; y = -4742.000; angle = 135; type = 2012; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 226 { x = -4963.000; y = -4714.000; angle = 135; type = 2012; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 227 { id = 106; x = -4505.000; y = -4386.000; angle = 135; type = 21207; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 228 { x = -515.883; y = -4739.882; height = 32.000; angle = 225; type = 1504; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 229 { id = 106; x = -4784.000; y = -4968.000; angle = 135; type = 21207; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 230 { x = -583.765; y = -4672.000; height = 32.000; angle = 225; type = 1504; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 231 { id = 106; x = -4423.000; y = -4468.000; angle = 135; type = 21207; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 232 { id = 106; x = -4256.000; y = -4663.000; angle = 135; type = 21207; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 233 { id = 106; x = -4312.000; y = -4719.000; angle = 135; type = 21207; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 234 { id = 106; x = -4332.000; y = -4784.000; angle = 135; type = 21207; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 235 { id = 106; x = -4944.000; y = -4816.000; angle = 135; type = 21207; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 236 { id = 106; x = -4278.000; y = -4861.000; angle = 135; type = 21207; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 237 { id = 106; x = -4205.000; y = -4929.000; angle = 135; type = 21207; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 238 { id = 106; x = -4129.000; y = -5005.000; angle = 135; type = 21207; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 239 { id = 106; x = -4058.000; y = -5053.000; angle = 135; type = 21207; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 240 { id = 106; x = -4083.000; y = -5129.000; angle = 135; type = 21207; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 241 { id = 106; x = -4146.000; y = -5192.000; angle = 135; type = 21207; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 242 { id = 106; x = -4199.000; y = -5245.000; angle = 135; type = 21207; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 243 { id = 106; x = -4358.000; y = -5398.000; angle = 135; type = 21207; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 244 { id = 106; x = -4414.000; y = -5353.000; angle = 135; type = 21207; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 245 { id = 106; x = -4904.000; y = -4541.000; angle = 135; type = 21207; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 246 { id = 106; x = -4762.000; y = -4400.000; angle = 135; type = 21207; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 247 { x = -561.138; y = -4649.372; height = 384.000; angle = 225; type = 1504; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 248 { id = 106; x = -4570.000; y = -5197.000; angle = 135; type = 21207; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 249 { x = -572.451; y = -4592.804; height = 448.000; angle = 225; type = 1504; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 250 { id = 102; x = -3588.000; y = -1696.000; angle = 90; type = 21205; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 251 { id = 102; x = -3692.000; y = -1696.000; angle = 90; type = 21205; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 252 { id = 102; x = -3824.000; y = -1696.000; angle = 90; type = 21205; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 253 { id = 102; x = -3968.000; y = -1696.000; angle = 90; type = 21205; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 254 { id = 102; x = -4104.000; y = -1696.000; angle = 90; type = 21205; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 255 { id = 102; x = -4172.000; y = -1748.000; angle = 90; type = 21205; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 256 { id = 102; x = -4176.000; y = -2076.000; angle = 90; type = 21205; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 257 { id = 102; x = -4172.000; y = -2188.000; angle = 90; type = 21205; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 258 { id = 102; x = -4192.000; y = -2384.000; angle = 90; type = 21205; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 259 { id = 102; x = -4352.000; y = -2508.000; angle = 90; type = 21205; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 260 { id = 102; x = -4356.000; y = -2668.000; angle = 90; type = 21205; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 261 { id = 102; x = -4140.000; y = -2728.000; angle = 90; type = 21205; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 262 { id = 102; x = -4024.000; y = -2624.000; angle = 90; type = 21205; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 263 { id = 102; x = -3880.000; y = -2400.000; angle = 90; type = 21205; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 264 { id = 103; x = -4008.000; y = -2284.000; angle = 90; type = 21102; special = 80; arg0 = 102; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 265 { id = 112; x = -5056.000; y = -3292.000; angle = 180; type = 9001; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 266 { id = 113; x = -5016.000; y = -3252.000; angle = 180; type = 9001; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 267 { id = 104; x = -4652.000; y = -2472.000; angle = 180; type = 21203; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 268 { x = -4848.000; y = -2872.000; angle = 180; type = 2012; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 269 { x = -4812.000; y = -2872.000; angle = 180; type = 2012; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 270 { x = -4904.000; y = -3012.000; angle = 180; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 271 { x = -4856.000; y = -3008.000; angle = 180; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 272 { x = -4812.000; y = -3012.000; angle = 180; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 273 { id = 1; x = -5352.000; y = -2664.000; height = 512.000; angle = 180; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 274 { id = 6000; x = -4224.000; y = 1480.000; angle = 0; type = 9001; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 275 { id = 2; x = -1462.156; y = 3241.844; height = 512.000; angle = 111; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 276 { id = 1; x = -4712.000; y = -2856.000; height = 512.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 277 { id = 1; x = -5188.000; y = -2792.000; height = 512.000; angle = 270; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 278 { id = 1; x = -5032.000; y = -2888.000; height = 512.000; angle = 180; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 279 { id = 104; x = -5000.000; y = -2228.000; angle = 180; type = 21203; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 280 { id = 104; x = -5092.000; y = -2508.000; angle = 180; type = 21203; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 281 { id = 104; x = -4840.000; y = -2516.000; angle = 180; type = 21203; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 282 { id = 104; x = -4600.000; y = -2628.000; angle = 180; type = 21203; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 283 { id = 104; x = -4600.000; y = -2828.000; angle = 180; type = 21203; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 284 { id = 104; x = -5224.000; y = -2416.000; angle = 180; type = 21203; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 285 { id = 104; x = -5304.000; y = -2504.000; angle = 180; type = 21203; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 286 { id = 104; x = -5304.000; y = -2632.000; angle = 180; type = 21203; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 287 { id = 104; x = -5320.000; y = -2728.000; angle = 180; type = 21203; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 288 { id = 104; x = -4744.000; y = -2856.000; angle = 180; type = 21203; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 289 { id = 104; x = -4744.000; y = -2984.000; angle = 180; type = 21203; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 290 { id = 104; x = -4840.000; y = -3088.000; angle = 180; type = 21203; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 291 { id = 104; x = -4968.000; y = -3088.000; angle = 180; type = 21203; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 292 { x = -3616.000; y = -2056.000; angle = 90; type = 86; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 293 { id = 104; x = -5096.000; y = -3088.000; angle = 180; type = 21203; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 294 { id = 104; x = -5224.000; y = -3088.000; angle = 180; type = 21203; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 295 { id = 104; x = -5320.000; y = -3028.000; angle = 180; type = 21203; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 296 { x = 3680.000; y = 1792.000; angle = 0; type = 21419; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 297 { x = 3840.000; y = -448.000; angle = 0; type = 21419; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 298 { x = 4160.000; y = -896.000; angle = 0; type = 21419; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 299 { x = 3616.000; y = -832.000; angle = 0; type = 21419; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 300 { x = 4192.000; y = -384.000; angle = 0; type = 21419; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 301 { x = 4960.000; y = 800.000; angle = 0; type = 21419; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 302 { x = 4672.000; y = 1216.000; angle = 0; type = 21419; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 303 { x = 3584.000; y = 576.000; angle = 0; type = 21419; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 304 { x = 3968.000; y = 288.000; angle = 0; type = 21419; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 305 { x = 4416.000; y = 0.000; angle = 0; type = 21419; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 306 { x = 3936.000; y = 896.000; angle = 0; type = 21419; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 307 { x = 3936.000; y = -128.000; angle = 0; type = 21419; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 308 { x = 3456.000; y = 960.000; angle = 0; type = 21419; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 309 { x = 3872.000; y = 1280.000; angle = 0; type = 21419; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 310 { x = 3360.000; y = 1536.000; angle = 0; type = 21419; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 311 { x = 4000.000; y = 1728.000; angle = 0; type = 21419; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 312 { x = 3104.000; y = 1728.000; angle = 0; type = 21419; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 313 { x = 2944.000; y = 992.000; angle = 0; type = 21419; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 314 { x = 5741.000; y = 309.000; angle = 0; type = 21039; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 315 { x = 4704.000; y = 384.000; angle = 0; type = 21410; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 316 { x = 5528.000; y = 512.000; angle = 0; type = 15; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 317 { x = 5552.000; y = 568.000; angle = 0; type = 10; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 318 { x = 5528.000; y = 552.000; angle = 0; type = 34; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 319 { x = 3200.000; y = 216.000; angle = 0; type = 34; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 320 { x = 1504.000; y = 72.000; angle = 0; type = 5156; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 321 { x = 1488.000; y = 304.000; angle = 0; type = 5156; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 322 { x = 1480.000; y = -432.000; angle = 0; type = 5157; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 323 { x = 1488.000; y = -208.000; angle = 0; type = 5157; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 324 { x = -32.000; y = -3936.000; angle = 0; type = 44; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 325 { x = -584.000; y = -2504.000; angle = 0; type = 44; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 326 { x = -1376.000; y = -1952.000; angle = 0; type = 44; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 327 { x = -1888.000; y = 1000.000; angle = 0; type = 46; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 328 { x = -720.000; y = 1664.000; angle = 0; type = 46; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 329 { x = -744.000; y = 2776.000; angle = 0; type = 46; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 330 { id = 202; x = -2740.000; y = 4864.000; angle = 90; type = 21206; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 331 { id = 104; x = -5320.000; y = -2856.000; angle = 180; type = 21203; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 332 { id = 105; x = -5220.000; y = -2980.000; angle = 180; type = 21103; special = 80; arg0 = 103; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 333 { id = 202; x = -2884.000; y = 4864.000; angle = 90; type = 21206; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 334 { x = 5200.000; y = 384.000; angle = 0; type = 21414; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 335 { x = 1760.000; y = 2280.000; angle = 0; type = 21413; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 336 { x = 513.000; y = -857.000; angle = 0; type = 21413; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 337 { x = 5696.000; y = 232.000; angle = 0; type = 21413; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 338 { x = 2456.000; y = 48.000; angle = 0; type = 21413; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 339 { x = -672.000; y = -4805.490; angle = 291; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 340 { x = -1712.000; y = -1512.000; angle = 0; type = 21413; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 341 { x = 4296.000; y = 1376.000; angle = 0; type = 2012; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 342 { x = 4504.000; y = -616.000; angle = 0; type = 2012; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 343 { x = 5536.000; y = 672.000; angle = 0; type = 2011; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 344 { x = 5552.000; y = 736.000; angle = 0; type = 2011; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 345 { x = 3200.000; y = 16.000; angle = 0; type = 2011; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 346 { x = 1920.000; y = -104.000; angle = 0; type = 2011; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 347 { x = 2136.000; y = 72.000; angle = 0; type = 2011; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 348 { x = -496.000; y = -560.000; angle = 0; type = 2011; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 349 { x = -624.000; y = 432.000; angle = 0; type = 2011; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 350 { x = -1936.000; y = 624.000; angle = 0; type = 2011; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 351 { x = -1200.000; y = 144.000; angle = 0; type = 2011; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 352 { x = -1008.000; y = -1168.000; angle = 0; type = 2011; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 353 { x = -64.000; y = -1504.000; angle = 0; type = 2011; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 354 { x = 5448.000; y = 528.000; angle = 0; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 355 { x = 5704.000; y = 360.000; angle = 0; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 356 { x = 5776.000; y = 408.000; angle = 0; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 357 { x = 3488.000; y = 8.000; angle = 0; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 358 { x = 3496.000; y = 208.000; angle = 0; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 359 { x = 1496.000; y = -440.000; angle = 0; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 360 { x = 1504.000; y = -216.000; angle = 0; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 361 { x = 1520.000; y = 48.000; angle = 0; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 362 { x = 1504.000; y = 312.000; angle = 0; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 363 { x = -1360.000; y = 144.000; angle = 0; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 364 { x = -2064.000; y = 464.000; angle = 0; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 365 { x = -592.000; y = 592.000; angle = 0; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 366 { x = -688.000; y = 176.000; angle = 0; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 367 { x = -464.000; y = 48.000; angle = 0; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 368 { x = -688.000; y = 336.000; angle = 0; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 369 { x = -464.000; y = 336.000; angle = 0; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 370 { x = -688.000; y = -464.000; angle = 0; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 371 { x = -464.000; y = -464.000; angle = 0; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 372 { x = -464.000; y = -176.000; angle = 0; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 373 { x = -688.000; y = -176.000; angle = 0; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 374 { x = -112.000; y = -1552.000; angle = 0; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 375 { x = 16.000; y = -1616.000; angle = 0; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 376 { x = -496.000; y = -1168.000; angle = 0; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 377 { x = -1136.000; y = -2208.000; angle = 270; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 378 { x = -1104.000; y = -2208.000; angle = 270; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 379 { x = -1104.000; y = -2256.000; angle = 270; type = 2011; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 380 { x = -1136.000; y = -2256.000; angle = 270; type = 2011; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 381 { x = -2240.000; y = 1104.000; angle = 0; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 382 { x = -2240.000; y = 1136.000; angle = 0; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 383 { x = -2288.000; y = 1136.000; angle = 0; type = 2011; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 384 { x = -2288.000; y = 1104.000; angle = 0; type = 2011; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 385 { x = -3599.000; y = -4172.000; angle = 0; type = 21412; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 386 { x = -3534.000; y = -4147.000; angle = 0; type = 21412; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 387 { x = -3545.000; y = -4178.000; angle = 0; type = 21412; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 388 { x = -3510.000; y = -4166.000; angle = 0; type = 21412; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 389 { x = -3569.000; y = -4153.000; angle = 0; type = 21412; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 390 { x = -3569.000; y = -4174.000; angle = 0; type = 21412; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 391 { x = -3513.000; y = -4145.000; angle = 0; type = 21412; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 392 { x = -3532.000; y = -4172.000; angle = 0; type = 21412; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 393 { x = -3589.000; y = -4153.000; angle = 0; type = 21412; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 394 { x = -3551.000; y = -4148.000; angle = 0; type = 21412; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 395 { x = -3648.000; y = -4048.000; angle = 0; type = 2012; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 396 { x = -3568.000; y = -4112.000; angle = 0; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 397 { x = -3600.000; y = -4112.000; angle = 0; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 398 { x = -3600.000; y = -4080.000; angle = 0; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 399 { x = -3280.000; y = -5200.000; angle = 0; type = 2011; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 400 { x = -3280.000; y = -5168.000; angle = 0; type = 2011; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 401 { x = -3216.000; y = -5040.000; angle = 0; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 402 { x = -3216.000; y = -5072.000; angle = 0; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 403 { x = -3146.000; y = -5182.000; angle = 0; type = 21412; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 404 { x = -3154.000; y = -5204.000; angle = 0; type = 21412; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 405 { x = -3180.000; y = -5191.000; angle = 0; type = 21412; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 406 { x = -3164.000; y = -5178.000; angle = 0; type = 21412; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 407 { x = -3163.000; y = -5164.000; angle = 0; type = 21412; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 408 { x = -3183.000; y = -5168.000; angle = 0; type = 21412; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 409 { x = -3440.000; y = 1680.000; angle = 0; type = 2011; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 410 { x = -3440.000; y = 1712.000; angle = 0; type = 2011; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 411 { x = -3376.000; y = 1840.000; angle = 0; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 412 { x = -3376.000; y = 1808.000; angle = 0; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 413 { x = -3306.000; y = 1698.000; angle = 0; type = 21412; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 414 { x = -3314.000; y = 1676.000; angle = 0; type = 21412; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 415 { x = -3340.000; y = 1689.000; angle = 0; type = 21412; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 416 { x = -3324.000; y = 1702.000; angle = 0; type = 21412; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 417 { x = -3323.000; y = 1716.000; angle = 0; type = 21412; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 418 { x = -3343.000; y = 1712.000; angle = 0; type = 21412; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 419 { x = -2447.000; y = 3764.000; angle = 0; type = 21412; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 420 { x = -2382.000; y = 3789.000; angle = 0; type = 21412; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 421 { x = -2393.000; y = 3758.000; angle = 0; type = 21412; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 422 { x = -2358.000; y = 3770.000; angle = 0; type = 21412; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 423 { x = -2417.000; y = 3783.000; angle = 0; type = 21412; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 424 { x = -2417.000; y = 3762.000; angle = 0; type = 21412; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 425 { x = -2361.000; y = 3791.000; angle = 0; type = 21412; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 426 { x = -2380.000; y = 3764.000; angle = 0; type = 21412; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 427 { x = -2437.000; y = 3783.000; angle = 0; type = 21412; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 428 { x = -2399.000; y = 3788.000; angle = 0; type = 21412; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 429 { x = -2496.000; y = 3888.000; angle = 0; type = 2012; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 430 { x = -2416.000; y = 3824.000; angle = 0; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 431 { x = -2448.000; y = 3824.000; angle = 0; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 432 { x = -2448.000; y = 3856.000; angle = 0; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 433 { x = 685.000; y = -1627.000; angle = 0; type = 21407; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 434 { x = 1095.000; y = -1215.000; angle = 0; type = 21407; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 435 { x = 760.000; y = -1332.000; angle = 0; type = 21407; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 436 { x = 520.000; y = -1489.000; angle = 0; type = 21407; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 437 { x = 908.000; y = -1567.000; angle = 0; type = 21407; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 438 { x = 1130.000; y = -1480.000; angle = 0; type = 21407; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 439 { x = 995.000; y = -1358.000; angle = 0; type = 21407; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 440 { x = 827.000; y = -1112.000; angle = 0; type = 21407; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 441 { x = 545.000; y = -1262.000; angle = 0; type = 21407; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 442 { x = 1290.000; y = -1609.000; angle = 0; type = 21407; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 443 { x = 1100.000; y = -1683.000; angle = 0; type = 21407; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 444 { x = 792.000; y = -1731.000; angle = 0; type = 21407; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 445 { x = -3864.000; y = -3592.000; angle = 0; type = 9997; special = 226; arg0 = 108; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 446 { x = -3864.000; y = -3568.000; angle = 0; type = 9998; special = 226; arg0 = 106; arg2 = 1; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 447 { id = 109; x = -3928.000; y = -3568.000; angle = 0; type = 21109; special = 80; arg0 = 105; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 448 { id = 106; x = -4245.000; y = -5296.000; angle = 135; type = 21207; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 449 { x = -3593.000; y = 1543.000; angle = 180; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 450 { x = -3593.000; y = 1455.000; angle = 180; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 451 { x = -3517.000; y = 1455.000; angle = 180; type = 2012; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 452 { x = -3517.000; y = 1543.000; angle = 180; type = 2012; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 453 { id = 2; x = -3591.000; y = 1502.000; height = 512.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 454 { id = 1; x = -3582.000; y = -5007.000; height = 512.000; angle = 45; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 455 { x = -3624.000; y = -4984.000; angle = 225; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 456 { x = -3562.000; y = -5046.000; angle = 225; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 457 { x = -3508.000; y = -4993.000; angle = 225; type = 2012; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 458 { x = -3571.000; y = -4930.000; angle = 225; type = 2012; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 459 { x = -4811.000; y = -4790.000; height = 66.000; angle = 106; type = 32000; } thing // 460 { id = 202; x = -3020.000; y = 4864.000; angle = 90; type = 21206; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 461 { id = 202; x = -3096.000; y = 4616.000; angle = 90; type = 21206; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 462 { id = 202; x = -3096.000; y = 4492.000; angle = 90; type = 21206; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 463 { id = 1; x = -768.000; y = -4736.000; height = 512.000; angle = 159; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 464 { x = 1472.000; y = 576.000; height = 288.000; angle = 270; type = 1504; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 465 { x = 1408.000; y = 544.000; height = 256.000; angle = 270; type = 1504; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 466 { id = 202; x = -3100.000; y = 4364.000; angle = 90; type = 21206; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 467 { id = 202; x = -3120.000; y = 4168.000; angle = 90; type = 21206; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 468 { id = 202; x = -3288.000; y = 4072.000; angle = 90; type = 21206; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 469 { id = 202; x = -3280.000; y = 3868.000; angle = 90; type = 21206; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 470 { id = 202; x = -3080.000; y = 3816.000; angle = 90; type = 21206; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 471 { id = 202; x = -2940.000; y = 3932.000; angle = 90; type = 21206; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 472 { id = 202; x = -2808.000; y = 4152.000; angle = 90; type = 21206; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 473 { id = 203; x = -2936.000; y = 4268.000; angle = 90; type = 21106; special = 80; arg0 = 202; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 474 { id = 212; x = -4168.000; y = 2492.000; angle = 0; type = 9001; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 475 { id = 213; x = -4208.000; y = 2452.000; angle = 0; type = 9001; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 476 { id = 204; x = -3792.000; y = 3244.000; angle = 180; type = 21204; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 477 { id = 204; x = -3932.000; y = 3428.000; angle = 180; type = 21204; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 478 { x = -4000.000; y = 2868.000; angle = 180; type = 2012; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 479 { x = -3964.000; y = 2868.000; angle = 180; type = 2012; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 480 { x = -4060.000; y = 2732.000; angle = 180; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 481 { x = -4012.000; y = 2736.000; angle = 180; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 482 { x = -3968.000; y = 2732.000; angle = 180; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 483 { id = 2; x = -4184.000; y = 2856.000; height = 512.000; angle = 180; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 484 { id = 204; x = -4156.000; y = 3512.000; angle = 180; type = 21204; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 485 { id = 204; x = -4244.000; y = 3188.000; angle = 180; type = 21204; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 486 { id = 204; x = -3968.000; y = 3244.000; angle = 180; type = 21204; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 487 { id = 204; x = -3752.000; y = 3068.000; angle = 180; type = 21204; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 488 { id = 204; x = -3752.000; y = 2868.000; angle = 180; type = 21204; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 489 { id = 204; x = -4376.000; y = 3280.000; angle = 180; type = 21204; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 490 { id = 204; x = -4456.000; y = 3192.000; angle = 180; type = 21204; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 491 { id = 204; x = -4456.000; y = 3064.000; angle = 180; type = 21204; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 492 { id = 204; x = -4472.000; y = 2968.000; angle = 180; type = 21204; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 493 { id = 204; x = -3896.000; y = 2840.000; angle = 180; type = 21204; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 494 { id = 204; x = -3896.000; y = 2712.000; angle = 180; type = 21204; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 495 { id = 204; x = -3996.000; y = 2656.000; angle = 180; type = 21204; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 496 { id = 204; x = -4124.000; y = 2656.000; angle = 180; type = 21204; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 497 { id = 204; x = -4252.000; y = 2656.000; angle = 180; type = 21204; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 498 { id = 204; x = -4380.000; y = 2656.000; angle = 180; type = 21204; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 499 { id = 204; x = -4472.000; y = 2716.000; angle = 180; type = 21204; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 500 { id = 204; x = -4472.000; y = 2840.000; angle = 180; type = 21204; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 501 { id = 205; x = -4372.000; y = 2764.000; angle = 180; type = 21107; special = 80; arg0 = 203; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 502 { id = 204; x = -4136.000; y = 3088.000; angle = 180; type = 21406; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 503 { id = 204; x = -4352.000; y = 3460.000; angle = 180; type = 21204; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 504 { id = 204; x = -4020.000; y = 2944.000; angle = 180; type = 21204; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 505 { id = 2; x = -4336.000; y = 2992.000; height = 512.000; angle = 270; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 506 { id = 2; x = -3864.000; y = 2840.000; height = 512.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 507 { id = 2; x = -4504.000; y = 3032.000; height = 512.000; angle = 180; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 508 { x = -288.000; y = -1984.000; angle = 0; type = 44; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 509 { id = 6001; x = -4222.000; y = -4946.000; angle = 45; type = 9001; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 510 { x = -527.196; y = -4762.510; angle = 225; type = 21311; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 511 { x = -668.618; y = -4609.774; angle = 225; type = 21311; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 512 { x = -589.422; y = -4700.284; angle = 225; type = 21311; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 513 { x = -464.971; y = -4575.834; angle = 225; type = 21311; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 514 { x = -555.481; y = -4496.638; angle = 225; type = 21311; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 515 { x = -617.706; y = -4547.550; angle = 225; type = 21311; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 516 { x = -397.089; y = -4632.402; angle = 225; type = 21311; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 517 { x = -323.550; y = -4705.942; angle = 225; type = 21311; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 518 { x = -255.667; y = -4773.823; angle = 225; type = 21311; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 519 { x = -283.952; y = -4802.108; angle = 225; type = 21311; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 520 { x = -363.147; y = -4881.304; angle = 225; type = 21311; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 521 { x = -408.402; y = -4892.617; angle = 225; type = 21311; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 522 { x = -464.971; y = -4836.049; angle = 225; type = 21311; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 523 { x = -606.393; y = -4604.118; height = 384.000; angle = 225; type = 1504; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 524 { x = -629.020; y = -4581.490; height = 32.000; angle = 225; type = 1504; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 525 { x = -4896.000; y = -3828.000; angle = 90; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 526 { x = -4872.000; y = -3756.000; angle = 90; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 527 { x = -4222.000; y = 4498.000; angle = 225; type = 86; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 528 { id = 200; x = -3973.000; y = 4012.000; angle = 45; type = 21202; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 529 { id = 200; x = -4066.000; y = 3918.000; angle = 45; type = 21202; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 530 { x = -4024.000; y = 4068.000; angle = 45; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 531 { x = -4089.000; y = 4037.000; angle = 45; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 532 { x = -4120.000; y = 3978.000; angle = 45; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 533 { x = -4389.000; y = 4343.000; angle = 45; type = 2012; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 534 { x = -4434.000; y = 4297.000; angle = 45; type = 2012; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 535 { id = 2; x = -4403.000; y = 4034.000; height = 512.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 536 { x = -3730.000; y = 4102.000; angle = 45; type = 86; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 537 { x = -4168.000; y = 3681.000; angle = 45; type = 86; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 538 { id = 200; x = -4213.000; y = 3754.000; angle = 45; type = 21202; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 539 { id = 200; x = -4321.000; y = 3828.000; angle = 45; type = 21202; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 540 { id = 200; x = -4408.000; y = 3916.000; angle = 45; type = 21202; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 541 { id = 200; x = -4499.000; y = 4006.000; angle = 45; type = 21202; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 542 { id = 200; x = -4589.000; y = 4097.000; angle = 45; type = 21202; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 543 { id = 200; x = -4578.000; y = 4278.000; angle = 45; type = 21202; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 544 { id = 200; x = -4488.000; y = 4368.000; angle = 45; type = 21202; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 545 { id = 200; x = -4397.000; y = 4459.000; angle = 45; type = 21202; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 546 { id = 200; x = -4307.000; y = 4549.000; angle = 45; type = 21202; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 547 { id = 200; x = -4126.000; y = 4510.000; angle = 45; type = 21202; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 548 { id = 200; x = -4035.000; y = 4419.000; angle = 45; type = 21202; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 549 { id = 200; x = -3944.000; y = 4328.000; angle = 45; type = 21202; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 550 { id = 200; x = -3854.000; y = 4238.000; angle = 45; type = 21202; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 551 { id = 200; x = -3812.000; y = 4162.000; angle = 45; type = 21202; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 552 { id = 200; x = -4024.000; y = 3972.000; angle = 45; type = 21202; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 553 { x = -4021.000; y = 3969.000; angle = 45; type = 86; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 554 { id = 201; x = -4507.000; y = 4139.000; angle = 45; type = 21105; special = 80; arg0 = 201; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 555 { id = 2; x = -4222.000; y = 4459.000; height = 512.000; angle = 270; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 556 { id = 2; x = -4092.000; y = 3836.000; height = 512.000; angle = 315; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 557 { id = 2; x = -3879.000; y = 4054.000; height = 512.000; angle = 315; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 558 { x = 1408.000; y = 768.000; height = 256.000; angle = 270; type = 1504; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 559 { x = 1856.000; y = -448.000; height = 256.000; angle = 270; type = 1504; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 560 { x = -583.765; y = -4536.236; height = 32.000; angle = 225; type = 1504; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 561 { x = 1312.000; y = -800.000; height = 256.000; angle = 270; type = 1504; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 562 { x = -5328.000; y = -3588.000; angle = 90; type = 86; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 563 { id = 100; x = -5404.000; y = -3952.000; angle = 90; type = 21201; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 564 { id = 100; x = -4804.000; y = -3772.000; angle = 90; type = 21201; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 565 { id = 100; x = -4800.000; y = -3892.000; angle = 90; type = 21201; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 566 { id = 100; x = -5384.000; y = -4132.000; angle = 90; type = 21201; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 567 { id = 100; x = -5384.000; y = -3520.000; angle = 90; type = 21201; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 568 { x = -4872.000; y = -3904.000; angle = 90; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 569 { id = 1; x = -4780.000; y = -3600.000; height = 512.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 570 { id = 1; x = -4772.000; y = -4060.000; height = 512.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 571 { id = 1; x = -5292.000; y = -3624.000; height = 512.000; angle = 315; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 572 { id = 101; x = -5268.000; y = -4052.000; angle = 90; type = 21100; special = 80; arg0 = 101; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 573 { x = -4812.000; y = -3828.000; angle = 90; type = 86; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 574 { id = 100; x = -4816.000; y = -3828.000; angle = 90; type = 21201; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 575 { id = 100; x = -4784.000; y = -3544.000; angle = 90; type = 21201; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 576 { id = 100; x = -4888.000; y = -3524.000; angle = 90; type = 21201; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 577 { id = 100; x = -5016.000; y = -3524.000; angle = 90; type = 21201; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 578 { id = 100; x = -5144.000; y = -3524.000; angle = 90; type = 21201; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 579 { id = 100; x = -5280.000; y = -3520.000; angle = 90; type = 21201; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 580 { id = 100; x = -5404.000; y = -3568.000; angle = 90; type = 21201; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 581 { id = 100; x = -5404.000; y = -3696.000; angle = 90; type = 21201; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 582 { id = 100; x = -5404.000; y = -3824.000; angle = 90; type = 21201; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 583 { id = 100; x = -5404.000; y = -4084.000; angle = 90; type = 21201; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 584 { id = 100; x = -5144.000; y = -4136.000; angle = 90; type = 21201; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 585 { id = 100; x = -5016.000; y = -4136.000; angle = 90; type = 21201; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 586 { id = 100; x = -4892.000; y = -4136.000; angle = 90; type = 21201; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 587 { id = 100; x = -4792.000; y = -4116.000; angle = 90; type = 21201; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 588 { x = -4668.000; y = -4128.000; angle = 90; type = 86; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 589 { x = -4640.000; y = -3544.000; angle = 90; type = 86; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 590 { id = 1; x = -5112.000; y = -4056.000; height = 512.000; angle = 45; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 591 { x = -5328.000; y = -3824.000; angle = 90; type = 2012; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 592 { x = -5328.000; y = -3760.000; angle = 90; type = 2012; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 593 { x = -629.020; y = -4626.745; height = 32.000; angle = 225; type = 1504; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 594 { x = -651.647; y = -4604.118; height = 32.000; angle = 225; type = 1504; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 595 { x = -538.510; y = -4536.236; height = 32.000; angle = 225; type = 1504; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 596 { x = -428.202; y = -4737.054; angle = 225; type = 21111; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 597 { x = -6432.000; y = -96.000; angle = 180; type = 5081; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 598 { x = -561.138; y = -4558.863; height = 384.000; angle = 225; type = 1504; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 599 { x = 1792.000; y = -512.000; height = 288.000; angle = 270; type = 1504; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 600 { x = 2112.000; y = -672.000; height = 256.000; angle = 270; type = 1504; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 601 { x = 1952.000; y = -672.000; height = 256.000; angle = 270; type = 1504; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 602 { x = 1760.000; y = -960.000; height = 260.000; angle = 270; type = 1504; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 603 { x = 1760.000; y = -1088.000; height = 256.000; angle = 270; type = 1504; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 604 { x = 1600.000; y = -864.000; height = 288.000; angle = 270; type = 1504; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 605 { x = 2824.000; y = 2180.000; height = 302.000; angle = 270; type = 1504; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 606 { x = 2736.000; y = 2016.000; height = 256.000; angle = 270; type = 1504; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 607 { x = 2364.000; y = 2636.000; height = 256.000; angle = 270; type = 1504; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 608 { x = 4272.000; y = -1040.000; height = 330.000; angle = 270; type = 1504; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 609 { x = 3696.000; y = -1008.000; height = 256.000; angle = 270; type = 1504; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 610 { x = 3808.000; y = -1744.000; height = 256.000; angle = 270; type = 1504; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 611 { id = 71; x = -6368.000; y = -160.000; height = 512.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 612 { id = 71; x = -6368.000; y = -224.000; height = 512.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 613 { x = -6432.000; y = -224.000; angle = 180; type = 5081; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 614 { x = -6304.000; y = -160.000; angle = 0; type = 5081; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 615 { x = -6304.000; y = -224.000; angle = 0; type = 5081; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 616 { x = -6432.000; y = -160.000; angle = 180; type = 5081; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 617 { id = 71; x = -6368.000; y = -96.000; height = 512.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 618 { id = 71; x = -6368.000; y = -352.000; height = 512.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 619 { x = -6304.000; y = -416.000; angle = 0; type = 5081; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 620 { x = -8096.000; y = 416.000; angle = 180; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 621 { x = -7968.000; y = 480.000; angle = 45; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 622 { x = -8096.000; y = 288.000; angle = 180; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 623 { x = -7968.000; y = 352.000; angle = 0; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 624 { x = -8096.000; y = 160.000; angle = 180; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 625 { x = -7968.000; y = 224.000; angle = 0; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 626 { x = -8096.000; y = -736.000; angle = 225; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 627 { x = -7968.000; y = 96.000; angle = 0; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 628 { x = -7968.000; y = 416.000; angle = 0; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 629 { x = -7968.000; y = 288.000; angle = 0; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 630 { x = -7968.000; y = 160.000; angle = 0; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 631 { x = -7968.000; y = -736.000; angle = 315; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 632 { x = -8096.000; y = 480.000; angle = 135; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 633 { x = -8096.000; y = 352.000; angle = 180; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 634 { x = -8096.000; y = 224.000; angle = 180; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 635 { x = -8096.000; y = 96.000; angle = 180; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 636 { x = -8032.000; y = 480.000; angle = 90; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 637 { x = -8032.000; y = -736.000; angle = 270; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 638 { x = -6432.000; y = -352.000; angle = 180; type = 5081; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 639 { id = 70; x = -8032.000; y = 96.000; height = 512.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 640 { id = 70; x = -8032.000; y = 416.000; height = 512.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 641 { id = 70; x = -8032.000; y = 160.000; height = 512.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 642 { id = 70; x = -8032.000; y = 352.000; height = 512.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 643 { id = 70; x = -8032.000; y = 224.000; height = 512.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 644 { id = 70; x = -8032.000; y = 288.000; height = 512.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 645 { id = 70; x = -8032.000; y = -288.000; height = 512.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 646 { id = 70; x = -8032.000; y = -480.000; height = 512.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 647 { x = -8096.000; y = -480.000; angle = 180; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 648 { x = -7968.000; y = -288.000; angle = 0; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 649 { x = -7968.000; y = -480.000; angle = 0; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 650 { x = -8096.000; y = -288.000; angle = 180; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 651 { x = -8096.000; y = -544.000; angle = 180; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 652 { x = -8096.000; y = -608.000; angle = 180; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 653 { x = -8096.000; y = -672.000; angle = 180; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 654 { x = -7968.000; y = -544.000; angle = 0; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 655 { x = -7968.000; y = -608.000; angle = 0; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 656 { x = -7968.000; y = -672.000; angle = 0; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 657 { id = 70; x = -8032.000; y = -544.000; height = 512.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 658 { id = 70; x = -8032.000; y = -608.000; height = 512.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 659 { id = 70; x = -8032.000; y = -672.000; height = 512.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 660 { x = -8096.000; y = 32.000; angle = 180; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 661 { x = -7968.000; y = -32.000; angle = 0; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 662 { x = -7968.000; y = 28.000; angle = 0; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 663 { x = -8096.000; y = -32.000; angle = 180; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 664 { id = 70; x = -8032.000; y = -32.000; height = 512.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 665 { id = 70; x = -8032.000; y = 32.000; height = 512.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 666 { x = -7968.000; y = -96.000; angle = 0; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 667 { x = -8096.000; y = -96.000; angle = 180; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 668 { id = 70; x = -8032.000; y = -96.000; height = 512.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 669 { x = -8096.000; y = -160.000; angle = 180; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 670 { x = -7968.000; y = -224.000; angle = 0; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 671 { x = -7968.000; y = -160.000; angle = 0; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 672 { x = -8096.000; y = -224.000; angle = 180; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 673 { id = 70; x = -8032.000; y = -224.000; height = 512.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 674 { id = 70; x = -8032.000; y = -160.000; height = 512.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 675 { id = 70; x = -8032.000; y = -352.000; height = 512.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 676 { x = -8096.000; y = -352.000; angle = 180; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 677 { x = -7968.000; y = -352.000; angle = 0; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 678 { x = -8096.000; y = -416.000; angle = 180; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 679 { x = -7968.000; y = -416.000; angle = 0; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 680 { id = 70; x = -8032.000; y = -416.000; height = 512.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 681 { id = 71; x = -6368.000; y = -416.000; height = 512.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 682 { x = -6432.000; y = -416.000; angle = 180; type = 5081; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 683 { x = -6432.000; y = 416.000; angle = 180; type = 5081; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 684 { x = -6304.000; y = 480.000; angle = 45; type = 5081; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 685 { x = -6432.000; y = 288.000; angle = 180; type = 5081; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 686 { x = -6304.000; y = 352.000; angle = 0; type = 5081; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 687 { x = -6432.000; y = 160.000; angle = 180; type = 5081; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 688 { x = -6304.000; y = 224.000; angle = 0; type = 5081; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 689 { x = -6432.000; y = -736.000; angle = 225; type = 5081; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 690 { x = -6304.000; y = 96.000; angle = 0; type = 5081; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 691 { x = -6304.000; y = 416.000; angle = 0; type = 5081; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 692 { x = -6304.000; y = 288.000; angle = 0; type = 5081; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 693 { x = -6304.000; y = 160.000; angle = 0; type = 5081; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 694 { x = -6304.000; y = -736.000; angle = 315; type = 5081; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 695 { x = -6432.000; y = 480.000; angle = 135; type = 5081; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 696 { x = -6432.000; y = 352.000; angle = 180; type = 5081; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 697 { x = -6432.000; y = 224.000; angle = 180; type = 5081; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 698 { x = -6432.000; y = 96.000; angle = 180; type = 5081; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 699 { x = -6368.000; y = 480.000; angle = 90; type = 5081; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 700 { x = -6368.000; y = -736.000; angle = 270; type = 5081; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 701 { x = -6304.000; y = -352.000; angle = 0; type = 5081; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 702 { id = 71; x = -6368.000; y = 96.000; height = 512.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 703 { id = 71; x = -6368.000; y = 416.000; height = 512.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 704 { id = 71; x = -6368.000; y = 160.000; height = 512.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 705 { id = 71; x = -6368.000; y = 352.000; height = 512.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 706 { id = 71; x = -6368.000; y = 224.000; height = 512.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 707 { id = 71; x = -6368.000; y = 288.000; height = 512.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 708 { id = 71; x = -6368.000; y = -288.000; height = 512.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 709 { id = 71; x = -6368.000; y = -480.000; height = 512.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 710 { x = -6432.000; y = -480.000; angle = 180; type = 5081; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 711 { x = -6304.000; y = -288.000; angle = 0; type = 5081; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 712 { x = -6304.000; y = -480.000; angle = 0; type = 5081; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 713 { x = -6432.000; y = -288.000; angle = 180; type = 5081; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 714 { x = -6432.000; y = -544.000; angle = 180; type = 5081; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 715 { x = -6432.000; y = -608.000; angle = 180; type = 5081; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 716 { x = -6432.000; y = -672.000; angle = 180; type = 5081; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 717 { x = -6304.000; y = -544.000; angle = 0; type = 5081; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 718 { x = -6304.000; y = -608.000; angle = 0; type = 5081; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 719 { x = -6304.000; y = -672.000; angle = 0; type = 5081; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 720 { id = 71; x = -6368.000; y = -544.000; height = 512.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 721 { id = 71; x = -6368.000; y = -608.000; height = 512.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 722 { id = 71; x = -6368.000; y = -672.000; height = 512.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 723 { x = -6432.000; y = 32.000; angle = 180; type = 5081; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 724 { x = -6304.000; y = -32.000; angle = 0; type = 5081; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 725 { x = -6304.000; y = 28.000; angle = 0; type = 5081; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 726 { x = -6432.000; y = -32.000; angle = 180; type = 5081; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 727 { id = 71; x = -6368.000; y = -32.000; height = 512.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 728 { id = 71; x = -6368.000; y = 32.000; height = 512.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 729 { x = -6304.000; y = -96.000; angle = 0; type = 5081; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 730 { x = -1456.098; y = 3162.412; height = 32.000; angle = 315; type = 1504; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 731 { x = -1376.000; y = 3151.000; angle = 315; type = 21214; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 732 { x = -1365.588; y = 3207.667; height = 384.000; angle = 315; type = 1504; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 733 { x = -1388.216; y = 3230.295; height = 32.000; angle = 315; type = 1504; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 734 { x = -1297.706; y = 3275.550; height = 32.000; angle = 315; type = 1504; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 735 { x = -1320.334; y = 3298.177; height = 32.000; angle = 315; type = 1504; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 736 { x = -1252.451; y = 3230.295; height = 32.000; angle = 315; type = 1504; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 737 { x = -1229.824; y = 3207.667; height = 32.000; angle = 315; type = 1504; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 738 { x = -1297.706; y = 3139.785; height = 32.000; angle = 315; type = 1504; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 739 { x = -1320.334; y = 3162.412; height = 384.000; angle = 315; type = 1504; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 740 { x = -1376.902; y = 3151.099; height = 448.000; angle = 315; type = 1504; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 741 { x = -1207.196; y = 3196.354; angle = 315; type = 21212; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 742 { x = -1359.932; y = 3054.932; angle = 315; type = 21212; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 743 { x = -1269.422; y = 3134.128; angle = 315; type = 21212; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 744 { x = -1393.872; y = 3258.579; angle = 315; type = 21212; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 745 { x = -1473.068; y = 3168.069; angle = 315; type = 21212; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 746 { x = -1422.156; y = 3105.844; angle = 315; type = 21212; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 747 { x = -1337.304; y = 3326.461; angle = 315; 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skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 752 { x = -1077.089; y = 3315.148; angle = 315; type = 21212; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 753 { x = -1133.657; y = 3258.579; angle = 315; type = 21212; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 754 { x = -1365.588; y = 3117.157; height = 384.000; angle = 315; type = 1504; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 755 { x = -1388.216; y = 3094.530; height = 32.000; angle = 315; type = 1504; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 756 { x = -1433.470; y = 3139.785; height = 32.000; angle = 315; type = 1504; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 757 { x = -1342.961; y = 3094.530; height = 32.000; angle = 315; type = 1504; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 758 { x = -1410.843; y = 3162.412; height = 384.000; angle = 315; type = 1504; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 759 { x = -1365.588; y = 3071.903; height = 32.000; angle = 315; type = 1504; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; 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y = -4586.343; } vertex // 2505 { x = -4444.000; y = 2200.000; } vertex // 2506 { x = -4444.000; y = 2192.000; } vertex // 2507 { x = -4516.000; y = 2200.000; } vertex // 2508 { x = -4516.000; y = 2192.000; } vertex // 2509 { x = -4440.000; y = 2192.000; } vertex // 2510 { x = -4520.000; y = 2184.000; } vertex // 2511 { x = -4440.000; y = 2184.000; } linedef // 0 { v1 = 0; v2 = 1; sidefront = 0; blocking = true; playercross = true; } linedef // 1 { v1 = 2; v2 = 0; sidefront = 1; blocking = true; playercross = true; } linedef // 2 { v1 = 3; v2 = 2; sidefront = 2; blocking = true; playercross = true; } linedef // 3 { v1 = 4; v2 = 3; sidefront = 3; blocking = true; playercross = true; } linedef // 4 { v1 = 5; v2 = 6; sidefront = 4; sideback = 5; twosided = true; playercross = true; } linedef // 5 { v1 = 6; v2 = 7; sidefront = 6; sideback = 7; arg0 = 1; arg1 = 1; twosided = true; playercross = true; } linedef // 6 { v1 = 8; v2 = 9; sidefront = 8; blocking = true; playercross = true; } linedef // 7 { v1 = 10; v2 = 11; sidefront = 9; blocking = true; playercross = true; } linedef // 8 { v1 = 12; v2 = 13; sidefront = 10; sideback = 11; twosided = true; playercross = true; } linedef // 9 { v1 = 10; v2 = 14; sidefront = 12; sideback = 13; twosided = true; playercross = true; } linedef // 10 { v1 = 15; v2 = 16; sidefront = 14; sideback = 15; twosided = true; playercross = true; } linedef // 11 { v1 = 17; v2 = 18; sidefront = 16; blocking = true; playercross = true; } linedef // 12 { v1 = 19; v2 = 20; sidefront = 17; blocking = true; playercross = true; } linedef // 13 { v1 = 21; v2 = 19; sidefront = 18; sideback = 19; special = 181; arg0 = 1; twosided = true; playercross = true; } linedef // 14 { v1 = 22; v2 = 23; sidefront = 20; blocking = true; playercross = true; } linedef // 15 { v1 = 24; v2 = 25; sidefront = 21; sideback = 22; twosided = true; playercross = true; } linedef // 16 { v1 = 26; v2 = 27; sidefront = 23; sideback = 24; twosided = true; playercross = true; } linedef // 17 { v1 = 28; v2 = 26; sidefront = 25; sideback = 26; twosided = true; playercross = true; } linedef // 18 { v1 = 29; v2 = 28; sidefront = 27; sideback = 28; twosided = true; playercross = true; } linedef // 19 { v1 = 30; v2 = 29; sidefront = 29; sideback = 30; twosided = true; playercross = true; } linedef // 20 { v1 = 27; v2 = 30; sidefront = 31; sideback = 32; twosided = true; playercross = true; } linedef // 21 { v1 = 31; v2 = 32; sidefront = 33; sideback = 34; twosided = true; playercross = true; } linedef // 22 { v1 = 32; v2 = 33; sidefront = 35; sideback = 36; twosided = true; playercross = true; } linedef // 23 { v1 = 33; v2 = 34; sidefront = 37; sideback = 38; twosided = true; playercross = true; } linedef // 24 { v1 = 34; v2 = 31; sidefront = 39; sideback = 40; twosided = true; playercross = true; } linedef // 25 { v1 = 35; v2 = 36; sidefront = 41; sideback = 42; twosided = true; playercross = true; } linedef // 26 { v1 = 37; v2 = 35; sidefront = 43; sideback = 44; twosided = true; playercross = true; } linedef // 27 { v1 = 38; v2 = 37; sidefront = 45; sideback = 46; twosided = true; playercross = true; } linedef // 28 { v1 = 39; v2 = 35; sidefront = 47; sideback = 48; twosided = true; playercross = true; } linedef // 29 { v1 = 40; v2 = 41; sidefront = 49; arg0 = 130; blocking = true; playercross = true; } linedef // 30 { v1 = 42; v2 = 43; sidefront = 50; blocking = true; playercross = true; } linedef // 31 { v1 = 44; v2 = 45; sidefront = 51; blocking = true; playercross = true; } linedef // 32 { v1 = 46; v2 = 47; sidefront = 52; blocking = true; playercross = true; } linedef // 33 { v1 = 48; v2 = 46; sidefront = 53; blocking = true; playercross = true; } linedef // 34 { v1 = 49; v2 = 15; sidefront = 54; sideback = 55; twosided = true; playercross = true; } linedef // 35 { v1 = 39; v2 = 50; sidefront = 56; blocking = true; playercross = true; } linedef // 36 { v1 = 51; v2 = 52; sidefront = 57; blocking = true; playercross = true; } linedef // 37 { v1 = 53; v2 = 54; sidefront = 58; blocking = true; playercross = true; } linedef // 38 { v1 = 55; v2 = 56; sidefront = 59; sideback = 60; twosided = true; playercross = true; } linedef // 39 { v1 = 57; v2 = 58; sidefront = 61; blocking = true; playercross = true; } linedef // 40 { v1 = 58; v2 = 59; sidefront = 62; sideback = 63; special = 181; arg0 = 1; arg1 = 1; twosided = true; playercross = true; } linedef // 41 { v1 = 59; v2 = 56; sidefront = 64; blocking = true; playercross = true; } linedef // 42 { v1 = 58; v2 = 60; sidefront = 65; blocking = true; playercross = true; } linedef // 43 { v1 = 50; v2 = 61; sidefront = 66; blocking = true; playercross = true; } linedef // 44 { v1 = 57; v2 = 55; sidefront = 67; sideback = 68; twosided = true; playercross = true; } linedef // 45 { v1 = 62; v2 = 63; sidefront = 69; sideback = 70; twosided = true; playercross = true; } linedef // 46 { v1 = 63; v2 = 64; sidefront = 71; sideback = 72; twosided = true; playercross = true; } linedef // 47 { v1 = 64; v2 = 65; sidefront = 73; sideback = 74; twosided = true; playercross = true; } linedef // 48 { v1 = 65; v2 = 62; sidefront = 75; sideback = 76; twosided = true; playercross = true; } linedef // 49 { v1 = 66; v2 = 67; sidefront = 77; sideback = 78; twosided = true; playercross = true; } linedef // 50 { v1 = 67; v2 = 68; sidefront = 79; sideback = 80; twosided = true; playercross = true; } linedef // 51 { v1 = 68; v2 = 69; sidefront = 81; sideback = 82; twosided = true; playercross = true; } linedef // 52 { v1 = 69; v2 = 66; sidefront = 83; sideback = 84; twosided = true; playercross = true; } linedef // 53 { v1 = 70; v2 = 71; sidefront = 85; sideback = 86; twosided = true; playercross = true; } linedef // 54 { v1 = 72; v2 = 70; sidefront = 87; sideback = 88; twosided = true; playercross = true; } linedef // 55 { v1 = 73; v2 = 72; sidefront = 89; sideback = 90; twosided = true; playercross = true; } linedef // 56 { v1 = 41; v2 = 10; sidefront = 91; blocking = true; playercross = true; } linedef // 57 { v1 = 71; v2 = 73; sidefront = 92; sideback = 93; twosided = true; playercross = true; } linedef // 58 { v1 = 54; v2 = 74; sidefront = 94; blocking = true; playercross = true; } linedef // 59 { v1 = 60; v2 = 17; sidefront = 95; blocking = true; playercross = true; } linedef // 60 { v1 = 75; v2 = 76; sidefront = 96; blocking = true; playercross = true; } linedef // 61 { v1 = 77; v2 = 78; sidefront = 97; blocking = true; playercross = true; } linedef // 62 { v1 = 79; v2 = 77; sidefront = 98; blocking = true; playercross = true; } linedef // 63 { v1 = 74; v2 = 80; sidefront = 99; sideback = 100; twosided = true; playercross = true; } linedef // 64 { v1 = 81; v2 = 82; sidefront = 101; blocking = true; playercross = true; } linedef // 65 { v1 = 76; v2 = 59; sidefront = 102; blocking = true; playercross = true; } linedef // 66 { v1 = 83; v2 = 84; sidefront = 103; sideback = 104; twosided = true; playercross = true; } linedef // 67 { v1 = 85; v2 = 86; sidefront = 105; sideback = 106; twosided = true; } linedef // 68 { v1 = 87; v2 = 88; sidefront = 107; sideback = 108; twosided = true; playercross = true; } linedef // 69 { v1 = 89; v2 = 90; sidefront = 109; sideback = 110; twosided = true; playercross = true; } linedef // 70 { v1 = 5; v2 = 85; sidefront = 111; sideback = 112; twosided = true; } linedef // 71 { v1 = 91; v2 = 5; sidefront = 113; sideback = 114; twosided = true; } linedef // 72 { v1 = 92; v2 = 83; sidefront = 115; sideback = 116; twosided = true; playercross = true; } linedef // 73 { v1 = 88; v2 = 90; sidefront = 117; sideback = 118; twosided = true; playercross = true; } linedef // 74 { v1 = 93; v2 = 94; sidefront = 119; sideback = 120; twosided = true; playercross = true; } linedef // 75 { v1 = 95; v2 = 96; sidefront = 121; sideback = 122; twosided = true; playercross = true; } linedef // 76 { v1 = 97; v2 = 98; sidefront = 123; sideback = 124; twosided = true; playercross = true; } linedef // 77 { v1 = 43; v2 = 99; sidefront = 125; blocking = true; playercross = true; } linedef // 78 { v1 = 100; v2 = 101; sidefront = 126; sideback = 127; twosided = true; playercross = true; } linedef // 79 { v1 = 102; v2 = 103; sidefront = 128; blocking = true; playercross = true; } linedef // 80 { v1 = 104; v2 = 105; sidefront = 129; blocking = true; playercross = true; } linedef // 81 { v1 = 102; v2 = 99; sidefront = 130; sideback = 131; twosided = true; playercross = true; } linedef // 82 { v1 = 106; v2 = 100; sidefront = 132; sideback = 133; twosided = true; playercross = true; } linedef // 83 { v1 = 43; v2 = 104; sidefront = 134; sideback = 135; twosided = true; playercross = true; } linedef // 84 { v1 = 107; v2 = 106; sidefront = 136; sideback = 137; twosided = true; playercross = true; } linedef // 85 { v1 = 107; v2 = 108; sidefront = 138; sideback = 139; twosided = true; playercross = true; } linedef // 86 { v1 = 109; v2 = 107; sidefront = 140; sideback = 141; twosided = true; playercross = true; } linedef // 87 { v1 = 108; v2 = 100; sidefront = 142; blocking = true; playercross = true; } linedef // 88 { v1 = 110; v2 = 109; sidefront = 143; sideback = 144; twosided = true; playercross = true; } linedef // 89 { v1 = 111; v2 = 110; sidefront = 145; sideback = 146; twosided = true; playercross = true; } linedef // 90 { v1 = 111; v2 = 108; sidefront = 147; blocking = true; playercross = true; } linedef // 91 { v1 = 112; v2 = 113; sidefront = 148; blocking = true; playercross = true; } linedef // 92 { v1 = 82; v2 = 112; sidefront = 149; blocking = true; playercross = true; } linedef // 93 { v1 = 114; v2 = 115; sidefront = 150; blocking = true; playercross = true; } linedef // 94 { v1 = 99; v2 = 116; sidefront = 151; blocking = true; playercross = true; } linedef // 95 { v1 = 117; v2 = 111; sidefront = 152; blocking = true; playercross = true; } linedef // 96 { v1 = 118; v2 = 119; sidefront = 153; blocking = true; playercross = true; } linedef // 97 { v1 = 118; v2 = 82; sidefront = 154; sideback = 155; twosided = true; playercross = true; } linedef // 98 { v1 = 120; v2 = 121; sidefront = 156; blocking = true; playercross = true; } linedef // 99 { v1 = 120; v2 = 122; sidefront = 157; sideback = 158; twosided = true; playercross = true; } linedef // 100 { v1 = 121; v2 = 123; sidefront = 159; blocking = true; playercross = true; } linedef // 101 { v1 = 124; v2 = 125; sidefront = 160; blocking = true; playercross = true; } linedef // 102 { v1 = 125; v2 = 126; sidefront = 161; blocking = true; playercross = true; } linedef // 103 { v1 = 122; v2 = 125; sidefront = 162; sideback = 163; twosided = true; playercross = true; } linedef // 104 { v1 = 127; v2 = 128; sidefront = 164; blocking = true; playercross = true; } linedef // 105 { v1 = 127; v2 = 129; sidefront = 165; sideback = 166; twosided = true; playercross = true; } linedef // 106 { v1 = 129; v2 = 130; sidefront = 167; sideback = 168; twosided = true; playercross = true; } linedef // 107 { v1 = 130; v2 = 131; sidefront = 169; sideback = 170; twosided = true; playercross = true; } linedef // 108 { v1 = 132; v2 = 75; sidefront = 171; blocking = true; playercross = true; } linedef // 109 { v1 = 131; v2 = 132; sidefront = 172; sideback = 173; twosided = true; playercross = true; } linedef // 110 { v1 = 128; v2 = 130; sidefront = 174; sideback = 175; twosided = true; playercross = true; } linedef // 111 { v1 = 128; v2 = 133; sidefront = 176; blocking = true; playercross = true; } linedef // 112 { v1 = 134; v2 = 57; sidefront = 177; blocking = true; playercross = true; } linedef // 113 { v1 = 53; v2 = 18; sidefront = 178; sideback = 179; twosided = true; playercross = true; } linedef // 114 { v1 = 78; v2 = 135; sidefront = 180; blocking = true; playercross = true; } linedef // 115 { v1 = 136; v2 = 137; sidefront = 181; sideback = 182; twosided = true; playercross = true; } linedef // 116 { v1 = 137; v2 = 121; sidefront = 183; sideback = 184; twosided = true; playercross = true; } linedef // 117 { v1 = 133; v2 = 132; sidefront = 185; blocking = true; playercross = true; } linedef // 118 { v1 = 18; v2 = 138; sidefront = 186; blocking = true; playercross = true; } linedef // 119 { v1 = 139; v2 = 140; sidefront = 187; blocking = true; playercross = true; } linedef // 120 { v1 = 140; v2 = 118; sidefront = 188; blocking = true; playercross = true; } linedef // 121 { v1 = 139; v2 = 8; sidefront = 189; sideback = 190; special = 181; arg0 = 1; arg1 = 1; twosided = true; playercross = true; } linedef // 122 { v1 = 113; v2 = 53; sidefront = 191; blocking = true; playercross = true; } linedef // 123 { v1 = 138; v2 = 8; sidefront = 192; blocking = true; playercross = true; } linedef // 124 { v1 = 84; v2 = 141; sidefront = 193; sideback = 194; twosided = true; playercross = true; } linedef // 125 { v1 = 61; v2 = 142; sidefront = 195; blocking = true; playercross = true; } linedef // 126 { v1 = 143; v2 = 38; sidefront = 196; sideback = 197; twosided = true; playercross = true; } linedef // 127 { v1 = 144; v2 = 49; sidefront = 198; sideback = 199; twosided = true; playercross = true; } linedef // 128 { v1 = 49; v2 = 40; sidefront = 200; sideback = 201; special = 181; arg0 = 1; arg1 = 1; twosided = true; playercross = true; } linedef // 129 { v1 = 145; v2 = 23; sidefront = 202; sideback = 203; twosided = true; playercross = true; } linedef // 130 { v1 = 36; v2 = 146; sidefront = 204; sideback = 205; twosided = true; playercross = true; } linedef // 131 { v1 = 147; v2 = 146; sidefront = 206; blocking = true; playercross = true; } linedef // 132 { v1 = 148; v2 = 143; sidefront = 207; sideback = 208; twosided = true; playercross = true; } linedef // 133 { v1 = 149; v2 = 120; sidefront = 209; blocking = true; playercross = true; } linedef // 134 { v1 = 136; v2 = 124; sidefront = 210; blocking = true; playercross = true; } linedef // 135 { v1 = 126; v2 = 150; sidefront = 211; blocking = true; playercross = true; } linedef // 136 { v1 = 150; v2 = 151; sidefront = 212; blocking = true; playercross = true; } linedef // 137 { v1 = 151; v2 = 152; sidefront = 213; blocking = true; playercross = true; } linedef // 138 { v1 = 152; v2 = 153; sidefront = 214; blocking = true; playercross = true; } linedef // 139 { v1 = 153; v2 = 154; sidefront = 215; blocking = true; playercross = true; } linedef // 140 { v1 = 154; v2 = 155; sidefront = 216; blocking = true; playercross = true; } linedef // 141 { v1 = 155; v2 = 156; sidefront = 217; blocking = true; playercross = true; } linedef // 142 { v1 = 157; v2 = 158; sidefront = 218; sideback = 219; twosided = true; playercross = true; } linedef // 143 { v1 = 158; v2 = 159; sidefront = 220; blocking = true; playercross = true; } linedef // 144 { v1 = 156; v2 = 160; sidefront = 221; blocking = true; playercross = true; } linedef // 145 { v1 = 160; v2 = 161; sidefront = 222; blocking = true; playercross = true; } linedef // 146 { v1 = 146; v2 = 39; sidefront = 223; blocking = true; playercross = true; } linedef // 147 { v1 = 161; v2 = 162; sidefront = 224; blocking = true; playercross = true; } linedef // 148 { v1 = 162; v2 = 147; sidefront = 225; blocking = true; playercross = true; } linedef // 149 { v1 = 163; v2 = 164; sidefront = 226; sideback = 227; twosided = true; playercross = true; } linedef // 150 { v1 = 147; v2 = 149; sidefront = 228; sideback = 229; twosided = true; playercross = true; } linedef // 151 { v1 = 14; v2 = 144; sidefront = 230; sideback = 231; twosided = true; playercross = true; } linedef // 152 { v1 = 15; v2 = 165; sidefront = 232; sideback = 233; special = 181; arg0 = 1; arg1 = 1; twosided = true; playercross = true; } linedef // 153 { v1 = 165; v2 = 166; sidefront = 234; blocking = true; playercross = true; } linedef // 154 { v1 = 167; v2 = 168; sidefront = 235; blocking = true; playercross = true; } linedef // 155 { v1 = 41; v2 = 144; sidefront = 236; sideback = 237; twosided = true; playercross = true; } linedef // 156 { v1 = 86; v2 = 5; sidefront = 238; sideback = 239; twosided = true; playercross = true; } linedef // 157 { v1 = 157; v2 = 169; sidefront = 240; blocking = true; playercross = true; } linedef // 158 { v1 = 170; v2 = 171; sidefront = 241; blocking = true; playercross = true; } linedef // 159 { v1 = 169; v2 = 172; sidefront = 242; blocking = true; playercross = true; } linedef // 160 { v1 = 171; v2 = 173; sidefront = 243; blocking = true; playercross = true; } linedef // 161 { v1 = 172; v2 = 174; sidefront = 244; blocking = true; playercross = true; } linedef // 162 { v1 = 175; v2 = 176; sidefront = 245; blocking = true; playercross = true; } linedef // 163 { v1 = 169; v2 = 177; sidefront = 246; sideback = 247; twosided = true; playercross = true; } linedef // 164 { v1 = 176; v2 = 178; sidefront = 248; blocking = true; playercross = true; } linedef // 165 { v1 = 178; v2 = 179; sidefront = 249; blocking = true; playercross = true; } linedef // 166 { v1 = 179; v2 = 180; sidefront = 250; blocking = true; playercross = true; } linedef // 167 { v1 = 180; v2 = 177; sidefront = 251; blocking = true; playercross = true; } linedef // 168 { v1 = 181; v2 = 170; sidefront = 252; blocking = true; playercross = true; } linedef // 169 { v1 = 182; v2 = 183; sidefront = 253; blocking = true; playercross = true; } linedef // 170 { v1 = 184; v2 = 182; sidefront = 254; blocking = true; playercross = true; } linedef // 171 { v1 = 183; v2 = 157; sidefront = 255; blocking = true; playercross = true; } linedef // 172 { v1 = 177; v2 = 158; sidefront = 256; blocking = true; playercross = true; } linedef // 173 { v1 = 159; v2 = 185; sidefront = 257; blocking = true; playercross = true; } linedef // 174 { v1 = 185; v2 = 186; sidefront = 258; blocking = true; playercross = true; } linedef // 175 { v1 = 186; v2 = 187; sidefront = 259; blocking = true; playercross = true; } linedef // 176 { v1 = 174; v2 = 181; sidefront = 260; blocking = true; playercross = true; } linedef // 177 { v1 = 171; v2 = 175; sidefront = 261; sideback = 262; special = 181; arg0 = 1; arg1 = 1; twosided = true; playercross = true; } linedef // 178 { v1 = 188; v2 = 184; sidefront = 263; blocking = true; playercross = true; } linedef // 179 { v1 = 187; v2 = 189; sidefront = 264; blocking = true; playercross = true; } linedef // 180 { v1 = 190; v2 = 145; sidefront = 265; sideback = 266; twosided = true; playercross = true; } linedef // 181 { v1 = 93; v2 = 191; sidefront = 267; sideback = 268; twosided = true; playercross = true; } linedef // 182 { v1 = 192; v2 = 193; sidefront = 269; sideback = 270; twosided = true; playercross = true; } linedef // 183 { v1 = 141; v2 = 194; sidefront = 271; sideback = 272; twosided = true; playercross = true; } linedef // 184 { v1 = 195; v2 = 194; sidefront = 273; sideback = 274; twosided = true; playercross = true; } linedef // 185 { v1 = 93; v2 = 192; sidefront = 275; sideback = 276; twosided = true; playercross = true; } linedef // 186 { v1 = 196; v2 = 197; sidefront = 277; blocking = true; playercross = true; } linedef // 187 { v1 = 145; v2 = 198; sidefront = 278; sideback = 279; twosided = true; playercross = true; } linedef // 188 { v1 = 199; v2 = 190; sidefront = 280; sideback = 281; twosided = true; playercross = true; } linedef // 189 { v1 = 200; v2 = 199; sidefront = 282; sideback = 283; twosided = true; playercross = true; } linedef // 190 { v1 = 201; v2 = 25; sidefront = 284; sideback = 285; special = 181; arg0 = 1; twosided = true; playercross = true; } linedef // 191 { v1 = 202; v2 = 24; sidefront = 286; sideback = 287; twosided = true; playercross = true; } linedef // 192 { v1 = 21; v2 = 202; sidefront = 288; sideback = 289; twosided = true; playercross = true; } linedef // 193 { v1 = 203; v2 = 21; sidefront = 290; sideback = 291; twosided = true; playercross = true; } linedef // 194 { v1 = 194; v2 = 203; sidefront = 292; sideback = 293; twosided = true; playercross = true; } linedef // 195 { v1 = 204; v2 = 87; sidefront = 294; sideback = 295; twosided = true; playercross = true; } linedef // 196 { v1 = 204; v2 = 205; sidefront = 296; blocking = true; playercross = true; } linedef // 197 { v1 = 86; v2 = 7; sidefront = 297; sideback = 298; special = 181; arg0 = 1; twosided = true; playercross = true; } linedef // 198 { v1 = 206; v2 = 207; sidefront = 299; sideback = 300; twosided = true; playercross = true; } linedef // 199 { v1 = 208; v2 = 209; sidefront = 301; sideback = 302; twosided = true; playercross = true; } linedef // 200 { v1 = 209; v2 = 210; sidefront = 303; sideback = 304; twosided = true; playercross = true; } linedef // 201 { v1 = 206; v2 = 209; sidefront = 305; sideback = 306; special = 181; arg0 = 1; twosided = true; playercross = true; } linedef // 202 { v1 = 211; v2 = 212; sidefront = 307; blocking = true; playercross = true; } linedef // 203 { v1 = 212; v2 = 213; sidefront = 308; blocking = true; playercross = true; } linedef // 204 { v1 = 214; v2 = 215; sidefront = 309; blocking = true; playercross = true; } linedef // 205 { v1 = 215; v2 = 216; sidefront = 310; blocking = true; playercross = true; } linedef // 206 { v1 = 216; v2 = 217; sidefront = 311; blocking = true; playercross = true; } linedef // 207 { v1 = 217; v2 = 218; sidefront = 312; blocking = true; playercross = true; } linedef // 208 { v1 = 218; v2 = 219; sidefront = 313; blocking = true; playercross = true; } linedef // 209 { v1 = 219; v2 = 220; sidefront = 314; blocking = true; playercross = true; } linedef // 210 { v1 = 9; v2 = 134; sidefront = 315; blocking = true; playercross = true; } linedef // 211 { v1 = 9; v2 = 221; sidefront = 316; sideback = 317; arg0 = 1; arg1 = 1; twosided = true; playercross = true; } linedef // 212 { v1 = 206; v2 = 221; sidefront = 318; blocking = true; playercross = true; } linedef // 213 { v1 = 222; v2 = 7; sidefront = 319; blocking = true; playercross = true; } linedef // 214 { v1 = 207; v2 = 208; sidefront = 320; sideback = 321; twosided = true; playercross = true; } linedef // 215 { v1 = 221; v2 = 139; sidefront = 322; blocking = true; playercross = true; } linedef // 216 { v1 = 166; v2 = 167; sidefront = 323; blocking = true; playercross = true; } linedef // 217 { v1 = 105; v2 = 14; sidefront = 324; sideback = 325; twosided = true; playercross = true; } linedef // 218 { v1 = 223; v2 = 224; sidefront = 326; blocking = true; playercross = true; } linedef // 219 { v1 = 7; v2 = 225; sidefront = 327; blocking = true; playercross = true; } linedef // 220 { v1 = 56; v2 = 222; sidefront = 328; blocking = true; playercross = true; } linedef // 221 { v1 = 173; v2 = 226; sidefront = 329; blocking = true; playercross = true; } linedef // 222 { v1 = 227; v2 = 228; sidefront = 330; blocking = true; playercross = true; } linedef // 223 { v1 = 210; v2 = 229; sidefront = 331; sideback = 332; twosided = true; playercross = true; } linedef // 224 { v1 = 229; v2 = 230; sidefront = 333; sideback = 334; twosided = true; playercross = true; } linedef // 225 { v1 = 231; v2 = 204; sidefront = 335; blocking = true; playercross = true; } linedef // 226 { v1 = 205; v2 = 188; sidefront = 336; blocking = true; playercross = true; } linedef // 227 { v1 = 189; v2 = 196; sidefront = 337; blocking = true; playercross = true; } linedef // 228 { v1 = 197; v2 = 232; sidefront = 338; blocking = true; playercross = true; } linedef // 229 { v1 = 233; v2 = 86; sidefront = 339; sideback = 340; twosided = true; playercross = true; } linedef // 230 { v1 = 234; v2 = 235; sidefront = 341; blocking = true; playercross = true; } linedef // 231 { v1 = 235; v2 = 236; sidefront = 342; blocking = true; playercross = true; } linedef // 232 { v1 = 22; v2 = 143; sidefront = 343; sideback = 344; special = 181; arg0 = 1; arg1 = 1; twosided = true; playercross = true; } linedef // 233 { v1 = 142; v2 = 22; sidefront = 345; blocking = true; playercross = true; } linedef // 234 { v1 = 25; v2 = 200; sidefront = 346; sideback = 347; twosided = true; playercross = true; } linedef // 235 { v1 = 23; v2 = 237; sidefront = 348; blocking = true; playercross = true; } linedef // 236 { v1 = 237; v2 = 238; sidefront = 349; blocking = true; playercross = true; } linedef // 237 { v1 = 238; v2 = 201; sidefront = 350; blocking = true; playercross = true; } linedef // 238 { v1 = 201; v2 = 239; sidefront = 351; blocking = true; playercross = true; } linedef // 239 { v1 = 239; v2 = 19; sidefront = 352; blocking = true; playercross = true; } linedef // 240 { v1 = 20; v2 = 240; sidefront = 353; blocking = true; playercross = true; } linedef // 241 { v1 = 240; v2 = 195; sidefront = 354; blocking = true; playercross = true; } linedef // 242 { v1 = 241; v2 = 242; sidefront = 355; blocking = true; playercross = true; } linedef // 243 { v1 = 242; v2 = 243; sidefront = 356; blocking = true; playercross = true; } linedef // 244 { v1 = 195; v2 = 241; sidefront = 357; blocking = true; playercross = true; } linedef // 245 { v1 = 232; v2 = 233; sidefront = 358; sideback = 359; twosided = true; playercross = true; } linedef // 246 { v1 = 232; v2 = 244; sidefront = 360; blocking = true; playercross = true; } linedef // 247 { v1 = 244; v2 = 175; sidefront = 361; blocking = true; playercross = true; } linedef // 248 { v1 = 226; v2 = 231; sidefront = 362; blocking = true; playercross = true; } linedef // 249 { v1 = 245; v2 = 4; sidefront = 363; blocking = true; playercross = true; } linedef // 250 { v1 = 246; v2 = 214; sidefront = 364; blocking = true; playercross = true; } linedef // 251 { v1 = 220; v2 = 211; sidefront = 365; blocking = true; playercross = true; } linedef // 252 { v1 = 213; v2 = 246; sidefront = 366; blocking = true; playercross = true; } linedef // 253 { v1 = 247; v2 = 248; sidefront = 367; sideback = 368; twosided = true; playercross = true; } linedef // 254 { v1 = 248; v2 = 249; sidefront = 369; sideback = 370; twosided = true; playercross = true; } linedef // 255 { v1 = 249; v2 = 250; sidefront = 371; sideback = 372; twosided = true; playercross = true; } linedef // 256 { v1 = 250; v2 = 251; sidefront = 373; sideback = 374; twosided = true; playercross = true; } linedef // 257 { v1 = 251; v2 = 252; sidefront = 375; sideback = 376; twosided = true; playercross = true; } linedef // 258 { v1 = 252; v2 = 253; sidefront = 377; sideback = 378; arg0 = 1; twosided = true; playercross = true; } linedef // 259 { v1 = 253; v2 = 254; sidefront = 379; sideback = 380; arg0 = 1; twosided = true; playercross = true; } linedef // 260 { v1 = 254; v2 = 255; sidefront = 381; sideback = 382; twosided = true; playercross = true; } linedef // 261 { v1 = 255; v2 = 256; sidefront = 383; sideback = 384; arg0 = 1; twosided = true; playercross = true; } linedef // 262 { v1 = 256; v2 = 257; sidefront = 385; sideback = 386; twosided = true; playercross = true; } linedef // 263 { v1 = 257; v2 = 258; sidefront = 387; sideback = 388; twosided = true; playercross = true; } linedef // 264 { v1 = 258; v2 = 259; sidefront = 389; sideback = 390; twosided = true; playercross = true; } linedef // 265 { v1 = 259; v2 = 260; sidefront = 391; sideback = 392; twosided = true; playercross = true; } linedef // 266 { v1 = 260; v2 = 261; sidefront = 393; sideback = 394; twosided = true; playercross = true; } linedef // 267 { v1 = 261; v2 = 262; sidefront = 395; sideback = 396; twosided = true; playercross = true; } linedef // 268 { v1 = 262; v2 = 263; sidefront = 397; sideback = 398; twosided = true; playercross = true; } linedef // 269 { v1 = 263; v2 = 247; sidefront = 399; sideback = 400; arg0 = 1; twosided = true; playercross = true; } linedef // 270 { v1 = 119; v2 = 264; sidefront = 401; sideback = 402; twosided = true; playercross = true; } linedef // 271 { v1 = 119; v2 = 265; sidefront = 403; blocking = true; playercross = true; } linedef // 272 { v1 = 265; v2 = 266; sidefront = 404; blocking = true; playercross = true; } linedef // 273 { v1 = 267; v2 = 104; sidefront = 405; blocking = true; playercross = true; } linedef // 274 { v1 = 266; v2 = 268; sidefront = 406; blocking = true; playercross = true; } linedef // 275 { v1 = 103; v2 = 267; sidefront = 407; sideback = 408; twosided = true; playercross = true; } linedef // 276 { v1 = 269; v2 = 264; sidefront = 409; blocking = true; playercross = true; } linedef // 277 { v1 = 103; v2 = 270; sidefront = 410; blocking = true; playercross = true; } linedef // 278 { v1 = 271; v2 = 272; sidefront = 411; blocking = true; playercross = true; } linedef // 279 { v1 = 264; v2 = 117; sidefront = 412; blocking = true; playercross = true; } linedef // 280 { v1 = 74; v2 = 273; sidefront = 413; blocking = true; playercross = true; } linedef // 281 { v1 = 274; v2 = 136; sidefront = 414; blocking = true; playercross = true; } linedef // 282 { v1 = 275; v2 = 274; sidefront = 415; blocking = true; playercross = true; } linedef // 283 { v1 = 276; v2 = 274; sidefront = 416; sideback = 417; twosided = true; playercross = true; } linedef // 284 { v1 = 277; v2 = 278; sidefront = 418; blocking = true; playercross = true; } linedef // 285 { v1 = 276; v2 = 277; sidefront = 419; blocking = true; playercross = true; } linedef // 286 { v1 = 80; v2 = 79; sidefront = 420; blocking = true; playercross = true; } linedef // 287 { v1 = 279; v2 = 280; sidefront = 421; sideback = 422; twosided = true; playercross = true; } linedef // 288 { v1 = 281; v2 = 282; sidefront = 423; sideback = 424; twosided = true; playercross = true; } linedef // 289 { v1 = 283; v2 = 281; sidefront = 425; sideback = 426; twosided = true; playercross = true; } linedef // 290 { v1 = 284; v2 = 285; sidefront = 427; sideback = 428; twosided = true; playercross = true; } linedef // 291 { v1 = 285; v2 = 282; sidefront = 429; sideback = 430; twosided = true; playercross = true; } linedef // 292 { v1 = 168; v2 = 40; sidefront = 431; blocking = true; playercross = true; } linedef // 293 { v1 = 286; v2 = 287; sidefront = 432; sideback = 433; twosided = true; playercross = true; } linedef // 294 { v1 = 288; v2 = 289; sidefront = 434; sideback = 435; twosided = true; playercross = true; } linedef // 295 { v1 = 290; v2 = 288; sidefront = 436; sideback = 437; twosided = true; playercross = true; } linedef // 296 { v1 = 280; v2 = 290; sidefront = 438; sideback = 439; twosided = true; playercross = true; } linedef // 297 { v1 = 289; v2 = 291; sidefront = 440; sideback = 441; twosided = true; playercross = true; } linedef // 298 { v1 = 279; v2 = 289; sidefront = 442; sideback = 443; twosided = true; playercross = true; } linedef // 299 { v1 = 292; v2 = 293; sidefront = 444; sideback = 445; twosided = true; playercross = true; } linedef // 300 { v1 = 294; v2 = 292; sidefront = 446; sideback = 447; twosided = true; playercross = true; } linedef // 301 { v1 = 295; v2 = 296; sidefront = 448; sideback = 449; twosided = true; playercross = true; } linedef // 302 { v1 = 291; v2 = 294; sidefront = 450; sideback = 451; twosided = true; playercross = true; } linedef // 303 { v1 = 293; v2 = 291; sidefront = 452; sideback = 453; twosided = true; playercross = true; } linedef // 304 { v1 = 297; v2 = 298; sidefront = 454; sideback = 455; twosided = true; playercross = true; } linedef // 305 { v1 = 293; v2 = 297; sidefront = 456; sideback = 457; twosided = true; playercross = true; } linedef // 306 { v1 = 279; v2 = 293; sidefront = 458; sideback = 459; twosided = true; playercross = true; } linedef // 307 { v1 = 298; v2 = 279; sidefront = 460; sideback = 461; twosided = true; playercross = true; } linedef // 308 { v1 = 299; v2 = 300; sidefront = 462; sideback = 463; twosided = true; playercross = true; } linedef // 309 { v1 = 12; v2 = 300; sidefront = 464; sideback = 465; twosided = true; playercross = true; } linedef // 310 { v1 = 301; v2 = 286; sidefront = 466; sideback = 467; twosided = true; playercross = true; } linedef // 311 { v1 = 300; v2 = 283; sidefront = 468; sideback = 469; twosided = true; playercross = true; } linedef // 312 { v1 = 302; v2 = 303; sidefront = 470; sideback = 471; twosided = true; playercross = true; } linedef // 313 { v1 = 304; v2 = 302; sidefront = 472; sideback = 473; twosided = true; playercross = true; } linedef // 314 { v1 = 304; v2 = 13; sidefront = 474; sideback = 475; twosided = true; playercross = true; } linedef // 315 { v1 = 299; v2 = 305; sidefront = 476; sideback = 477; twosided = true; playercross = true; } linedef // 316 { v1 = 13; v2 = 299; sidefront = 478; sideback = 479; twosided = true; playercross = true; } linedef // 317 { v1 = 306; v2 = 304; sidefront = 480; sideback = 481; twosided = true; playercross = true; } linedef // 318 { v1 = 13; v2 = 285; sidefront = 482; sideback = 483; twosided = true; playercross = true; } linedef // 319 { v1 = 305; v2 = 306; sidefront = 484; sideback = 485; twosided = true; playercross = true; } linedef // 320 { v1 = 193; v2 = 196; sidefront = 486; sideback = 487; twosided = true; playercross = true; } linedef // 321 { v1 = 303; v2 = 284; sidefront = 488; sideback = 489; twosided = true; playercross = true; } linedef // 322 { v1 = 307; v2 = 308; sidefront = 490; sideback = 491; twosided = true; playercross = true; } linedef // 323 { v1 = 308; v2 = 309; sidefront = 492; sideback = 493; twosided = true; playercross = true; } linedef // 324 { v1 = 307; v2 = 301; sidefront = 494; sideback = 495; twosided = true; playercross = true; } linedef // 325 { v1 = 282; v2 = 12; sidefront = 496; sideback = 497; twosided = true; playercross = true; } linedef // 326 { v1 = 287; v2 = 308; sidefront = 498; sideback = 499; twosided = true; playercross = true; } linedef // 327 { v1 = 224; v2 = 227; sidefront = 500; blocking = true; playercross = true; } linedef // 328 { v1 = 16; v2 = 223; sidefront = 501; blocking = true; playercross = true; } linedef // 329 { v1 = 310; v2 = 311; sidefront = 502; sideback = 503; twosided = true; playercross = true; } linedef // 330 { v1 = 312; v2 = 313; sidefront = 504; sideback = 505; twosided = true; playercross = true; } linedef // 331 { v1 = 313; v2 = 314; sidefront = 506; sideback = 507; twosided = true; playercross = true; } linedef // 332 { v1 = 315; v2 = 316; sidefront = 508; sideback = 509; twosided = true; playercross = true; } linedef // 333 { v1 = 317; v2 = 310; sidefront = 510; sideback = 511; twosided = true; playercross = true; } linedef // 334 { v1 = 311; v2 = 312; sidefront = 512; sideback = 513; twosided = true; playercross = true; } linedef // 335 { v1 = 315; v2 = 311; sidefront = 514; sideback = 515; twosided = true; playercross = true; } linedef // 336 { v1 = 318; v2 = 319; sidefront = 516; sideback = 517; twosided = true; playercross = true; } linedef // 337 { v1 = 319; v2 = 315; sidefront = 518; sideback = 519; twosided = true; playercross = true; } linedef // 338 { v1 = 316; v2 = 317; sidefront = 520; sideback = 521; twosided = true; playercross = true; } linedef // 339 { v1 = 316; v2 = 318; sidefront = 522; sideback = 523; twosided = true; playercross = true; } linedef // 340 { v1 = 320; v2 = 321; sidefront = 524; sideback = 525; twosided = true; playercross = true; } linedef // 341 { v1 = 321; v2 = 322; sidefront = 526; sideback = 527; twosided = true; playercross = true; } linedef // 342 { v1 = 314; v2 = 315; sidefront = 528; sideback = 529; twosided = true; playercross = true; } linedef // 343 { v1 = 322; v2 = 314; sidefront = 530; sideback = 531; twosided = true; playercross = true; } linedef // 344 { v1 = 312; v2 = 323; sidefront = 532; sideback = 533; twosided = true; playercross = true; } linedef // 345 { v1 = 323; v2 = 320; sidefront = 534; sideback = 535; twosided = true; playercross = true; } linedef // 346 { v1 = 324; v2 = 325; sidefront = 536; blocking = true; playercross = true; } linedef // 347 { v1 = 326; v2 = 327; sidefront = 537; blocking = true; playercross = true; } linedef // 348 { v1 = 327; v2 = 328; sidefront = 538; blocking = true; playercross = true; } linedef // 349 { v1 = 325; v2 = 16; sidefront = 539; blocking = true; playercross = true; } linedef // 350 { v1 = 326; v2 = 325; sidefront = 540; sideback = 541; twosided = true; playercross = true; } linedef // 351 { v1 = 329; v2 = 330; sidefront = 542; sideback = 543; twosided = true; playercross = true; } linedef // 352 { v1 = 330; v2 = 331; sidefront = 544; sideback = 545; twosided = true; playercross = true; } linedef // 353 { v1 = 329; v2 = 332; sidefront = 546; sideback = 547; twosided = true; playercross = true; } linedef // 354 { v1 = 331; v2 = 333; sidefront = 548; sideback = 549; twosided = true; playercross = true; } linedef // 355 { v1 = 333; v2 = 329; sidefront = 550; sideback = 551; twosided = true; playercross = true; } linedef // 356 { v1 = 331; v2 = 334; sidefront = 552; sideback = 553; twosided = true; playercross = true; } linedef // 357 { v1 = 335; v2 = 334; sidefront = 554; sideback = 555; twosided = true; playercross = true; } linedef // 358 { v1 = 334; v2 = 336; sidefront = 556; sideback = 557; twosided = true; playercross = true; } linedef // 359 { v1 = 335; v2 = 333; sidefront = 558; sideback = 559; twosided = true; playercross = true; } linedef // 360 { v1 = 336; v2 = 337; sidefront = 560; sideback = 561; twosided = true; playercross = true; } linedef // 361 { v1 = 337; v2 = 335; sidefront = 562; sideback = 563; twosided = true; playercross = true; } linedef // 362 { v1 = 336; v2 = 338; sidefront = 564; sideback = 565; twosided = true; playercross = true; } linedef // 363 { v1 = 339; v2 = 338; sidefront = 566; sideback = 567; twosided = true; playercross = true; } linedef // 364 { v1 = 338; v2 = 340; sidefront = 568; sideback = 569; twosided = true; playercross = true; } linedef // 365 { v1 = 339; v2 = 337; sidefront = 570; sideback = 571; twosided = true; playercross = true; } linedef // 366 { v1 = 340; v2 = 341; sidefront = 572; sideback = 573; twosided = true; playercross = true; } linedef // 367 { v1 = 341; v2 = 339; sidefront = 574; sideback = 575; twosided = true; playercross = true; } linedef // 368 { v1 = 340; v2 = 342; sidefront = 576; sideback = 577; twosided = true; playercross = true; } linedef // 369 { v1 = 343; v2 = 342; sidefront = 578; sideback = 579; twosided = true; playercross = true; } linedef // 370 { v1 = 342; v2 = 344; sidefront = 580; sideback = 581; twosided = true; playercross = true; } linedef // 371 { v1 = 343; v2 = 341; sidefront = 582; sideback = 583; twosided = true; playercross = true; } linedef // 372 { v1 = 345; v2 = 346; sidefront = 584; sideback = 585; twosided = true; playercross = true; } linedef // 373 { v1 = 346; v2 = 347; sidefront = 586; sideback = 587; twosided = true; playercross = true; } linedef // 374 { v1 = 345; v2 = 348; sidefront = 588; sideback = 589; twosided = true; playercross = true; } linedef // 375 { v1 = 347; v2 = 349; sidefront = 590; sideback = 591; twosided = true; playercross = true; } linedef // 376 { v1 = 349; v2 = 345; sidefront = 592; sideback = 593; twosided = true; playercross = true; } linedef // 377 { v1 = 347; v2 = 350; sidefront = 594; sideback = 595; twosided = true; playercross = true; } linedef // 378 { v1 = 351; v2 = 350; sidefront = 596; sideback = 597; twosided = true; playercross = true; } linedef // 379 { v1 = 350; v2 = 352; sidefront = 598; sideback = 599; twosided = true; playercross = true; } linedef // 380 { v1 = 351; v2 = 349; sidefront = 600; sideback = 601; twosided = true; playercross = true; } linedef // 381 { v1 = 352; v2 = 353; sidefront = 602; sideback = 603; twosided = true; playercross = true; } linedef // 382 { v1 = 353; v2 = 351; sidefront = 604; sideback = 605; twosided = true; playercross = true; } linedef // 383 { v1 = 352; v2 = 354; sidefront = 606; sideback = 607; twosided = true; playercross = true; } linedef // 384 { v1 = 354; v2 = 355; sidefront = 608; sideback = 609; twosided = true; playercross = true; } linedef // 385 { v1 = 355; v2 = 353; sidefront = 610; sideback = 611; twosided = true; playercross = true; } linedef // 386 { v1 = 354; v2 = 356; sidefront = 612; sideback = 613; twosided = true; playercross = true; } linedef // 387 { v1 = 356; v2 = 357; sidefront = 614; sideback = 615; twosided = true; playercross = true; } linedef // 388 { v1 = 357; v2 = 355; sidefront = 616; sideback = 617; twosided = true; playercross = true; } linedef // 389 { v1 = 356; v2 = 358; sidefront = 618; sideback = 619; twosided = true; playercross = true; } linedef // 390 { v1 = 358; v2 = 101; sidefront = 620; sideback = 621; twosided = true; playercross = true; } linedef // 391 { v1 = 101; v2 = 357; sidefront = 622; sideback = 623; twosided = true; playercross = true; } linedef // 392 { v1 = 358; v2 = 115; sidefront = 624; sideback = 625; twosided = true; playercross = true; } linedef // 393 { v1 = 106; v2 = 115; sidefront = 626; sideback = 627; twosided = true; playercross = true; } linedef // 394 { v1 = 359; v2 = 348; sidefront = 628; sideback = 629; twosided = true; playercross = true; } linedef // 395 { v1 = 344; v2 = 270; sidefront = 630; sideback = 631; twosided = true; playercross = true; } linedef // 396 { v1 = 332; v2 = 268; sidefront = 632; sideback = 633; twosided = true; playercross = true; } linedef // 397 { v1 = 268; v2 = 360; sidefront = 634; blocking = true; playercross = true; } linedef // 398 { v1 = 268; v2 = 330; sidefront = 635; sideback = 636; twosided = true; playercross = true; } linedef // 399 { v1 = 360; v2 = 361; sidefront = 637; blocking = true; playercross = true; } linedef // 400 { v1 = 361; v2 = 324; sidefront = 638; blocking = true; playercross = true; } linedef // 401 { v1 = 327; v2 = 324; sidefront = 639; sideback = 640; special = 181; arg0 = 1; twosided = true; playercross = true; } linedef // 402 { v1 = 328; v2 = 344; sidefront = 641; blocking = true; playercross = true; } linedef // 403 { v1 = 344; v2 = 267; sidefront = 642; blocking = true; playercross = true; } linedef // 404 { v1 = 348; v2 = 102; sidefront = 643; blocking = true; playercross = true; } linedef // 405 { v1 = 270; v2 = 348; sidefront = 644; blocking = true; playercross = true; } linedef // 406 { v1 = 270; v2 = 343; sidefront = 645; sideback = 646; twosided = true; playercross = true; } linedef // 407 { v1 = 100; v2 = 332; sidefront = 647; blocking = true; playercross = true; } linedef // 408 { v1 = 332; v2 = 362; sidefront = 648; blocking = true; playercross = true; } linedef // 409 { v1 = 116; v2 = 359; sidefront = 649; blocking = true; playercross = true; } linedef // 410 { v1 = 273; v2 = 363; sidefront = 650; blocking = true; playercross = true; } linedef // 411 { v1 = 115; v2 = 81; sidefront = 651; blocking = true; playercross = true; } linedef // 412 { v1 = 359; v2 = 364; sidefront = 652; blocking = true; playercross = true; } linedef // 413 { v1 = 359; v2 = 346; sidefront = 653; sideback = 654; twosided = true; playercross = true; } linedef // 414 { v1 = 364; v2 = 365; sidefront = 655; blocking = true; playercross = true; } linedef // 415 { v1 = 365; v2 = 366; sidefront = 656; blocking = true; playercross = true; } linedef // 416 { v1 = 363; v2 = 114; sidefront = 657; blocking = true; playercross = true; } linedef // 417 { v1 = 366; v2 = 367; sidefront = 658; blocking = true; playercross = true; } linedef // 418 { v1 = 368; v2 = 369; sidefront = 659; sideback = 660; twosided = true; playercross = true; } linedef // 419 { v1 = 369; v2 = 370; sidefront = 661; sideback = 662; twosided = true; playercross = true; } linedef // 420 { v1 = 368; v2 = 371; sidefront = 663; sideback = 664; twosided = true; playercross = true; } linedef // 421 { v1 = 370; v2 = 372; sidefront = 665; sideback = 666; twosided = true; playercross = true; } linedef // 422 { v1 = 372; v2 = 368; sidefront = 667; sideback = 668; twosided = true; playercross = true; } linedef // 423 { v1 = 370; v2 = 373; sidefront = 669; sideback = 670; twosided = true; playercross = true; } linedef // 424 { v1 = 374; v2 = 373; sidefront = 671; sideback = 672; twosided = true; playercross = true; } linedef // 425 { v1 = 373; v2 = 375; sidefront = 673; sideback = 674; twosided = true; playercross = true; } linedef // 426 { v1 = 374; v2 = 372; sidefront = 675; sideback = 676; twosided = true; playercross = true; } linedef // 427 { v1 = 375; v2 = 376; sidefront = 677; sideback = 678; twosided = true; playercross = true; } linedef // 428 { v1 = 376; v2 = 374; sidefront = 679; sideback = 680; twosided = true; playercross = true; } linedef // 429 { v1 = 375; v2 = 377; sidefront = 681; sideback = 682; twosided = true; playercross = true; } linedef // 430 { v1 = 378; v2 = 377; sidefront = 683; sideback = 684; twosided = true; playercross = true; } linedef // 431 { v1 = 377; v2 = 379; sidefront = 685; sideback = 686; twosided = true; playercross = true; } linedef // 432 { v1 = 378; v2 = 376; sidefront = 687; sideback = 688; twosided = true; playercross = true; } linedef // 433 { v1 = 379; v2 = 380; sidefront = 689; sideback = 690; twosided = true; playercross = true; } linedef // 434 { v1 = 380; v2 = 378; sidefront = 691; sideback = 692; twosided = true; playercross = true; } linedef // 435 { v1 = 379; v2 = 381; sidefront = 693; sideback = 694; twosided = true; playercross = true; } linedef // 436 { v1 = 382; v2 = 381; sidefront = 695; sideback = 696; twosided = true; playercross = true; } linedef // 437 { v1 = 381; v2 = 367; sidefront = 697; sideback = 698; twosided = true; playercross = true; } linedef // 438 { v1 = 382; v2 = 380; sidefront = 699; sideback = 700; twosided = true; playercross = true; } linedef // 439 { v1 = 273; v2 = 371; sidefront = 701; sideback = 702; twosided = true; playercross = true; } linedef // 440 { v1 = 273; v2 = 369; sidefront = 703; sideback = 704; twosided = true; playercross = true; } linedef // 441 { v1 = 383; v2 = 367; sidefront = 705; sideback = 706; twosided = true; playercross = true; } linedef // 442 { v1 = 367; v2 = 275; sidefront = 707; blocking = true; playercross = true; } linedef // 443 { v1 = 384; v2 = 385; sidefront = 708; sideback = 709; twosided = true; playercross = true; } linedef // 444 { v1 = 385; v2 = 386; sidefront = 710; sideback = 711; twosided = true; playercross = true; } linedef // 445 { v1 = 384; v2 = 387; sidefront = 712; blocking = true; playercross = true; } linedef // 446 { v1 = 388; v2 = 387; sidefront = 713; sideback = 714; twosided = true; playercross = true; } linedef // 447 { v1 = 387; v2 = 389; sidefront = 715; blocking = true; playercross = true; } linedef // 448 { v1 = 388; v2 = 385; sidefront = 716; sideback = 717; twosided = true; playercross = true; } linedef // 449 { v1 = 389; v2 = 390; sidefront = 718; sideback = 719; twosided = true; playercross = true; } linedef // 450 { v1 = 390; v2 = 388; sidefront = 720; sideback = 721; twosided = true; playercross = true; } linedef // 451 { v1 = 389; v2 = 391; sidefront = 722; blocking = true; playercross = true; } linedef // 452 { v1 = 391; v2 = 392; sidefront = 723; sideback = 724; twosided = true; playercross = true; } linedef // 453 { v1 = 392; v2 = 390; sidefront = 725; sideback = 726; twosided = true; playercross = true; } linedef // 454 { v1 = 391; v2 = 393; sidefront = 727; blocking = true; playercross = true; } linedef // 455 { v1 = 394; v2 = 393; sidefront = 728; sideback = 729; twosided = true; playercross = true; } linedef // 456 { v1 = 393; v2 = 395; sidefront = 730; blocking = true; playercross = true; } linedef // 457 { v1 = 394; v2 = 392; sidefront = 731; sideback = 732; twosided = true; playercross = true; } linedef // 458 { v1 = 395; v2 = 396; sidefront = 733; sideback = 734; twosided = true; playercross = true; } linedef // 459 { v1 = 396; v2 = 394; sidefront = 735; sideback = 736; twosided = true; playercross = true; } linedef // 460 { v1 = 395; v2 = 397; sidefront = 737; blocking = true; playercross = true; } linedef // 461 { v1 = 398; v2 = 397; sidefront = 738; sideback = 739; twosided = true; playercross = true; } linedef // 462 { v1 = 397; v2 = 399; sidefront = 740; blocking = true; playercross = true; } linedef // 463 { v1 = 398; v2 = 396; sidefront = 741; sideback = 742; twosided = true; playercross = true; } linedef // 464 { v1 = 399; v2 = 400; sidefront = 743; sideback = 744; twosided = true; playercross = true; } linedef // 465 { v1 = 399; v2 = 401; sidefront = 745; blocking = true; playercross = true; } linedef // 466 { v1 = 402; v2 = 401; sidefront = 746; sideback = 747; twosided = true; playercross = true; } linedef // 467 { v1 = 401; v2 = 403; sidefront = 748; blocking = true; playercross = true; } linedef // 468 { v1 = 402; v2 = 400; sidefront = 749; blocking = true; playercross = true; } linedef // 469 { v1 = 403; v2 = 404; sidefront = 750; sideback = 751; twosided = true; playercross = true; } linedef // 470 { v1 = 404; v2 = 402; sidefront = 752; blocking = true; playercross = true; } linedef // 471 { v1 = 403; v2 = 405; sidefront = 753; blocking = true; playercross = true; } linedef // 472 { v1 = 406; v2 = 405; sidefront = 754; sideback = 755; twosided = true; playercross = true; } linedef // 473 { v1 = 405; v2 = 407; sidefront = 756; blocking = true; playercross = true; } linedef // 474 { v1 = 406; v2 = 404; sidefront = 757; blocking = true; playercross = true; } linedef // 475 { v1 = 407; v2 = 408; sidefront = 758; sideback = 759; twosided = true; playercross = true; } linedef // 476 { v1 = 408; v2 = 406; sidefront = 760; blocking = true; playercross = true; } linedef // 477 { v1 = 409; v2 = 410; sidefront = 761; sideback = 762; twosided = true; playercross = true; } linedef // 478 { v1 = 410; v2 = 411; sidefront = 763; sideback = 764; twosided = true; playercross = true; } linedef // 479 { v1 = 409; v2 = 408; sidefront = 765; blocking = true; playercross = true; } linedef // 480 { v1 = 411; v2 = 412; sidefront = 766; sideback = 767; twosided = true; playercross = true; } linedef // 481 { v1 = 412; v2 = 409; sidefront = 768; blocking = true; playercross = true; } linedef // 482 { v1 = 411; v2 = 413; sidefront = 769; sideback = 770; twosided = true; playercross = true; } linedef // 483 { v1 = 413; v2 = 414; sidefront = 771; sideback = 772; twosided = true; playercross = true; } linedef // 484 { v1 = 414; v2 = 412; sidefront = 773; blocking = true; playercross = true; } linedef // 485 { v1 = 413; v2 = 415; sidefront = 774; sideback = 775; twosided = true; playercross = true; } linedef // 486 { v1 = 416; v2 = 415; sidefront = 776; sideback = 777; twosided = true; playercross = true; } linedef // 487 { v1 = 415; v2 = 417; sidefront = 778; sideback = 779; twosided = true; playercross = true; } linedef // 488 { v1 = 416; v2 = 414; sidefront = 780; blocking = true; playercross = true; } linedef // 489 { v1 = 417; v2 = 418; sidefront = 781; sideback = 782; twosided = true; playercross = true; } linedef // 490 { v1 = 418; v2 = 416; sidefront = 783; blocking = true; playercross = true; } linedef // 491 { v1 = 417; v2 = 419; sidefront = 784; sideback = 785; twosided = true; playercross = true; } linedef // 492 { v1 = 420; v2 = 419; sidefront = 786; sideback = 787; twosided = true; playercross = true; } linedef // 493 { v1 = 419; v2 = 421; sidefront = 788; sideback = 789; twosided = true; playercross = true; } linedef // 494 { v1 = 420; v2 = 418; sidefront = 790; blocking = true; playercross = true; } linedef // 495 { v1 = 421; v2 = 135; sidefront = 791; sideback = 792; twosided = true; playercross = true; } linedef // 496 { v1 = 135; v2 = 420; sidefront = 793; blocking = true; playercross = true; } linedef // 497 { v1 = 421; v2 = 127; sidefront = 794; sideback = 795; twosided = true; playercross = true; } linedef // 498 { v1 = 78; v2 = 129; sidefront = 796; sideback = 797; twosided = true; playercross = true; } linedef // 499 { v1 = 123; v2 = 386; sidefront = 798; sideback = 799; twosided = true; playercross = true; } linedef // 500 { v1 = 123; v2 = 384; sidefront = 800; blocking = true; playercross = true; } linedef // 501 { v1 = 400; v2 = 398; sidefront = 801; sideback = 802; twosided = true; playercross = true; } linedef // 502 { v1 = 400; v2 = 371; sidefront = 803; blocking = true; playercross = true; } linedef // 503 { v1 = 371; v2 = 80; sidefront = 804; blocking = true; playercross = true; } linedef // 504 { v1 = 383; v2 = 386; sidefront = 805; blocking = true; playercross = true; } linedef // 505 { v1 = 383; v2 = 382; sidefront = 806; sideback = 807; twosided = true; playercross = true; } linedef // 506 { v1 = 386; v2 = 276; sidefront = 808; blocking = true; playercross = true; } linedef // 507 { v1 = 422; v2 = 423; sidefront = 809; sideback = 810; twosided = true; playercross = true; } linedef // 508 { v1 = 424; v2 = 425; sidefront = 811; sideback = 812; twosided = true; playercross = true; } linedef // 509 { v1 = 425; v2 = 426; sidefront = 813; sideback = 814; twosided = true; playercross = true; } linedef // 510 { v1 = 427; v2 = 428; sidefront = 815; sideback = 816; twosided = true; playercross = true; } linedef // 511 { v1 = 429; v2 = 422; sidefront = 817; sideback = 818; twosided = true; playercross = true; } linedef // 512 { v1 = 423; v2 = 424; sidefront = 819; sideback = 820; twosided = true; playercross = true; } linedef // 513 { v1 = 427; v2 = 423; sidefront = 821; sideback = 822; twosided = true; playercross = true; } linedef // 514 { v1 = 430; v2 = 431; sidefront = 823; sideback = 824; twosided = true; playercross = true; } linedef // 515 { v1 = 431; v2 = 427; sidefront = 825; sideback = 826; twosided = true; playercross = true; } linedef // 516 { v1 = 428; v2 = 429; sidefront = 827; sideback = 828; twosided = true; playercross = true; } linedef // 517 { v1 = 428; v2 = 430; sidefront = 829; sideback = 830; twosided = true; playercross = true; } linedef // 518 { v1 = 432; v2 = 433; sidefront = 831; sideback = 832; twosided = true; playercross = true; } linedef // 519 { v1 = 433; v2 = 434; sidefront = 833; sideback = 834; twosided = true; playercross = true; } linedef // 520 { v1 = 426; v2 = 427; sidefront = 835; sideback = 836; twosided = true; playercross = true; } linedef // 521 { v1 = 434; v2 = 426; sidefront = 837; sideback = 838; twosided = true; playercross = true; } linedef // 522 { v1 = 424; v2 = 435; sidefront = 839; sideback = 840; twosided = true; playercross = true; } linedef // 523 { v1 = 435; v2 = 432; sidefront = 841; sideback = 842; twosided = true; playercross = true; } linedef // 524 { v1 = 436; v2 = 437; sidefront = 843; sideback = 844; special = 181; arg0 = 1; arg1 = 1; twosided = true; playercross = true; } linedef // 525 { v1 = 437; v2 = 438; sidefront = 845; blocking = true; playercross = true; } linedef // 526 { v1 = 436; v2 = 127; sidefront = 846; blocking = true; playercross = true; } linedef // 527 { v1 = 439; v2 = 436; sidefront = 847; blocking = true; playercross = true; } linedef // 528 { v1 = 407; v2 = 437; sidefront = 848; blocking = true; playercross = true; } linedef // 529 { v1 = 407; v2 = 410; sidefront = 849; sideback = 850; twosided = true; playercross = true; } linedef // 530 { v1 = 439; v2 = 438; sidefront = 851; sideback = 852; twosided = true; playercross = true; } linedef // 531 { v1 = 236; v2 = 148; sidefront = 853; sideback = 854; twosided = true; playercross = true; } linedef // 532 { v1 = 236; v2 = 440; sidefront = 855; blocking = true; playercross = true; } linedef // 533 { v1 = 440; v2 = 439; sidefront = 856; blocking = true; playercross = true; } linedef // 534 { v1 = 441; v2 = 163; sidefront = 857; sideback = 858; twosided = true; playercross = true; } linedef // 535 { v1 = 442; v2 = 443; sidefront = 859; sideback = 860; twosided = true; } linedef // 536 { v1 = 444; v2 = 443; sidefront = 861; sideback = 862; twosided = true; } linedef // 537 { v1 = 445; v2 = 446; sidefront = 863; sideback = 864; twosided = true; } linedef // 538 { v1 = 447; v2 = 448; sidefront = 865; sideback = 866; twosided = true; playercross = true; } linedef // 539 { v1 = 449; v2 = 447; sidefront = 867; sideback = 868; twosided = true; playercross = true; } linedef // 540 { v1 = 450; v2 = 449; sidefront = 869; sideback = 870; twosided = true; playercross = true; } linedef // 541 { v1 = 451; v2 = 450; sidefront = 871; sideback = 872; twosided = true; playercross = true; } linedef // 542 { v1 = 452; v2 = 451; sidefront = 873; sideback = 874; twosided = true; playercross = true; } linedef // 543 { v1 = 453; v2 = 452; sidefront = 875; sideback = 876; twosided = true; playercross = true; } linedef // 544 { v1 = 454; v2 = 453; sidefront = 877; sideback = 878; twosided = true; playercross = true; } linedef // 545 { v1 = 448; v2 = 454; sidefront = 879; sideback = 880; twosided = true; playercross = true; } linedef // 546 { v1 = 455; v2 = 456; sidefront = 881; sideback = 882; twosided = true; playercross = true; } linedef // 547 { v1 = 457; v2 = 455; sidefront = 883; sideback = 884; twosided = true; playercross = true; } linedef // 548 { v1 = 458; v2 = 457; sidefront = 885; sideback = 886; twosided = true; playercross = true; } linedef // 549 { v1 = 459; v2 = 458; sidefront = 887; sideback = 888; twosided = true; playercross = true; } linedef // 550 { v1 = 460; v2 = 459; sidefront = 889; sideback = 890; twosided = true; playercross = true; } linedef // 551 { v1 = 461; v2 = 460; sidefront = 891; sideback = 892; twosided = true; playercross = true; } linedef // 552 { v1 = 462; v2 = 461; sidefront = 893; sideback = 894; twosided = true; playercross = true; } linedef // 553 { v1 = 456; v2 = 462; sidefront = 895; sideback = 896; twosided = true; playercross = true; } linedef // 554 { v1 = 438; v2 = 149; sidefront = 897; blocking = true; playercross = true; } linedef // 555 { v1 = 36; v2 = 149; sidefront = 898; sideback = 899; twosided = true; playercross = true; } linedef // 556 { v1 = 463; v2 = 464; sidefront = 900; blocking = true; playercross = true; } linedef // 557 { v1 = 465; v2 = 466; sidefront = 901; blocking = true; playercross = true; } linedef // 558 { v1 = 463; v2 = 466; sidefront = 902; sideback = 903; special = 12; arg1 = 64; arg2 = 110; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 559 { v1 = 464; v2 = 467; sidefront = 904; blocking = true; playercross = true; } linedef // 560 { v1 = 468; v2 = 469; sidefront = 905; blocking = true; playercross = true; } linedef // 561 { v1 = 465; v2 = 464; sidefront = 906; sideback = 907; special = 12; arg1 = 64; arg2 = 110; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 562 { v1 = 470; v2 = 465; sidefront = 908; blocking = true; playercross = true; } linedef // 563 { v1 = 470; v2 = 467; sidefront = 909; sideback = 910; twosided = true; playercross = true; } linedef // 564 { v1 = 471; v2 = 472; sidefront = 911; blocking = true; playercross = true; } linedef // 565 { v1 = 473; v2 = 474; sidefront = 912; blocking = true; playercross = true; } linedef // 566 { v1 = 475; v2 = 476; sidefront = 913; sideback = 914; id = 10; blocking = true; twosided = true; playercross = true; } linedef // 567 { v1 = 476; v2 = 474; sidefront = 915; sideback = 916; blocking = true; twosided = true; playercross = true; } linedef // 568 { v1 = 474; v2 = 477; sidefront = 917; blocking = true; playercross = true; } linedef // 569 { v1 = 473; v2 = 475; sidefront = 918; sideback = 919; blocking = true; twosided = true; playercross = true; } linedef // 570 { v1 = 478; v2 = 479; sidefront = 920; sideback = 921; blocking = true; twosided = true; playercross = true; } linedef // 571 { v1 = 478; v2 = 473; sidefront = 922; blocking = true; playercross = true; } linedef // 572 { v1 = 479; v2 = 480; sidefront = 923; sideback = 924; blocking = true; twosided = true; playercross = true; } linedef // 573 { v1 = 480; v2 = 477; sidefront = 925; sideback = 926; blocking = true; twosided = true; playercross = true; } linedef // 574 { v1 = 481; v2 = 482; sidefront = 927; blocking = true; playercross = true; } linedef // 575 { v1 = 483; v2 = 484; sidefront = 928; blocking = true; playercross = true; } linedef // 576 { v1 = 483; v2 = 485; sidefront = 929; sideback = 930; twosided = true; playercross = true; } linedef // 577 { v1 = 486; v2 = 485; sidefront = 931; blocking = true; playercross = true; } linedef // 578 { v1 = 487; v2 = 488; sidefront = 932; blocking = true; playercross = true; } linedef // 579 { v1 = 489; v2 = 490; sidefront = 933; blocking = true; playercross = true; } linedef // 580 { v1 = 491; v2 = 492; sidefront = 934; blocking = true; playercross = true; } linedef // 581 { v1 = 490; v2 = 493; sidefront = 935; sideback = 936; special = 80; arg0 = 89; twosided = true; repeatspecial = true; playercross = true; } linedef // 582 { v1 = 494; v2 = 495; sidefront = 937; blocking = true; playercross = true; } linedef // 583 { v1 = 496; v2 = 494; sidefront = 938; blocking = true; playercross = true; } linedef // 584 { v1 = 497; v2 = 498; sidefront = 939; blocking = true; playercross = true; } linedef // 585 { v1 = 497; v2 = 496; sidefront = 940; sideback = 941; special = 226; arg0 = 96; arg2 = 2; twosided = true; repeatspecial = true; playeruse = true; } linedef // 586 { v1 = 477; v2 = 499; sidefront = 942; blocking = true; playercross = true; } linedef // 587 { v1 = 500; v2 = 501; sidefront = 943; sideback = 944; twosided = true; playercross = true; } linedef // 588 { v1 = 501; v2 = 502; sidefront = 945; blocking = true; playercross = true; } linedef // 589 { v1 = 491; v2 = 500; sidefront = 946; sideback = 947; twosided = true; playercross = true; } linedef // 590 { v1 = 503; v2 = 504; sidefront = 948; sideback = 949; twosided = true; playercross = true; } linedef // 591 { v1 = 503; v2 = 497; sidefront = 950; blocking = true; playercross = true; } linedef // 592 { v1 = 504; v2 = 505; sidefront = 951; sideback = 952; twosided = true; playercross = true; } linedef // 593 { v1 = 505; v2 = 494; sidefront = 953; sideback = 954; twosided = true; playercross = true; } linedef // 594 { v1 = 498; v2 = 506; sidefront = 955; blocking = true; playercross = true; } linedef // 595 { v1 = 506; v2 = 496; sidefront = 956; blocking = true; playercross = true; } linedef // 596 { v1 = 487; v2 = 492; sidefront = 957; sideback = 958; blocking = true; twosided = true; blockeverything = true; playercross = true; alpha = 0.400; renderstyle = "add"; } linedef // 597 { v1 = 507; v2 = 508; sidefront = 959; blocking = true; playercross = true; } linedef // 598 { v1 = 492; v2 = 489; sidefront = 960; blocking = true; playercross = true; } linedef // 599 { v1 = 509; v2 = 507; sidefront = 961; blocking = true; playercross = true; } linedef // 600 { v1 = 488; v2 = 510; sidefront = 962; blocking = true; playercross = true; } linedef // 601 { v1 = 511; v2 = 489; sidefront = 963; sideback = 964; twosided = true; playercross = true; } linedef // 602 { v1 = 512; v2 = 486; sidefront = 965; blocking = true; playercross = true; } linedef // 603 { v1 = 484; v2 = 513; sidefront = 966; blocking = true; playercross = true; } linedef // 604 { v1 = 484; v2 = 486; sidefront = 967; sideback = 968; special = 12; arg1 = 64; arg2 = 110; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 605 { v1 = 485; v2 = 501; sidefront = 969; blocking = true; playercross = true; } linedef // 606 { v1 = 513; v2 = 481; sidefront = 970; blocking = true; playercross = true; } linedef // 607 { v1 = 512; v2 = 513; sidefront = 971; sideback = 972; special = 12; arg1 = 64; arg2 = 110; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 608 { v1 = 514; v2 = 512; sidefront = 973; blocking = true; playercross = true; } linedef // 609 { v1 = 514; v2 = 481; sidefront = 974; sideback = 975; twosided = true; playercross = true; } linedef // 610 { v1 = 467; v2 = 503; sidefront = 976; blocking = true; playercross = true; } linedef // 611 { v1 = 469; v2 = 463; sidefront = 977; blocking = true; playercross = true; } linedef // 612 { v1 = 469; v2 = 515; sidefront = 978; sideback = 979; twosided = true; playercross = true; } linedef // 613 { v1 = 515; v2 = 516; sidefront = 980; blocking = true; playercross = true; } linedef // 614 { v1 = 466; v2 = 515; sidefront = 981; blocking = true; playercross = true; } linedef // 615 { v1 = 507; v2 = 468; sidefront = 982; sideback = 983; twosided = true; playercross = true; } linedef // 616 { v1 = 517; v2 = 468; sidefront = 984; blocking = true; playercross = true; } linedef // 617 { v1 = 508; v2 = 518; sidefront = 985; blocking = true; playercross = true; } linedef // 618 { v1 = 508; v2 = 517; sidefront = 986; sideback = 987; special = 12; arg1 = 64; arg2 = 110; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 619 { v1 = 511; v2 = 487; sidefront = 988; blocking = true; playercross = true; } linedef // 620 { v1 = 519; v2 = 520; sidefront = 989; sideback = 990; twosided = true; playercross = true; } linedef // 621 { v1 = 521; v2 = 522; sidefront = 991; sideback = 992; twosided = true; playercross = true; } linedef // 622 { v1 = 523; v2 = 521; sidefront = 993; sideback = 994; twosided = true; playercross = true; } linedef // 623 { v1 = 509; v2 = 519; sidefront = 995; sideback = 996; twosided = true; playercross = true; } linedef // 624 { v1 = 520; v2 = 524; sidefront = 997; sideback = 998; twosided = true; playercross = true; } linedef // 625 { v1 = 524; v2 = 525; sidefront = 999; sideback = 1000; twosided = true; playercross = true; } linedef // 626 { v1 = 482; v2 = 526; sidefront = 1001; blocking = true; playercross = true; } linedef // 627 { v1 = 526; v2 = 525; sidefront = 1002; blocking = true; playercross = true; } linedef // 628 { v1 = 516; v2 = 514; sidefront = 1003; blocking = true; playercross = true; } linedef // 629 { v1 = 522; v2 = 527; sidefront = 1004; sideback = 1005; twosided = true; playercross = true; } linedef // 630 { v1 = 528; v2 = 509; sidefront = 1006; blocking = true; playercross = true; } linedef // 631 { v1 = 529; v2 = 517; sidefront = 1007; blocking = true; playercross = true; } linedef // 632 { v1 = 525; v2 = 530; sidefront = 1008; blocking = true; playercross = true; } linedef // 633 { v1 = 518; v2 = 471; sidefront = 1009; blocking = true; playercross = true; } linedef // 634 { v1 = 500; v2 = 531; sidefront = 1010; blocking = true; playercross = true; } linedef // 635 { v1 = 532; v2 = 511; sidefront = 1011; blocking = true; playercross = true; } linedef // 636 { v1 = 527; v2 = 533; sidefront = 1012; sideback = 1013; twosided = true; playercross = true; } linedef // 637 { v1 = 529; v2 = 518; sidefront = 1014; sideback = 1015; special = 12; arg1 = 64; arg2 = 110; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 638 { v1 = 533; v2 = 534; sidefront = 1016; sideback = 1017; twosided = true; playercross = true; } linedef // 639 { v1 = 495; v2 = 529; sidefront = 1018; blocking = true; playercross = true; } linedef // 640 { v1 = 495; v2 = 471; sidefront = 1019; sideback = 1020; twosided = true; playercross = true; } linedef // 641 { v1 = 531; v2 = 491; sidefront = 1021; blocking = true; playercross = true; } linedef // 642 { v1 = 472; v2 = 500; sidefront = 1022; blocking = true; playercross = true; } linedef // 643 { v1 = 502; v2 = 470; sidefront = 1023; blocking = true; playercross = true; } linedef // 644 { v1 = 499; v2 = 535; sidefront = 1024; blocking = true; playercross = true; } linedef // 645 { v1 = 510; v2 = 478; sidefront = 1025; blocking = true; playercross = true; } linedef // 646 { v1 = 491; v2 = 488; sidefront = 1026; sideback = 1027; blocking = true; twosided = true; playercross = true; } linedef // 647 { v1 = 536; v2 = 532; sidefront = 1028; blocking = true; playercross = true; } linedef // 648 { v1 = 537; v2 = 538; sidefront = 1029; blocking = true; playercross = true; } linedef // 649 { v1 = 493; v2 = 536; sidefront = 1030; blocking = true; playercross = true; } linedef // 650 { v1 = 539; v2 = 540; sidefront = 1031; blocking = true; playercross = true; } linedef // 651 { v1 = 530; v2 = 541; sidefront = 1032; blocking = true; playercross = true; } linedef // 652 { v1 = 542; v2 = 543; sidefront = 1033; blocking = true; playercross = true; } linedef // 653 { v1 = 530; v2 = 543; sidefront = 1034; sideback = 1035; twosided = true; playercross = true; } linedef // 654 { v1 = 540; v2 = 542; sidefront = 1036; blocking = true; playercross = true; } linedef // 655 { v1 = 543; v2 = 528; sidefront = 1037; blocking = true; playercross = true; } linedef // 656 { v1 = 544; v2 = 545; sidefront = 1038; sideback = 1039; twosided = true; playercross = true; } linedef // 657 { v1 = 546; v2 = 544; sidefront = 1040; sideback = 1041; twosided = true; playercross = true; } linedef // 658 { v1 = 547; v2 = 546; sidefront = 1042; sideback = 1043; twosided = true; playercross = true; } linedef // 659 { v1 = 548; v2 = 547; sidefront = 1044; sideback = 1045; twosided = true; playercross = true; } linedef // 660 { v1 = 549; v2 = 548; sidefront = 1046; sideback = 1047; twosided = true; playercross = true; } linedef // 661 { v1 = 550; v2 = 549; sidefront = 1048; sideback = 1049; twosided = true; playercross = true; } linedef // 662 { v1 = 551; v2 = 550; sidefront = 1050; sideback = 1051; twosided = true; playercross = true; } linedef // 663 { v1 = 545; v2 = 551; sidefront = 1052; sideback = 1053; twosided = true; playercross = true; } linedef // 664 { v1 = 552; v2 = 553; sidefront = 1054; sideback = 1055; twosided = true; playercross = true; } linedef // 665 { v1 = 554; v2 = 552; sidefront = 1056; sideback = 1057; twosided = true; playercross = true; } linedef // 666 { v1 = 555; v2 = 554; sidefront = 1058; sideback = 1059; twosided = true; playercross = true; } linedef // 667 { v1 = 556; v2 = 555; sidefront = 1060; sideback = 1061; twosided = true; playercross = true; } linedef // 668 { v1 = 557; v2 = 556; sidefront = 1062; sideback = 1063; twosided = true; playercross = true; } linedef // 669 { v1 = 558; v2 = 557; sidefront = 1064; sideback = 1065; twosided = true; playercross = true; } linedef // 670 { v1 = 559; v2 = 558; sidefront = 1066; sideback = 1067; twosided = true; playercross = true; } linedef // 671 { v1 = 553; v2 = 559; sidefront = 1068; sideback = 1069; twosided = true; playercross = true; } linedef // 672 { v1 = 560; v2 = 561; sidefront = 1070; sideback = 1071; twosided = true; playercross = true; } linedef // 673 { v1 = 562; v2 = 560; sidefront = 1072; sideback = 1073; twosided = true; playercross = true; } linedef // 674 { v1 = 563; v2 = 562; sidefront = 1074; sideback = 1075; twosided = true; playercross = true; } linedef // 675 { v1 = 564; v2 = 563; sidefront = 1076; sideback = 1077; twosided = true; playercross = true; } linedef // 676 { v1 = 565; v2 = 564; sidefront = 1078; sideback = 1079; twosided = true; playercross = true; } linedef // 677 { v1 = 566; v2 = 565; sidefront = 1080; sideback = 1081; twosided = true; playercross = true; } linedef // 678 { v1 = 567; v2 = 566; sidefront = 1082; sideback = 1083; twosided = true; playercross = true; } linedef // 679 { v1 = 561; v2 = 567; sidefront = 1084; sideback = 1085; twosided = true; playercross = true; } linedef // 680 { v1 = 568; v2 = 569; sidefront = 1086; sideback = 1087; twosided = true; playercross = true; } linedef // 681 { v1 = 570; v2 = 568; sidefront = 1088; sideback = 1089; twosided = true; playercross = true; } linedef // 682 { v1 = 571; v2 = 570; sidefront = 1090; sideback = 1091; twosided = true; playercross = true; } linedef // 683 { v1 = 572; v2 = 571; sidefront = 1092; sideback = 1093; twosided = true; playercross = true; } linedef // 684 { v1 = 573; v2 = 572; sidefront = 1094; sideback = 1095; twosided = true; playercross = true; } linedef // 685 { v1 = 574; v2 = 573; sidefront = 1096; sideback = 1097; twosided = true; playercross = true; } linedef // 686 { v1 = 575; v2 = 574; sidefront = 1098; sideback = 1099; twosided = true; playercross = true; } linedef // 687 { v1 = 569; v2 = 575; sidefront = 1100; sideback = 1101; twosided = true; playercross = true; } linedef // 688 { v1 = 576; v2 = 577; sidefront = 1102; blocking = true; playercross = true; } linedef // 689 { v1 = 577; v2 = 578; sidefront = 1103; blocking = true; playercross = true; } linedef // 690 { v1 = 578; v2 = 579; sidefront = 1104; blocking = true; playercross = true; } linedef // 691 { v1 = 580; v2 = 581; sidefront = 1105; blocking = true; playercross = true; } linedef // 692 { v1 = 581; v2 = 582; sidefront = 1106; blocking = true; playercross = true; } linedef // 693 { v1 = 583; v2 = 584; sidefront = 1107; sideback = 1108; blocking = true; twosided = true; playercross = true; } linedef // 694 { v1 = 584; v2 = 585; sidefront = 1109; sideback = 1110; blocking = true; twosided = true; playercross = true; } linedef // 695 { v1 = 585; v2 = 586; sidefront = 1111; sideback = 1112; blocking = true; twosided = true; playercross = true; } linedef // 696 { v1 = 587; v2 = 588; sidefront = 1113; sideback = 1114; twosided = true; playercross = true; } linedef // 697 { v1 = 589; v2 = 590; sidefront = 1115; special = 103; arg0 = 200; blocking = true; playercross = true; } linedef // 698 { v1 = 591; v2 = 576; sidefront = 1116; blocking = true; playercross = true; } linedef // 699 { v1 = 592; v2 = 593; sidefront = 1117; blocking = true; playercross = true; } linedef // 700 { v1 = 594; v2 = 583; sidefront = 1118; sideback = 1119; blocking = true; twosided = true; playercross = true; } linedef // 701 { v1 = 595; v2 = 594; sidefront = 1120; sideback = 1121; blocking = true; twosided = true; playercross = true; } linedef // 702 { v1 = 596; v2 = 597; sidefront = 1122; sideback = 1123; twosided = true; playercross = true; } linedef // 703 { v1 = 598; v2 = 599; sidefront = 1124; blocking = true; playercross = true; } linedef // 704 { v1 = 597; v2 = 600; sidefront = 1125; sideback = 1126; twosided = true; playercross = true; } linedef // 705 { v1 = 600; v2 = 601; sidefront = 1127; sideback = 1128; twosided = true; playercross = true; } linedef // 706 { v1 = 601; v2 = 602; sidefront = 1129; sideback = 1130; twosided = true; playercross = true; } linedef // 707 { v1 = 602; v2 = 603; sidefront = 1131; sideback = 1132; twosided = true; playercross = true; } linedef // 708 { v1 = 603; v2 = 604; sidefront = 1133; sideback = 1134; twosided = true; playercross = true; } linedef // 709 { v1 = 604; v2 = 605; sidefront = 1135; sideback = 1136; twosided = true; playercross = true; } linedef // 710 { v1 = 588; v2 = 606; sidefront = 1137; sideback = 1138; twosided = true; playercross = true; } linedef // 711 { v1 = 606; v2 = 607; sidefront = 1139; sideback = 1140; twosided = true; playercross = true; } linedef // 712 { v1 = 607; v2 = 596; sidefront = 1141; sideback = 1142; twosided = true; playercross = true; } linedef // 713 { v1 = 605; v2 = 608; sidefront = 1143; sideback = 1144; twosided = true; playercross = true; } linedef // 714 { v1 = 608; v2 = 587; sidefront = 1145; sideback = 1146; twosided = true; playercross = true; } linedef // 715 { v1 = 590; v2 = 609; sidefront = 1147; special = 103; arg0 = 200; blocking = true; playercross = true; } linedef // 716 { v1 = 609; v2 = 610; sidefront = 1148; special = 103; arg0 = 200; blocking = true; playercross = true; } linedef // 717 { v1 = 610; v2 = 611; sidefront = 1149; special = 103; arg0 = 200; blocking = true; playercross = true; } linedef // 718 { v1 = 611; v2 = 612; sidefront = 1150; special = 103; arg0 = 200; blocking = true; playercross = true; } linedef // 719 { v1 = 612; v2 = 589; sidefront = 1151; special = 103; arg0 = 200; blocking = true; playercross = true; } linedef // 720 { v1 = 586; v2 = 592; sidefront = 1152; blocking = true; playercross = true; } linedef // 721 { v1 = 595; v2 = 586; sidefront = 1153; blocking = true; playercross = true; } linedef // 722 { v1 = 613; v2 = 614; sidefront = 1154; sideback = 1155; twosided = true; playercross = true; alpha = 0.400; renderstyle = "add"; } linedef // 723 { v1 = 614; v2 = 615; sidefront = 1156; sideback = 1157; twosided = true; playercross = true; alpha = 0.400; renderstyle = "add"; } linedef // 724 { v1 = 615; v2 = 616; sidefront = 1158; sideback = 1159; twosided = true; playercross = true; alpha = 0.400; renderstyle = "add"; } linedef // 725 { v1 = 616; v2 = 617; sidefront = 1160; sideback = 1161; twosided = true; playercross = true; alpha = 0.400; renderstyle = "add"; } linedef // 726 { v1 = 617; v2 = 618; sidefront = 1162; sideback = 1163; twosided = true; playercross = true; alpha = 0.400; renderstyle = "add"; } linedef // 727 { v1 = 618; v2 = 613; sidefront = 1164; sideback = 1165; twosided = true; playercross = true; alpha = 0.400; renderstyle = "add"; } linedef // 728 { v1 = 619; v2 = 591; sidefront = 1166; blocking = true; playercross = true; } linedef // 729 { v1 = 620; v2 = 619; sidefront = 1167; blocking = true; playercross = true; } linedef // 730 { v1 = 621; v2 = 620; sidefront = 1168; blocking = true; playercross = true; } linedef // 731 { v1 = 593; v2 = 619; sidefront = 1169; sideback = 1170; twosided = true; playercross = true; } linedef // 732 { v1 = 593; v2 = 621; sidefront = 1171; blocking = true; playercross = true; } linedef // 733 { v1 = 579; v2 = 622; sidefront = 1172; sideback = 1173; twosided = true; playercross = true; } linedef // 734 { v1 = 579; v2 = 623; sidefront = 1174; blocking = true; playercross = true; } linedef // 735 { v1 = 623; v2 = 624; sidefront = 1175; sideback = 1176; special = 12; arg1 = 64; arg2 = 110; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 736 { v1 = 624; v2 = 622; sidefront = 1177; blocking = true; playercross = true; } linedef // 737 { v1 = 623; v2 = 625; sidefront = 1178; blocking = true; playercross = true; } linedef // 738 { v1 = 626; v2 = 625; sidefront = 1179; sideback = 1180; special = 12; arg1 = 64; arg2 = 110; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 739 { v1 = 626; v2 = 624; sidefront = 1181; blocking = true; playercross = true; } linedef // 740 { v1 = 625; v2 = 627; sidefront = 1182; blocking = true; playercross = true; } linedef // 741 { v1 = 627; v2 = 628; sidefront = 1183; sideback = 1184; twosided = true; playercross = true; } linedef // 742 { v1 = 628; v2 = 626; sidefront = 1185; blocking = true; playercross = true; } linedef // 743 { v1 = 622; v2 = 580; sidefront = 1186; blocking = true; playercross = true; } linedef // 744 { v1 = 582; v2 = 629; sidefront = 1187; sideback = 1188; twosided = true; playercross = true; } linedef // 745 { v1 = 582; v2 = 630; sidefront = 1189; blocking = true; playercross = true; } linedef // 746 { v1 = 630; v2 = 631; sidefront = 1190; sideback = 1191; special = 12; arg1 = 64; arg2 = 110; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 747 { v1 = 631; v2 = 629; sidefront = 1192; blocking = true; playercross = true; } linedef // 748 { v1 = 630; v2 = 632; sidefront = 1193; blocking = true; playercross = true; } linedef // 749 { v1 = 633; v2 = 632; sidefront = 1194; sideback = 1195; special = 12; arg1 = 64; arg2 = 110; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 750 { v1 = 633; v2 = 631; sidefront = 1196; blocking = true; playercross = true; } linedef // 751 { v1 = 632; v2 = 634; sidefront = 1197; blocking = true; playercross = true; } linedef // 752 { v1 = 634; v2 = 635; sidefront = 1198; sideback = 1199; twosided = true; playercross = true; } linedef // 753 { v1 = 635; v2 = 633; sidefront = 1200; blocking = true; playercross = true; } linedef // 754 { v1 = 629; v2 = 598; sidefront = 1201; blocking = true; playercross = true; } linedef // 755 { v1 = 599; v2 = 636; sidefront = 1202; sideback = 1203; twosided = true; playercross = true; } linedef // 756 { v1 = 599; v2 = 637; sidefront = 1204; blocking = true; playercross = true; } linedef // 757 { v1 = 637; v2 = 638; sidefront = 1205; sideback = 1206; special = 12; arg1 = 64; arg2 = 110; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 758 { v1 = 638; v2 = 636; sidefront = 1207; blocking = true; playercross = true; } linedef // 759 { v1 = 637; v2 = 639; sidefront = 1208; blocking = true; playercross = true; } linedef // 760 { v1 = 640; v2 = 639; sidefront = 1209; sideback = 1210; special = 12; arg1 = 64; arg2 = 110; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 761 { v1 = 640; v2 = 638; sidefront = 1211; blocking = true; playercross = true; } linedef // 762 { v1 = 639; v2 = 641; sidefront = 1212; blocking = true; playercross = true; } linedef // 763 { v1 = 641; v2 = 642; sidefront = 1213; sideback = 1214; twosided = true; playercross = true; } linedef // 764 { v1 = 642; v2 = 640; sidefront = 1215; blocking = true; playercross = true; } linedef // 765 { v1 = 636; v2 = 595; sidefront = 1216; blocking = true; playercross = true; } linedef // 766 { v1 = 643; v2 = 642; sidefront = 1217; blocking = true; playercross = true; } linedef // 767 { v1 = 644; v2 = 645; sidefront = 1218; blocking = true; playercross = true; } linedef // 768 { v1 = 646; v2 = 644; sidefront = 1219; blocking = true; playercross = true; } linedef // 769 { v1 = 647; v2 = 648; sidefront = 1220; blocking = true; playercross = true; } linedef // 770 { v1 = 649; v2 = 647; sidefront = 1221; blocking = true; playercross = true; } linedef // 771 { v1 = 650; v2 = 649; sidefront = 1222; blocking = true; playercross = true; } linedef // 772 { v1 = 651; v2 = 650; sidefront = 1223; blocking = true; playercross = true; } linedef // 773 { v1 = 627; v2 = 651; sidefront = 1224; blocking = true; playercross = true; } linedef // 774 { v1 = 652; v2 = 653; sidefront = 1225; blocking = true; playercross = true; } linedef // 775 { v1 = 654; v2 = 655; sidefront = 1226; blocking = true; playercross = true; } linedef // 776 { v1 = 656; v2 = 657; sidefront = 1227; sideback = 1228; twosided = true; playercross = true; } linedef // 777 { v1 = 656; v2 = 658; sidefront = 1229; blocking = true; playercross = true; } linedef // 778 { v1 = 658; v2 = 659; sidefront = 1230; sideback = 1231; special = 12; arg1 = 64; arg2 = 110; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 779 { v1 = 659; v2 = 657; sidefront = 1232; blocking = true; playercross = true; } linedef // 780 { v1 = 660; v2 = 661; sidefront = 1233; blocking = true; playercross = true; } linedef // 781 { v1 = 662; v2 = 663; sidefront = 1234; sideback = 1235; special = 12; arg1 = 64; arg2 = 110; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 782 { v1 = 662; v2 = 659; sidefront = 1236; blocking = true; playercross = true; } linedef // 783 { v1 = 658; v2 = 663; sidefront = 1237; blocking = true; playercross = true; } linedef // 784 { v1 = 664; v2 = 665; sidefront = 1238; sideback = 1239; twosided = true; playercross = true; } linedef // 785 { v1 = 666; v2 = 667; sidefront = 1240; blocking = true; playercross = true; } linedef // 786 { v1 = 668; v2 = 669; sidefront = 1241; blocking = true; playercross = true; } linedef // 787 { v1 = 670; v2 = 665; sidefront = 1242; blocking = true; playercross = true; } linedef // 788 { v1 = 669; v2 = 671; sidefront = 1243; blocking = true; playercross = true; } linedef // 789 { v1 = 672; v2 = 670; sidefront = 1244; sideback = 1245; blocking = true; twosided = true; blockeverything = true; playercross = true; alpha = 0.400; renderstyle = "add"; } linedef // 790 { v1 = 673; v2 = 674; sidefront = 1246; blocking = true; playercross = true; } linedef // 791 { v1 = 675; v2 = 673; sidefront = 1247; blocking = true; playercross = true; } linedef // 792 { v1 = 676; v2 = 677; sidefront = 1248; sideback = 1249; twosided = true; playercross = true; } linedef // 793 { v1 = 678; v2 = 676; sidefront = 1250; sideback = 1251; twosided = true; playercross = true; } linedef // 794 { v1 = 655; v2 = 679; sidefront = 1252; blocking = true; playercross = true; } linedef // 795 { v1 = 655; v2 = 678; sidefront = 1253; sideback = 1254; twosided = true; playercross = true; } linedef // 796 { v1 = 680; v2 = 681; sidefront = 1255; sideback = 1256; twosided = true; playercross = true; } linedef // 797 { v1 = 661; v2 = 682; sidefront = 1257; blocking = true; playercross = true; } linedef // 798 { v1 = 681; v2 = 661; sidefront = 1258; sideback = 1259; twosided = true; playercross = true; } linedef // 799 { v1 = 683; v2 = 684; sidefront = 1260; blocking = true; playercross = true; } linedef // 800 { v1 = 679; v2 = 674; sidefront = 1261; sideback = 1262; special = 226; arg0 = 96; arg2 = 3; twosided = true; repeatspecial = true; playeruse = true; } linedef // 801 { v1 = 679; v2 = 675; sidefront = 1263; blocking = true; playercross = true; } linedef // 802 { v1 = 674; v2 = 677; sidefront = 1264; blocking = true; playercross = true; } linedef // 803 { v1 = 677; v2 = 685; sidefront = 1265; blocking = true; playercross = true; } linedef // 804 { v1 = 686; v2 = 687; sidefront = 1266; blocking = true; playercross = true; } linedef // 805 { v1 = 680; v2 = 670; sidefront = 1267; blocking = true; playercross = true; } linedef // 806 { v1 = 665; v2 = 688; sidefront = 1268; blocking = true; playercross = true; } linedef // 807 { v1 = 672; v2 = 666; sidefront = 1269; blocking = true; playercross = true; } linedef // 808 { v1 = 663; v2 = 660; sidefront = 1270; blocking = true; playercross = true; } linedef // 809 { v1 = 689; v2 = 660; sidefront = 1271; sideback = 1272; twosided = true; playercross = true; } linedef // 810 { v1 = 689; v2 = 662; sidefront = 1273; blocking = true; playercross = true; } linedef // 811 { v1 = 657; v2 = 690; sidefront = 1274; blocking = true; playercross = true; } linedef // 812 { v1 = 691; v2 = 683; sidefront = 1275; sideback = 1276; blocking = true; twosided = true; playercross = true; } linedef // 813 { v1 = 692; v2 = 691; sidefront = 1277; sideback = 1278; blocking = true; twosided = true; playercross = true; } linedef // 814 { v1 = 693; v2 = 694; sidefront = 1279; blocking = true; playercross = true; } linedef // 815 { v1 = 693; v2 = 692; sidefront = 1280; sideback = 1281; blocking = true; twosided = true; playercross = true; } linedef // 816 { v1 = 694; v2 = 695; sidefront = 1282; sideback = 1283; blocking = true; twosided = true; playercross = true; } linedef // 817 { v1 = 696; v2 = 683; sidefront = 1284; blocking = true; playercross = true; } linedef // 818 { v1 = 697; v2 = 696; sidefront = 1285; sideback = 1286; blocking = true; twosided = true; playercross = true; } linedef // 819 { v1 = 695; v2 = 697; sidefront = 1287; sideback = 1288; id = 9; blocking = true; twosided = true; playercross = true; } linedef // 820 { v1 = 694; v2 = 696; sidefront = 1289; blocking = true; playercross = true; } linedef // 821 { v1 = 698; v2 = 699; sidefront = 1290; blocking = true; playercross = true; } linedef // 822 { v1 = 700; v2 = 654; sidefront = 1291; sideback = 1292; twosided = true; playercross = true; } linedef // 823 { v1 = 700; v2 = 701; sidefront = 1293; blocking = true; playercross = true; } linedef // 824 { v1 = 702; v2 = 652; sidefront = 1294; blocking = true; playercross = true; } linedef // 825 { v1 = 701; v2 = 703; sidefront = 1295; sideback = 1296; special = 12; arg1 = 64; arg2 = 110; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 826 { v1 = 703; v2 = 654; sidefront = 1297; blocking = true; playercross = true; } linedef // 827 { v1 = 701; v2 = 704; sidefront = 1298; blocking = true; playercross = true; } linedef // 828 { v1 = 653; v2 = 704; sidefront = 1299; sideback = 1300; special = 12; arg1 = 64; arg2 = 110; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 829 { v1 = 653; v2 = 703; sidefront = 1301; blocking = true; playercross = true; } linedef // 830 { v1 = 705; v2 = 706; sidefront = 1302; sideback = 1303; twosided = true; playercross = true; } linedef // 831 { v1 = 705; v2 = 707; sidefront = 1304; blocking = true; playercross = true; } linedef // 832 { v1 = 706; v2 = 708; sidefront = 1305; sideback = 1306; twosided = true; playercross = true; } linedef // 833 { v1 = 708; v2 = 709; sidefront = 1307; sideback = 1308; twosided = true; playercross = true; } linedef // 834 { v1 = 709; v2 = 710; sidefront = 1309; blocking = true; playercross = true; } linedef // 835 { v1 = 711; v2 = 709; sidefront = 1310; blocking = true; playercross = true; } linedef // 836 { v1 = 707; v2 = 712; sidefront = 1311; blocking = true; playercross = true; } linedef // 837 { v1 = 707; v2 = 711; sidefront = 1312; sideback = 1313; special = 226; arg0 = 110; arg2 = 1; twosided = true; repeatspecial = true; playeruse = true; } linedef // 838 { v1 = 712; v2 = 713; sidefront = 1314; blocking = true; playercross = true; } linedef // 839 { v1 = 713; v2 = 711; sidefront = 1315; blocking = true; playercross = true; } linedef // 840 { v1 = 714; v2 = 715; sidefront = 1316; sideback = 1317; blocking = true; twosided = true; playercross = true; } linedef // 841 { v1 = 715; v2 = 716; sidefront = 1318; blocking = true; playercross = true; } linedef // 842 { v1 = 717; v2 = 714; sidefront = 1319; sideback = 1320; blocking = true; twosided = true; playercross = true; } linedef // 843 { v1 = 718; v2 = 717; sidefront = 1321; sideback = 1322; blocking = true; twosided = true; playercross = true; } linedef // 844 { v1 = 718; v2 = 719; sidefront = 1323; blocking = true; playercross = true; } linedef // 845 { v1 = 720; v2 = 721; sidefront = 1324; sideback = 1325; blocking = true; twosided = true; playercross = true; } linedef // 846 { v1 = 721; v2 = 718; sidefront = 1326; blocking = true; playercross = true; } linedef // 847 { v1 = 716; v2 = 722; sidefront = 1327; sideback = 1328; blocking = true; twosided = true; playercross = true; } linedef // 848 { v1 = 716; v2 = 721; sidefront = 1329; blocking = true; playercross = true; } linedef // 849 { v1 = 722; v2 = 720; sidefront = 1330; sideback = 1331; id = 5; blocking = true; twosided = true; playercross = true; } linedef // 850 { v1 = 723; v2 = 724; sidefront = 1332; sideback = 1333; twosided = true; playercross = true; } linedef // 851 { v1 = 724; v2 = 725; sidefront = 1334; blocking = true; playercross = true; } linedef // 852 { v1 = 726; v2 = 724; sidefront = 1335; blocking = true; playercross = true; } linedef // 853 { v1 = 727; v2 = 728; sidefront = 1336; sideback = 1337; twosided = true; playercross = true; } linedef // 854 { v1 = 727; v2 = 729; sidefront = 1338; blocking = true; playercross = true; } linedef // 855 { v1 = 728; v2 = 723; sidefront = 1339; sideback = 1340; twosided = true; playercross = true; } linedef // 856 { v1 = 729; v2 = 730; sidefront = 1341; blocking = true; playercross = true; } linedef // 857 { v1 = 729; v2 = 726; sidefront = 1342; sideback = 1343; special = 226; arg0 = 96; arg2 = 1; twosided = true; repeatspecial = true; playeruse = true; } linedef // 858 { v1 = 730; v2 = 731; sidefront = 1344; blocking = true; playercross = true; } linedef // 859 { v1 = 731; v2 = 726; sidefront = 1345; blocking = true; playercross = true; } linedef // 860 { v1 = 732; v2 = 733; sidefront = 1346; blocking = true; playercross = true; } linedef // 861 { v1 = 733; v2 = 734; sidefront = 1347; blocking = true; playercross = true; } linedef // 862 { v1 = 725; v2 = 732; sidefront = 1348; blocking = true; playercross = true; } linedef // 863 { v1 = 734; v2 = 735; sidefront = 1349; blocking = true; playercross = true; } linedef // 864 { v1 = 736; v2 = 737; sidefront = 1350; blocking = true; playercross = true; } linedef // 865 { v1 = 738; v2 = 739; sidefront = 1351; blocking = true; playercross = true; } linedef // 866 { v1 = 739; v2 = 727; sidefront = 1352; blocking = true; playercross = true; } linedef // 867 { v1 = 735; v2 = 740; sidefront = 1353; blocking = true; playercross = true; } linedef // 868 { v1 = 741; v2 = 742; sidefront = 1354; sideback = 1355; twosided = true; playercross = true; } linedef // 869 { v1 = 742; v2 = 743; sidefront = 1356; sideback = 1357; twosided = true; playercross = true; } linedef // 870 { v1 = 743; v2 = 744; sidefront = 1358; blocking = true; playercross = true; } linedef // 871 { v1 = 745; v2 = 743; sidefront = 1359; blocking = true; playercross = true; } linedef // 872 { v1 = 746; v2 = 747; sidefront = 1360; blocking = true; playercross = true; } linedef // 873 { v1 = 746; v2 = 745; sidefront = 1361; sideback = 1362; special = 226; arg0 = 96; arg2 = 5; twosided = true; repeatspecial = true; playeruse = true; } linedef // 874 { v1 = 747; v2 = 748; sidefront = 1363; blocking = true; playercross = true; } linedef // 875 { v1 = 748; v2 = 745; sidefront = 1364; blocking = true; playercross = true; } linedef // 876 { v1 = 749; v2 = 750; sidefront = 1365; sideback = 1366; twosided = true; playercross = true; } linedef // 877 { v1 = 751; v2 = 749; sidefront = 1367; sideback = 1368; twosided = true; playercross = true; } linedef // 878 { v1 = 752; v2 = 753; sidefront = 1369; sideback = 1370; twosided = true; playercross = true; } linedef // 879 { v1 = 754; v2 = 752; sidefront = 1371; sideback = 1372; twosided = true; playercross = true; } linedef // 880 { v1 = 755; v2 = 754; sidefront = 1373; sideback = 1374; twosided = true; playercross = true; } linedef // 881 { v1 = 753; v2 = 755; sidefront = 1375; sideback = 1376; twosided = true; playercross = true; } linedef // 882 { v1 = 756; v2 = 757; sidefront = 1377; blocking = true; playercross = true; } linedef // 883 { v1 = 758; v2 = 759; sidefront = 1378; sideback = 1379; twosided = true; playercross = true; } linedef // 884 { v1 = 757; v2 = 760; sidefront = 1380; blocking = true; playercross = true; } linedef // 885 { v1 = 757; v2 = 761; sidefront = 1381; sideback = 1382; twosided = true; playercross = true; } linedef // 886 { v1 = 762; v2 = 763; sidefront = 1383; sideback = 1384; twosided = true; playercross = true; } linedef // 887 { v1 = 764; v2 = 762; sidefront = 1385; sideback = 1386; twosided = true; playercross = true; } linedef // 888 { v1 = 765; v2 = 764; sidefront = 1387; sideback = 1388; twosided = true; playercross = true; } linedef // 889 { v1 = 766; v2 = 765; sidefront = 1389; sideback = 1390; twosided = true; playercross = true; } linedef // 890 { v1 = 767; v2 = 763; sidefront = 1391; sideback = 1392; twosided = true; playercross = true; } linedef // 891 { v1 = 768; v2 = 769; sidefront = 1393; sideback = 1394; twosided = true; playercross = true; } linedef // 892 { v1 = 769; v2 = 770; sidefront = 1395; blocking = true; playercross = true; } linedef // 893 { v1 = 771; v2 = 768; sidefront = 1396; sideback = 1397; twosided = true; playercross = true; } linedef // 894 { v1 = 772; v2 = 771; sidefront = 1398; sideback = 1399; twosided = true; playercross = true; } linedef // 895 { v1 = 772; v2 = 773; sidefront = 1400; blocking = true; playercross = true; } linedef // 896 { v1 = 774; v2 = 769; sidefront = 1401; blocking = true; playercross = true; } linedef // 897 { v1 = 773; v2 = 775; sidefront = 1402; blocking = true; playercross = true; } linedef // 898 { v1 = 773; v2 = 774; sidefront = 1403; sideback = 1404; special = 226; arg0 = 96; arg2 = 1; twosided = true; repeatspecial = true; playeruse = true; } linedef // 899 { v1 = 775; v2 = 776; sidefront = 1405; blocking = true; playercross = true; } linedef // 900 { v1 = 776; v2 = 774; sidefront = 1406; blocking = true; playercross = true; } linedef // 901 { v1 = 777; v2 = 778; sidefront = 1407; blocking = true; playercross = true; } linedef // 902 { v1 = 779; v2 = 780; sidefront = 1408; sideback = 1409; twosided = true; playercross = true; } linedef // 903 { v1 = 779; v2 = 781; sidefront = 1410; sideback = 1411; blocking = true; twosided = true; playercross = true; } linedef // 904 { v1 = 781; v2 = 782; sidefront = 1412; blocking = true; playercross = true; } linedef // 905 { v1 = 783; v2 = 778; sidefront = 1413; sideback = 1414; blocking = true; twosided = true; playercross = true; } linedef // 906 { v1 = 778; v2 = 784; sidefront = 1415; blocking = true; playercross = true; } linedef // 907 { v1 = 785; v2 = 783; sidefront = 1416; sideback = 1417; blocking = true; twosided = true; playercross = true; } linedef // 908 { v1 = 744; v2 = 785; sidefront = 1418; sideback = 1419; blocking = true; twosided = true; playercross = true; } linedef // 909 { v1 = 744; v2 = 781; sidefront = 1420; blocking = true; playercross = true; } linedef // 910 { v1 = 777; v2 = 780; sidefront = 1421; sideback = 1422; blocking = true; twosided = true; playercross = true; } linedef // 911 { v1 = 786; v2 = 787; sidefront = 1423; sideback = 1424; id = 7; blocking = true; twosided = true; playercross = true; } linedef // 912 { v1 = 779; v2 = 786; sidefront = 1425; sideback = 1426; blocking = true; twosided = true; playercross = true; } linedef // 913 { v1 = 787; v2 = 780; sidefront = 1427; sideback = 1428; blocking = true; twosided = true; playercross = true; } linedef // 914 { v1 = 788; v2 = 789; sidefront = 1429; sideback = 1430; twosided = true; playercross = true; } linedef // 915 { v1 = 790; v2 = 791; sidefront = 1431; blocking = true; playercross = true; } linedef // 916 { v1 = 790; v2 = 792; sidefront = 1432; sideback = 1433; twosided = true; playercross = true; } linedef // 917 { v1 = 793; v2 = 792; sidefront = 1434; blocking = true; playercross = true; } linedef // 918 { v1 = 791; v2 = 794; sidefront = 1435; blocking = true; playercross = true; } linedef // 919 { v1 = 791; v2 = 793; sidefront = 1436; sideback = 1437; special = 12; arg1 = 64; arg2 = 110; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 920 { v1 = 795; v2 = 793; sidefront = 1438; blocking = true; playercross = true; } linedef // 921 { v1 = 794; v2 = 796; sidefront = 1439; blocking = true; playercross = true; } linedef // 922 { v1 = 795; v2 = 794; sidefront = 1440; sideback = 1441; special = 12; arg1 = 64; arg2 = 110; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 923 { v1 = 784; v2 = 795; sidefront = 1442; blocking = true; playercross = true; } linedef // 924 { v1 = 784; v2 = 796; sidefront = 1443; sideback = 1444; twosided = true; playercross = true; } linedef // 925 { v1 = 770; v2 = 797; sidefront = 1445; blocking = true; playercross = true; } linedef // 926 { v1 = 798; v2 = 772; sidefront = 1446; blocking = true; playercross = true; } linedef // 927 { v1 = 799; v2 = 798; sidefront = 1447; blocking = true; playercross = true; } linedef // 928 { v1 = 800; v2 = 799; sidefront = 1448; blocking = true; playercross = true; } linedef // 929 { v1 = 782; v2 = 777; sidefront = 1449; blocking = true; playercross = true; } linedef // 930 { v1 = 801; v2 = 802; sidefront = 1450; blocking = true; playercross = true; } linedef // 931 { v1 = 803; v2 = 801; sidefront = 1451; blocking = true; playercross = true; } linedef // 932 { v1 = 797; v2 = 804; sidefront = 1452; blocking = true; playercross = true; } linedef // 933 { v1 = 797; v2 = 803; sidefront = 1453; sideback = 1454; twosided = true; playercross = true; } linedef // 934 { v1 = 805; v2 = 803; sidefront = 1455; blocking = true; playercross = true; } linedef // 935 { v1 = 804; v2 = 806; sidefront = 1456; blocking = true; playercross = true; } linedef // 936 { v1 = 804; v2 = 805; sidefront = 1457; sideback = 1458; special = 12; arg1 = 64; arg2 = 110; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 937 { v1 = 807; v2 = 805; sidefront = 1459; blocking = true; playercross = true; } linedef // 938 { v1 = 806; v2 = 808; sidefront = 1460; blocking = true; playercross = true; } linedef // 939 { v1 = 808; v2 = 809; sidefront = 1461; blocking = true; playercross = true; } linedef // 940 { v1 = 807; v2 = 806; sidefront = 1462; sideback = 1463; special = 12; arg1 = 64; arg2 = 110; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 941 { v1 = 810; v2 = 807; sidefront = 1464; blocking = true; playercross = true; } linedef // 942 { v1 = 810; v2 = 808; sidefront = 1465; sideback = 1466; twosided = true; playercross = true; } linedef // 943 { v1 = 811; v2 = 812; sidefront = 1467; sideback = 1468; blocking = true; twosided = true; playercross = true; } linedef // 944 { v1 = 813; v2 = 811; sidefront = 1469; sideback = 1470; blocking = true; twosided = true; playercross = true; } linedef // 945 { v1 = 814; v2 = 813; sidefront = 1471; sideback = 1472; blocking = true; twosided = true; playercross = true; } linedef // 946 { v1 = 812; v2 = 814; sidefront = 1473; sideback = 1474; blocking = true; twosided = true; playercross = true; } linedef // 947 { v1 = 815; v2 = 816; sidefront = 1475; sideback = 1476; blocking = true; twosided = true; playercross = true; } linedef // 948 { v1 = 816; v2 = 817; sidefront = 1477; sideback = 1478; blocking = true; twosided = true; playercross = true; } linedef // 949 { v1 = 817; v2 = 818; sidefront = 1479; sideback = 1480; blocking = true; twosided = true; playercross = true; } linedef // 950 { v1 = 818; v2 = 815; sidefront = 1481; sideback = 1482; blocking = true; twosided = true; playercross = true; } linedef // 951 { v1 = 819; v2 = 761; sidefront = 1483; sideback = 1484; twosided = true; playercross = true; } linedef // 952 { v1 = 820; v2 = 821; sidefront = 1485; sideback = 1486; special = 181; arg0 = 1; twosided = true; playercross = true; } linedef // 953 { v1 = 822; v2 = 823; sidefront = 1487; sideback = 1488; twosided = true; playercross = true; } linedef // 954 { v1 = 824; v2 = 825; sidefront = 1489; sideback = 1490; special = 181; arg0 = 1; twosided = true; playercross = true; } linedef // 955 { v1 = 826; v2 = 827; sidefront = 1491; sideback = 1492; special = 181; arg0 = 1; twosided = true; playercross = true; } linedef // 956 { v1 = 828; v2 = 829; sidefront = 1493; sideback = 1494; blocking = true; twosided = true; playercross = true; } linedef // 957 { v1 = 830; v2 = 828; sidefront = 1495; sideback = 1496; blocking = true; twosided = true; playercross = true; } linedef // 958 { v1 = 831; v2 = 830; sidefront = 1497; sideback = 1498; blocking = true; twosided = true; playercross = true; } linedef // 959 { v1 = 832; v2 = 831; sidefront = 1499; sideback = 1500; blocking = true; twosided = true; playercross = true; } linedef // 960 { v1 = 833; v2 = 832; sidefront = 1501; sideback = 1502; blocking = true; twosided = true; playercross = true; } linedef // 961 { v1 = 834; v2 = 833; sidefront = 1503; sideback = 1504; blocking = true; twosided = true; playercross = true; } linedef // 962 { v1 = 835; v2 = 834; sidefront = 1505; sideback = 1506; blocking = true; twosided = true; playercross = true; } linedef // 963 { v1 = 829; v2 = 835; sidefront = 1507; sideback = 1508; blocking = true; twosided = true; playercross = true; } linedef // 964 { v1 = 836; v2 = 837; sidefront = 1509; sideback = 1510; blocking = true; twosided = true; playercross = true; } linedef // 965 { v1 = 838; v2 = 839; sidefront = 1511; sideback = 1512; blocking = true; twosided = true; playercross = true; } linedef // 966 { v1 = 840; v2 = 841; sidefront = 1513; sideback = 1514; blocking = true; twosided = true; playercross = true; } linedef // 967 { v1 = 842; v2 = 843; sidefront = 1515; sideback = 1516; blocking = true; twosided = true; playercross = true; } linedef // 968 { v1 = 844; v2 = 845; sidefront = 1517; blocking = true; playercross = true; } linedef // 969 { v1 = 845; v2 = 846; sidefront = 1518; blocking = true; playercross = true; } linedef // 970 { v1 = 837; v2 = 838; sidefront = 1519; sideback = 1520; blocking = true; twosided = true; playercross = true; } linedef // 971 { v1 = 843; v2 = 836; sidefront = 1521; sideback = 1522; blocking = true; twosided = true; playercross = true; } linedef // 972 { v1 = 841; v2 = 842; sidefront = 1523; sideback = 1524; blocking = true; twosided = true; playercross = true; } linedef // 973 { v1 = 839; v2 = 840; sidefront = 1525; sideback = 1526; blocking = true; twosided = true; playercross = true; } linedef // 974 { v1 = 847; v2 = 790; sidefront = 1527; blocking = true; playercross = true; } linedef // 975 { v1 = 848; v2 = 788; sidefront = 1528; sideback = 1529; twosided = true; playercross = true; } linedef // 976 { v1 = 849; v2 = 848; sidefront = 1530; sideback = 1531; twosided = true; playercross = true; } linedef // 977 { v1 = 850; v2 = 851; sidefront = 1532; sideback = 1533; twosided = true; playercross = true; } linedef // 978 { v1 = 852; v2 = 849; sidefront = 1534; sideback = 1535; twosided = true; playercross = true; } linedef // 979 { v1 = 853; v2 = 852; sidefront = 1536; sideback = 1537; twosided = true; playercross = true; } linedef // 980 { v1 = 854; v2 = 853; sidefront = 1538; sideback = 1539; twosided = true; playercross = true; } linedef // 981 { v1 = 855; v2 = 854; sidefront = 1540; sideback = 1541; twosided = true; playercross = true; } linedef // 982 { v1 = 856; v2 = 855; sidefront = 1542; sideback = 1543; twosided = true; playercross = true; } linedef // 983 { v1 = 763; v2 = 856; sidefront = 1544; sideback = 1545; twosided = true; playercross = true; } linedef // 984 { v1 = 766; v2 = 767; sidefront = 1546; sideback = 1547; twosided = true; playercross = true; } linedef // 985 { v1 = 796; v2 = 800; sidefront = 1548; blocking = true; playercross = true; } linedef // 986 { v1 = 857; v2 = 766; sidefront = 1549; sideback = 1550; twosided = true; playercross = true; } linedef // 987 { v1 = 858; v2 = 756; sidefront = 1551; blocking = true; playercross = true; } linedef // 988 { v1 = 859; v2 = 860; sidefront = 1552; sideback = 1553; twosided = true; playercross = true; } linedef // 989 { v1 = 861; v2 = 859; sidefront = 1554; sideback = 1555; twosided = true; playercross = true; } linedef // 990 { v1 = 822; v2 = 862; sidefront = 1556; sideback = 1557; special = 181; arg0 = 1; twosided = true; playercross = true; } linedef // 991 { v1 = 761; v2 = 759; sidefront = 1558; sideback = 1559; twosided = true; playercross = true; } linedef // 992 { v1 = 863; v2 = 822; sidefront = 1560; sideback = 1561; twosided = true; playercross = true; } linedef // 993 { v1 = 864; v2 = 863; sidefront = 1562; sideback = 1563; twosided = true; playercross = true; } linedef // 994 { v1 = 865; v2 = 825; sidefront = 1564; sideback = 1565; twosided = true; playercross = true; } linedef // 995 { v1 = 865; v2 = 866; sidefront = 1566; sideback = 1567; special = 181; arg0 = 1; twosided = true; playercross = true; } linedef // 996 { v1 = 867; v2 = 822; sidefront = 1568; sideback = 1569; arg0 = 1; twosided = true; playercross = true; } linedef // 997 { v1 = 867; v2 = 844; sidefront = 1570; blocking = true; playercross = true; } linedef // 998 { v1 = 868; v2 = 861; sidefront = 1571; sideback = 1572; twosided = true; playercross = true; } linedef // 999 { v1 = 869; v2 = 860; sidefront = 1573; sideback = 1574; twosided = true; playercross = true; } linedef // 1000 { v1 = 870; v2 = 871; sidefront = 1575; sideback = 1576; special = 181; arg0 = 1; twosided = true; playercross = true; } linedef // 1001 { v1 = 870; v2 = 822; sidefront = 1577; sideback = 1578; twosided = true; playercross = true; } linedef // 1002 { v1 = 872; v2 = 864; sidefront = 1579; sideback = 1580; twosided = true; playercross = true; } linedef // 1003 { v1 = 823; v2 = 871; sidefront = 1581; sideback = 1582; twosided = true; playercross = true; } linedef // 1004 { v1 = 873; v2 = 819; sidefront = 1583; sideback = 1584; twosided = true; playercross = true; } linedef // 1005 { v1 = 874; v2 = 875; sidefront = 1585; sideback = 1586; twosided = true; playercross = true; } linedef // 1006 { v1 = 860; v2 = 876; sidefront = 1587; sideback = 1588; twosided = true; playercross = true; } linedef // 1007 { v1 = 877; v2 = 860; sidefront = 1589; sideback = 1590; twosided = true; playercross = true; } linedef // 1008 { v1 = 846; v2 = 847; sidefront = 1591; blocking = true; playercross = true; } linedef // 1009 { v1 = 792; v2 = 858; sidefront = 1592; blocking = true; playercross = true; } linedef // 1010 { v1 = 789; v2 = 758; sidefront = 1593; sideback = 1594; twosided = true; playercross = true; } linedef // 1011 { v1 = 760; v2 = 810; sidefront = 1595; blocking = true; playercross = true; } linedef // 1012 { v1 = 809; v2 = 873; sidefront = 1596; sideback = 1597; twosided = true; playercross = true; } linedef // 1013 { v1 = 844; v2 = 863; sidefront = 1598; sideback = 1599; twosided = true; playercross = true; } linedef // 1014 { v1 = 878; v2 = 877; sidefront = 1600; sideback = 1601; twosided = true; playercross = true; } linedef // 1015 { v1 = 809; v2 = 867; sidefront = 1602; blocking = true; playercross = true; } linedef // 1016 { v1 = 879; v2 = 878; sidefront = 1603; sideback = 1604; twosided = true; playercross = true; } linedef // 1017 { v1 = 880; v2 = 869; sidefront = 1605; sideback = 1606; twosided = true; playercross = true; } linedef // 1018 { v1 = 881; v2 = 880; sidefront = 1607; sideback = 1608; blocking = true; twosided = true; playercross = true; } linedef // 1019 { v1 = 882; v2 = 881; sidefront = 1609; sideback = 1610; blocking = true; twosided = true; playercross = true; } linedef // 1020 { v1 = 883; v2 = 882; sidefront = 1611; sideback = 1612; blocking = true; twosided = true; playercross = true; } linedef // 1021 { v1 = 884; v2 = 883; sidefront = 1613; sideback = 1614; blocking = true; twosided = true; playercross = true; } linedef // 1022 { v1 = 885; v2 = 884; sidefront = 1615; sideback = 1616; blocking = true; twosided = true; playercross = true; } linedef // 1023 { v1 = 875; v2 = 885; sidefront = 1617; sideback = 1618; blocking = true; twosided = true; playercross = true; } linedef // 1024 { v1 = 886; v2 = 887; sidefront = 1619; blocking = true; } linedef // 1025 { v1 = 887; v2 = 888; sidefront = 1620; blocking = true; } linedef // 1026 { v1 = 888; v2 = 889; sidefront = 1621; blocking = true; } linedef // 1027 { v1 = 890; v2 = 891; sidefront = 1622; sideback = 1623; twosided = true; } linedef // 1028 { v1 = 892; v2 = 893; sidefront = 1624; sideback = 1625; twosided = true; dontpegtop = true; } linedef // 1029 { v1 = 894; v2 = 892; sidefront = 1626; sideback = 1627; twosided = true; dontpegtop = true; } linedef // 1030 { v1 = 895; v2 = 886; sidefront = 1628; blocking = true; } linedef // 1031 { v1 = 896; v2 = 894; sidefront = 1629; sideback = 1630; twosided = true; dontpegtop = true; } linedef // 1032 { v1 = 897; v2 = 896; sidefront = 1631; sideback = 1632; twosided = true; dontpegtop = true; } linedef // 1033 { v1 = 898; v2 = 897; sidefront = 1633; sideback = 1634; twosided = true; dontpegtop = true; } linedef // 1034 { v1 = 899; v2 = 900; sidefront = 1635; sideback = 1636; twosided = true; } linedef // 1035 { v1 = 901; v2 = 902; sidefront = 1637; sideback = 1638; twosided = true; dontpegtop = true; } linedef // 1036 { v1 = 903; v2 = 904; sidefront = 1639; sideback = 1640; twosided = true; dontpegtop = true; dontpegbottom = true; } linedef // 1037 { v1 = 902; v2 = 905; sidefront = 1641; sideback = 1642; twosided = true; dontpegtop = true; } linedef // 1038 { v1 = 906; v2 = 902; sidefront = 1643; sideback = 1644; twosided = true; dontpegtop = true; } linedef // 1039 { v1 = 903; v2 = 906; sidefront = 1645; sideback = 1646; twosided = true; dontpegtop = true; } linedef // 1040 { v1 = 901; v2 = 907; sidefront = 1647; sideback = 1648; twosided = true; dontpegtop = true; } linedef // 1041 { v1 = 908; v2 = 909; sidefront = 1649; sideback = 1650; twosided = true; dontpegtop = true; } linedef // 1042 { v1 = 910; v2 = 901; sidefront = 1651; sideback = 1652; twosided = true; dontpegtop = true; } linedef // 1043 { v1 = 908; v2 = 910; sidefront = 1653; sideback = 1654; twosided = true; dontpegtop = true; } linedef // 1044 { v1 = 889; v2 = 908; sidefront = 1655; sideback = 1656; twosided = true; dontpegtop = true; dontpegbottom = true; } linedef // 1045 { v1 = 887; v2 = 901; sidefront = 1657; sideback = 1658; twosided = true; dontpegtop = true; } linedef // 1046 { v1 = 911; v2 = 912; sidefront = 1659; blocking = true; } linedef // 1047 { v1 = 913; v2 = 914; sidefront = 1660; sideback = 1661; blocking = true; twosided = true; secret = true; blockeverything = true; wrapmidtex = true; alpha = 0.330; } linedef // 1048 { v1 = 900; v2 = 915; sidefront = 1662; sideback = 1663; twosided = true; } linedef // 1049 { v1 = 898; v2 = 916; sidefront = 1664; sideback = 1665; twosided = true; dontpegtop = true; } linedef // 1050 { v1 = 912; v2 = 917; sidefront = 1666; blocking = true; } linedef // 1051 { v1 = 889; v2 = 918; sidefront = 1667; blocking = true; } linedef // 1052 { v1 = 918; v2 = 919; sidefront = 1668; blocking = true; } linedef // 1053 { v1 = 919; v2 = 911; sidefront = 1669; blocking = true; } linedef // 1054 { v1 = 920; v2 = 921; sidefront = 1670; blocking = true; } linedef // 1055 { v1 = 922; v2 = 920; sidefront = 1671; blocking = true; } linedef // 1056 { v1 = 917; v2 = 922; sidefront = 1672; blocking = true; } linedef // 1057 { v1 = 921; v2 = 923; sidefront = 1673; blocking = true; } linedef // 1058 { v1 = 890; v2 = 924; sidefront = 1674; blocking = true; } linedef // 1059 { v1 = 891; v2 = 925; sidefront = 1675; blocking = true; } linedef // 1060 { v1 = 905; v2 = 895; sidefront = 1676; blocking = true; } linedef // 1061 { v1 = 926; v2 = 927; sidefront = 1677; blocking = true; } linedef // 1062 { v1 = 928; v2 = 929; sidefront = 1678; sideback = 1679; twosided = true; } linedef // 1063 { v1 = 930; v2 = 931; sidefront = 1680; sideback = 1681; twosided = true; } linedef // 1064 { v1 = 932; v2 = 930; sidefront = 1682; sideback = 1683; twosided = true; } linedef // 1065 { v1 = 933; v2 = 932; sidefront = 1684; sideback = 1685; twosided = true; } linedef // 1066 { v1 = 934; v2 = 933; sidefront = 1686; sideback = 1687; twosided = true; } linedef // 1067 { v1 = 935; v2 = 934; sidefront = 1688; sideback = 1689; twosided = true; } linedef // 1068 { v1 = 936; v2 = 935; sidefront = 1690; sideback = 1691; twosided = true; } linedef // 1069 { v1 = 937; v2 = 936; sidefront = 1692; sideback = 1693; twosided = true; } linedef // 1070 { v1 = 938; v2 = 939; sidefront = 1694; sideback = 1695; twosided = true; playercross = true; } linedef // 1071 { v1 = 940; v2 = 941; sidefront = 1696; blocking = true; playercross = true; } linedef // 1072 { v1 = 942; v2 = 943; sidefront = 1697; sideback = 1698; twosided = true; playercross = true; } linedef // 1073 { v1 = 944; v2 = 945; sidefront = 1699; sideback = 1700; twosided = true; playercross = true; } linedef // 1074 { v1 = 946; v2 = 947; sidefront = 1701; sideback = 1702; twosided = true; playercross = true; } linedef // 1075 { v1 = 946; v2 = 948; sidefront = 1703; blocking = true; playercross = true; } linedef // 1076 { v1 = 947; v2 = 949; sidefront = 1704; sideback = 1705; twosided = true; playercross = true; } linedef // 1077 { v1 = 949; v2 = 950; sidefront = 1706; sideback = 1707; twosided = true; playercross = true; } linedef // 1078 { v1 = 950; v2 = 940; sidefront = 1708; blocking = true; playercross = true; } linedef // 1079 { v1 = 948; v2 = 951; sidefront = 1709; blocking = true; playercross = true; } linedef // 1080 { v1 = 948; v2 = 952; sidefront = 1710; sideback = 1711; special = 226; arg0 = 96; arg2 = 1; twosided = true; repeatspecial = true; playeruse = true; } linedef // 1081 { v1 = 951; v2 = 953; sidefront = 1712; blocking = true; playercross = true; } linedef // 1082 { v1 = 953; v2 = 952; sidefront = 1713; blocking = true; playercross = true; } linedef // 1083 { v1 = 952; v2 = 950; sidefront = 1714; blocking = true; playercross = true; } linedef // 1084 { v1 = 954; v2 = 955; sidefront = 1715; sideback = 1716; blocking = true; twosided = true; playercross = true; } linedef // 1085 { v1 = 956; v2 = 957; sidefront = 1717; sideback = 1718; blocking = true; twosided = true; playercross = true; } linedef // 1086 { v1 = 958; v2 = 954; sidefront = 1719; sideback = 1720; id = 1; blocking = true; twosided = true; playercross = true; } linedef // 1087 { v1 = 959; v2 = 958; sidefront = 1721; sideback = 1722; blocking = true; twosided = true; playercross = true; } linedef // 1088 { v1 = 959; v2 = 955; sidefront = 1723; blocking = true; playercross = true; } linedef // 1089 { v1 = 960; v2 = 959; sidefront = 1724; blocking = true; playercross = true; } linedef // 1090 { v1 = 960; v2 = 956; sidefront = 1725; sideback = 1726; blocking = true; twosided = true; playercross = true; } linedef // 1091 { v1 = 955; v2 = 961; sidefront = 1727; blocking = true; playercross = true; } linedef // 1092 { v1 = 957; v2 = 961; sidefront = 1728; sideback = 1729; blocking = true; twosided = true; playercross = true; } linedef // 1093 { v1 = 961; v2 = 962; sidefront = 1730; blocking = true; playercross = true; } linedef // 1094 { v1 = 963; v2 = 964; sidefront = 1731; sideback = 1732; twosided = true; playercross = true; } linedef // 1095 { v1 = 964; v2 = 965; sidefront = 1733; blocking = true; playercross = true; } linedef // 1096 { v1 = 941; v2 = 963; sidefront = 1734; blocking = true; playercross = true; } linedef // 1097 { v1 = 963; v2 = 966; sidefront = 1735; blocking = true; playercross = true; } linedef // 1098 { v1 = 966; v2 = 960; sidefront = 1736; blocking = true; playercross = true; } linedef // 1099 { v1 = 967; v2 = 968; sidefront = 1737; blocking = true; playercross = true; } linedef // 1100 { v1 = 965; v2 = 969; sidefront = 1738; blocking = true; playercross = true; } linedef // 1101 { v1 = 970; v2 = 964; sidefront = 1739; blocking = true; playercross = true; } linedef // 1102 { v1 = 971; v2 = 972; sidefront = 1740; sideback = 1741; twosided = true; playercross = true; } linedef // 1103 { v1 = 973; v2 = 946; sidefront = 1742; blocking = true; playercross = true; } linedef // 1104 { v1 = 974; v2 = 973; sidefront = 1743; blocking = true; playercross = true; } linedef // 1105 { v1 = 975; v2 = 969; sidefront = 1744; sideback = 1745; twosided = true; playercross = true; } linedef // 1106 { v1 = 976; v2 = 975; sidefront = 1746; blocking = true; playercross = true; } linedef // 1107 { v1 = 977; v2 = 978; sidefront = 1747; blocking = true; playercross = true; } linedef // 1108 { v1 = 977; v2 = 976; sidefront = 1748; sideback = 1749; special = 12; arg1 = 96; arg2 = 110; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 1109 { v1 = 979; v2 = 976; sidefront = 1750; blocking = true; playercross = true; } linedef // 1110 { v1 = 978; v2 = 980; sidefront = 1751; blocking = true; playercross = true; } linedef // 1111 { v1 = 968; v2 = 981; sidefront = 1752; blocking = true; playercross = true; } linedef // 1112 { v1 = 974; v2 = 968; sidefront = 1753; sideback = 1754; twosided = true; playercross = true; } linedef // 1113 { v1 = 982; v2 = 974; sidefront = 1755; blocking = true; playercross = true; } linedef // 1114 { v1 = 981; v2 = 983; sidefront = 1756; blocking = true; playercross = true; } linedef // 1115 { v1 = 981; v2 = 982; sidefront = 1757; sideback = 1758; special = 12; arg1 = 96; arg2 = 110; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 1116 { v1 = 984; v2 = 982; sidefront = 1759; blocking = true; playercross = true; } linedef // 1117 { v1 = 737; v2 = 985; sidefront = 1760; blocking = true; playercross = true; } linedef // 1118 { v1 = 986; v2 = 987; sidefront = 1761; blocking = true; playercross = true; } linedef // 1119 { v1 = 987; v2 = 988; sidefront = 1762; blocking = true; playercross = true; } linedef // 1120 { v1 = 988; v2 = 989; sidefront = 1763; blocking = true; playercross = true; } linedef // 1121 { v1 = 989; v2 = 990; sidefront = 1764; blocking = true; playercross = true; } linedef // 1122 { v1 = 990; v2 = 705; sidefront = 1765; blocking = true; playercross = true; } linedef // 1123 { v1 = 710; v2 = 991; sidefront = 1766; blocking = true; playercross = true; } linedef // 1124 { v1 = 991; v2 = 715; sidefront = 1767; blocking = true; playercross = true; } linedef // 1125 { v1 = 719; v2 = 992; sidefront = 1768; blocking = true; playercross = true; } linedef // 1126 { v1 = 993; v2 = 994; sidefront = 1769; blocking = true; playercross = true; } linedef // 1127 { v1 = 992; v2 = 995; sidefront = 1770; blocking = true; playercross = true; } linedef // 1128 { v1 = 736; v2 = 992; sidefront = 1771; sideback = 1772; twosided = true; playercross = true; } linedef // 1129 { v1 = 996; v2 = 736; sidefront = 1773; blocking = true; playercross = true; } linedef // 1130 { v1 = 995; v2 = 997; sidefront = 1774; blocking = true; playercross = true; } linedef // 1131 { v1 = 995; v2 = 996; sidefront = 1775; sideback = 1776; special = 12; arg1 = 64; arg2 = 110; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 1132 { v1 = 998; v2 = 996; sidefront = 1777; blocking = true; playercross = true; } linedef // 1133 { v1 = 997; v2 = 993; sidefront = 1778; blocking = true; playercross = true; } linedef // 1134 { v1 = 998; v2 = 997; sidefront = 1779; sideback = 1780; special = 12; arg1 = 64; arg2 = 110; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 1135 { v1 = 999; v2 = 998; sidefront = 1781; blocking = true; playercross = true; } linedef // 1136 { v1 = 999; v2 = 993; sidefront = 1782; sideback = 1783; twosided = true; playercross = true; } linedef // 1137 { v1 = 1000; v2 = 1001; sidefront = 1784; blocking = true; playercross = true; } linedef // 1138 { v1 = 985; v2 = 1002; sidefront = 1785; blocking = true; playercross = true; } linedef // 1139 { v1 = 738; v2 = 985; sidefront = 1786; sideback = 1787; twosided = true; playercross = true; } linedef // 1140 { v1 = 1003; v2 = 738; sidefront = 1788; blocking = true; playercross = true; } linedef // 1141 { v1 = 1002; v2 = 1004; sidefront = 1789; blocking = true; playercross = true; } linedef // 1142 { v1 = 1002; v2 = 1003; sidefront = 1790; sideback = 1791; special = 12; arg1 = 64; arg2 = 110; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 1143 { v1 = 1005; v2 = 1003; sidefront = 1792; blocking = true; playercross = true; } linedef // 1144 { v1 = 1004; v2 = 1000; sidefront = 1793; blocking = true; playercross = true; } linedef // 1145 { v1 = 1005; v2 = 1004; sidefront = 1794; sideback = 1795; special = 12; arg1 = 64; arg2 = 110; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 1146 { v1 = 1006; v2 = 1005; sidefront = 1796; blocking = true; playercross = true; } linedef // 1147 { v1 = 1006; v2 = 1000; sidefront = 1797; sideback = 1798; twosided = true; playercross = true; } linedef // 1148 { v1 = 1007; v2 = 1008; sidefront = 1799; blocking = true; playercross = true; } linedef // 1149 { v1 = 740; v2 = 1009; sidefront = 1800; blocking = true; playercross = true; } linedef // 1150 { v1 = 986; v2 = 740; sidefront = 1801; sideback = 1802; twosided = true; playercross = true; } linedef // 1151 { v1 = 1010; v2 = 986; sidefront = 1803; blocking = true; playercross = true; } linedef // 1152 { v1 = 1009; v2 = 1011; sidefront = 1804; blocking = true; playercross = true; } linedef // 1153 { v1 = 1009; v2 = 1010; sidefront = 1805; sideback = 1806; special = 12; arg1 = 64; arg2 = 110; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 1154 { v1 = 1012; v2 = 1010; sidefront = 1807; blocking = true; playercross = true; } linedef // 1155 { v1 = 1011; v2 = 1007; sidefront = 1808; blocking = true; playercross = true; } linedef // 1156 { v1 = 1012; v2 = 1011; sidefront = 1809; sideback = 1810; special = 12; arg1 = 64; arg2 = 110; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 1157 { v1 = 1013; v2 = 1012; sidefront = 1811; blocking = true; playercross = true; } linedef // 1158 { v1 = 1013; v2 = 1007; sidefront = 1812; sideback = 1813; twosided = true; playercross = true; } linedef // 1159 { v1 = 1014; v2 = 1015; sidefront = 1814; blocking = true; playercross = true; } linedef // 1160 { v1 = 1014; v2 = 1016; sidefront = 1815; sideback = 1816; twosided = true; playercross = true; } linedef // 1161 { v1 = 1015; v2 = 1017; sidefront = 1817; blocking = true; playercross = true; } linedef // 1162 { v1 = 1017; v2 = 1016; sidefront = 1818; blocking = true; playercross = true; } linedef // 1163 { v1 = 1016; v2 = 1018; sidefront = 1819; blocking = true; playercross = true; } linedef // 1164 { v1 = 1019; v2 = 1020; sidefront = 1820; sideback = 1821; twosided = true; playercross = true; alpha = 0.400; renderstyle = "add"; } linedef // 1165 { v1 = 1021; v2 = 1019; sidefront = 1822; sideback = 1823; twosided = true; playercross = true; alpha = 0.400; renderstyle = "add"; } linedef // 1166 { v1 = 1022; v2 = 1021; sidefront = 1824; sideback = 1825; twosided = true; playercross = true; alpha = 0.400; renderstyle = "add"; } linedef // 1167 { v1 = 1023; v2 = 1022; sidefront = 1826; sideback = 1827; twosided = true; playercross = true; alpha = 0.400; renderstyle = "add"; } linedef // 1168 { v1 = 1024; v2 = 1023; sidefront = 1828; sideback = 1829; twosided = true; playercross = true; alpha = 0.400; renderstyle = "add"; } linedef // 1169 { v1 = 1020; v2 = 1024; sidefront = 1830; sideback = 1831; twosided = true; playercross = true; alpha = 0.400; renderstyle = "add"; } linedef // 1170 { v1 = 994; v2 = 1025; sidefront = 1832; blocking = true; playercross = true; } linedef // 1171 { v1 = 1025; v2 = 1026; sidefront = 1833; blocking = true; playercross = true; } linedef // 1172 { v1 = 1027; v2 = 1028; sidefront = 1834; special = 103; arg0 = 200; blocking = true; playercross = true; } linedef // 1173 { v1 = 1029; v2 = 1027; sidefront = 1835; special = 103; arg0 = 200; blocking = true; playercross = true; } linedef // 1174 { v1 = 1030; v2 = 1029; sidefront = 1836; special = 103; arg0 = 200; blocking = true; playercross = true; } linedef // 1175 { v1 = 1031; v2 = 1030; sidefront = 1837; special = 103; arg0 = 200; blocking = true; playercross = true; } linedef // 1176 { v1 = 1032; v2 = 1031; sidefront = 1838; special = 103; arg0 = 200; blocking = true; playercross = true; } linedef // 1177 { v1 = 1028; v2 = 1032; sidefront = 1839; special = 103; arg0 = 200; blocking = true; playercross = true; } linedef // 1178 { v1 = 1033; v2 = 1034; sidefront = 1840; sideback = 1841; twosided = true; playercross = true; } linedef // 1179 { v1 = 1035; v2 = 1033; sidefront = 1842; sideback = 1843; twosided = true; playercross = true; } linedef // 1180 { v1 = 1036; v2 = 1035; sidefront = 1844; sideback = 1845; twosided = true; playercross = true; } linedef // 1181 { v1 = 1037; v2 = 1036; sidefront = 1846; sideback = 1847; twosided = true; playercross = true; } linedef // 1182 { v1 = 1038; v2 = 1037; sidefront = 1848; sideback = 1849; twosided = true; playercross = true; } linedef // 1183 { v1 = 1039; v2 = 1038; sidefront = 1850; sideback = 1851; twosided = true; playercross = true; } linedef // 1184 { v1 = 1040; v2 = 1039; sidefront = 1852; sideback = 1853; twosided = true; playercross = true; } linedef // 1185 { v1 = 1041; v2 = 1040; sidefront = 1854; sideback = 1855; twosided = true; playercross = true; } linedef // 1186 { v1 = 1042; v2 = 1041; sidefront = 1856; sideback = 1857; twosided = true; playercross = true; } linedef // 1187 { v1 = 1043; v2 = 1042; sidefront = 1858; sideback = 1859; twosided = true; playercross = true; } linedef // 1188 { v1 = 1044; v2 = 1043; sidefront = 1860; sideback = 1861; twosided = true; playercross = true; } linedef // 1189 { v1 = 1045; v2 = 1044; sidefront = 1862; sideback = 1863; twosided = true; playercross = true; } linedef // 1190 { v1 = 1034; v2 = 1045; sidefront = 1864; sideback = 1865; twosided = true; playercross = true; } linedef // 1191 { v1 = 1001; v2 = 999; sidefront = 1866; blocking = true; playercross = true; } linedef // 1192 { v1 = 994; v2 = 1046; sidefront = 1867; sideback = 1868; blocking = true; twosided = true; playercross = true; } linedef // 1193 { v1 = 1046; v2 = 1047; sidefront = 1869; sideback = 1870; blocking = true; twosided = true; playercross = true; } linedef // 1194 { v1 = 1026; v2 = 1014; sidefront = 1871; blocking = true; playercross = true; } linedef // 1195 { v1 = 1018; v2 = 1048; sidefront = 1872; blocking = true; playercross = true; } linedef // 1196 { v1 = 1048; v2 = 1049; sidefront = 1873; blocking = true; playercross = true; } linedef // 1197 { v1 = 1049; v2 = 1050; sidefront = 1874; blocking = true; playercross = true; } linedef // 1198 { v1 = 1050; v2 = 1013; sidefront = 1875; blocking = true; playercross = true; } linedef // 1199 { v1 = 1008; v2 = 1051; sidefront = 1876; blocking = true; playercross = true; } linedef // 1200 { v1 = 1051; v2 = 1006; sidefront = 1877; blocking = true; playercross = true; } linedef // 1201 { v1 = 1047; v2 = 1052; sidefront = 1878; sideback = 1879; blocking = true; twosided = true; playercross = true; } linedef // 1202 { v1 = 1052; v2 = 1053; sidefront = 1880; sideback = 1881; blocking = true; twosided = true; playercross = true; } linedef // 1203 { v1 = 1053; v2 = 1025; sidefront = 1882; sideback = 1883; blocking = true; twosided = true; playercross = true; } linedef // 1204 { v1 = 750; v2 = 1054; sidefront = 1884; sideback = 1885; twosided = true; playercross = true; } linedef // 1205 { v1 = 1054; v2 = 751; sidefront = 1886; sideback = 1887; twosided = true; playercross = true; } linedef // 1206 { v1 = 1055; v2 = 1056; sidefront = 1888; sideback = 1889; twosided = true; playercross = true; } linedef // 1207 { v1 = 1056; v2 = 857; sidefront = 1890; sideback = 1891; twosided = true; playercross = true; } linedef // 1208 { v1 = 1057; v2 = 1055; sidefront = 1892; sideback = 1893; twosided = true; playercross = true; } linedef // 1209 { v1 = 1058; v2 = 1057; sidefront = 1894; sideback = 1895; twosided = true; playercross = true; } linedef // 1210 { v1 = 1059; v2 = 1058; sidefront = 1896; sideback = 1897; twosided = true; playercross = true; } linedef // 1211 { v1 = 1060; v2 = 1059; sidefront = 1898; sideback = 1899; twosided = true; playercross = true; } linedef // 1212 { v1 = 1061; v2 = 1060; sidefront = 1900; sideback = 1901; twosided = true; playercross = true; } linedef // 1213 { v1 = 758; v2 = 1061; sidefront = 1902; sideback = 1903; twosided = true; playercross = true; } linedef // 1214 { v1 = 758; v2 = 1056; sidefront = 1904; sideback = 1905; twosided = true; playercross = true; } linedef // 1215 { v1 = 802; v2 = 741; sidefront = 1906; sideback = 1907; twosided = true; playercross = true; } linedef // 1216 { v1 = 802; v2 = 746; sidefront = 1908; blocking = true; playercross = true; } linedef // 1217 { v1 = 243; v2 = 165; sidefront = 1909; blocking = true; playercross = true; } linedef // 1218 { v1 = 1062; v2 = 295; sidefront = 1910; sideback = 1911; twosided = true; playercross = true; } linedef // 1219 { v1 = 309; v2 = 1062; sidefront = 1912; sideback = 1913; twosided = true; playercross = true; } linedef // 1220 { v1 = 296; v2 = 309; sidefront = 1914; sideback = 1915; twosided = true; playercross = true; } linedef // 1221 { v1 = 1063; v2 = 1064; sidefront = 1916; sideback = 1917; twosided = true; playercross = true; } linedef // 1222 { v1 = 296; v2 = 1063; sidefront = 1918; sideback = 1919; twosided = true; playercross = true; } linedef // 1223 { v1 = 307; v2 = 296; sidefront = 1920; sideback = 1921; twosided = true; playercross = true; } linedef // 1224 { v1 = 1064; v2 = 307; sidefront = 1922; sideback = 1923; twosided = true; playercross = true; } linedef // 1225 { v1 = 1065; v2 = 1066; sidefront = 1924; sideback = 1925; twosided = true; playercross = true; } linedef // 1226 { v1 = 1067; v2 = 1066; sidefront = 1926; sideback = 1927; twosided = true; playercross = true; } linedef // 1227 { v1 = 1066; v2 = 1068; sidefront = 1928; sideback = 1929; twosided = true; playercross = true; } linedef // 1228 { v1 = 1069; v2 = 1070; sidefront = 1930; sideback = 1931; twosided = true; playercross = true; } linedef // 1229 { v1 = 1068; v2 = 1069; sidefront = 1932; sideback = 1933; twosided = true; playercross = true; } linedef // 1230 { v1 = 1071; v2 = 1072; sidefront = 1934; sideback = 1935; twosided = true; playercross = true; } linedef // 1231 { v1 = 1073; v2 = 1071; sidefront = 1936; sideback = 1937; twosided = true; playercross = true; } linedef // 1232 { v1 = 1074; v2 = 1073; sidefront = 1938; sideback = 1939; twosided = true; playercross = true; } linedef // 1233 { v1 = 1075; v2 = 1074; sidefront = 1940; sideback = 1941; twosided = true; playercross = true; } linedef // 1234 { v1 = 1075; v2 = 1076; sidefront = 1942; sideback = 1943; twosided = true; playercross = true; } linedef // 1235 { v1 = 1065; v2 = 1077; sidefront = 1944; sideback = 1945; twosided = true; playercross = true; } linedef // 1236 { v1 = 1076; v2 = 1065; sidefront = 1946; sideback = 1947; twosided = true; playercross = true; } linedef // 1237 { v1 = 1078; v2 = 1075; sidefront = 1948; sideback = 1949; twosided = true; playercross = true; } linedef // 1238 { v1 = 1077; v2 = 1078; sidefront = 1950; sideback = 1951; twosided = true; playercross = true; } linedef // 1239 { v1 = 1067; v2 = 1076; sidefront = 1952; sideback = 1953; twosided = true; playercross = true; } linedef // 1240 { v1 = 1070; v2 = 1067; sidefront = 1954; sideback = 1955; twosided = true; playercross = true; } linedef // 1241 { v1 = 1072; v2 = 1070; sidefront = 1956; sideback = 1957; twosided = true; playercross = true; } linedef // 1242 { v1 = 1076; v2 = 1072; sidefront = 1958; sideback = 1959; twosided = true; playercross = true; } linedef // 1243 { v1 = 1079; v2 = 1080; sidefront = 1960; sideback = 1961; twosided = true; playercross = true; } linedef // 1244 { v1 = 1081; v2 = 1079; sidefront = 1962; sideback = 1963; twosided = true; playercross = true; } linedef // 1245 { v1 = 1082; v2 = 1083; sidefront = 1964; sideback = 1965; twosided = true; playercross = true; } linedef // 1246 { v1 = 1083; v2 = 1084; sidefront = 1966; sideback = 1967; twosided = true; playercross = true; } linedef // 1247 { v1 = 1085; v2 = 1082; sidefront = 1968; sideback = 1969; twosided = true; playercross = true; } linedef // 1248 { v1 = 1080; v2 = 1085; sidefront = 1970; sideback = 1971; twosided = true; playercross = true; } linedef // 1249 { v1 = 1086; v2 = 1087; sidefront = 1972; sideback = 1973; twosided = true; playercross = true; } linedef // 1250 { v1 = 1086; v2 = 1088; sidefront = 1974; sideback = 1975; twosided = true; playercross = true; } linedef // 1251 { v1 = 1089; v2 = 1084; sidefront = 1976; sideback = 1977; twosided = true; playercross = true; } linedef // 1252 { v1 = 1087; v2 = 1089; sidefront = 1978; sideback = 1979; twosided = true; playercross = true; } linedef // 1253 { v1 = 1084; v2 = 1090; sidefront = 1980; sideback = 1981; twosided = true; playercross = true; } linedef // 1254 { v1 = 1090; v2 = 1081; sidefront = 1982; sideback = 1983; twosided = true; playercross = true; } linedef // 1255 { v1 = 1088; v2 = 1091; sidefront = 1984; sideback = 1985; twosided = true; playercross = true; } linedef // 1256 { v1 = 1084; v2 = 1086; sidefront = 1986; sideback = 1987; twosided = true; playercross = true; } linedef // 1257 { v1 = 1092; v2 = 1083; sidefront = 1988; sideback = 1989; twosided = true; playercross = true; } linedef // 1258 { v1 = 1081; v2 = 1092; sidefront = 1990; sideback = 1991; twosided = true; playercross = true; } linedef // 1259 { v1 = 1091; v2 = 1090; sidefront = 1992; sideback = 1993; twosided = true; playercross = true; } linedef // 1260 { v1 = 1093; v2 = 1094; sidefront = 1994; sideback = 1995; twosided = true; playercross = true; } linedef // 1261 { v1 = 1095; v2 = 1093; sidefront = 1996; sideback = 1997; twosided = true; playercross = true; } linedef // 1262 { v1 = 1096; v2 = 1097; sidefront = 1998; sideback = 1999; twosided = true; playercross = true; } linedef // 1263 { v1 = 1097; v2 = 1098; sidefront = 2000; sideback = 2001; twosided = true; playercross = true; } linedef // 1264 { v1 = 1099; v2 = 1096; sidefront = 2002; sideback = 2003; twosided = true; playercross = true; } linedef // 1265 { v1 = 1094; v2 = 1099; sidefront = 2004; sideback = 2005; twosided = true; playercross = true; } linedef // 1266 { v1 = 1100; v2 = 1101; sidefront = 2006; sideback = 2007; twosided = true; playercross = true; } linedef // 1267 { v1 = 1100; v2 = 1102; sidefront = 2008; sideback = 2009; twosided = true; playercross = true; } linedef // 1268 { v1 = 1103; v2 = 1098; sidefront = 2010; sideback = 2011; twosided = true; playercross = true; } linedef // 1269 { v1 = 1101; v2 = 1103; sidefront = 2012; sideback = 2013; twosided = true; playercross = true; } linedef // 1270 { v1 = 1098; v2 = 1104; sidefront = 2014; sideback = 2015; twosided = true; playercross = true; } linedef // 1271 { v1 = 1104; v2 = 1095; sidefront = 2016; sideback = 2017; twosided = true; playercross = true; } linedef // 1272 { v1 = 1102; v2 = 1105; sidefront = 2018; sideback = 2019; twosided = true; playercross = true; } linedef // 1273 { v1 = 1098; v2 = 1100; sidefront = 2020; sideback = 2021; twosided = true; playercross = true; } linedef // 1274 { v1 = 1106; v2 = 1097; sidefront = 2022; sideback = 2023; twosided = true; playercross = true; } linedef // 1275 { v1 = 1095; v2 = 1106; sidefront = 2024; sideback = 2025; twosided = true; playercross = true; } linedef // 1276 { v1 = 1105; v2 = 1104; sidefront = 2026; sideback = 2027; twosided = true; playercross = true; } linedef // 1277 { v1 = 1107; v2 = 45; sidefront = 2028; sideback = 2029; twosided = true; playercross = true; } linedef // 1278 { v1 = 45; v2 = 1108; sidefront = 2030; blocking = true; playercross = true; } linedef // 1279 { v1 = 1109; v2 = 1107; sidefront = 2031; sideback = 2032; twosided = true; playercross = true; } linedef // 1280 { v1 = 1110; v2 = 1109; sidefront = 2033; sideback = 2034; twosided = true; playercross = true; } linedef // 1281 { v1 = 1111; v2 = 1110; sidefront = 2035; sideback = 2036; twosided = true; playercross = true; } linedef // 1282 { v1 = 1112; v2 = 1111; sidefront = 2037; sideback = 2038; twosided = true; playercross = true; } linedef // 1283 { v1 = 1113; v2 = 1112; sidefront = 2039; sideback = 2040; twosided = true; playercross = true; } linedef // 1284 { v1 = 1114; v2 = 1113; sidefront = 2041; sideback = 2042; twosided = true; playercross = true; } linedef // 1285 { v1 = 1114; v2 = 44; sidefront = 2043; blocking = true; playercross = true; } linedef // 1286 { v1 = 1115; v2 = 1108; sidefront = 2044; sideback = 2045; twosided = true; playercross = true; } linedef // 1287 { v1 = 1108; v2 = 42; sidefront = 2046; blocking = true; playercross = true; } linedef // 1288 { v1 = 1116; v2 = 1115; sidefront = 2047; sideback = 2048; twosided = true; playercross = true; } linedef // 1289 { v1 = 1117; v2 = 1116; sidefront = 2049; sideback = 2050; twosided = true; playercross = true; } linedef // 1290 { v1 = 1118; v2 = 1117; sidefront = 2051; sideback = 2052; twosided = true; playercross = true; } linedef // 1291 { v1 = 1119; v2 = 1118; sidefront = 2053; sideback = 2054; twosided = true; playercross = true; } linedef // 1292 { v1 = 47; v2 = 1119; sidefront = 2055; sideback = 2056; twosided = true; playercross = true; } linedef // 1293 { v1 = 47; v2 = 1114; sidefront = 2057; blocking = true; playercross = true; } linedef // 1294 { v1 = 1120; v2 = 1121; sidefront = 2058; sideback = 2059; twosided = true; playercross = true; } linedef // 1295 { v1 = 1122; v2 = 1120; sidefront = 2060; sideback = 2061; twosided = true; playercross = true; } linedef // 1296 { v1 = 1123; v2 = 1122; sidefront = 2062; sideback = 2063; twosided = true; playercross = true; } linedef // 1297 { v1 = 1124; v2 = 1123; sidefront = 2064; sideback = 2065; twosided = true; playercross = true; } linedef // 1298 { v1 = 1125; v2 = 1124; sidefront = 2066; sideback = 2067; twosided = true; playercross = true; } linedef // 1299 { v1 = 1126; v2 = 1125; sidefront = 2068; sideback = 2069; twosided = true; playercross = true; } linedef // 1300 { v1 = 1127; v2 = 1126; sidefront = 2070; sideback = 2071; twosided = true; playercross = true; } linedef // 1301 { v1 = 1121; v2 = 1127; sidefront = 2072; sideback = 2073; twosided = true; playercross = true; } linedef // 1302 { v1 = 1128; v2 = 1129; sidefront = 2074; sideback = 2075; twosided = true; playercross = true; } linedef // 1303 { v1 = 1130; v2 = 1128; sidefront = 2076; sideback = 2077; twosided = true; playercross = true; } linedef // 1304 { v1 = 1131; v2 = 1130; sidefront = 2078; sideback = 2079; twosided = true; playercross = true; } linedef // 1305 { v1 = 1132; v2 = 1131; sidefront = 2080; sideback = 2081; twosided = true; playercross = true; } linedef // 1306 { v1 = 1133; v2 = 1132; sidefront = 2082; sideback = 2083; twosided = true; playercross = true; } linedef // 1307 { v1 = 1134; v2 = 1133; sidefront = 2084; sideback = 2085; twosided = true; playercross = true; } linedef // 1308 { v1 = 1135; v2 = 1134; sidefront = 2086; sideback = 2087; twosided = true; playercross = true; } linedef // 1309 { v1 = 1129; v2 = 1135; sidefront = 2088; sideback = 2089; twosided = true; playercross = true; } linedef // 1310 { v1 = 1136; v2 = 1137; sidefront = 2090; sideback = 2091; twosided = true; playercross = true; } linedef // 1311 { v1 = 1138; v2 = 1136; sidefront = 2092; sideback = 2093; twosided = true; playercross = true; } linedef // 1312 { v1 = 1139; v2 = 1138; sidefront = 2094; sideback = 2095; twosided = true; playercross = true; } linedef // 1313 { v1 = 1140; v2 = 1139; sidefront = 2096; sideback = 2097; twosided = true; playercross = true; } linedef // 1314 { v1 = 1141; v2 = 1140; sidefront = 2098; sideback = 2099; twosided = true; playercross = true; } linedef // 1315 { v1 = 1142; v2 = 1143; sidefront = 2100; blocking = true; playercross = true; } linedef // 1316 { v1 = 1144; v2 = 1142; sidefront = 2101; blocking = true; playercross = true; } linedef // 1317 { v1 = 1145; v2 = 1142; sidefront = 2102; sideback = 2103; twosided = true; playercross = true; } linedef // 1318 { v1 = 1146; v2 = 1147; sidefront = 2104; sideback = 2105; special = 80; arg0 = 85; twosided = true; repeatspecial = true; playeruse = true; } linedef // 1319 { v1 = 1145; v2 = 1148; sidefront = 2106; blocking = true; playercross = true; } linedef // 1320 { v1 = 1149; v2 = 1147; sidefront = 2107; blocking = true; playercross = true; } linedef // 1321 { v1 = 688; v2 = 1149; sidefront = 2108; blocking = true; playercross = true; } linedef // 1322 { v1 = 1146; v2 = 1150; sidefront = 2109; blocking = true; playercross = true; } linedef // 1323 { v1 = 687; v2 = 1151; sidefront = 2110; blocking = true; playercross = true; } linedef // 1324 { v1 = 680; v2 = 666; sidefront = 2111; sideback = 2112; blocking = true; twosided = true; playercross = true; } linedef // 1325 { v1 = 667; v2 = 693; sidefront = 2113; blocking = true; playercross = true; } linedef // 1326 { v1 = 684; v2 = 1152; sidefront = 2114; blocking = true; playercross = true; } linedef // 1327 { v1 = 105; v2 = 326; sidefront = 2115; blocking = true; playercross = true; } linedef // 1328 { v1 = 1153; v2 = 1154; sidefront = 2116; sideback = 2117; twosided = true; playercross = true; } linedef // 1329 { v1 = 1155; v2 = 1153; sidefront = 2118; sideback = 2119; twosided = true; playercross = true; } linedef // 1330 { v1 = 1156; v2 = 1155; sidefront = 2120; sideback = 2121; twosided = true; playercross = true; } linedef // 1331 { v1 = 1157; v2 = 1156; sidefront = 2122; sideback = 2123; twosided = true; playercross = true; } linedef // 1332 { v1 = 1158; v2 = 1157; sidefront = 2124; sideback = 2125; twosided = true; playercross = true; } linedef // 1333 { v1 = 1159; v2 = 1158; sidefront = 2126; sideback = 2127; twosided = true; playercross = true; } linedef // 1334 { v1 = 1160; v2 = 1159; sidefront = 2128; sideback = 2129; twosided = true; playercross = true; } linedef // 1335 { v1 = 1154; v2 = 1160; sidefront = 2130; sideback = 2131; twosided = true; playercross = true; } linedef // 1336 { v1 = 1161; v2 = 1162; sidefront = 2132; sideback = 2133; twosided = true; playercross = true; } linedef // 1337 { v1 = 1163; v2 = 1161; sidefront = 2134; sideback = 2135; twosided = true; playercross = true; } linedef // 1338 { v1 = 1164; v2 = 1163; sidefront = 2136; sideback = 2137; twosided = true; playercross = true; } linedef // 1339 { v1 = 1165; v2 = 1164; sidefront = 2138; sideback = 2139; twosided = true; playercross = true; } linedef // 1340 { v1 = 1166; v2 = 1165; sidefront = 2140; sideback = 2141; twosided = true; playercross = true; } linedef // 1341 { v1 = 1167; v2 = 1166; sidefront = 2142; sideback = 2143; twosided = true; playercross = true; } linedef // 1342 { v1 = 1168; v2 = 1167; sidefront = 2144; sideback = 2145; twosided = true; playercross = true; } linedef // 1343 { v1 = 1162; v2 = 1168; sidefront = 2146; sideback = 2147; twosided = true; playercross = true; } linedef // 1344 { v1 = 1169; v2 = 1170; sidefront = 2148; sideback = 2149; twosided = true; playercross = true; } linedef // 1345 { v1 = 1171; v2 = 1169; sidefront = 2150; sideback = 2151; twosided = true; playercross = true; } linedef // 1346 { v1 = 1172; v2 = 1171; sidefront = 2152; sideback = 2153; twosided = true; playercross = true; } linedef // 1347 { v1 = 1173; v2 = 1172; sidefront = 2154; sideback = 2155; twosided = true; playercross = true; } linedef // 1348 { v1 = 1174; v2 = 1173; sidefront = 2156; sideback = 2157; twosided = true; playercross = true; } linedef // 1349 { v1 = 1175; v2 = 1174; sidefront = 2158; sideback = 2159; twosided = true; playercross = true; } linedef // 1350 { v1 = 1176; v2 = 1175; sidefront = 2160; sideback = 2161; twosided = true; playercross = true; } linedef // 1351 { v1 = 1170; v2 = 1176; sidefront = 2162; sideback = 2163; twosided = true; playercross = true; } linedef // 1352 { v1 = 1177; v2 = 1141; sidefront = 2164; sideback = 2165; twosided = true; playercross = true; } linedef // 1353 { v1 = 1178; v2 = 1177; sidefront = 2166; sideback = 2167; twosided = true; playercross = true; } linedef // 1354 { v1 = 1137; v2 = 1178; sidefront = 2168; sideback = 2169; twosided = true; playercross = true; } linedef // 1355 { v1 = 362; v2 = 1179; sidefront = 2170; sideback = 2171; twosided = true; playercross = true; } linedef // 1356 { v1 = 362; v2 = 271; sidefront = 2172; blocking = true; playercross = true; } linedef // 1357 { v1 = 1180; v2 = 1181; sidefront = 2173; sideback = 2174; twosided = true; playercross = true; } linedef // 1358 { v1 = 1181; v2 = 1182; sidefront = 2175; sideback = 2176; twosided = true; playercross = true; } linedef // 1359 { v1 = 1183; v2 = 1180; sidefront = 2177; sideback = 2178; twosided = true; playercross = true; } linedef // 1360 { v1 = 1179; v2 = 1183; sidefront = 2179; sideback = 2180; twosided = true; playercross = true; } linedef // 1361 { v1 = 272; v2 = 1184; sidefront = 2181; sideback = 2182; twosided = true; playercross = true; } linedef // 1362 { v1 = 272; v2 = 269; sidefront = 2183; blocking = true; playercross = true; } linedef // 1363 { v1 = 1182; v2 = 271; sidefront = 2184; sideback = 2185; twosided = true; playercross = true; } linedef // 1364 { v1 = 1185; v2 = 1181; sidefront = 2186; sideback = 2187; twosided = true; playercross = true; } linedef // 1365 { v1 = 1184; v2 = 1185; sidefront = 2188; sideback = 2189; twosided = true; playercross = true; } linedef // 1366 { v1 = 278; v2 = 1186; sidefront = 2190; sideback = 2191; twosided = true; playercross = true; } linedef // 1367 { v1 = 1186; v2 = 1187; sidefront = 2192; sideback = 2193; twosided = true; playercross = true; } linedef // 1368 { v1 = 1187; v2 = 1188; sidefront = 2194; sideback = 2195; twosided = true; playercross = true; } linedef // 1369 { v1 = 1189; v2 = 1187; sidefront = 2196; sideback = 2197; twosided = true; playercross = true; } linedef // 1370 { v1 = 1189; v2 = 1190; sidefront = 2198; blocking = true; playercross = true; } linedef // 1371 { v1 = 1191; v2 = 1190; sidefront = 2199; sideback = 2200; twosided = true; playercross = true; } linedef // 1372 { v1 = 1190; v2 = 383; sidefront = 2201; blocking = true; playercross = true; } linedef // 1373 { v1 = 278; v2 = 1189; sidefront = 2202; blocking = true; playercross = true; } linedef // 1374 { v1 = 1188; v2 = 1191; sidefront = 2203; sideback = 2204; twosided = true; playercross = true; } linedef // 1375 { v1 = 1192; v2 = 1193; sidefront = 2205; sideback = 2206; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 1376 { v1 = 1194; v2 = 1192; sidefront = 2207; sideback = 2208; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 1377 { v1 = 1195; v2 = 1194; sidefront = 2209; sideback = 2210; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 1378 { v1 = 1193; v2 = 1195; sidefront = 2211; sideback = 2212; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 1379 { v1 = 163; v2 = 1196; sidefront = 2213; sideback = 2214; twosided = true; playercross = true; } linedef // 1380 { v1 = 1197; v2 = 163; sidefront = 2215; sideback = 2216; twosided = true; playercross = true; } linedef // 1381 { v1 = 1198; v2 = 164; sidefront = 2217; sideback = 2218; arg1 = 1; twosided = true; playercross = true; } linedef // 1382 { v1 = 1199; v2 = 1198; sidefront = 2219; sideback = 2220; twosided = true; playercross = true; } linedef // 1383 { v1 = 441; v2 = 1199; sidefront = 2221; sideback = 2222; arg1 = 1; twosided = true; playercross = true; } linedef // 1384 { v1 = 1200; v2 = 164; sidefront = 2223; sideback = 2224; twosided = true; playercross = true; } linedef // 1385 { v1 = 441; v2 = 1201; sidefront = 2225; sideback = 2226; twosided = true; playercross = true; } linedef // 1386 { v1 = 1202; v2 = 441; sidefront = 2227; sideback = 2228; twosided = true; playercross = true; } linedef // 1387 { v1 = 1203; v2 = 1202; sidefront = 2229; sideback = 2230; twosided = true; playercross = true; } linedef // 1388 { v1 = 1204; v2 = 1203; sidefront = 2231; sideback = 2232; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 1389 { v1 = 1205; v2 = 1204; sidefront = 2233; sideback = 2234; twosided = true; playercross = true; } linedef // 1390 { v1 = 164; v2 = 1205; sidefront = 2235; sideback = 2236; twosided = true; playercross = true; } linedef // 1391 { v1 = 1206; v2 = 1207; sidefront = 2237; blocking = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 1392 { v1 = 1208; v2 = 1209; sidefront = 2238; blocking = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 1393 { v1 = 1209; v2 = 1210; sidefront = 2239; blocking = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 1394 { v1 = 1211; v2 = 1212; sidefront = 2240; blocking = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 1395 { v1 = 1207; v2 = 1209; sidefront = 2241; sideback = 2242; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 1396 { v1 = 1213; v2 = 1214; sidefront = 2243; blocking = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 1397 { v1 = 1215; v2 = 1216; sidefront = 2244; blocking = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 1398 { v1 = 1217; v2 = 1218; sidefront = 2245; blocking = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 1399 { v1 = 1217; v2 = 1215; sidefront = 2246; sideback = 2247; special = 226; arg0 = 96; twosided = true; dontpegtop = true; dontpegbottom = true; repeatspecial = true; playeruse = true; } linedef // 1400 { v1 = 1218; v2 = 1219; sidefront = 2248; blocking = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 1401 { v1 = 1219; v2 = 1215; sidefront = 2249; blocking = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 1402 { v1 = 1220; v2 = 1221; sidefront = 2250; sideback = 2251; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 1403 { v1 = 1222; v2 = 1223; sidefront = 2252; blocking = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 1404 { v1 = 1223; v2 = 1201; sidefront = 2253; blocking = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 1405 { v1 = 1224; v2 = 1225; sidefront = 2254; blocking = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 1406 { v1 = 1225; v2 = 1226; sidefront = 2255; blocking = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 1407 { v1 = 1224; v2 = 1220; sidefront = 2256; sideback = 2257; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 1408 { v1 = 1221; v2 = 1196; sidefront = 2258; sideback = 2259; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 1409 { v1 = 1221; v2 = 1223; sidefront = 2260; sideback = 2261; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 1410 { v1 = 1196; v2 = 1227; sidefront = 2262; sideback = 2263; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 1411 { v1 = 1227; v2 = 1201; sidefront = 2264; sideback = 2265; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 1412 { v1 = 1201; v2 = 1211; sidefront = 2266; blocking = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 1413 { v1 = 1197; v2 = 1220; sidefront = 2267; sideback = 2268; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 1414 { v1 = 1222; v2 = 1225; sidefront = 2269; sideback = 2270; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 1415 { v1 = 1228; v2 = 1197; sidefront = 2271; sideback = 2272; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 1416 { v1 = 1200; v2 = 1228; sidefront = 2273; sideback = 2274; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 1417 { v1 = 1200; v2 = 1224; sidefront = 2275; blocking = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 1418 { v1 = 1226; v2 = 1206; sidefront = 2276; blocking = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 1419 { v1 = 1208; v2 = 1213; sidefront = 2277; sideback = 2278; special = 62; arg1 = 32; arg2 = 70; twosided = true; dontpegtop = true; dontpegbottom = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 1420 { v1 = 1210; v2 = 1217; sidefront = 2279; blocking = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 1421 { v1 = 1216; v2 = 1222; sidefront = 2280; blocking = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 1422 { v1 = 1229; v2 = 1200; sidefront = 2281; blocking = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 1423 { v1 = 1207; v2 = 1213; sidefront = 2282; blocking = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 1424 { v1 = 1212; v2 = 1208; sidefront = 2283; blocking = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 1425 { v1 = 1214; v2 = 1229; sidefront = 2284; blocking = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 1426 { v1 = 1230; v2 = 1231; sidefront = 2285; sideback = 2286; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 1427 { v1 = 1231; v2 = 1232; sidefront = 2287; sideback = 2288; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 1428 { v1 = 1232; v2 = 1233; sidefront = 2289; sideback = 2290; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 1429 { v1 = 1233; v2 = 1230; sidefront = 2291; sideback = 2292; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 1430 { v1 = 1234; v2 = 1235; sidefront = 2293; sideback = 2294; twosided = true; playercross = true; } linedef // 1431 { v1 = 1236; v2 = 1237; sidefront = 2295; sideback = 2296; twosided = true; playercross = true; } linedef // 1432 { v1 = 1237; v2 = 1238; sidefront = 2297; sideback = 2298; twosided = true; playercross = true; } linedef // 1433 { v1 = 1238; v2 = 1239; sidefront = 2299; sideback = 2300; twosided = true; playercross = true; } linedef // 1434 { v1 = 1239; v2 = 1240; sidefront = 2301; sideback = 2302; twosided = true; playercross = true; } linedef // 1435 { v1 = 1240; v2 = 1241; sidefront = 2303; sideback = 2304; twosided = true; playercross = true; } linedef // 1436 { v1 = 1241; v2 = 1234; sidefront = 2305; sideback = 2306; twosided = true; playercross = true; } linedef // 1437 { v1 = 1242; v2 = 1243; sidefront = 2307; blocking = true; playercross = true; } linedef // 1438 { v1 = 1244; v2 = 1245; sidefront = 2308; blocking = true; playercross = true; } linedef // 1439 { v1 = 1246; v2 = 1244; sidefront = 2309; blocking = true; playercross = true; } linedef // 1440 { v1 = 1247; v2 = 1248; sidefront = 2310; blocking = true; playercross = true; } linedef // 1441 { v1 = 1244; v2 = 1242; sidefront = 2311; sideback = 2312; twosided = true; playercross = true; } linedef // 1442 { v1 = 1249; v2 = 1250; sidefront = 2313; blocking = true; playercross = true; } linedef // 1443 { v1 = 1251; v2 = 1252; sidefront = 2314; blocking = true; playercross = true; } linedef // 1444 { v1 = 1253; v2 = 1254; sidefront = 2315; blocking = true; playercross = true; } linedef // 1445 { v1 = 1252; v2 = 1254; sidefront = 2316; sideback = 2317; special = 226; arg0 = 96; arg2 = 1; twosided = true; repeatspecial = true; playeruse = true; } linedef // 1446 { v1 = 1255; v2 = 1253; sidefront = 2318; blocking = true; playercross = true; } linedef // 1447 { v1 = 1252; v2 = 1255; sidefront = 2319; blocking = true; playercross = true; } linedef // 1448 { v1 = 1256; v2 = 1257; sidefront = 2320; sideback = 2321; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 1449 { v1 = 1258; v2 = 1259; sidefront = 2322; blocking = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 1450 { v1 = 1236; v2 = 1258; sidefront = 2323; blocking = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 1451 { v1 = 1260; v2 = 1261; sidefront = 2324; blocking = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 1452 { v1 = 1262; v2 = 1260; sidefront = 2325; blocking = true; playercross = true; } linedef // 1453 { v1 = 1257; v2 = 1261; sidefront = 2326; sideback = 2327; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 1454 { v1 = 1263; v2 = 1264; sidefront = 2328; sideback = 2329; twosided = true; playercross = true; } linedef // 1455 { v1 = 1265; v2 = 1266; sidefront = 2330; sideback = 2331; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 1456 { v1 = 1267; v2 = 1268; sidefront = 2332; sideback = 2333; arg1 = 1; twosided = true; playercross = true; } linedef // 1457 { v1 = 1264; v2 = 1269; sidefront = 2334; sideback = 2335; twosided = true; playercross = true; } linedef // 1458 { v1 = 1270; v2 = 1271; sidefront = 2336; sideback = 2337; arg1 = 1; twosided = true; playercross = true; } linedef // 1459 { v1 = 1265; v2 = 1256; sidefront = 2338; sideback = 2339; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 1460 { v1 = 1258; v2 = 1256; sidefront = 2340; sideback = 2341; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 1461 { v1 = 1272; v2 = 1265; sidefront = 2342; sideback = 2343; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 1462 { v1 = 1236; v2 = 1272; sidefront = 2344; sideback = 2345; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 1463 { v1 = 1248; v2 = 1236; sidefront = 2346; blocking = true; playercross = true; } linedef // 1464 { v1 = 1257; v2 = 1273; sidefront = 2347; sideback = 2348; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 1465 { v1 = 1260; v2 = 1259; sidefront = 2349; sideback = 2350; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 1466 { v1 = 1273; v2 = 1270; sidefront = 2351; sideback = 2352; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 1467 { v1 = 1270; v2 = 1235; sidefront = 2353; sideback = 2354; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 1468 { v1 = 1261; v2 = 1235; sidefront = 2355; blocking = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 1469 { v1 = 1243; v2 = 1262; sidefront = 2356; blocking = true; playercross = true; } linedef // 1470 { v1 = 1250; v2 = 1245; sidefront = 2357; sideback = 2358; special = 62; arg1 = 32; arg2 = 70; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 1471 { v1 = 1254; v2 = 1246; sidefront = 2359; blocking = true; playercross = true; } linedef // 1472 { v1 = 1259; v2 = 1251; sidefront = 2360; blocking = true; playercross = true; } linedef // 1473 { v1 = 1235; v2 = 1274; sidefront = 2361; blocking = true; playercross = true; } linedef // 1474 { v1 = 1250; v2 = 1242; sidefront = 2362; blocking = true; playercross = true; } linedef // 1475 { v1 = 1245; v2 = 1247; sidefront = 2363; blocking = true; playercross = true; } linedef // 1476 { v1 = 1274; v2 = 1249; sidefront = 2364; blocking = true; playercross = true; } linedef // 1477 { v1 = 682; v2 = 700; sidefront = 2365; blocking = true; playercross = true; } linedef // 1478 { v1 = 699; v2 = 681; sidefront = 2366; blocking = true; playercross = true; } linedef // 1479 { v1 = 1275; v2 = 680; sidefront = 2367; blocking = true; playercross = true; } linedef // 1480 { v1 = 685; v2 = 698; sidefront = 2368; sideback = 2369; twosided = true; playercross = true; } linedef // 1481 { v1 = 685; v2 = 1276; sidefront = 2370; blocking = true; playercross = true; } linedef // 1482 { v1 = 1277; v2 = 1278; sidefront = 2371; sideback = 2372; twosided = true; playercross = true; } linedef // 1483 { v1 = 1276; v2 = 1279; sidefront = 2373; sideback = 2374; special = 12; arg1 = 64; arg2 = 110; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 1484 { v1 = 1280; v2 = 1277; sidefront = 2375; sideback = 2376; twosided = true; playercross = true; } linedef // 1485 { v1 = 1281; v2 = 635; sidefront = 2377; blocking = true; playercross = true; } linedef // 1486 { v1 = 1282; v2 = 628; sidefront = 2378; blocking = true; playercross = true; } linedef // 1487 { v1 = 1283; v2 = 1284; sidefront = 2379; blocking = true; playercross = true; } linedef // 1488 { v1 = 634; v2 = 1283; sidefront = 2380; blocking = true; playercross = true; } linedef // 1489 { v1 = 641; v2 = 1281; sidefront = 2381; blocking = true; playercross = true; } linedef // 1490 { v1 = 1285; v2 = 1282; sidefront = 2382; blocking = true; playercross = true; } linedef // 1491 { v1 = 1286; v2 = 1287; sidefront = 2383; blocking = true; playercross = true; } linedef // 1492 { v1 = 1288; v2 = 1285; sidefront = 2384; blocking = true; playercross = true; } linedef // 1493 { v1 = 1287; v2 = 1288; sidefront = 2385; blocking = true; playercross = true; } linedef // 1494 { v1 = 648; v2 = 1289; sidefront = 2386; blocking = true; playercross = true; } linedef // 1495 { v1 = 1290; v2 = 1291; sidefront = 2387; blocking = true; playercross = true; } linedef // 1496 { v1 = 1292; v2 = 1293; sidefront = 2388; sideback = 2389; special = 226; arg0 = 96; twosided = true; repeatspecial = true; playeruse = true; } linedef // 1497 { v1 = 1292; v2 = 1290; sidefront = 2390; blocking = true; playercross = true; } linedef // 1498 { v1 = 1294; v2 = 1295; sidefront = 2391; sideback = 2392; twosided = true; playercross = true; } linedef // 1499 { v1 = 1284; v2 = 1292; sidefront = 2393; blocking = true; playercross = true; } linedef // 1500 { v1 = 1284; v2 = 1294; sidefront = 2394; sideback = 2395; twosided = true; playercross = true; } linedef // 1501 { v1 = 1293; v2 = 1296; sidefront = 2396; blocking = true; playercross = true; } linedef // 1502 { v1 = 1296; v2 = 1286; sidefront = 2397; blocking = true; playercross = true; } linedef // 1503 { v1 = 1295; v2 = 1296; sidefront = 2398; sideback = 2399; twosided = true; playercross = true; } linedef // 1504 { v1 = 1297; v2 = 1298; sidefront = 2400; sideback = 2401; id = 6; blocking = true; twosided = true; playercross = true; } linedef // 1505 { v1 = 1299; v2 = 1300; sidefront = 2402; blocking = true; playercross = true; } linedef // 1506 { v1 = 1299; v2 = 1297; sidefront = 2403; sideback = 2404; blocking = true; twosided = true; playercross = true; } linedef // 1507 { v1 = 1300; v2 = 1301; sidefront = 2405; blocking = true; playercross = true; } linedef // 1508 { v1 = 1298; v2 = 1300; sidefront = 2406; sideback = 2407; blocking = true; twosided = true; playercross = true; } linedef // 1509 { v1 = 1301; v2 = 643; sidefront = 2408; blocking = true; playercross = true; } linedef // 1510 { v1 = 1301; v2 = 1302; sidefront = 2409; sideback = 2410; blocking = true; twosided = true; playercross = true; } linedef // 1511 { v1 = 1302; v2 = 1303; sidefront = 2411; sideback = 2412; blocking = true; twosided = true; playercross = true; } linedef // 1512 { v1 = 645; v2 = 1299; sidefront = 2413; blocking = true; playercross = true; } linedef // 1513 { v1 = 1303; v2 = 645; sidefront = 2414; sideback = 2415; blocking = true; twosided = true; playercross = true; } linedef // 1514 { v1 = 1291; v2 = 1293; sidefront = 2416; blocking = true; playercross = true; } linedef // 1515 { v1 = 1304; v2 = 1305; sidefront = 2417; blocking = true; playercross = true; } linedef // 1516 { v1 = 1289; v2 = 1306; sidefront = 2418; sideback = 2419; special = 226; arg0 = 110; twosided = true; repeatspecial = true; playeruse = true; } linedef // 1517 { v1 = 1151; v2 = 664; sidefront = 2420; blocking = true; playercross = true; } linedef // 1518 { v1 = 681; v2 = 1275; sidefront = 2421; blocking = true; playercross = true; } linedef // 1519 { v1 = 1279; v2 = 698; sidefront = 2422; blocking = true; playercross = true; } linedef // 1520 { v1 = 1307; v2 = 1145; sidefront = 2423; blocking = true; playercross = true; } linedef // 1521 { v1 = 1276; v2 = 1308; sidefront = 2424; blocking = true; playercross = true; } linedef // 1522 { v1 = 1143; v2 = 668; sidefront = 2425; blocking = true; playercross = true; } linedef // 1523 { v1 = 1309; v2 = 1280; sidefront = 2426; sideback = 2427; twosided = true; playercross = true; } linedef // 1524 { v1 = 1310; v2 = 656; sidefront = 2428; blocking = true; playercross = true; } linedef // 1525 { v1 = 1311; v2 = 1307; sidefront = 2429; blocking = true; playercross = true; } linedef // 1526 { v1 = 690; v2 = 1311; sidefront = 2430; blocking = true; playercross = true; } linedef // 1527 { v1 = 1312; v2 = 1307; sidefront = 2431; sideback = 2432; twosided = true; playercross = true; } linedef // 1528 { v1 = 1313; v2 = 1312; sidefront = 2433; sideback = 2434; twosided = true; playercross = true; } linedef // 1529 { v1 = 668; v2 = 1314; sidefront = 2435; sideback = 2436; twosided = true; playercross = true; } linedef // 1530 { v1 = 1278; v2 = 1314; sidefront = 2437; sideback = 2438; twosided = true; playercross = true; } linedef // 1531 { v1 = 1315; v2 = 1309; sidefront = 2439; sideback = 2440; twosided = true; playercross = true; } linedef // 1532 { v1 = 1314; v2 = 1313; sidefront = 2441; sideback = 2442; twosided = true; playercross = true; } linedef // 1533 { v1 = 664; v2 = 672; sidefront = 2443; blocking = true; playercross = true; } linedef // 1534 { v1 = 671; v2 = 1308; sidefront = 2444; sideback = 2445; special = 12; arg1 = 64; arg2 = 110; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 1535 { v1 = 671; v2 = 1279; sidefront = 2446; blocking = true; playercross = true; } linedef // 1536 { v1 = 1308; v2 = 702; sidefront = 2447; blocking = true; playercross = true; } linedef // 1537 { v1 = 669; v2 = 702; sidefront = 2448; sideback = 2449; twosided = true; playercross = true; } linedef // 1538 { v1 = 704; v2 = 1316; sidefront = 2450; blocking = true; playercross = true; } linedef // 1539 { v1 = 1316; v2 = 1310; sidefront = 2451; blocking = true; playercross = true; } linedef // 1540 { v1 = 652; v2 = 1316; sidefront = 2452; sideback = 2453; twosided = true; playercross = true; } linedef // 1541 { v1 = 1289; v2 = 1304; sidefront = 2454; blocking = true; playercross = true; } linedef // 1542 { v1 = 1306; v2 = 1317; sidefront = 2455; blocking = true; playercross = true; } linedef // 1543 { v1 = 1317; v2 = 646; sidefront = 2456; blocking = true; playercross = true; } linedef // 1544 { v1 = 1318; v2 = 1317; sidefront = 2457; sideback = 2458; twosided = true; playercross = true; } linedef // 1545 { v1 = 1319; v2 = 1318; sidefront = 2459; sideback = 2460; twosided = true; playercross = true; } linedef // 1546 { v1 = 1305; v2 = 1306; sidefront = 2461; blocking = true; playercross = true; } linedef // 1547 { v1 = 648; v2 = 1319; sidefront = 2462; sideback = 2463; twosided = true; playercross = true; } linedef // 1548 { v1 = 1320; v2 = 1321; sidefront = 2464; blocking = true; playercross = true; } linedef // 1549 { v1 = 1322; v2 = 1323; sidefront = 2465; sideback = 2466; blocking = true; twosided = true; playercross = true; } linedef // 1550 { v1 = 1324; v2 = 1325; sidefront = 2467; sideback = 2468; blocking = true; twosided = true; playercross = true; } linedef // 1551 { v1 = 1326; v2 = 1327; sidefront = 2469; sideback = 2470; blocking = true; twosided = true; playercross = true; } linedef // 1552 { v1 = 1328; v2 = 1329; sidefront = 2471; sideback = 2472; blocking = true; twosided = true; playercross = true; } linedef // 1553 { v1 = 1330; v2 = 1331; sidefront = 2473; blocking = true; playercross = true; } linedef // 1554 { v1 = 1332; v2 = 1333; sidefront = 2474; sideback = 2475; twosided = true; playercross = true; } linedef // 1555 { v1 = 1334; v2 = 1332; sidefront = 2476; sideback = 2477; twosided = true; playercross = true; } linedef // 1556 { v1 = 1335; v2 = 1336; sidefront = 2478; sideback = 2479; twosided = true; playercross = true; } linedef // 1557 { v1 = 1337; v2 = 1334; sidefront = 2480; sideback = 2481; twosided = true; playercross = true; } linedef // 1558 { v1 = 1338; v2 = 1337; sidefront = 2482; sideback = 2483; twosided = true; playercross = true; } linedef // 1559 { v1 = 1339; v2 = 1338; sidefront = 2484; sideback = 2485; twosided = true; playercross = true; } linedef // 1560 { v1 = 1340; v2 = 1339; sidefront = 2486; sideback = 2487; twosided = true; playercross = true; } linedef // 1561 { v1 = 1341; v2 = 1340; sidefront = 2488; sideback = 2489; twosided = true; playercross = true; } linedef // 1562 { v1 = 1342; v2 = 1341; sidefront = 2490; sideback = 2491; twosided = true; playercross = true; } linedef // 1563 { v1 = 1343; v2 = 1344; sidefront = 2492; sideback = 2493; twosided = true; playercross = true; } linedef // 1564 { v1 = 1345; v2 = 1346; sidefront = 2494; blocking = true; playercross = true; } linedef // 1565 { v1 = 1347; v2 = 1343; sidefront = 2495; sideback = 2496; twosided = true; playercross = true; } linedef // 1566 { v1 = 1348; v2 = 1349; sidefront = 2497; blocking = true; playercross = true; } linedef // 1567 { v1 = 1350; v2 = 1351; sidefront = 2498; sideback = 2499; twosided = true; playercross = true; } linedef // 1568 { v1 = 1352; v2 = 1350; sidefront = 2500; sideback = 2501; twosided = true; playercross = true; } linedef // 1569 { v1 = 1336; v2 = 1353; sidefront = 2502; sideback = 2503; twosided = true; playercross = true; } linedef // 1570 { v1 = 761; v2 = 1056; sidefront = 2504; sideback = 2505; twosided = true; playercross = true; } linedef // 1571 { v1 = 873; v2 = 874; sidefront = 2506; sideback = 2507; blocking = true; twosided = true; playercross = true; } linedef // 1572 { v1 = 823; v2 = 873; sidefront = 2508; sideback = 2509; twosided = true; playercross = true; } linedef // 1573 { v1 = 851; v2 = 1354; sidefront = 2510; sideback = 2511; special = 181; arg0 = 1; twosided = true; playercross = true; } linedef // 1574 { v1 = 866; v2 = 824; sidefront = 2512; sideback = 2513; twosided = true; playercross = true; } linedef // 1575 { v1 = 1355; v2 = 1335; sidefront = 2514; sideback = 2515; arg0 = 1; twosided = true; playercross = true; } linedef // 1576 { v1 = 1355; v2 = 1356; sidefront = 2516; blocking = true; playercross = true; } linedef // 1577 { v1 = 850; v2 = 1352; sidefront = 2517; sideback = 2518; twosided = true; playercross = true; } linedef // 1578 { v1 = 1357; v2 = 1351; sidefront = 2519; sideback = 2520; twosided = true; playercross = true; } linedef // 1579 { v1 = 876; v2 = 846; sidefront = 2521; sideback = 2522; twosided = true; playercross = true; } linedef // 1580 { v1 = 866; v2 = 1358; sidefront = 2523; sideback = 2524; special = 181; arg0 = 1; twosided = true; playercross = true; } linedef // 1581 { v1 = 850; v2 = 1359; sidefront = 2525; sideback = 2526; twosided = true; playercross = true; } linedef // 1582 { v1 = 1335; v2 = 865; sidefront = 2527; sideback = 2528; special = 181; arg0 = 1; twosided = true; playercross = true; } linedef // 1583 { v1 = 759; v2 = 756; sidefront = 2529; sideback = 2530; twosided = true; playercross = true; } linedef // 1584 { v1 = 1360; v2 = 1361; sidefront = 2531; sideback = 2532; twosided = true; playercross = true; } linedef // 1585 { v1 = 1351; v2 = 1362; sidefront = 2533; sideback = 2534; twosided = true; playercross = true; } linedef // 1586 { v1 = 1363; v2 = 1351; sidefront = 2535; sideback = 2536; twosided = true; playercross = true; } linedef // 1587 { v1 = 1321; v2 = 1330; sidefront = 2537; blocking = true; playercross = true; } linedef // 1588 { v1 = 1364; v2 = 1348; sidefront = 2538; blocking = true; playercross = true; } linedef // 1589 { v1 = 1365; v2 = 1366; sidefront = 2539; sideback = 2540; twosided = true; playercross = true; } linedef // 1590 { v1 = 1367; v2 = 1368; sidefront = 2541; blocking = true; playercross = true; } linedef // 1591 { v1 = 1369; v2 = 1370; sidefront = 2542; sideback = 2543; twosided = true; playercross = true; } linedef // 1592 { v1 = 1356; v2 = 1371; sidefront = 2544; sideback = 2545; twosided = true; playercross = true; } linedef // 1593 { v1 = 1372; v2 = 1363; sidefront = 2546; sideback = 2547; twosided = true; playercross = true; } linedef // 1594 { v1 = 1369; v2 = 1355; sidefront = 2548; blocking = true; playercross = true; } linedef // 1595 { v1 = 1373; v2 = 1372; sidefront = 2549; sideback = 2550; twosided = true; playercross = true; } linedef // 1596 { v1 = 1374; v2 = 1357; sidefront = 2551; sideback = 2552; twosided = true; playercross = true; } linedef // 1597 { v1 = 1375; v2 = 1374; sidefront = 2553; sideback = 2554; blocking = true; twosided = true; playercross = true; } linedef // 1598 { v1 = 1376; v2 = 1375; sidefront = 2555; sideback = 2556; blocking = true; twosided = true; playercross = true; } linedef // 1599 { v1 = 1377; v2 = 1376; sidefront = 2557; sideback = 2558; blocking = true; twosided = true; playercross = true; } linedef // 1600 { v1 = 1378; v2 = 1377; sidefront = 2559; sideback = 2560; blocking = true; twosided = true; playercross = true; } linedef // 1601 { v1 = 1379; v2 = 1378; sidefront = 2561; sideback = 2562; blocking = true; twosided = true; playercross = true; } linedef // 1602 { v1 = 1361; v2 = 1379; sidefront = 2563; sideback = 2564; blocking = true; twosided = true; playercross = true; } linedef // 1603 { v1 = 1356; v2 = 1320; sidefront = 2565; blocking = true; playercross = true; } linedef // 1604 { v1 = 1327; v2 = 1324; sidefront = 2566; sideback = 2567; blocking = true; twosided = true; playercross = true; } linedef // 1605 { v1 = 1329; v2 = 1326; sidefront = 2568; sideback = 2569; blocking = true; twosided = true; playercross = true; } linedef // 1606 { v1 = 1323; v2 = 1328; sidefront = 2570; sideback = 2571; blocking = true; twosided = true; playercross = true; } linedef // 1607 { v1 = 1325; v2 = 1322; sidefront = 2572; sideback = 2573; blocking = true; twosided = true; playercross = true; } linedef // 1608 { v1 = 1380; v2 = 1381; sidefront = 2574; sideback = 2575; blocking = true; twosided = true; playercross = true; } linedef // 1609 { v1 = 1381; v2 = 1382; sidefront = 2576; sideback = 2577; blocking = true; twosided = true; playercross = true; } linedef // 1610 { v1 = 1382; v2 = 1383; sidefront = 2578; sideback = 2579; blocking = true; twosided = true; playercross = true; } linedef // 1611 { v1 = 1383; v2 = 1384; sidefront = 2580; sideback = 2581; blocking = true; twosided = true; playercross = true; } linedef // 1612 { v1 = 1384; v2 = 1385; sidefront = 2582; sideback = 2583; blocking = true; twosided = true; playercross = true; } linedef // 1613 { v1 = 1385; v2 = 1386; sidefront = 2584; sideback = 2585; blocking = true; twosided = true; playercross = true; } linedef // 1614 { v1 = 1386; v2 = 1387; sidefront = 2586; sideback = 2587; blocking = true; twosided = true; playercross = true; } linedef // 1615 { v1 = 1387; v2 = 1380; sidefront = 2588; sideback = 2589; blocking = true; twosided = true; playercross = true; } linedef // 1616 { v1 = 1358; v2 = 850; sidefront = 2590; sideback = 2591; special = 181; arg0 = 1; twosided = true; playercross = true; } linedef // 1617 { v1 = 1359; v2 = 851; sidefront = 2592; sideback = 2593; special = 181; arg0 = 1; twosided = true; playercross = true; } linedef // 1618 { v1 = 1354; v2 = 866; sidefront = 2594; sideback = 2595; twosided = true; playercross = true; } linedef // 1619 { v1 = 1354; v2 = 824; sidefront = 2596; sideback = 2597; special = 181; arg0 = 1; twosided = true; playercross = true; } linedef // 1620 { v1 = 759; v2 = 1388; sidefront = 2598; sideback = 2599; twosided = true; playercross = true; } linedef // 1621 { v1 = 1389; v2 = 1390; sidefront = 2600; sideback = 2601; blocking = true; twosided = true; playercross = true; } linedef // 1622 { v1 = 1391; v2 = 1389; sidefront = 2602; sideback = 2603; blocking = true; twosided = true; playercross = true; } linedef // 1623 { v1 = 1392; v2 = 1391; sidefront = 2604; sideback = 2605; blocking = true; twosided = true; playercross = true; } linedef // 1624 { v1 = 1390; v2 = 1392; sidefront = 2606; sideback = 2607; blocking = true; twosided = true; playercross = true; } linedef // 1625 { v1 = 1393; v2 = 1394; sidefront = 2608; sideback = 2609; blocking = true; twosided = true; playercross = true; } linedef // 1626 { v1 = 1394; v2 = 1395; sidefront = 2610; sideback = 2611; blocking = true; twosided = true; playercross = true; } linedef // 1627 { v1 = 1395; v2 = 1396; sidefront = 2612; sideback = 2613; blocking = true; twosided = true; playercross = true; } linedef // 1628 { v1 = 1396; v2 = 1393; sidefront = 2614; sideback = 2615; blocking = true; twosided = true; playercross = true; } linedef // 1629 { v1 = 1368; v2 = 1397; sidefront = 2616; sideback = 2617; twosided = true; playercross = true; } linedef // 1630 { v1 = 1368; v2 = 1398; sidefront = 2618; blocking = true; playercross = true; } linedef // 1631 { v1 = 1398; v2 = 1399; sidefront = 2619; sideback = 2620; special = 12; arg1 = 64; arg2 = 110; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 1632 { v1 = 1397; v2 = 1369; sidefront = 2621; blocking = true; playercross = true; } linedef // 1633 { v1 = 1399; v2 = 1397; sidefront = 2622; blocking = true; playercross = true; } linedef // 1634 { v1 = 1398; v2 = 1400; sidefront = 2623; blocking = true; playercross = true; } linedef // 1635 { v1 = 1401; v2 = 1400; sidefront = 2624; sideback = 2625; special = 12; arg1 = 64; arg2 = 110; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 1636 { v1 = 1401; v2 = 1399; sidefront = 2626; blocking = true; playercross = true; } linedef // 1637 { v1 = 1400; v2 = 1402; sidefront = 2627; blocking = true; playercross = true; } linedef // 1638 { v1 = 1403; v2 = 1402; sidefront = 2628; sideback = 2629; twosided = true; playercross = true; } linedef // 1639 { v1 = 1403; v2 = 1401; sidefront = 2630; blocking = true; playercross = true; } linedef // 1640 { v1 = 1402; v2 = 1404; sidefront = 2631; blocking = true; playercross = true; } linedef // 1641 { v1 = 1404; v2 = 1405; sidefront = 2632; blocking = true; playercross = true; } linedef // 1642 { v1 = 1406; v2 = 1407; sidefront = 2633; blocking = true; playercross = true; } linedef // 1643 { v1 = 1346; v2 = 1408; sidefront = 2634; blocking = true; playercross = true; } linedef // 1644 { v1 = 1408; v2 = 1409; sidefront = 2635; blocking = true; playercross = true; } linedef // 1645 { v1 = 1409; v2 = 1410; sidefront = 2636; blocking = true; playercross = true; } linedef // 1646 { v1 = 1411; v2 = 1403; sidefront = 2637; blocking = true; playercross = true; } linedef // 1647 { v1 = 1412; v2 = 1345; sidefront = 2638; sideback = 2639; twosided = true; playercross = true; } linedef // 1648 { v1 = 1412; v2 = 1413; sidefront = 2640; blocking = true; playercross = true; } linedef // 1649 { v1 = 1413; v2 = 1414; sidefront = 2641; sideback = 2642; special = 12; arg1 = 64; arg2 = 110; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 1650 { v1 = 1414; v2 = 1345; sidefront = 2643; blocking = true; playercross = true; } linedef // 1651 { v1 = 1413; v2 = 1415; sidefront = 2644; blocking = true; playercross = true; } linedef // 1652 { v1 = 1416; v2 = 1415; sidefront = 2645; sideback = 2646; special = 12; arg1 = 64; arg2 = 110; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 1653 { v1 = 1416; v2 = 1414; sidefront = 2647; blocking = true; playercross = true; } linedef // 1654 { v1 = 1415; v2 = 1364; sidefront = 2648; blocking = true; playercross = true; } linedef // 1655 { v1 = 1331; v2 = 1364; sidefront = 2649; sideback = 2650; twosided = true; playercross = true; } linedef // 1656 { v1 = 1331; v2 = 1416; sidefront = 2651; blocking = true; playercross = true; } linedef // 1657 { v1 = 1333; v2 = 1365; sidefront = 2652; sideback = 2653; twosided = true; playercross = true; } linedef // 1658 { v1 = 1417; v2 = 1418; sidefront = 2654; sideback = 2655; blocking = true; twosided = true; playercross = true; } linedef // 1659 { v1 = 1419; v2 = 1420; sidefront = 2656; sideback = 2657; blocking = true; twosided = true; playercross = true; } linedef // 1660 { v1 = 1420; v2 = 1417; sidefront = 2658; sideback = 2659; id = 8; blocking = true; twosided = true; playercross = true; } linedef // 1661 { v1 = 1407; v2 = 1418; sidefront = 2660; sideback = 2661; blocking = true; twosided = true; playercross = true; } linedef // 1662 { v1 = 1421; v2 = 1422; sidefront = 2662; blocking = true; playercross = true; } linedef // 1663 { v1 = 1421; v2 = 1423; sidefront = 2663; sideback = 2664; blocking = true; twosided = true; playercross = true; } linedef // 1664 { v1 = 1423; v2 = 1424; sidefront = 2665; sideback = 2666; blocking = true; twosided = true; playercross = true; } linedef // 1665 { v1 = 1425; v2 = 1412; sidefront = 2667; blocking = true; playercross = true; } linedef // 1666 { v1 = 1424; v2 = 1425; sidefront = 2668; sideback = 2669; blocking = true; twosided = true; playercross = true; } linedef // 1667 { v1 = 1422; v2 = 1406; sidefront = 2670; blocking = true; playercross = true; } linedef // 1668 { v1 = 1419; v2 = 1422; sidefront = 2671; sideback = 2672; blocking = true; twosided = true; playercross = true; } linedef // 1669 { v1 = 1419; v2 = 1418; sidefront = 2673; sideback = 2674; twosided = true; playercross = true; } linedef // 1670 { v1 = 1407; v2 = 1425; sidefront = 2675; blocking = true; playercross = true; } linedef // 1671 { v1 = 1426; v2 = 1427; sidefront = 2676; blocking = true; playercross = true; } linedef // 1672 { v1 = 1428; v2 = 1426; sidefront = 2677; blocking = true; playercross = true; } linedef // 1673 { v1 = 1429; v2 = 1427; sidefront = 2678; sideback = 2679; special = 226; arg0 = 96; twosided = true; repeatspecial = true; playeruse = true; } linedef // 1674 { v1 = 1429; v2 = 1428; sidefront = 2680; blocking = true; playercross = true; } linedef // 1675 { v1 = 1427; v2 = 1430; sidefront = 2681; blocking = true; playercross = true; } linedef // 1676 { v1 = 1410; v2 = 1429; sidefront = 2682; blocking = true; playercross = true; } linedef // 1677 { v1 = 1410; v2 = 1431; sidefront = 2683; sideback = 2684; twosided = true; playercross = true; } linedef // 1678 { v1 = 1431; v2 = 1432; sidefront = 2685; sideback = 2686; twosided = true; playercross = true; } linedef // 1679 { v1 = 1430; v2 = 1411; sidefront = 2687; blocking = true; playercross = true; } linedef // 1680 { v1 = 1432; v2 = 1430; sidefront = 2688; sideback = 2689; twosided = true; playercross = true; } linedef // 1681 { v1 = 1433; v2 = 1434; sidefront = 2690; sideback = 2691; twosided = true; playercross = true; } linedef // 1682 { v1 = 1434; v2 = 1435; sidefront = 2692; sideback = 2693; twosided = true; playercross = true; } linedef // 1683 { v1 = 1436; v2 = 1437; sidefront = 2694; sideback = 2695; twosided = true; playercross = true; } linedef // 1684 { v1 = 1437; v2 = 1347; sidefront = 2696; sideback = 2697; twosided = true; playercross = true; } linedef // 1685 { v1 = 1438; v2 = 1436; sidefront = 2698; sideback = 2699; twosided = true; playercross = true; } linedef // 1686 { v1 = 1439; v2 = 1438; sidefront = 2700; sideback = 2701; twosided = true; playercross = true; } linedef // 1687 { v1 = 1440; v2 = 1439; sidefront = 2702; sideback = 2703; twosided = true; playercross = true; } linedef // 1688 { v1 = 1441; v2 = 1440; sidefront = 2704; sideback = 2705; twosided = true; playercross = true; } linedef // 1689 { v1 = 1344; v2 = 1342; sidefront = 2706; sideback = 2707; twosided = true; playercross = true; } linedef // 1690 { v1 = 1343; v2 = 1442; sidefront = 2708; sideback = 2709; twosided = true; playercross = true; } linedef // 1691 { v1 = 1443; v2 = 1441; sidefront = 2710; sideback = 2711; twosided = true; playercross = true; } linedef // 1692 { v1 = 1442; v2 = 1444; sidefront = 2712; sideback = 2713; twosided = true; playercross = true; } linedef // 1693 { v1 = 1444; v2 = 1445; sidefront = 2714; sideback = 2715; twosided = true; playercross = true; } linedef // 1694 { v1 = 1445; v2 = 1342; sidefront = 2716; sideback = 2717; twosided = true; playercross = true; } linedef // 1695 { v1 = 1446; v2 = 1447; sidefront = 2718; sideback = 2719; twosided = true; playercross = true; } linedef // 1696 { v1 = 1446; v2 = 1367; sidefront = 2720; blocking = true; playercross = true; } linedef // 1697 { v1 = 1366; v2 = 1448; sidefront = 2721; sideback = 2722; twosided = true; playercross = true; } linedef // 1698 { v1 = 1349; v2 = 1446; sidefront = 2723; blocking = true; playercross = true; } linedef // 1699 { v1 = 1449; v2 = 1450; sidefront = 2724; sideback = 2725; twosided = true; playercross = true; } linedef // 1700 { v1 = 1450; v2 = 1451; sidefront = 2726; sideback = 2727; twosided = true; playercross = true; } linedef // 1701 { v1 = 1451; v2 = 1452; sidefront = 2728; sideback = 2729; twosided = true; playercross = true; } linedef // 1702 { v1 = 1452; v2 = 1449; sidefront = 2730; sideback = 2731; twosided = true; playercross = true; } linedef // 1703 { v1 = 1435; v2 = 1453; sidefront = 2732; sideback = 2733; twosided = true; playercross = true; } linedef // 1704 { v1 = 1453; v2 = 1433; sidefront = 2734; sideback = 2735; twosided = true; playercross = true; } linedef // 1705 { v1 = 1454; v2 = 1455; sidefront = 2736; blocking = true; playercross = true; } linedef // 1706 { v1 = 1456; v2 = 1454; sidefront = 2737; blocking = true; playercross = true; } linedef // 1707 { v1 = 1457; v2 = 1455; sidefront = 2738; sideback = 2739; special = 226; arg0 = 96; arg2 = 4; twosided = true; repeatspecial = true; playeruse = true; } linedef // 1708 { v1 = 1457; v2 = 1456; sidefront = 2740; blocking = true; playercross = true; } linedef // 1709 { v1 = 1455; v2 = 1458; sidefront = 2741; blocking = true; playercross = true; } linedef // 1710 { v1 = 1458; v2 = 1421; sidefront = 2742; blocking = true; playercross = true; } linedef // 1711 { v1 = 1459; v2 = 1458; sidefront = 2743; sideback = 2744; twosided = true; playercross = true; } linedef // 1712 { v1 = 1460; v2 = 1459; sidefront = 2745; sideback = 2746; twosided = true; playercross = true; } linedef // 1713 { v1 = 1405; v2 = 1457; sidefront = 2747; blocking = true; playercross = true; } linedef // 1714 { v1 = 1405; v2 = 1460; sidefront = 2748; sideback = 2749; twosided = true; playercross = true; } linedef // 1715 { v1 = 1366; v2 = 1437; sidefront = 2750; sideback = 2751; twosided = true; playercross = true; } linedef // 1716 { v1 = 1366; v2 = 1443; sidefront = 2752; sideback = 2753; twosided = true; playercross = true; } linedef // 1717 { v1 = 11; v2 = 1461; sidefront = 2754; blocking = true; playercross = true; } linedef // 1718 { v1 = 1462; v2 = 1463; sidefront = 2755; sideback = 2756; twosided = true; playercross = true; } linedef // 1719 { v1 = 1464; v2 = 1465; sidefront = 2757; sideback = 2758; twosided = true; playercross = true; } linedef // 1720 { v1 = 1466; v2 = 1467; sidefront = 2759; sideback = 2760; twosided = true; playercross = true; } linedef // 1721 { v1 = 1465; v2 = 1468; sidefront = 2761; sideback = 2762; special = 181; arg0 = 1; twosided = true; playercross = true; } linedef // 1722 { v1 = 1467; v2 = 1469; sidefront = 2763; sideback = 2764; twosided = true; playercross = true; } linedef // 1723 { v1 = 1469; v2 = 1462; sidefront = 2765; sideback = 2766; twosided = true; playercross = true; } linedef // 1724 { v1 = 1470; v2 = 1471; sidefront = 2767; sideback = 2768; twosided = true; playercross = true; } linedef // 1725 { v1 = 1472; v2 = 1473; sidefront = 2769; sideback = 2770; twosided = true; playercross = true; } linedef // 1726 { v1 = 1473; v2 = 1474; sidefront = 2771; sideback = 2772; twosided = true; playercross = true; } linedef // 1727 { v1 = 1475; v2 = 1476; sidefront = 2773; sideback = 2774; twosided = true; playercross = true; } linedef // 1728 { v1 = 1474; v2 = 1477; sidefront = 2775; sideback = 2776; twosided = true; playercross = true; } linedef // 1729 { v1 = 1478; v2 = 1479; sidefront = 2777; sideback = 2778; twosided = true; playercross = true; } linedef // 1730 { v1 = 1462; v2 = 1466; sidefront = 2779; sideback = 2780; twosided = true; playercross = true; } linedef // 1731 { v1 = 1471; v2 = 1480; sidefront = 2781; sideback = 2782; twosided = true; playercross = true; } linedef // 1732 { v1 = 1148; v2 = 1146; sidefront = 2783; blocking = true; playercross = true; } linedef // 1733 { v1 = 1148; v2 = 1144; sidefront = 2784; sideback = 2785; special = 80; arg0 = 88; twosided = true; repeatspecial = true; playercross = true; } linedef // 1734 { v1 = 1468; v2 = 1479; sidefront = 2786; sideback = 2787; twosided = true; playercross = true; } linedef // 1735 { v1 = 1481; v2 = 1482; sidefront = 2788; sideback = 2789; twosided = true; playercross = true; } linedef // 1736 { v1 = 1476; v2 = 1483; sidefront = 2790; sideback = 2791; twosided = true; playercross = true; } linedef // 1737 { v1 = 1474; v2 = 1476; sidefront = 2792; sideback = 2793; twosided = true; playercross = true; } linedef // 1738 { v1 = 1481; v2 = 1483; sidefront = 2794; sideback = 2795; twosided = true; playercross = true; } linedef // 1739 { v1 = 1483; v2 = 1482; sidefront = 2796; sideback = 2797; twosided = true; playercross = true; } linedef // 1740 { v1 = 1473; v2 = 1484; sidefront = 2798; sideback = 2799; twosided = true; playercross = true; } linedef // 1741 { v1 = 1472; v2 = 1484; sidefront = 2800; sideback = 2801; twosided = true; playercross = true; } linedef // 1742 { v1 = 1482; v2 = 1475; sidefront = 2802; sideback = 2803; twosided = true; playercross = true; } linedef // 1743 { v1 = 1475; v2 = 1477; sidefront = 2804; sideback = 2805; twosided = true; playercross = true; } linedef // 1744 { v1 = 1485; v2 = 1486; sidefront = 2806; sideback = 2807; twosided = true; playercross = true; } linedef // 1745 { v1 = 1477; v2 = 1472; sidefront = 2808; sideback = 2809; twosided = true; playercross = true; } linedef // 1746 { v1 = 1486; v2 = 1487; sidefront = 2810; sideback = 2811; special = 181; arg0 = 1; twosided = true; playercross = true; } linedef // 1747 { v1 = 1487; v2 = 1481; sidefront = 2812; sideback = 2813; twosided = true; playercross = true; } linedef // 1748 { v1 = 1488; v2 = 1469; sidefront = 2814; sideback = 2815; twosided = true; playercross = true; } linedef // 1749 { v1 = 1463; v2 = 1489; sidefront = 2816; sideback = 2817; twosided = true; playercross = true; } linedef // 1750 { v1 = 1479; v2 = 1472; sidefront = 2818; sideback = 2819; twosided = true; playercross = true; } linedef // 1751 { v1 = 1482; v2 = 1485; sidefront = 2820; sideback = 2821; twosided = true; playercross = true; } linedef // 1752 { v1 = 1489; v2 = 1490; sidefront = 2822; sideback = 2823; twosided = true; playercross = true; } linedef // 1753 { v1 = 1490; v2 = 1491; sidefront = 2824; sideback = 2825; twosided = true; playercross = true; } linedef // 1754 { v1 = 1491; v2 = 1478; sidefront = 2826; sideback = 2827; twosided = true; playercross = true; } linedef // 1755 { v1 = 1489; v2 = 1478; sidefront = 2828; sideback = 2829; twosided = true; playercross = true; } linedef // 1756 { v1 = 1147; v2 = 1144; sidefront = 2830; blocking = true; playercross = true; } linedef // 1757 { v1 = 1149; v2 = 1150; sidefront = 2831; sideback = 2832; special = 12; arg1 = 16; arg2 = 70; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 1758 { v1 = 1492; v2 = 1493; sidefront = 2833; sideback = 2834; twosided = true; playercross = true; } linedef // 1759 { v1 = 1494; v2 = 1495; sidefront = 2835; sideback = 2836; twosided = true; playercross = true; } linedef // 1760 { v1 = 1484; v2 = 1465; sidefront = 2837; sideback = 2838; twosided = true; playercross = true; } linedef // 1761 { v1 = 1496; v2 = 1464; sidefront = 2839; sideback = 2840; special = 181; arg0 = 1; twosided = true; playercross = true; } linedef // 1762 { v1 = 1497; v2 = 1480; sidefront = 2841; sideback = 2842; twosided = true; playercross = true; } linedef // 1763 { v1 = 1498; v2 = 1499; sidefront = 2843; blocking = true; playercross = true; } linedef // 1764 { v1 = 1500; v2 = 1498; sidefront = 2844; sideback = 2845; special = 12; arg1 = 96; arg2 = 110; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 1765 { v1 = 1501; v2 = 1499; sidefront = 2846; sideback = 2847; twosided = true; playercross = true; } linedef // 1766 { v1 = 1502; v2 = 1503; sidefront = 2848; blocking = true; playercross = true; } linedef // 1767 { v1 = 1504; v2 = 1505; sidefront = 2849; blocking = true; playercross = true; } linedef // 1768 { v1 = 1506; v2 = 1507; sidefront = 2850; blocking = true; playercross = true; } linedef // 1769 { v1 = 1508; v2 = 1509; sidefront = 2851; blocking = true; playercross = true; } linedef // 1770 { v1 = 1503; v2 = 1510; sidefront = 2852; sideback = 2853; special = 12; arg1 = 96; arg2 = 110; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 1771 { v1 = 1511; v2 = 1504; sidefront = 2854; blocking = true; playercross = true; } linedef // 1772 { v1 = 1512; v2 = 1502; sidefront = 2855; blocking = true; playercross = true; } linedef // 1773 { v1 = 1509; v2 = 1512; sidefront = 2856; blocking = true; playercross = true; } linedef // 1774 { v1 = 1502; v2 = 1513; sidefront = 2857; sideback = 2858; twosided = true; playercross = true; } linedef // 1775 { v1 = 1514; v2 = 1515; sidefront = 2859; blocking = true; playercross = true; } linedef // 1776 { v1 = 1501; v2 = 1500; sidefront = 2860; blocking = true; playercross = true; } linedef // 1777 { v1 = 1513; v2 = 1516; sidefront = 2861; blocking = true; playercross = true; } linedef // 1778 { v1 = 1517; v2 = 1518; sidefront = 2862; blocking = true; playercross = true; } linedef // 1779 { v1 = 1500; v2 = 1519; sidefront = 2863; blocking = true; playercross = true; } linedef // 1780 { v1 = 1520; v2 = 1519; sidefront = 2864; sideback = 2865; special = 12; arg1 = 96; arg2 = 110; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 1781 { v1 = 1521; v2 = 1517; sidefront = 2866; blocking = true; playercross = true; } linedef // 1782 { v1 = 1522; v2 = 1523; sidefront = 2867; blocking = true; playercross = true; } linedef // 1783 { v1 = 1524; v2 = 1525; sidefront = 2868; blocking = true; playercross = true; } linedef // 1784 { v1 = 1526; v2 = 1527; sidefront = 2869; sideback = 2870; twosided = true; playercross = true; } linedef // 1785 { v1 = 1528; v2 = 1529; sidefront = 2871; sideback = 2872; twosided = true; playercross = true; } linedef // 1786 { v1 = 1530; v2 = 1531; sidefront = 2873; blocking = true; playercross = true; } linedef // 1787 { v1 = 1532; v2 = 1533; sidefront = 2874; sideback = 2875; twosided = true; playercross = true; } linedef // 1788 { v1 = 1534; v2 = 1532; sidefront = 2876; sideback = 2877; twosided = true; playercross = true; } linedef // 1789 { v1 = 1535; v2 = 1528; sidefront = 2878; sideback = 2879; twosided = true; playercross = true; } linedef // 1790 { v1 = 1525; v2 = 1521; sidefront = 2880; blocking = true; playercross = true; } linedef // 1791 { v1 = 1533; v2 = 1536; sidefront = 2881; sideback = 2882; twosided = true; playercross = true; } linedef // 1792 { v1 = 1537; v2 = 1538; sidefront = 2883; sideback = 2884; blocking = true; twosided = true; playercross = true; } linedef // 1793 { v1 = 1538; v2 = 1539; sidefront = 2885; sideback = 2886; blocking = true; twosided = true; playercross = true; } linedef // 1794 { v1 = 1539; v2 = 1540; sidefront = 2887; sideback = 2888; blocking = true; twosided = true; playercross = true; } linedef // 1795 { v1 = 1540; v2 = 1541; sidefront = 2889; sideback = 2890; blocking = true; twosided = true; playercross = true; } linedef // 1796 { v1 = 1518; v2 = 1542; sidefront = 2891; blocking = true; playercross = true; } linedef // 1797 { v1 = 1518; v2 = 1543; sidefront = 2892; sideback = 2893; blocking = true; twosided = true; playercross = true; } linedef // 1798 { v1 = 1543; v2 = 1544; sidefront = 2894; sideback = 2895; blocking = true; twosided = true; playercross = true; } linedef // 1799 { v1 = 1544; v2 = 1537; sidefront = 2896; sideback = 2897; blocking = true; twosided = true; playercross = true; } linedef // 1800 { v1 = 1523; v2 = 1545; sidefront = 2898; blocking = true; playercross = true; } linedef // 1801 { v1 = 1503; v2 = 1546; sidefront = 2899; blocking = true; playercross = true; } linedef // 1802 { v1 = 1547; v2 = 1548; sidefront = 2900; blocking = true; playercross = true; } linedef // 1803 { v1 = 1519; v2 = 1547; sidefront = 2901; blocking = true; playercross = true; } linedef // 1804 { v1 = 1515; v2 = 1546; sidefront = 2902; sideback = 2903; special = 12; arg1 = 96; arg2 = 110; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 1805 { v1 = 1542; v2 = 1501; sidefront = 2904; blocking = true; playercross = true; } linedef // 1806 { v1 = 1541; v2 = 1542; sidefront = 2905; sideback = 2906; twosided = true; playercross = true; } linedef // 1807 { v1 = 1516; v2 = 1549; sidefront = 2907; blocking = true; playercross = true; } linedef // 1808 { v1 = 1516; v2 = 1550; sidefront = 2908; sideback = 2909; blocking = true; twosided = true; playercross = true; } linedef // 1809 { v1 = 1550; v2 = 1551; sidefront = 2910; sideback = 2911; blocking = true; twosided = true; playercross = true; } linedef // 1810 { v1 = 1551; v2 = 1552; sidefront = 2912; sideback = 2913; blocking = true; twosided = true; playercross = true; } linedef // 1811 { v1 = 1552; v2 = 1553; sidefront = 2914; sideback = 2915; blocking = true; twosided = true; playercross = true; } linedef // 1812 { v1 = 1553; v2 = 1554; sidefront = 2916; sideback = 2917; blocking = true; twosided = true; playercross = true; } linedef // 1813 { v1 = 1554; v2 = 1555; sidefront = 2918; sideback = 2919; blocking = true; twosided = true; playercross = true; } linedef // 1814 { v1 = 1549; v2 = 1524; sidefront = 2920; blocking = true; playercross = true; } linedef // 1815 { v1 = 1555; v2 = 1549; sidefront = 2921; sideback = 2922; blocking = true; twosided = true; playercross = true; } linedef // 1816 { v1 = 1536; v2 = 1526; sidefront = 2923; sideback = 2924; twosided = true; playercross = true; } linedef // 1817 { v1 = 1505; v2 = 1506; sidefront = 2925; sideback = 2926; twosided = true; playercross = true; } linedef // 1818 { v1 = 1556; v2 = 1530; sidefront = 2927; blocking = true; playercross = true; } linedef // 1819 { v1 = 1517; v2 = 1536; sidefront = 2928; sideback = 2929; twosided = true; playercross = true; } linedef // 1820 { v1 = 1529; v2 = 1534; sidefront = 2930; sideback = 2931; twosided = true; playercross = true; } linedef // 1821 { v1 = 1524; v2 = 1529; sidefront = 2932; sideback = 2933; twosided = true; playercross = true; } linedef // 1822 { v1 = 1; v2 = 48; sidefront = 2934; blocking = true; playercross = true; } linedef // 1823 { v1 = 1557; v2 = 1558; sidefront = 2935; blocking = true; playercross = true; } linedef // 1824 { v1 = 1559; v2 = 1557; sidefront = 2936; blocking = true; playercross = true; } linedef // 1825 { v1 = 1560; v2 = 1559; sidefront = 2937; blocking = true; playercross = true; } linedef // 1826 { v1 = 1561; v2 = 1562; sidefront = 2938; blocking = true; playercross = true; } linedef // 1827 { v1 = 1563; v2 = 1561; sidefront = 2939; blocking = true; playercross = true; } linedef // 1828 { v1 = 975; v2 = 967; sidefront = 2940; blocking = true; playercross = true; } linedef // 1829 { v1 = 1564; v2 = 1565; sidefront = 2941; blocking = true; playercross = true; } linedef // 1830 { v1 = 1566; v2 = 1567; sidefront = 2942; sideback = 2943; twosided = true; playercross = true; } linedef // 1831 { v1 = 1568; v2 = 971; sidefront = 2944; sideback = 2945; twosided = true; playercross = true; } linedef // 1832 { v1 = 962; v2 = 970; sidefront = 2946; blocking = true; playercross = true; } linedef // 1833 { v1 = 972; v2 = 1566; sidefront = 2947; sideback = 2948; twosided = true; playercross = true; } linedef // 1834 { v1 = 939; v2 = 1569; sidefront = 2949; sideback = 2950; twosided = true; playercross = true; } linedef // 1835 { v1 = 1565; v2 = 1563; sidefront = 2951; blocking = true; playercross = true; } linedef // 1836 { v1 = 1569; v2 = 1570; sidefront = 2952; sideback = 2953; twosided = true; playercross = true; } linedef // 1837 { v1 = 1562; v2 = 1571; sidefront = 2954; blocking = true; playercross = true; } linedef // 1838 { v1 = 1562; v2 = 1572; sidefront = 2955; sideback = 2956; blocking = true; twosided = true; playercross = true; } linedef // 1839 { v1 = 1572; v2 = 1573; sidefront = 2957; sideback = 2958; blocking = true; twosided = true; playercross = true; } linedef // 1840 { v1 = 1573; v2 = 1574; sidefront = 2959; sideback = 2960; blocking = true; twosided = true; playercross = true; } linedef // 1841 { v1 = 1574; v2 = 1575; sidefront = 2961; sideback = 2962; blocking = true; twosided = true; playercross = true; } linedef // 1842 { v1 = 1575; v2 = 1576; sidefront = 2963; sideback = 2964; blocking = true; twosided = true; playercross = true; } linedef // 1843 { v1 = 1576; v2 = 1577; sidefront = 2965; sideback = 2966; blocking = true; twosided = true; playercross = true; } linedef // 1844 { v1 = 1577; v2 = 1578; sidefront = 2967; sideback = 2968; blocking = true; twosided = true; playercross = true; } linedef // 1845 { v1 = 1571; v2 = 1579; sidefront = 2969; blocking = true; playercross = true; } linedef // 1846 { v1 = 1578; v2 = 1571; sidefront = 2970; sideback = 2971; twosided = true; playercross = true; } linedef // 1847 { v1 = 1580; v2 = 1581; sidefront = 2972; blocking = true; playercross = true; } linedef // 1848 { v1 = 1580; v2 = 1582; sidefront = 2973; sideback = 2974; blocking = true; twosided = true; playercross = true; } linedef // 1849 { v1 = 1582; v2 = 1583; sidefront = 2975; sideback = 2976; blocking = true; twosided = true; playercross = true; } linedef // 1850 { v1 = 1583; v2 = 1584; sidefront = 2977; sideback = 2978; blocking = true; twosided = true; playercross = true; } linedef // 1851 { v1 = 1584; v2 = 1585; sidefront = 2979; sideback = 2980; blocking = true; twosided = true; playercross = true; } linedef // 1852 { v1 = 1585; v2 = 1586; sidefront = 2981; sideback = 2982; blocking = true; twosided = true; playercross = true; } linedef // 1853 { v1 = 1586; v2 = 1587; sidefront = 2983; sideback = 2984; blocking = true; twosided = true; playercross = true; } linedef // 1854 { v1 = 1581; v2 = 1564; sidefront = 2985; blocking = true; playercross = true; } linedef // 1855 { v1 = 1587; v2 = 1581; sidefront = 2986; sideback = 2987; blocking = true; twosided = true; playercross = true; } linedef // 1856 { v1 = 1570; v2 = 1568; sidefront = 2988; sideback = 2989; twosided = true; playercross = true; } linedef // 1857 { v1 = 1561; v2 = 1570; sidefront = 2990; sideback = 2991; twosided = true; playercross = true; } linedef // 1858 { v1 = 1567; v2 = 938; sidefront = 2992; sideback = 2993; twosided = true; playercross = true; } linedef // 1859 { v1 = 1564; v2 = 1567; sidefront = 2994; sideback = 2995; twosided = true; playercross = true; } linedef // 1860 { v1 = 1588; v2 = 1560; sidefront = 2996; blocking = true; playercross = true; } linedef // 1861 { v1 = 983; v2 = 1588; sidefront = 2997; blocking = true; playercross = true; } linedef // 1862 { v1 = 984; v2 = 983; sidefront = 2998; sideback = 2999; special = 12; arg1 = 96; arg2 = 110; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 1863 { v1 = 1579; v2 = 1588; sidefront = 3000; sideback = 3001; twosided = true; playercross = true; } linedef // 1864 { v1 = 1558; v2 = 979; sidefront = 3002; blocking = true; playercross = true; } linedef // 1865 { v1 = 979; v2 = 978; sidefront = 3003; sideback = 3004; special = 12; arg1 = 96; arg2 = 110; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 1866 { v1 = 1558; v2 = 980; sidefront = 3005; sideback = 3006; twosided = true; playercross = true; } linedef // 1867 { v1 = 969; v2 = 977; sidefront = 3007; blocking = true; playercross = true; } linedef // 1868 { v1 = 1579; v2 = 984; sidefront = 3008; blocking = true; playercross = true; } linedef // 1869 { v1 = 980; v2 = 1580; sidefront = 3009; blocking = true; playercross = true; } linedef // 1870 { v1 = 1589; v2 = 1590; sidefront = 3010; sideback = 3011; twosided = true; playercross = true; } linedef // 1871 { v1 = 1591; v2 = 1592; sidefront = 3012; sideback = 3013; twosided = true; playercross = true; } linedef // 1872 { v1 = 1593; v2 = 1594; sidefront = 3014; sideback = 3015; twosided = true; playercross = true; } linedef // 1873 { v1 = 1593; v2 = 1595; sidefront = 3016; blocking = true; playercross = true; } linedef // 1874 { v1 = 1594; v2 = 1596; sidefront = 3017; sideback = 3018; twosided = true; playercross = true; } linedef // 1875 { v1 = 1596; v2 = 1597; sidefront = 3019; sideback = 3020; twosided = true; playercross = true; } linedef // 1876 { v1 = 1597; v2 = 1511; sidefront = 3021; blocking = true; playercross = true; } linedef // 1877 { v1 = 1598; v2 = 1599; sidefront = 3022; blocking = true; playercross = true; } linedef // 1878 { v1 = 1595; v2 = 1600; sidefront = 3023; blocking = true; playercross = true; } linedef // 1879 { v1 = 1601; v2 = 1598; sidefront = 3024; blocking = true; playercross = true; } linedef // 1880 { v1 = 1601; v2 = 1602; sidefront = 3025; sideback = 3026; blocking = true; twosided = true; playercross = true; } linedef // 1881 { v1 = 1595; v2 = 1603; sidefront = 3027; sideback = 3028; special = 226; arg0 = 96; twosided = true; repeatspecial = true; playeruse = true; } linedef // 1882 { v1 = 1599; v2 = 1556; sidefront = 3029; blocking = true; playercross = true; } linedef // 1883 { v1 = 1604; v2 = 1556; sidefront = 3030; sideback = 3031; blocking = true; twosided = true; playercross = true; } linedef // 1884 { v1 = 1600; v2 = 1605; sidefront = 3032; blocking = true; playercross = true; } linedef // 1885 { v1 = 1505; v2 = 1606; sidefront = 3033; blocking = true; playercross = true; } linedef // 1886 { v1 = 1507; v2 = 1514; sidefront = 3034; blocking = true; playercross = true; } linedef // 1887 { v1 = 1522; v2 = 1514; sidefront = 3035; sideback = 3036; twosided = true; playercross = true; } linedef // 1888 { v1 = 1546; v2 = 1522; sidefront = 3037; blocking = true; playercross = true; } linedef // 1889 { v1 = 1510; v2 = 1513; sidefront = 3038; blocking = true; playercross = true; } linedef // 1890 { v1 = 1605; v2 = 1603; sidefront = 3039; blocking = true; playercross = true; } linedef // 1891 { v1 = 1603; v2 = 1597; sidefront = 3040; blocking = true; playercross = true; } linedef // 1892 { v1 = 1607; v2 = 1599; sidefront = 3041; sideback = 3042; blocking = true; twosided = true; playercross = true; } linedef // 1893 { v1 = 1602; v2 = 1604; sidefront = 3043; sideback = 3044; blocking = true; twosided = true; playercross = true; } linedef // 1894 { v1 = 1531; v2 = 1506; sidefront = 3045; blocking = true; playercross = true; } linedef // 1895 { v1 = 1515; v2 = 1510; sidefront = 3046; blocking = true; playercross = true; } linedef // 1896 { v1 = 1545; v2 = 1520; sidefront = 3047; blocking = true; playercross = true; } linedef // 1897 { v1 = 1547; v2 = 1545; sidefront = 3048; sideback = 3049; twosided = true; playercross = true; } linedef // 1898 { v1 = 1606; v2 = 1601; sidefront = 3050; blocking = true; playercross = true; } linedef // 1899 { v1 = 1527; v2 = 1535; sidefront = 3051; sideback = 3052; twosided = true; playercross = true; } linedef // 1900 { v1 = 1608; v2 = 1607; sidefront = 3053; sideback = 3054; id = 2; blocking = true; twosided = true; playercross = true; } linedef // 1901 { v1 = 1598; v2 = 1608; sidefront = 3055; sideback = 3056; blocking = true; twosided = true; playercross = true; } linedef // 1902 { v1 = 1520; v2 = 1498; sidefront = 3057; blocking = true; playercross = true; } linedef // 1903 { v1 = 1548; v2 = 1593; sidefront = 3058; blocking = true; playercross = true; } linedef // 1904 { v1 = 1499; v2 = 1508; sidefront = 3059; blocking = true; playercross = true; } linedef // 1905 { v1 = 1609; v2 = 1610; sidefront = 3060; sideback = 3061; twosided = true; playercross = true; } linedef // 1906 { v1 = 1610; v2 = 1611; sidefront = 3062; sideback = 3063; twosided = true; playercross = true; } linedef // 1907 { v1 = 1611; v2 = 1612; sidefront = 3064; sideback = 3065; twosided = true; playercross = true; } linedef // 1908 { v1 = 1612; v2 = 1613; sidefront = 3066; sideback = 3067; twosided = true; playercross = true; } linedef // 1909 { v1 = 1614; v2 = 1615; sidefront = 3068; sideback = 3069; twosided = true; playercross = true; } linedef // 1910 { v1 = 1615; v2 = 1616; sidefront = 3070; sideback = 3071; twosided = true; playercross = true; } linedef // 1911 { v1 = 1616; v2 = 1617; sidefront = 3072; sideback = 3073; twosided = true; playercross = true; } linedef // 1912 { v1 = 1485; v2 = 1488; sidefront = 3074; sideback = 3075; twosided = true; playercross = true; } linedef // 1913 { v1 = 228; v2 = 206; sidefront = 3076; blocking = true; playercross = true; } linedef // 1914 { v1 = 1470; v2 = 1618; sidefront = 3077; sideback = 3078; twosided = true; playercross = true; } linedef // 1915 { v1 = 1618; v2 = 1619; sidefront = 3079; sideback = 3080; twosided = true; playercross = true; } linedef // 1916 { v1 = 688; v2 = 686; sidefront = 3081; sideback = 3082; special = 80; arg0 = 89; twosided = true; repeatspecial = true; playercross = true; } linedef // 1917 { v1 = 1150; v2 = 686; sidefront = 3083; blocking = true; playercross = true; } linedef // 1918 { v1 = 541; v2 = 542; sidefront = 3084; sideback = 3085; special = 80; arg0 = 86; twosided = true; repeatspecial = true; playercross = true; } linedef // 1919 { v1 = 541; v2 = 537; sidefront = 3086; blocking = true; playercross = true; } linedef // 1920 { v1 = 537; v2 = 540; sidefront = 3087; sideback = 3088; special = 80; arg0 = 84; twosided = true; repeatspecial = true; playeruse = true; } linedef // 1921 { v1 = 1613; v2 = 1620; sidefront = 3089; sideback = 3090; twosided = true; playercross = true; } linedef // 1922 { v1 = 1610; v2 = 1621; sidefront = 3091; sideback = 3092; twosided = true; playercross = true; } linedef // 1923 { v1 = 1620; v2 = 1611; sidefront = 3093; sideback = 3094; twosided = true; playercross = true; } linedef // 1924 { v1 = 1622; v2 = 1496; sidefront = 3095; sideback = 3096; twosided = true; playercross = true; } linedef // 1925 { v1 = 1623; v2 = 1624; sidefront = 3097; sideback = 3098; twosided = true; playercross = true; } linedef // 1926 { v1 = 1624; v2 = 1625; sidefront = 3099; sideback = 3100; twosided = true; playercross = true; } linedef // 1927 { v1 = 1616; v2 = 1626; sidefront = 3101; sideback = 3102; twosided = true; playercross = true; } linedef // 1928 { v1 = 1626; v2 = 1614; sidefront = 3103; sideback = 3104; twosided = true; playercross = true; } linedef // 1929 { v1 = 1612; v2 = 1627; sidefront = 3105; sideback = 3106; twosided = true; playercross = true; } linedef // 1930 { v1 = 1623; v2 = 1628; sidefront = 3107; sideback = 3108; twosided = true; playercross = true; } linedef // 1931 { v1 = 1628; v2 = 1629; sidefront = 3109; sideback = 3110; twosided = true; playercross = true; } linedef // 1932 { v1 = 1629; v2 = 1624; sidefront = 3111; sideback = 3112; twosided = true; playercross = true; } linedef // 1933 { v1 = 1630; v2 = 1625; sidefront = 3113; sideback = 3114; twosided = true; playercross = true; } linedef // 1934 { v1 = 1631; v2 = 1632; sidefront = 3115; sideback = 3116; twosided = true; playercross = true; } linedef // 1935 { v1 = 1632; v2 = 1609; sidefront = 3117; sideback = 3118; twosided = true; playercross = true; } linedef // 1936 { v1 = 1613; v2 = 1627; sidefront = 3119; sideback = 3120; twosided = true; playercross = true; } linedef // 1937 { v1 = 1468; v2 = 1496; sidefront = 3121; sideback = 3122; twosided = true; playercross = true; } linedef // 1938 { v1 = 1464; v2 = 1631; sidefront = 3123; sideback = 3124; twosided = true; playercross = true; } linedef // 1939 { v1 = 1627; v2 = 1633; sidefront = 3125; sideback = 3126; twosided = true; playercross = true; } linedef // 1940 { v1 = 1633; v2 = 1630; sidefront = 3127; sideback = 3128; special = 181; arg0 = 1; twosided = true; playercross = true; } linedef // 1941 { v1 = 1619; v2 = 1634; sidefront = 3129; sideback = 3130; twosided = true; playercross = true; } linedef // 1942 { v1 = 538; v2 = 493; sidefront = 3131; blocking = true; playercross = true; } linedef // 1943 { v1 = 539; v2 = 538; sidefront = 3132; sideback = 3133; special = 12; arg1 = 16; arg2 = 70; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 1944 { v1 = 1620; v2 = 1621; sidefront = 3134; sideback = 3135; twosided = true; playercross = true; } linedef // 1945 { v1 = 490; v2 = 539; sidefront = 3136; blocking = true; playercross = true; } linedef // 1946 { v1 = 534; v2 = 519; sidefront = 3137; sideback = 3138; twosided = true; playercross = true; } linedef // 1947 { v1 = 1621; v2 = 1632; sidefront = 3139; sideback = 3140; twosided = true; playercross = true; } linedef // 1948 { v1 = 1631; v2 = 1609; sidefront = 3141; sideback = 3142; twosided = true; playercross = true; } linedef // 1949 { v1 = 1635; v2 = 534; sidefront = 3143; sideback = 3144; twosided = true; playercross = true; } linedef // 1950 { v1 = 1636; v2 = 1635; sidefront = 3145; sideback = 3146; twosided = true; playercross = true; } linedef // 1951 { v1 = 523; v2 = 1636; sidefront = 3147; sideback = 3148; twosided = true; playercross = true; } linedef // 1952 { v1 = 520; v2 = 523; sidefront = 3149; sideback = 3150; twosided = true; playercross = true; } linedef // 1953 { v1 = 1313; v2 = 1637; sidefront = 3151; sideback = 3152; twosided = true; playercross = true; } linedef // 1954 { v1 = 1637; v2 = 1315; sidefront = 3153; sideback = 3154; twosided = true; playercross = true; } linedef // 1955 { v1 = 1638; v2 = 1637; sidefront = 3155; sideback = 3156; twosided = true; playercross = true; } linedef // 1956 { v1 = 1639; v2 = 1638; sidefront = 3157; sideback = 3158; twosided = true; playercross = true; } linedef // 1957 { v1 = 1278; v2 = 1639; sidefront = 3159; sideback = 3160; twosided = true; playercross = true; } linedef // 1958 { v1 = 862; v2 = 870; sidefront = 3161; sideback = 3162; twosided = true; playercross = true; } linedef // 1959 { v1 = 1640; v2 = 862; sidefront = 3163; sideback = 3164; twosided = true; playercross = true; } linedef // 1960 { v1 = 820; v2 = 1640; sidefront = 3165; sideback = 3166; twosided = true; playercross = true; } linedef // 1961 { v1 = 827; v2 = 820; sidefront = 3167; sideback = 3168; twosided = true; playercross = true; } linedef // 1962 { v1 = 821; v2 = 827; sidefront = 3169; sideback = 3170; twosided = true; playercross = true; } linedef // 1963 { v1 = 826; v2 = 821; sidefront = 3171; sideback = 3172; twosided = true; playercross = true; } linedef // 1964 { v1 = 868; v2 = 826; sidefront = 3173; sideback = 3174; twosided = true; playercross = true; } linedef // 1965 { v1 = 1641; v2 = 1470; sidefront = 3175; sideback = 3176; twosided = true; playercross = true; } linedef // 1966 { v1 = 821; v2 = 868; sidefront = 3177; sideback = 3178; special = 181; arg0 = 1; twosided = true; playercross = true; } linedef // 1967 { v1 = 1642; v2 = 1643; sidefront = 3179; sideback = 3180; twosided = true; playercross = true; } linedef // 1968 { v1 = 851; v2 = 1358; sidefront = 3181; sideback = 3182; twosided = true; playercross = true; } linedef // 1969 { v1 = 1644; v2 = 1615; sidefront = 3183; sideback = 3184; twosided = true; playercross = true; } linedef // 1970 { v1 = 1617; v2 = 1623; sidefront = 3185; sideback = 3186; twosided = true; playercross = true; } linedef // 1971 { v1 = 1625; v2 = 1612; sidefront = 3187; sideback = 3188; twosided = true; playercross = true; } linedef // 1972 { v1 = 1609; v2 = 1622; sidefront = 3189; sideback = 3190; twosided = true; playercross = true; } linedef // 1973 { v1 = 1645; v2 = 1646; sidefront = 3191; sideback = 3192; twosided = true; playercross = true; } linedef // 1974 { v1 = 1646; v2 = 1634; sidefront = 3193; sideback = 3194; twosided = true; playercross = true; } linedef // 1975 { v1 = 1634; v2 = 1647; sidefront = 3195; sideback = 3196; twosided = true; playercross = true; } linedef // 1976 { v1 = 1647; v2 = 1492; sidefront = 3197; sideback = 3198; twosided = true; playercross = true; } linedef // 1977 { v1 = 1622; v2 = 1644; sidefront = 3199; sideback = 3200; twosided = true; playercross = true; } linedef // 1978 { v1 = 1497; v2 = 1642; sidefront = 3201; sideback = 3202; twosided = true; playercross = true; } linedef // 1979 { v1 = 862; v2 = 820; sidefront = 3203; sideback = 3204; special = 181; arg0 = 1; twosided = true; playercross = true; } linedef // 1980 { v1 = 1358; v2 = 1354; sidefront = 3205; sideback = 3206; twosided = true; playercross = true; } linedef // 1981 { v1 = 1640; v2 = 870; sidefront = 3207; sideback = 3208; special = 181; arg0 = 1; twosided = true; playercross = true; } linedef // 1982 { v1 = 1648; v2 = 1649; sidefront = 3209; sideback = 3210; twosided = true; playercross = true; } linedef // 1983 { v1 = 1649; v2 = 1650; sidefront = 3211; sideback = 3212; twosided = true; playercross = true; } linedef // 1984 { v1 = 1493; v2 = 1650; sidefront = 3213; sideback = 3214; twosided = true; playercross = true; } linedef // 1985 { v1 = 1650; v2 = 1494; sidefront = 3215; sideback = 3216; twosided = true; playercross = true; } linedef // 1986 { v1 = 827; v2 = 1640; sidefront = 3217; sideback = 3218; special = 181; arg0 = 1; twosided = true; playercross = true; } linedef // 1987 { v1 = 865; v2 = 824; sidefront = 3219; sideback = 3220; twosided = true; playercross = true; } linedef // 1988 { v1 = 868; v2 = 1651; sidefront = 3221; sideback = 3222; twosided = true; playercross = true; } linedef // 1989 { v1 = 1647; v2 = 1645; sidefront = 3223; sideback = 3224; twosided = true; playercross = true; } linedef // 1990 { v1 = 1651; v2 = 826; sidefront = 3225; sideback = 3226; special = 181; arg0 = 1; twosided = true; playercross = true; } linedef // 1991 { v1 = 1641; v2 = 1643; sidefront = 3227; sideback = 3228; twosided = true; playercross = true; } linedef // 1992 { v1 = 1643; v2 = 1470; sidefront = 3229; sideback = 3230; twosided = true; playercross = true; } linedef // 1993 { v1 = 1652; v2 = 1653; sidefront = 3231; sideback = 3232; twosided = true; playercross = true; } linedef // 1994 { v1 = 1495; v2 = 1653; sidefront = 3233; sideback = 3234; twosided = true; playercross = true; } linedef // 1995 { v1 = 1493; v2 = 1648; sidefront = 3235; sideback = 3236; twosided = true; playercross = true; } linedef // 1996 { v1 = 876; v2 = 872; sidefront = 3237; sideback = 3238; twosided = true; playercross = true; } linedef // 1997 { v1 = 1654; v2 = 876; sidefront = 3239; sideback = 3240; twosided = true; playercross = true; } linedef // 1998 { v1 = 1448; v2 = 1349; sidefront = 3241; sideback = 3242; twosided = true; playercross = true; } linedef // 1999 { v1 = 1447; v2 = 1437; sidefront = 3243; sideback = 3244; twosided = true; playercross = true; } linedef // 2000 { v1 = 1653; v2 = 1655; sidefront = 3245; sideback = 3246; twosided = true; playercross = true; } linedef // 2001 { v1 = 1655; v2 = 1656; sidefront = 3247; sideback = 3248; special = 181; arg0 = 1; twosided = true; playercross = true; } linedef // 2002 { v1 = 1618; v2 = 1657; sidefront = 3249; sideback = 3250; twosided = true; playercross = true; } linedef // 2003 { v1 = 1656; v2 = 1494; sidefront = 3251; sideback = 3252; twosided = true; playercross = true; } linedef // 2004 { v1 = 1371; v2 = 1373; sidefront = 3253; sideback = 3254; twosided = true; playercross = true; } linedef // 2005 { v1 = 1657; v2 = 1658; sidefront = 3255; sideback = 3256; special = 181; arg0 = 1; twosided = true; playercross = true; } linedef // 2006 { v1 = 1370; v2 = 1360; sidefront = 3257; sideback = 3258; blocking = true; twosided = true; playercross = true; } linedef // 2007 { v1 = 1658; v2 = 1641; sidefront = 3259; sideback = 3260; twosided = true; playercross = true; } linedef // 2008 { v1 = 1362; v2 = 1321; sidefront = 3261; sideback = 3262; twosided = true; playercross = true; } linedef // 2009 { v1 = 1388; v2 = 1654; sidefront = 3263; sideback = 3264; twosided = true; playercross = true; } linedef // 2010 { v1 = 1480; v2 = 1495; sidefront = 3265; sideback = 3266; twosided = true; playercross = true; } linedef // 2011 { v1 = 1495; v2 = 1652; sidefront = 3267; sideback = 3268; twosided = true; playercross = true; } linedef // 2012 { v1 = 1652; v2 = 1497; sidefront = 3269; sideback = 3270; twosided = true; playercross = true; } linedef // 2013 { v1 = 1471; v2 = 1642; sidefront = 3271; sideback = 3272; twosided = true; playercross = true; } linedef // 2014 { v1 = 1659; v2 = 445; sidefront = 3273; sideback = 3274; twosided = true; } linedef // 2015 { v1 = 1660; v2 = 1659; sidefront = 3275; sideback = 3276; twosided = true; } linedef // 2016 { v1 = 1661; v2 = 1660; sidefront = 3277; sideback = 3278; twosided = true; } linedef // 2017 { v1 = 1662; v2 = 1661; sidefront = 3279; sideback = 3280; twosided = true; } linedef // 2018 { v1 = 1663; v2 = 1662; sidefront = 3281; sideback = 3282; twosided = true; } linedef // 2019 { v1 = 1664; v2 = 1663; sidefront = 3283; sideback = 3284; twosided = true; } linedef // 2020 { v1 = 446; v2 = 1664; sidefront = 3285; sideback = 3286; twosided = true; } linedef // 2021 { v1 = 1665; v2 = 1666; sidefront = 3287; sideback = 3288; twosided = true; } linedef // 2022 { v1 = 444; v2 = 1665; sidefront = 3289; sideback = 3290; twosided = true; } linedef // 2023 { v1 = 1667; v2 = 444; sidefront = 3291; sideback = 3292; twosided = true; } linedef // 2024 { v1 = 1668; v2 = 1667; sidefront = 3293; sideback = 3294; twosided = true; } linedef // 2025 { v1 = 443; v2 = 1668; sidefront = 3295; sideback = 3296; twosided = true; } linedef // 2026 { v1 = 442; v2 = 1665; sidefront = 3297; sideback = 3298; twosided = true; } linedef // 2027 { v1 = 1669; v2 = 442; sidefront = 3299; sideback = 3300; twosided = true; } linedef // 2028 { v1 = 1666; v2 = 1669; sidefront = 3301; sideback = 3302; twosided = true; } linedef // 2029 { v1 = 1670; v2 = 1671; sidefront = 3303; sideback = 3304; twosided = true; } linedef // 2030 { v1 = 1672; v2 = 1673; sidefront = 3305; sideback = 3306; twosided = true; } linedef // 2031 { v1 = 1674; v2 = 1675; sidefront = 3307; sideback = 3308; twosided = true; } linedef // 2032 { v1 = 52; v2 = 1675; sidefront = 3309; sideback = 3310; twosided = true; } linedef // 2033 { v1 = 1461; v2 = 51; sidefront = 3311; blocking = true; playercross = true; } linedef // 2034 { v1 = 52; v2 = 245; sidefront = 3312; blocking = true; playercross = true; } linedef // 2035 { v1 = 1461; v2 = 52; sidefront = 3313; sideback = 3314; special = 181; arg0 = 1; twosided = true; } linedef // 2036 { v1 = 52; v2 = 1672; sidefront = 3315; sideback = 3316; special = 181; arg0 = 1; twosided = true; } linedef // 2037 { v1 = 1672; v2 = 1671; sidefront = 3317; sideback = 3318; special = 181; arg0 = 1; twosided = true; } linedef // 2038 { v1 = 1671; v2 = 1461; sidefront = 3319; sideback = 3320; special = 181; arg0 = 1; twosided = true; } linedef // 2039 { v1 = 1675; v2 = 1673; sidefront = 3321; sideback = 3322; twosided = true; } linedef // 2040 { v1 = 1674; v2 = 1461; sidefront = 3323; sideback = 3324; twosided = true; } linedef // 2041 { v1 = 1670; v2 = 1674; sidefront = 3325; sideback = 3326; twosided = true; } linedef // 2042 { v1 = 1673; v2 = 1670; sidefront = 3327; sideback = 3328; twosided = true; } linedef // 2043 { v1 = 1676; v2 = 1677; sidefront = 3329; sideback = 3330; twosided = true; } linedef // 2044 { v1 = 1678; v2 = 1676; sidefront = 3331; sideback = 3332; twosided = true; } linedef // 2045 { v1 = 1678; v2 = 1679; sidefront = 3333; sideback = 3334; special = 226; arg0 = 96; arg2 = 1; twosided = true; repeatspecial = true; playeruse = true; } linedef // 2046 { v1 = 1677; v2 = 1679; sidefront = 3335; sideback = 3336; twosided = true; } linedef // 2047 { v1 = 1680; v2 = 1681; sidefront = 3337; sideback = 3338; twosided = true; } linedef // 2048 { v1 = 1682; v2 = 1683; sidefront = 3339; sideback = 3340; twosided = true; } linedef // 2049 { v1 = 1681; v2 = 1684; sidefront = 3341; sideback = 3342; twosided = true; } linedef // 2050 { v1 = 1685; v2 = 1686; sidefront = 3343; sideback = 3344; id = 11; twosided = true; } linedef // 2051 { v1 = 1687; v2 = 1688; sidefront = 3345; sideback = 3346; twosided = true; } linedef // 2052 { v1 = 1689; v2 = 1690; sidefront = 3347; sideback = 3348; twosided = true; } linedef // 2053 { v1 = 1691; v2 = 1692; sidefront = 3349; sideback = 3350; twosided = true; } linedef // 2054 { v1 = 1693; v2 = 1694; sidefront = 3351; sideback = 3352; special = 181; arg0 = 1; twosided = true; } linedef // 2055 { v1 = 1690; v2 = 1694; sidefront = 3353; sideback = 3354; twosided = true; } linedef // 2056 { v1 = 1695; v2 = 1696; sidefront = 3355; sideback = 3356; twosided = true; } linedef // 2057 { v1 = 1686; v2 = 1697; sidefront = 3357; sideback = 3358; twosided = true; } linedef // 2058 { v1 = 1698; v2 = 1699; sidefront = 3359; sideback = 3360; twosided = true; } linedef // 2059 { v1 = 1700; v2 = 1701; sidefront = 3361; sideback = 3362; special = 181; arg0 = 1; twosided = true; } linedef // 2060 { v1 = 1702; v2 = 1685; sidefront = 3363; sideback = 3364; twosided = true; } linedef // 2061 { v1 = 1703; v2 = 1682; sidefront = 3365; sideback = 3366; twosided = true; } linedef // 2062 { v1 = 1704; v2 = 1684; sidefront = 3367; sideback = 3368; twosided = true; } linedef // 2063 { v1 = 1690; v2 = 1705; sidefront = 3369; sideback = 3370; twosided = true; } linedef // 2064 { v1 = 1682; v2 = 1706; sidefront = 3371; sideback = 3372; twosided = true; } linedef // 2065 { v1 = 1707; v2 = 1708; sidefront = 3373; sideback = 3374; twosided = true; } linedef // 2066 { v1 = 1709; v2 = 1680; sidefront = 3375; sideback = 3376; twosided = true; } linedef // 2067 { v1 = 1710; v2 = 1711; sidefront = 3377; sideback = 3378; twosided = true; } linedef // 2068 { v1 = 1712; v2 = 1713; sidefront = 3379; sideback = 3380; special = 181; arg0 = 1; twosided = true; } linedef // 2069 { v1 = 1714; v2 = 1715; sidefront = 3381; sideback = 3382; twosided = true; } linedef // 2070 { v1 = 1716; v2 = 1714; sidefront = 3383; sideback = 3384; twosided = true; } linedef // 2071 { v1 = 1717; v2 = 1716; sidefront = 3385; sideback = 3386; twosided = true; } linedef // 2072 { v1 = 1718; v2 = 1717; sidefront = 3387; sideback = 3388; twosided = true; } linedef // 2073 { v1 = 1719; v2 = 1718; sidefront = 3389; sideback = 3390; twosided = true; } linedef // 2074 { v1 = 1720; v2 = 1719; sidefront = 3391; sideback = 3392; twosided = true; } linedef // 2075 { v1 = 1721; v2 = 1720; sidefront = 3393; sideback = 3394; twosided = true; } linedef // 2076 { v1 = 1722; v2 = 1721; sidefront = 3395; sideback = 3396; twosided = true; } linedef // 2077 { v1 = 1723; v2 = 1724; sidefront = 3397; sideback = 3398; twosided = true; } linedef // 2078 { v1 = 1715; v2 = 1725; sidefront = 3399; blocking = true; dontpegbottom = true; } linedef // 2079 { v1 = 929; v2 = 1726; sidefront = 3400; sideback = 3401; twosided = true; } linedef // 2080 { v1 = 1714; v2 = 1727; sidefront = 3402; sideback = 3403; twosided = true; } linedef // 2081 { v1 = 825; v2 = 1353; sidefront = 3404; sideback = 3405; special = 181; arg0 = 1; twosided = true; playercross = true; } linedef // 2082 { v1 = 1728; v2 = 1729; sidefront = 3406; sideback = 3407; twosided = true; playercross = true; } linedef // 2083 { v1 = 1448; v2 = 1728; sidefront = 3408; sideback = 3409; twosided = true; playercross = true; } linedef // 2084 { v1 = 1447; v2 = 1448; sidefront = 3410; sideback = 3411; twosided = true; playercross = true; } linedef // 2085 { v1 = 1730; v2 = 1447; sidefront = 3412; sideback = 3413; twosided = true; playercross = true; } linedef // 2086 { v1 = 1370; v2 = 1730; sidefront = 3414; sideback = 3415; twosided = true; playercross = true; } linedef // 2087 { v1 = 1336; v2 = 1370; sidefront = 3416; sideback = 3417; twosided = true; playercross = true; } linedef // 2088 { v1 = 825; v2 = 1335; sidefront = 3418; sideback = 3419; twosided = true; playercross = true; } linedef // 2089 { v1 = 863; v2 = 879; sidefront = 3420; sideback = 3421; twosided = true; playercross = true; } linedef // 2090 { v1 = 1371; v2 = 1335; sidefront = 3422; sideback = 3423; twosided = true; playercross = true; } linedef // 2091 { v1 = 1731; v2 = 1371; sidefront = 3424; sideback = 3425; twosided = true; playercross = true; } linedef // 2092 { v1 = 1732; v2 = 1731; sidefront = 3426; sideback = 3427; twosided = true; playercross = true; } linedef // 2093 { v1 = 1362; v2 = 1732; sidefront = 3428; sideback = 3429; twosided = true; playercross = true; } linedef // 2094 { v1 = 1729; v2 = 1362; sidefront = 3430; sideback = 3431; twosided = true; playercross = true; } linedef // 2095 { v1 = 1733; v2 = 1277; sidefront = 3432; sideback = 3433; twosided = true; playercross = true; } linedef // 2096 { v1 = 1734; v2 = 1733; sidefront = 3434; sideback = 3435; twosided = true; playercross = true; } linedef // 2097 { v1 = 1315; v2 = 1734; sidefront = 3436; sideback = 3437; twosided = true; playercross = true; } linedef // 2098 { v1 = 1268; v2 = 1273; sidefront = 3438; sideback = 3439; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 2099 { v1 = 1266; v2 = 1267; sidefront = 3440; sideback = 3441; twosided = true; playercross = true; } linedef // 2100 { v1 = 1271; v2 = 1234; sidefront = 3442; sideback = 3443; twosided = true; playercross = true; } linedef // 2101 { v1 = 1268; v2 = 1271; sidefront = 3444; sideback = 3445; twosided = true; playercross = true; } linedef // 2102 { v1 = 1269; v2 = 1272; sidefront = 3446; sideback = 3447; twosided = true; playercross = true; } linedef // 2103 { v1 = 1266; v2 = 1268; sidefront = 3448; sideback = 3449; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 2104 { v1 = 1271; v2 = 1263; sidefront = 3450; sideback = 3451; arg1 = 1; twosided = true; playercross = true; } linedef // 2105 { v1 = 1269; v2 = 1266; sidefront = 3452; sideback = 3453; twosided = true; playercross = true; } linedef // 2106 { v1 = 1237; v2 = 1269; sidefront = 3454; sideback = 3455; twosided = true; playercross = true; } linedef // 2107 { v1 = 1735; v2 = 533; sidefront = 3456; sideback = 3457; twosided = true; playercross = true; } linedef // 2108 { v1 = 1736; v2 = 1735; sidefront = 3458; sideback = 3459; twosided = true; playercross = true; } linedef // 2109 { v1 = 521; v2 = 1736; sidefront = 3460; sideback = 3461; twosided = true; playercross = true; } linedef // 2110 { v1 = 1737; v2 = 1738; sidefront = 3462; sideback = 3463; twosided = true; } linedef // 2111 { v1 = 1739; v2 = 1737; sidefront = 3464; sideback = 3465; twosided = true; } linedef // 2112 { v1 = 1740; v2 = 1739; sidefront = 3466; sideback = 3467; twosided = true; } linedef // 2113 { v1 = 1741; v2 = 1740; sidefront = 3468; sideback = 3469; twosided = true; } linedef // 2114 { v1 = 1742; v2 = 1741; sidefront = 3470; sideback = 3471; twosided = true; } linedef // 2115 { v1 = 1743; v2 = 1742; sidefront = 3472; sideback = 3473; twosided = true; } linedef // 2116 { v1 = 1744; v2 = 1745; sidefront = 3474; blocking = true; } linedef // 2117 { v1 = 1746; v2 = 1747; sidefront = 3475; blocking = true; } linedef // 2118 { v1 = 1748; v2 = 1749; sidefront = 3476; sideback = 3477; twosided = true; } linedef // 2119 { v1 = 1750; v2 = 1743; sidefront = 3478; sideback = 3479; twosided = true; } linedef // 2120 { v1 = 1751; v2 = 1752; sidefront = 3480; sideback = 3481; twosided = true; dontpegtop = true; } linedef // 2121 { v1 = 1753; v2 = 1754; sidefront = 3482; sideback = 3483; twosided = true; } linedef // 2122 { v1 = 1755; v2 = 1756; sidefront = 3484; sideback = 3485; twosided = true; } linedef // 2123 { v1 = 1757; v2 = 1758; sidefront = 3486; blocking = true; dontpegbottom = true; } linedef // 2124 { v1 = 1757; v2 = 1745; sidefront = 3487; sideback = 3488; twosided = true; } linedef // 2125 { v1 = 1759; v2 = 1757; sidefront = 3489; blocking = true; dontpegbottom = true; } linedef // 2126 { v1 = 1760; v2 = 1759; sidefront = 3490; sideback = 3491; twosided = true; } linedef // 2127 { v1 = 1761; v2 = 1755; sidefront = 3492; sideback = 3493; twosided = true; } linedef // 2128 { v1 = 1762; v2 = 1761; sidefront = 3494; sideback = 3495; twosided = true; } linedef // 2129 { v1 = 1763; v2 = 1762; sidefront = 3496; sideback = 3497; twosided = true; } linedef // 2130 { v1 = 1764; v2 = 1763; sidefront = 3498; sideback = 3499; twosided = true; } linedef // 2131 { v1 = 1754; v2 = 1764; sidefront = 3500; sideback = 3501; twosided = true; } linedef // 2132 { v1 = 1760; v2 = 1765; sidefront = 3502; blocking = true; } linedef // 2133 { v1 = 1766; v2 = 1767; sidefront = 3503; sideback = 3504; twosided = true; mapped = true; } linedef // 2134 { v1 = 1768; v2 = 1769; sidefront = 3505; sideback = 3506; twosided = true; mapped = true; } linedef // 2135 { v1 = 1767; v2 = 1768; sidefront = 3507; sideback = 3508; twosided = true; mapped = true; } linedef // 2136 { v1 = 1770; v2 = 1771; sidefront = 3509; blocking = true; } linedef // 2137 { v1 = 1769; v2 = 1766; sidefront = 3510; sideback = 3511; twosided = true; mapped = true; } linedef // 2138 { v1 = 1765; v2 = 1744; sidefront = 3512; blocking = true; } linedef // 2139 { v1 = 1772; v2 = 1773; sidefront = 3513; sideback = 3514; twosided = true; } linedef // 2140 { v1 = 1774; v2 = 1775; sidefront = 3515; sideback = 3516; twosided = true; } linedef // 2141 { v1 = 1775; v2 = 1772; sidefront = 3517; sideback = 3518; twosided = true; } linedef // 2142 { v1 = 1776; v2 = 1777; sidefront = 3519; blocking = true; } linedef // 2143 { v1 = 1778; v2 = 1779; sidefront = 3520; blocking = true; } linedef // 2144 { v1 = 1780; v2 = 1781; sidefront = 3521; blocking = true; } linedef // 2145 { v1 = 1782; v2 = 1780; sidefront = 3522; sideback = 3523; twosided = true; dontpegtop = true; dontpegbottom = true; } linedef // 2146 { v1 = 1783; v2 = 1780; sidefront = 3524; blocking = true; dontpegbottom = true; } linedef // 2147 { v1 = 1784; v2 = 1783; sidefront = 3525; blocking = true; dontpegbottom = true; } linedef // 2148 { v1 = 1782; v2 = 1784; sidefront = 3526; blocking = true; dontpegbottom = true; } linedef // 2149 { v1 = 1779; v2 = 1782; sidefront = 3527; blocking = true; } linedef // 2150 { v1 = 1785; v2 = 1786; sidefront = 3528; blocking = true; } linedef // 2151 { v1 = 1771; v2 = 1787; sidefront = 3529; blocking = true; } linedef // 2152 { v1 = 1788; v2 = 1789; sidefront = 3530; blocking = true; } linedef // 2153 { v1 = 1790; v2 = 1776; sidefront = 3531; blocking = true; } linedef // 2154 { v1 = 1777; v2 = 1791; sidefront = 3532; blocking = true; } linedef // 2155 { v1 = 1792; v2 = 1778; sidefront = 3533; blocking = true; } linedef // 2156 { v1 = 1793; v2 = 1794; sidefront = 3534; blocking = true; } linedef // 2157 { v1 = 1795; v2 = 1794; sidefront = 3535; sideback = 3536; blocking = true; twosided = true; secret = true; blockeverything = true; wrapmidtex = true; alpha = 0.330; } linedef // 2158 { v1 = 1791; v2 = 1795; sidefront = 3537; blocking = true; } linedef // 2159 { v1 = 1747; v2 = 1796; sidefront = 3538; blocking = true; } linedef // 2160 { v1 = 1789; v2 = 1797; sidefront = 3539; sideback = 3540; twosided = true; dontpegtop = true; } linedef // 2161 { v1 = 1789; v2 = 1798; sidefront = 3541; blocking = true; } linedef // 2162 { v1 = 1751; v2 = 1799; sidefront = 3542; blocking = true; } linedef // 2163 { v1 = 1799; v2 = 1800; sidefront = 3543; blocking = true; } linedef // 2164 { v1 = 1801; v2 = 1802; sidefront = 3544; sideback = 3545; twosided = true; } linedef // 2165 { v1 = 1803; v2 = 1799; sidefront = 3546; sideback = 3547; twosided = true; } linedef // 2166 { v1 = 1804; v2 = 1802; sidefront = 3548; sideback = 3549; twosided = true; } linedef // 2167 { v1 = 1805; v2 = 1804; sidefront = 3550; blocking = true; } linedef // 2168 { v1 = 1804; v2 = 1793; sidefront = 3551; blocking = true; } linedef // 2169 { v1 = 1806; v2 = 1793; sidefront = 3552; sideback = 3553; twosided = true; dontpegtop = true; } linedef // 2170 { v1 = 1806; v2 = 1807; sidefront = 3554; blocking = true; } linedef // 2171 { v1 = 1807; v2 = 1746; sidefront = 3555; blocking = true; } linedef // 2172 { v1 = 1800; v2 = 1808; sidefront = 3556; blocking = true; } linedef // 2173 { v1 = 1809; v2 = 1810; sidefront = 3557; blocking = true; } linedef // 2174 { v1 = 1810; v2 = 1805; sidefront = 3558; blocking = true; } linedef // 2175 { v1 = 1796; v2 = 1811; sidefront = 3559; sideback = 3560; blocking = true; twosided = true; secret = true; blockeverything = true; wrapmidtex = true; alpha = 0.330; } linedef // 2176 { v1 = 1796; v2 = 1790; sidefront = 3561; blocking = true; } linedef // 2177 { v1 = 1798; v2 = 1751; sidefront = 3562; blocking = true; } linedef // 2178 { v1 = 1791; v2 = 1792; sidefront = 3563; sideback = 3564; twosided = true; dontpegtop = true; } linedef // 2179 { v1 = 1794; v2 = 1792; sidefront = 3565; blocking = true; } linedef // 2180 { v1 = 1795; v2 = 1806; sidefront = 3566; blocking = true; } linedef // 2181 { v1 = 1812; v2 = 1774; sidefront = 3567; sideback = 3568; special = 181; arg0 = 1; twosided = true; } linedef // 2182 { v1 = 1813; v2 = 1814; sidefront = 3569; sideback = 3570; special = 181; arg0 = 1; twosided = true; } linedef // 2183 { v1 = 1815; v2 = 1813; sidefront = 3571; sideback = 3572; special = 181; arg0 = 1; twosided = true; } linedef // 2184 { v1 = 1774; v2 = 1816; sidefront = 3573; sideback = 3574; special = 181; arg0 = 1; twosided = true; } linedef // 2185 { v1 = 1817; v2 = 1818; sidefront = 3575; sideback = 3576; twosided = true; } linedef // 2186 { v1 = 1819; v2 = 1820; sidefront = 3577; sideback = 3578; twosided = true; dontpegtop = true; } linedef // 2187 { v1 = 1812; v2 = 1821; sidefront = 3579; sideback = 3580; twosided = true; dontpegtop = true; } linedef // 2188 { v1 = 1821; v2 = 1773; sidefront = 3581; sideback = 3582; twosided = true; dontpegtop = true; } linedef // 2189 { v1 = 1773; v2 = 1822; sidefront = 3583; sideback = 3584; twosided = true; dontpegtop = true; } linedef // 2190 { v1 = 1822; v2 = 1823; sidefront = 3585; sideback = 3586; twosided = true; dontpegtop = true; } linedef // 2191 { v1 = 1824; v2 = 1825; sidefront = 3587; sideback = 3588; twosided = true; dontpegtop = true; } linedef // 2192 { v1 = 1781; v2 = 1826; sidefront = 3589; blocking = true; dontpegbottom = true; } linedef // 2193 { v1 = 1827; v2 = 1828; sidefront = 3590; sideback = 3591; twosided = true; dontpegtop = true; } linedef // 2194 { v1 = 1829; v2 = 1830; sidefront = 3592; sideback = 3593; twosided = true; dontpegtop = true; } linedef // 2195 { v1 = 1815; v2 = 1831; sidefront = 3594; sideback = 3595; twosided = true; dontpegtop = true; } linedef // 2196 { v1 = 1831; v2 = 1832; sidefront = 3596; sideback = 3597; twosided = true; dontpegtop = true; } linedef // 2197 { v1 = 1832; v2 = 1833; sidefront = 3598; sideback = 3599; twosided = true; dontpegtop = true; } linedef // 2198 { v1 = 1833; v2 = 1834; sidefront = 3600; sideback = 3601; twosided = true; dontpegtop = true; } linedef // 2199 { v1 = 1835; v2 = 1836; sidefront = 3602; sideback = 3603; twosided = true; dontpegtop = true; } linedef // 2200 { v1 = 1773; v2 = 1831; sidefront = 3604; sideback = 3605; twosided = true; } linedef // 2201 { v1 = 1832; v2 = 1821; sidefront = 3606; sideback = 3607; twosided = true; } linedef // 2202 { v1 = 1834; v2 = 1820; sidefront = 3608; sideback = 3609; special = 181; arg0 = 1; twosided = true; } linedef // 2203 { v1 = 1814; v2 = 1833; sidefront = 3610; sideback = 3611; special = 181; arg0 = 1; twosided = true; } linedef // 2204 { v1 = 1808; v2 = 1809; sidefront = 3612; blocking = true; } linedef // 2205 { v1 = 1801; v2 = 1817; sidefront = 3613; sideback = 3614; twosided = true; } linedef // 2206 { v1 = 1833; v2 = 1812; sidefront = 3615; sideback = 3616; special = 181; arg0 = 1; twosided = true; } linedef // 2207 { v1 = 1816; v2 = 1822; sidefront = 3617; sideback = 3618; special = 181; arg0 = 1; twosided = true; } linedef // 2208 { v1 = 1822; v2 = 1837; sidefront = 3619; sideback = 3620; special = 181; arg0 = 1; twosided = true; } linedef // 2209 { v1 = 1831; v2 = 1748; sidefront = 3621; sideback = 3622; twosided = true; } linedef // 2210 { v1 = 1827; v2 = 1785; sidefront = 3623; blocking = true; } linedef // 2211 { v1 = 1838; v2 = 1813; sidefront = 3624; sideback = 3625; twosided = true; } linedef // 2212 { v1 = 1823; v2 = 1839; sidefront = 3626; sideback = 3627; special = 181; arg0 = 1; twosided = true; } linedef // 2213 { v1 = 1830; v2 = 1838; sidefront = 3628; sideback = 3629; special = 181; arg0 = 1; twosided = true; } linedef // 2214 { v1 = 1838; v2 = 1840; sidefront = 3630; sideback = 3631; special = 181; arg0 = 1; twosided = true; } linedef // 2215 { v1 = 1821; v2 = 1775; sidefront = 3632; sideback = 3633; twosided = true; } linedef // 2216 { v1 = 1841; v2 = 1774; sidefront = 3634; sideback = 3635; twosided = true; } linedef // 2217 { v1 = 1820; v2 = 1841; sidefront = 3636; sideback = 3637; special = 181; arg0 = 1; twosided = true; } linedef // 2218 { v1 = 1841; v2 = 1842; sidefront = 3638; sideback = 3639; special = 181; arg0 = 1; twosided = true; } linedef // 2219 { v1 = 1820; v2 = 1812; sidefront = 3640; sideback = 3641; twosided = true; dontpegtop = true; } linedef // 2220 { v1 = 1823; v2 = 1824; sidefront = 3642; sideback = 3643; twosided = true; dontpegtop = true; } linedef // 2221 { v1 = 1830; v2 = 1815; sidefront = 3644; sideback = 3645; twosided = true; dontpegtop = true; } linedef // 2222 { v1 = 1834; v2 = 1835; sidefront = 3646; sideback = 3647; twosided = true; dontpegtop = true; } linedef // 2223 { v1 = 1772; v2 = 1816; sidefront = 3648; sideback = 3649; twosided = true; } linedef // 2224 { v1 = 1813; v2 = 1748; sidefront = 3650; sideback = 3651; twosided = true; } linedef // 2225 { v1 = 1816; v2 = 1842; sidefront = 3652; sideback = 3653; twosided = true; } linedef // 2226 { v1 = 1842; v2 = 1823; sidefront = 3654; sideback = 3655; special = 181; arg0 = 1; twosided = true; } linedef // 2227 { v1 = 1749; v2 = 1814; sidefront = 3656; sideback = 3657; twosided = true; } linedef // 2228 { v1 = 1749; v2 = 1832; sidefront = 3658; sideback = 3659; twosided = true; } linedef // 2229 { v1 = 1814; v2 = 1840; sidefront = 3660; sideback = 3661; twosided = true; } linedef // 2230 { v1 = 1840; v2 = 1834; sidefront = 3662; sideback = 3663; special = 181; arg0 = 1; twosided = true; } linedef // 2231 { v1 = 1843; v2 = 1844; sidefront = 3664; sideback = 3665; twosided = true; } linedef // 2232 { v1 = 1845; v2 = 1846; sidefront = 3666; sideback = 3667; twosided = true; } linedef // 2233 { v1 = 1847; v2 = 1846; sidefront = 3668; sideback = 3669; twosided = true; } linedef // 2234 { v1 = 1844; v2 = 1848; sidefront = 3670; sideback = 3671; special = 181; arg0 = 1; twosided = true; } linedef // 2235 { v1 = 1849; v2 = 1850; sidefront = 3672; sideback = 3673; twosided = true; } linedef // 2236 { v1 = 1846; v2 = 1843; sidefront = 3674; sideback = 3675; special = 80; arg0 = 20; blocking = true; twosided = true; repeatspecial = true; playeruse = true; } linedef // 2237 { v1 = 1851; v2 = 1852; sidefront = 3676; sideback = 3677; twosided = true; } linedef // 2238 { v1 = 1848; v2 = 1847; sidefront = 3678; sideback = 3679; special = 181; arg0 = 1; twosided = true; } linedef // 2239 { v1 = 1843; v2 = 1853; sidefront = 3680; sideback = 3681; twosided = true; } linedef // 2240 { v1 = 1853; v2 = 1851; sidefront = 3682; sideback = 3683; twosided = true; } linedef // 2241 { v1 = 1852; v2 = 1854; sidefront = 3684; sideback = 3685; twosided = true; } linedef // 2242 { v1 = 1854; v2 = 1846; sidefront = 3686; sideback = 3687; twosided = true; } linedef // 2243 { v1 = 1843; v2 = 1855; sidefront = 3688; sideback = 3689; twosided = true; } linedef // 2244 { v1 = 1855; v2 = 1849; sidefront = 3690; sideback = 3691; twosided = true; } linedef // 2245 { v1 = 1850; v2 = 1845; sidefront = 3692; sideback = 3693; twosided = true; } linedef // 2246 { v1 = 1844; v2 = 1856; sidefront = 3694; sideback = 3695; twosided = true; } linedef // 2247 { v1 = 1856; v2 = 1857; sidefront = 3696; sideback = 3697; twosided = true; } linedef // 2248 { v1 = 1858; v2 = 1847; sidefront = 3698; sideback = 3699; twosided = true; } linedef // 2249 { v1 = 1857; v2 = 1848; sidefront = 3700; sideback = 3701; twosided = true; } linedef // 2250 { v1 = 1857; v2 = 1858; sidefront = 3702; sideback = 3703; twosided = true; } linedef // 2251 { v1 = 1859; v2 = 1860; sidefront = 3704; sideback = 3705; twosided = true; } linedef // 2252 { v1 = 1860; v2 = 1861; sidefront = 3706; sideback = 3707; twosided = true; } linedef // 2253 { v1 = 1861; v2 = 1862; sidefront = 3708; sideback = 3709; twosided = true; } linedef // 2254 { v1 = 1862; v2 = 1859; sidefront = 3710; sideback = 3711; twosided = true; } linedef // 2255 { v1 = 1863; v2 = 1864; sidefront = 3712; sideback = 3713; twosided = true; } linedef // 2256 { v1 = 1864; v2 = 1865; sidefront = 3714; sideback = 3715; twosided = true; } linedef // 2257 { v1 = 1865; v2 = 1866; sidefront = 3716; sideback = 3717; twosided = true; } linedef // 2258 { v1 = 1866; v2 = 1863; sidefront = 3718; sideback = 3719; twosided = true; } linedef // 2259 { v1 = 1867; v2 = 1868; sidefront = 3720; sideback = 3721; twosided = true; } linedef // 2260 { v1 = 1869; v2 = 1870; sidefront = 3722; sideback = 3723; twosided = true; } linedef // 2261 { v1 = 1871; v2 = 1870; sidefront = 3724; sideback = 3725; twosided = true; } linedef // 2262 { v1 = 1868; v2 = 1872; sidefront = 3726; sideback = 3727; special = 181; arg0 = 1; twosided = true; } linedef // 2263 { v1 = 1873; v2 = 1874; sidefront = 3728; sideback = 3729; twosided = true; } linedef // 2264 { v1 = 1870; v2 = 1867; sidefront = 3730; sideback = 3731; special = 80; arg0 = 20; blocking = true; twosided = true; repeatspecial = true; playeruse = true; } linedef // 2265 { v1 = 1875; v2 = 1876; sidefront = 3732; sideback = 3733; twosided = true; } linedef // 2266 { v1 = 1872; v2 = 1871; sidefront = 3734; sideback = 3735; special = 181; arg0 = 1; twosided = true; } linedef // 2267 { v1 = 1867; v2 = 1877; sidefront = 3736; sideback = 3737; twosided = true; } linedef // 2268 { v1 = 1877; v2 = 1875; sidefront = 3738; sideback = 3739; twosided = true; } linedef // 2269 { v1 = 1876; v2 = 1878; sidefront = 3740; sideback = 3741; twosided = true; } linedef // 2270 { v1 = 1878; v2 = 1870; sidefront = 3742; sideback = 3743; twosided = true; } linedef // 2271 { v1 = 1867; v2 = 1879; sidefront = 3744; sideback = 3745; twosided = true; } linedef // 2272 { v1 = 1879; v2 = 1873; sidefront = 3746; sideback = 3747; twosided = true; } linedef // 2273 { v1 = 1874; v2 = 1869; sidefront = 3748; sideback = 3749; twosided = true; } linedef // 2274 { v1 = 1868; v2 = 1880; sidefront = 3750; sideback = 3751; twosided = true; } linedef // 2275 { v1 = 1880; v2 = 1881; sidefront = 3752; sideback = 3753; twosided = true; } linedef // 2276 { v1 = 1882; v2 = 1871; sidefront = 3754; sideback = 3755; twosided = true; } linedef // 2277 { v1 = 1881; v2 = 1872; sidefront = 3756; sideback = 3757; twosided = true; } linedef // 2278 { v1 = 1881; v2 = 1882; sidefront = 3758; sideback = 3759; twosided = true; } linedef // 2279 { v1 = 1883; v2 = 1884; sidefront = 3760; sideback = 3761; twosided = true; } linedef // 2280 { v1 = 1885; v2 = 1886; sidefront = 3762; sideback = 3763; twosided = true; } linedef // 2281 { v1 = 1887; v2 = 1886; sidefront = 3764; sideback = 3765; twosided = true; } linedef // 2282 { v1 = 1884; v2 = 1888; sidefront = 3766; sideback = 3767; special = 181; arg0 = 1; twosided = true; } linedef // 2283 { v1 = 1889; v2 = 1890; sidefront = 3768; sideback = 3769; twosided = true; } linedef // 2284 { v1 = 1886; v2 = 1883; sidefront = 3770; sideback = 3771; special = 80; arg0 = 20; blocking = true; twosided = true; repeatspecial = true; playeruse = true; } linedef // 2285 { v1 = 1891; v2 = 1892; sidefront = 3772; sideback = 3773; twosided = true; } linedef // 2286 { v1 = 1888; v2 = 1887; sidefront = 3774; sideback = 3775; special = 181; arg0 = 1; twosided = true; } linedef // 2287 { v1 = 1883; v2 = 1893; sidefront = 3776; sideback = 3777; twosided = true; } linedef // 2288 { v1 = 1893; v2 = 1891; sidefront = 3778; sideback = 3779; twosided = true; } linedef // 2289 { v1 = 1892; v2 = 1894; sidefront = 3780; sideback = 3781; twosided = true; } linedef // 2290 { v1 = 1894; v2 = 1886; sidefront = 3782; sideback = 3783; twosided = true; } linedef // 2291 { v1 = 1883; v2 = 1895; sidefront = 3784; sideback = 3785; twosided = true; } linedef // 2292 { v1 = 1895; v2 = 1889; sidefront = 3786; sideback = 3787; twosided = true; } linedef // 2293 { v1 = 1890; v2 = 1885; sidefront = 3788; sideback = 3789; twosided = true; } linedef // 2294 { v1 = 1884; v2 = 1896; sidefront = 3790; sideback = 3791; twosided = true; } linedef // 2295 { v1 = 1896; v2 = 1897; sidefront = 3792; sideback = 3793; twosided = true; } linedef // 2296 { v1 = 1898; v2 = 1887; sidefront = 3794; sideback = 3795; twosided = true; } linedef // 2297 { v1 = 1897; v2 = 1888; sidefront = 3796; sideback = 3797; twosided = true; } linedef // 2298 { v1 = 1897; v2 = 1898; sidefront = 3798; sideback = 3799; twosided = true; } linedef // 2299 { v1 = 1899; v2 = 1900; sidefront = 3800; sideback = 3801; twosided = true; } linedef // 2300 { v1 = 1901; v2 = 1902; sidefront = 3802; sideback = 3803; twosided = true; } linedef // 2301 { v1 = 1903; v2 = 1902; sidefront = 3804; sideback = 3805; twosided = true; } linedef // 2302 { v1 = 1900; v2 = 1904; sidefront = 3806; sideback = 3807; special = 181; arg0 = 1; twosided = true; } linedef // 2303 { v1 = 1905; v2 = 1906; sidefront = 3808; sideback = 3809; twosided = true; } linedef // 2304 { v1 = 1902; v2 = 1899; sidefront = 3810; sideback = 3811; special = 80; arg0 = 20; blocking = true; twosided = true; repeatspecial = true; playeruse = true; } linedef // 2305 { v1 = 1907; v2 = 1908; sidefront = 3812; sideback = 3813; twosided = true; } linedef // 2306 { v1 = 1904; v2 = 1903; sidefront = 3814; sideback = 3815; special = 181; arg0 = 1; twosided = true; } linedef // 2307 { v1 = 1899; v2 = 1909; sidefront = 3816; sideback = 3817; twosided = true; } linedef // 2308 { v1 = 1909; v2 = 1907; sidefront = 3818; sideback = 3819; twosided = true; } linedef // 2309 { v1 = 1908; v2 = 1910; sidefront = 3820; sideback = 3821; twosided = true; } linedef // 2310 { v1 = 1910; v2 = 1902; sidefront = 3822; sideback = 3823; twosided = true; } linedef // 2311 { v1 = 1899; v2 = 1911; sidefront = 3824; sideback = 3825; twosided = true; } linedef // 2312 { v1 = 1911; v2 = 1905; sidefront = 3826; sideback = 3827; twosided = true; } linedef // 2313 { v1 = 1906; v2 = 1901; sidefront = 3828; sideback = 3829; twosided = true; } linedef // 2314 { v1 = 1900; v2 = 1912; sidefront = 3830; sideback = 3831; twosided = true; } linedef // 2315 { v1 = 1912; v2 = 1913; sidefront = 3832; sideback = 3833; twosided = true; } linedef // 2316 { v1 = 1914; v2 = 1903; sidefront = 3834; sideback = 3835; twosided = true; } linedef // 2317 { v1 = 1913; v2 = 1904; sidefront = 3836; sideback = 3837; twosided = true; } linedef // 2318 { v1 = 1913; v2 = 1914; sidefront = 3838; sideback = 3839; twosided = true; } linedef // 2319 { v1 = 1915; v2 = 1916; sidefront = 3840; blocking = true; } linedef // 2320 { v1 = 1917; v2 = 1915; sidefront = 3841; blocking = true; } linedef // 2321 { v1 = 1918; v2 = 1917; sidefront = 3842; blocking = true; } linedef // 2322 { v1 = 1738; v2 = 1918; sidefront = 3843; blocking = true; } linedef // 2323 { v1 = 1919; v2 = 1738; sidefront = 3844; blocking = true; } linedef // 2324 { v1 = 1920; v2 = 1921; sidefront = 3845; blocking = true; } linedef // 2325 { v1 = 1750; v2 = 1920; sidefront = 3846; blocking = true; } linedef // 2326 { v1 = 1916; v2 = 1750; sidefront = 3847; blocking = true; } linedef // 2327 { v1 = 1922; v2 = 1753; sidefront = 3848; blocking = true; } linedef // 2328 { v1 = 1923; v2 = 1924; sidefront = 3849; blocking = true; } linedef // 2329 { v1 = 1756; v2 = 1923; sidefront = 3850; blocking = true; } linedef // 2330 { v1 = 1925; v2 = 1756; sidefront = 3851; blocking = true; } linedef // 2331 { v1 = 1926; v2 = 1925; sidefront = 3852; blocking = true; } linedef // 2332 { v1 = 1927; v2 = 1926; sidefront = 3853; blocking = true; } linedef // 2333 { v1 = 1928; v2 = 1927; sidefront = 3854; blocking = true; } linedef // 2334 { v1 = 1753; v2 = 1928; sidefront = 3855; blocking = true; } linedef // 2335 { v1 = 1929; v2 = 1753; sidefront = 3856; sideback = 3857; twosided = true; } linedef // 2336 { v1 = 1930; v2 = 1931; sidefront = 3858; sideback = 3859; twosided = true; } linedef // 2337 { v1 = 1921; v2 = 1932; sidefront = 3860; blocking = true; } linedef // 2338 { v1 = 1933; v2 = 1934; sidefront = 3861; sideback = 3862; twosided = true; dontpegtop = true; dontpegbottom = true; } linedef // 2339 { v1 = 1935; v2 = 1936; sidefront = 3863; blocking = true; } linedef // 2340 { v1 = 1932; v2 = 1937; sidefront = 3864; sideback = 3865; twosided = true; dontpegtop = true; dontpegbottom = true; } linedef // 2341 { v1 = 1936; v2 = 1919; sidefront = 3866; blocking = true; } linedef // 2342 { v1 = 1924; v2 = 1933; sidefront = 3867; blocking = true; } linedef // 2343 { v1 = 1932; v2 = 1938; sidefront = 3868; blocking = true; } linedef // 2344 { v1 = 1939; v2 = 1940; sidefront = 3869; blocking = true; } linedef // 2345 { v1 = 1933; v2 = 1941; sidefront = 3870; blocking = true; } linedef // 2346 { v1 = 1940; v2 = 1922; sidefront = 3871; blocking = true; } linedef // 2347 { v1 = 1942; v2 = 1943; sidefront = 3872; sideback = 3873; twosided = true; dontpegtop = true; dontpegbottom = true; } linedef // 2348 { v1 = 1944; v2 = 1945; sidefront = 3874; sideback = 3875; special = 181; arg0 = 1; arg1 = 1; twosided = true; } linedef // 2349 { v1 = 1944; v2 = 1946; sidefront = 3876; sideback = 3877; twosided = true; dontpegtop = true; dontpegbottom = true; } linedef // 2350 { v1 = 1943; v2 = 1947; sidefront = 3878; sideback = 3879; special = 181; arg0 = 1; arg1 = 1; twosided = true; } linedef // 2351 { v1 = 1948; v2 = 1944; sidefront = 3880; sideback = 3881; twosided = true; dontpegtop = true; dontpegbottom = true; } linedef // 2352 { v1 = 1943; v2 = 1949; sidefront = 3882; sideback = 3883; twosided = true; dontpegtop = true; dontpegbottom = true; } linedef // 2353 { v1 = 1922; v2 = 1950; sidefront = 3884; sideback = 3885; twosided = true; } linedef // 2354 { v1 = 1950; v2 = 1949; sidefront = 3886; sideback = 3887; special = 181; arg0 = 1; arg1 = 1; twosided = true; } linedef // 2355 { v1 = 1949; v2 = 1939; sidefront = 3888; sideback = 3889; twosided = true; dontpegtop = true; dontpegbottom = true; } linedef // 2356 { v1 = 1934; v2 = 1951; sidefront = 3890; sideback = 3891; special = 181; arg0 = 1; arg1 = 1; twosided = true; } linedef // 2357 { v1 = 1951; v2 = 1923; sidefront = 3892; sideback = 3893; twosided = true; } linedef // 2358 { v1 = 1934; v2 = 1948; sidefront = 3894; sideback = 3895; twosided = true; dontpegtop = true; dontpegbottom = true; } linedef // 2359 { v1 = 1920; v2 = 1952; sidefront = 3896; sideback = 3897; twosided = true; } linedef // 2360 { v1 = 1937; v2 = 1952; sidefront = 3898; sideback = 3899; special = 181; arg0 = 1; arg1 = 1; twosided = true; } linedef // 2361 { v1 = 1937; v2 = 1942; sidefront = 3900; sideback = 3901; twosided = true; dontpegtop = true; dontpegbottom = true; } linedef // 2362 { v1 = 1953; v2 = 1946; sidefront = 3902; sideback = 3903; special = 181; arg0 = 1; arg1 = 1; twosided = true; } linedef // 2363 { v1 = 1953; v2 = 1919; sidefront = 3904; sideback = 3905; twosided = true; } linedef // 2364 { v1 = 1946; v2 = 1935; sidefront = 3906; sideback = 3907; twosided = true; dontpegtop = true; dontpegbottom = true; } linedef // 2365 { v1 = 1952; v2 = 1950; sidefront = 3908; sideback = 3909; twosided = true; } linedef // 2366 { v1 = 1951; v2 = 1953; sidefront = 3910; sideback = 3911; twosided = true; } linedef // 2367 { v1 = 1938; v2 = 1945; sidefront = 3912; sideback = 3913; special = 226; arg0 = 94; arg2 = 1; twosided = true; wrapmidtex = true; repeatspecial = true; playeruseback = true; monsterpush = true; monstercross = true; playeruse = true; playercross = true; playerpush = true; monsteruse = true; alpha = 0.670; renderstyle = "add"; } linedef // 2368 { v1 = 1945; v2 = 1947; sidefront = 3914; sideback = 3915; special = 226; arg0 = 94; arg2 = 1; twosided = true; wrapmidtex = true; repeatspecial = true; playeruseback = true; monsterpush = true; monstercross = true; playeruse = true; playercross = true; playerpush = true; monsteruse = true; alpha = 0.670; renderstyle = "add"; } linedef // 2369 { v1 = 1947; v2 = 1941; sidefront = 3916; sideback = 3917; special = 226; arg0 = 94; arg2 = 1; twosided = true; wrapmidtex = true; repeatspecial = true; playeruseback = true; monsterpush = true; monstercross = true; playeruse = true; playercross = true; playerpush = true; monsteruse = true; alpha = 0.670; renderstyle = "add"; } linedef // 2370 { v1 = 1938; v2 = 1935; sidefront = 3918; blocking = true; } linedef // 2371 { v1 = 1941; v2 = 1939; sidefront = 3919; blocking = true; } linedef // 2372 { v1 = 1945; v2 = 1942; sidefront = 3920; sideback = 3921; special = 181; arg0 = 1; arg1 = 1; twosided = true; } linedef // 2373 { v1 = 1947; v2 = 1948; sidefront = 3922; sideback = 3923; special = 181; arg0 = 1; arg1 = 1; twosided = true; } linedef // 2374 { v1 = 1954; v2 = 1955; sidefront = 3924; sideback = 3925; twosided = true; } linedef // 2375 { v1 = 1956; v2 = 1957; sidefront = 3926; sideback = 3927; twosided = true; } linedef // 2376 { v1 = 1957; v2 = 1954; sidefront = 3928; sideback = 3929; twosided = true; } linedef // 2377 { v1 = 1958; v2 = 1819; sidefront = 3930; sideback = 3931; twosided = true; dontpegtop = true; } linedef // 2378 { v1 = 1836; v2 = 1959; sidefront = 3932; sideback = 3933; twosided = true; dontpegtop = true; } linedef // 2379 { v1 = 1753; v2 = 1960; sidefront = 3934; sideback = 3935; twosided = true; } linedef // 2380 { v1 = 1960; v2 = 1961; sidefront = 3936; sideback = 3937; twosided = true; } linedef // 2381 { v1 = 1961; v2 = 1962; sidefront = 3938; sideback = 3939; twosided = true; } linedef // 2382 { v1 = 1962; v2 = 1963; sidefront = 3940; sideback = 3941; twosided = true; } linedef // 2383 { v1 = 1963; v2 = 1964; sidefront = 3942; sideback = 3943; twosided = true; } linedef // 2384 { v1 = 1964; v2 = 1750; sidefront = 3944; sideback = 3945; twosided = true; } linedef // 2385 { v1 = 1750; v2 = 1965; sidefront = 3946; sideback = 3947; twosided = true; } linedef // 2386 { v1 = 1965; v2 = 1966; sidefront = 3948; sideback = 3949; twosided = true; } linedef // 2387 { v1 = 1966; v2 = 1967; sidefront = 3950; sideback = 3951; twosided = true; } linedef // 2388 { v1 = 1967; v2 = 1968; sidefront = 3952; sideback = 3953; twosided = true; } linedef // 2389 { v1 = 1968; v2 = 1969; sidefront = 3954; sideback = 3955; twosided = true; } linedef // 2390 { v1 = 1969; v2 = 1753; sidefront = 3956; sideback = 3957; twosided = true; } linedef // 2391 { v1 = 1753; v2 = 1970; sidefront = 3958; sideback = 3959; twosided = true; } linedef // 2392 { v1 = 1750; v2 = 1971; sidefront = 3960; sideback = 3961; twosided = true; } linedef // 2393 { v1 = 1971; v2 = 1972; sidefront = 3962; sideback = 3963; twosided = true; } linedef // 2394 { v1 = 1972; v2 = 1929; sidefront = 3964; sideback = 3965; twosided = true; } linedef // 2395 { v1 = 1756; v2 = 1930; sidefront = 3966; sideback = 3967; twosided = true; } linedef // 2396 { v1 = 1973; v2 = 1756; sidefront = 3968; sideback = 3969; twosided = true; } linedef // 2397 { v1 = 1974; v2 = 1973; sidefront = 3970; sideback = 3971; twosided = true; } linedef // 2398 { v1 = 1975; v2 = 1974; sidefront = 3972; sideback = 3973; twosided = true; } linedef // 2399 { v1 = 1976; v2 = 1975; sidefront = 3974; sideback = 3975; twosided = true; } linedef // 2400 { v1 = 1977; v2 = 1976; sidefront = 3976; sideback = 3977; twosided = true; } linedef // 2401 { v1 = 1738; v2 = 1977; sidefront = 3978; sideback = 3979; twosided = true; } linedef // 2402 { v1 = 1978; v2 = 1738; sidefront = 3980; sideback = 3981; twosided = true; } linedef // 2403 { v1 = 1979; v2 = 1978; sidefront = 3982; sideback = 3983; twosided = true; } linedef // 2404 { v1 = 1980; v2 = 1979; sidefront = 3984; sideback = 3985; twosided = true; } linedef // 2405 { v1 = 1981; v2 = 1980; sidefront = 3986; sideback = 3987; twosided = true; } linedef // 2406 { v1 = 1982; v2 = 1981; sidefront = 3988; sideback = 3989; twosided = true; } linedef // 2407 { v1 = 1756; v2 = 1982; sidefront = 3990; sideback = 3991; twosided = true; } linedef // 2408 { v1 = 1738; v2 = 1756; sidefront = 3992; sideback = 3993; twosided = true; } linedef // 2409 { v1 = 1983; v2 = 1738; sidefront = 3994; sideback = 3995; twosided = true; } linedef // 2410 { v1 = 1931; v2 = 1983; sidefront = 3996; sideback = 3997; twosided = true; } linedef // 2411 { v1 = 1928; v2 = 1984; sidefront = 3998; sideback = 3999; twosided = true; } linedef // 2412 { v1 = 1984; v2 = 1985; sidefront = 4000; sideback = 4001; twosided = true; } linedef // 2413 { v1 = 1985; v2 = 1986; sidefront = 4002; sideback = 4003; twosided = true; } linedef // 2414 { v1 = 1986; v2 = 1987; sidefront = 4004; sideback = 4005; twosided = true; } linedef // 2415 { v1 = 1987; v2 = 1925; sidefront = 4006; sideback = 4007; twosided = true; } linedef // 2416 { v1 = 1988; v2 = 1989; sidefront = 4008; special = 103; arg0 = 256; blocking = true; } linedef // 2417 { v1 = 1990; v2 = 1988; sidefront = 4009; special = 103; arg0 = 256; blocking = true; } linedef // 2418 { v1 = 1991; v2 = 1990; sidefront = 4010; special = 103; arg0 = 256; blocking = true; } linedef // 2419 { v1 = 1992; v2 = 1991; sidefront = 4011; special = 103; arg0 = 256; blocking = true; } linedef // 2420 { v1 = 1993; v2 = 1992; sidefront = 4012; special = 103; arg0 = 256; blocking = true; } linedef // 2421 { v1 = 1994; v2 = 1993; sidefront = 4013; special = 103; arg0 = 256; blocking = true; } linedef // 2422 { v1 = 1995; v2 = 1994; sidefront = 4014; special = 103; arg0 = 256; blocking = true; } linedef // 2423 { v1 = 1989; v2 = 1995; sidefront = 4015; special = 103; arg0 = 256; blocking = true; } linedef // 2424 { v1 = 1996; v2 = 1997; sidefront = 4016; sideback = 4017; twosided = true; } linedef // 2425 { v1 = 1997; v2 = 1998; sidefront = 4018; sideback = 4019; twosided = true; } linedef // 2426 { v1 = 1998; v2 = 1999; sidefront = 4020; sideback = 4021; twosided = true; } linedef // 2427 { v1 = 1999; v2 = 2000; sidefront = 4022; sideback = 4023; twosided = true; } linedef // 2428 { v1 = 2000; v2 = 2001; sidefront = 4024; sideback = 4025; twosided = true; } linedef // 2429 { v1 = 2001; v2 = 2002; sidefront = 4026; sideback = 4027; twosided = true; } linedef // 2430 { v1 = 2002; v2 = 2003; sidefront = 4028; sideback = 4029; twosided = true; } linedef // 2431 { v1 = 2003; v2 = 1996; sidefront = 4030; sideback = 4031; twosided = true; } linedef // 2432 { v1 = 1916; v2 = 2004; sidefront = 4032; sideback = 4033; twosided = true; } linedef // 2433 { v1 = 2004; v2 = 2005; sidefront = 4034; sideback = 4035; twosided = true; } linedef // 2434 { v1 = 2005; v2 = 2006; sidefront = 4036; sideback = 4037; twosided = true; } linedef // 2435 { v1 = 2006; v2 = 2007; sidefront = 4038; sideback = 4039; twosided = true; } linedef // 2436 { v1 = 2007; v2 = 1918; sidefront = 4040; sideback = 4041; twosided = true; } linedef // 2437 { v1 = 2008; v2 = 2009; sidefront = 4042; special = 103; arg0 = 256; blocking = true; } linedef // 2438 { v1 = 2010; v2 = 2008; sidefront = 4043; special = 103; arg0 = 256; blocking = true; } linedef // 2439 { v1 = 2011; v2 = 2010; sidefront = 4044; special = 103; arg0 = 256; blocking = true; } linedef // 2440 { v1 = 2012; v2 = 2011; sidefront = 4045; special = 103; arg0 = 256; blocking = true; } linedef // 2441 { v1 = 2013; v2 = 2012; sidefront = 4046; special = 103; arg0 = 256; blocking = true; } linedef // 2442 { v1 = 2014; v2 = 2013; sidefront = 4047; special = 103; arg0 = 256; blocking = true; } linedef // 2443 { v1 = 2015; v2 = 2014; sidefront = 4048; special = 103; arg0 = 256; blocking = true; } linedef // 2444 { v1 = 2009; v2 = 2015; sidefront = 4049; special = 103; arg0 = 256; blocking = true; } linedef // 2445 { v1 = 1955; v2 = 2016; sidefront = 4050; sideback = 4051; twosided = true; } linedef // 2446 { v1 = 2016; v2 = 2017; sidefront = 4052; sideback = 4053; twosided = true; } linedef // 2447 { v1 = 2017; v2 = 2018; sidefront = 4054; sideback = 4055; twosided = true; } linedef // 2448 { v1 = 2018; v2 = 2019; sidefront = 4056; sideback = 4057; twosided = true; } linedef // 2449 { v1 = 2019; v2 = 1956; sidefront = 4058; sideback = 4059; twosided = true; } linedef // 2450 { v1 = 1825; v2 = 2020; sidefront = 4060; sideback = 4061; twosided = true; } linedef // 2451 { v1 = 2021; v2 = 2022; sidefront = 4062; sideback = 4063; twosided = true; } linedef // 2452 { v1 = 2022; v2 = 2023; sidefront = 4064; sideback = 4065; twosided = true; } linedef // 2453 { v1 = 1825; v2 = 1781; sidefront = 4066; sideback = 4067; twosided = true; dontpegtop = true; } linedef // 2454 { v1 = 1828; v2 = 1829; sidefront = 4068; sideback = 4069; twosided = true; dontpegtop = true; } linedef // 2455 { v1 = 2024; v2 = 2025; sidefront = 4070; sideback = 4071; twosided = true; } linedef // 2456 { v1 = 2025; v2 = 1970; sidefront = 4072; sideback = 4073; twosided = true; } linedef // 2457 { v1 = 1970; v2 = 2026; sidefront = 4074; sideback = 4075; twosided = true; } linedef // 2458 { v1 = 2026; v2 = 1750; sidefront = 4076; sideback = 4077; twosided = true; } linedef // 2459 { v1 = 1837; v2 = 1815; sidefront = 4078; sideback = 4079; special = 181; arg0 = 1; twosided = true; } linedef // 2460 { v1 = 2027; v2 = 2028; sidefront = 4080; sideback = 4081; twosided = true; } linedef // 2461 { v1 = 2029; v2 = 2030; sidefront = 4082; sideback = 4083; twosided = true; } linedef // 2462 { v1 = 2029; v2 = 2031; sidefront = 4084; sideback = 4085; twosided = true; } linedef // 2463 { v1 = 2032; v2 = 2033; sidefront = 4086; sideback = 4087; twosided = true; } linedef // 2464 { v1 = 2034; v2 = 2035; sidefront = 4088; sideback = 4089; twosided = true; } linedef // 2465 { v1 = 2036; v2 = 2037; sidefront = 4090; blocking = true; dontpegbottom = true; } linedef // 2466 { v1 = 2030; v2 = 2038; sidefront = 4091; blocking = true; dontpegbottom = true; } linedef // 2467 { v1 = 2039; v2 = 2027; sidefront = 4092; sideback = 4093; twosided = true; } linedef // 2468 { v1 = 2023; v2 = 1758; sidefront = 4094; sideback = 4095; twosided = true; } linedef // 2469 { v1 = 2023; v2 = 2029; sidefront = 4096; sideback = 4097; twosided = true; } linedef // 2470 { v1 = 2033; v2 = 2021; sidefront = 4098; sideback = 4099; twosided = true; } linedef // 2471 { v1 = 2035; v2 = 2039; sidefront = 4100; sideback = 4101; twosided = true; } linedef // 2472 { v1 = 2037; v2 = 1759; sidefront = 4102; blocking = true; dontpegbottom = true; } linedef // 2473 { v1 = 1758; v2 = 2030; sidefront = 4103; blocking = true; dontpegbottom = true; } linedef // 2474 { v1 = 1826; v2 = 2036; sidefront = 4104; blocking = true; dontpegbottom = true; } linedef // 2475 { v1 = 1839; v2 = 1830; sidefront = 4105; sideback = 4106; special = 181; arg0 = 1; twosided = true; } linedef // 2476 { v1 = 2020; v2 = 2032; sidefront = 4107; sideback = 4108; twosided = true; } linedef // 2477 { v1 = 2031; v2 = 1828; sidefront = 4109; sideback = 4110; twosided = true; } linedef // 2478 { v1 = 2033; v2 = 2034; sidefront = 4111; sideback = 4112; twosided = true; } linedef // 2479 { v1 = 2038; v2 = 1827; sidefront = 4113; blocking = true; dontpegbottom = true; } linedef // 2480 { v1 = 2028; v2 = 2023; sidefront = 4114; sideback = 4115; twosided = true; } linedef // 2481 { v1 = 1826; v2 = 2020; sidefront = 4116; sideback = 4117; twosided = true; } linedef // 2482 { v1 = 2020; v2 = 2040; sidefront = 4118; sideback = 4119; twosided = true; } linedef // 2483 { v1 = 2040; v2 = 2041; sidefront = 4120; sideback = 4121; twosided = true; } linedef // 2484 { v1 = 2041; v2 = 1839; sidefront = 4122; sideback = 4123; twosided = true; } linedef // 2485 { v1 = 1839; v2 = 2042; sidefront = 4124; sideback = 4125; twosided = true; } linedef // 2486 { v1 = 2042; v2 = 2043; sidefront = 4126; sideback = 4127; twosided = true; } linedef // 2487 { v1 = 2043; v2 = 2031; sidefront = 4128; sideback = 4129; twosided = true; } linedef // 2488 { v1 = 2031; v2 = 2038; sidefront = 4130; sideback = 4131; twosided = true; } linedef // 2489 { v1 = 2036; v2 = 2032; sidefront = 4132; sideback = 4133; twosided = true; } linedef // 2490 { v1 = 2032; v2 = 2044; sidefront = 4134; sideback = 4135; twosided = true; } linedef // 2491 { v1 = 2044; v2 = 2045; sidefront = 4136; sideback = 4137; twosided = true; } linedef // 2492 { v1 = 2045; v2 = 2046; sidefront = 4138; sideback = 4139; twosided = true; } linedef // 2493 { v1 = 2046; v2 = 2047; sidefront = 4140; sideback = 4141; twosided = true; } linedef // 2494 { v1 = 2047; v2 = 2048; sidefront = 4142; sideback = 4143; twosided = true; } linedef // 2495 { v1 = 2048; v2 = 2029; sidefront = 4144; sideback = 4145; twosided = true; } linedef // 2496 { v1 = 2037; v2 = 2033; sidefront = 4146; sideback = 4147; twosided = true; } linedef // 2497 { v1 = 1745; v2 = 1760; sidefront = 4148; blocking = true; } linedef // 2498 { v1 = 904; v2 = 2049; sidefront = 4149; blocking = true; } linedef // 2499 { v1 = 1786; v2 = 1770; sidefront = 4150; blocking = true; } linedef // 2500 { v1 = 1787; v2 = 1788; sidefront = 4151; blocking = true; } linedef // 2501 { v1 = 2050; v2 = 2051; sidefront = 4152; blocking = true; } linedef // 2502 { v1 = 2052; v2 = 2050; sidefront = 4153; blocking = true; } linedef // 2503 { v1 = 2053; v2 = 2052; sidefront = 4154; blocking = true; } linedef // 2504 { v1 = 2051; v2 = 2053; sidefront = 4155; blocking = true; } linedef // 2505 { v1 = 146; v2 = 35; sidefront = 4156; sideback = 4157; twosided = true; } linedef // 2506 { v1 = 2054; v2 = 2055; sidefront = 4158; sideback = 4159; twosided = true; playercross = true; } linedef // 2507 { v1 = 88; v2 = 2056; sidefront = 4160; sideback = 4161; twosided = true; } linedef // 2508 { v1 = 89; v2 = 2057; sidefront = 4162; sideback = 4163; twosided = true; playercross = true; } linedef // 2509 { v1 = 2058; v2 = 2054; sidefront = 4164; sideback = 4165; twosided = true; playercross = true; } linedef // 2510 { v1 = 2057; v2 = 2059; sidefront = 4166; sideback = 4167; twosided = true; } linedef // 2511 { v1 = 2060; v2 = 2061; sidefront = 4168; sideback = 4169; twosided = true; playercross = true; } linedef // 2512 { v1 = 2056; v2 = 2062; sidefront = 4170; sideback = 4171; special = 181; arg0 = 1; twosided = true; } linedef // 2513 { v1 = 2062; v2 = 87; sidefront = 4172; sideback = 4173; twosided = true; playercross = true; } linedef // 2514 { v1 = 2059; v2 = 2058; sidefront = 4174; sideback = 4175; twosided = true; } linedef // 2515 { v1 = 2059; v2 = 2056; sidefront = 4176; sideback = 4177; special = 181; arg0 = 1; twosided = true; } linedef // 2516 { v1 = 2060; v2 = 2059; sidefront = 4178; sideback = 4179; special = 181; arg0 = 1; twosided = true; } linedef // 2517 { v1 = 2056; v2 = 2054; sidefront = 4180; sideback = 4181; twosided = true; } linedef // 2518 { v1 = 2057; v2 = 92; sidefront = 4182; sideback = 4183; twosided = true; playercross = true; } linedef // 2519 { v1 = 2055; v2 = 2062; sidefront = 4184; sideback = 4185; twosided = true; playercross = true; } linedef // 2520 { v1 = 2061; v2 = 2058; sidefront = 4186; sideback = 4187; twosided = true; playercross = true; } linedef // 2521 { v1 = 92; v2 = 2060; sidefront = 4188; sideback = 4189; twosided = true; playercross = true; } linedef // 2522 { v1 = 91; v2 = 6; sidefront = 4190; sideback = 4191; twosided = true; } linedef // 2523 { v1 = 91; v2 = 7; sidefront = 4192; sideback = 4193; twosided = true; } linedef // 2524 { v1 = 85; v2 = 233; sidefront = 4194; sideback = 4195; twosided = true; } linedef // 2525 { v1 = 91; v2 = 85; sidefront = 4196; sideback = 4197; twosided = true; } linedef // 2526 { v1 = 225; v2 = 91; sidefront = 4198; sideback = 4199; twosided = true; } linedef // 2527 { v1 = 225; v2 = 234; sidefront = 4200; blocking = true; playercross = true; } linedef // 2528 { v1 = 210; v2 = 2063; sidefront = 4201; sideback = 4202; twosided = true; } linedef // 2529 { v1 = 2064; v2 = 228; sidefront = 4203; sideback = 4204; twosided = true; } linedef // 2530 { v1 = 2064; v2 = 208; sidefront = 4205; sideback = 4206; twosided = true; } linedef // 2531 { v1 = 209; v2 = 2063; sidefront = 4207; sideback = 4208; twosided = true; } linedef // 2532 { v1 = 2065; v2 = 2066; sidefront = 4209; blocking = true; } linedef // 2533 { v1 = 2067; v2 = 2065; sidefront = 4210; blocking = true; } linedef // 2534 { v1 = 2068; v2 = 2067; sidefront = 4211; blocking = true; } linedef // 2535 { v1 = 2069; v2 = 2068; sidefront = 4212; blocking = true; } linedef // 2536 { v1 = 2070; v2 = 2069; sidefront = 4213; blocking = true; } linedef // 2537 { v1 = 2071; v2 = 2070; sidefront = 4214; blocking = true; } linedef // 2538 { v1 = 2072; v2 = 2071; sidefront = 4215; blocking = true; } linedef // 2539 { v1 = 2073; v2 = 2072; sidefront = 4216; blocking = true; } linedef // 2540 { v1 = 2074; v2 = 2073; sidefront = 4217; blocking = true; } linedef // 2541 { v1 = 2075; v2 = 2074; sidefront = 4218; blocking = true; } linedef // 2542 { v1 = 2076; v2 = 2077; sidefront = 4219; blocking = true; } linedef // 2543 { v1 = 2077; v2 = 2078; sidefront = 4220; blocking = true; } linedef // 2544 { v1 = 2078; v2 = 2075; sidefront = 4221; blocking = true; } linedef // 2545 { v1 = 2079; v2 = 2080; sidefront = 4222; blocking = true; } linedef // 2546 { v1 = 1811; v2 = 2079; sidefront = 4223; blocking = true; } linedef // 2547 { v1 = 2066; v2 = 1811; sidefront = 4224; blocking = true; } linedef // 2548 { v1 = 2081; v2 = 2076; sidefront = 4225; blocking = true; } linedef // 2549 { v1 = 2082; v2 = 1747; sidefront = 4226; sideback = 4227; twosided = true; dontpegtop = true; } linedef // 2550 { v1 = 1803; v2 = 1751; sidefront = 4228; sideback = 4229; twosided = true; } linedef // 2551 { v1 = 2073; v2 = 1798; sidefront = 4230; sideback = 4231; blocking = true; twosided = true; secret = true; blockeverything = true; wrapmidtex = true; alpha = 0.330; } linedef // 2552 { v1 = 2080; v2 = 2081; sidefront = 4232; blocking = true; } linedef // 2553 { v1 = 2067; v2 = 2083; sidefront = 4233; sideback = 4234; twosided = true; dontpegtop = true; } linedef // 2554 { v1 = 2066; v2 = 2084; sidefront = 4235; sideback = 4236; twosided = true; dontpegtop = true; dontpegbottom = true; } linedef // 2555 { v1 = 2084; v2 = 2085; sidefront = 4237; sideback = 4238; twosided = true; dontpegtop = true; } linedef // 2556 { v1 = 2085; v2 = 2083; sidefront = 4239; sideback = 4240; twosided = true; dontpegtop = true; } linedef // 2557 { v1 = 2084; v2 = 1790; sidefront = 4241; sideback = 4242; twosided = true; dontpegtop = true; } linedef // 2558 { v1 = 2083; v2 = 1958; sidefront = 4243; sideback = 4244; twosided = true; dontpegtop = true; } linedef // 2559 { v1 = 1797; v2 = 2086; sidefront = 4245; sideback = 4246; twosided = true; dontpegtop = true; } linedef // 2560 { v1 = 2086; v2 = 1959; sidefront = 4247; sideback = 4248; twosided = true; dontpegtop = true; } linedef // 2561 { v1 = 1959; v2 = 2070; sidefront = 4249; sideback = 4250; twosided = true; dontpegtop = true; } linedef // 2562 { v1 = 1797; v2 = 2072; sidefront = 4251; sideback = 4252; twosided = true; dontpegtop = true; dontpegbottom = true; } linedef // 2563 { v1 = 2083; v2 = 1959; sidefront = 4253; sideback = 4254; twosided = true; dontpegtop = true; } linedef // 2564 { v1 = 1818; v2 = 1803; sidefront = 4255; sideback = 4256; twosided = true; } linedef // 2565 { v1 = 2082; v2 = 2087; sidefront = 4257; sideback = 4258; twosided = true; dontpegtop = true; } linedef // 2566 { v1 = 2087; v2 = 2088; sidefront = 4259; sideback = 4260; twosided = true; dontpegtop = true; } linedef // 2567 { v1 = 2088; v2 = 2089; sidefront = 4261; sideback = 4262; twosided = true; dontpegtop = true; } linedef // 2568 { v1 = 2089; v2 = 2090; sidefront = 4263; sideback = 4264; twosided = true; dontpegtop = true; } linedef // 2569 { v1 = 2090; v2 = 1752; sidefront = 4265; sideback = 4266; twosided = true; dontpegtop = true; } linedef // 2570 { v1 = 2063; v2 = 208; sidefront = 4267; sideback = 4268; twosided = true; } linedef // 2571 { v1 = 1787; v2 = 1786; sidefront = 4269; sideback = 4270; twosided = true; } linedef // 2572 { v1 = 2064; v2 = 2063; sidefront = 4271; sideback = 4272; twosided = true; } linedef // 2573 { v1 = 2064; v2 = 207; sidefront = 4273; sideback = 4274; twosided = true; } linedef // 2574 { v1 = 206; v2 = 2064; sidefront = 4275; sideback = 4276; twosided = true; } linedef // 2575 { v1 = 2091; v2 = 2092; sidefront = 4277; sideback = 4278; twosided = true; playercross = true; } linedef // 2576 { v1 = 2049; v2 = 905; sidefront = 4279; blocking = true; } linedef // 2577 { v1 = 2093; v2 = 97; sidefront = 4280; sideback = 4281; twosided = true; playercross = true; } linedef // 2578 { v1 = 2091; v2 = 2094; sidefront = 4282; sideback = 4283; twosided = true; } linedef // 2579 { v1 = 191; v2 = 2091; sidefront = 4284; sideback = 4285; twosided = true; playercross = true; } linedef // 2580 { v1 = 96; v2 = 2093; sidefront = 4286; sideback = 4287; twosided = true; playercross = true; } linedef // 2581 { v1 = 191; v2 = 2095; sidefront = 4288; sideback = 4289; twosided = true; } linedef // 2582 { v1 = 198; v2 = 2092; sidefront = 4290; sideback = 4291; twosided = true; playercross = true; } linedef // 2583 { v1 = 23; v2 = 198; sidefront = 4292; sideback = 4293; twosided = true; } linedef // 2584 { v1 = 195; v2 = 141; sidefront = 4294; sideback = 4295; twosided = true; } linedef // 2585 { v1 = 94; v2 = 95; sidefront = 4296; sideback = 4297; twosided = true; playercross = true; } linedef // 2586 { v1 = 2096; v2 = 2097; sidefront = 4298; sideback = 4299; special = 181; arg0 = 1; twosided = true; } linedef // 2587 { v1 = 2098; v2 = 2099; sidefront = 4300; sideback = 4301; twosided = true; } linedef // 2588 { v1 = 2097; v2 = 226; sidefront = 4302; sideback = 4303; twosided = true; playercross = true; } linedef // 2589 { v1 = 2094; v2 = 98; sidefront = 4304; sideback = 4305; special = 181; arg0 = 1; twosided = true; } linedef // 2590 { v1 = 2100; v2 = 2097; sidefront = 4306; sideback = 4307; twosided = true; } linedef // 2591 { v1 = 2098; v2 = 2100; sidefront = 4308; sideback = 4309; twosided = true; } linedef // 2592 { v1 = 2096; v2 = 2098; sidefront = 4310; sideback = 4311; twosided = true; } linedef // 2593 { v1 = 98; v2 = 2092; sidefront = 4312; sideback = 4313; twosided = true; playercross = true; } linedef // 2594 { v1 = 2095; v2 = 96; sidefront = 4314; sideback = 4315; twosided = true; } linedef // 2595 { v1 = 230; v2 = 2101; sidefront = 4316; sideback = 4317; twosided = true; } linedef // 2596 { v1 = 2102; v2 = 2096; sidefront = 4318; sideback = 4319; special = 181; arg0 = 1; twosided = true; } linedef // 2597 { v1 = 230; v2 = 2102; sidefront = 4320; sideback = 4321; special = 181; arg0 = 1; twosided = true; } linedef // 2598 { v1 = 2095; v2 = 2094; sidefront = 4322; sideback = 4323; special = 181; arg0 = 1; twosided = true; } linedef // 2599 { v1 = 94; v2 = 2095; sidefront = 4324; sideback = 4325; special = 181; arg0 = 1; twosided = true; } linedef // 2600 { v1 = 2099; v2 = 2102; sidefront = 4326; sideback = 4327; twosided = true; } linedef // 2601 { v1 = 2101; v2 = 2099; sidefront = 4328; sideback = 4329; twosided = true; } linedef // 2602 { v1 = 2094; v2 = 2093; sidefront = 4330; sideback = 4331; twosided = true; } linedef // 2603 { v1 = 2103; v2 = 2104; sidefront = 4332; sideback = 4333; twosided = true; } linedef // 2604 { v1 = 913; v2 = 904; sidefront = 4334; blocking = true; } linedef // 2605 { v1 = 923; v2 = 913; sidefront = 4335; blocking = true; } linedef // 2606 { v1 = 2026; v2 = 2024; sidefront = 4336; sideback = 4337; twosided = true; } linedef // 2607 { v1 = 2105; v2 = 2106; sidefront = 4338; sideback = 4339; twosided = true; } linedef // 2608 { v1 = 2107; v2 = 2105; sidefront = 4340; sideback = 4341; twosided = true; } linedef // 2609 { v1 = 2108; v2 = 2107; sidefront = 4342; sideback = 4343; twosided = true; } linedef // 2610 { v1 = 2109; v2 = 2108; sidefront = 4344; sideback = 4345; twosided = true; } linedef // 2611 { v1 = 2110; v2 = 2109; sidefront = 4346; sideback = 4347; twosided = true; } linedef // 2612 { v1 = 2111; v2 = 2110; sidefront = 4348; sideback = 4349; twosided = true; } linedef // 2613 { v1 = 2112; v2 = 926; sidefront = 4350; blocking = true; } linedef // 2614 { v1 = 2113; v2 = 916; sidefront = 4351; blocking = true; } linedef // 2615 { v1 = 2114; v2 = 2115; sidefront = 4352; sideback = 4353; twosided = true; } linedef // 2616 { v1 = 2116; v2 = 2111; sidefront = 4354; sideback = 4355; twosided = true; } linedef // 2617 { v1 = 915; v2 = 893; sidefront = 4356; sideback = 4357; twosided = true; dontpegtop = true; } linedef // 2618 { v1 = 2117; v2 = 2118; sidefront = 4358; sideback = 4359; twosided = true; } linedef // 2619 { v1 = 2119; v2 = 2120; sidefront = 4360; sideback = 4361; twosided = true; } linedef // 2620 { v1 = 2121; v2 = 2122; sidefront = 4362; blocking = true; dontpegbottom = true; } linedef // 2621 { v1 = 2121; v2 = 926; sidefront = 4363; sideback = 4364; twosided = true; } linedef // 2622 { v1 = 2123; v2 = 2121; sidefront = 4365; blocking = true; dontpegbottom = true; } linedef // 2623 { v1 = 927; v2 = 2123; sidefront = 4366; sideback = 4367; twosided = true; } linedef // 2624 { v1 = 2124; v2 = 2119; sidefront = 4368; sideback = 4369; twosided = true; } linedef // 2625 { v1 = 2125; v2 = 2124; sidefront = 4370; sideback = 4371; twosided = true; } linedef // 2626 { v1 = 2126; v2 = 2125; sidefront = 4372; sideback = 4373; twosided = true; } linedef // 2627 { v1 = 2127; v2 = 2126; sidefront = 4374; sideback = 4375; twosided = true; } linedef // 2628 { v1 = 2118; v2 = 2127; sidefront = 4376; sideback = 4377; twosided = true; } linedef // 2629 { v1 = 927; v2 = 2128; sidefront = 4378; blocking = true; } linedef // 2630 { v1 = 2129; v2 = 2130; sidefront = 4379; sideback = 4380; twosided = true; mapped = true; } linedef // 2631 { v1 = 2131; v2 = 2132; sidefront = 4381; sideback = 4382; twosided = true; mapped = true; } linedef // 2632 { v1 = 2130; v2 = 2131; sidefront = 4383; sideback = 4384; twosided = true; mapped = true; } linedef // 2633 { v1 = 925; v2 = 2133; sidefront = 4385; blocking = true; } linedef // 2634 { v1 = 2132; v2 = 2129; sidefront = 4386; sideback = 4387; twosided = true; mapped = true; } linedef // 2635 { v1 = 2128; v2 = 2112; sidefront = 4388; blocking = true; } linedef // 2636 { v1 = 2134; v2 = 2135; sidefront = 4389; sideback = 4390; twosided = true; } linedef // 2637 { v1 = 2136; v2 = 2137; sidefront = 4391; sideback = 4392; twosided = true; } linedef // 2638 { v1 = 2137; v2 = 2134; sidefront = 4393; sideback = 4394; twosided = true; } linedef // 2639 { v1 = 2138; v2 = 2139; sidefront = 4395; blocking = true; } linedef // 2640 { v1 = 2140; v2 = 2141; sidefront = 4396; blocking = true; } linedef // 2641 { v1 = 2142; v2 = 2143; sidefront = 4397; blocking = true; } linedef // 2642 { v1 = 2144; v2 = 2142; sidefront = 4398; sideback = 4399; twosided = true; dontpegtop = true; dontpegbottom = true; } linedef // 2643 { v1 = 2145; v2 = 2142; sidefront = 4400; blocking = true; dontpegbottom = true; } linedef // 2644 { v1 = 2146; v2 = 2145; sidefront = 4401; blocking = true; dontpegbottom = true; } linedef // 2645 { v1 = 2144; v2 = 2146; sidefront = 4402; blocking = true; dontpegbottom = true; } linedef // 2646 { v1 = 2141; v2 = 2144; sidefront = 4403; blocking = true; } linedef // 2647 { v1 = 2147; v2 = 891; sidefront = 4404; blocking = true; } linedef // 2648 { v1 = 2133; v2 = 890; sidefront = 4405; blocking = true; } linedef // 2649 { v1 = 924; v2 = 2148; sidefront = 4406; blocking = true; } linedef // 2650 { v1 = 909; v2 = 2138; sidefront = 4407; blocking = true; } linedef // 2651 { v1 = 2139; v2 = 2149; sidefront = 4408; blocking = true; } linedef // 2652 { v1 = 2150; v2 = 2140; sidefront = 4409; blocking = true; } linedef // 2653 { v1 = 2151; v2 = 2152; sidefront = 4410; blocking = true; } linedef // 2654 { v1 = 2153; v2 = 2152; sidefront = 4411; sideback = 4412; blocking = true; twosided = true; secret = true; blockeverything = true; wrapmidtex = true; alpha = 0.330; } linedef // 2655 { v1 = 2149; v2 = 2153; sidefront = 4413; blocking = true; } linedef // 2656 { v1 = 916; v2 = 2154; sidefront = 4414; blocking = true; } linedef // 2657 { v1 = 2148; v2 = 903; sidefront = 4415; sideback = 4416; twosided = true; dontpegtop = true; } linedef // 2658 { v1 = 2148; v2 = 914; sidefront = 4417; blocking = true; } linedef // 2659 { v1 = 915; v2 = 2155; sidefront = 4418; blocking = true; } linedef // 2660 { v1 = 2155; v2 = 2156; sidefront = 4419; blocking = true; } linedef // 2661 { v1 = 2157; v2 = 2158; sidefront = 4420; sideback = 4421; twosided = true; } linedef // 2662 { v1 = 900; v2 = 2155; sidefront = 4422; sideback = 4423; twosided = true; } linedef // 2663 { v1 = 2159; v2 = 2158; sidefront = 4424; sideback = 4425; twosided = true; } linedef // 2664 { v1 = 2160; v2 = 2159; sidefront = 4426; blocking = true; } linedef // 2665 { v1 = 2159; v2 = 2151; sidefront = 4427; blocking = true; } linedef // 2666 { v1 = 2161; v2 = 2151; sidefront = 4428; sideback = 4429; twosided = true; dontpegtop = true; } linedef // 2667 { v1 = 2161; v2 = 2162; sidefront = 4430; blocking = true; } linedef // 2668 { v1 = 2162; v2 = 2113; sidefront = 4431; blocking = true; } linedef // 2669 { v1 = 2156; v2 = 2163; sidefront = 4432; blocking = true; } linedef // 2670 { v1 = 2164; v2 = 2165; sidefront = 4433; blocking = true; } linedef // 2671 { v1 = 2165; v2 = 2160; sidefront = 4434; blocking = true; } linedef // 2672 { v1 = 2154; v2 = 918; sidefront = 4435; sideback = 4436; blocking = true; twosided = true; secret = true; blockeverything = true; wrapmidtex = true; alpha = 0.330; } linedef // 2673 { v1 = 2154; v2 = 909; sidefront = 4437; blocking = true; } linedef // 2674 { v1 = 914; v2 = 915; sidefront = 4438; blocking = true; } linedef // 2675 { v1 = 2149; v2 = 2150; sidefront = 4439; sideback = 4440; twosided = true; dontpegtop = true; } linedef // 2676 { v1 = 2152; v2 = 2150; sidefront = 4441; blocking = true; } linedef // 2677 { v1 = 2153; v2 = 2161; sidefront = 4442; blocking = true; } linedef // 2678 { v1 = 2166; v2 = 2136; sidefront = 4443; sideback = 4444; special = 181; arg0 = 1; twosided = true; } linedef // 2679 { v1 = 2167; v2 = 2168; sidefront = 4445; sideback = 4446; special = 181; arg0 = 1; twosided = true; } linedef // 2680 { v1 = 2169; v2 = 2167; sidefront = 4447; sideback = 4448; special = 181; arg0 = 1; twosided = true; } linedef // 2681 { v1 = 2136; v2 = 2170; sidefront = 4449; sideback = 4450; special = 181; arg0 = 1; twosided = true; } linedef // 2682 { v1 = 2171; v2 = 899; sidefront = 4451; sideback = 4452; twosided = true; } linedef // 2683 { v1 = 2172; v2 = 2173; sidefront = 4453; sideback = 4454; twosided = true; dontpegtop = true; } linedef // 2684 { v1 = 2166; v2 = 2174; sidefront = 4455; sideback = 4456; twosided = true; dontpegtop = true; } linedef // 2685 { v1 = 2174; v2 = 2135; sidefront = 4457; sideback = 4458; twosided = true; dontpegtop = true; } linedef // 2686 { v1 = 2135; v2 = 2175; sidefront = 4459; sideback = 4460; twosided = true; dontpegtop = true; } linedef // 2687 { v1 = 2175; v2 = 2176; sidefront = 4461; sideback = 4462; twosided = true; dontpegtop = true; } linedef // 2688 { v1 = 2177; v2 = 2178; sidefront = 4463; sideback = 4464; twosided = true; dontpegtop = true; } linedef // 2689 { v1 = 2143; v2 = 1722; sidefront = 4465; blocking = true; dontpegbottom = true; } linedef // 2690 { v1 = 1725; v2 = 1727; sidefront = 4466; sideback = 4467; twosided = true; dontpegtop = true; } linedef // 2691 { v1 = 2179; v2 = 2180; sidefront = 4468; sideback = 4469; twosided = true; dontpegtop = true; } linedef // 2692 { v1 = 2169; v2 = 2181; sidefront = 4470; sideback = 4471; twosided = true; dontpegtop = true; } linedef // 2693 { v1 = 2181; v2 = 2182; sidefront = 4472; sideback = 4473; twosided = true; dontpegtop = true; } linedef // 2694 { v1 = 2182; v2 = 2183; sidefront = 4474; sideback = 4475; twosided = true; dontpegtop = true; } linedef // 2695 { v1 = 2183; v2 = 2184; sidefront = 4476; sideback = 4477; twosided = true; dontpegtop = true; } linedef // 2696 { v1 = 2185; v2 = 2186; sidefront = 4478; sideback = 4479; twosided = true; dontpegtop = true; } linedef // 2697 { v1 = 2135; v2 = 2181; sidefront = 4480; sideback = 4481; twosided = true; } linedef // 2698 { v1 = 2182; v2 = 2174; sidefront = 4482; sideback = 4483; twosided = true; } linedef // 2699 { v1 = 2184; v2 = 2173; sidefront = 4484; sideback = 4485; special = 181; arg0 = 1; twosided = true; } linedef // 2700 { v1 = 2168; v2 = 2183; sidefront = 4486; sideback = 4487; special = 181; arg0 = 1; twosided = true; } linedef // 2701 { v1 = 2163; v2 = 2164; sidefront = 4488; blocking = true; } linedef // 2702 { v1 = 2157; v2 = 2171; sidefront = 4489; sideback = 4490; twosided = true; } linedef // 2703 { v1 = 2183; v2 = 2166; sidefront = 4491; sideback = 4492; special = 181; arg0 = 1; twosided = true; } linedef // 2704 { v1 = 2170; v2 = 2175; sidefront = 4493; sideback = 4494; special = 181; arg0 = 1; twosided = true; } linedef // 2705 { v1 = 2175; v2 = 2187; sidefront = 4495; sideback = 4496; special = 181; arg0 = 1; twosided = true; } linedef // 2706 { v1 = 2181; v2 = 2114; sidefront = 4497; sideback = 4498; twosided = true; } linedef // 2707 { v1 = 1725; v2 = 2147; sidefront = 4499; blocking = true; } linedef // 2708 { v1 = 2188; v2 = 2167; sidefront = 4500; sideback = 4501; twosided = true; } linedef // 2709 { v1 = 2176; v2 = 1718; sidefront = 4502; sideback = 4503; special = 181; arg0 = 1; twosided = true; } linedef // 2710 { v1 = 2180; v2 = 2188; sidefront = 4504; sideback = 4505; special = 181; arg0 = 1; twosided = true; } linedef // 2711 { v1 = 2188; v2 = 2189; sidefront = 4506; sideback = 4507; special = 181; arg0 = 1; twosided = true; } linedef // 2712 { v1 = 2174; v2 = 2137; sidefront = 4508; sideback = 4509; twosided = true; } linedef // 2713 { v1 = 2190; v2 = 2136; sidefront = 4510; sideback = 4511; twosided = true; } linedef // 2714 { v1 = 2173; v2 = 2190; sidefront = 4512; sideback = 4513; special = 181; arg0 = 1; twosided = true; } linedef // 2715 { v1 = 2190; v2 = 2191; sidefront = 4514; sideback = 4515; special = 181; arg0 = 1; twosided = true; } linedef // 2716 { v1 = 2173; v2 = 2166; sidefront = 4516; sideback = 4517; twosided = true; dontpegtop = true; } linedef // 2717 { v1 = 2176; v2 = 2177; sidefront = 4518; sideback = 4519; twosided = true; dontpegtop = true; } linedef // 2718 { v1 = 2180; v2 = 2169; sidefront = 4520; sideback = 4521; twosided = true; dontpegtop = true; } linedef // 2719 { v1 = 2184; v2 = 2185; sidefront = 4522; sideback = 4523; twosided = true; dontpegtop = true; } linedef // 2720 { v1 = 2134; v2 = 2170; sidefront = 4524; sideback = 4525; twosided = true; } linedef // 2721 { v1 = 2167; v2 = 2114; sidefront = 4526; sideback = 4527; twosided = true; } linedef // 2722 { v1 = 2170; v2 = 2191; sidefront = 4528; sideback = 4529; twosided = true; } linedef // 2723 { v1 = 2191; v2 = 2176; sidefront = 4530; sideback = 4531; special = 181; arg0 = 1; twosided = true; } linedef // 2724 { v1 = 2115; v2 = 2168; sidefront = 4532; sideback = 4533; twosided = true; } linedef // 2725 { v1 = 2115; v2 = 2182; sidefront = 4534; sideback = 4535; twosided = true; } linedef // 2726 { v1 = 2168; v2 = 2189; sidefront = 4536; sideback = 4537; twosided = true; } linedef // 2727 { v1 = 2189; v2 = 2184; sidefront = 4538; sideback = 4539; special = 181; arg0 = 1; twosided = true; } linedef // 2728 { v1 = 2192; v2 = 2193; sidefront = 4540; sideback = 4541; twosided = true; } linedef // 2729 { v1 = 2194; v2 = 2195; sidefront = 4542; sideback = 4543; twosided = true; } linedef // 2730 { v1 = 2196; v2 = 2195; sidefront = 4544; sideback = 4545; twosided = true; } linedef // 2731 { v1 = 2193; v2 = 2197; sidefront = 4546; sideback = 4547; special = 181; arg0 = 1; twosided = true; } linedef // 2732 { v1 = 2198; v2 = 2199; sidefront = 4548; sideback = 4549; twosided = true; } linedef // 2733 { v1 = 2195; v2 = 2192; sidefront = 4550; sideback = 4551; special = 80; arg0 = 20; blocking = true; twosided = true; repeatspecial = true; playeruse = true; } linedef // 2734 { v1 = 2200; v2 = 2201; sidefront = 4552; sideback = 4553; twosided = true; } linedef // 2735 { v1 = 2197; v2 = 2196; sidefront = 4554; sideback = 4555; special = 181; arg0 = 1; twosided = true; } linedef // 2736 { v1 = 2192; v2 = 2202; sidefront = 4556; sideback = 4557; twosided = true; } linedef // 2737 { v1 = 2202; v2 = 2200; sidefront = 4558; sideback = 4559; twosided = true; } linedef // 2738 { v1 = 2201; v2 = 2203; sidefront = 4560; sideback = 4561; twosided = true; } linedef // 2739 { v1 = 2203; v2 = 2195; sidefront = 4562; sideback = 4563; twosided = true; } linedef // 2740 { v1 = 2192; v2 = 2204; sidefront = 4564; sideback = 4565; twosided = true; } linedef // 2741 { v1 = 2204; v2 = 2198; sidefront = 4566; sideback = 4567; twosided = true; } linedef // 2742 { v1 = 2199; v2 = 2194; sidefront = 4568; sideback = 4569; twosided = true; } linedef // 2743 { v1 = 2193; v2 = 2205; sidefront = 4570; sideback = 4571; twosided = true; } linedef // 2744 { v1 = 2205; v2 = 2206; sidefront = 4572; sideback = 4573; twosided = true; } linedef // 2745 { v1 = 2207; v2 = 2196; sidefront = 4574; sideback = 4575; twosided = true; } linedef // 2746 { v1 = 2206; v2 = 2197; sidefront = 4576; sideback = 4577; twosided = true; } linedef // 2747 { v1 = 2206; v2 = 2207; sidefront = 4578; sideback = 4579; twosided = true; } linedef // 2748 { v1 = 2208; v2 = 2209; sidefront = 4580; sideback = 4581; twosided = true; } linedef // 2749 { v1 = 2209; v2 = 2210; sidefront = 4582; sideback = 4583; twosided = true; } linedef // 2750 { v1 = 2210; v2 = 2211; sidefront = 4584; sideback = 4585; twosided = true; } linedef // 2751 { v1 = 2211; v2 = 2208; sidefront = 4586; sideback = 4587; twosided = true; } linedef // 2752 { v1 = 2212; v2 = 2213; sidefront = 4588; sideback = 4589; twosided = true; } linedef // 2753 { v1 = 2213; v2 = 2214; sidefront = 4590; sideback = 4591; twosided = true; } linedef // 2754 { v1 = 2214; v2 = 2215; sidefront = 4592; sideback = 4593; twosided = true; } linedef // 2755 { v1 = 2215; v2 = 2212; sidefront = 4594; sideback = 4595; twosided = true; } linedef // 2756 { v1 = 2216; v2 = 2217; sidefront = 4596; sideback = 4597; twosided = true; } linedef // 2757 { v1 = 2218; v2 = 2219; sidefront = 4598; sideback = 4599; twosided = true; } linedef // 2758 { v1 = 2220; v2 = 2219; sidefront = 4600; sideback = 4601; twosided = true; } linedef // 2759 { v1 = 2217; v2 = 2221; sidefront = 4602; sideback = 4603; special = 181; arg0 = 1; twosided = true; } linedef // 2760 { v1 = 2222; v2 = 2223; sidefront = 4604; sideback = 4605; twosided = true; } linedef // 2761 { v1 = 2219; v2 = 2216; sidefront = 4606; sideback = 4607; special = 80; arg0 = 20; blocking = true; twosided = true; repeatspecial = true; playeruse = true; } linedef // 2762 { v1 = 2224; v2 = 2225; sidefront = 4608; sideback = 4609; twosided = true; } linedef // 2763 { v1 = 2221; v2 = 2220; sidefront = 4610; sideback = 4611; special = 181; arg0 = 1; twosided = true; } linedef // 2764 { v1 = 2216; v2 = 2226; sidefront = 4612; sideback = 4613; twosided = true; } linedef // 2765 { v1 = 2226; v2 = 2224; sidefront = 4614; sideback = 4615; twosided = true; } linedef // 2766 { v1 = 2225; v2 = 2227; sidefront = 4616; sideback = 4617; twosided = true; } linedef // 2767 { v1 = 2227; v2 = 2219; sidefront = 4618; sideback = 4619; twosided = true; } linedef // 2768 { v1 = 2216; v2 = 2228; sidefront = 4620; sideback = 4621; twosided = true; } linedef // 2769 { v1 = 2228; v2 = 2222; sidefront = 4622; sideback = 4623; twosided = true; } linedef // 2770 { v1 = 2223; v2 = 2218; sidefront = 4624; sideback = 4625; twosided = true; } linedef // 2771 { v1 = 2217; v2 = 2229; sidefront = 4626; sideback = 4627; twosided = true; } linedef // 2772 { v1 = 2229; v2 = 2230; sidefront = 4628; sideback = 4629; twosided = true; } linedef // 2773 { v1 = 2231; v2 = 2220; sidefront = 4630; sideback = 4631; twosided = true; } linedef // 2774 { v1 = 2230; v2 = 2221; sidefront = 4632; sideback = 4633; twosided = true; } linedef // 2775 { v1 = 2230; v2 = 2231; sidefront = 4634; sideback = 4635; twosided = true; } linedef // 2776 { v1 = 2232; v2 = 2233; sidefront = 4636; sideback = 4637; twosided = true; } linedef // 2777 { v1 = 2234; v2 = 2235; sidefront = 4638; sideback = 4639; twosided = true; } linedef // 2778 { v1 = 2236; v2 = 2235; sidefront = 4640; sideback = 4641; twosided = true; } linedef // 2779 { v1 = 2233; v2 = 2237; sidefront = 4642; sideback = 4643; special = 181; arg0 = 1; twosided = true; } linedef // 2780 { v1 = 2238; v2 = 2239; sidefront = 4644; sideback = 4645; twosided = true; } linedef // 2781 { v1 = 2235; v2 = 2232; sidefront = 4646; sideback = 4647; special = 80; arg0 = 20; blocking = true; twosided = true; repeatspecial = true; playeruse = true; } linedef // 2782 { v1 = 2240; v2 = 2241; sidefront = 4648; sideback = 4649; twosided = true; } linedef // 2783 { v1 = 2237; v2 = 2236; sidefront = 4650; sideback = 4651; special = 181; arg0 = 1; twosided = true; } linedef // 2784 { v1 = 2232; v2 = 2242; sidefront = 4652; sideback = 4653; twosided = true; } linedef // 2785 { v1 = 2242; v2 = 2240; sidefront = 4654; sideback = 4655; twosided = true; } linedef // 2786 { v1 = 2241; v2 = 2243; sidefront = 4656; sideback = 4657; twosided = true; } linedef // 2787 { v1 = 2243; v2 = 2235; sidefront = 4658; sideback = 4659; twosided = true; } linedef // 2788 { v1 = 2232; v2 = 2244; sidefront = 4660; sideback = 4661; twosided = true; } linedef // 2789 { v1 = 2244; v2 = 2238; sidefront = 4662; sideback = 4663; twosided = true; } linedef // 2790 { v1 = 2239; v2 = 2234; sidefront = 4664; sideback = 4665; twosided = true; } linedef // 2791 { v1 = 2233; v2 = 2245; sidefront = 4666; sideback = 4667; twosided = true; } linedef // 2792 { v1 = 2245; v2 = 2246; sidefront = 4668; sideback = 4669; twosided = true; } linedef // 2793 { v1 = 2247; v2 = 2236; sidefront = 4670; sideback = 4671; twosided = true; } linedef // 2794 { v1 = 2246; v2 = 2237; sidefront = 4672; sideback = 4673; twosided = true; } linedef // 2795 { v1 = 2246; v2 = 2247; sidefront = 4674; sideback = 4675; twosided = true; } linedef // 2796 { v1 = 2248; v2 = 2249; sidefront = 4676; sideback = 4677; twosided = true; } linedef // 2797 { v1 = 2250; v2 = 2251; sidefront = 4678; sideback = 4679; twosided = true; } linedef // 2798 { v1 = 2252; v2 = 2251; sidefront = 4680; sideback = 4681; twosided = true; } linedef // 2799 { v1 = 2249; v2 = 2253; sidefront = 4682; sideback = 4683; special = 181; arg0 = 1; twosided = true; } linedef // 2800 { v1 = 2254; v2 = 2255; sidefront = 4684; sideback = 4685; twosided = true; } linedef // 2801 { v1 = 2251; v2 = 2248; sidefront = 4686; sideback = 4687; special = 80; arg0 = 20; blocking = true; twosided = true; repeatspecial = true; playeruse = true; } linedef // 2802 { v1 = 2256; v2 = 2257; sidefront = 4688; sideback = 4689; twosided = true; } linedef // 2803 { v1 = 2253; v2 = 2252; sidefront = 4690; sideback = 4691; special = 181; arg0 = 1; twosided = true; } linedef // 2804 { v1 = 2248; v2 = 2258; sidefront = 4692; sideback = 4693; twosided = true; } linedef // 2805 { v1 = 2258; v2 = 2256; sidefront = 4694; sideback = 4695; twosided = true; } linedef // 2806 { v1 = 2257; v2 = 2259; sidefront = 4696; sideback = 4697; twosided = true; } linedef // 2807 { v1 = 2259; v2 = 2251; sidefront = 4698; sideback = 4699; twosided = true; } linedef // 2808 { v1 = 2248; v2 = 2260; sidefront = 4700; sideback = 4701; twosided = true; } linedef // 2809 { v1 = 2260; v2 = 2254; sidefront = 4702; sideback = 4703; twosided = true; } linedef // 2810 { v1 = 2255; v2 = 2250; sidefront = 4704; sideback = 4705; twosided = true; } linedef // 2811 { v1 = 2249; v2 = 2261; sidefront = 4706; sideback = 4707; twosided = true; } linedef // 2812 { v1 = 2261; v2 = 2262; sidefront = 4708; sideback = 4709; twosided = true; } linedef // 2813 { v1 = 2263; v2 = 2252; sidefront = 4710; sideback = 4711; twosided = true; } linedef // 2814 { v1 = 2262; v2 = 2253; sidefront = 4712; sideback = 4713; twosided = true; } linedef // 2815 { v1 = 2262; v2 = 2263; sidefront = 4714; sideback = 4715; twosided = true; } linedef // 2816 { v1 = 2264; v2 = 2265; sidefront = 4716; blocking = true; } linedef // 2817 { v1 = 2266; v2 = 2264; sidefront = 4717; blocking = true; } linedef // 2818 { v1 = 2267; v2 = 2266; sidefront = 4718; blocking = true; } linedef // 2819 { v1 = 2106; v2 = 2267; sidefront = 4719; blocking = true; } linedef // 2820 { v1 = 2268; v2 = 2106; sidefront = 4720; blocking = true; } linedef // 2821 { v1 = 2269; v2 = 2270; sidefront = 4721; blocking = true; } linedef // 2822 { v1 = 2116; v2 = 2269; sidefront = 4722; blocking = true; } linedef // 2823 { v1 = 2265; v2 = 2116; sidefront = 4723; blocking = true; } linedef // 2824 { v1 = 2271; v2 = 2117; sidefront = 4724; blocking = true; } linedef // 2825 { v1 = 2272; v2 = 2273; sidefront = 4725; blocking = true; } linedef // 2826 { v1 = 2120; v2 = 2272; sidefront = 4726; blocking = true; } linedef // 2827 { v1 = 2274; v2 = 2120; sidefront = 4727; blocking = true; } linedef // 2828 { v1 = 2275; v2 = 2274; sidefront = 4728; blocking = true; } linedef // 2829 { v1 = 2276; v2 = 2275; sidefront = 4729; blocking = true; } linedef // 2830 { v1 = 2277; v2 = 2276; sidefront = 4730; blocking = true; } linedef // 2831 { v1 = 2117; v2 = 2277; sidefront = 4731; blocking = true; } linedef // 2832 { v1 = 2278; v2 = 2117; sidefront = 4732; sideback = 4733; twosided = true; } linedef // 2833 { v1 = 2279; v2 = 2280; sidefront = 4734; sideback = 4735; twosided = true; } linedef // 2834 { v1 = 2270; v2 = 2281; sidefront = 4736; blocking = true; } linedef // 2835 { v1 = 2282; v2 = 2283; sidefront = 4737; sideback = 4738; twosided = true; dontpegtop = true; dontpegbottom = true; } linedef // 2836 { v1 = 2284; v2 = 2285; sidefront = 4739; blocking = true; } linedef // 2837 { v1 = 2281; v2 = 2286; sidefront = 4740; sideback = 4741; twosided = true; dontpegtop = true; dontpegbottom = true; } linedef // 2838 { v1 = 2285; v2 = 2268; sidefront = 4742; blocking = true; } linedef // 2839 { v1 = 2273; v2 = 2282; sidefront = 4743; blocking = true; } linedef // 2840 { v1 = 2281; v2 = 2287; sidefront = 4744; blocking = true; } linedef // 2841 { v1 = 2288; v2 = 2289; sidefront = 4745; blocking = true; } linedef // 2842 { v1 = 2282; v2 = 2290; sidefront = 4746; blocking = true; } linedef // 2843 { v1 = 2289; v2 = 2271; sidefront = 4747; blocking = true; } linedef // 2844 { v1 = 2291; v2 = 2292; sidefront = 4748; sideback = 4749; twosided = true; dontpegtop = true; dontpegbottom = true; } linedef // 2845 { v1 = 2293; v2 = 2294; sidefront = 4750; sideback = 4751; special = 181; arg0 = 1; arg1 = 1; twosided = true; } linedef // 2846 { v1 = 2293; v2 = 2295; sidefront = 4752; sideback = 4753; twosided = true; dontpegtop = true; dontpegbottom = true; } linedef // 2847 { v1 = 2292; v2 = 2296; sidefront = 4754; sideback = 4755; special = 181; arg0 = 1; arg1 = 1; twosided = true; } linedef // 2848 { v1 = 2297; v2 = 2293; sidefront = 4756; sideback = 4757; twosided = true; dontpegtop = true; dontpegbottom = true; } linedef // 2849 { v1 = 2292; v2 = 2298; sidefront = 4758; sideback = 4759; twosided = true; dontpegtop = true; dontpegbottom = true; } linedef // 2850 { v1 = 2271; v2 = 2299; sidefront = 4760; sideback = 4761; twosided = true; } linedef // 2851 { v1 = 2299; v2 = 2298; sidefront = 4762; sideback = 4763; special = 181; arg0 = 1; arg1 = 1; twosided = true; } linedef // 2852 { v1 = 2298; v2 = 2288; sidefront = 4764; sideback = 4765; twosided = true; dontpegtop = true; dontpegbottom = true; } linedef // 2853 { v1 = 2283; v2 = 2300; sidefront = 4766; sideback = 4767; special = 181; arg0 = 1; arg1 = 1; twosided = true; } linedef // 2854 { v1 = 2300; v2 = 2272; sidefront = 4768; sideback = 4769; twosided = true; } linedef // 2855 { v1 = 2283; v2 = 2297; sidefront = 4770; sideback = 4771; twosided = true; dontpegtop = true; dontpegbottom = true; } linedef // 2856 { v1 = 2269; v2 = 2301; sidefront = 4772; sideback = 4773; twosided = true; } linedef // 2857 { v1 = 2286; v2 = 2301; sidefront = 4774; sideback = 4775; special = 181; arg0 = 1; arg1 = 1; twosided = true; } linedef // 2858 { v1 = 2286; v2 = 2291; sidefront = 4776; sideback = 4777; twosided = true; dontpegtop = true; dontpegbottom = true; } linedef // 2859 { v1 = 2302; v2 = 2295; sidefront = 4778; sideback = 4779; special = 181; arg0 = 1; arg1 = 1; twosided = true; } linedef // 2860 { v1 = 2302; v2 = 2268; sidefront = 4780; sideback = 4781; twosided = true; } linedef // 2861 { v1 = 2295; v2 = 2284; sidefront = 4782; sideback = 4783; twosided = true; dontpegtop = true; dontpegbottom = true; } linedef // 2862 { v1 = 2301; v2 = 2299; sidefront = 4784; sideback = 4785; twosided = true; } linedef // 2863 { v1 = 2300; v2 = 2302; sidefront = 4786; sideback = 4787; twosided = true; } linedef // 2864 { v1 = 2287; v2 = 2294; sidefront = 4788; sideback = 4789; special = 226; arg0 = 94; twosided = true; wrapmidtex = true; repeatspecial = true; playeruseback = true; monsterpush = true; monstercross = true; playeruse = true; playercross = true; playerpush = true; monsteruse = true; alpha = 0.670; renderstyle = "add"; } linedef // 2865 { v1 = 2294; v2 = 2296; sidefront = 4790; sideback = 4791; special = 226; arg0 = 94; twosided = true; wrapmidtex = true; repeatspecial = true; playeruseback = true; monsterpush = true; monstercross = true; playeruse = true; playercross = true; playerpush = true; monsteruse = true; alpha = 0.670; renderstyle = "add"; } linedef // 2866 { v1 = 2296; v2 = 2290; sidefront = 4792; sideback = 4793; special = 226; arg0 = 94; twosided = true; wrapmidtex = true; repeatspecial = true; playeruseback = true; monsterpush = true; monstercross = true; playeruse = true; playercross = true; playerpush = true; monsteruse = true; alpha = 0.670; renderstyle = "add"; } linedef // 2867 { v1 = 2287; v2 = 2284; sidefront = 4794; blocking = true; } linedef // 2868 { v1 = 2290; v2 = 2288; sidefront = 4795; blocking = true; } linedef // 2869 { v1 = 2294; v2 = 2291; sidefront = 4796; sideback = 4797; special = 181; arg0 = 1; arg1 = 1; twosided = true; } linedef // 2870 { v1 = 2296; v2 = 2297; sidefront = 4798; sideback = 4799; special = 181; arg0 = 1; arg1 = 1; twosided = true; } linedef // 2871 { v1 = 2303; v2 = 2304; sidefront = 4800; sideback = 4801; twosided = true; } linedef // 2872 { v1 = 2305; v2 = 2306; sidefront = 4802; sideback = 4803; twosided = true; } linedef // 2873 { v1 = 2306; v2 = 2303; sidefront = 4804; sideback = 4805; twosided = true; } linedef // 2874 { v1 = 907; v2 = 2172; sidefront = 4806; sideback = 4807; twosided = true; dontpegtop = true; } linedef // 2875 { v1 = 2186; v2 = 902; sidefront = 4808; sideback = 4809; twosided = true; dontpegtop = true; } linedef // 2876 { v1 = 2117; v2 = 2307; sidefront = 4810; sideback = 4811; twosided = true; } linedef // 2877 { v1 = 2307; v2 = 2308; sidefront = 4812; sideback = 4813; twosided = true; } linedef // 2878 { v1 = 2308; v2 = 2309; sidefront = 4814; sideback = 4815; twosided = true; } linedef // 2879 { v1 = 2309; v2 = 2310; sidefront = 4816; sideback = 4817; twosided = true; } linedef // 2880 { v1 = 2310; v2 = 2311; sidefront = 4818; sideback = 4819; twosided = true; } linedef // 2881 { v1 = 2311; v2 = 2116; sidefront = 4820; sideback = 4821; twosided = true; } linedef // 2882 { v1 = 2116; v2 = 2312; sidefront = 4822; sideback = 4823; twosided = true; } linedef // 2883 { v1 = 2312; v2 = 2313; sidefront = 4824; sideback = 4825; twosided = true; } linedef // 2884 { v1 = 2313; v2 = 2314; sidefront = 4826; sideback = 4827; twosided = true; } linedef // 2885 { v1 = 2314; v2 = 2315; sidefront = 4828; sideback = 4829; twosided = true; } linedef // 2886 { v1 = 2315; v2 = 2316; sidefront = 4830; sideback = 4831; twosided = true; } linedef // 2887 { v1 = 2316; v2 = 2117; sidefront = 4832; sideback = 4833; twosided = true; } linedef // 2888 { v1 = 2117; v2 = 2317; sidefront = 4834; sideback = 4835; twosided = true; } linedef // 2889 { v1 = 2116; v2 = 2318; sidefront = 4836; sideback = 4837; twosided = true; } linedef // 2890 { v1 = 2318; v2 = 2319; sidefront = 4838; sideback = 4839; twosided = true; } linedef // 2891 { v1 = 2319; v2 = 2278; sidefront = 4840; sideback = 4841; twosided = true; } linedef // 2892 { v1 = 2120; v2 = 2279; sidefront = 4842; sideback = 4843; twosided = true; } linedef // 2893 { v1 = 2320; v2 = 2120; sidefront = 4844; sideback = 4845; twosided = true; } linedef // 2894 { v1 = 2321; v2 = 2320; sidefront = 4846; sideback = 4847; twosided = true; } linedef // 2895 { v1 = 2322; v2 = 2321; sidefront = 4848; sideback = 4849; twosided = true; } linedef // 2896 { v1 = 2323; v2 = 2322; sidefront = 4850; sideback = 4851; twosided = true; } linedef // 2897 { v1 = 2324; v2 = 2323; sidefront = 4852; sideback = 4853; twosided = true; } linedef // 2898 { v1 = 2106; v2 = 2324; sidefront = 4854; sideback = 4855; twosided = true; } linedef // 2899 { v1 = 2325; v2 = 2106; sidefront = 4856; sideback = 4857; twosided = true; } linedef // 2900 { v1 = 2326; v2 = 2325; sidefront = 4858; sideback = 4859; twosided = true; } linedef // 2901 { v1 = 2327; v2 = 2326; sidefront = 4860; sideback = 4861; twosided = true; } linedef // 2902 { v1 = 2328; v2 = 2327; sidefront = 4862; sideback = 4863; twosided = true; } linedef // 2903 { v1 = 2329; v2 = 2328; sidefront = 4864; sideback = 4865; twosided = true; } linedef // 2904 { v1 = 2120; v2 = 2329; sidefront = 4866; sideback = 4867; twosided = true; } linedef // 2905 { v1 = 2106; v2 = 2120; sidefront = 4868; sideback = 4869; twosided = true; } linedef // 2906 { v1 = 2330; v2 = 2106; sidefront = 4870; sideback = 4871; twosided = true; } linedef // 2907 { v1 = 2280; v2 = 2330; sidefront = 4872; sideback = 4873; twosided = true; } linedef // 2908 { v1 = 2277; v2 = 2331; sidefront = 4874; sideback = 4875; twosided = true; } linedef // 2909 { v1 = 2331; v2 = 2332; sidefront = 4876; sideback = 4877; twosided = true; } linedef // 2910 { v1 = 2332; v2 = 2333; sidefront = 4878; sideback = 4879; twosided = true; } linedef // 2911 { v1 = 2333; v2 = 2334; sidefront = 4880; sideback = 4881; twosided = true; } linedef // 2912 { v1 = 2334; v2 = 2274; sidefront = 4882; sideback = 4883; twosided = true; } linedef // 2913 { v1 = 2335; v2 = 2336; sidefront = 4884; special = 103; arg0 = 256; blocking = true; } linedef // 2914 { v1 = 2337; v2 = 2335; sidefront = 4885; special = 103; arg0 = 256; blocking = true; } linedef // 2915 { v1 = 2338; v2 = 2337; sidefront = 4886; special = 103; arg0 = 256; blocking = true; } linedef // 2916 { v1 = 2339; v2 = 2338; sidefront = 4887; special = 103; arg0 = 256; blocking = true; } linedef // 2917 { v1 = 2340; v2 = 2339; sidefront = 4888; special = 103; arg0 = 256; blocking = true; } linedef // 2918 { v1 = 2341; v2 = 2340; sidefront = 4889; special = 103; arg0 = 256; blocking = true; } linedef // 2919 { v1 = 2342; v2 = 2341; sidefront = 4890; special = 103; arg0 = 256; blocking = true; } linedef // 2920 { v1 = 2336; v2 = 2342; sidefront = 4891; special = 103; arg0 = 256; blocking = true; } linedef // 2921 { v1 = 2343; v2 = 2344; sidefront = 4892; sideback = 4893; twosided = true; } linedef // 2922 { v1 = 2344; v2 = 2345; sidefront = 4894; sideback = 4895; twosided = true; } linedef // 2923 { v1 = 2345; v2 = 2346; sidefront = 4896; sideback = 4897; twosided = true; } linedef // 2924 { v1 = 2346; v2 = 2347; sidefront = 4898; sideback = 4899; twosided = true; } linedef // 2925 { v1 = 2347; v2 = 2348; sidefront = 4900; sideback = 4901; twosided = true; } linedef // 2926 { v1 = 2348; v2 = 2349; sidefront = 4902; sideback = 4903; twosided = true; } linedef // 2927 { v1 = 2349; v2 = 2350; sidefront = 4904; sideback = 4905; twosided = true; } linedef // 2928 { v1 = 2350; v2 = 2343; sidefront = 4906; sideback = 4907; twosided = true; } linedef // 2929 { v1 = 2265; v2 = 2351; sidefront = 4908; sideback = 4909; twosided = true; } linedef // 2930 { v1 = 2351; v2 = 2352; sidefront = 4910; sideback = 4911; twosided = true; } linedef // 2931 { v1 = 2352; v2 = 2353; sidefront = 4912; sideback = 4913; twosided = true; } linedef // 2932 { v1 = 2353; v2 = 2354; sidefront = 4914; sideback = 4915; twosided = true; } linedef // 2933 { v1 = 2354; v2 = 2267; sidefront = 4916; sideback = 4917; twosided = true; } linedef // 2934 { v1 = 2355; v2 = 2356; sidefront = 4918; special = 103; arg0 = 256; blocking = true; } linedef // 2935 { v1 = 2357; v2 = 2355; sidefront = 4919; special = 103; arg0 = 256; blocking = true; } linedef // 2936 { v1 = 2358; v2 = 2357; sidefront = 4920; special = 103; arg0 = 256; blocking = true; } linedef // 2937 { v1 = 2359; v2 = 2358; sidefront = 4921; special = 103; arg0 = 256; blocking = true; } linedef // 2938 { v1 = 2360; v2 = 2359; sidefront = 4922; special = 103; arg0 = 256; blocking = true; } linedef // 2939 { v1 = 2361; v2 = 2360; sidefront = 4923; special = 103; arg0 = 256; blocking = true; } linedef // 2940 { v1 = 2362; v2 = 2361; sidefront = 4924; special = 103; arg0 = 256; blocking = true; } linedef // 2941 { v1 = 2356; v2 = 2362; sidefront = 4925; special = 103; arg0 = 256; blocking = true; } linedef // 2942 { v1 = 2304; v2 = 2363; sidefront = 4926; sideback = 4927; twosided = true; } linedef // 2943 { v1 = 2363; v2 = 2364; sidefront = 4928; sideback = 4929; twosided = true; } linedef // 2944 { v1 = 2364; v2 = 2365; sidefront = 4930; sideback = 4931; twosided = true; } linedef // 2945 { v1 = 2365; v2 = 2366; sidefront = 4932; sideback = 4933; twosided = true; } linedef // 2946 { v1 = 2366; v2 = 2305; sidefront = 4934; sideback = 4935; twosided = true; } linedef // 2947 { v1 = 2178; v2 = 1721; sidefront = 4936; sideback = 4937; twosided = true; } linedef // 2948 { v1 = 2367; v2 = 2368; sidefront = 4938; sideback = 4939; twosided = true; } linedef // 2949 { v1 = 2368; v2 = 1724; sidefront = 4940; sideback = 4941; twosided = true; } linedef // 2950 { v1 = 2178; v2 = 2143; sidefront = 4942; sideback = 4943; twosided = true; dontpegtop = true; } linedef // 2951 { v1 = 1727; v2 = 2179; sidefront = 4944; sideback = 4945; twosided = true; dontpegtop = true; } linedef // 2952 { v1 = 2104; v2 = 2369; sidefront = 4946; sideback = 4947; twosided = true; } linedef // 2953 { v1 = 2369; v2 = 2317; sidefront = 4948; sideback = 4949; twosided = true; } linedef // 2954 { v1 = 2317; v2 = 2103; sidefront = 4950; sideback = 4951; twosided = true; } linedef // 2955 { v1 = 2103; v2 = 2116; sidefront = 4952; sideback = 4953; twosided = true; } linedef // 2956 { v1 = 2187; v2 = 2169; sidefront = 4954; sideback = 4955; special = 181; arg0 = 1; twosided = true; } linedef // 2957 { v1 = 2370; v2 = 1723; sidefront = 4956; sideback = 4957; twosided = true; } linedef // 2958 { v1 = 931; v2 = 2371; sidefront = 4958; sideback = 4959; twosided = true; } linedef // 2959 { v1 = 931; v2 = 1714; sidefront = 4960; sideback = 4961; twosided = true; } linedef // 2960 { v1 = 936; v2 = 929; sidefront = 4962; sideback = 4963; twosided = true; } linedef // 2961 { v1 = 1726; v2 = 2372; sidefront = 4964; sideback = 4965; twosided = true; } linedef // 2962 { v1 = 937; v2 = 928; sidefront = 4966; blocking = true; dontpegbottom = true; } linedef // 2963 { v1 = 2371; v2 = 1715; sidefront = 4967; blocking = true; dontpegbottom = true; } linedef // 2964 { v1 = 2373; v2 = 2370; sidefront = 4968; sideback = 4969; twosided = true; } linedef // 2965 { v1 = 1724; v2 = 2122; sidefront = 4970; sideback = 4971; twosided = true; } linedef // 2966 { v1 = 1724; v2 = 931; sidefront = 4972; sideback = 4973; twosided = true; } linedef // 2967 { v1 = 929; v2 = 2367; sidefront = 4974; sideback = 4975; twosided = true; } linedef // 2968 { v1 = 2372; v2 = 2373; sidefront = 4976; sideback = 4977; twosided = true; } linedef // 2969 { v1 = 928; v2 = 2123; sidefront = 4978; blocking = true; dontpegbottom = true; } linedef // 2970 { v1 = 2122; v2 = 2371; sidefront = 4979; blocking = true; dontpegbottom = true; } linedef // 2971 { v1 = 1722; v2 = 937; sidefront = 4980; blocking = true; dontpegbottom = true; } linedef // 2972 { v1 = 1718; v2 = 2180; sidefront = 4981; sideback = 4982; special = 181; arg0 = 1; twosided = true; } linedef // 2973 { v1 = 1721; v2 = 936; sidefront = 4983; sideback = 4984; twosided = true; } linedef // 2974 { v1 = 1681; v2 = 2374; sidefront = 4985; sideback = 4986; twosided = true; } linedef // 2975 { v1 = 2375; v2 = 2376; sidefront = 4987; sideback = 4988; twosided = true; } linedef // 2976 { v1 = 1701; v2 = 1683; sidefront = 4989; sideback = 4990; special = 181; arg0 = 1; twosided = true; } linedef // 2977 { v1 = 1703; v2 = 2377; sidefront = 4991; sideback = 4992; twosided = true; } linedef // 2978 { v1 = 1683; v2 = 2377; sidefront = 4993; sideback = 4994; special = 181; arg0 = 1; twosided = true; } linedef // 2979 { v1 = 2378; v2 = 2379; sidefront = 4995; sideback = 4996; twosided = true; } linedef // 2980 { v1 = 2380; v2 = 2381; sidefront = 4997; sideback = 4998; twosided = true; } linedef // 2981 { v1 = 2382; v2 = 2383; sidefront = 4999; sideback = 5000; twosided = true; } linedef // 2982 { v1 = 1690; v2 = 1691; sidefront = 5001; sideback = 5002; twosided = true; } linedef // 2983 { v1 = 1710; v2 = 2384; sidefront = 5003; sideback = 5004; twosided = true; } linedef // 2984 { v1 = 1688; v2 = 2382; sidefront = 5005; sideback = 5006; twosided = true; } linedef // 2985 { v1 = 1704; v2 = 2374; sidefront = 5007; sideback = 5008; special = 181; arg0 = 1; twosided = true; } linedef // 2986 { v1 = 1695; v2 = 1689; sidefront = 5009; sideback = 5010; twosided = true; } linedef // 2987 { v1 = 1696; v2 = 1689; sidefront = 5011; sideback = 5012; twosided = true; } linedef // 2988 { v1 = 1698; v2 = 1704; sidefront = 5013; sideback = 5014; twosided = true; } linedef // 2989 { v1 = 2377; v2 = 1704; sidefront = 5015; sideback = 5016; special = 181; arg0 = 1; twosided = true; } linedef // 2990 { v1 = 1687; v2 = 1701; sidefront = 5017; sideback = 5018; twosided = true; } linedef // 2991 { v1 = 2385; v2 = 2386; sidefront = 5019; sideback = 5020; twosided = true; } linedef // 2992 { v1 = 2383; v2 = 2387; sidefront = 5021; sideback = 5022; twosided = true; } linedef // 2993 { v1 = 2381; v2 = 1702; sidefront = 5023; sideback = 5024; twosided = true; } linedef // 2994 { v1 = 2380; v2 = 2388; sidefront = 5025; sideback = 5026; twosided = true; } linedef // 2995 { v1 = 1702; v2 = 1697; sidefront = 5027; sideback = 5028; twosided = true; } linedef // 2996 { v1 = 2389; v2 = 2390; sidefront = 5029; sideback = 5030; twosided = true; } linedef // 2997 { v1 = 2374; v2 = 2391; sidefront = 5031; sideback = 5032; special = 181; arg0 = 1; twosided = true; } linedef // 2998 { v1 = 2382; v2 = 1700; sidefront = 5033; sideback = 5034; twosided = true; } linedef // 2999 { v1 = 2382; v2 = 2387; sidefront = 5035; sideback = 5036; twosided = true; } linedef // 3000 { v1 = 2389; v2 = 2386; sidefront = 5037; sideback = 5038; twosided = true; } linedef // 3001 { v1 = 1682; v2 = 2392; sidefront = 5039; sideback = 5040; twosided = true; } linedef // 3002 { v1 = 2393; v2 = 2390; sidefront = 5041; sideback = 5042; twosided = true; } linedef // 3003 { v1 = 1695; v2 = 2390; sidefront = 5043; sideback = 5044; twosided = true; } linedef // 3004 { v1 = 2389; v2 = 2385; sidefront = 5045; sideback = 5046; twosided = true; } linedef // 3005 { v1 = 1701; v2 = 1706; sidefront = 5047; sideback = 5048; twosided = true; } linedef // 3006 { v1 = 1700; v2 = 2390; sidefront = 5049; sideback = 5050; twosided = true; } linedef // 3007 { v1 = 2387; v2 = 2394; sidefront = 5051; sideback = 5052; twosided = true; } linedef // 3008 { v1 = 2392; v2 = 1703; sidefront = 5053; sideback = 5054; twosided = true; } linedef // 3009 { v1 = 1694; v2 = 1695; sidefront = 5055; sideback = 5056; special = 181; arg0 = 1; twosided = true; } linedef // 3010 { v1 = 2395; v2 = 2396; sidefront = 5057; sideback = 5058; twosided = true; } linedef // 3011 { v1 = 1705; v2 = 1691; sidefront = 5059; sideback = 5060; twosided = true; } linedef // 3012 { v1 = 1710; v2 = 2376; sidefront = 5061; sideback = 5062; twosided = true; } linedef // 3013 { v1 = 2380; v2 = 2395; sidefront = 5063; sideback = 5064; twosided = true; } linedef // 3014 { v1 = 1695; v2 = 2394; sidefront = 5065; sideback = 5066; twosided = true; } linedef // 3015 { v1 = 1713; v2 = 2397; sidefront = 5067; sideback = 5068; twosided = true; } linedef // 3016 { v1 = 2398; v2 = 2381; sidefront = 5069; sideback = 5070; twosided = true; } linedef // 3017 { v1 = 2388; v2 = 2399; sidefront = 5071; sideback = 5072; twosided = true; } linedef // 3018 { v1 = 2396; v2 = 1708; sidefront = 5073; sideback = 5074; twosided = true; } linedef // 3019 { v1 = 2399; v2 = 2400; sidefront = 5075; sideback = 5076; twosided = true; } linedef // 3020 { v1 = 1711; v2 = 1707; sidefront = 5077; sideback = 5078; twosided = true; } linedef // 3021 { v1 = 2397; v2 = 2401; sidefront = 5079; sideback = 5080; twosided = true; } linedef // 3022 { v1 = 1683; v2 = 2390; sidefront = 5081; sideback = 5082; twosided = true; } linedef // 3023 { v1 = 2390; v2 = 1693; sidefront = 5083; sideback = 5084; twosided = true; } linedef // 3024 { v1 = 2386; v2 = 1709; sidefront = 5085; sideback = 5086; twosided = true; } linedef // 3025 { v1 = 1704; v2 = 1699; sidefront = 5087; sideback = 5088; twosided = true; } linedef // 3026 { v1 = 2402; v2 = 2388; sidefront = 5089; sideback = 5090; twosided = true; } linedef // 3027 { v1 = 2393; v2 = 1700; sidefront = 5091; sideback = 5092; special = 181; arg0 = 1; twosided = true; } linedef // 3028 { v1 = 2394; v2 = 1696; sidefront = 5093; sideback = 5094; twosided = true; } linedef // 3029 { v1 = 2390; v2 = 1704; sidefront = 5095; sideback = 5096; twosided = true; } linedef // 3030 { v1 = 2389; v2 = 1692; sidefront = 5097; sideback = 5098; twosided = true; } linedef // 3031 { v1 = 2403; v2 = 2378; sidefront = 5099; sideback = 5100; twosided = true; } linedef // 3032 { v1 = 1708; v2 = 2398; sidefront = 5101; sideback = 5102; special = 181; arg0 = 1; twosided = true; } linedef // 3033 { v1 = 2404; v2 = 2403; sidefront = 5103; sideback = 5104; twosided = true; } linedef // 3034 { v1 = 2389; v2 = 1693; sidefront = 5105; sideback = 5106; special = 181; arg0 = 1; twosided = true; } linedef // 3035 { v1 = 1706; v2 = 1687; sidefront = 5107; sideback = 5108; twosided = true; } linedef // 3036 { v1 = 1709; v2 = 2391; sidefront = 5109; sideback = 5110; twosided = true; } linedef // 3037 { v1 = 2390; v2 = 2377; sidefront = 5111; sideback = 5112; twosided = true; } linedef // 3038 { v1 = 2384; v2 = 1707; sidefront = 5113; sideback = 5114; special = 181; arg0 = 1; twosided = true; } linedef // 3039 { v1 = 2400; v2 = 2396; sidefront = 5115; sideback = 5116; special = 181; arg0 = 1; twosided = true; } linedef // 3040 { v1 = 2379; v2 = 2404; sidefront = 5117; sideback = 5118; twosided = true; } linedef // 3041 { v1 = 1691; v2 = 1693; sidefront = 5119; sideback = 5120; twosided = true; } linedef // 3042 { v1 = 1701; v2 = 2390; sidefront = 5121; sideback = 5122; twosided = true; } linedef // 3043 { v1 = 2395; v2 = 2399; sidefront = 5123; sideback = 5124; twosided = true; } linedef // 3044 { v1 = 1684; v2 = 1698; sidefront = 5125; sideback = 5126; twosided = true; } linedef // 3045 { v1 = 1701; v2 = 1688; sidefront = 5127; sideback = 5128; twosided = true; } linedef // 3046 { v1 = 2387; v2 = 2393; sidefront = 5129; sideback = 5130; twosided = true; } linedef // 3047 { v1 = 1699; v2 = 1703; sidefront = 5131; sideback = 5132; twosided = true; } linedef // 3048 { v1 = 2391; v2 = 2389; sidefront = 5133; sideback = 5134; special = 181; arg0 = 1; twosided = true; } linedef // 3049 { v1 = 1694; v2 = 2390; sidefront = 5135; sideback = 5136; twosided = true; } linedef // 3050 { v1 = 2390; v2 = 2374; sidefront = 5137; sideback = 5138; twosided = true; } linedef // 3051 { v1 = 2401; v2 = 2376; sidefront = 5139; sideback = 5140; twosided = true; } linedef // 3052 { v1 = 2375; v2 = 2384; sidefront = 5141; sideback = 5142; special = 181; arg0 = 1; twosided = true; } linedef // 3053 { v1 = 1697; v2 = 2402; sidefront = 5143; sideback = 5144; twosided = true; } linedef // 3054 { v1 = 1712; v2 = 2402; sidefront = 5145; sideback = 5146; twosided = true; } linedef // 3055 { v1 = 1692; v2 = 2385; sidefront = 5147; sideback = 5148; twosided = true; } linedef // 3056 { v1 = 1695; v2 = 2393; sidefront = 5149; sideback = 5150; special = 181; arg0 = 1; twosided = true; } linedef // 3057 { v1 = 1709; v2 = 1681; sidefront = 5151; sideback = 5152; twosided = true; } linedef // 3058 { v1 = 2390; v2 = 2391; sidefront = 5153; sideback = 5154; twosided = true; } linedef // 3059 { v1 = 2397; v2 = 2375; sidefront = 5155; sideback = 5156; special = 181; arg0 = 1; twosided = true; } linedef // 3060 { v1 = 2400; v2 = 1713; sidefront = 5157; sideback = 5158; twosided = true; } linedef // 3061 { v1 = 2405; v2 = 2406; sidefront = 5159; sideback = 5160; twosided = true; } linedef // 3062 { v1 = 2407; v2 = 2406; sidefront = 5161; sideback = 5162; twosided = true; } linedef // 3063 { v1 = 2408; v2 = 2409; sidefront = 5163; sideback = 5164; twosided = true; } linedef // 3064 { v1 = 2410; v2 = 2408; sidefront = 5165; sideback = 5166; twosided = true; } linedef // 3065 { v1 = 2411; v2 = 2410; sidefront = 5167; sideback = 5168; twosided = true; } linedef // 3066 { v1 = 2412; v2 = 2411; sidefront = 5169; sideback = 5170; twosided = true; } linedef // 3067 { v1 = 2413; v2 = 2412; sidefront = 5171; sideback = 5172; twosided = true; } linedef // 3068 { v1 = 2414; v2 = 2413; sidefront = 5173; sideback = 5174; twosided = true; } linedef // 3069 { v1 = 2415; v2 = 2414; sidefront = 5175; sideback = 5176; twosided = true; } linedef // 3070 { v1 = 2409; v2 = 2415; sidefront = 5177; sideback = 5178; twosided = true; } linedef // 3071 { v1 = 2416; v2 = 2417; sidefront = 5179; sideback = 5180; twosided = true; } linedef // 3072 { v1 = 2407; v2 = 2416; sidefront = 5181; sideback = 5182; twosided = true; } linedef // 3073 { v1 = 2418; v2 = 2407; sidefront = 5183; sideback = 5184; twosided = true; } linedef // 3074 { v1 = 2419; v2 = 2418; sidefront = 5185; sideback = 5186; twosided = true; } linedef // 3075 { v1 = 2406; v2 = 2419; sidefront = 5187; sideback = 5188; twosided = true; } linedef // 3076 { v1 = 2405; v2 = 2416; sidefront = 5189; sideback = 5190; twosided = true; } linedef // 3077 { v1 = 2420; v2 = 2405; sidefront = 5191; sideback = 5192; twosided = true; } linedef // 3078 { v1 = 2417; v2 = 2420; sidefront = 5193; sideback = 5194; twosided = true; } linedef // 3079 { v1 = 2421; v2 = 2422; sidefront = 5195; sideback = 5196; twosided = true; } linedef // 3080 { v1 = 2423; v2 = 2424; sidefront = 5197; sideback = 5198; twosided = true; } linedef // 3081 { v1 = 2425; v2 = 2426; sidefront = 5199; sideback = 5200; twosided = true; } linedef // 3082 { v1 = 2427; v2 = 2426; sidefront = 5201; sideback = 5202; twosided = true; } linedef // 3083 { v1 = 2428; v2 = 2427; sidefront = 5203; sideback = 5204; special = 181; arg0 = 1; twosided = true; } linedef // 3084 { v1 = 2427; v2 = 2423; sidefront = 5205; sideback = 5206; special = 181; arg0 = 1; twosided = true; } linedef // 3085 { v1 = 2423; v2 = 2422; sidefront = 5207; sideback = 5208; special = 181; arg0 = 1; twosided = true; } linedef // 3086 { v1 = 2422; v2 = 2428; sidefront = 5209; sideback = 5210; special = 181; arg0 = 1; twosided = true; } linedef // 3087 { v1 = 2426; v2 = 2424; sidefront = 5211; sideback = 5212; twosided = true; } linedef // 3088 { v1 = 2425; v2 = 2428; sidefront = 5213; sideback = 5214; twosided = true; } linedef // 3089 { v1 = 2421; v2 = 2425; sidefront = 5215; sideback = 5216; twosided = true; } linedef // 3090 { v1 = 2424; v2 = 2421; sidefront = 5217; sideback = 5218; twosided = true; } linedef // 3091 { v1 = 2429; v2 = 2430; sidefront = 5219; sideback = 5220; twosided = true; } linedef // 3092 { v1 = 2431; v2 = 2429; sidefront = 5221; sideback = 5222; twosided = true; } linedef // 3093 { v1 = 2431; v2 = 2432; sidefront = 5223; sideback = 5224; special = 226; arg0 = 96; twosided = true; repeatspecial = true; playeruse = true; } linedef // 3094 { v1 = 2430; v2 = 2432; sidefront = 5225; sideback = 5226; twosided = true; } linedef // 3095 { v1 = 2433; v2 = 2434; sidefront = 5227; sideback = 5228; twosided = true; } linedef // 3096 { v1 = 2435; v2 = 2436; sidefront = 5229; sideback = 5230; twosided = true; } linedef // 3097 { v1 = 2434; v2 = 2437; sidefront = 5231; sideback = 5232; twosided = true; } linedef // 3098 { v1 = 2438; v2 = 2439; sidefront = 5233; sideback = 5234; id = 10; twosided = true; } linedef // 3099 { v1 = 2440; v2 = 2441; sidefront = 5235; sideback = 5236; twosided = true; } linedef // 3100 { v1 = 2442; v2 = 2443; sidefront = 5237; sideback = 5238; twosided = true; } linedef // 3101 { v1 = 2444; v2 = 2445; sidefront = 5239; sideback = 5240; twosided = true; } linedef // 3102 { v1 = 2446; v2 = 2447; sidefront = 5241; sideback = 5242; special = 181; arg0 = 1; twosided = true; } linedef // 3103 { v1 = 2443; v2 = 2447; sidefront = 5243; sideback = 5244; twosided = true; } linedef // 3104 { v1 = 2448; v2 = 2449; sidefront = 5245; sideback = 5246; twosided = true; } linedef // 3105 { v1 = 2439; v2 = 2450; sidefront = 5247; sideback = 5248; twosided = true; } linedef // 3106 { v1 = 2451; v2 = 2452; sidefront = 5249; sideback = 5250; twosided = true; } linedef // 3107 { v1 = 2453; v2 = 2454; sidefront = 5251; sideback = 5252; special = 181; arg0 = 1; twosided = true; } linedef // 3108 { v1 = 2455; v2 = 2438; sidefront = 5253; sideback = 5254; twosided = true; } linedef // 3109 { v1 = 2456; v2 = 2435; sidefront = 5255; sideback = 5256; twosided = true; } linedef // 3110 { v1 = 2457; v2 = 2437; sidefront = 5257; sideback = 5258; twosided = true; } linedef // 3111 { v1 = 2443; v2 = 2458; sidefront = 5259; sideback = 5260; twosided = true; } linedef // 3112 { v1 = 2435; v2 = 2459; sidefront = 5261; sideback = 5262; twosided = true; } linedef // 3113 { v1 = 2460; v2 = 2461; sidefront = 5263; sideback = 5264; twosided = true; } linedef // 3114 { v1 = 2462; v2 = 2433; sidefront = 5265; sideback = 5266; twosided = true; } linedef // 3115 { v1 = 2463; v2 = 2464; sidefront = 5267; sideback = 5268; twosided = true; } linedef // 3116 { v1 = 2465; v2 = 2466; sidefront = 5269; sideback = 5270; special = 181; arg0 = 1; twosided = true; } linedef // 3117 { v1 = 2434; v2 = 2467; sidefront = 5271; sideback = 5272; twosided = true; } linedef // 3118 { v1 = 2468; v2 = 2469; sidefront = 5273; sideback = 5274; twosided = true; } linedef // 3119 { v1 = 2454; v2 = 2436; sidefront = 5275; sideback = 5276; special = 181; arg0 = 1; twosided = true; } linedef // 3120 { v1 = 2456; v2 = 2470; sidefront = 5277; sideback = 5278; twosided = true; } linedef // 3121 { v1 = 2436; v2 = 2470; sidefront = 5279; sideback = 5280; special = 181; arg0 = 1; twosided = true; } linedef // 3122 { v1 = 2471; v2 = 2472; sidefront = 5281; sideback = 5282; twosided = true; } linedef // 3123 { v1 = 2473; v2 = 2474; sidefront = 5283; sideback = 5284; twosided = true; } linedef // 3124 { v1 = 2475; v2 = 2476; sidefront = 5285; sideback = 5286; twosided = true; } linedef // 3125 { v1 = 2443; v2 = 2444; sidefront = 5287; sideback = 5288; twosided = true; } linedef // 3126 { v1 = 2463; v2 = 2477; sidefront = 5289; sideback = 5290; twosided = true; } linedef // 3127 { v1 = 2441; v2 = 2475; sidefront = 5291; sideback = 5292; twosided = true; } linedef // 3128 { v1 = 2457; v2 = 2467; sidefront = 5293; sideback = 5294; special = 181; arg0 = 1; twosided = true; } linedef // 3129 { v1 = 2448; v2 = 2442; sidefront = 5295; sideback = 5296; twosided = true; } linedef // 3130 { v1 = 2449; v2 = 2442; sidefront = 5297; sideback = 5298; twosided = true; } linedef // 3131 { v1 = 2451; v2 = 2457; sidefront = 5299; sideback = 5300; twosided = true; } linedef // 3132 { v1 = 2470; v2 = 2457; sidefront = 5301; sideback = 5302; special = 181; arg0 = 1; twosided = true; } linedef // 3133 { v1 = 2440; v2 = 2454; sidefront = 5303; sideback = 5304; twosided = true; } linedef // 3134 { v1 = 2478; v2 = 2479; sidefront = 5305; sideback = 5306; twosided = true; } linedef // 3135 { v1 = 2476; v2 = 2480; sidefront = 5307; sideback = 5308; twosided = true; } linedef // 3136 { v1 = 2474; v2 = 2455; sidefront = 5309; sideback = 5310; twosided = true; } linedef // 3137 { v1 = 2473; v2 = 2481; sidefront = 5311; sideback = 5312; twosided = true; } linedef // 3138 { v1 = 2455; v2 = 2450; sidefront = 5313; sideback = 5314; twosided = true; } linedef // 3139 { v1 = 2482; v2 = 2483; sidefront = 5315; sideback = 5316; twosided = true; } linedef // 3140 { v1 = 2467; v2 = 2484; sidefront = 5317; sideback = 5318; special = 181; arg0 = 1; twosided = true; } linedef // 3141 { v1 = 2475; v2 = 2453; sidefront = 5319; sideback = 5320; twosided = true; } linedef // 3142 { v1 = 2475; v2 = 2480; sidefront = 5321; sideback = 5322; twosided = true; } linedef // 3143 { v1 = 2482; v2 = 2479; sidefront = 5323; sideback = 5324; twosided = true; } linedef // 3144 { v1 = 2435; v2 = 2485; sidefront = 5325; sideback = 5326; twosided = true; } linedef // 3145 { v1 = 2486; v2 = 2483; sidefront = 5327; sideback = 5328; twosided = true; } linedef // 3146 { v1 = 2448; v2 = 2483; sidefront = 5329; sideback = 5330; twosided = true; } linedef // 3147 { v1 = 2482; v2 = 2478; sidefront = 5331; sideback = 5332; twosided = true; } linedef // 3148 { v1 = 2454; v2 = 2459; sidefront = 5333; sideback = 5334; twosided = true; } linedef // 3149 { v1 = 2453; v2 = 2483; sidefront = 5335; sideback = 5336; twosided = true; } linedef // 3150 { v1 = 2480; v2 = 2487; sidefront = 5337; sideback = 5338; twosided = true; } linedef // 3151 { v1 = 2485; v2 = 2456; sidefront = 5339; sideback = 5340; twosided = true; } linedef // 3152 { v1 = 2447; v2 = 2448; sidefront = 5341; sideback = 5342; special = 181; arg0 = 1; twosided = true; } linedef // 3153 { v1 = 2488; v2 = 2489; sidefront = 5343; sideback = 5344; twosided = true; } linedef // 3154 { v1 = 2458; v2 = 2444; sidefront = 5345; sideback = 5346; twosided = true; } linedef // 3155 { v1 = 2463; v2 = 2469; sidefront = 5347; sideback = 5348; twosided = true; } linedef // 3156 { v1 = 2473; v2 = 2488; sidefront = 5349; sideback = 5350; twosided = true; } linedef // 3157 { v1 = 2448; v2 = 2487; sidefront = 5351; sideback = 5352; twosided = true; } linedef // 3158 { v1 = 2466; v2 = 2490; sidefront = 5353; sideback = 5354; twosided = true; } linedef // 3159 { v1 = 2491; v2 = 2474; sidefront = 5355; sideback = 5356; twosided = true; } linedef // 3160 { v1 = 2481; v2 = 2492; sidefront = 5357; sideback = 5358; twosided = true; } linedef // 3161 { v1 = 2489; v2 = 2461; sidefront = 5359; sideback = 5360; twosided = true; } linedef // 3162 { v1 = 2492; v2 = 2493; sidefront = 5361; sideback = 5362; twosided = true; } linedef // 3163 { v1 = 2464; v2 = 2460; sidefront = 5363; sideback = 5364; twosided = true; } linedef // 3164 { v1 = 2490; v2 = 2494; sidefront = 5365; sideback = 5366; twosided = true; } linedef // 3165 { v1 = 2436; v2 = 2483; sidefront = 5367; sideback = 5368; twosided = true; } linedef // 3166 { v1 = 2483; v2 = 2446; sidefront = 5369; sideback = 5370; twosided = true; } linedef // 3167 { v1 = 2479; v2 = 2462; sidefront = 5371; sideback = 5372; twosided = true; } linedef // 3168 { v1 = 2457; v2 = 2452; sidefront = 5373; sideback = 5374; twosided = true; } linedef // 3169 { v1 = 2495; v2 = 2481; sidefront = 5375; sideback = 5376; twosided = true; } linedef // 3170 { v1 = 2486; v2 = 2453; sidefront = 5377; sideback = 5378; special = 181; arg0 = 1; twosided = true; } linedef // 3171 { v1 = 2487; v2 = 2449; sidefront = 5379; sideback = 5380; twosided = true; } linedef // 3172 { v1 = 2483; v2 = 2457; sidefront = 5381; sideback = 5382; twosided = true; } linedef // 3173 { v1 = 2482; v2 = 2445; sidefront = 5383; sideback = 5384; twosided = true; } linedef // 3174 { v1 = 2496; v2 = 2471; sidefront = 5385; sideback = 5386; twosided = true; } linedef // 3175 { v1 = 2461; v2 = 2491; sidefront = 5387; sideback = 5388; special = 181; arg0 = 1; twosided = true; } linedef // 3176 { v1 = 2497; v2 = 2496; sidefront = 5389; sideback = 5390; twosided = true; } linedef // 3177 { v1 = 2482; v2 = 2446; sidefront = 5391; sideback = 5392; special = 181; arg0 = 1; twosided = true; } linedef // 3178 { v1 = 2459; v2 = 2440; sidefront = 5393; sideback = 5394; twosided = true; } linedef // 3179 { v1 = 2462; v2 = 2484; sidefront = 5395; sideback = 5396; twosided = true; } linedef // 3180 { v1 = 2483; v2 = 2470; sidefront = 5397; sideback = 5398; twosided = true; } linedef // 3181 { v1 = 2477; v2 = 2460; sidefront = 5399; sideback = 5400; special = 181; arg0 = 1; twosided = true; } linedef // 3182 { v1 = 2493; v2 = 2489; sidefront = 5401; sideback = 5402; special = 181; arg0 = 1; twosided = true; } linedef // 3183 { v1 = 2472; v2 = 2497; sidefront = 5403; sideback = 5404; twosided = true; } linedef // 3184 { v1 = 2444; v2 = 2446; sidefront = 5405; sideback = 5406; twosided = true; } linedef // 3185 { v1 = 2454; v2 = 2483; sidefront = 5407; sideback = 5408; twosided = true; } linedef // 3186 { v1 = 2488; v2 = 2492; sidefront = 5409; sideback = 5410; twosided = true; } linedef // 3187 { v1 = 2437; v2 = 2451; sidefront = 5411; sideback = 5412; twosided = true; } linedef // 3188 { v1 = 2454; v2 = 2441; sidefront = 5413; sideback = 5414; twosided = true; } linedef // 3189 { v1 = 2480; v2 = 2486; sidefront = 5415; sideback = 5416; twosided = true; } linedef // 3190 { v1 = 2452; v2 = 2456; sidefront = 5417; sideback = 5418; twosided = true; } linedef // 3191 { v1 = 2484; v2 = 2482; sidefront = 5419; sideback = 5420; special = 181; arg0 = 1; twosided = true; } linedef // 3192 { v1 = 2447; v2 = 2483; sidefront = 5421; sideback = 5422; twosided = true; } linedef // 3193 { v1 = 2483; v2 = 2467; sidefront = 5423; sideback = 5424; twosided = true; } linedef // 3194 { v1 = 2494; v2 = 2469; sidefront = 5425; sideback = 5426; twosided = true; } linedef // 3195 { v1 = 2468; v2 = 2477; sidefront = 5427; sideback = 5428; special = 181; arg0 = 1; twosided = true; } linedef // 3196 { v1 = 2450; v2 = 2495; sidefront = 5429; sideback = 5430; twosided = true; } linedef // 3197 { v1 = 2465; v2 = 2495; sidefront = 5431; sideback = 5432; twosided = true; } linedef // 3198 { v1 = 2445; v2 = 2478; sidefront = 5433; sideback = 5434; twosided = true; } linedef // 3199 { v1 = 2448; v2 = 2486; sidefront = 5435; sideback = 5436; special = 181; arg0 = 1; twosided = true; } linedef // 3200 { v1 = 2462; v2 = 2434; sidefront = 5437; sideback = 5438; twosided = true; } linedef // 3201 { v1 = 2483; v2 = 2484; sidefront = 5439; sideback = 5440; twosided = true; } linedef // 3202 { v1 = 2490; v2 = 2468; sidefront = 5441; sideback = 5442; special = 181; arg0 = 1; twosided = true; } linedef // 3203 { v1 = 2493; v2 = 2466; sidefront = 5443; sideback = 5444; twosided = true; } linedef // 3204 { v1 = 1152; v2 = 2498; sidefront = 5445; sideback = 5446; twosided = true; playercross = true; } linedef // 3205 { v1 = 1152; v2 = 2499; sidefront = 5447; blocking = true; playercross = true; } linedef // 3206 { v1 = 2498; v2 = 2500; sidefront = 5448; sideback = 5449; twosided = true; playercross = true; } linedef // 3207 { v1 = 2500; v2 = 2501; sidefront = 5450; sideback = 5451; twosided = true; playercross = true; } linedef // 3208 { v1 = 2499; v2 = 2502; sidefront = 5452; blocking = true; playercross = true; } linedef // 3209 { v1 = 2499; v2 = 2503; sidefront = 5453; sideback = 5454; special = 226; arg0 = 96; arg2 = 1; twosided = true; repeatspecial = true; playeruse = true; } linedef // 3210 { v1 = 2502; v2 = 2504; sidefront = 5455; blocking = true; playercross = true; } linedef // 3211 { v1 = 2504; v2 = 2503; sidefront = 5456; blocking = true; playercross = true; } linedef // 3212 { v1 = 2503; v2 = 2501; sidefront = 5457; blocking = true; playercross = true; } linedef // 3213 { v1 = 2501; v2 = 689; sidefront = 5458; blocking = true; playercross = true; } linedef // 3214 { v1 = 2505; v2 = 2506; sidefront = 5459; blocking = true; playercross = true; } linedef // 3215 { v1 = 2507; v2 = 2505; sidefront = 5460; blocking = true; playercross = true; } linedef // 3216 { v1 = 2508; v2 = 2506; sidefront = 5461; sideback = 5462; special = 226; arg0 = 96; twosided = true; repeatspecial = true; playeruse = true; } linedef // 3217 { v1 = 2508; v2 = 2507; sidefront = 5463; blocking = true; playercross = true; } linedef // 3218 { v1 = 2506; v2 = 2509; sidefront = 5464; blocking = true; playercross = true; } linedef // 3219 { v1 = 535; v2 = 2508; sidefront = 5465; blocking = true; playercross = true; } linedef // 3220 { v1 = 535; v2 = 2510; sidefront = 5466; sideback = 5467; twosided = true; playercross = true; } linedef // 3221 { v1 = 2510; v2 = 2511; sidefront = 5468; sideback = 5469; twosided = true; playercross = true; } linedef // 3222 { v1 = 2511; v2 = 2509; sidefront = 5470; sideback = 5471; twosided = true; playercross = true; } linedef // 3223 { v1 = 2509; v2 = 483; sidefront = 5472; blocking = true; playercross = true; } sidedef // 0 { sector = 408; offsetx = 112; texturemiddle = "ICEWAL02"; offsetx_mid = -63.000; } sidedef // 1 { sector = 408; offsetx = 31; texturemiddle = "ICEWAL02"; offsetx_mid = 15.000; } sidedef // 2 { sector = 408; offsetx = 63; texturemiddle = "ICEWAL02"; offsetx_mid = -27.000; } sidedef // 3 { sector = 408; offsetx = 70; texturemiddle = "ICEWAL02"; offsetx_mid = -7.000; } sidedef // 4 { sector = 528; } sidedef // 5 { sector = 8; } sidedef // 6 { sector = 529; } sidedef // 7 { sector = 8; } sidedef // 8 { sector = 3; offsetx = 16; offsety = 64; texturemiddle = "ICEWAL02"; offsetx_mid = 62.000; } sidedef // 9 { sector = 408; offsetx = 37; texturemiddle = "ICEWAL02"; offsetx_mid = 70.000; } sidedef // 10 { sector = 42; } sidedef // 11 { sector = 209; texturebottom = "N_CRTLT3"; } sidedef // 12 { sector = 1; } sidedef // 13 { sector = 408; } sidedef // 14 { sector = 421; offsetx = 36; } sidedef // 15 { sector = 231; } sidedef // 16 { sector = 22; offsetx = 16; texturemiddle = "ICEWAL02"; offsetx_mid = -2.000; } sidedef // 17 { sector = 34; offsetx = 39; texturemiddle = "ICEWAL02"; offsetx_mid = -19.000; } sidedef // 18 { sector = 34; texturebottom = "ICEWAL01"; } sidedef // 19 { sector = 35; } sidedef // 20 { sector = 423; offsetx = 39; texturemiddle = "ICEWAL02"; offsetx_mid = 79.000; } sidedef // 21 { sector = 35; } sidedef // 22 { sector = 14; texturebottom = "MFLR8_2"; } sidedef // 23 { sector = 35; texturebottom = "ICEWAL02"; } sidedef // 24 { sector = 31; } sidedef // 25 { sector = 35; texturebottom = "ICEWAL02"; } sidedef // 26 { sector = 31; } sidedef // 27 { sector = 35; texturebottom = "ICEWAL02"; } sidedef // 28 { sector = 31; } sidedef // 29 { sector = 35; texturebottom = "ICEWAL02"; } sidedef // 30 { sector = 31; } sidedef // 31 { sector = 35; texturebottom = "ICEWAL02"; } sidedef // 32 { sector = 31; } sidedef // 33 { sector = 35; texturebottom = "ICEWAL02"; } sidedef // 34 { sector = 7; } sidedef // 35 { sector = 35; texturebottom = "ICEWAL02"; } sidedef // 36 { sector = 7; } sidedef // 37 { sector = 35; texturebottom = "ICEWAL02"; } sidedef // 38 { sector = 7; } sidedef // 39 { sector = 35; texturebottom = "ICEWAL02"; } sidedef // 40 { sector = 7; } sidedef // 41 { sector = 457; offsetx = 55; texturebottom = "ICEWAL03"; } sidedef // 42 { sector = 93; } sidedef // 43 { sector = 28; offsetx = 43; texturetop = "ICEWAL03"; texturebottom = "ICEWAL03"; } sidedef // 44 { sector = 93; } sidedef // 45 { sector = 28; offsetx = 59; texturetop = "ICEWAL03"; texturebottom = "ICEWAL03"; } sidedef // 46 { sector = 93; } sidedef // 47 { sector = 2; offsetx = 7; texturebottom = "ICEWAL02"; offsetx_bottom = 94.000; } sidedef // 48 { sector = 28; texturetop = "ICEWAL02"; } sidedef // 49 { sector = 4; offsetx = 46; texturemiddle = "ICEWAL02"; } sidedef // 50 { sector = 408; offsetx = 68; texturemiddle = "ICEWAL02"; offsetx_mid = -14.000; } sidedef // 51 { sector = 227; offsetx = 30; texturemiddle = "ICEWAL02"; offsetx_mid = -15.000; } sidedef // 52 { sector = 408; offsetx = 124; texturemiddle = "ICEWAL02"; offsetx_mid = -17.000; } sidedef // 53 { sector = 408; offsetx = 52; texturemiddle = "ICEWAL02"; offsetx_mid = -17.000; } sidedef // 54 { sector = 24; offsetx = 90; texturetop = "ICEWAL02"; texturebottom = "ICEWAL02"; offsetx_bottom = -65.000; } sidedef // 55 { sector = 231; texturetop = "LITE5"; } sidedef // 56 { sector = 28; offsetx = 7; texturemiddle = "ICEWAL02"; offsetx_mid = 94.000; } sidedef // 57 { sector = 377; offsetx = 40; texturemiddle = "ICEWAL02"; offsetx_mid = 13.000; } sidedef // 58 { sector = 22; offsetx = 8; texturemiddle = "ICEWAL02"; offsetx_mid = 6.000; } sidedef // 59 { sector = 9; offsetx = -121; texturetop = "ICEWAL04"; } sidedef // 60 { sector = 15; texturebottom = "ICEWAL05"; } sidedef // 61 { sector = 15; offsetx = 16; offsety = 64; texturemiddle = "ICEWAL02"; offsetx_mid = -2.000; } sidedef // 62 { sector = 15; offsetx = 16; offsety = 32; texturetop = "ICEWAL02"; offsetx_top = -2.000; } sidedef // 63 { sector = 22; offsetx = 16; offsety = -32; texturebottom = "ICEWAL02"; offsetx_bottom = 62.000; } sidedef // 64 { sector = 15; offsetx = 16; offsety = 64; texturemiddle = "ICEWAL02"; offsetx_mid = 62.000; } sidedef // 65 { sector = 22; offsetx = 16; texturemiddle = "ICEWAL02"; offsetx_mid = -2.000; } sidedef // 66 { sector = 28; offsetx = 56; texturemiddle = "ICEWAL02"; offsetx_mid = -33.000; } sidedef // 67 { sector = 9; offsetx = -121; texturetop = "ICEWAL04"; } sidedef // 68 { sector = 15; texturebottom = "ICEWAL05"; } sidedef // 69 { sector = 22; texturebottom = "CRATINY"; } sidedef // 70 { sector = 10; } sidedef // 71 { sector = 22; texturebottom = "CRATINY"; } sidedef // 72 { sector = 10; } sidedef // 73 { sector = 22; texturebottom = "CRATINY"; } sidedef // 74 { sector = 10; } sidedef // 75 { sector = 22; texturebottom = "CRATINY"; } sidedef // 76 { sector = 10; } sidedef // 77 { sector = 22; offsety = 32; texturebottom = "CRATELIT"; } sidedef // 78 { sector = 11; } sidedef // 79 { sector = 22; offsety = 32; texturebottom = "CRATELIT"; } sidedef // 80 { sector = 11; } sidedef // 81 { sector = 22; offsety = 32; texturebottom = "CRATELIT"; } sidedef // 82 { sector = 11; } sidedef // 83 { sector = 22; offsety = 32; texturebottom = "CRATELIT"; } sidedef // 84 { sector = 11; } sidedef // 85 { sector = 22; texturebottom = "CRATELIT"; } sidedef // 86 { sector = 16; } sidedef // 87 { sector = 22; texturebottom = "CRATELIT"; } sidedef // 88 { sector = 16; } sidedef // 89 { sector = 22; texturebottom = "CRATELIT"; } sidedef // 90 { sector = 16; } sidedef // 91 { sector = 1; offsetx = 74; texturemiddle = "ICEWAL02"; offsetx_mid = 7.000; } sidedef // 92 { sector = 22; texturebottom = "CRATELIT"; } sidedef // 93 { sector = 16; } sidedef // 94 { sector = 22; offsetx = 8; texturemiddle = "ICEWAL02"; offsetx_mid = 70.000; } sidedef // 95 { sector = 22; offsetx = 16; texturemiddle = "ICEWAL02"; offsetx_mid = 62.000; } sidedef // 96 { sector = 22; offsetx = 16; texturemiddle = "ICEWAL02"; offsetx_mid = 62.000; } sidedef // 97 { sector = 22; offsetx = 8; texturemiddle = "ICEWAL02"; offsetx_mid = 70.000; } sidedef // 98 { sector = 22; offsetx = 8; texturemiddle = "ICEWAL02"; offsetx_mid = 70.000; } sidedef // 99 { sector = 22; } sidedef // 100 { sector = 38; } sidedef // 101 { sector = 19; offsetx = 40; texturemiddle = "ICEWAL02"; offsetx_mid = 6.000; } sidedef // 102 { sector = 22; offsetx = 16; texturemiddle = "ICEWAL02"; offsetx_mid = -2.000; } sidedef // 103 { sector = 421; } sidedef // 104 { sector = 14; texturebottom = "ICEWAL01"; } sidedef // 105 { sector = 13; } sidedef // 106 { sector = 535; } sidedef // 107 { sector = 421; } sidedef // 108 { sector = 538; offsetx = 480; } sidedef // 109 { sector = 530; offsetx = 96; } sidedef // 110 { sector = 421; } sidedef // 111 { sector = 13; } sidedef // 112 { sector = 537; } sidedef // 113 { sector = 528; } sidedef // 114 { sector = 537; } sidedef // 115 { sector = 421; } sidedef // 116 { sector = 14; texturebottom = "ICEWAL01"; } sidedef // 117 { sector = 421; offsetx = 32; } sidedef // 118 { sector = 530; offsetx = 416; } sidedef // 119 { sector = 14; texturebottom = "RUST"; } sidedef // 120 { sector = 433; offsetx = 64; } sidedef // 121 { sector = 14; texturebottom = "SUP3V32"; } sidedef // 122 { sector = 392; offsetx = 480; } sidedef // 123 { sector = 14; texturebottom = "RUST"; } sidedef // 124 { sector = 26; offsetx = 64; } sidedef // 125 { sector = 17; offsetx = -32; texturemiddle = "ICEWAL02"; offsetx_mid = 115.000; } sidedef // 126 { sector = 81; offsetx = 8; texturebottom = "ICEWAL02"; offsetx_bottom = 59.000; } sidedef // 127 { sector = 84; texturetop = "ASHWALL2"; } sidedef // 128 { sector = 17; offsetx = -16; texturemiddle = "ICEWAL02"; offsetx_mid = 115.000; } sidedef // 129 { sector = 408; offsetx = 100; texturemiddle = "ICEWAL02"; offsetx_mid = 17.000; } sidedef // 130 { sector = 19; } sidedef // 131 { sector = 17; texturetop = "ICEWAL02"; } sidedef // 132 { sector = 81; offsetx = 40; texturetop = "ICEWAL02"; texturebottom = "CRATINY"; offsetx_top = -5.000; } sidedef // 133 { sector = 18; } sidedef // 134 { sector = 408; offsetx = 97; offsety = -55; texturetop = "ICEWAL02"; offsetx_top = -14.000; } sidedef // 135 { sector = 17; } sidedef // 136 { sector = 19; texturebottom = "CRATINY"; } sidedef // 137 { sector = 18; } sidedef // 138 { sector = 18; offsetx = 32; texturebottom = "CRATE2"; } sidedef // 139 { sector = 21; } sidedef // 140 { sector = 19; texturebottom = "CRATE2"; } sidedef // 141 { sector = 21; } sidedef // 142 { sector = 18; offsetx = 8; texturemiddle = "ICEWAL02"; offsetx_mid = -5.000; } sidedef // 143 { sector = 19; texturebottom = "CRATE2"; } sidedef // 144 { sector = 21; } sidedef // 145 { sector = 19; texturebottom = "CRATE2"; } sidedef // 146 { sector = 21; } sidedef // 147 { sector = 21; offsetx = 8; texturemiddle = "ICEWAL02"; offsetx_mid = 59.000; } sidedef // 148 { sector = 12; offsetx = 4; texturemiddle = "ICEWAL02"; offsetx_mid = 6.000; } sidedef // 149 { sector = 12; offsetx = 4; texturemiddle = "ICEWAL02"; offsetx_mid = 70.000; } sidedef // 150 { sector = 69; offsetx = 40; texturemiddle = "ICEWAL02"; offsetx_mid = 59.000; } sidedef // 151 { sector = 19; offsetx = -48; texturemiddle = "ICEWAL02"; offsetx_mid = 115.000; } sidedef // 152 { sector = 19; offsetx = 40; texturemiddle = "ICEWAL02"; offsetx_mid = -5.000; } sidedef // 153 { sector = 19; offsetx = 44; texturemiddle = "ICEWAL02"; offsetx_mid = 70.000; } sidedef // 154 { sector = 12; } sidedef // 155 { sector = 19; } sidedef // 156 { sector = 32; offsetx = 36; texturemiddle = "ICEWAL02"; offsetx_mid = 65.000; } sidedef // 157 { sector = 395; offsetx = 57; offsety = -58; texturetop = "ICEWAL02"; offsetx_top = 44.000; } sidedef // 158 { sector = 32; } sidedef // 159 { sector = 22; offsetx = 16; texturemiddle = "ICEWAL02"; offsetx_mid = 62.000; } sidedef // 160 { sector = 32; offsetx = 16; texturemiddle = "ICEWAL02"; offsetx_mid = -13.000; } sidedef // 161 { sector = 395; offsetx = 62; texturemiddle = "ICEWAL02"; offsetx_mid = -55.000; } sidedef // 162 { sector = 395; offsetx = 94; offsety = -58; texturetop = "ICEWAL02"; offsetx_top = -87.000; } sidedef // 163 { sector = 32; } sidedef // 164 { sector = 20; offsetx = 16; texturemiddle = "ICEWAL02"; offsetx_mid = -2.000; } sidedef // 165 { sector = 333; offsetx = 16; texturetop = "ICEWAL02"; texturebottom = "CRATELIT"; offsetx_top = -2.000; } sidedef // 166 { sector = 20; } sidedef // 167 { sector = 22; texturebottom = "CRATELIT"; } sidedef // 168 { sector = 20; } sidedef // 169 { sector = 22; offsetx = 32; offsety = 32; texturebottom = "CRATELIT"; } sidedef // 170 { sector = 23; } sidedef // 171 { sector = 22; offsetx = 16; texturemiddle = "ICEWAL02"; offsetx_mid = -2.000; } sidedef // 172 { sector = 22; offsety = 32; texturebottom = "CRATELIT"; } sidedef // 173 { sector = 23; } sidedef // 174 { sector = 20; offsety = 32; texturebottom = "CRATELIT"; } sidedef // 175 { sector = 23; } sidedef // 176 { sector = 23; offsetx = 16; texturemiddle = "ICEWAL02"; offsetx_mid = -2.000; } sidedef // 177 { sector = 9; offsetx = -121; texturemiddle = "ICEWAL04"; } sidedef // 178 { sector = 12; } sidedef // 179 { sector = 22; } sidedef // 180 { sector = 333; offsetx = 40; texturemiddle = "ICEWAL02"; offsetx_mid = 6.000; } sidedef // 181 { sector = 22; } sidedef // 182 { sector = 32; texturetop = "ICEWAL02"; } sidedef // 183 { sector = 22; } sidedef // 184 { sector = 32; texturetop = "ICEWAL02"; } sidedef // 185 { sector = 23; offsetx = 16; texturemiddle = "ICEWAL02"; offsetx_mid = 62.000; } sidedef // 186 { sector = 12; offsetx = 16; texturemiddle = "ICEWAL02"; offsetx_mid = 62.000; } sidedef // 187 { sector = 12; offsetx = 20; texturemiddle = "ICEWAL02"; offsetx_mid = -2.000; } sidedef // 188 { sector = 12; offsetx = 12; texturemiddle = "ICEWAL02"; offsetx_mid = 70.000; } sidedef // 189 { sector = 3; offsetx = 20; offsety = 32; texturetop = "ICEWAL02"; offsetx_top = -10.000; } sidedef // 190 { sector = 12; offsetx = 16; offsety = -32; texturebottom = "ICEWAL02"; offsetx_bottom = 62.000; } sidedef // 191 { sector = 12; offsetx = 8; texturemiddle = "ICEWAL02"; offsetx_mid = 70.000; } sidedef // 192 { sector = 12; offsetx = 16; texturemiddle = "ICEWAL02"; offsetx_mid = -2.000; } sidedef // 193 { sector = 421; } sidedef // 194 { sector = 14; texturebottom = "ICEWAL01"; } sidedef // 195 { sector = 28; offsetx = 63; texturemiddle = "ICEWAL02"; offsetx_mid = -33.000; } sidedef // 196 { sector = 28; offsetx = 21; texturetop = "ICEWAL03"; texturebottom = "ICEWAL03"; } sidedef // 197 { sector = 93; } sidedef // 198 { sector = 4; offsetx = 62; texturebottom = "ICEWAL02"; offsetx_bottom = -61.000; } sidedef // 199 { sector = 231; texturetop = "LITE5"; } sidedef // 200 { sector = 4; texturebottom = "ICEWAL03"; } sidedef // 201 { sector = 24; texturetop = "ICEWAL02"; } sidedef // 202 { sector = 30; } sidedef // 203 { sector = 27; texturebottom = "MFLR8_2"; } sidedef // 204 { sector = 457; } sidedef // 205 { sector = 5; texturebottom = "ICEWAL03"; } sidedef // 206 { sector = 5; offsetx = 29; texturetop = "ICEWAL02"; texturebottom = "ICEWAL02"; texturemiddle = "ICEWAL02"; offsetx_bottom = 94.000; offsetx_mid = 94.000; } sidedef // 207 { sector = 423; offsetx = 277; } sidedef // 208 { sector = 93; } sidedef // 209 { sector = 395; offsetx = 45; texturemiddle = "ICEWAL02"; offsetx_mid = 73.000; } sidedef // 210 { sector = 32; offsetx = 48; texturemiddle = "ICEWAL02"; offsetx_mid = -13.000; } sidedef // 211 { sector = 395; offsetx = 59; texturemiddle = "ICEWAL02"; offsetx_mid = -52.000; } sidedef // 212 { sector = 395; offsetx = 103; texturemiddle = "ICEWAL02"; } sidedef // 213 { sector = 395; offsetx = 102; texturemiddle = "ICEWAL02"; offsetx_mid = -93.000; } sidedef // 214 { sector = 395; offsetx = 50; texturemiddle = "ICEWAL02"; offsetx_mid = -35.000; } sidedef // 215 { sector = 395; offsetx = 118; texturemiddle = "ICEWAL02"; offsetx_mid = -35.000; } sidedef // 216 { sector = 395; offsetx = 38; texturemiddle = "ICEWAL02"; offsetx_mid = 68.000; } sidedef // 217 { sector = 395; offsetx = 74; texturemiddle = "ICEWAL02"; offsetx_mid = 42.000; } sidedef // 218 { sector = 14; texturetop = "WOOD1"; texturebottom = "ICEWAL03"; } sidedef // 219 { sector = 25; } sidedef // 220 { sector = 14; texturemiddle = "WOOD1"; } sidedef // 221 { sector = 395; offsetx = 19; texturemiddle = "ICEWAL02"; offsetx_mid = -131.000; } sidedef // 222 { sector = 395; offsetx = 60; texturemiddle = "ICEWAL02"; } sidedef // 223 { sector = 2; offsetx = 39; texturetop = "ICEWAL02"; texturebottom = "ICEWAL02"; texturemiddle = "ICEWAL02"; offsetx_bottom = -34.000; offsetx_mid = -34.000; } sidedef // 224 { sector = 395; offsetx = 110; texturetop = "ICEWAL02"; texturebottom = "ICEWAL02"; texturemiddle = "ICEWAL02"; offsetx_bottom = -28.000; offsetx_mid = -28.000; } sidedef // 225 { sector = 395; offsetx = 114; texturetop = "ICEWAL02"; texturebottom = "ICEWAL02"; texturemiddle = "ICEWAL02"; offsetx_bottom = -94.000; offsetx_mid = -94.000; } sidedef // 226 { sector = 400; } sidedef // 227 { sector = 243; texturetop = "ICEWAL04"; } sidedef // 228 { sector = 395; } sidedef // 229 { sector = 5; offsetx = 10; } sidedef // 230 { sector = 1; offsetx = 70; texturebottom = "ICEWAL02"; offsetx_bottom = 27.000; } sidedef // 231 { sector = 231; texturetop = "LITE5"; } sidedef // 232 { sector = 24; offsetx = 36; texturebottom = "ICEWAL02"; offsetx_bottom = 44.000; } sidedef // 233 { sector = 421; texturetop = "ICEWAL02"; } sidedef // 234 { sector = 24; offsetx = 4; texturemiddle = "ICEWAL02"; offsetx_mid = 80.000; } sidedef // 235 { sector = 24; offsetx = 101; texturemiddle = "ICEWAL02"; offsetx_mid = -36.000; } sidedef // 236 { sector = 4; } sidedef // 237 { sector = 1; texturebottom = "ICEWAL03"; } sidedef // 238 { sector = 13; } sidedef // 239 { sector = 8; } sidedef // 240 { sector = 25; texturemiddle = "WOOD1"; } sidedef // 241 { sector = 6; texturemiddle = "ICEWAL02"; } sidedef // 242 { sector = 6; texturemiddle = "ICEWAL02"; } sidedef // 243 { sector = 9; offsetx = 106; texturemiddle = "ICEWAL04"; } sidedef // 244 { sector = 6; texturemiddle = "ICEWAL02"; } sidedef // 245 { sector = 6; texturemiddle = "ICEWAL02"; } sidedef // 246 { sector = 25; texturetop = "ICEWAL02"; texturebottom = "ICEWAL03"; } sidedef // 247 { sector = 6; } sidedef // 248 { sector = 6; texturemiddle = "ICEWAL02"; } sidedef // 249 { sector = 6; texturemiddle = "ICEWAL02"; } sidedef // 250 { sector = 6; texturemiddle = "ICEWAL02"; } sidedef // 251 { sector = 6; texturemiddle = "ICEWAL02"; } sidedef // 252 { sector = 6; texturemiddle = "ICEWAL02"; } sidedef // 253 { sector = 14; texturemiddle = "WOOD1"; } sidedef // 254 { sector = 14; texturemiddle = "WOOD1"; } sidedef // 255 { sector = 14; texturemiddle = "WOOD1"; } sidedef // 256 { sector = 25; texturemiddle = "WOOD1"; } sidedef // 257 { sector = 14; texturemiddle = "WOOD1"; } sidedef // 258 { sector = 14; texturemiddle = "WOOD1"; } sidedef // 259 { sector = 14; offsetx = -107; texturemiddle = "ICEWAL02"; offsetx_mid = 199.000; } sidedef // 260 { sector = 6; texturemiddle = "ICEWAL02"; } sidedef // 261 { sector = 6; texturebottom = "ICEWAL04"; } sidedef // 262 { sector = 9; offsetx = 106; texturetop = "ICEWAL04"; } sidedef // 263 { sector = 14; offsetx = 57; texturemiddle = "ICEWAL02"; offsetx_mid = 43.000; } sidedef // 264 { sector = 14; offsetx = -49; texturemiddle = "ICEWAL02"; offsetx_mid = 71.000; } sidedef // 265 { sector = 30; } sidedef // 266 { sector = 14; texturebottom = "MFLR8_2"; } sidedef // 267 { sector = 433; texturebottom = "ICEWAL01"; } sidedef // 268 { sector = 423; offsetx = 480; } sidedef // 269 { sector = 423; } sidedef // 270 { sector = 14; texturebottom = "ICEWAL01"; } sidedef // 271 { sector = 179; } sidedef // 272 { sector = 14; texturebottom = "MFLR8_2"; } sidedef // 273 { sector = 34; } sidedef // 274 { sector = 179; } sidedef // 275 { sector = 423; } sidedef // 276 { sector = 14; texturebottom = "ICEWAL01"; } sidedef // 277 { sector = 423; offsetx = -72; texturemiddle = "ICEWAL02"; offsetx_mid = 104.000; } sidedef // 278 { sector = 27; } sidedef // 279 { sector = 14; offsetx = 104; texturebottom = "ICEWAL01"; } sidedef // 280 { sector = 30; } sidedef // 281 { sector = 14; texturebottom = "MFLR8_2"; } sidedef // 282 { sector = 30; } sidedef // 283 { sector = 14; texturebottom = "MFLR8_2"; } sidedef // 284 { sector = 30; texturebottom = "ICEWAL01"; } sidedef // 285 { sector = 35; } sidedef // 286 { sector = 35; } sidedef // 287 { sector = 14; texturebottom = "MFLR8_2"; } sidedef // 288 { sector = 35; } sidedef // 289 { sector = 14; texturebottom = "MFLR8_2"; } sidedef // 290 { sector = 34; } sidedef // 291 { sector = 14; texturebottom = "MFLR8_2"; } sidedef // 292 { sector = 34; } sidedef // 293 { sector = 14; texturebottom = "MFLR8_2"; } sidedef // 294 { sector = 421; } sidedef // 295 { sector = 14; texturebottom = "ICEWAL01"; } sidedef // 296 { sector = 14; offsetx = 68; texturemiddle = "ICEWAL02"; offsetx_mid = 43.000; } sidedef // 297 { sector = 8; offsetx = -68; texturetop = "ICEWAL02"; texturebottom = "ICEWAL02"; offsetx_bottom = 164.000; offsetx_top = 164.000; } sidedef // 298 { sector = 9; } sidedef // 299 { sector = 393; } sidedef // 300 { sector = 33; } sidedef // 301 { sector = 551; } sidedef // 302 { sector = 33; } sidedef // 303 { sector = 434; offsetx = 4; texturetop = "ICEWAL02"; texturebottom = "ICEWAL02"; offsetx_bottom = 32.000; offsetx_top = 32.000; } sidedef // 304 { sector = 9; } sidedef // 305 { sector = 33; offsetx = 32; texturetop = "ICEWAL02"; texturebottom = "ICEWAL02"; offsetx_bottom = -13.000; offsetx_top = -13.000; } sidedef // 306 { sector = 9; } sidedef // 307 { sector = 9; texturemiddle = "ICEWAL02"; } sidedef // 308 { sector = 9; texturemiddle = "ICEWAL02"; } sidedef // 309 { sector = 9; texturemiddle = "ICEWAL02"; } sidedef // 310 { sector = 9; texturemiddle = "ICEWAL02"; } sidedef // 311 { sector = 9; texturemiddle = "ICEWAL02"; } sidedef // 312 { sector = 9; texturemiddle = "ICEWAL02"; } sidedef // 313 { sector = 9; texturemiddle = "ICEWAL02"; } sidedef // 314 { sector = 9; texturemiddle = "ICEWAL02"; } sidedef // 315 { sector = 9; offsetx = -121; texturemiddle = "ICEWAL04"; } sidedef // 316 { sector = 3; } sidedef // 317 { sector = 9; offsetx = -121; texturetop = "ICEWAL04"; } sidedef // 318 { sector = 9; offsetx = -85; texturemiddle = "ICEWAL04"; } sidedef // 319 { sector = 9; offsetx = -88; texturemiddle = "ICEWAL04"; } sidedef // 320 { sector = 432; } sidedef // 321 { sector = 33; } sidedef // 322 { sector = 3; offsetx = 12; offsety = 64; texturemiddle = "ICEWAL02"; offsetx_mid = 6.000; } sidedef // 323 { sector = 24; offsetx = 21; texturemiddle = "ICEWAL02"; offsetx_mid = -6.000; } sidedef // 324 { sector = 408; offsetx = 32; texturebottom = "ICEWAL02"; offsetx_bottom = 27.000; } sidedef // 325 { sector = 231; } sidedef // 326 { sector = 421; offsetx = 126; texturemiddle = "ICEWAL02"; offsetx_mid = -23.000; } sidedef // 327 { sector = 541; offsetx = -124; texturemiddle = "ICEWAL02"; offsetx_mid = 232.000; } sidedef // 328 { sector = 9; offsetx = -111; texturemiddle = "ICEWAL04"; } sidedef // 329 { sector = 9; offsetx = 66; texturemiddle = "ICEWAL04"; } sidedef // 330 { sector = 421; offsetx = 77; texturemiddle = "ICEWAL02"; offsetx_mid = 4.000; } sidedef // 331 { sector = 421; offsetx = 114; texturetop = "ICEWAL02"; texturebottom = "ICEWAL02"; offsetx_bottom = 13.000; offsetx_top = 13.000; } sidedef // 332 { sector = 9; } sidedef // 333 { sector = 421; offsetx = 126; texturetop = "ICEWAL02"; texturebottom = "ICEWAL02"; offsetx_bottom = -83.000; offsetx_top = -83.000; } sidedef // 334 { sector = 9; offsetx = 608; } sidedef // 335 { sector = 421; offsetx = 21; texturemiddle = "ICEWAL02"; offsetx_mid = 74.000; } sidedef // 336 { sector = 14; offsetx = 61; texturemiddle = "ICEWAL02"; offsetx_mid = -53.000; } sidedef // 337 { sector = 14; offsetx = -52; texturemiddle = "ICEWAL02"; offsetx_mid = 104.000; } sidedef // 338 { sector = 423; offsetx = -100; texturemiddle = "ICEWAL02"; offsetx_mid = 104.000; } sidedef // 339 { sector = 535; offsetx = -37; texturetop = "ICEWAL02"; texturebottom = "ICEWAL02"; offsetx_bottom = 160.000; offsetx_top = 160.000; } sidedef // 340 { sector = 9; } sidedef // 341 { sector = 423; offsetx = -100; texturemiddle = "ICEWAL02"; offsetx_mid = 139.000; } sidedef // 342 { sector = 423; offsetx = -13; texturemiddle = "ICEWAL02"; offsetx_mid = 130.000; } sidedef // 343 { sector = 28; offsetx = 39; texturebottom = "ICEWAL02"; offsetx_bottom = 79.000; } sidedef // 344 { sector = 423; offsetx = -70; texturetop = "ICEWAL02"; } sidedef // 345 { sector = 28; offsetx = 109; texturemiddle = "ICEWAL02"; offsetx_mid = -33.000; } sidedef // 346 { sector = 30; } sidedef // 347 { sector = 14; texturebottom = "MFLR8_2"; } sidedef // 348 { sector = 30; offsetx = 15; texturemiddle = "ICEWAL02"; offsetx_mid = 82.000; } sidedef // 349 { sector = 30; offsetx = 73; texturemiddle = "ICEWAL02"; offsetx_mid = 40.000; } sidedef // 350 { sector = 30; offsetx = 55; texturemiddle = "ICEWAL02"; offsetx_mid = 40.000; } sidedef // 351 { sector = 35; offsetx = 76; texturemiddle = "ICEWAL02"; offsetx_mid = -19.000; } sidedef // 352 { sector = 35; offsetx = 72; texturemiddle = "ICEWAL02"; offsetx_mid = -19.000; } sidedef // 353 { sector = 34; offsetx = 109; texturemiddle = "ICEWAL02"; offsetx_mid = -19.000; } sidedef // 354 { sector = 34; offsetx = 48; texturemiddle = "ICEWAL02"; offsetx_mid = -32.000; } sidedef // 355 { sector = 421; offsetx = 119; texturemiddle = "ICEWAL02"; offsetx_mid = -28.000; } sidedef // 356 { sector = 421; offsetx = 119; texturemiddle = "ICEWAL02"; offsetx_mid = -28.000; } sidedef // 357 { sector = 421; offsetx = 39; texturemiddle = "ICEWAL02"; offsetx_mid = 13.000; } sidedef // 358 { sector = 423; offsetx = -52; texturetop = "ICEWAL02"; texturebottom = "ICEWAL02"; offsetx_bottom = 104.000; offsetx_top = 104.000; } sidedef // 359 { sector = 9; } sidedef // 360 { sector = 9; offsetx = 42; texturemiddle = "ICEWAL04"; } sidedef // 361 { sector = 9; offsetx = 106; texturemiddle = "ICEWAL04"; } sidedef // 362 { sector = 421; offsetx = 24; texturemiddle = "ICEWAL02"; offsetx_mid = 51.000; } sidedef // 363 { sector = 408; offsetx = 40; texturemiddle = "ICEWAL02"; offsetx_mid = -13.000; } sidedef // 364 { sector = 9; texturemiddle = "ICEWAL02"; } sidedef // 365 { sector = 9; texturemiddle = "ICEWAL02"; } sidedef // 366 { sector = 9; texturemiddle = "ICEWAL02"; } sidedef // 367 { sector = 14; } sidedef // 368 { sector = 36; texturebottom = "ICEWAL03"; } sidedef // 369 { sector = 14; } sidedef // 370 { sector = 36; texturebottom = "ICEWAL03"; } sidedef // 371 { sector = 14; } sidedef // 372 { sector = 36; texturebottom = "ICEWAL03"; } sidedef // 373 { sector = 14; } sidedef // 374 { sector = 36; texturebottom = "ICEWAL03"; } sidedef // 375 { sector = 14; } sidedef // 376 { sector = 36; texturebottom = "ICEWAL03"; } sidedef // 377 { sector = 14; } sidedef // 378 { sector = 36; texturebottom = "ICEWAL03"; } sidedef // 379 { sector = 14; } sidedef // 380 { sector = 36; texturebottom = "ICEWAL03"; } sidedef // 381 { sector = 14; } sidedef // 382 { sector = 36; texturebottom = "ICEWAL03"; } sidedef // 383 { sector = 14; } sidedef // 384 { sector = 36; texturebottom = "ICEWAL03"; } sidedef // 385 { sector = 14; } sidedef // 386 { sector = 36; texturebottom = "ICEWAL03"; } sidedef // 387 { sector = 14; } sidedef // 388 { sector = 36; texturebottom = "ICEWAL03"; } sidedef // 389 { sector = 14; } sidedef // 390 { sector = 36; texturebottom = "ICEWAL03"; } sidedef // 391 { sector = 14; } sidedef // 392 { sector = 36; texturebottom = "ICEWAL03"; } sidedef // 393 { sector = 14; } sidedef // 394 { sector = 36; texturebottom = "ICEWAL03"; } sidedef // 395 { sector = 14; } sidedef // 396 { sector = 36; texturebottom = "ICEWAL03"; } sidedef // 397 { sector = 14; } sidedef // 398 { sector = 36; texturebottom = "ICEWAL03"; } sidedef // 399 { sector = 14; } sidedef // 400 { sector = 36; texturebottom = "ICEWAL03"; } sidedef // 401 { sector = 19; } sidedef // 402 { sector = 37; } sidedef // 403 { sector = 37; offsetx = 8; texturemiddle = "ICEWAL02"; offsetx_mid = 70.000; } sidedef // 404 { sector = 37; offsetx = 8; texturemiddle = "ICEWAL02"; offsetx_mid = 70.000; } sidedef // 405 { sector = 17; offsetx = 40; texturemiddle = "ICEWAL02"; offsetx_mid = 1.000; } sidedef // 406 { sector = 37; offsetx = 40; texturemiddle = "ICEWAL02"; offsetx_mid = 59.000; } sidedef // 407 { sector = 17; } sidedef // 408 { sector = 37; } sidedef // 409 { sector = 37; offsetx = 8; texturemiddle = "ICEWAL02"; offsetx_mid = 59.000; } sidedef // 410 { sector = 37; offsetx = -16; texturemiddle = "ICEWAL02"; offsetx_mid = 115.000; } sidedef // 411 { sector = 238; offsetx = 40; texturemiddle = "ICEWAL02"; offsetx_mid = -5.000; } sidedef // 412 { sector = 19; offsetx = 8; texturemiddle = "ICEWAL02"; offsetx_mid = 59.000; } sidedef // 413 { sector = 38; offsetx = 8; texturemiddle = "ICEWAL02"; offsetx_mid = 70.000; } sidedef // 414 { sector = 22; 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texturebottom = "GRAY1"; } sidedef // 5467 { sector = 679; } sidedef // 5468 { sector = 326; texturebottom = "GRAY1"; } sidedef // 5469 { sector = 679; } sidedef // 5470 { sector = 326; texturebottom = "GRAY1"; } sidedef // 5471 { sector = 679; } sidedef // 5472 { sector = 326; offsetx = 140; texturemiddle = "BRIKRED"; } sector // 0 { heightfloor = 0; heightceiling = 512; texturefloor = "ICEWAL05"; textureceiling = "ICEF1"; lightlevel = 176; } sector // 1 { heightfloor = 0; heightceiling = 768; texturefloor = "ICEWAL05"; textureceiling = "F_SKY1"; lightlevel = 176; } sector // 2 { heightfloor = -8; heightceiling = 768; texturefloor = "ICEWAL03"; textureceiling = "F_SKY1"; lightlevel = 176; } sector // 3 { heightfloor = 288; heightceiling = 480; texturefloor = "MFLR8_2"; textureceiling = "ICEWAL04"; lightlevel = 128; } sector // 4 { heightfloor = 8; heightceiling = 768; texturefloor = "ICEWAL03"; textureceiling = "F_SKY1"; lightlevel = 176; } sector // 5 { heightfloor = 0; heightceiling = 768; texturefloor = "ICEWAL05"; textureceiling = "F_SKY1"; lightlevel = 176; } sector // 6 { heightfloor = 224; heightceiling = 488; texturefloor = "ICEWAL05"; textureceiling = "ICEWAL02"; lightlevel = 128; } sector // 7 { heightfloor = 464; heightceiling = 768; texturefloor = "ICEWAL02"; textureceiling = "F_SKY1"; lightlevel = 224; } sector // 8 { heightfloor = 256; heightceiling = 768; texturefloor = "ICEWAL03"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 9 { heightfloor = 288; heightceiling = 544; texturefloor = "ICEWAL05"; textureceiling = "ICEWAL02"; lightlevel = 160; } sector // 10 { heightfloor = 64; heightceiling = 192; texturefloor = "CRATOP1"; textureceiling = "ICEWAL04"; lightlevel = 144; } sector // 11 { heightfloor = 96; heightceiling = 192; texturefloor = "CRATOP1"; textureceiling = "ICEWAL04"; lightlevel = 144; } sector // 12 { heightfloor = 0; heightceiling = 192; texturefloor = "MFLR8_2"; textureceiling = "ICEWAL04"; lightlevel = 160; } sector // 13 { heightfloor = 256; heightceiling = 768; texturefloor = "ICEWAL03"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 14 { heightfloor = 208; heightceiling = 768; texturefloor = "ICEWAL03"; textureceiling = "F_SKY1"; lightlevel = 192; } sector // 15 { heightfloor = 288; heightceiling = 480; texturefloor = "ICEWAL05"; textureceiling = "ICEWAL04"; lightlevel = 128; } sector // 16 { heightfloor = 128; heightceiling = 192; texturefloor = "CRATOP1"; textureceiling = "ICEWAL04"; lightlevel = 144; } sector // 17 { heightfloor = 0; heightceiling = 192; texturefloor = "MFLR8_2"; textureceiling = "ICEWAL04"; lightlevel = 176; } sector // 18 { heightfloor = 32; heightceiling = 192; texturefloor = "CRATINY"; textureceiling = "ICEWAL04"; lightlevel = 160; } sector // 19 { heightfloor = 0; heightceiling = 192; texturefloor = "MFLR8_2"; textureceiling = "ICEWAL04"; lightlevel = 160; } sector // 20 { heightfloor = 32; heightceiling = 192; texturefloor = "CRATOP1"; textureceiling = "ICEWAL04"; lightlevel = 144; } sector // 21 { heightfloor = 64; heightceiling = 192; texturefloor = "CRATOP1"; textureceiling = "ICEWAL04"; lightlevel = 160; } sector // 22 { heightfloor = 0; heightceiling = 192; texturefloor = "MFLR8_2"; textureceiling = "ICEWAL04"; lightlevel = 144; } sector // 23 { heightfloor = 96; heightceiling = 192; texturefloor = "CRATOP1"; textureceiling = "ICEWAL04"; lightlevel = 128; } sector // 24 { heightfloor = 128; heightceiling = 768; texturefloor = "ICEWAL03"; textureceiling = "F_SKY1"; lightlevel = 192; } sector // 25 { heightfloor = 216; heightceiling = 536; texturefloor = "ICEWAL03"; textureceiling = "WOOD1"; lightlevel = 176; } sector // 26 { heightfloor = 216; heightceiling = 768; texturefloor = "SUP3V32"; textureceiling = "F_SKY1"; lightlevel = 192; rotationfloor = 90.000; } sector // 27 { heightfloor = 256; heightceiling = 768; texturefloor = "ICEWAL03"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 28 { heightfloor = 128; heightceiling = 768; texturefloor = "ICEWAL03"; textureceiling = "F_SKY1"; lightlevel = 192; } sector // 29 { heightfloor = 0; heightceiling = 512; texturefloor = "ICEWAL05"; textureceiling = "ICEF1"; lightlevel = 176; } sector // 30 { heightfloor = 256; heightceiling = 768; texturefloor = "MFLR8_2"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 31 { heightfloor = 504; heightceiling = 768; texturefloor = "ICEWAL02"; textureceiling = "F_SKY1"; lightlevel = 224; } sector // 32 { heightfloor = 0; heightceiling = 192; texturefloor = "MFLR8_2"; textureceiling = "ICEWAL04"; lightlevel = 176; } sector // 33 { heightfloor = 256; heightceiling = 768; texturefloor = "ICEWAL03"; textureceiling = "F_SKY1"; lightlevel = 192; } sector // 34 { heightfloor = 256; heightceiling = 768; texturefloor = "MFLR8_2"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 35 { heightfloor = 432; heightceiling = 768; texturefloor = "MFLR8_2"; textureceiling = "F_SKY1"; lightlevel = 224; } sector // 36 { heightfloor = 192; heightceiling = 768; texturefloor = "ICE3"; textureceiling = "F_SKY1"; lightlevel = 192; special = 79; } sector // 37 { heightfloor = 0; heightceiling = 192; texturefloor = "MFLR8_2"; textureceiling = "ICEWAL04"; lightlevel = 176; } sector // 38 { heightfloor = 0; heightceiling = 192; texturefloor = "MFLR8_2"; textureceiling = "ICEWAL04"; lightlevel = 144; } sector // 39 { heightfloor = 32; heightceiling = 768; texturefloor = "CRATOP2"; textureceiling = "F_SKY1"; lightlevel = 176; } sector // 40 { heightfloor = 64; heightceiling = 768; texturefloor = "CRATOP1"; textureceiling = "F_SKY1"; lightlevel = 176; } sector // 41 { heightfloor = 128; heightceiling = 768; texturefloor = "CRATOP1"; textureceiling = "F_SKY1"; lightlevel = 176; } sector // 42 { heightfloor = 96; heightceiling = 768; texturefloor = "CRATOP4"; textureceiling = "F_SKY1"; lightlevel = 176; } sector // 43 { heightfloor = 64; heightceiling = 768; texturefloor = "CRATOP2"; textureceiling = "F_SKY1"; lightlevel = 176; } sector // 44 { heightfloor = 320; heightceiling = 768; texturefloor = "CRATOP2"; textureceiling = "F_SKY1"; lightlevel = 176; } sector // 45 { heightfloor = 0; heightceiling = 320; texturefloor = "MFLR8_2"; textureceiling = "ICEWAL04"; lightlevel = 160; } sector // 46 { heightfloor = 0; heightceiling = 72; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; id = 6; } sector // 47 { heightfloor = 0; heightceiling = 512; texturefloor = "ICEWAL05"; textureceiling = "ICEF1"; lightlevel = 180; id = 6; } sector // 48 { heightfloor = 256; heightceiling = 384; texturefloor = "MFLR8_2"; textureceiling = "ICEWAL04"; lightlevel = 208; } sector // 49 { heightfloor = 384; heightceiling = 768; texturefloor = "CRATOP1"; textureceiling = "F_SKY1"; lightlevel = 176; } sector // 50 { heightfloor = 288; heightceiling = 768; texturefloor = "CRATOP1"; textureceiling = "F_SKY1"; lightlevel = 176; } sector // 51 { heightfloor = 0; heightceiling = 320; texturefloor = "MFLR8_2"; textureceiling = "ICEWAL04"; lightlevel = 176; } sector // 52 { heightfloor = 320; heightceiling = 768; texturefloor = "CRATOP4"; textureceiling = "F_SKY1"; lightlevel = 176; } sector // 53 { heightfloor = 0; heightceiling = 320; texturefloor = "MFLR8_2"; textureceiling = "ICEWAL04"; lightlevel = 176; } sector // 54 { heightfloor = 0; heightceiling = 72; texturefloor = "ICEWAL05"; textureceiling = "FLAT3"; lightlevel = 255; id = 6; } sector // 55 { heightfloor = 0; heightceiling = 320; texturefloor = "MFLR8_2"; textureceiling = "ICEWAL04"; lightlevel = 176; } sector // 56 { heightfloor = 0; heightceiling = 320; texturefloor = "MFLR8_2"; textureceiling = "ICEWAL04"; lightlevel = 176; } sector // 57 { heightfloor = 0; heightceiling = 320; texturefloor = "MFLR8_2"; textureceiling = "ICEWAL04"; lightlevel = 176; } sector // 58 { heightfloor = 0; heightceiling = 320; texturefloor = "MFLR8_2"; textureceiling = "ICEWAL04"; lightlevel = 176; } sector // 59 { heightfloor = 0; heightceiling = 320; texturefloor = "MFLR8_2"; textureceiling = "ICEWAL04"; lightlevel = 160; } sector // 60 { heightfloor = 0; heightceiling = 320; texturefloor = "MFLR8_2"; textureceiling = "ICEWAL04"; lightlevel = 176; } sector // 61 { heightfloor = 0; heightceiling = 512; texturefloor = "ICEWAL05"; textureceiling = "ICEF1"; lightlevel = 180; id = 11; } sector // 62 { heightfloor = 264; heightceiling = 768; texturefloor = "FLOOR6_1"; textureceiling = "F_SKY1"; lightlevel = 180; id = 8; } sector // 63 { heightfloor = 0; heightceiling = 0; texturefloor = "FLOOR4_8"; textureceiling = "FLAT20"; lightlevel = 180; id = 6; } sector // 64 { heightfloor = 24; heightceiling = 96; texturefloor = "FLAT5_4"; textureceiling = "FLAT5_4"; lightlevel = 255; id = 6; } sector // 65 { heightfloor = 0; heightceiling = 512; texturefloor = "FLAT5_4"; textureceiling = "ICEF1"; lightlevel = 180; id = 7; } sector // 66 { heightfloor = 0; heightceiling = 128; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 208; id = 8; } sector // 67 { heightfloor = 24; heightceiling = 512; texturefloor = "FLAT14"; textureceiling = "ICEF1"; lightlevel = 192; id = 7; } sector // 68 { heightfloor = 32; heightceiling = 128; texturefloor = "FLAT5_4"; textureceiling = "FLAT3"; lightlevel = 255; id = 6; } sector // 69 { heightfloor = 192; heightceiling = 320; texturefloor = "MFLR8_2"; textureceiling = "ICEWAL04"; lightlevel = 128; } sector // 70 { heightfloor = 0; heightceiling = 320; texturefloor = "MFLR8_2"; textureceiling = "ICEWAL04"; lightlevel = 144; } sector // 71 { heightfloor = 0; heightceiling = 72; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; id = 6; } sector // 72 { heightfloor = 24; heightceiling = 128; texturefloor = "FLAT5_4"; textureceiling = "FLAT3"; lightlevel = 208; id = 6; } sector // 73 { heightfloor = 264; heightceiling = 768; texturefloor = "FLOOR6_1"; textureceiling = "F_SKY1"; lightlevel = 208; id = 8; } sector // 74 { heightfloor = 24; heightceiling = 96; texturefloor = "FLAT5_4"; textureceiling = "FLAT5_4"; lightlevel = 255; id = 8; } sector // 75 { heightfloor = 264; heightceiling = 768; texturefloor = "FLOOR6_1"; textureceiling = "F_SKY1"; lightlevel = 164; id = 8; } sector // 76 { heightfloor = 168; heightceiling = 768; texturefloor = "FLOOR6_1"; textureceiling = "F_SKY1"; lightlevel = 164; id = 8; } sector // 77 { heightfloor = 0; heightceiling = 768; texturefloor = "ICEWAL05"; textureceiling = "F_SKY1"; lightlevel = 180; id = 8; } sector // 78 { heightfloor = 192; heightceiling = 320; texturefloor = "MFLR8_2"; textureceiling = "ICEWAL04"; lightlevel = 160; } sector // 79 { heightfloor = 600; heightceiling = 768; texturefloor = "FLOOR4_8"; textureceiling = "F_SKY1"; lightlevel = 196; id = 8; } sector // 80 { heightfloor = 264; heightceiling = 512; texturefloor = "FLAT14"; textureceiling = "ICEF1"; lightlevel = 164; id = 7; } sector // 81 { heightfloor = 0; heightceiling = 320; texturefloor = "MFLR8_2"; textureceiling = "ICEWAL04"; lightlevel = 160; } sector // 82 { heightfloor = 0; heightceiling = 320; texturefloor = "MFLR8_2"; textureceiling = "ICEWAL04"; lightlevel = 176; } sector // 83 { heightfloor = 0; heightceiling = 320; texturefloor = "MFLR8_2"; textureceiling = "ICEWAL04"; lightlevel = 160; } sector // 84 { heightfloor = 192; heightceiling = 320; texturefloor = "MFLR8_2"; textureceiling = "ICEWAL04"; lightlevel = 160; } sector // 85 { heightfloor = 0; heightceiling = 320; texturefloor = "MFLR8_2"; textureceiling = "ICEWAL04"; lightlevel = 144; } sector // 86 { heightfloor = 0; heightceiling = 128; texturefloor = "FLOOR4_8"; textureceiling = "FLOOR4_8"; lightlevel = 196; id = 11; } sector // 87 { heightfloor = 0; heightceiling = 320; texturefloor = "MFLR8_2"; textureceiling = "ICEWAL04"; lightlevel = 160; } sector // 88 { heightfloor = 0; heightceiling = 320; texturefloor = "MFLR8_2"; textureceiling = "ICEWAL04"; lightlevel = 160; } sector // 89 { heightfloor = 0; heightceiling = 128; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 208; id = 6; } sector // 90 { heightfloor = 0; heightceiling = 320; texturefloor = "MFLR8_2"; textureceiling = "ICEWAL04"; lightlevel = 160; } sector // 91 { heightfloor = 0; heightceiling = 320; texturefloor = "MFLR8_2"; textureceiling = "ICEWAL04"; lightlevel = 160; } sector // 92 { heightfloor = 0; heightceiling = 512; texturefloor = "FLOOR4_8"; textureceiling = "ICEF1"; lightlevel = 192; id = 1; } sector // 93 { heightfloor = 256; heightceiling = 768; texturefloor = "ICEWAL03"; textureceiling = "F_SKY1"; lightlevel = 176; } sector // 94 { heightfloor = 32; heightceiling = 96; texturefloor = "DOORSTOP"; textureceiling = "DOORSTOP"; lightlevel = 255; id = 11; } sector // 95 { heightfloor = 0; heightceiling = 512; texturefloor = "ICEWAL05"; textureceiling = "ICEF1"; lightlevel = 180; } sector // 96 { heightfloor = 224; heightceiling = 768; texturefloor = "GRASS1_2"; textureceiling = "F_SKY1"; lightlevel = 208; id = 18; } sector // 97 { heightfloor = 0; heightceiling = 768; texturefloor = "ICEWAL05"; textureceiling = "F_SKY1"; lightlevel = 176; } sector // 98 { heightfloor = 0; heightceiling = 0; texturefloor = "FLOOR4_8"; textureceiling = "FLAT20"; lightlevel = 180; id = 11; } sector // 99 { heightfloor = 0; heightceiling = 72; texturefloor = "ICEWAL05"; textureceiling = "FLAT3"; lightlevel = 255; id = 11; } sector // 100 { heightfloor = 0; heightceiling = 72; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; id = 11; } sector // 101 { heightfloor = 80; heightceiling = 128; texturefloor = "CEIL5_1"; textureceiling = "FLOOR4_8"; lightlevel = 255; id = 11; } sector // 102 { heightfloor = 24; heightceiling = 96; texturefloor = "FLAT5_4"; textureceiling = "FLAT5_4"; lightlevel = 255; id = 11; } sector // 103 { heightfloor = 0; heightceiling = 72; texturefloor = "ICEWAL05"; textureceiling = "FLAT3"; lightlevel = 255; id = 11; } sector // 104 { heightfloor = 0; heightceiling = 72; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; id = 11; } sector // 105 { heightfloor = 8; heightceiling = 768; texturefloor = "FLOOR6_1"; textureceiling = "F_SKY1"; lightlevel = 255; id = 16; } sector // 106 { heightfloor = 0; heightceiling = 72; texturefloor = "ICEWAL05"; textureceiling = "FLAT3"; lightlevel = 255; id = 11; } sector // 107 { heightfloor = 0; heightceiling = 0; texturefloor = "FLOOR4_8"; textureceiling = "FLAT20"; lightlevel = 180; id = 11; } sector // 108 { heightfloor = 0; heightceiling = 0; texturefloor = "FLOOR4_8"; textureceiling = "FLAT20"; lightlevel = 180; id = 11; } sector // 109 { heightfloor = 80; heightceiling = 128; texturefloor = "CEIL5_1"; textureceiling = "FLAT3"; lightlevel = 255; id = 6; } sector // 110 { heightfloor = 0; heightceiling = 0; texturefloor = "FLOOR4_8"; textureceiling = "FLAT20"; lightlevel = 180; id = 6; } sector // 111 { heightfloor = 0; heightceiling = 256; texturefloor = "ICEWAL05"; textureceiling = "FLOOR0_3"; lightlevel = 208; id = 6; } sector // 112 { heightfloor = 0; heightceiling = 256; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 164; id = 11; } sector // 113 { heightfloor = 0; heightceiling = 72; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; id = 11; } sector // 114 { heightfloor = 0; heightceiling = 0; texturefloor = "FLOOR5_1"; textureceiling = "FLAT20"; lightlevel = 164; id = 12; } sector // 115 { heightfloor = 32; heightceiling = 96; texturefloor = "DOORSTOP"; textureceiling = "DOORSTOP"; lightlevel = 255; id = 11; } sector // 116 { heightfloor = 32; heightceiling = 128; texturefloor = "FLAT5_4"; textureceiling = "FLOOR4_8"; lightlevel = 255; id = 11; } sector // 117 { heightfloor = 0; heightceiling = 384; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 196; id = 11; } sector // 118 { heightfloor = 0; heightceiling = 768; texturefloor = "FLAT19"; textureceiling = "F_SKY1"; lightlevel = 255; id = 15; } sector // 119 { heightfloor = 0; heightceiling = 768; texturefloor = "FLAT5_4"; textureceiling = "F_SKY1"; lightlevel = 164; id = 16; } sector // 120 { heightfloor = 8; heightceiling = 768; texturefloor = "WARN2"; textureceiling = "F_SKY1"; lightlevel = 255; id = 16; } sector // 121 { heightfloor = 24; heightceiling = 96; texturefloor = "FLAT5_4"; textureceiling = "FLAT5_4"; lightlevel = 255; id = 6; } sector // 122 { heightfloor = 256; heightceiling = 384; texturefloor = "SHAWN2"; textureceiling = "SHAWN2"; lightlevel = 255; id = 6; } sector // 123 { heightfloor = 24; heightceiling = 128; texturefloor = "FLAT5_4"; textureceiling = "FLAT3"; lightlevel = 208; id = 6; } sector // 124 { heightfloor = 256; heightceiling = 384; texturefloor = "SHAWN2"; textureceiling = "SHAWN2"; lightlevel = 255; id = 6; } sector // 125 { heightfloor = 0; heightceiling = 256; texturefloor = "FLOOR5_1"; textureceiling = "FLAT3"; lightlevel = 224; id = 9; } sector // 126 { heightfloor = 32; heightceiling = 96; texturefloor = "DOORSTOP"; textureceiling = "DOORSTOP"; lightlevel = 255; id = 9; } sector // 127 { heightfloor = 0; heightceiling = 256; texturefloor = "FLAT5_4"; textureceiling = "FLOOR0_3"; lightlevel = 208; id = 5; } sector // 128 { heightfloor = 0; heightceiling = 512; texturefloor = "FLAT5_4"; textureceiling = "ICEF1"; lightlevel = 180; id = 9; } sector // 129 { heightfloor = 0; heightceiling = 256; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 164; id = 9; } sector // 130 { heightfloor = 0; heightceiling = 0; texturefloor = "FLOOR5_1"; textureceiling = "FLAT20"; lightlevel = 164; id = 10; } sector // 131 { heightfloor = 0; heightceiling = 128; texturefloor = "FLOOR4_8"; textureceiling = "FLOOR4_8"; lightlevel = 212; id = 9; } sector // 132 { heightfloor = 0; heightceiling = 72; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; id = 9; } sector // 133 { heightfloor = 0; heightceiling = 0; texturefloor = "FLOOR4_8"; textureceiling = "FLAT20"; lightlevel = 180; id = 9; } sector // 134 { heightfloor = 0; heightceiling = 72; texturefloor = "FLAT5_4"; textureceiling = "FLAT3"; lightlevel = 255; id = 9; } sector // 135 { heightfloor = 0; heightceiling = 72; texturefloor = "FLAT5_4"; textureceiling = "FLAT3"; lightlevel = 255; id = 9; } sector // 136 { heightfloor = 0; heightceiling = 0; texturefloor = "FLOOR4_8"; textureceiling = "FLAT20"; lightlevel = 180; id = 9; } sector // 137 { heightfloor = 0; heightceiling = 72; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; id = 9; } sector // 138 { heightfloor = 0; heightceiling = 0; texturefloor = "FLOOR4_8"; textureceiling = "FLAT20"; lightlevel = 180; id = 9; } sector // 139 { heightfloor = 0; heightceiling = 72; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; id = 9; } sector // 140 { heightfloor = 32; heightceiling = 96; texturefloor = "DOORSTOP"; textureceiling = "DOORSTOP"; lightlevel = 255; id = 9; } sector // 141 { heightfloor = 0; heightceiling = 72; texturefloor = "FLAT5_4"; textureceiling = "FLAT3"; lightlevel = 255; id = 9; } sector // 142 { heightfloor = 0; heightceiling = 768; texturefloor = "FLAT5_4"; textureceiling = "F_SKY1"; lightlevel = 180; id = 7; } sector // 143 { heightfloor = 24; heightceiling = 96; texturefloor = "FLAT5_4"; textureceiling = "FLAT5_4"; lightlevel = 255; id = 7; } sector // 144 { heightfloor = 24; heightceiling = 128; texturefloor = "FLAT5_4"; textureceiling = "FLAT3"; lightlevel = 208; id = 5; } sector // 145 { heightfloor = 32; heightceiling = 128; texturefloor = "FLAT5_4"; textureceiling = "FLAT3"; lightlevel = 255; id = 5; } sector // 146 { heightfloor = 24; heightceiling = 128; texturefloor = "FLAT5_4"; textureceiling = "FLAT3"; lightlevel = 208; id = 7; } sector // 147 { heightfloor = 16; heightceiling = 768; texturefloor = "FLAT19"; textureceiling = "F_SKY1"; lightlevel = 255; } sector // 148 { heightfloor = 24; heightceiling = 768; texturefloor = "FLAT14"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 149 { heightfloor = 24; heightceiling = 768; texturefloor = "WARN2"; textureceiling = "F_SKY1"; lightlevel = 255; } sector // 150 { heightfloor = 0; heightceiling = 72; texturefloor = "FLAT5_4"; textureceiling = "FLAT3"; lightlevel = 255; id = 7; } sector // 151 { heightfloor = 0; heightceiling = 512; texturefloor = "FLAT5_4"; textureceiling = "ICEF1"; lightlevel = 180; id = 5; } sector // 152 { heightfloor = 80; heightceiling = 128; texturefloor = "CEIL5_1"; textureceiling = "FLAT3"; lightlevel = 255; id = 5; } sector // 153 { heightfloor = 24; heightceiling = 768; texturefloor = "FLAT14"; textureceiling = "F_SKY1"; lightlevel = 192; id = 7; } sector // 154 { heightfloor = 24; heightceiling = 128; texturefloor = "FLAT5_4"; textureceiling = "FLAT3"; lightlevel = 208; id = 7; } sector // 155 { heightfloor = 0; heightceiling = 768; texturefloor = "FLOOR0_3"; textureceiling = "F_SKY1"; lightlevel = 180; } sector // 156 { heightfloor = 24; heightceiling = 96; texturefloor = "FLAT5_4"; textureceiling = "FLAT5_4"; lightlevel = 255; id = 7; } sector // 157 { heightfloor = 32; heightceiling = 128; texturefloor = "FLAT5_4"; textureceiling = "FLAT3"; lightlevel = 255; id = 7; } sector // 158 { heightfloor = 32; heightceiling = 128; texturefloor = "FLAT5_4"; textureceiling = "FLAT3"; lightlevel = 255; id = 7; } sector // 159 { heightfloor = 0; heightceiling = 128; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 208; id = 7; } sector // 160 { heightfloor = 80; heightceiling = 128; texturefloor = "CEIL5_1"; textureceiling = "FLAT3"; lightlevel = 255; id = 7; } sector // 161 { heightfloor = 0; heightceiling = 0; texturefloor = "FLOOR4_8"; textureceiling = "FLAT20"; lightlevel = 180; id = 7; } sector // 162 { heightfloor = 0; heightceiling = 72; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; id = 7; } sector // 163 { heightfloor = 0; heightceiling = 72; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; id = 7; } sector // 164 { heightfloor = 0; heightceiling = 72; texturefloor = "FLAT5_4"; textureceiling = "FLAT3"; lightlevel = 255; id = 7; } sector // 165 { heightfloor = 0; heightceiling = 0; texturefloor = "FLOOR4_8"; textureceiling = "FLAT20"; lightlevel = 180; id = 7; } sector // 166 { heightfloor = 416; heightceiling = 768; texturefloor = "FLAT5_4"; textureceiling = "F_SKY1"; lightlevel = 180; id = 7; } sector // 167 { heightfloor = 64; heightceiling = 192; texturefloor = "CEIL5_1"; textureceiling = "CEIL5_1"; lightlevel = 255; special = 72; } sector // 168 { heightfloor = 264; heightceiling = 768; texturefloor = "FLOOR6_1"; textureceiling = "F_SKY1"; lightlevel = 180; id = 8; } sector // 169 { heightfloor = 264; heightceiling = 512; texturefloor = "FLAT14"; textureceiling = "ICEF1"; lightlevel = 208; id = 7; } sector // 170 { heightfloor = 24; heightceiling = 504; texturefloor = "FLOOR6_1"; textureceiling = "ICEF1"; lightlevel = 192; id = 8; } sector // 171 { heightfloor = 392; heightceiling = 768; texturefloor = "SHAWN2"; textureceiling = "F_SKY1"; lightlevel = 255; id = 7; } sector // 172 { heightfloor = 264; heightceiling = 768; texturefloor = "FLAT14"; textureceiling = "F_SKY1"; lightlevel = 208; id = 7; } sector // 173 { heightfloor = 312; heightceiling = 768; texturefloor = "SHAWN2"; textureceiling = "F_SKY1"; lightlevel = 196; id = 7; } sector // 174 { heightfloor = 0; heightceiling = 152; texturefloor = "ICEWAL03"; textureceiling = "FLAT1"; lightlevel = 184; } sector // 175 { heightfloor = 0; heightceiling = 768; texturefloor = "FLAT5_4"; textureceiling = "F_SKY1"; lightlevel = 180; id = 7; } sector // 176 { heightfloor = 168; heightceiling = 768; texturefloor = "FLAT14"; textureceiling = "F_SKY1"; lightlevel = 164; id = 7; } sector // 177 { heightfloor = 264; heightceiling = 768; texturefloor = "FLAT14"; textureceiling = "F_SKY1"; lightlevel = 164; id = 7; } sector // 178 { heightfloor = 0; heightceiling = 512; texturefloor = "FLAT5_4"; textureceiling = "ICEF1"; lightlevel = 180; id = 7; } sector // 179 { heightfloor = 256; heightceiling = 768; texturefloor = "MFLR8_2"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 180 { heightfloor = 32; heightceiling = 224; texturefloor = "FLAT1"; textureceiling = "FLAT1"; lightlevel = 192; } sector // 181 { heightfloor = 32; heightceiling = 224; texturefloor = "FLAT1"; textureceiling = "FLAT1"; lightlevel = 192; } sector // 182 { heightfloor = 0; heightceiling = 0; texturefloor = "F_SKY1"; textureceiling = "F_SKY1"; lightlevel = 192; } sector // 183 { heightfloor = 264; heightceiling = 768; texturefloor = "SUP3V32"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 184 { heightfloor = 96; heightceiling = 96; texturefloor = "FLAT5_4"; textureceiling = "FLAT5_4"; lightlevel = 255; rotationceiling = 135.000; rotationfloor = 315.000; ypanningfloor = 6.200; yscaleceiling = 4.000; yscalefloor = 4.000; } sector // 185 { heightfloor = 0; heightceiling = 72; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; id = 5; } sector // 186 { heightfloor = 24; heightceiling = 96; texturefloor = "FLAT5_4"; textureceiling = "FLAT5_4"; lightlevel = 255; id = 9; } sector // 187 { heightfloor = 0; heightceiling = 0; texturefloor = "FLOOR4_8"; textureceiling = "FLAT20"; lightlevel = 180; id = 5; } sector // 188 { heightfloor = 24; heightceiling = 128; texturefloor = "FLAT5_4"; textureceiling = "FLOOR4_8"; lightlevel = 196; id = 9; } sector // 189 { heightfloor = 0; heightceiling = 128; texturefloor = "FLOOR4_8"; textureceiling = "FLOOR4_8"; lightlevel = 196; id = 9; } sector // 190 { heightfloor = 32; heightceiling = 128; texturefloor = "FLAT5_4"; textureceiling = "FLOOR4_8"; lightlevel = 255; id = 9; } sector // 191 { heightfloor = 0; heightceiling = 72; texturefloor = "FLAT5_4"; textureceiling = "FLAT3"; lightlevel = 255; id = 5; } sector // 192 { heightfloor = 256; heightceiling = 384; texturefloor = "SHAWN2"; textureceiling = "SHAWN2"; lightlevel = 255; id = 5; } sector // 193 { heightfloor = 256; heightceiling = 384; texturefloor = "SHAWN2"; textureceiling = "SHAWN2"; lightlevel = 255; id = 5; } sector // 194 { heightfloor = 80; heightceiling = 128; texturefloor = "CEIL5_1"; textureceiling = "FLOOR4_8"; lightlevel = 255; id = 9; } sector // 195 { heightfloor = 24; heightceiling = 128; texturefloor = "FLAT5_4"; textureceiling = "FLAT3"; lightlevel = 208; id = 5; } sector // 196 { heightfloor = 24; heightceiling = 96; texturefloor = "FLAT5_4"; textureceiling = "FLAT5_4"; lightlevel = 255; id = 5; } sector // 197 { heightfloor = 24; heightceiling = 96; texturefloor = "FLAT5_4"; textureceiling = "FLAT5_4"; lightlevel = 255; id = 5; } sector // 198 { heightfloor = 0; heightceiling = 128; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 208; id = 5; } sector // 199 { heightfloor = 0; heightceiling = 0; texturefloor = "FLOOR4_8"; textureceiling = "FLAT20"; lightlevel = 180; id = 5; } sector // 200 { heightfloor = 0; heightceiling = 72; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; id = 5; } sector // 201 { heightfloor = 0; heightceiling = 72; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; id = 5; } sector // 202 { heightfloor = 0; heightceiling = 72; texturefloor = "FLAT5_4"; textureceiling = "FLAT3"; lightlevel = 255; id = 5; } sector // 203 { heightfloor = 0; heightceiling = 0; texturefloor = "FLOOR4_8"; textureceiling = "FLAT20"; lightlevel = 180; id = 5; } sector // 204 { heightfloor = 0; heightceiling = 72; texturefloor = "FLAT5_4"; textureceiling = "FLAT3"; lightlevel = 255; id = 5; } sector // 205 { heightfloor = 280; heightceiling = 376; texturefloor = "FLAT20"; textureceiling = "FLAT3"; lightlevel = 224; } sector // 206 { heightfloor = 128; heightceiling = 768; texturefloor = "CRATOP2"; textureceiling = "F_SKY1"; lightlevel = 176; } sector // 207 { heightfloor = 64; heightceiling = 768; texturefloor = "CRATOP4"; textureceiling = "F_SKY1"; lightlevel = 176; } sector // 208 { heightfloor = 32; heightceiling = 768; texturefloor = "CRATOP1"; textureceiling = "F_SKY1"; lightlevel = 176; } sector // 209 { heightfloor = 64; heightceiling = 768; texturefloor = "CRATOP1"; textureceiling = "F_SKY1"; lightlevel = 176; } sector // 210 { heightfloor = 64; heightceiling = 768; texturefloor = "CRATOP1"; textureceiling = "F_SKY1"; lightlevel = 176; } sector // 211 { heightfloor = 32; heightceiling = 768; texturefloor = "CRATOP2"; textureceiling = "F_SKY1"; lightlevel = 176; } sector // 212 { heightfloor = 64; heightceiling = 768; texturefloor = "CRATOP2"; textureceiling = "F_SKY1"; lightlevel = 176; } sector // 213 { heightfloor = 128; heightceiling = 768; texturefloor = "CRATOP1"; textureceiling = "F_SKY1"; lightlevel = 176; } sector // 214 { heightfloor = 96; heightceiling = 768; texturefloor = "CRATOP4"; textureceiling = "F_SKY1"; lightlevel = 176; } sector // 215 { heightfloor = 128; heightceiling = 768; texturefloor = "CRATOP2"; textureceiling = "F_SKY1"; lightlevel = 176; } sector // 216 { heightfloor = 64; heightceiling = 768; texturefloor = "CRATOP1"; textureceiling = "F_SKY1"; lightlevel = 176; } sector // 217 { heightfloor = 64; heightceiling = 768; texturefloor = "CRATOP4"; textureceiling = "F_SKY1"; lightlevel = 176; } sector // 218 { heightfloor = 64; heightceiling = 768; texturefloor = "CRATOP2"; textureceiling = "F_SKY1"; lightlevel = 176; } sector // 219 { heightfloor = 32; heightceiling = 768; texturefloor = "CRATOP1"; textureceiling = "F_SKY1"; lightlevel = 176; } sector // 220 { heightfloor = 0; heightceiling = 512; texturefloor = "FLAT5_4"; textureceiling = "ICEF1"; lightlevel = 180; } sector // 221 { heightfloor = 32; heightceiling = 768; texturefloor = "CRATOP1"; textureceiling = "F_SKY1"; lightlevel = 176; } sector // 222 { heightfloor = 128; heightceiling = 768; texturefloor = "CRATOP1"; textureceiling = "F_SKY1"; lightlevel = 176; } sector // 223 { heightfloor = 64; heightceiling = 768; texturefloor = "CRATOP4"; textureceiling = "F_SKY1"; lightlevel = 176; } sector // 224 { heightfloor = 32; heightceiling = 768; texturefloor = "CRATOP1"; textureceiling = "F_SKY1"; lightlevel = 176; } sector // 225 { heightfloor = 128; heightceiling = 768; texturefloor = "CRATOP1"; textureceiling = "F_SKY1"; lightlevel = 176; } sector // 226 { heightfloor = 64; heightceiling = 768; texturefloor = "CRATOP2"; textureceiling = "F_SKY1"; lightlevel = 176; } sector // 227 { heightfloor = -16; heightceiling = 200; texturefloor = "ICEF1"; textureceiling = "ICEWAL02"; lightlevel = 144; special = 79; } sector // 228 { heightfloor = 64; heightceiling = 768; texturefloor = "CRATOP4"; textureceiling = "F_SKY1"; lightlevel = 176; } sector // 229 { heightfloor = 240; heightceiling = 768; texturefloor = "GRASS1_2"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 230 { heightfloor = 0; heightceiling = 256; texturefloor = "ICEWAL05"; textureceiling = "ICEWAL02"; lightlevel = 160; } sector // 231 { heightfloor = 256; heightceiling = 768; texturefloor = "ICEWAL03"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 232 { heightfloor = 224; heightceiling = 768; texturefloor = "GRASS1_2"; textureceiling = "F_SKY1"; lightlevel = 208; id = 18; } sector // 233 { heightfloor = 72; heightceiling = 440; texturefloor = "SHAWN2"; textureceiling = "SHAWN2"; lightlevel = 196; } sector // 234 { heightfloor = 0; heightceiling = 768; texturefloor = "FLAT5_4"; textureceiling = "F_SKY1"; lightlevel = 164; id = 14; } sector // 235 { heightfloor = 304; heightceiling = 376; texturefloor = "FLAT5_4"; textureceiling = "FLAT5_4"; lightlevel = 255; } sector // 236 { heightfloor = 32; heightceiling = 192; texturefloor = "CRATOP1"; textureceiling = "ICEWAL04"; lightlevel = 176; } sector // 237 { heightfloor = 304; heightceiling = 376; texturefloor = "FLAT5_4"; textureceiling = "FLAT3"; lightlevel = 224; } sector // 238 { heightfloor = 64; heightceiling = 192; texturefloor = "CRATOP2"; textureceiling = "ICEWAL04"; lightlevel = 176; } sector // 239 { heightfloor = 64; heightceiling = 192; texturefloor = "CRATOP1"; textureceiling = "ICEWAL04"; lightlevel = 144; } sector // 240 { heightfloor = 32; heightceiling = 192; texturefloor = "CRATOP4"; textureceiling = "ICEWAL04"; lightlevel = 144; } sector // 241 { heightfloor = 320; heightceiling = 360; texturefloor = "DOORSTOP"; textureceiling = "DOORSTOP"; lightlevel = 255; } sector // 242 { heightfloor = 0; heightceiling = 512; texturefloor = "ICEWAL05"; textureceiling = "ICEF1"; lightlevel = 180; } sector // 243 { heightfloor = 0; heightceiling = 768; texturefloor = "ICEWAL05"; textureceiling = "F_SKY1"; lightlevel = 228; } sector // 244 { heightfloor = 72; heightceiling = 440; texturefloor = "SHAWN2"; textureceiling = "SHAWN2"; lightlevel = 196; } sector // 245 { heightfloor = 280; heightceiling = 376; texturefloor = "FLAT20"; textureceiling = "FLAT3"; lightlevel = 224; } sector // 246 { heightfloor = 280; heightceiling = 376; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 224; } sector // 247 { heightfloor = 304; heightceiling = 376; texturefloor = "FLAT5_4"; textureceiling = "FLAT5_4"; lightlevel = 255; } sector // 248 { heightfloor = 0; heightceiling = 512; texturefloor = "ICEWAL05"; textureceiling = "ICEF1"; lightlevel = 180; } sector // 249 { heightfloor = 320; heightceiling = 360; texturefloor = "DOORSTOP"; textureceiling = "DOORSTOP"; lightlevel = 255; } sector // 250 { heightfloor = 72; heightceiling = 440; texturefloor = "SHAWN2"; textureceiling = "SHAWN2"; lightlevel = 196; } sector // 251 { heightfloor = 0; heightceiling = 512; texturefloor = "ICEWAL05"; textureceiling = "ICEF1"; lightlevel = 255; } sector // 252 { heightfloor = 304; heightceiling = 376; texturefloor = "FLAT5_4"; textureceiling = "FLAT3"; lightlevel = 224; } sector // 253 { heightfloor = 280; heightceiling = 376; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 224; } sector // 254 { heightfloor = 72; heightceiling = 440; texturefloor = "SHAWN2"; textureceiling = "SHAWN2"; lightlevel = 196; } sector // 255 { heightfloor = 8; heightceiling = 768; texturefloor = "FLAT14"; textureceiling = "F_SKY1"; lightlevel = 255; id = 14; } sector // 256 { heightfloor = 0; heightceiling = 768; texturefloor = "FLAT19"; textureceiling = "F_SKY1"; lightlevel = 255; id = 13; } sector // 257 { heightfloor = 0; heightceiling = 384; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 196; id = 9; } sector // 258 { heightfloor = 8; heightceiling = 768; texturefloor = "WARN2"; textureceiling = "F_SKY1"; lightlevel = 255; id = 14; } sector // 259 { heightfloor = 0; heightceiling = 72; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; id = 6; } sector // 260 { heightfloor = 0; heightceiling = 72; texturefloor = "ICEWAL05"; textureceiling = "FLAT3"; lightlevel = 255; id = 6; } sector // 261 { heightfloor = 0; heightceiling = 0; texturefloor = "FLOOR4_8"; textureceiling = "FLAT20"; lightlevel = 180; id = 6; } sector // 262 { heightfloor = 0; heightceiling = 72; texturefloor = "ICEWAL05"; textureceiling = "FLAT3"; lightlevel = 255; id = 6; } sector // 263 { heightfloor = 32; heightceiling = 128; texturefloor = "FLAT5_4"; textureceiling = "FLAT3"; lightlevel = 255; id = 1; } sector // 264 { heightfloor = 32; heightceiling = 512; texturefloor = "FLOOR5_2"; textureceiling = "ICEF1"; lightlevel = 192; id = 3; } sector // 265 { heightfloor = 0; heightceiling = 128; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; id = 3; } sector // 266 { heightfloor = 240; heightceiling = 768; texturefloor = "GRASS1_2"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 267 { heightfloor = 0; heightceiling = 72; texturefloor = "ICEWAL05"; textureceiling = "FLAT3"; lightlevel = 255; id = 8; } sector // 268 { heightfloor = 0; heightceiling = 0; texturefloor = "FLOOR4_8"; textureceiling = "FLAT20"; lightlevel = 180; id = 8; } sector // 269 { heightfloor = 0; heightceiling = 768; texturefloor = "ICEWAL05"; textureceiling = "F_SKY1"; lightlevel = 180; id = 8; } sector // 270 { heightfloor = 0; heightceiling = 72; texturefloor = "ICEWAL05"; textureceiling = "FLAT3"; lightlevel = 255; id = 8; } sector // 271 { heightfloor = 32; heightceiling = 128; texturefloor = "FLAT5_4"; textureceiling = "FLAT3"; lightlevel = 255; id = 8; } sector // 272 { heightfloor = 32; heightceiling = 128; texturefloor = "FLAT5_4"; textureceiling = "FLAT3"; lightlevel = 255; id = 8; } sector // 273 { heightfloor = 0; heightceiling = 72; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; id = 8; } sector // 274 { heightfloor = 80; heightceiling = 128; texturefloor = "CEIL5_1"; textureceiling = "FLAT3"; lightlevel = 255; id = 8; } sector // 275 { heightfloor = 24; heightceiling = 96; texturefloor = "FLAT5_4"; textureceiling = "FLAT5_4"; lightlevel = 255; id = 8; } sector // 276 { heightfloor = 24; heightceiling = 128; texturefloor = "FLAT5_4"; textureceiling = "FLAT3"; lightlevel = 208; id = 8; } sector // 277 { heightfloor = 0; heightceiling = 0; texturefloor = "FLOOR4_8"; textureceiling = "FLAT20"; lightlevel = 180; id = 8; } sector // 278 { heightfloor = 16; heightceiling = 768; texturefloor = "FLAT19"; textureceiling = "F_SKY1"; lightlevel = 255; } sector // 279 { heightfloor = 24; heightceiling = 768; texturefloor = "WARN2"; textureceiling = "F_SKY1"; lightlevel = 255; } sector // 280 { heightfloor = 24; heightceiling = 128; texturefloor = "FLAT5_4"; textureceiling = "FLAT3"; lightlevel = 208; id = 8; } sector // 281 { heightfloor = 416; heightceiling = 768; texturefloor = "ICEWAL05"; textureceiling = "F_SKY1"; lightlevel = 180; id = 8; } sector // 282 { heightfloor = 24; heightceiling = 768; texturefloor = "FLOOR6_1"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 283 { heightfloor = 0; heightceiling = 72; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; id = 8; } sector // 284 { heightfloor = 24; heightceiling = 768; texturefloor = "FLOOR6_1"; textureceiling = "F_SKY1"; lightlevel = 192; id = 8; } sector // 285 { heightfloor = 0; heightceiling = 768; texturefloor = "ICEWAL05"; textureceiling = "F_SKY1"; lightlevel = 180; id = 8; } sector // 286 { heightfloor = 0; heightceiling = 768; texturefloor = "FLAT10"; textureceiling = "F_SKY1"; lightlevel = 176; } sector // 287 { heightfloor = 520; heightceiling = 768; texturefloor = "FLAT14"; textureceiling = "F_SKY1"; lightlevel = 255; id = 8; } sector // 288 { heightfloor = 8; heightceiling = 768; texturefloor = "MT"; textureceiling = "F_SKY1"; lightlevel = 192; } sector // 289 { heightfloor = 8; heightceiling = 768; texturefloor = "MT"; textureceiling = "F_SKY1"; lightlevel = 192; } sector // 290 { heightfloor = -16; heightceiling = 768; texturefloor = "GRASS1_3"; textureceiling = "F_SKY1"; lightlevel = 192; } sector // 291 { heightfloor = -16; heightceiling = 768; texturefloor = "GRASS1_3"; textureceiling = "F_SKY1"; lightlevel = 192; } sector // 292 { heightfloor = 24; heightceiling = 96; texturefloor = "FLAT5_4"; textureceiling = "FLAT5_4"; lightlevel = 255; id = 3; } sector // 293 { heightfloor = -32; heightceiling = 768; texturefloor = "FLAT10"; textureceiling = "F_SKY1"; lightlevel = 192; } sector // 294 { heightfloor = 0; heightceiling = 128; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 208; id = 3; } sector // 295 { heightfloor = -32; heightceiling = 768; texturefloor = "FLAT10"; textureceiling = "F_SKY1"; lightlevel = 192; } sector // 296 { heightfloor = 0; heightceiling = 512; texturefloor = "FLAT5_4"; textureceiling = "ICEF1"; lightlevel = 176; id = 3; } sector // 297 { heightfloor = -16; heightceiling = 768; texturefloor = "FLAT10"; textureceiling = "F_SKY1"; lightlevel = 192; } sector // 298 { heightfloor = 0; heightceiling = 512; texturefloor = "FLOOR4_8"; textureceiling = "ICEF1"; lightlevel = 192; id = 3; } sector // 299 { heightfloor = -16; heightceiling = 768; texturefloor = "FLAT10"; textureceiling = "F_SKY1"; lightlevel = 192; } sector // 300 { heightfloor = 32; heightceiling = 512; texturefloor = "FLOOR5_2"; textureceiling = "ICEF1"; lightlevel = 192; id = 3; } sector // 301 { heightfloor = 0; heightceiling = 128; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 192; id = 3; } sector // 302 { heightfloor = 0; heightceiling = 0; texturefloor = "FLOOR4_8"; textureceiling = "FLAT20"; lightlevel = 255; id = 3; } sector // 303 { heightfloor = 0; heightceiling = 0; texturefloor = "FLOOR4_8"; textureceiling = "FLAT20"; lightlevel = 255; id = 3; } sector // 304 { heightfloor = 0; heightceiling = 128; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; id = 3; } sector // 305 { heightfloor = 0; heightceiling = 128; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; id = 3; } sector // 306 { heightfloor = 0; heightceiling = 128; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; id = 3; } sector // 307 { heightfloor = 80; heightceiling = 128; texturefloor = "CEIL5_1"; textureceiling = "FLAT3"; lightlevel = 255; id = 3; } sector // 308 { heightfloor = 32; heightceiling = 128; texturefloor = "FLAT5_4"; textureceiling = "FLAT3"; lightlevel = 255; id = 3; } sector // 309 { heightfloor = 24; heightceiling = 128; texturefloor = "FLAT5_4"; textureceiling = "FLAT3"; lightlevel = 208; id = 3; } sector // 310 { heightfloor = 0; heightceiling = 96; texturefloor = "ICEWAL03"; textureceiling = "FLAT1"; lightlevel = 176; } sector // 311 { heightfloor = 24; heightceiling = 96; texturefloor = "FLAT5_4"; textureceiling = "FLAT5_4"; lightlevel = 255; id = 1; } sector // 312 { heightfloor = 24; heightceiling = 128; texturefloor = "FLAT5_4"; textureceiling = "FLAT3"; lightlevel = 208; id = 1; } sector // 313 { heightfloor = 0; heightceiling = 128; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 192; id = 1; } sector // 314 { heightfloor = 80; heightceiling = 128; texturefloor = "CEIL5_1"; textureceiling = "FLAT3"; lightlevel = 255; id = 1; } sector // 315 { heightfloor = 0; heightceiling = 128; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 208; id = 1; } sector // 316 { heightfloor = 0; heightceiling = 128; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; id = 1; } sector // 317 { heightfloor = 0; heightceiling = 0; texturefloor = "FLOOR4_8"; textureceiling = "FLAT20"; lightlevel = 255; id = 1; } sector // 318 { heightfloor = 0; heightceiling = 128; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; id = 1; } sector // 319 { heightfloor = 0; heightceiling = 0; texturefloor = "FLOOR4_8"; textureceiling = "FLAT20"; lightlevel = 255; id = 1; } sector // 320 { heightfloor = 0; heightceiling = 128; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; id = 1; } sector // 321 { heightfloor = 32; heightceiling = 512; texturefloor = "FLOOR5_2"; textureceiling = "ICEF1"; lightlevel = 192; id = 1; } sector // 322 { heightfloor = 0; heightceiling = 128; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; id = 1; } sector // 323 { heightfloor = 32; heightceiling = 512; texturefloor = "FLOOR5_2"; textureceiling = "ICEF1"; lightlevel = 192; id = 1; } sector // 324 { heightfloor = 0; heightceiling = 512; texturefloor = "FLAT5_4"; textureceiling = "ICEF1"; lightlevel = 176; id = 1; } sector // 325 { heightfloor = 24; heightceiling = 128; texturefloor = "FLAT5_4"; textureceiling = "FLOOR4_8"; lightlevel = 196; id = 11; } sector // 326 { heightfloor = 0; heightceiling = 128; texturefloor = "FLOOR4_8"; textureceiling = "FLOOR4_8"; lightlevel = 212; id = 11; } sector // 327 { heightfloor = 192; heightceiling = 320; texturefloor = "MFLR8_2"; textureceiling = "ICEWAL04"; lightlevel = 128; } sector // 328 { heightfloor = 256; heightceiling = 384; texturefloor = "MFLR8_2"; textureceiling = "ICEWAL04"; lightlevel = 144; } sector // 329 { heightfloor = 288; heightceiling = 768; texturefloor = "CRATOP1"; textureceiling = "F_SKY1"; lightlevel = 176; } sector // 330 { heightfloor = 320; heightceiling = 768; texturefloor = "CRATOP4"; textureceiling = "F_SKY1"; lightlevel = 176; } sector // 331 { heightfloor = 384; heightceiling = 768; texturefloor = "CRATOP1"; textureceiling = "F_SKY1"; lightlevel = 176; } sector // 332 { heightfloor = 320; heightceiling = 768; texturefloor = "CRATOP2"; textureceiling = "F_SKY1"; lightlevel = 176; } sector // 333 { heightfloor = 0; heightceiling = 320; texturefloor = "MFLR8_2"; textureceiling = "ICEWAL04"; lightlevel = 144; } sector // 334 { heightfloor = 192; heightceiling = 320; texturefloor = "MFLR8_2"; textureceiling = "ICEWAL04"; lightlevel = 128; } sector // 335 { heightfloor = 0; heightceiling = 320; texturefloor = "MFLR8_2"; textureceiling = "ICEWAL04"; lightlevel = 144; } sector // 336 { heightfloor = 0; heightceiling = 320; texturefloor = "MFLR8_2"; textureceiling = "ICEWAL04"; lightlevel = 144; } sector // 337 { heightfloor = 0; heightceiling = 320; texturefloor = "MFLR8_2"; textureceiling = "ICEWAL04"; lightlevel = 144; } sector // 338 { heightfloor = 0; heightceiling = 320; texturefloor = "MFLR8_2"; textureceiling = "ICEWAL04"; lightlevel = 144; } sector // 339 { heightfloor = 0; heightceiling = 320; texturefloor = "MFLR8_2"; textureceiling = "ICEWAL04"; lightlevel = 144; } sector // 340 { heightfloor = 0; heightceiling = 320; texturefloor = "MFLR8_2"; textureceiling = "ICEWAL04"; lightlevel = 144; } sector // 341 { heightfloor = 0; heightceiling = 320; texturefloor = "MFLR8_2"; textureceiling = "ICEWAL04"; lightlevel = 144; } sector // 342 { heightfloor = 0; heightceiling = 320; texturefloor = "MFLR8_2"; textureceiling = "ICEWAL04"; lightlevel = 144; } sector // 343 { heightfloor = 0; heightceiling = 256; texturefloor = "FLOOR5_1"; textureceiling = "FLAT3"; lightlevel = 224; id = 11; } sector // 344 { heightfloor = -16; heightceiling = 768; texturefloor = "FLAT10"; textureceiling = "F_SKY1"; lightlevel = 192; } sector // 345 { heightfloor = -32; heightceiling = 768; texturefloor = "FLAT10"; textureceiling = "F_SKY1"; lightlevel = 192; } sector // 346 { heightfloor = 8; heightceiling = 768; texturefloor = "MT"; textureceiling = "F_SKY1"; lightlevel = 192; } sector // 347 { heightfloor = 8; heightceiling = 768; texturefloor = "MT"; textureceiling = "F_SKY1"; lightlevel = 192; } sector // 348 { heightfloor = -16; heightceiling = 768; texturefloor = "GRASS1_3"; textureceiling = "F_SKY1"; lightlevel = 192; } sector // 349 { heightfloor = -16; heightceiling = 768; texturefloor = "GRASS1_3"; textureceiling = "F_SKY1"; lightlevel = 192; } sector // 350 { heightfloor = -32; heightceiling = 768; texturefloor = "FLAT10"; textureceiling = "F_SKY1"; lightlevel = 192; } sector // 351 { heightfloor = -32; heightceiling = 768; texturefloor = "FLAT10"; textureceiling = "F_SKY1"; lightlevel = 192; } sector // 352 { heightfloor = -16; heightceiling = 768; texturefloor = "FLAT10"; textureceiling = "F_SKY1"; lightlevel = 192; } sector // 353 { heightfloor = -16; heightceiling = 768; texturefloor = "FLAT10"; textureceiling = "F_SKY1"; lightlevel = 192; } sector // 354 { heightfloor = -16; heightceiling = 768; texturefloor = "FLAT10"; textureceiling = "F_SKY1"; lightlevel = 192; } sector // 355 { heightfloor = -32; heightceiling = 768; texturefloor = "FLAT10"; textureceiling = "F_SKY1"; lightlevel = 192; } sector // 356 { heightfloor = 8; heightceiling = 768; texturefloor = "MT"; textureceiling = "F_SKY1"; lightlevel = 192; } sector // 357 { heightfloor = 8; heightceiling = 768; texturefloor = "MT"; textureceiling = "F_SKY1"; lightlevel = 192; } sector // 358 { heightfloor = -16; heightceiling = 768; texturefloor = "GRASS1_3"; textureceiling = "F_SKY1"; lightlevel = 192; } sector // 359 { heightfloor = -16; heightceiling = 768; texturefloor = "GRASS1_3"; textureceiling = "F_SKY1"; lightlevel = 192; } sector // 360 { heightfloor = -32; heightceiling = 768; texturefloor = "FLAT10"; textureceiling = "F_SKY1"; lightlevel = 192; } sector // 361 { heightfloor = -32; heightceiling = 768; texturefloor = "FLAT10"; textureceiling = "F_SKY1"; lightlevel = 192; } sector // 362 { heightfloor = -16; heightceiling = 768; texturefloor = "FLAT10"; textureceiling = "F_SKY1"; lightlevel = 192; } sector // 363 { heightfloor = -16; heightceiling = 768; texturefloor = "FLAT10"; textureceiling = "F_SKY1"; lightlevel = 192; } sector // 364 { heightfloor = -16; heightceiling = 768; texturefloor = "FLAT10"; textureceiling = "F_SKY1"; lightlevel = 192; } sector // 365 { heightfloor = -32; heightceiling = 768; texturefloor = "FLAT10"; textureceiling = "F_SKY1"; lightlevel = 192; } sector // 366 { heightfloor = 0; heightceiling = 256; texturefloor = "FLOOR5_1"; textureceiling = "FLAT3"; lightlevel = 224; id = 9; } sector // 367 { heightfloor = 0; heightceiling = 256; texturefloor = "FLOOR5_1"; textureceiling = "FLAT3"; lightlevel = 224; id = 11; } sector // 368 { heightfloor = 264; heightceiling = 768; texturefloor = "FLAT14"; textureceiling = "F_SKY1"; lightlevel = 180; id = 7; } sector // 369 { heightfloor = 168; heightceiling = 768; texturefloor = "FLAT14"; textureceiling = "F_SKY1"; lightlevel = 180; id = 7; } sector // 370 { heightfloor = 168; heightceiling = 768; texturefloor = "FLAT14"; textureceiling = "F_SKY1"; lightlevel = 180; id = 7; } sector // 371 { heightfloor = 0; heightceiling = 512; texturefloor = "ICEWAL05"; textureceiling = "ICEF1"; lightlevel = 180; id = 9; } sector // 372 { heightfloor = 0; heightceiling = 256; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 164; id = 9; } sector // 373 { heightfloor = 0; heightceiling = 256; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 164; id = 11; } sector // 374 { heightfloor = 0; heightceiling = 512; texturefloor = "ICEWAL05"; textureceiling = "ICEF1"; lightlevel = 180; id = 11; } sector // 375 { heightfloor = 384; heightceiling = 768; texturefloor = "CEIL5_3"; textureceiling = "F_SKY1"; lightlevel = 176; id = 19; rotationfloor = 180.000; yscalefloor = 2.000; } sector // 376 { heightfloor = 0; heightceiling = 768; texturefloor = "CEIL5_3"; textureceiling = "F_SKY1"; lightlevel = 255; id = 19; } sector // 377 { heightfloor = 0; heightceiling = 768; texturefloor = "ICEWAL05"; textureceiling = "F_SKY1"; lightlevel = 176; } sector // 378 { heightfloor = 32; heightceiling = 768; texturefloor = "COMPBLUE"; textureceiling = "F_SKY1"; lightlevel = 255; special = 72; id = 19; rotationfloor = 135.000; yscalefloor = 11.000; } sector // 379 { heightfloor = 32; heightceiling = 768; texturefloor = "BRNZBAR2"; textureceiling = "F_SKY1"; lightlevel = 176; id = 19; rotationfloor = 45.000; xpanningfloor = 5.000; ypanningfloor = 1.500; yscalefloor = 11.000; } sector // 380 { heightfloor = -8; heightceiling = 768; texturefloor = "ICEWAL05"; textureceiling = "F_SKY1"; lightlevel = 176; } sector // 381 { heightfloor = 384; heightceiling = 768; texturefloor = "CEIL5_3"; textureceiling = "F_SKY1"; lightlevel = 176; id = 19; rotationfloor = 90.000; yscalefloor = 1.333; } sector // 382 { heightfloor = 384; heightceiling = 768; texturefloor = "COMPBLUE"; textureceiling = "F_SKY1"; lightlevel = 255; special = 72; id = 19; rotationfloor = 270.000; yscalefloor = 4.000; } sector // 383 { heightfloor = 64; heightceiling = 768; texturefloor = "BRNZBAR2"; textureceiling = "F_SKY1"; lightlevel = 176; id = 19; rotationfloor = 135.000; ypanningfloor = 3.000; yscalefloor = 4.000; } sector // 384 { heightfloor = 0; heightceiling = 768; texturefloor = "PIPESLV1"; textureceiling = "F_SKY1"; lightlevel = 176; rotationfloor = 135.000; ypanningfloor = 6.500; yscalefloor = 0.930; } sector // 385 { heightfloor = 32; heightceiling = 768; texturefloor = "SUP4V16"; textureceiling = "F_SKY1"; lightlevel = 176; id = 19; rotationfloor = 45.000; xpanningfloor = 5.000; ypanningfloor = 1.500; yscalefloor = 11.000; } sector // 386 { heightfloor = 32; heightceiling = 768; texturefloor = "SUP4V16"; textureceiling = "F_SKY1"; lightlevel = 176; id = 19; rotationfloor = 315.000; xpanningfloor = 21.000; ypanningfloor = 3.000; yscalefloor = 3.670; } sector // 387 { heightfloor = 32; heightceiling = 768; texturefloor = "COMPBLUE"; textureceiling = "F_SKY1"; lightlevel = 255; special = 72; id = 19; rotationfloor = 45.000; xpanningfloor = 5.000; ypanningfloor = 1.500; yscalefloor = 11.000; } sector // 388 { heightfloor = 32; heightceiling = 768; texturefloor = "BRNZBAR2"; textureceiling = "F_SKY1"; lightlevel = 176; id = 19; rotationfloor = 315.000; xpanningfloor = 5.000; ypanningfloor = 4.000; yscalefloor = 3.670; } sector // 389 { heightfloor = 384; heightceiling = 768; texturefloor = "CEIL5_3"; textureceiling = "F_SKY1"; lightlevel = 176; id = 19; yscalefloor = 2.000; } sector // 390 { heightfloor = 32; heightceiling = 768; texturefloor = "BRNZBAR2"; textureceiling = "F_SKY1"; lightlevel = 176; id = 19; rotationfloor = 225.000; xpanningfloor = 8.000; ypanningfloor = -1.400; yscalefloor = 11.000; } sector // 391 { heightfloor = 32; heightceiling = 768; texturefloor = "COMPBLUE"; textureceiling = "F_SKY1"; lightlevel = 255; special = 72; id = 19; rotationfloor = 315.000; xpanningfloor = 5.000; ypanningfloor = 3.000; yscalefloor = 3.670; } sector // 392 { heightfloor = 216; heightceiling = 768; texturefloor = "SUP3V32"; textureceiling = "F_SKY1"; lightlevel = 192; rotationfloor = 90.000; } sector // 393 { heightfloor = 256; heightceiling = 768; texturefloor = "ICEWAL03"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 394 { heightfloor = 32; heightceiling = 768; texturefloor = "COMPBLUE"; textureceiling = "F_SKY1"; lightlevel = 255; special = 72; id = 19; rotationfloor = 225.000; yscalefloor = 11.000; } sector // 395 { heightfloor = 0; heightceiling = 768; texturefloor = "ICEWAL05"; textureceiling = "F_SKY1"; lightlevel = 176; } sector // 396 { heightfloor = 72; heightceiling = 768; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 216; id = 19; rotationfloor = 90.000; yscalefloor = 4.000; } sector // 397 { heightfloor = 32; heightceiling = 768; texturefloor = "SUP4V16"; textureceiling = "F_SKY1"; lightlevel = 176; id = 19; rotationfloor = 225.000; xpanningfloor = 11.000; ypanningfloor = -1.400; yscalefloor = 11.000; } sector // 398 { heightfloor = 0; heightceiling = 504; texturefloor = "ICEWAL05"; textureceiling = "ICEF1"; lightlevel = 180; id = 8; } sector // 399 { heightfloor = 8; heightceiling = 768; texturefloor = "CEIL5_3"; textureceiling = "F_SKY1"; lightlevel = 176; } sector // 400 { heightfloor = 0; heightceiling = 512; texturefloor = "ICEWAL05"; textureceiling = "ICEF1"; lightlevel = 228; } sector // 401 { heightfloor = 0; heightceiling = 768; texturefloor = "PIPESLV1"; textureceiling = "F_SKY1"; lightlevel = 176; } sector // 402 { heightfloor = 0; heightceiling = 768; texturefloor = "PIPESLV1"; textureceiling = "F_SKY1"; lightlevel = 176; rotationfloor = 90.000; } sector // 403 { heightfloor = 0; heightceiling = 512; texturefloor = "ICEWAL05"; textureceiling = "ICEF1"; lightlevel = 180; } sector // 404 { heightfloor = 32; heightceiling = 768; texturefloor = "SUP4V16"; textureceiling = "F_SKY1"; lightlevel = 176; id = 19; rotationfloor = 135.000; xpanningfloor = 11.000; ypanningfloor = 2.100; yscalefloor = 11.000; } sector // 405 { heightfloor = 48; heightceiling = 768; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 255; id = 19; } sector // 406 { heightfloor = 32; heightceiling = 768; texturefloor = "BRNZBAR2"; textureceiling = "F_SKY1"; lightlevel = 176; id = 19; rotationfloor = 135.000; xpanningfloor = 8.000; ypanningfloor = 2.100; yscalefloor = 11.000; } sector // 407 { heightfloor = 0; heightceiling = 768; texturefloor = "ICEWAL05"; textureceiling = "F_SKY1"; lightlevel = 255; } sector // 408 { heightfloor = 0; heightceiling = 768; texturefloor = "ICEWAL05"; textureceiling = "F_SKY1"; lightlevel = 176; } sector // 409 { heightfloor = -8; heightceiling = 768; texturefloor = "ICEWAL05"; textureceiling = "F_SKY1"; lightlevel = 176; } sector // 410 { heightfloor = -24; heightceiling = 768; texturefloor = "CEIL5_6"; textureceiling = "F_SKY1"; lightlevel = 232; id = 19; rotationfloor = 135.000; ypanningfloor = 3.000; } sector // 411 { heightfloor = -8; heightceiling = 768; texturefloor = "ICEWAL05"; textureceiling = "F_SKY1"; lightlevel = 176; } sector // 412 { heightfloor = -8; heightceiling = 768; texturefloor = "ICEWAL05"; textureceiling = "F_SKY1"; lightlevel = 176; } sector // 413 { heightfloor = 0; heightceiling = 512; texturefloor = "ICEWAL05"; textureceiling = "ICEF1"; lightlevel = 228; } sector // 414 { heightfloor = -8; heightceiling = 768; texturefloor = "ICEWAL05"; textureceiling = "F_SKY1"; lightlevel = 176; } sector // 415 { heightfloor = 168; heightceiling = 512; texturefloor = "FLAT14"; textureceiling = "ICEF1"; lightlevel = 164; id = 7; } sector // 416 { heightfloor = 264; heightceiling = 504; texturefloor = "FLOOR6_1"; textureceiling = "ICEF1"; lightlevel = 164; id = 8; } sector // 417 { heightfloor = 264; heightceiling = 504; texturefloor = "FLOOR6_1"; textureceiling = "ICEF1"; lightlevel = 208; id = 8; } sector // 418 { heightfloor = 32; heightceiling = 224; texturefloor = "FLAT1"; textureceiling = "FLAT1"; lightlevel = 192; } sector // 419 { heightfloor = 0; heightceiling = 96; texturefloor = "ICEWAL03"; textureceiling = "FLAT1"; lightlevel = 192; } sector // 420 { heightfloor = 0; heightceiling = 96; texturefloor = "ICEWAL03"; textureceiling = "FLAT1"; lightlevel = 184; } sector // 421 { heightfloor = 256; heightceiling = 768; texturefloor = "ICEWAL03"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 422 { heightfloor = 264; heightceiling = 768; texturefloor = "SUP3V32"; textureceiling = "F_SKY1"; lightlevel = 208; ypanningfloor = -1.000; } sector // 423 { heightfloor = 256; heightceiling = 768; texturefloor = "ICEWAL03"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 424 { heightfloor = 216; heightceiling = 768; texturefloor = "step5"; textureceiling = "F_SKY1"; lightlevel = 192; rotationfloor = 90.000; xpanningfloor = 32.000; } sector // 425 { heightfloor = 0; heightceiling = 152; texturefloor = "ICEWAL03"; textureceiling = "FLAT1"; lightlevel = 192; } sector // 426 { heightfloor = 264; heightceiling = 768; texturefloor = "step4"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 427 { heightfloor = 128; heightceiling = 256; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; } sector // 428 { heightfloor = 16; heightceiling = 232; texturefloor = "SUP3H24"; textureceiling = "FLAT1"; lightlevel = 192; xpanningfloor = 0.000; ypanningfloor = 40.000; } sector // 429 { heightfloor = 0; heightceiling = 256; texturefloor = "ICEWAL03"; textureceiling = "F_SKY1"; lightlevel = 192; } sector // 430 { heightfloor = 256; heightceiling = 768; texturefloor = "step5"; textureceiling = "F_SKY1"; lightlevel = 192; rotationfloor = 90.000; xpanningfloor = 32.000; } sector // 431 { heightfloor = 256; heightceiling = 768; texturefloor = "ICEWAL03"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 432 { heightfloor = 256; heightceiling = 768; texturefloor = "ICEWAL03"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 433 { heightfloor = 256; heightceiling = 768; texturefloor = "SUP3V32"; textureceiling = "F_SKY1"; lightlevel = 192; rotationfloor = 90.000; } sector // 434 { heightfloor = 256; heightceiling = 768; texturefloor = "ICEWAL03"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 435 { heightfloor = 0; heightceiling = 152; texturefloor = "ICEWAL03"; textureceiling = "FLAT1"; lightlevel = 176; } sector // 436 { heightfloor = 0; heightceiling = 152; texturefloor = "ICEWAL03"; textureceiling = "FLAT1"; lightlevel = 168; } sector // 437 { heightfloor = 264; heightceiling = 768; texturefloor = "FLAT14"; textureceiling = "F_SKY1"; lightlevel = 180; id = 7; } sector // 438 { heightfloor = 0; heightceiling = 192; texturefloor = "ICEWAL03"; textureceiling = "CEIL5_1"; lightlevel = 176; } sector // 439 { heightfloor = 168; heightceiling = 768; texturefloor = "FLAT14"; textureceiling = "F_SKY1"; lightlevel = 180; id = 7; } sector // 440 { heightfloor = 168; heightceiling = 768; texturefloor = "FLAT14"; textureceiling = "F_SKY1"; lightlevel = 180; id = 7; } sector // 441 { heightfloor = 264; heightceiling = 768; texturefloor = "FLAT14"; textureceiling = "F_SKY1"; lightlevel = 180; id = 7; } sector // 442 { heightfloor = 264; heightceiling = 768; texturefloor = "FLAT14"; textureceiling = "F_SKY1"; lightlevel = 180; id = 7; } sector // 443 { heightfloor = 168; heightceiling = 768; texturefloor = "FLOOR6_1"; textureceiling = "F_SKY1"; lightlevel = 180; id = 8; } sector // 444 { heightfloor = 168; heightceiling = 768; texturefloor = "FLOOR6_1"; textureceiling = "F_SKY1"; lightlevel = 180; id = 8; } sector // 445 { heightfloor = 264; heightceiling = 768; texturefloor = "FLAT14"; textureceiling = "F_SKY1"; lightlevel = 180; id = 7; } sector // 446 { heightfloor = 264; heightceiling = 768; texturefloor = "FLOOR6_1"; textureceiling = "F_SKY1"; lightlevel = 180; id = 8; } sector // 447 { heightfloor = 264; heightceiling = 768; texturefloor = "FLOOR6_1"; textureceiling = "F_SKY1"; lightlevel = 180; id = 8; } sector // 448 { heightfloor = 168; heightceiling = 768; texturefloor = "FLOOR6_1"; textureceiling = "F_SKY1"; lightlevel = 180; id = 8; } sector // 449 { heightfloor = 168; heightceiling = 768; texturefloor = "FLOOR6_1"; textureceiling = "F_SKY1"; lightlevel = 180; id = 8; } sector // 450 { heightfloor = 264; heightceiling = 768; texturefloor = "FLOOR6_1"; textureceiling = "F_SKY1"; lightlevel = 180; id = 8; } sector // 451 { heightfloor = 168; heightceiling = 504; texturefloor = "FLOOR6_1"; textureceiling = "ICEF1"; lightlevel = 164; id = 8; } sector // 452 { heightfloor = 0; heightceiling = 504; texturefloor = "ICEWAL05"; textureceiling = "ICEF1"; lightlevel = 180; id = 8; } sector // 453 { heightfloor = 0; heightceiling = 192; texturefloor = "ICEWAL03"; textureceiling = "CEIL5_1"; lightlevel = 176; } sector // 454 { heightfloor = 16; heightceiling = 256; texturefloor = "GRATE1"; textureceiling = "F_SKY1"; lightlevel = 192; } sector // 455 { heightfloor = 64; heightceiling = 192; texturefloor = "CEIL5_1"; textureceiling = "CEIL5_1"; lightlevel = 160; } sector // 456 { heightfloor = 0; heightceiling = 96; texturefloor = "ICEWAL03"; textureceiling = "FLAT1"; lightlevel = 152; } sector // 457 { heightfloor = 0; heightceiling = 768; texturefloor = "ICEWAL03"; textureceiling = "F_SKY1"; lightlevel = 176; } sector // 458 { heightfloor = 24; heightceiling = 224; texturefloor = "FLAT22"; textureceiling = "FLAT22"; lightlevel = 255; special = 72; } sector // 459 { heightfloor = 8; heightceiling = 136; texturefloor = "FLAT14"; textureceiling = "FLAT1"; lightlevel = 176; } sector // 460 { heightfloor = 216; heightceiling = 768; texturefloor = "SUP3V32"; textureceiling = "F_SKY1"; lightlevel = 192; rotationfloor = 90.000; } sector // 461 { heightfloor = 32; heightceiling = 224; texturefloor = "FLAT1"; textureceiling = "FLAT1"; lightlevel = 192; } sector // 462 { heightfloor = 0; heightceiling = 256; texturefloor = "F_SKY1"; textureceiling = "F_SKY1"; lightlevel = 192; } sector // 463 { heightfloor = 0; heightceiling = 256; texturefloor = "F_SKY1"; textureceiling = "F_SKY1"; lightlevel = 192; } sector // 464 { heightfloor = 32; heightceiling = 224; texturefloor = "FLAT1"; textureceiling = "FLAT1"; lightlevel = 192; } sector // 465 { heightfloor = 32; heightceiling = 224; texturefloor = "FLAT1"; textureceiling = "FLAT1"; lightlevel = 192; } sector // 466 { heightfloor = 16; heightceiling = 256; texturefloor = "WARN10"; textureceiling = "F_SKY1"; lightlevel = 192; rotationfloor = 180.000; ypanningfloor = 10.000; } sector // 467 { heightfloor = 0; heightceiling = 232; texturefloor = "ICEWAL03"; textureceiling = "FLAT1"; lightlevel = 192; } sector // 468 { heightfloor = 16; heightceiling = 232; texturefloor = "WARN8"; textureceiling = "FLAT1"; lightlevel = 192; } sector // 469 { heightfloor = 16; heightceiling = 232; texturefloor = "GRATE1"; textureceiling = "FLAT1"; lightlevel = 192; } sector // 470 { heightfloor = 16; heightceiling = 232; texturefloor = "WARN8"; textureceiling = "FLAT1"; lightlevel = 192; xpanningfloor = -9.000; } sector // 471 { heightfloor = 0; heightceiling = 96; texturefloor = "ICEWAL03"; textureceiling = "FLAT1"; lightlevel = 168; } sector // 472 { heightfloor = 16; heightceiling = 256; texturefloor = "SUP3H24"; textureceiling = "F_SKY1"; lightlevel = 192; rotationfloor = 90.000; xpanningfloor = 0.000; ypanningfloor = 24.000; } sector // 473 { heightfloor = 0; heightceiling = 192; texturefloor = "ICEWAL03"; textureceiling = "CEIL5_1"; lightlevel = 216; } sector // 474 { heightfloor = 16; heightceiling = 256; texturefloor = "SUP3H24"; textureceiling = "F_SKY1"; lightlevel = 192; rotationfloor = 90.000; xpanningfloor = 0.000; ypanningfloor = 16.000; } sector // 475 { heightfloor = 16; heightceiling = 232; texturefloor = "SUP3H24"; textureceiling = "FLAT1"; lightlevel = 192; ypanningfloor = -8.000; } sector // 476 { heightfloor = 16; heightceiling = 256; texturefloor = "WARN10"; textureceiling = "F_SKY1"; lightlevel = 192; } sector // 477 { heightfloor = 16; heightceiling = 256; texturefloor = "WARN8"; textureceiling = "F_SKY1"; lightlevel = 192; xpanningfloor = -9.000; } sector // 478 { heightfloor = 16; heightceiling = 256; texturefloor = "WARN8"; textureceiling = "F_SKY1"; lightlevel = 192; xpanningfloor = -9.000; } sector // 479 { heightfloor = 16; heightceiling = 256; texturefloor = "SUP3H24"; textureceiling = "F_SKY1"; lightlevel = 192; xpanningfloor = 0.000; ypanningfloor = 40.000; } sector // 480 { heightfloor = 16; heightceiling = 256; texturefloor = "WARN8"; textureceiling = "F_SKY1"; lightlevel = 192; } sector // 481 { heightfloor = 16; heightceiling = 256; texturefloor = "SUP3H24"; textureceiling = "F_SKY1"; lightlevel = 192; ypanningfloor = -8.000; } sector // 482 { heightfloor = 16; heightceiling = 256; texturefloor = "WARN8"; textureceiling = "F_SKY1"; lightlevel = 192; } sector // 483 { heightfloor = 56; heightceiling = 256; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; } sector // 484 { heightfloor = -8; heightceiling = 256; texturefloor = "TEKWALL4"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 485 { heightfloor = -8; heightceiling = 256; texturefloor = "TEKWALL4"; textureceiling = "F_SKY1"; lightlevel = 216; } sector // 486 { heightfloor = 0; heightceiling = 256; texturefloor = "ICEWAL03"; textureceiling = "F_SKY1"; lightlevel = 192; } sector // 487 { heightfloor = -8; heightceiling = 256; texturefloor = "COMPTALL"; textureceiling = "F_SKY1"; lightlevel = 224; rotationfloor = 90.000; xpanningfloor = -32.000; yscalefloor = 8.000; } sector // 488 { heightfloor = -8; heightceiling = 256; texturefloor = "COMPTALL"; textureceiling = "F_SKY1"; lightlevel = 192; rotationfloor = 90.000; xpanningfloor = -32.000; yscalefloor = 8.000; } sector // 489 { heightfloor = 0; heightceiling = 256; texturefloor = "METAL18"; textureceiling = "F_SKY1"; lightlevel = 192; } sector // 490 { heightfloor = -8; heightceiling = 256; texturefloor = "TEKWALL4"; textureceiling = "F_SKY1"; lightlevel = 192; } sector // 491 { heightfloor = 56; heightceiling = 256; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; } sector // 492 { heightfloor = -8; heightceiling = 256; texturefloor = "TEKWALL4"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 493 { heightfloor = -8; heightceiling = 256; texturefloor = "TEKWALL4"; textureceiling = "F_SKY1"; lightlevel = 216; } sector // 494 { heightfloor = -8; heightceiling = 256; texturefloor = "COMPTALL"; textureceiling = "F_SKY1"; lightlevel = 224; rotationfloor = 90.000; xpanningfloor = -32.000; yscalefloor = 8.000; } sector // 495 { heightfloor = -8; heightceiling = 256; texturefloor = "COMPTALL"; textureceiling = "F_SKY1"; lightlevel = 192; rotationfloor = 90.000; xpanningfloor = -32.000; yscalefloor = 8.000; } sector // 496 { heightfloor = 56; heightceiling = 256; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; } sector // 497 { heightfloor = -8; heightceiling = 256; texturefloor = "TEKWALL4"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 498 { heightfloor = -8; heightceiling = 256; texturefloor = "TEKWALL4"; textureceiling = "F_SKY1"; lightlevel = 216; } sector // 499 { heightfloor = -8; heightceiling = 256; texturefloor = "COMPTALL"; textureceiling = "F_SKY1"; lightlevel = 224; rotationfloor = 90.000; xpanningfloor = -48.000; yscalefloor = 8.000; } sector // 500 { heightfloor = -8; heightceiling = 256; texturefloor = "COMPTALL"; textureceiling = "F_SKY1"; lightlevel = 192; rotationfloor = 90.000; xpanningfloor = -48.000; yscalefloor = 8.000; } sector // 501 { heightfloor = 56; heightceiling = 256; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; } sector // 502 { heightfloor = -8; heightceiling = 256; texturefloor = "TEKWALL4"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 503 { heightfloor = -8; heightceiling = 256; texturefloor = "TEKWALL4"; textureceiling = "F_SKY1"; lightlevel = 216; } sector // 504 { heightfloor = -8; heightceiling = 256; texturefloor = "COMPTALL"; textureceiling = "F_SKY1"; lightlevel = 224; rotationfloor = 90.000; xpanningfloor = 32.000; yscalefloor = 8.000; } sector // 505 { heightfloor = -8; heightceiling = 256; texturefloor = "COMPTALL"; textureceiling = "F_SKY1"; lightlevel = 192; rotationfloor = 90.000; xpanningfloor = 32.000; yscalefloor = 8.000; } sector // 506 { heightfloor = 0; heightceiling = 256; texturefloor = "ICEWAL03"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 507 { heightfloor = 96; heightceiling = 96; texturefloor = "COMPSPN5"; textureceiling = "COMPSPN5"; lightlevel = 216; rotationceiling = 135.000; rotationfloor = 315.000; ypanningceiling = 4.500; ypanningfloor = 6.200; yscaleceiling = 3.000; yscalefloor = 3.000; } sector // 508 { heightfloor = 0; heightceiling = 192; texturefloor = "ICEWAL03"; textureceiling = "CEIL5_1"; lightlevel = 216; } sector // 509 { heightfloor = 96; heightceiling = 96; texturefloor = "FLAT5_4"; textureceiling = "FLAT5_4"; lightlevel = 255; rotationceiling = 135.000; rotationfloor = 315.000; ypanningfloor = 6.200; yscaleceiling = 4.000; yscalefloor = 4.000; } sector // 510 { heightfloor = 8; heightceiling = 184; texturefloor = "FLAT5_4"; textureceiling = "FLAT5_4"; lightlevel = 255; rotationceiling = 315.000; rotationfloor = 135.000; } sector // 511 { heightfloor = 96; heightceiling = 96; texturefloor = "COMPSPN5"; textureceiling = "COMPSPN5"; lightlevel = 216; rotationceiling = 135.000; rotationfloor = 315.000; ypanningceiling = -1.250; ypanningfloor = 0.500; yscaleceiling = 3.000; yscalefloor = 3.000; } sector // 512 { heightfloor = 0; heightceiling = 192; texturefloor = "ICEWAL03"; textureceiling = "CEIL5_1"; lightlevel = 216; } sector // 513 { heightfloor = 0; heightceiling = 256; texturefloor = "ICEWAL03"; textureceiling = "F_SKY1"; lightlevel = 216; } sector // 514 { heightfloor = 0; heightceiling = 256; texturefloor = "ICEWAL03"; textureceiling = "F_SKY1"; lightlevel = 200; } sector // 515 { heightfloor = 96; heightceiling = 96; texturefloor = "FLAT5_4"; textureceiling = "FLAT5_4"; lightlevel = 255; rotationceiling = 135.000; rotationfloor = 315.000; ypanningfloor = 6.200; yscaleceiling = 4.000; yscalefloor = 4.000; } sector // 516 { heightfloor = 0; heightceiling = 192; texturefloor = "ICEWAL03"; textureceiling = "CEIL5_1"; lightlevel = 176; } sector // 517 { heightfloor = 64; heightceiling = 192; texturefloor = "CEIL5_1"; textureceiling = "CEIL5_1"; lightlevel = 255; special = 72; } sector // 518 { heightfloor = 0; heightceiling = 152; texturefloor = "ICEWAL03"; textureceiling = "FLAT1"; lightlevel = 168; } sector // 519 { heightfloor = 16; heightceiling = 232; texturefloor = "SUP3H24"; textureceiling = "FLAT1"; lightlevel = 192; xpanningfloor = 0.000; ypanningfloor = 40.000; } sector // 520 { heightfloor = 0; heightceiling = 96; texturefloor = "ICEWAL03"; textureceiling = "FLAT1"; lightlevel = 184; } sector // 521 { heightfloor = 0; heightceiling = 152; texturefloor = "ICEWAL03"; textureceiling = "FLAT1"; lightlevel = 184; } sector // 522 { heightfloor = 0; heightceiling = 152; texturefloor = "ICEWAL03"; textureceiling = "FLAT1"; lightlevel = 176; } sector // 523 { heightfloor = 0; heightceiling = 96; texturefloor = "ICEWAL03"; textureceiling = "FLAT1"; lightlevel = 192; } sector // 524 { heightfloor = 0; heightceiling = 152; texturefloor = "ICEWAL03"; textureceiling = "FLAT1"; lightlevel = 192; } sector // 525 { heightfloor = 0; heightceiling = 96; texturefloor = "ICEWAL03"; textureceiling = "FLAT1"; lightlevel = 176; } sector // 526 { heightfloor = 256; heightceiling = 768; texturefloor = "SUP3V32"; textureceiling = "F_SKY1"; lightlevel = 192; rotationfloor = 90.000; } sector // 527 { heightfloor = 128; heightceiling = 256; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; } sector // 528 { heightfloor = 256; heightceiling = 768; texturefloor = "ICEWAL03"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 529 { heightfloor = 256; heightceiling = 768; texturefloor = "ICEWAL03"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 530 { heightfloor = 256; heightceiling = 768; texturefloor = "step5"; textureceiling = "F_SKY1"; lightlevel = 192; rotationfloor = 90.000; xpanningfloor = 32.000; } sector // 531 { heightfloor = 32; heightceiling = 224; texturefloor = "FLAT1"; textureceiling = "FLAT1"; lightlevel = 192; } sector // 532 { heightfloor = 1; heightceiling = 511; texturefloor = "GLACR_B"; textureceiling = "GLACR_U"; lightlevel = 255; } sector // 533 { heightfloor = 0; heightceiling = 0; texturefloor = "F_SKY1"; textureceiling = "F_SKY1"; lightlevel = 192; } sector // 534 { heightfloor = 32; heightceiling = 224; texturefloor = "FLAT1"; textureceiling = "FLAT1"; lightlevel = 192; } sector // 535 { heightfloor = 256; heightceiling = 768; texturefloor = "ICEWAL03"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 536 { heightfloor = 32; heightceiling = 224; texturefloor = "FLAT1"; textureceiling = "FLAT1"; lightlevel = 192; } sector // 537 { heightfloor = 256; heightceiling = 768; texturefloor = "ICEWAL03"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 538 { heightfloor = 256; heightceiling = 768; texturefloor = "SUP3V32"; textureceiling = "F_SKY1"; lightlevel = 192; rotationfloor = 90.000; } sector // 539 { heightfloor = 216; heightceiling = 768; texturefloor = "SUP3V32"; textureceiling = "F_SKY1"; lightlevel = 192; rotationfloor = 90.000; } sector // 540 { heightfloor = 0; heightceiling = 256; texturefloor = "ICEWAL03"; textureceiling = "F_SKY1"; lightlevel = 192; } sector // 541 { heightfloor = 256; heightceiling = 768; texturefloor = "ICEWAL03"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 542 { heightfloor = 216; heightceiling = 768; texturefloor = "step5"; textureceiling = "F_SKY1"; lightlevel = 192; rotationfloor = 90.000; xpanningfloor = 32.000; } sector // 543 { heightfloor = 256; heightceiling = 768; texturefloor = "SUP3V32"; textureceiling = "F_SKY1"; lightlevel = 192; rotationfloor = 90.000; } sector // 544 { heightfloor = 0; heightceiling = 192; texturefloor = "ICEWAL03"; textureceiling = "CEIL5_1"; lightlevel = 176; } sector // 545 { heightfloor = 16; heightceiling = 256; texturefloor = "GRATE1"; textureceiling = "F_SKY1"; lightlevel = 192; } sector // 546 { heightfloor = 64; heightceiling = 192; texturefloor = "CEIL5_1"; textureceiling = "CEIL5_1"; lightlevel = 160; } sector // 547 { heightfloor = 0; heightceiling = 96; texturefloor = "ICEWAL03"; textureceiling = "FLAT1"; lightlevel = 152; } sector // 548 { heightfloor = 256; heightceiling = 768; texturefloor = "ICEWAL03"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 549 { heightfloor = 24; heightceiling = 224; texturefloor = "FLAT22R"; textureceiling = "FLAT22R"; lightlevel = 255; special = 72; } sector // 550 { heightfloor = 8; heightceiling = 136; texturefloor = "FLAT15"; textureceiling = "FLAT1"; lightlevel = 176; } sector // 551 { heightfloor = 256; heightceiling = 768; texturefloor = "ICEWAL03"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 552 { heightfloor = 32; heightceiling = 224; texturefloor = "FLAT1"; textureceiling = "FLAT1"; lightlevel = 192; } sector // 553 { heightfloor = 0; heightceiling = 256; texturefloor = "F_SKY1"; textureceiling = "F_SKY1"; lightlevel = 192; } sector // 554 { heightfloor = 0; heightceiling = 256; texturefloor = "F_SKY1"; textureceiling = "F_SKY1"; lightlevel = 192; } sector // 555 { heightfloor = 32; heightceiling = 224; texturefloor = "FLAT1"; textureceiling = "FLAT1"; lightlevel = 192; } sector // 556 { heightfloor = 32; heightceiling = 224; texturefloor = "FLAT1"; textureceiling = "FLAT1"; lightlevel = 192; } sector // 557 { heightfloor = 16; heightceiling = 256; texturefloor = "WARN10"; textureceiling = "F_SKY1"; lightlevel = 192; rotationfloor = 180.000; ypanningfloor = 10.000; } sector // 558 { heightfloor = 0; heightceiling = 232; texturefloor = "ICEWAL03"; textureceiling = "FLAT1"; lightlevel = 192; } sector // 559 { heightfloor = 16; heightceiling = 232; texturefloor = "WARN8"; textureceiling = "FLAT1"; lightlevel = 192; } sector // 560 { heightfloor = 16; heightceiling = 232; texturefloor = "GRATE1"; textureceiling = "FLAT1"; lightlevel = 192; } sector // 561 { heightfloor = 16; heightceiling = 232; texturefloor = "WARN8"; textureceiling = "FLAT1"; lightlevel = 192; xpanningfloor = -9.000; } sector // 562 { heightfloor = 0; heightceiling = 96; texturefloor = "ICEWAL03"; textureceiling = "FLAT1"; lightlevel = 168; } sector // 563 { heightfloor = 16; heightceiling = 256; texturefloor = "SUP3H24"; textureceiling = "F_SKY1"; lightlevel = 192; rotationfloor = 90.000; ypanningfloor = 32.000; } sector // 564 { heightfloor = 0; heightceiling = 192; texturefloor = "ICEWAL03"; textureceiling = "CEIL5_1"; lightlevel = 216; } sector // 565 { heightfloor = 16; heightceiling = 256; texturefloor = "SUP3H24"; textureceiling = "F_SKY1"; lightlevel = 192; rotationfloor = 90.000; xpanningfloor = 0.000; ypanningfloor = 0.000; } sector // 566 { heightfloor = 16; heightceiling = 232; texturefloor = "SUP3H24"; textureceiling = "FLAT1"; lightlevel = 192; ypanningfloor = -8.000; } sector // 567 { heightfloor = 16; heightceiling = 256; texturefloor = "WARN10"; textureceiling = "F_SKY1"; lightlevel = 192; } sector // 568 { heightfloor = 16; heightceiling = 256; texturefloor = "WARN8"; textureceiling = "F_SKY1"; lightlevel = 192; xpanningfloor = -9.000; } sector // 569 { heightfloor = 16; heightceiling = 256; texturefloor = "WARN8"; textureceiling = "F_SKY1"; lightlevel = 192; xpanningfloor = -9.000; } sector // 570 { heightfloor = 16; heightceiling = 256; texturefloor = "SUP3H24"; textureceiling = "F_SKY1"; lightlevel = 192; xpanningfloor = 0.000; ypanningfloor = 40.000; } sector // 571 { heightfloor = 16; heightceiling = 256; texturefloor = "WARN8"; textureceiling = "F_SKY1"; lightlevel = 192; } sector // 572 { heightfloor = 16; heightceiling = 256; texturefloor = "SUP3H24"; textureceiling = "F_SKY1"; lightlevel = 192; ypanningfloor = -8.000; } sector // 573 { heightfloor = 16; heightceiling = 256; texturefloor = "WARN8"; textureceiling = "F_SKY1"; lightlevel = 192; } sector // 574 { heightfloor = 56; heightceiling = 256; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; } sector // 575 { heightfloor = -8; heightceiling = 256; texturefloor = "TEKWALL4"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 576 { heightfloor = -8; heightceiling = 256; texturefloor = "TEKWALL4"; textureceiling = "F_SKY1"; lightlevel = 216; } sector // 577 { heightfloor = 0; heightceiling = 256; texturefloor = "ICEWAL03"; textureceiling = "F_SKY1"; lightlevel = 192; } sector // 578 { heightfloor = -8; heightceiling = 256; texturefloor = "COMPTALL"; textureceiling = "F_SKY1"; lightlevel = 224; rotationfloor = 90.000; xpanningfloor = -32.000; yscalefloor = 8.000; } sector // 579 { heightfloor = -8; heightceiling = 256; texturefloor = "COMPTALL"; textureceiling = "F_SKY1"; lightlevel = 192; rotationfloor = 90.000; xpanningfloor = -32.000; yscalefloor = 8.000; } sector // 580 { heightfloor = 0; heightceiling = 256; texturefloor = "METAL18"; textureceiling = "F_SKY1"; lightlevel = 192; } sector // 581 { heightfloor = -8; heightceiling = 256; texturefloor = "TEKWALL4"; textureceiling = "F_SKY1"; lightlevel = 192; } sector // 582 { heightfloor = 56; heightceiling = 256; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; } sector // 583 { heightfloor = -8; heightceiling = 256; texturefloor = "TEKWALL4"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 584 { heightfloor = -8; heightceiling = 256; texturefloor = "TEKWALL4"; textureceiling = "F_SKY1"; lightlevel = 216; } sector // 585 { heightfloor = -8; heightceiling = 256; texturefloor = "COMPTALL"; textureceiling = "F_SKY1"; lightlevel = 224; rotationfloor = 90.000; xpanningfloor = -32.000; yscalefloor = 8.000; } sector // 586 { heightfloor = -8; heightceiling = 256; texturefloor = "COMPTALL"; textureceiling = "F_SKY1"; lightlevel = 192; rotationfloor = 90.000; xpanningfloor = -32.000; yscalefloor = 8.000; } sector // 587 { heightfloor = 56; heightceiling = 256; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; } sector // 588 { heightfloor = -8; heightceiling = 256; texturefloor = "TEKWALL4"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 589 { heightfloor = -8; heightceiling = 256; texturefloor = "TEKWALL4"; textureceiling = "F_SKY1"; lightlevel = 216; } sector // 590 { heightfloor = -8; heightceiling = 256; texturefloor = "COMPTALL"; textureceiling = "F_SKY1"; lightlevel = 224; rotationfloor = 90.000; xpanningfloor = -48.000; yscalefloor = 8.000; } sector // 591 { heightfloor = -8; heightceiling = 256; texturefloor = "COMPTALL"; textureceiling = "F_SKY1"; lightlevel = 192; rotationfloor = 90.000; xpanningfloor = -48.000; yscalefloor = 8.000; } sector // 592 { heightfloor = 56; heightceiling = 256; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; } sector // 593 { heightfloor = -8; heightceiling = 256; texturefloor = "TEKWALL4"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 594 { heightfloor = -8; heightceiling = 256; texturefloor = "TEKWALL4"; textureceiling = "F_SKY1"; lightlevel = 216; } sector // 595 { heightfloor = -8; heightceiling = 256; texturefloor = "COMPTALL"; textureceiling = "F_SKY1"; lightlevel = 224; rotationfloor = 90.000; xpanningfloor = 32.000; yscalefloor = 8.000; } sector // 596 { heightfloor = -8; heightceiling = 256; texturefloor = "COMPTALL"; textureceiling = "F_SKY1"; lightlevel = 192; rotationfloor = 90.000; xpanningfloor = 32.000; yscalefloor = 8.000; } sector // 597 { heightfloor = 0; heightceiling = 256; texturefloor = "ICEWAL03"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 598 { heightfloor = 96; heightceiling = 96; texturefloor = "COMPSPN5"; textureceiling = "COMPSPN5"; lightlevel = 216; rotationceiling = 135.000; rotationfloor = 315.000; ypanningceiling = 7.500; ypanningfloor = 3.200; yscaleceiling = 3.000; yscalefloor = 3.000; } sector // 599 { heightfloor = 0; heightceiling = 192; texturefloor = "ICEWAL03"; textureceiling = "CEIL5_1"; lightlevel = 216; } sector // 600 { heightfloor = 96; heightceiling = 96; texturefloor = "FLAT5_4"; textureceiling = "FLAT5_4"; lightlevel = 255; rotationceiling = 135.000; rotationfloor = 315.000; ypanningfloor = 6.200; yscaleceiling = 4.000; yscalefloor = 4.000; } sector // 601 { heightfloor = 8; heightceiling = 184; texturefloor = "FLAT5_4"; textureceiling = "FLAT5_4"; lightlevel = 255; rotationceiling = 315.000; rotationfloor = 135.000; } sector // 602 { heightfloor = 96; heightceiling = 96; texturefloor = "COMPSPN5"; textureceiling = "COMPSPN5"; lightlevel = 216; rotationceiling = 135.000; rotationfloor = 315.000; ypanningceiling = 1.750; ypanningfloor = -2.500; yscaleceiling = 3.000; yscalefloor = 3.000; } sector // 603 { heightfloor = 0; heightceiling = 192; texturefloor = "ICEWAL03"; textureceiling = "CEIL5_1"; lightlevel = 216; } sector // 604 { heightfloor = 0; heightceiling = 256; texturefloor = "ICEWAL03"; textureceiling = "F_SKY1"; lightlevel = 216; } sector // 605 { heightfloor = 0; heightceiling = 256; texturefloor = "ICEWAL03"; textureceiling = "F_SKY1"; lightlevel = 200; } sector // 606 { heightfloor = 0; heightceiling = 768; texturefloor = "CEIL5_6"; textureceiling = "F_SKY1"; lightlevel = 176; id = 19; rotationfloor = 135.000; ypanningfloor = 3.000; } sector // 607 { heightfloor = 64; heightceiling = 768; texturefloor = "BRNZBAR2"; textureceiling = "F_SKY1"; lightlevel = 216; id = 19; rotationfloor = 45.000; ypanningfloor = 3.700; yscalefloor = 4.000; } sector // 608 { heightfloor = 64; heightceiling = 768; texturefloor = "BRNZBAR2"; textureceiling = "F_SKY1"; lightlevel = 216; id = 19; rotationfloor = 225.000; ypanningfloor = 4.000; yscalefloor = 4.000; } sector // 609 { heightfloor = -24; heightceiling = 768; texturefloor = "CEIL5_6"; textureceiling = "F_SKY1"; lightlevel = 255; id = 19; rotationfloor = 135.000; ypanningfloor = 3.000; } sector // 610 { heightfloor = 64; heightceiling = 768; texturefloor = "BRNZBAR2"; textureceiling = "F_SKY1"; lightlevel = 176; id = 19; rotationfloor = 45.000; xpanningfloor = -8.000; ypanningfloor = -4.000; yscalefloor = 4.000; } sector // 611 { heightfloor = 64; heightceiling = 768; texturefloor = "BRNZBAR2"; textureceiling = "F_SKY1"; lightlevel = 176; id = 19; rotationfloor = 225.000; xpanningfloor = 8.000; ypanningfloor = 4.500; yscalefloor = 4.000; } sector // 612 { heightfloor = 128; heightceiling = 768; texturefloor = "CEIL5_3"; textureceiling = "F_SKY1"; lightlevel = 216; id = 19; } sector // 613 { heightfloor = 0; heightceiling = 768; texturefloor = "CEIL5_6"; textureceiling = "F_SKY1"; lightlevel = 255; special = 72; id = 19; } sector // 614 { heightfloor = 384; heightceiling = 768; texturefloor = "CEIL5_3"; textureceiling = "F_SKY1"; lightlevel = 176; id = 19; rotationfloor = 270.000; yscalefloor = 4.000; } sector // 615 { heightfloor = 384; heightceiling = 768; texturefloor = "CEIL5_3"; textureceiling = "F_SKY1"; lightlevel = 176; id = 19; rotationfloor = 270.000; yscalefloor = 4.000; } sector // 616 { heightfloor = 384; heightceiling = 768; texturefloor = "COMPBLUE"; textureceiling = "F_SKY1"; lightlevel = 255; special = 72; id = 19; yscalefloor = 2.000; } sector // 617 { heightfloor = 384; heightceiling = 768; texturefloor = "CEIL5_3"; textureceiling = "F_SKY1"; lightlevel = 176; id = 19; yscalefloor = 2.000; } sector // 618 { heightfloor = 384; heightceiling = 768; texturefloor = "COMPBLUE"; textureceiling = "F_SKY1"; lightlevel = 255; special = 72; id = 19; rotationfloor = 90.000; yscalefloor = 1.333; } sector // 619 { heightfloor = 384; heightceiling = 768; texturefloor = "CEIL5_3"; textureceiling = "F_SKY1"; lightlevel = 176; id = 19; rotationfloor = 90.000; yscalefloor = 1.333; } sector // 620 { heightfloor = 384; heightceiling = 768; texturefloor = "CEIL5_3"; textureceiling = "F_SKY1"; lightlevel = 176; id = 19; rotationfloor = 180.000; yscalefloor = 2.000; } sector // 621 { heightfloor = 384; heightceiling = 768; texturefloor = "COMPBLUE"; textureceiling = "F_SKY1"; lightlevel = 255; special = 72; id = 19; rotationfloor = 180.000; yscalefloor = 2.000; } sector // 622 { heightfloor = 32; heightceiling = 768; texturefloor = "BRNZBAR2"; textureceiling = "F_SKY1"; lightlevel = 176; id = 19; rotationfloor = 225.000; xpanningfloor = 8.000; ypanningfloor = -1.400; yscalefloor = 11.000; } sector // 623 { heightfloor = 32; heightceiling = 768; texturefloor = "BRNZBAR2"; textureceiling = "F_SKY1"; lightlevel = 176; id = 19; rotationfloor = 135.000; xpanningfloor = 8.000; ypanningfloor = 2.100; yscalefloor = 11.000; } sector // 624 { heightfloor = 32; heightceiling = 768; texturefloor = "BRNZBAR2"; textureceiling = "F_SKY1"; lightlevel = 176; id = 19; rotationfloor = 45.000; xpanningfloor = 5.000; ypanningfloor = 1.500; yscalefloor = 11.000; } sector // 625 { heightfloor = 32; heightceiling = 768; texturefloor = "BRNZBAR2"; textureceiling = "F_SKY1"; lightlevel = 176; id = 19; rotationfloor = 315.000; xpanningfloor = 5.000; ypanningfloor = 4.000; yscalefloor = 3.670; } sector // 626 { heightfloor = 384; heightceiling = 768; texturefloor = "CEIL5_2"; textureceiling = "F_SKY1"; lightlevel = 176; id = 20; rotationfloor = 45.000; yscalefloor = 2.000; } sector // 627 { heightfloor = 0; heightceiling = 768; texturefloor = "CEIL5_2"; textureceiling = "F_SKY1"; lightlevel = 255; id = 20; } sector // 628 { heightfloor = 32; heightceiling = 768; texturefloor = "COMPRED"; textureceiling = "F_SKY1"; lightlevel = 255; special = 72; id = 20; rotationfloor = 45.000; xpanningfloor = 7.000; ypanningfloor = -0.700; yscalefloor = 11.000; } sector // 629 { heightfloor = 32; heightceiling = 768; texturefloor = "BRNZBAR1"; textureceiling = "F_SKY1"; lightlevel = 176; id = 20; rotationfloor = 315.000; xpanningfloor = 9.000; ypanningfloor = -4.000; yscalefloor = 11.000; } sector // 630 { heightfloor = -8; heightceiling = 768; texturefloor = "ICEWAL05"; textureceiling = "F_SKY1"; lightlevel = 176; } sector // 631 { heightfloor = 384; heightceiling = 768; texturefloor = "CEIL5_2"; textureceiling = "F_SKY1"; lightlevel = 176; id = 20; rotationfloor = 45.000; yscalefloor = 1.333; } sector // 632 { heightfloor = 384; heightceiling = 768; texturefloor = "compred"; textureceiling = "F_SKY1"; lightlevel = 255; special = 72; id = 20; rotationfloor = 45.000; yscalefloor = 4.000; } sector // 633 { heightfloor = 64; heightceiling = 768; texturefloor = "BRNZBAR1"; textureceiling = "F_SKY1"; lightlevel = 176; id = 20; rotationfloor = 45.000; ypanningfloor = -1.600; yscalefloor = 4.000; } sector // 634 { heightfloor = 0; heightceiling = 768; texturefloor = "PIPESLV1"; textureceiling = "F_SKY1"; lightlevel = 176; rotationfloor = 45.000; xpanningfloor = 1.000; ypanningfloor = 9.500; yscalefloor = 0.930; } sector // 635 { heightfloor = 32; heightceiling = 768; texturefloor = "SUP3V16"; textureceiling = "F_SKY1"; lightlevel = 176; id = 20; rotationfloor = 315.000; xpanningfloor = 10.000; ypanningfloor = -4.000; yscalefloor = 11.000; } sector // 636 { heightfloor = 32; heightceiling = 768; texturefloor = "SUP3V16"; textureceiling = "F_SKY1"; lightlevel = 176; id = 20; rotationfloor = 225.000; xpanningfloor = 14.000; ypanningfloor = -3.000; yscalefloor = 3.670; } sector // 637 { heightfloor = 32; heightceiling = 768; texturefloor = "COMPRED"; textureceiling = "F_SKY1"; lightlevel = 255; special = 72; id = 20; rotationfloor = 315.000; xpanningfloor = 9.000; ypanningfloor = -4.000; yscalefloor = 11.000; } sector // 638 { heightfloor = 32; heightceiling = 768; texturefloor = "BRNZBAR1"; textureceiling = "F_SKY1"; lightlevel = 176; id = 20; rotationfloor = 225.000; xpanningfloor = -2.000; ypanningfloor = -3.000; yscalefloor = 3.670; } sector // 639 { heightfloor = 384; heightceiling = 768; texturefloor = "CEIL5_2"; textureceiling = "F_SKY1"; lightlevel = 176; id = 20; rotationfloor = 45.000; yscalefloor = 2.000; } sector // 640 { heightfloor = 32; heightceiling = 768; texturefloor = "BRNZBAR1"; textureceiling = "F_SKY1"; lightlevel = 176; id = 20; rotationfloor = 135.000; xpanningfloor = 7.000; ypanningfloor = -1.650; yscalefloor = 11.000; } sector // 641 { heightfloor = 32; heightceiling = 768; texturefloor = "COMPRED"; textureceiling = "F_SKY1"; lightlevel = 255; special = 72; id = 20; rotationfloor = 225.000; xpanningfloor = -2.000; ypanningfloor = -3.000; yscalefloor = 3.670; } sector // 642 { heightfloor = 32; heightceiling = 768; texturefloor = "COMPRED"; textureceiling = "F_SKY1"; lightlevel = 255; special = 72; id = 20; rotationfloor = 135.000; xpanningfloor = 7.000; ypanningfloor = -2.000; yscalefloor = 11.000; } sector // 643 { heightfloor = 72; heightceiling = 768; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 216; id = 20; rotationfloor = 90.000; yscalefloor = 4.000; } sector // 644 { heightfloor = 32; heightceiling = 768; texturefloor = "SUP3V16"; textureceiling = "F_SKY1"; lightlevel = 176; id = 20; rotationfloor = 135.000; xpanningfloor = 7.000; ypanningfloor = -2.000; yscalefloor = 11.000; } sector // 645 { heightfloor = 8; heightceiling = 768; texturefloor = "CEIL5_2"; textureceiling = "F_SKY1"; lightlevel = 176; } sector // 646 { heightfloor = 0; heightceiling = 768; texturefloor = "PIPESLV1"; textureceiling = "F_SKY1"; lightlevel = 176; rotationfloor = 90.000; ypanningfloor = 12.000; } sector // 647 { heightfloor = 0; heightceiling = 768; texturefloor = "PIPESLV1"; textureceiling = "F_SKY1"; lightlevel = 176; ypanningfloor = -1.500; } sector // 648 { heightfloor = 32; heightceiling = 768; texturefloor = "SUP3V16"; textureceiling = "F_SKY1"; lightlevel = 176; id = 20; rotationfloor = 45.000; xpanningfloor = 18.000; ypanningfloor = -0.700; yscalefloor = 11.000; } sector // 649 { heightfloor = 48; heightceiling = 768; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 255; id = 20; } sector // 650 { heightfloor = 32; heightceiling = 768; texturefloor = "BRNZBAR1"; textureceiling = "F_SKY1"; lightlevel = 176; id = 20; rotationfloor = 45.000; xpanningfloor = 15.000; ypanningfloor = -0.700; yscalefloor = 11.000; } sector // 651 { heightfloor = -8; heightceiling = 768; texturefloor = "ICEWAL05"; textureceiling = "F_SKY1"; lightlevel = 176; } sector // 652 { heightfloor = -24; heightceiling = 768; texturefloor = "FLOOR7_8"; textureceiling = "F_SKY1"; lightlevel = 232; id = 20; rotationfloor = 135.000; ypanningfloor = 3.000; } sector // 653 { heightfloor = -8; heightceiling = 768; texturefloor = "ICEWAL05"; textureceiling = "F_SKY1"; lightlevel = 176; } sector // 654 { heightfloor = -8; heightceiling = 768; texturefloor = "ICEWAL05"; textureceiling = "F_SKY1"; lightlevel = 176; } sector // 655 { heightfloor = -8; heightceiling = 768; texturefloor = "ICEWAL05"; textureceiling = "F_SKY1"; lightlevel = 176; } sector // 656 { heightfloor = 0; heightceiling = 768; texturefloor = "FLOOR7_8"; textureceiling = "F_SKY1"; lightlevel = 176; id = 20; rotationfloor = 135.000; ypanningfloor = 3.000; } sector // 657 { heightfloor = 64; heightceiling = 768; texturefloor = "BRNZBAR1"; textureceiling = "F_SKY1"; lightlevel = 216; id = 20; rotationfloor = 315.000; ypanningfloor = -6.000; yscalefloor = 4.000; } sector // 658 { heightfloor = 64; heightceiling = 768; texturefloor = "BRNZBAR1"; textureceiling = "F_SKY1"; lightlevel = 216; id = 20; rotationfloor = 135.000; xpanningfloor = 8.000; ypanningfloor = -2.000; yscalefloor = 4.000; } sector // 659 { heightfloor = -24; heightceiling = 768; texturefloor = "FLOOR7_8"; textureceiling = "F_SKY1"; lightlevel = 255; id = 20; rotationfloor = 135.000; ypanningfloor = 3.000; } sector // 660 { heightfloor = 64; heightceiling = 768; texturefloor = "BRNZBAR1"; textureceiling = "F_SKY1"; lightlevel = 176; id = 20; rotationfloor = 315.000; xpanningfloor = -8.000; ypanningfloor = 2.000; yscalefloor = 4.000; } sector // 661 { heightfloor = 64; heightceiling = 768; texturefloor = "BRNZBAR1"; textureceiling = "F_SKY1"; lightlevel = 176; id = 20; rotationfloor = 135.000; xpanningfloor = 5.000; ypanningfloor = -2.000; yscalefloor = 4.000; } sector // 662 { heightfloor = 128; heightceiling = 768; texturefloor = "CEIL5_2"; textureceiling = "F_SKY1"; lightlevel = 216; id = 20; } sector // 663 { heightfloor = 0; heightceiling = 768; texturefloor = "CEIL5_6"; textureceiling = "F_SKY1"; lightlevel = 255; special = 72; id = 20; } sector // 664 { heightfloor = 384; heightceiling = 768; texturefloor = "CEIL5_2"; textureceiling = "F_SKY1"; lightlevel = 176; id = 20; rotationfloor = 45.000; yscalefloor = 4.000; } sector // 665 { heightfloor = 384; heightceiling = 768; texturefloor = "CEIL5_2"; textureceiling = "F_SKY1"; lightlevel = 176; id = 20; rotationfloor = 45.000; yscalefloor = 4.000; } sector // 666 { heightfloor = 384; heightceiling = 768; texturefloor = "COMPRED"; textureceiling = "F_SKY1"; lightlevel = 255; special = 72; id = 20; rotationfloor = 45.000; yscalefloor = 2.000; } sector // 667 { heightfloor = 384; heightceiling = 768; texturefloor = "CEIL5_2"; textureceiling = "F_SKY1"; lightlevel = 176; id = 20; rotationfloor = 45.000; yscalefloor = 2.000; } sector // 668 { heightfloor = 384; heightceiling = 768; texturefloor = "COMPRED"; textureceiling = "F_SKY1"; lightlevel = 255; special = 72; id = 20; rotationfloor = 45.000; yscalefloor = 1.333; } sector // 669 { heightfloor = 384; heightceiling = 768; texturefloor = "CEIL5_2"; textureceiling = "F_SKY1"; lightlevel = 176; id = 20; rotationfloor = 45.000; yscalefloor = 1.333; } sector // 670 { heightfloor = 384; heightceiling = 768; texturefloor = "CEIL5_2"; textureceiling = "F_SKY1"; lightlevel = 176; id = 20; rotationfloor = 45.000; yscalefloor = 2.000; } sector // 671 { heightfloor = 384; heightceiling = 768; texturefloor = "COMPRED"; textureceiling = "F_SKY1"; lightlevel = 255; special = 72; id = 20; rotationfloor = 45.000; yscalefloor = 2.000; } sector // 672 { heightfloor = 32; heightceiling = 768; texturefloor = "BRNZBAR1"; textureceiling = "F_SKY1"; lightlevel = 176; id = 20; rotationfloor = 135.000; xpanningfloor = 7.000; ypanningfloor = -2.000; yscalefloor = 11.000; } sector // 673 { heightfloor = 32; heightceiling = 768; texturefloor = "BRNZBAR1"; textureceiling = "F_SKY1"; lightlevel = 176; id = 20; rotationfloor = 45.000; xpanningfloor = 15.000; ypanningfloor = -0.700; yscalefloor = 11.000; } sector // 674 { heightfloor = 32; heightceiling = 768; texturefloor = "BRNZBAR1"; textureceiling = "F_SKY1"; lightlevel = 176; id = 20; rotationfloor = 315.000; xpanningfloor = 9.000; ypanningfloor = -4.000; yscalefloor = 11.000; } sector // 675 { heightfloor = 32; heightceiling = 768; texturefloor = "BRNZBAR1"; textureceiling = "F_SKY1"; lightlevel = 176; id = 20; rotationfloor = 225.000; xpanningfloor = -2.000; ypanningfloor = -3.000; yscalefloor = 3.670; } sector // 676 { heightfloor = 24; heightceiling = 96; texturefloor = "FLAT5_4"; textureceiling = "FLAT5_4"; lightlevel = 255; id = 1; } sector // 677 { heightfloor = 24; heightceiling = 128; texturefloor = "FLAT5_4"; textureceiling = "FLOOR4_8"; lightlevel = 212; id = 9; } sector // 678 { heightfloor = 24; heightceiling = 96; texturefloor = "FLAT5_4"; textureceiling = "FLAT5_4"; lightlevel = 255; id = 8; } sector // 679 { heightfloor = 24; heightceiling = 128; texturefloor = "FLAT5_4"; textureceiling = "FLOOR4_8"; lightlevel = 212; id = 11; } ACSKO6YYYY Y YSPTRSFLGSTRL @MU]emu}vid_rendererGLACR_UGLAC2_UGLACR_BGLAC2_BGLACR_NGLAC2_NGLACR_EGLAC2_EGLACR_SGLAC2_SGLACR_WGLAC2_W8ACSeXGLN m k#k𿾶( (X(IXpx@$ oz UU h X H ( h 8^@-Ou66cfGX.P x X$z VUiff~N @`@@@@@0@@( 0( 0( 0uQ0@0`@P@`P`@`(( ```@0@@0 aaaaZaZa( 0؄0ى(N7Z( 0@0RZq;q؉Pt6ֱ+0Oo0BA(    ]l-- MZ׷( ( UU \ 79 77 E 7_ rG ew .qw 7 Otє g d}_ 1 _  O ` _ ] g gt O < wl(v I; 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