PWADnamespace = "zdoom"; thing // 0 { id = 2; x = 7042.000; y = 1204.000; height = 512.000; angle = 40; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 1 { id = 2; x = 6814.000; y = 1509.000; height = 512.000; angle = 220; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 2 { id = 2; x = 6962.000; y = 1131.000; height = 512.000; angle = 220; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 3 { id = 6001; x = -8720.000; y = 504.000; angle = 0; type = 9001; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 4 { x = 1360.000; y = 3272.000; angle = 270; type = 34; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 5 { x = 6199.000; y = 551.000; angle = 0; type = 9997; special = 226; arg0 = 108; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 6 { x = 6199.000; y = 575.000; angle = 0; type = 9998; special = 226; arg0 = 106; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 7 { id = 209; x = 6135.000; y = 563.000; angle = 0; type = 21110; special = 80; arg0 = 205; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 8 { id = 202; x = 7265.000; y = 50.000; angle = 358; type = 21206; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 9 { x = 7266.000; y = 166.000; height = 512.000; angle = 313; type = 86; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 10 { id = 202; x = 7063.000; y = -26.000; angle = 358; type = 21206; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 11 { id = 202; x = 7483.000; y = -470.000; angle = 358; type = 21206; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 12 { id = 202; x = 7545.000; y = 597.000; angle = 358; type = 21206; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 13 { id = 2; x = 7063.000; y = -363.000; height = 512.000; angle = 88; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 14 { id = 2; x = 7480.000; y = 443.000; height = 512.000; angle = 178; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 15 { id = 2; x = 7491.000; y = -370.000; height = 512.000; angle = 88; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 16 { id = 2; x = 6766.000; y = -160.000; height = 512.000; angle = 178; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 17 { id = 2; x = 6782.000; y = 288.000; height = 512.000; angle = 178; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 18 { x = 7033.000; y = 383.000; angle = 358; type = 2012; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 19 { x = 7174.000; y = -379.000; angle = 358; type = 2012; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 20 { x = 7218.000; y = -380.000; angle = 358; type = 2012; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 21 { x = 7129.000; y = -181.000; angle = 358; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 22 { x = 7179.000; y = -131.000; angle = 358; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 23 { x = 7131.000; y = -129.000; angle = 358; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 24 { x = 7551.000; y = 320.000; angle = 358; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 25 { x = 7555.000; y = 420.000; angle = 358; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 26 { x = 7558.000; y = 508.000; angle = 358; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 27 { id = 202; x = 6810.000; y = 411.000; angle = 358; type = 21206; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 28 { id = 202; x = 7063.000; y = 198.000; angle = 358; type = 21206; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 29 { id = 202; x = 7174.000; y = 178.000; angle = 358; type = 21206; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 30 { id = 202; x = 7167.000; y = -6.000; angle = 358; type = 21206; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 31 { id = 202; x = 7020.000; y = -97.000; angle = 358; type = 21206; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 32 { id = 202; x = 6869.000; y = -80.000; angle = 358; type = 21206; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 33 { id = 202; x = 6842.000; y = -155.000; angle = 358; type = 21206; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 34 { id = 202; x = 6855.000; y = -239.000; angle = 358; type = 21206; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 35 { id = 202; x = 6966.000; y = -259.000; angle = 358; type = 21206; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 36 { id = 202; x = 6965.000; y = -411.000; angle = 358; type = 21206; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 37 { id = 202; x = 7048.000; y = -442.000; angle = 358; type = 21206; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 38 { id = 202; x = 7156.000; y = -446.000; angle = 358; type = 21206; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 39 { id = 202; x = 7336.000; y = -456.000; angle = 358; type = 21206; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 40 { id = 202; x = 7617.000; y = -430.000; angle = 358; type = 21206; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 41 { id = 202; x = 7620.000; y = -322.000; angle = 358; type = 21206; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 42 { id = 202; x = 7625.000; y = -190.000; angle = 358; type = 21206; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 43 { id = 202; x = 7628.000; y = -103.000; angle = 358; type = 21206; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 44 { id = 202; x = 7632.000; y = 1.000; angle = 358; type = 21206; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 45 { id = 202; x = 7636.000; y = 105.000; angle = 358; type = 21206; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 46 { id = 202; x = 7640.000; y = 237.000; angle = 358; type = 21206; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 47 { id = 202; x = 7645.000; y = 381.000; angle = 358; type = 21206; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 48 { id = 202; x = 7650.000; y = 517.000; angle = 358; type = 21206; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 49 { id = 202; x = 7405.000; y = 602.000; angle = 358; type = 21206; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 50 { id = 202; x = 7281.000; y = 606.000; angle = 358; type = 21206; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 51 { id = 202; x = 7153.000; y = 615.000; angle = 358; type = 21206; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 52 { id = 202; x = 6958.000; y = 642.000; angle = 358; type = 21206; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 53 { id = 202; x = 6868.000; y = 813.000; angle = 358; type = 21206; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 54 { id = 202; x = 6664.000; y = 812.000; angle = 358; type = 21206; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 55 { id = 202; x = 6605.000; y = 614.000; angle = 358; type = 21206; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 56 { id = 202; x = 6716.000; y = 470.000; angle = 358; type = 21206; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 57 { id = 202; x = 6931.000; y = 330.000; angle = 358; type = 21206; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 58 { id = 203; x = 7052.000; y = 454.000; angle = 358; type = 21106; special = 80; arg0 = 202; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 59 { x = 6100.000; y = -631.000; angle = 59; type = 86; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 60 { id = 200; x = 5740.000; y = -220.000; angle = 239; type = 21202; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 61 { id = 200; x = 5808.000; y = -107.000; angle = 239; type = 21202; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 62 { id = 206; x = 7481.000; y = 1261.000; angle = 310; type = 21208; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 63 { id = 206; x = 7000.000; y = 2096.000; angle = 310; type = 21208; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 64 { x = 5803.000; y = -263.000; angle = 239; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 65 { x = 5859.000; y = -217.000; angle = 239; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 66 { x = 5874.000; y = -151.000; angle = 239; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 67 { x = 6224.000; y = -440.000; angle = 239; type = 2012; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 68 { x = 6257.000; y = -385.000; angle = 239; type = 2012; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 69 { id = 206; x = 6891.000; y = 2093.000; angle = 310; type = 21208; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 70 { id = 206; x = 6964.000; y = 2150.000; angle = 310; type = 21208; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 71 { id = 2; x = 7008.000; y = 1552.000; height = 512.000; angle = 355; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 72 { id = 2; x = 6162.000; y = -137.000; height = 512.000; angle = 194; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 73 { x = 5526.000; y = -367.000; angle = 239; type = 86; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 74 { x = 5848.000; y = 148.000; angle = 239; type = 86; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 75 { id = 200; x = 5910.000; y = 88.000; angle = 239; type = 21202; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 76 { id = 200; x = 6032.000; y = 43.000; angle = 239; type = 21202; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 77 { id = 200; x = 6139.000; y = -21.000; angle = 239; type = 21202; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 78 { id = 200; x = 6249.000; y = -86.000; angle = 239; type = 21202; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 79 { id = 200; x = 6359.000; y = -152.000; angle = 239; type = 21202; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 80 { id = 200; x = 6392.000; y = -330.000; angle = 239; type = 21202; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 81 { id = 200; x = 6326.000; y = -440.000; angle = 239; type = 21202; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 82 { id = 200; x = 6260.000; y = -550.000; angle = 239; type = 21202; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 83 { id = 200; x = 6195.000; y = -660.000; angle = 239; type = 21202; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 84 { id = 200; x = 6010.000; y = -666.000; angle = 239; type = 21202; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 85 { id = 200; x = 5900.000; y = -600.000; angle = 239; type = 21202; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 86 { id = 200; x = 5790.000; y = -534.000; angle = 239; type = 21202; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 87 { id = 200; x = 5680.000; y = -469.000; angle = 239; type = 21202; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 88 { id = 200; x = 5620.000; y = -405.000; angle = 239; type = 21202; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 89 { id = 200; x = 5780.000; y = -169.000; angle = 239; type = 21202; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 90 { x = 5776.000; y = -167.000; angle = 239; type = 86; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 91 { id = 201; x = 6289.000; y = -213.000; angle = 239; type = 21105; special = 80; arg0 = 201; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 92 { id = 2; x = 6090.000; y = -593.000; height = 512.000; angle = 104; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 93 { id = 2; x = 5812.000; y = -21.000; height = 512.000; angle = 149; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 94 { id = 2; x = 5660.000; y = -284.000; height = 512.000; angle = 149; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 95 { id = 112; x = -7924.000; y = 2280.000; angle = 90; type = 9001; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 96 { id = 113; x = -7884.000; y = 2240.000; angle = 90; type = 9001; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 97 { id = 104; x = -7104.000; y = 1876.000; angle = 90; type = 21203; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 98 { x = 200.000; y = 2432.000; angle = 315; type = 21407; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 99 { id = 115; x = -6762.703; y = -213.297; angle = 135; type = 21311; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 100 { id = 115; x = -6672.194; y = -303.806; angle = 135; type = 21311; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 101 { id = 2; x = 7253.000; y = 1178.000; height = 512.000; angle = 175; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 102 { id = 115; x = -6493.728; y = 10.423; angle = 135; type = 21311; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 103 { id = 115; x = -6448.474; y = -34.832; angle = 135; type = 21311; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 104 { id = 115; x = -6761.738; y = -169.737; angle = 135; type = 21311; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 105 { id = 115; x = -6628.634; y = -302.840; angle = 135; type = 21311; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 106 { id = 115; x = -6583.380; y = -257.585; angle = 135; type = 21311; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 107 { id = 2; x = 7478.000; y = 1363.000; height = 512.000; angle = 175; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 108 { id = 115; x = -6538.124; y = -212.331; angle = 135; type = 21311; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 109 { x = 384.000; y = 2464.000; angle = 315; type = 21407; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 110 { id = 115; x = -6716.482; y = -124.483; angle = 135; type = 21311; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 111 { id = 115; x = -6671.228; y = -79.228; angle = 135; type = 21311; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 112 { x = -6354.744; y = -269.255; angle = 201; type = 2012; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 113 { x = -6400.000; y = -224.000; angle = 201; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 114 { x = -6309.490; y = -224.000; angle = 201; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 115 { id = 1; x = -6720.000; y = 32.000; height = 512.000; angle = 111; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 116 { id = 115; x = -6627.303; y = -32.642; angle = 135; type = 21311; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 117 { id = 115; x = -6491.539; y = -168.406; angle = 135; type = 21311; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 118 { id = 114; x = -6747.512; y = -288.615; angle = 45; type = 21111; special = 80; arg0 = 114; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 119 { id = 115; x = -6446.284; y = -123.152; angle = 135; type = 21311; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 120 { x = 256.000; y = 2304.000; angle = 315; type = 21407; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 121 { id = 208; x = 6908.000; y = 1788.000; angle = 220; type = 14; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 122 { x = -7504.000; y = 2072.000; angle = 90; type = 2012; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 123 { x = -7504.000; y = 2036.000; angle = 90; type = 2012; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 124 { x = 6991.000; y = 1245.000; angle = 310; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 125 { x = -7644.000; y = 2128.000; angle = 90; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 126 { x = -7640.000; y = 2080.000; angle = 90; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 127 { x = -7644.000; y = 2036.000; angle = 90; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 128 { id = 1; x = -7296.000; y = 2576.000; height = 512.000; angle = 90; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 129 { id = 1; x = -7488.000; y = 1936.000; height = 512.000; angle = 270; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 130 { id = 1; x = -7424.000; y = 2412.000; height = 512.000; angle = 180; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 131 { id = 1; x = -7520.000; y = 2256.000; height = 512.000; angle = 90; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 132 { id = 104; x = -6860.000; y = 2224.000; angle = 90; type = 21203; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 133 { x = 7079.000; y = 1141.000; angle = 310; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 134 { x = 7164.000; y = 1721.000; angle = 310; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 135 { x = 7235.000; y = 1718.000; angle = 310; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 136 { id = 104; x = -7140.000; y = 2316.000; angle = 90; type = 21203; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 137 { id = 104; x = -7148.000; y = 2064.000; angle = 90; type = 21203; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 138 { id = 104; x = -7260.000; y = 1824.000; angle = 90; type = 21203; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 139 { id = 104; x = -7460.000; y = 1824.000; angle = 90; type = 21203; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 140 { id = 104; x = -7048.000; y = 2448.000; angle = 90; type = 21203; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 141 { id = 104; x = -7136.000; y = 2528.000; angle = 90; type = 21203; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 142 { x = 7204.000; y = 1755.000; angle = 310; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 143 { x = 7489.000; y = 1425.000; angle = 310; type = 2012; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 144 { x = 7515.000; y = 1394.000; angle = 310; type = 2012; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 145 { id = 104; x = -7264.000; y = 2528.000; angle = 90; type = 21203; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 146 { id = 104; x = -7360.000; y = 2544.000; angle = 90; type = 21203; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 147 { id = 104; x = -7488.000; y = 1968.000; angle = 90; type = 21203; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 148 { id = 104; x = -7616.000; y = 1968.000; angle = 90; type = 21203; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 149 { id = 104; x = -7720.000; y = 2064.000; angle = 90; type = 21203; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 150 { id = 206; x = 7022.000; y = 1103.000; angle = 310; type = 21208; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 151 { id = 206; x = 6947.000; y = 1192.000; angle = 310; type = 21208; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 152 { id = 206; x = 6823.000; y = 1332.000; angle = 310; type = 21208; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 153 { id = 206; x = 6829.000; y = 1443.000; angle = 310; type = 21208; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 154 { id = 104; x = -7720.000; y = 2192.000; angle = 90; type = 21203; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 155 { id = 104; x = -7720.000; y = 2320.000; angle = 90; type = 21203; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 156 { id = 104; x = -7720.000; y = 2448.000; angle = 90; type = 21203; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 157 { id = 104; x = -7660.000; y = 2544.000; angle = 90; type = 21203; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 158 { id = 104; x = -7488.000; y = 2544.000; angle = 90; type = 21203; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 159 { id = 105; x = -7612.000; y = 2444.000; angle = 90; type = 21103; special = 80; arg0 = 103; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 160 { id = 104; x = -7288.000; y = 2208.000; angle = 90; type = 21406; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 161 { id = 104; x = -6868.000; y = 2424.000; angle = 90; type = 21203; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 162 { id = 104; x = -6940.000; y = 2012.000; angle = 90; type = 21203; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 163 { id = 104; x = -7416.000; y = 2096.000; angle = 90; type = 21203; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 164 { x = -1630.000; y = 2689.000; angle = 0; type = 21407; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 165 { x = -1452.000; y = 2628.000; angle = 357; type = 21407; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 166 { x = -1402.000; y = 2718.000; angle = 0; type = 21407; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 167 { x = -1603.000; y = 2566.000; angle = 0; type = 21407; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 168 { x = -1552.000; y = 2681.000; angle = 0; type = 21407; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 169 { x = -1684.000; y = 2592.000; angle = 0; type = 21407; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 170 { x = -3552.000; y = 3160.000; angle = 270; type = 34; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 171 { id = 206; x = 6883.000; y = 1509.000; angle = 310; type = 21208; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 172 { id = 206; x = 7563.000; y = 1325.000; angle = 310; type = 21208; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 173 { id = 206; x = 6840.000; y = 1578.000; angle = 310; type = 21208; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 174 { id = 206; x = 6760.000; y = 1673.000; angle = 310; type = 21208; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 175 { id = 206; x = 6690.000; y = 1749.000; angle = 310; type = 21208; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 176 { id = 206; x = 6635.000; y = 1876.000; angle = 310; type = 21208; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 177 { id = 206; x = 6702.000; y = 1933.000; angle = 310; type = 21208; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 178 { x = -576.000; y = 2464.000; angle = 0; type = 21419; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 179 { id = 206; x = 6760.000; y = 1982.000; angle = 310; type = 21208; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 180 { id = 206; x = 6833.000; y = 2038.000; angle = 310; type = 21208; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 181 { id = 215; x = 4914.829; y = -562.829; angle = 225; type = 21312; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 182 { id = 206; x = 7096.000; y = 1984.000; angle = 310; type = 21208; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 183 { id = 215; x = 4869.574; y = -517.574; angle = 225; type = 21312; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 184 { x = -1008.000; y = 2568.000; angle = 0; type = 21419; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 185 { id = 206; x = 7216.000; y = 1840.000; angle = 310; type = 21208; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 186 { x = 4813.254; y = -653.255; angle = 291; type = 2012; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 187 { id = 206; x = 7352.000; y = 1672.000; angle = 310; type = 21208; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 188 { x = 4768.000; y = -698.510; angle = 291; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 189 { x = -3552.000; y = 3328.000; angle = 270; type = 34; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 190 { id = 206; x = 7488.000; y = 1504.000; angle = 310; type = 21208; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 191 { id = 206; x = 7592.000; y = 1408.000; angle = 310; type = 21208; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 192 { id = 206; x = 7417.000; y = 1207.000; angle = 310; type = 21208; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 193 { id = 206; x = 7295.000; y = 1109.000; angle = 310; type = 21208; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 194 { id = 206; x = 7246.000; y = 1068.000; angle = 310; type = 21208; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 195 { id = 206; x = 7200.000; y = 1029.000; angle = 310; type = 21208; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 196 { x = -152.000; y = 2392.000; angle = 0; type = 21419; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 197 { x = -248.000; y = 1976.000; angle = 0; type = 21419; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 198 { x = 72.000; y = 1872.000; angle = 0; type = 21419; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 199 { x = -672.000; y = 2048.000; angle = 0; type = 21419; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 200 { x = -1104.000; y = 2152.000; angle = 0; type = 21419; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 201 { x = -1440.000; y = 2176.000; angle = 0; type = 21419; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 202 { id = 106; x = -8984.000; y = 272.000; angle = 90; type = 21207; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 203 { id = 106; x = -9068.000; y = 272.000; angle = 90; type = 21207; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 204 { id = 106; x = -9108.000; y = 1272.000; angle = 90; type = 21207; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 205 { id = 106; x = -9012.000; y = 1272.000; angle = 90; type = 21207; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 206 { id = 1; x = -8496.000; y = 1040.000; height = 512.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 207 { id = 1; x = -8624.000; y = 664.000; height = 512.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 208 { id = 1; x = -8604.000; y = 1036.000; height = 512.000; angle = 180; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 209 { id = 1; x = -8768.000; y = 728.000; height = 512.000; angle = 135; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 210 { id = 1; x = -8748.000; y = 1192.000; height = 512.000; angle = 315; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 211 { id = 1; x = -8904.000; y = 1192.000; height = 512.000; angle = 315; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 212 { x = 319.000; y = 2351.000; angle = 312; type = 21407; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 213 { x = 224.000; y = 2560.000; angle = 315; type = 21407; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 214 { id = 108; x = -8912.000; y = 504.000; angle = 0; type = 14; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 215 { x = -8592.000; y = 972.000; angle = 90; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 216 { x = -8592.000; y = 1108.000; angle = 90; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 217 { x = -8756.000; y = 844.000; angle = 90; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 218 { x = -9084.000; y = 764.000; angle = 90; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 219 { x = -9084.000; y = 716.000; angle = 90; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 220 { x = -9080.000; y = 1152.000; angle = 90; type = 2012; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 221 { x = -9080.000; y = 1192.000; angle = 90; type = 2012; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 222 { id = 106; x = -8524.000; y = 1100.000; angle = 90; type = 21207; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 223 { id = 106; x = -8524.000; y = 984.000; angle = 90; type = 21207; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 224 { id = 106; x = -8544.000; y = 728.000; angle = 90; type = 21207; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 225 { id = 106; x = -8624.000; y = 728.000; angle = 90; type = 21207; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 226 { id = 106; x = -8684.000; y = 696.000; angle = 90; type = 21207; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 227 { id = 106; x = -8700.000; y = 604.000; angle = 90; type = 21207; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 228 { id = 106; x = -8696.000; y = 504.000; angle = 90; type = 21207; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 229 { id = 106; x = -8696.000; y = 396.000; angle = 90; type = 21207; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 230 { id = 106; x = -8680.000; y = 312.000; angle = 90; type = 21207; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 231 { id = 106; x = -8752.000; y = 276.000; angle = 90; type = 21207; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 232 { id = 106; x = -8840.000; y = 276.000; angle = 90; type = 21207; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 233 { id = 106; x = -8916.000; y = 276.000; angle = 90; type = 21207; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 234 { id = 106; x = -9136.000; y = 280.000; angle = 90; type = 21207; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 235 { id = 215; x = 5002.677; y = -384.472; angle = 225; type = 21312; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 236 { id = 106; x = -9144.000; y = 452.000; angle = 90; type = 21207; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 237 { id = 215; x = 5047.932; y = -429.726; angle = 225; type = 21312; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 238 { id = 106; x = -9136.000; y = 688.000; angle = 90; type = 21207; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 239 { id = 215; x = 5093.187; y = -474.981; angle = 225; type = 21312; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 240 { id = 106; x = -9136.000; y = 896.000; angle = 90; type = 21207; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 241 { id = 215; x = 4825.178; y = -294.821; angle = 225; type = 21312; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 242 { id = 106; x = -9136.000; y = 1192.000; angle = 90; type = 21207; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 243 { id = 215; x = 4960.084; y = -608.084; angle = 225; type = 21312; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 244 { id = 106; x = -8916.000; y = 1272.000; angle = 90; type = 21207; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 245 { id = 106; x = -8716.000; y = 1272.000; angle = 90; type = 21207; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 246 { id = 106; x = -8620.000; y = 1272.000; angle = 90; type = 21207; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 247 { id = 106; x = -8528.000; y = 1272.000; angle = 90; type = 21207; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 248 { id = 107; x = -9072.000; y = 976.000; angle = 90; type = 21104; special = 80; arg0 = 104; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 249 { x = -5152.000; y = 3328.000; angle = 270; type = 34; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 250 { x = -5152.000; y = 3456.000; angle = 270; type = 34; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 251 { x = -8303.000; y = 2037.000; angle = 45; type = 86; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 252 { id = 100; x = -8614.000; y = 1833.000; angle = 45; type = 21201; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 253 { id = 206; x = 7152.000; y = 987.000; angle = 310; type = 21208; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 254 { id = 207; x = 7363.000; y = 1555.000; angle = 310; type = 21108; special = 80; arg0 = 204; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 255 { id = 100; x = -8063.000; y = 1536.000; angle = 45; type = 21201; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 256 { x = -2056.000; y = 936.000; angle = 0; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 257 { x = -2088.000; y = 944.000; angle = 0; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 258 { x = 320.000; y = 800.000; angle = 0; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 259 { x = -6307.000; y = -666.000; angle = 225; type = 2012; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 260 { x = -6244.000; y = -729.000; angle = 225; type = 2012; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 261 { x = -6298.000; y = -782.000; angle = 225; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 262 { x = -6360.000; y = -720.000; angle = 225; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 263 { id = 1; x = -6328.000; y = -752.000; height = 512.000; angle = 45; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 264 { x = -6034.000; y = 2411.000; angle = 135; type = 2012; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 265 { x = -6097.000; y = 2348.000; angle = 135; type = 2012; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 266 { x = -6150.000; y = 2402.000; angle = 135; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 267 { x = -6088.000; y = 2464.000; angle = 135; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 268 { id = 1; x = -6120.000; y = 2432.000; height = 512.000; angle = 315; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 269 { id = 2; x = 4408.000; y = -632.000; height = 512.000; angle = 135; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 270 { x = 4324.000; y = -609.000; angle = 315; type = 2012; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 271 { x = 4386.000; y = -546.000; angle = 315; type = 2012; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 272 { x = 4440.000; y = -600.000; angle = 315; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 273 { x = 4378.000; y = -662.000; angle = 315; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 274 { id = 2; x = 4792.000; y = 2032.000; height = 512.000; angle = 225; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 275 { x = 4769.000; y = 1948.000; angle = 45; type = 2012; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 276 { x = 4706.000; y = 2010.000; angle = 45; type = 2012; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 277 { x = 4760.000; y = 2064.000; angle = 45; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 278 { x = 4822.000; y = 2002.000; angle = 45; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 279 { x = 2592.000; y = -3492.000; angle = 0; type = 21470; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 280 { x = -6896.000; y = 1424.000; angle = 0; type = 2011; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 281 { x = -6896.000; y = 1392.000; angle = 0; type = 2011; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 282 { x = -7024.000; y = 176.000; angle = 0; type = 2011; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 283 { x = -7024.000; y = 144.000; angle = 0; type = 2011; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 284 { x = 4624.000; y = 1328.000; angle = 0; type = 2011; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 285 { x = 4624.000; y = 1296.000; angle = 0; type = 2011; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 286 { x = 4560.000; y = 208.000; angle = 0; type = 2011; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 287 { x = 4560.000; y = 176.000; angle = 0; type = 2011; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 288 { x = -2064.000; y = 1104.000; angle = 0; type = 2011; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 289 { x = -2096.000; y = 1104.000; angle = 0; type = 2011; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 290 { x = 336.000; y = 664.000; angle = 0; type = 2011; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 291 { x = 368.000; y = 664.000; angle = 0; type = 2011; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 292 { x = -2560.000; y = -400.000; angle = 0; type = 2011; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 293 { x = 96.000; y = -32.000; angle = 0; type = 2011; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 294 { x = -4096.000; y = 1320.000; angle = 0; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 295 { x = -4176.000; y = 1376.000; angle = 0; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 296 { x = -4064.000; y = 400.000; angle = 0; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 297 { x = -3992.000; y = 344.000; angle = 0; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 298 { x = 2152.000; y = 1112.000; angle = 0; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 299 { x = 2248.000; y = 1184.000; angle = 0; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 300 { id = 4; x = -7172.000; y = 828.000; height = 256.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 301 { x = 2000.000; y = 368.000; angle = 0; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 302 { x = -888.000; y = 1248.000; angle = 0; type = 21419; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 303 { x = -992.000; y = 808.000; angle = 0; type = 21419; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 304 { x = -1520.000; y = 1760.000; angle = 0; type = 21419; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 305 { x = -1624.000; y = 1288.000; angle = 0; type = 21419; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 306 { x = -1168.000; y = 1408.000; angle = 0; type = 21419; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 307 { x = -1184.000; y = 1736.000; angle = 0; type = 21419; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 308 { x = -640.000; y = 1280.000; angle = 0; type = 21419; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 309 { x = -752.000; y = 1632.000; angle = 0; type = 21419; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 310 { x = -176.000; y = 1224.000; angle = 0; type = 21419; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 311 { x = -8.000; y = 1456.000; angle = 0; type = 21419; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 312 { x = -328.000; y = 1560.000; angle = 0; type = 21419; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 313 { x = -1184.000; y = 1080.000; angle = 0; type = 21419; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 314 { x = -248.000; y = 912.000; angle = 0; type = 21419; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 315 { x = -368.000; y = 656.000; angle = 0; type = 21419; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 316 { x = -1288.000; y = 648.000; angle = 0; type = 21419; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 317 { x = -704.000; y = 816.000; angle = 0; type = 21419; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 318 { x = -1416.000; y = 824.000; angle = 0; type = 21419; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 319 { x = -1648.000; y = 496.000; angle = 0; type = 21419; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 320 { x = -88.000; y = 456.000; angle = 0; type = 21419; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 321 { x = 2088.000; y = 424.000; angle = 0; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 322 { x = -8976.000; y = -656.000; angle = 0; type = 21413; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 323 { x = 2384.000; y = -560.000; angle = 0; type = 21413; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 324 { x = 2704.000; y = 2464.000; angle = 0; type = 21413; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 325 { x = -4800.000; y = 2944.000; angle = 0; type = 21413; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 326 { x = -4312.000; y = -944.000; angle = 0; type = 21413; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 327 { x = 4368.000; y = 176.000; angle = 0; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 328 { x = 4400.000; y = 144.000; angle = 0; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 329 { x = 4400.000; y = 176.000; angle = 0; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 330 { x = 4688.000; y = 1392.000; angle = 0; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 331 { x = 4688.000; y = 1360.000; angle = 0; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 332 { x = -6992.000; y = 240.000; angle = 0; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 333 { x = -6960.000; y = 240.000; angle = 0; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 334 { x = -6704.000; y = 1424.000; angle = 0; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 335 { x = -6736.000; y = 1424.000; angle = 0; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 336 { x = -6736.000; y = 1456.000; angle = 0; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 337 { x = 4320.000; y = 224.000; angle = 0; type = 21413; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 338 { x = -6656.000; y = 1376.000; angle = 0; type = 21413; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 339 { x = -572.000; y = 476.000; angle = 0; type = 21413; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 340 { x = -1145.000; y = 473.000; angle = 0; type = 21413; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 341 { x = -864.000; y = 2816.000; angle = 0; type = 21413; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 342 { x = -896.000; y = 1056.000; angle = 0; type = 21410; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 343 { x = 288.000; y = 800.000; angle = 0; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 344 { id = 100; x = -8145.000; y = 1449.000; angle = 45; type = 21201; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 345 { x = -1824.000; y = 2112.000; angle = 0; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 346 { x = -1920.000; y = 1792.000; angle = 0; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 347 { x = 384.000; y = 1920.000; angle = 0; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 348 { x = 384.000; y = 1632.000; angle = 0; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 349 { x = 184.000; y = 416.000; angle = 0; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 350 { x = 225.000; y = 237.000; angle = 0; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 351 { x = -1845.000; y = 785.000; angle = 0; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 352 { x = -1978.000; y = 443.000; angle = 0; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 353 { x = -308.000; y = -477.000; angle = 0; type = 21407; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 354 { x = -559.000; y = -386.000; angle = 0; type = 21407; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 355 { x = -1982.000; y = -167.000; angle = 0; type = 21407; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 356 { x = -743.000; y = -379.000; angle = 0; type = 21407; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 357 { x = -173.000; y = -505.000; angle = 0; type = 21407; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 358 { x = -297.000; y = -357.000; angle = 0; type = 21407; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 359 { x = -435.000; y = -329.000; angle = 0; type = 21407; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 360 { x = -627.000; y = -305.000; angle = 0; type = 21407; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 361 { x = -1850.000; y = -78.000; angle = 0; type = 21407; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 362 { x = -2119.000; y = -158.000; angle = 0; type = 21407; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 363 { x = -2073.000; y = -234.000; angle = 0; type = 21407; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 364 { x = -2252.000; y = -281.000; angle = 0; type = 21407; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 365 { x = -1901.000; y = -193.000; angle = 0; type = 21407; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 366 { x = -1700.000; y = -41.000; angle = 0; type = 21407; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 367 { x = -2026.000; y = -84.000; angle = 0; type = 21414; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 368 { x = -468.000; y = -436.000; angle = 0; type = 21414; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 369 { x = 576.000; y = 1600.000; angle = 0; type = 21413; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 370 { x = -2272.000; y = 224.000; angle = 0; type = 21413; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 371 { x = 1280.000; y = 608.000; angle = 0; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 372 { x = 1296.000; y = 648.000; angle = 0; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 373 { x = -3184.000; y = 952.000; angle = 0; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 374 { x = -3176.000; y = 1000.000; angle = 0; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 375 { x = -3824.000; y = 448.000; angle = 0; type = 44; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 376 { x = -4160.000; y = 456.000; angle = 0; type = 44; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 377 { x = -3920.000; y = 1472.000; angle = 0; type = 44; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 378 { x = -4264.000; y = 1480.000; angle = 0; type = 44; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 379 { x = 2176.000; y = 472.000; angle = 0; type = 46; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 380 { x = 2328.000; y = 1256.000; angle = 0; type = 46; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 381 { x = 1984.000; y = 1280.000; angle = 0; type = 46; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 382 { x = 1840.000; y = 472.000; angle = 0; type = 46; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 383 { x = 1080.000; y = 1376.000; angle = 0; type = 5156; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 384 { x = 1136.000; y = 1112.000; angle = 0; type = 5156; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 385 { x = 1112.000; y = 384.000; angle = 0; type = 5156; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 386 { x = 1088.000; y = 88.000; angle = 0; type = 5156; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 387 { x = -3040.000; y = 336.000; angle = 0; type = 5157; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 388 { x = -3072.000; y = 648.000; angle = 0; type = 5157; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 389 { x = -3080.000; y = 1264.000; angle = 0; type = 5157; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 390 { x = -3096.000; y = 1656.000; angle = 0; type = 5157; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 391 { x = -2240.000; y = 928.000; angle = 0; type = 5157; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 392 { x = -2232.000; y = 1064.000; angle = 0; type = 5157; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 393 { x = 432.000; y = 672.000; angle = 0; type = 5156; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 394 { x = 424.000; y = 784.000; angle = 0; type = 5156; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 395 { x = -3184.000; y = -304.000; angle = 0; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 396 { x = -1064.000; y = -360.000; angle = 0; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 397 { x = -1392.000; y = 232.000; angle = 0; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 398 { x = 40.000; y = -552.000; angle = 0; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 399 { x = -6784.000; y = 872.000; angle = 0; type = 9997; special = 226; arg0 = 108; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 400 { x = -6784.000; y = 896.000; angle = 0; type = 9998; special = 226; arg0 = 106; arg2 = 1; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 401 { id = 109; x = -6848.000; y = 896.000; angle = 0; type = 21109; special = 80; arg0 = 105; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 402 { x = -7977.000; y = -152.000; angle = 225; type = 86; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 403 { x = -7897.000; y = -231.000; angle = 225; type = 86; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 404 { id = 102; x = -8347.000; y = 179.000; angle = 225; type = 21205; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 405 { id = 102; x = -8423.000; y = 102.000; angle = 225; type = 21205; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 406 { id = 102; x = -7688.000; y = -650.000; angle = 225; type = 21205; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 407 { id = 102; x = -7747.000; y = -709.000; angle = 225; type = 21205; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 408 { id = 1; x = -8143.000; y = 281.000; height = 512.000; angle = 315; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 409 { id = 1; x = -8449.000; y = -42.000; height = 512.000; angle = 315; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 410 { id = 1; x = -7849.000; y = -596.000; height = 512.000; angle = 45; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 411 { id = 1; x = -7793.000; y = 360.000; height = 512.000; angle = 45; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 412 { id = 1; x = -7476.000; y = 43.000; height = 512.000; angle = 45; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 413 { x = -7578.000; y = -206.000; angle = 225; type = 2012; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 414 { x = -8341.000; y = 100.000; angle = 225; type = 2012; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 415 { x = -8373.000; y = 69.000; angle = 225; type = 2012; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 416 { x = -8059.000; y = 105.000; angle = 225; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 417 { x = -8056.000; y = 35.000; angle = 225; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 418 { x = -8022.000; y = 69.000; angle = 225; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 419 { x = -7979.000; y = -545.000; angle = 225; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 420 { x = -7909.000; y = -616.000; angle = 225; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 421 { x = -7846.000; y = -678.000; angle = 225; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 422 { id = 102; x = -7405.000; y = -62.000; angle = 225; type = 21205; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 423 { id = 102; x = -7733.000; y = -101.000; angle = 225; type = 21205; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 424 { id = 102; x = -7824.000; y = -169.000; angle = 225; type = 21205; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 425 { id = 102; x = -7954.000; y = -39.000; angle = 225; type = 21205; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 426 { id = 102; x = -7920.000; y = 131.000; angle = 225; type = 21205; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 427 { id = 102; x = -7804.000; y = 230.000; angle = 225; type = 21205; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 428 { id = 102; x = -7841.000; y = 300.000; angle = 225; type = 21205; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 429 { id = 102; x = -7912.000; y = 349.000; angle = 225; type = 21205; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 430 { id = 102; x = -8002.000; y = 281.000; angle = 225; type = 21205; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 431 { id = 102; x = -8112.000; y = 385.000; angle = 225; type = 21205; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 432 { x = -1512.000; y = 2648.000; angle = 270; type = 14012; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 433 { x = 280.000; y = 2432.000; angle = 270; type = 14012; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 434 { x = -488.000; y = -384.000; angle = 270; type = 14012; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 435 { x = -1920.000; y = -128.000; angle = 270; type = 14012; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 436 { id = 6000; x = 6790.000; y = 1686.000; angle = 225; type = 9001; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 437 { x = 1416.000; y = 3432.000; angle = 270; type = 34; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 438 { x = 4480.000; y = 2864.000; angle = 270; type = 34; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 439 { x = 4672.000; y = 2864.000; angle = 270; type = 34; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 440 { x = 2912.000; y = 3128.000; angle = 270; type = 34; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 441 { x = 2840.000; y = 3296.000; angle = 270; type = 34; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 442 { x = 3744.000; y = 3296.000; angle = 270; type = 2011; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 443 { x = 2240.000; y = 3304.000; angle = 270; type = 2011; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 444 { x = 896.000; y = 3288.000; angle = 270; type = 2011; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 445 { x = -2776.000; y = 3304.000; angle = 270; type = 2011; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 446 { x = -5920.000; y = 3328.000; angle = 270; type = 2011; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 447 { x = -4160.000; y = 3328.000; angle = 270; type = 2011; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 448 { x = 3744.000; y = 3424.000; angle = 270; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 449 { x = 2240.000; y = 3128.000; angle = 270; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 450 { x = 288.000; y = 2496.000; angle = 315; type = 21407; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 451 { id = 212; x = 5179.000; y = 1960.000; angle = 270; type = 9001; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 452 { id = 2; x = 5527.000; y = 1656.000; height = 512.000; angle = 270; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 453 { id = 104; x = -7670.000; y = 1756.000; angle = 315; type = 21203; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 454 { id = 213; x = 5139.000; y = 2000.000; angle = 270; type = 9001; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 455 { id = 204; x = 5931.000; y = 1584.000; angle = 90; type = 21204; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 456 { id = 204; x = 6115.000; y = 1724.000; angle = 90; type = 21204; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 457 { x = 5555.000; y = 1792.000; angle = 90; type = 2012; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 458 { x = 5555.000; y = 1756.000; angle = 90; type = 2012; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 459 { x = 5419.000; y = 1852.000; angle = 90; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 460 { x = 5423.000; y = 1804.000; angle = 90; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 461 { x = 5419.000; y = 1760.000; angle = 90; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 462 { id = 2; x = 5543.000; y = 1976.000; height = 512.000; angle = 90; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 463 { id = 204; x = 6199.000; y = 1948.000; angle = 90; type = 21204; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 464 { id = 204; x = 5875.000; y = 2036.000; angle = 90; type = 21204; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 465 { id = 204; x = 5931.000; y = 1760.000; angle = 90; type = 21204; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 466 { id = 204; x = 5755.000; y = 1544.000; angle = 90; type = 21204; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 467 { id = 204; x = 5555.000; y = 1544.000; angle = 90; type = 21204; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 468 { id = 204; x = 5967.000; y = 2168.000; angle = 90; type = 21204; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 469 { id = 204; x = 5879.000; y = 2248.000; angle = 90; type = 21204; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 470 { id = 204; x = 5751.000; y = 2248.000; angle = 90; type = 21204; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 471 { id = 204; x = 5655.000; y = 2264.000; angle = 90; type = 21204; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 472 { id = 204; x = 5527.000; y = 1688.000; angle = 90; type = 21204; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 473 { id = 204; x = 5399.000; y = 1688.000; angle = 90; type = 21204; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 474 { id = 204; x = 5343.000; y = 1788.000; angle = 90; type = 21204; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 475 { id = 204; x = 5343.000; y = 1916.000; angle = 90; type = 21204; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 476 { id = 204; x = 5343.000; y = 2044.000; angle = 90; type = 21204; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 477 { id = 204; x = 5343.000; y = 2172.000; angle = 90; type = 21204; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 478 { id = 204; x = 5403.000; y = 2264.000; angle = 90; type = 21204; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 479 { id = 204; x = 5527.000; y = 2264.000; angle = 90; type = 21204; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 480 { id = 205; x = 5451.000; y = 2164.000; angle = 90; type = 21107; special = 80; arg0 = 203; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 481 { id = 204; x = 5784.000; y = 1928.000; angle = 90; type = 21406; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 482 { id = 2; x = 5679.000; y = 2128.000; height = 512.000; angle = 180; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 483 { id = 204; x = 6147.000; y = 2144.000; angle = 90; type = 21204; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 484 { id = 204; x = 5631.000; y = 1812.000; angle = 90; type = 21204; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 485 { id = 103; x = -7538.000; y = -268.000; angle = 225; type = 21102; special = 80; arg0 = 102; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 486 { id = 102; x = -7547.000; y = -96.000; angle = 225; type = 21205; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 487 { id = 102; x = -7286.000; y = -39.000; angle = 225; type = 21205; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 488 { id = 102; x = -7131.000; y = -47.000; angle = 225; type = 21205; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 489 { id = 102; x = -7021.000; y = -243.000; angle = 225; type = 21205; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 490 { id = 102; x = -7137.000; y = -353.000; angle = 225; type = 21205; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 491 { id = 102; x = -7337.000; y = -327.000; angle = 225; type = 21205; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 492 { id = 102; x = -7490.000; y = -452.000; angle = 225; type = 21205; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 493 { id = 102; x = -7566.000; y = -534.000; angle = 225; type = 21205; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 494 { id = 102; x = -7801.000; y = -763.000; angle = 225; type = 21205; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 495 { id = 102; x = -7886.000; y = -752.000; angle = 225; type = 21205; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 496 { id = 102; x = -7982.000; y = -656.000; angle = 225; type = 21205; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 497 { id = 102; x = -8084.000; y = -554.000; angle = 225; type = 21205; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 498 { id = 102; x = -8177.000; y = -460.000; angle = 225; type = 21205; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 499 { id = 102; x = -8251.000; y = -387.000; angle = 225; type = 21205; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 500 { id = 102; x = -8324.000; y = -313.000; angle = 225; type = 21205; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 501 { id = 102; x = -8387.000; y = -251.000; angle = 225; type = 21205; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 502 { id = 102; x = -8480.000; y = -158.000; angle = 225; type = 21205; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 503 { id = 102; x = -8556.000; y = -81.000; angle = 225; type = 21205; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 504 { id = 102; x = -8522.000; y = 3.000; angle = 225; type = 21205; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 505 { id = 102; x = -8262.000; y = 264.000; angle = 225; type = 21205; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 506 { id = 102; x = -8186.000; y = 340.000; angle = 225; type = 21205; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 507 { id = 1; x = -7924.000; y = 1641.000; height = 512.000; angle = 315; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 508 { id = 1; x = -8244.000; y = 1310.000; height = 512.000; angle = 315; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 509 { id = 1; x = -8303.000; y = 1986.000; height = 512.000; angle = 270; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 510 { id = 101; x = -8589.000; y = 1666.000; angle = 45; type = 21100; special = 80; arg0 = 101; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 511 { x = -8108.000; y = 1502.000; angle = 45; type = 86; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 512 { id = 100; x = -8111.000; y = 1505.000; angle = 45; type = 21201; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 513 { id = 100; x = -7888.000; y = 1683.000; angle = 45; type = 21201; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 514 { id = 100; x = -7947.000; y = 1771.000; angle = 45; type = 21201; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 515 { id = 100; x = -8037.000; y = 1861.000; angle = 45; type = 21201; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 516 { id = 100; x = -8128.000; y = 1952.000; angle = 45; type = 21201; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 517 { id = 100; x = -8221.000; y = 2051.000; angle = 45; type = 21201; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 518 { id = 100; x = -8343.000; y = 2105.000; angle = 45; type = 21201; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 519 { id = 100; x = -8433.000; y = 2014.000; angle = 45; type = 21201; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 520 { id = 100; x = -8524.000; y = 1924.000; angle = 45; type = 21201; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 521 { id = 100; x = -8708.000; y = 1740.000; angle = 45; type = 21201; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 522 { id = 100; x = -8561.000; y = 1519.000; angle = 45; type = 21201; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 523 { id = 100; x = -8470.000; y = 1429.000; angle = 45; type = 21201; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 524 { id = 100; x = -8383.000; y = 1341.000; angle = 45; type = 21201; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 525 { id = 100; x = -8298.000; y = 1284.000; angle = 45; type = 21201; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 526 { x = -8219.000; y = 1188.000; angle = 45; type = 86; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 527 { x = -7786.000; y = 1581.000; angle = 45; type = 86; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 528 { id = 1; x = -8482.000; y = 1553.000; height = 512.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 529 { x = -8470.000; y = 1870.000; angle = 45; type = 2012; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 530 { x = -8425.000; y = 1915.000; angle = 45; type = 2012; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 531 { x = -8168.000; y = 1562.000; angle = 45; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 532 { x = -8100.000; y = 1596.000; angle = 45; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 533 { x = -8204.000; y = 1491.000; angle = 45; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 534 { id = 100; x = -8295.000; y = 2125.000; angle = 45; type = 21201; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 535 { id = 100; x = -8728.000; y = 1692.000; angle = 45; type = 21201; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 536 { id = 2; x = 5719.000; y = 2296.000; height = 512.000; angle = 90; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 537 { x = 348.000; y = -4320.000; angle = 180; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 538 { x = 480.000; y = -4256.000; angle = 45; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 539 { x = 348.000; y = -4448.000; angle = 180; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 540 { x = 480.000; y = -4384.000; angle = 0; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 541 { x = 348.000; y = -4576.000; angle = 180; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 542 { x = 480.000; y = -4512.000; angle = 0; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 543 { x = 348.000; y = -5468.000; angle = 225; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 544 { x = 480.000; y = -4640.000; angle = 0; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 545 { x = 480.000; y = -4316.000; angle = 0; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 546 { x = 480.000; y = -4444.000; angle = 0; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 547 { x = 480.000; y = -4572.000; angle = 0; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 548 { x = 480.000; y = -5464.000; angle = 315; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 549 { x = 352.000; y = -4256.000; angle = 135; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 550 { x = 352.000; y = -4384.000; angle = 180; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 551 { x = 352.000; y = -4512.000; angle = 180; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 552 { x = 352.000; y = -4640.000; angle = 180; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 553 { x = 416.000; y = -4256.000; angle = 90; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 554 { x = 416.000; y = -5468.000; angle = 270; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 555 { x = 672.000; y = -5648.000; angle = 0; type = 9997; special = 226; arg0 = 90; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 556 { x = 448.000; y = -4256.000; angle = 0; type = 9997; special = 80; arg0 = 92; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 557 { id = 70; x = 416.000; y = -4636.000; height = 512.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 558 { id = 70; x = 416.000; y = -4320.000; height = 512.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 559 { id = 70; x = 416.000; y = -4572.000; height = 512.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 560 { id = 70; x = 416.000; y = -4384.000; height = 512.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 561 { id = 70; x = 416.000; y = -4512.000; height = 512.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 562 { id = 70; x = 416.000; y = -4448.000; height = 512.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 563 { x = -92.000; y = -4188.000; angle = 0; type = 9997; special = 226; arg0 = 90; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 564 { x = -92.000; y = -4316.000; angle = 0; type = 9997; special = 226; arg0 = 90; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 565 { x = -92.000; y = -4448.000; angle = 0; type = 9997; special = 226; arg0 = 90; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 566 { x = -92.000; y = -4576.000; angle = 0; type = 9997; special = 226; arg0 = 90; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 567 { x = 420.000; y = -4068.000; angle = 0; type = 9997; special = 226; arg0 = 90; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 568 { x = 544.000; y = -4068.000; angle = 0; type = 9997; special = 226; arg0 = 90; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 569 { x = 912.000; y = -4188.000; angle = 0; type = 9997; special = 226; arg0 = 90; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 570 { x = 924.000; y = -4320.000; angle = 0; type = 9997; special = 226; arg0 = 90; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 571 { x = 924.000; y = -4436.000; angle = 0; type = 9997; special = 226; arg0 = 90; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 572 { x = -92.000; y = -4696.000; angle = 0; type = 9997; special = 226; arg0 = 90; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 573 { x = -88.000; y = -4828.000; angle = 0; type = 9997; special = 226; arg0 = 90; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 574 { x = 420.000; y = -5656.000; angle = 0; type = 9997; special = 226; arg0 = 90; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 575 { x = 556.000; y = -5668.000; angle = 0; type = 9997; special = 226; arg0 = 90; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 576 { x = 544.000; y = -4060.000; angle = 0; type = 21421; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 577 { x = -92.000; y = -4956.000; angle = 0; type = 9997; special = 226; arg0 = 90; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 578 { x = 884.000; y = -4104.000; angle = 0; type = 21467; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 579 { x = 928.000; y = -4316.000; angle = 0; type = 21424; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 580 { x = 928.000; y = -4444.000; angle = 0; type = 21425; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 581 { x = -96.000; y = -4444.000; angle = 0; type = 21428; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 582 { x = -96.000; y = -4572.000; angle = 0; type = 21429; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 583 { x = -96.000; y = -4700.000; angle = 0; type = 21430; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 584 { x = -96.000; y = -4828.000; angle = 0; type = 21431; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 585 { x = 416.000; y = -5660.000; angle = 0; type = 21432; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 586 { x = 544.000; y = -5660.000; angle = 0; type = 21433; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 587 { x = -96.000; y = -4316.000; angle = 0; type = 21427; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 588 { x = -96.000; y = -4188.000; angle = 0; type = 21426; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 589 { x = 928.000; y = -4188.000; angle = 0; type = 21423; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 590 { x = 416.000; y = -4060.000; angle = 0; type = 21422; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 591 { x = 672.000; y = -5660.000; angle = 0; type = 21434; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 592 { x = 2396.000; y = -4324.000; angle = 180; type = 5081; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 593 { x = 2528.000; y = -4260.000; angle = 45; type = 5081; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 594 { x = 2396.000; y = -4452.000; angle = 180; type = 5081; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 595 { x = 2528.000; y = -4388.000; angle = 0; type = 5081; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 596 { x = 2396.000; y = -4580.000; angle = 180; type = 5081; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 597 { x = 2528.000; y = -4516.000; angle = 0; type = 5081; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 598 { x = 2396.000; y = -5472.000; angle = 225; type = 5081; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 599 { x = 2528.000; y = -4644.000; angle = 0; type = 5081; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 600 { x = 2528.000; y = -4320.000; angle = 0; type = 5081; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 601 { x = 2528.000; y = -4448.000; angle = 0; type = 5081; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 602 { x = 2528.000; y = -4576.000; angle = 0; type = 5081; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 603 { x = 2528.000; y = -5468.000; angle = 315; type = 5081; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 604 { x = 2400.000; y = -4260.000; angle = 135; type = 5081; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 605 { x = 2400.000; y = -4388.000; angle = 180; type = 5081; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 606 { x = 2400.000; y = -4516.000; angle = 180; type = 5081; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 607 { x = 2400.000; y = -4644.000; angle = 180; type = 5081; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 608 { x = 2464.000; y = -4260.000; angle = 90; type = 5081; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 609 { x = 2464.000; y = -5472.000; angle = 270; type = 5081; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 610 { x = 2496.000; y = -4260.000; angle = 0; type = 9997; special = 80; arg0 = 92; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 611 { id = 71; x = 2464.000; y = -4640.000; height = 512.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 612 { id = 71; x = 2464.000; y = -4324.000; height = 512.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 613 { id = 71; x = 2464.000; y = -4576.000; height = 512.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 614 { id = 71; x = 2464.000; y = -4388.000; height = 512.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 615 { id = 71; x = 2464.000; y = -4516.000; height = 512.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 616 { id = 71; x = 2464.000; y = -4452.000; height = 512.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 617 { x = 928.000; y = -4700.000; angle = 0; type = 21444; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 618 { x = 924.000; y = -4692.000; angle = 0; type = 9997; special = 226; arg0 = 90; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 619 { x = -96.000; y = -5084.000; angle = 0; type = 21443; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 620 { x = -84.000; y = -5092.000; angle = 0; type = 9997; special = 226; arg0 = 90; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 621 { id = 71; x = 2464.000; y = -5028.000; height = 512.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 622 { id = 71; x = 2464.000; y = -5212.000; height = 512.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 623 { x = 2400.000; y = -5216.000; angle = 180; type = 5081; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 624 { x = 2528.000; y = -5028.000; angle = 0; type = 5081; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 625 { x = 2528.000; y = -5216.000; angle = 0; type = 5081; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 626 { x = 2396.000; y = -5032.000; angle = 180; type = 5081; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 627 { x = 356.000; y = -5212.000; angle = 180; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 628 { id = 210; x = 2400.000; y = -3872.000; angle = 90; type = 14; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 629 { x = 480.000; y = -4768.000; angle = 0; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 630 { x = 480.000; y = -4700.000; angle = 0; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 631 { x = 348.000; y = -4704.000; angle = 180; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 632 { x = 352.000; y = -4768.000; angle = 180; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 633 { x = 2396.000; y = -4712.000; angle = 180; type = 5081; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 634 { x = 2528.000; y = -4776.000; angle = 0; type = 5081; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 635 { x = 2528.000; y = -4708.000; angle = 0; type = 5081; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 636 { x = 2400.000; y = -4776.000; angle = 180; type = 5081; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 637 { id = 71; x = 2464.000; y = -4772.000; height = 512.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 638 { id = 71; x = 2464.000; y = -4708.000; height = 512.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 639 { id = 70; x = 416.000; y = -4768.000; height = 512.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 640 { id = 70; x = 416.000; y = -4704.000; height = 512.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 641 { id = 210; x = 2528.000; y = -3872.000; angle = 90; type = 14; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 642 { id = 210; x = 2464.000; y = -3872.000; angle = 90; type = 14; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 643 { x = 672.000; y = -4068.000; angle = 0; type = 9997; special = 226; arg0 = 90; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 644 { x = 672.000; y = -4060.000; angle = 0; type = 21435; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 645 { x = -96.000; y = -4956.000; angle = 0; type = 21445; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 646 { x = 300.000; y = -5668.000; angle = 0; type = 9997; special = 226; arg0 = 90; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 647 { x = 288.000; y = -5660.000; angle = 0; type = 21436; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 648 { x = -52.000; y = -4104.000; angle = 0; type = 21466; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 649 { x = 476.000; y = -4832.000; angle = 0; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 650 { x = 348.000; y = -4832.000; angle = 180; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 651 { id = 70; x = 412.000; y = -4828.000; height = 512.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 652 { x = 2524.000; y = -4836.000; angle = 0; type = 5081; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 653 { x = 2396.000; y = -4836.000; angle = 180; type = 5081; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 654 { id = 71; x = 2460.000; y = -4832.000; height = 512.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 655 { x = 476.000; y = -4960.000; angle = 0; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 656 { x = 476.000; y = -4892.000; angle = 0; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 657 { x = 344.000; y = -4896.000; angle = 180; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 658 { x = 348.000; y = -4960.000; angle = 180; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 659 { x = 2392.000; y = -4904.000; angle = 180; type = 5081; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 660 { x = 2524.000; y = -4968.000; angle = 0; type = 5081; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 661 { x = 2524.000; y = -4900.000; angle = 0; type = 5081; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 662 { x = 2396.000; y = -4968.000; angle = 180; type = 5081; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 663 { id = 71; x = 2460.000; y = -4964.000; height = 512.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 664 { id = 71; x = 2460.000; y = -4900.000; height = 512.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 665 { id = 70; x = 412.000; y = -4960.000; height = 512.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 666 { id = 70; x = 412.000; y = -4896.000; height = 512.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 667 { x = 288.000; y = -4060.000; angle = 0; type = 21438; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 668 { x = 292.000; y = -4072.000; angle = 0; type = 9997; special = 226; arg0 = 90; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 669 { x = -84.000; y = -5220.000; angle = 0; type = 9997; special = 226; arg0 = 90; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 670 { x = -96.000; y = -5212.000; angle = 0; type = 21437; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 671 { x = 928.000; y = -4572.000; angle = 0; type = 21440; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 672 { x = 932.000; y = -4584.000; angle = 0; type = 9997; special = 226; arg0 = 90; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 673 { x = 352.000; y = -5020.000; angle = 180; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 674 { x = 480.000; y = -5020.000; angle = 0; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 675 { x = 160.000; y = -4060.000; angle = 0; type = 21439; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 676 { x = 164.000; y = -4072.000; angle = 0; type = 9997; special = 226; arg0 = 90; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 677 { x = 480.000; y = -5216.000; angle = 0; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 678 { id = 70; x = 416.000; y = -5020.000; height = 512.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 679 { x = 164.000; y = -5660.000; angle = 0; type = 9997; special = 226; arg0 = 90; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 680 { x = 160.000; y = -5660.000; angle = 0; type = 21441; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 681 { id = 70; x = 416.000; y = -5212.000; height = 512.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 682 { x = 896.000; y = -5628.000; angle = 0; type = 21468; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 683 { x = 2856.000; y = -4080.000; angle = 0; type = 9997; special = 226; arg0 = 90; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 684 { id = 110; x = 416.000; y = -3868.000; angle = 90; type = 14; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 685 { id = 110; x = 480.000; y = -3868.000; angle = 90; type = 14; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 686 { id = 110; x = 352.000; y = -3868.000; angle = 90; type = 14; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 687 { x = 2720.000; y = -5652.000; angle = 0; type = 9997; special = 226; arg0 = 90; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 688 { x = 1956.000; y = -4192.000; angle = 0; type = 9997; special = 226; arg0 = 90; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 689 { x = 1956.000; y = -4320.000; angle = 0; type = 9997; special = 226; arg0 = 90; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 690 { x = 1956.000; y = -4452.000; angle = 0; type = 9997; special = 226; arg0 = 90; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 691 { x = 1956.000; y = -4580.000; angle = 0; type = 9997; special = 226; arg0 = 90; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 692 { x = 2468.000; y = -4072.000; angle = 0; type = 9997; special = 226; arg0 = 90; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 693 { x = 2592.000; y = -4072.000; angle = 0; type = 9997; special = 226; arg0 = 90; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 694 { x = 2960.000; y = -4192.000; angle = 0; type = 9997; special = 226; arg0 = 90; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 695 { x = 2972.000; y = -4324.000; angle = 0; type = 9997; special = 226; arg0 = 90; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 696 { x = 2972.000; y = -4440.000; angle = 0; type = 9997; special = 226; arg0 = 90; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 697 { x = 1956.000; y = -4700.000; angle = 0; type = 9997; special = 226; arg0 = 90; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 698 { x = 1960.000; y = -4832.000; angle = 0; type = 9997; special = 226; arg0 = 90; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 699 { x = 2468.000; y = -5660.000; angle = 0; type = 9997; special = 226; arg0 = 90; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 700 { x = 2604.000; y = -5672.000; angle = 0; type = 9997; special = 226; arg0 = 90; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 701 { x = 2592.000; y = -4064.000; angle = 0; type = 21421; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 702 { x = 1956.000; y = -4960.000; angle = 0; type = 9997; special = 226; arg0 = 90; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 703 { x = 2932.000; y = -4108.000; angle = 0; type = 21467; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 704 { x = 2976.000; y = -4320.000; angle = 0; type = 21424; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 705 { x = 2976.000; y = -4448.000; angle = 0; type = 21425; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 706 { x = 1952.000; y = -4448.000; angle = 0; type = 21428; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 707 { x = 1952.000; y = -4576.000; angle = 0; type = 21429; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 708 { x = 1952.000; y = -4704.000; angle = 0; type = 21430; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 709 { x = 1952.000; y = -4832.000; angle = 0; type = 21431; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 710 { x = 2464.000; y = -5664.000; angle = 0; type = 21432; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 711 { x = 2592.000; y = -5664.000; angle = 0; type = 21433; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 712 { x = 1952.000; y = -4320.000; angle = 0; type = 21427; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 713 { x = 1952.000; y = -4192.000; angle = 0; type = 21426; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 714 { x = 2976.000; y = -4192.000; angle = 0; type = 21423; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 715 { x = 2464.000; y = -4064.000; angle = 0; type = 21422; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 716 { x = 2720.000; y = -5664.000; angle = 0; type = 21434; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 717 { x = 2976.000; y = -4704.000; angle = 0; type = 21444; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 718 { x = 2972.000; y = -4696.000; angle = 0; type = 9997; special = 226; arg0 = 90; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 719 { x = 1952.000; y = -5088.000; angle = 0; type = 21443; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 720 { x = 1964.000; y = -5096.000; angle = 0; type = 9997; special = 226; arg0 = 90; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 721 { x = 2720.000; y = -4072.000; angle = 0; type = 9997; special = 226; arg0 = 90; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 722 { x = 2720.000; y = -4064.000; angle = 0; type = 21435; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 723 { x = 1952.000; y = -4960.000; angle = 0; type = 21445; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 724 { x = 2348.000; y = -5672.000; angle = 0; type = 9997; special = 226; arg0 = 90; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 725 { x = 2336.000; y = -5664.000; angle = 0; type = 21436; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 726 { x = 1996.000; y = -4108.000; angle = 0; type = 21466; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 727 { x = 2336.000; y = -4064.000; angle = 0; type = 21438; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 728 { x = 2340.000; y = -4076.000; angle = 0; type = 9997; special = 226; arg0 = 90; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 729 { x = 1964.000; y = -5224.000; angle = 0; type = 9997; special = 226; arg0 = 90; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 730 { x = 1952.000; y = -5216.000; angle = 0; type = 21437; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 731 { x = 2976.000; y = -4576.000; angle = 0; type = 21440; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 732 { x = 2980.000; y = -4588.000; angle = 0; type = 9997; special = 226; arg0 = 90; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 733 { x = 2208.000; y = -4064.000; angle = 0; type = 21439; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 734 { x = 2212.000; y = -4076.000; angle = 0; type = 9997; special = 226; arg0 = 90; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 735 { x = 2212.000; y = -5664.000; angle = 0; type = 9997; special = 226; arg0 = 90; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 736 { x = 2208.000; y = -5664.000; angle = 0; type = 21441; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 737 { x = 2944.000; y = -5632.000; angle = 0; type = 21468; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 738 { x = 480.000; y = -5080.000; angle = 0; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 739 { x = 352.000; y = -5080.000; angle = 180; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 740 { id = 70; x = 416.000; y = -5080.000; height = 512.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 741 { x = 356.000; y = -5140.000; angle = 180; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 742 { x = 484.000; y = -5140.000; angle = 0; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 743 { id = 70; x = 420.000; y = -5140.000; height = 512.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 744 { id = 71; x = 2468.000; y = -5148.000; height = 512.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 745 { x = 2532.000; y = -5148.000; angle = 0; type = 5081; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 746 { x = 2400.000; y = -5152.000; angle = 180; type = 5081; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 747 { x = 2528.000; y = -5088.000; angle = 0; type = 5081; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 748 { x = 2400.000; y = -5088.000; angle = 180; type = 5081; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 749 { id = 71; x = 2464.000; y = -5084.000; height = 512.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 750 { x = -72.000; y = -5592.000; angle = 0; type = 9997; special = 226; arg0 = 90; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 751 { x = 1972.000; y = -5600.000; angle = 0; type = 9997; special = 226; arg0 = 90; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 752 { x = -96.000; y = -5596.000; angle = 0; type = 21463; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 753 { x = 1952.000; y = -5600.000; angle = 0; type = 21463; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 754 { id = 70; x = 412.000; y = -5408.000; height = 512.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 755 { id = 70; x = 412.000; y = -5276.000; height = 512.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 756 { id = 70; x = 416.000; y = -5336.000; height = 512.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 757 { id = 71; x = 2460.000; y = -5408.000; height = 512.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 758 { id = 71; x = 2464.000; y = -5344.000; height = 512.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 759 { id = 71; x = 2460.000; y = -5280.000; height = 512.000; angle = 0; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 760 { x = 2526.000; y = -5400.000; angle = 0; type = 5081; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 761 { x = 2530.000; y = -5332.000; angle = 0; type = 5081; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 762 { x = 2526.000; y = -5272.000; angle = 0; type = 5081; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 763 { x = 2400.000; y = -5412.000; angle = 180; type = 5081; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 764 { x = 2400.000; y = -5348.000; angle = 180; type = 5081; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 765 { x = 2400.000; y = -5284.000; angle = 180; type = 5081; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 766 { x = 356.000; y = -5408.000; angle = 180; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 767 { x = 480.000; y = -5412.000; angle = 0; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 768 { x = 480.000; y = -5276.000; angle = 0; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 769 { x = 352.000; y = -5276.000; angle = 180; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 770 { x = 356.000; y = -5336.000; angle = 180; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 771 { x = 484.000; y = -5336.000; angle = 0; type = 5080; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 772 { x = -84.000; y = -5348.000; angle = 0; type = 9997; special = 226; arg0 = 90; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 773 { x = -96.000; y = -5340.000; angle = 0; type = 21447; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 774 { x = 1964.000; y = -5352.000; angle = 0; type = 9997; special = 226; arg0 = 90; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 775 { x = 1952.000; y = -5344.000; angle = 0; type = 21447; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 776 { x = -84.000; y = -5476.000; angle = 0; type = 9997; special = 226; arg0 = 90; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 777 { x = -96.000; y = -5468.000; angle = 0; type = 21448; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 778 { x = 1964.000; y = -5480.000; angle = 0; type = 9997; special = 226; arg0 = 90; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 779 { x = 1952.000; y = -5472.000; angle = 0; type = 21448; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 780 { x = 224.000; y = -3740.000; angle = 0; type = 21451; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 781 { x = 416.000; y = -3676.000; angle = 0; type = 21449; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 782 { x = 544.000; y = -3676.000; angle = 0; type = 21450; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 783 { x = 288.000; y = -3676.000; angle = 0; type = 21452; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 784 { x = 608.000; y = -3740.000; angle = 0; type = 21453; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 785 { x = 612.000; y = -3892.000; angle = 0; type = 21454; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 786 { x = 2276.000; y = -3744.000; angle = 0; type = 21451; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 787 { x = 2468.000; y = -3680.000; angle = 0; type = 21449; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 788 { x = 2596.000; y = -3680.000; angle = 0; type = 21450; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 789 { x = 2340.000; y = -3680.000; angle = 0; type = 21452; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 790 { x = 2660.000; y = -3744.000; angle = 0; type = 21453; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 791 { x = 2664.000; y = -3896.000; angle = 0; type = 21454; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 792 { x = 40.000; y = -4076.000; angle = 0; type = 9997; special = 226; arg0 = 90; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 793 { x = 32.000; y = -4060.000; angle = 0; type = 21457; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 794 { x = 2088.000; y = -4080.000; angle = 0; type = 9997; special = 226; arg0 = 90; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 795 { x = 2080.000; y = -4064.000; angle = 0; type = 21457; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 796 { x = 808.000; y = -4076.000; angle = 0; type = 9997; special = 226; arg0 = 90; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 797 { x = 800.000; y = -4060.000; angle = 0; type = 21455; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 798 { x = 2848.000; y = -4064.000; angle = 0; type = 21455; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 799 { id = 215; x = 5048.898; y = -563.795; angle = 225; type = 21312; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 800 { id = 215; x = 5003.644; y = -609.050; angle = 225; type = 21312; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 801 { id = 215; x = 4779.924; y = -340.076; angle = 225; type = 21312; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 802 { id = 215; x = 5094.154; y = -518.540; angle = 225; type = 21312; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 803 { id = 211; x = 2400.000; y = -3360.000; angle = 90; type = 14; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 804 { id = 211; x = 2528.000; y = -3360.000; angle = 90; type = 14; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 805 { id = 211; x = 2464.000; y = -3360.000; angle = 90; type = 14; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 806 { id = 111; x = 416.000; y = -3356.000; angle = 90; type = 14; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 807 { id = 111; x = 480.000; y = -3356.000; angle = 90; type = 14; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 808 { id = 111; x = 352.000; y = -3356.000; angle = 90; type = 14; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 809 { x = 416.000; y = -3228.000; angle = 0; type = 21458; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 810 { x = 288.000; y = -3228.000; angle = 0; type = 21459; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 811 { x = 544.000; y = -3228.000; angle = 0; type = 21462; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 812 { x = 224.000; y = -3292.000; angle = 0; type = 21460; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 813 { x = 224.000; y = -3444.000; angle = 0; type = 21461; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 814 { x = 2464.000; y = -3232.000; angle = 0; type = 21458; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 815 { x = 2336.000; y = -3232.000; angle = 0; type = 21459; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 816 { x = 2592.000; y = -3232.000; angle = 0; type = 21462; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 817 { x = 2272.000; y = -3296.000; angle = 0; type = 21460; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 818 { x = 2272.000; y = -3448.000; angle = 0; type = 21461; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 819 { x = 608.000; y = -3292.000; angle = 0; type = 21464; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 820 { x = 608.000; y = -3444.000; angle = 0; type = 21465; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 821 { x = 2656.000; y = -3296.000; angle = 0; type = 21464; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 822 { x = 2656.000; y = -3448.000; angle = 0; type = 21465; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 823 { x = 288.000; y = -3480.000; angle = 0; type = 21469; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 824 { x = 544.000; y = -3480.000; angle = 0; type = 21470; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 825 { x = 2336.000; y = -3492.000; angle = 0; type = 21469; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 826 { x = -5920.000; y = 3456.000; angle = 270; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 827 { x = -4240.000; y = 3160.000; angle = 270; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 828 { x = -2816.000; y = 3456.000; angle = 270; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 829 { x = 896.000; y = 3432.000; angle = 270; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 830 { id = 115; x = -6717.448; y = -258.551; angle = 135; type = 21311; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 831 { x = -6650.896; y = -325.103; angle = 225; type = 1504; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 832 { x = -6784.000; y = -192.000; angle = 225; type = 1504; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 833 { x = -6537.653; y = 54.347; angle = 225; type = 1504; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 834 { x = -6404.550; y = -78.756; angle = 225; type = 1504; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 835 { x = -6601.843; y = -242.772; height = 136.000; angle = 225; type = 1504; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 836 { x = -6437.612; y = -78.541; height = 80.000; angle = 225; type = 1504; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 837 { x = -6537.438; y = 21.285; height = 80.000; angle = 225; type = 1504; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 838 { x = -6701.669; y = -142.946; height = 136.000; angle = 225; type = 1504; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 839 { x = -6569.210; y = -176.865; height = 216.000; angle = 225; type = 1504; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 840 { x = -6470.672; y = -78.326; height = 176.000; angle = 225; type = 1504; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 841 { x = -6537.222; y = -11.775; height = 176.000; angle = 225; type = 1504; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 842 { x = -6635.762; y = -110.313; height = 216.000; angle = 225; type = 1504; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 843 { x = -6536.579; y = -110.958; height = 280.000; angle = 225; type = 1504; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 844 { x = -6503.733; y = -78.111; height = 280.000; angle = 225; type = 1504; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 845 { x = -6537.008; y = -44.836; height = 280.000; angle = 225; type = 1504; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 846 { x = -6569.854; y = -77.683; height = 280.000; angle = 225; type = 1504; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 847 { x = -6525.480; y = -66.583; height = 312.000; angle = 225; type = 1504; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 848 { id = 115; x = -6525.480; y = -66.583; angle = 135; type = 21213; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 849 { id = 115; x = -6582.049; y = 12.613; angle = 135; type = 21311; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 850 { x = 5115.450; y = -497.244; angle = 315; type = 1504; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 851 { x = 4982.346; y = -630.347; angle = 315; type = 1504; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; 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single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 866 { x = 4856.930; y = -371.827; height = 312.000; angle = 315; type = 1504; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 867 { id = 215; x = 4856.930; y = -371.827; angle = 225; type = 21214; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 868 { id = 215; x = 4777.734; y = -428.396; angle = 225; type = 21312; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 869 { id = 215; x = 4913.498; y = -292.631; angle = 225; type = 21312; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 870 { id = 214; x = 5078.962; y = -593.859; angle = 135; type = 21112; special = 80; arg0 = 214; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 871 { id = 215; x = 4958.754; y = -337.886; angle = 225; type = 21312; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 872 { id = 215; x = 4822.989; y = -473.650; angle = 225; type = 21312; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 873 { id = 2; x = 4928.000; y = -128.000; height = 512.000; angle = 201; type = 9044; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 874 { x = 4768.000; y = -608.000; angle = 291; type = 8; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 875 { x = 800.000; y = -5648.000; angle = 0; type = 9997; special = 226; arg0 = 90; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 876 { x = 800.000; y = -5660.000; angle = 0; type = 21456; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 877 { x = 2848.000; y = -5652.000; angle = 0; type = 9997; special = 226; arg0 = 90; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 878 { x = 2848.000; y = -5664.000; angle = 0; type = 21456; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 879 { x = -1176.000; y = 392.000; height = 504.000; angle = 270; type = 1504; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 880 { x = -568.000; y = 392.000; height = 504.000; angle = 270; type = 1504; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 881 { x = -3144.000; y = 8.000; height = 504.000; angle = 270; type = 1504; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 882 { x = -3512.000; y = 56.000; height = 504.000; angle = 270; type = 1504; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; skill6 = true; skill7 = true; skill8 = true; class1 = true; class2 = true; class3 = true; class4 = true; class5 = true; class6 = true; class7 = true; class8 = true; } thing // 883 { x = 1400.000; y = 120.000; height = 504.000; angle = 270; type = 1504; 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class8 = true; } thing // 890 { x = -1888.000; y = 356.000; angle = 0; type = 44; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 891 { x = -1748.000; y = 852.000; angle = 0; type = 44; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 892 { x = -1852.000; y = 1828.000; angle = 0; type = 44; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 893 { x = -1748.000; y = 2196.000; angle = 0; type = 44; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 894 { x = 164.000; y = 124.000; angle = 0; type = 46; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 895 { x = 120.000; y = 520.000; angle = 0; type = 46; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 896 { x = 300.000; y = 1568.000; angle = 0; type = 46; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } thing // 897 { x = 352.000; y = 2020.000; angle = 0; type = 46; skill1 = true; skill2 = true; skill3 = true; skill4 = true; skill5 = true; single = true; dm = true; coop = true; class1 = true; class2 = true; class3 = true; } vertex // 0 { x = -1540.000; y = -394.000; } vertex // 1 { x = -1049.000; y = -403.000; } vertex // 2 { x = -1900.000; y = -417.000; } vertex // 3 { x = -627.000; y = -455.000; } vertex // 4 { x = -24.000; 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playercross = true; } linedef // 6 { v1 = 10; v2 = 11; sidefront = 12; sideback = 13; blocking = true; twosided = true; playercross = true; } linedef // 7 { v1 = 12; v2 = 13; sidefront = 14; sideback = 15; twosided = true; playercross = true; } linedef // 8 { v1 = 14; v2 = 15; sidefront = 16; sideback = 17; twosided = true; playercross = true; } linedef // 9 { v1 = 13; v2 = 16; sidefront = 18; sideback = 19; blocking = true; twosided = true; playercross = true; } linedef // 10 { v1 = 17; v2 = 18; sidefront = 20; sideback = 21; twosided = true; dontpegtop = true; playercross = true; } linedef // 11 { v1 = 19; v2 = 20; sidefront = 22; sideback = 23; blocking = true; twosided = true; playercross = true; } linedef // 12 { v1 = 17; v2 = 21; sidefront = 24; sideback = 25; twosided = true; } linedef // 13 { v1 = 21; v2 = 22; sidefront = 26; sideback = 27; twosided = true; dontpegtop = true; playercross = true; } linedef // 14 { v1 = 23; v2 = 19; sidefront = 28; sideback = 29; blocking = true; twosided = true; playercross = true; } linedef // 15 { v1 = 24; v2 = 25; sidefront = 30; sideback = 31; blocking = true; twosided = true; playercross = true; } linedef // 16 { v1 = 25; v2 = 26; sidefront = 32; sideback = 33; blocking = true; twosided = true; playercross = true; } linedef // 17 { v1 = 27; v2 = 28; sidefront = 34; sideback = 35; blocking = true; twosided = true; playercross = true; } linedef // 18 { v1 = 28; v2 = 29; sidefront = 36; sideback = 37; blocking = true; twosided = true; playercross = true; } linedef // 19 { v1 = 16; v2 = 27; sidefront = 38; sideback = 39; blocking = true; twosided = true; playercross = true; } linedef // 20 { v1 = 30; v2 = 31; sidefront = 40; sideback = 41; blocking = true; twosided = true; playercross = true; } linedef // 21 { v1 = 32; v2 = 33; sidefront = 42; sideback = 43; blocking = true; twosided = true; playercross = true; } linedef // 22 { v1 = 8; v2 = 12; sidefront = 44; sideback = 45; twosided = true; playercross = true; } linedef // 23 { v1 = 22; v2 = 18; sidefront = 46; sideback = 47; twosided = true; } linedef // 24 { v1 = 34; v2 = 35; sidefront = 48; sideback = 49; blocking = true; twosided = true; playercross = true; } linedef // 25 { v1 = 36; v2 = 34; sidefront = 50; sideback = 51; blocking = true; twosided = true; playercross = true; } linedef // 26 { v1 = 37; v2 = 38; sidefront = 52; sideback = 53; twosided = true; playercross = true; } linedef // 27 { v1 = 39; v2 = 31; sidefront = 54; sideback = 55; twosided = true; playercross = true; } linedef // 28 { v1 = 40; v2 = 37; sidefront = 56; sideback = 57; blocking = true; twosided = true; playercross = true; } linedef // 29 { v1 = 41; v2 = 42; sidefront = 58; sideback = 59; blocking = true; twosided = true; playercross = true; } linedef // 30 { v1 = 43; v2 = 44; sidefront = 60; sideback = 61; twosided = true; playercross = true; } linedef // 31 { v1 = 45; v2 = 46; sidefront = 62; sideback = 63; blocking = true; twosided = true; playercross = true; } linedef // 32 { v1 = 4; v2 = 47; sidefront = 64; sideback = 65; blocking = true; twosided = true; playercross = true; } linedef // 33 { v1 = 1; v2 = 48; sidefront = 66; sideback = 67; blocking = true; twosided = true; playercross = true; } linedef // 34 { v1 = 49; v2 = 2; sidefront = 68; sideback = 69; blocking = true; twosided = true; playercross = true; } linedef // 35 { v1 = 50; v2 = 51; sidefront = 70; sideback = 71; blocking = true; twosided = true; playercross = true; } linedef // 36 { v1 = 39; v2 = 50; sidefront = 72; sideback = 73; blocking = true; twosided = true; playercross = true; } linedef // 37 { v1 = 33; v2 = 30; sidefront = 74; sideback = 75; blocking = true; twosided = true; playercross = true; } linedef // 38 { v1 = 52; v2 = 53; sidefront = 76; sideback = 77; twosided = true; playercross = true; } linedef // 39 { v1 = 54; v2 = 55; sidefront = 78; sideback = 79; twosided = true; } linedef // 40 { v1 = 56; v2 = 57; sidefront = 80; special = 9; blocking = true; playercross = true; } linedef // 41 { v1 = 58; v2 = 59; sidefront = 81; sideback = 82; blocking = true; twosided = true; playercross = true; } linedef // 42 { v1 = 60; v2 = 61; sidefront = 83; sideback = 84; twosided = true; playercross = true; } linedef // 43 { v1 = 62; v2 = 63; sidefront = 85; sideback = 86; twosided = true; } linedef // 44 { v1 = 64; v2 = 65; sidefront = 87; sideback = 88; blocking = true; twosided = true; playercross = true; } linedef // 45 { v1 = 66; v2 = 67; sidefront = 89; special = 9; blocking = true; dontdraw = true; playercross = true; } linedef // 46 { v1 = 68; v2 = 69; sidefront = 90; sideback = 91; blocking = true; twosided = true; playercross = true; } linedef // 47 { v1 = 70; v2 = 71; sidefront = 92; sideback = 93; twosided = true; dontpegtop = true; playercross = true; } linedef // 48 { v1 = 55; v2 = 72; sidefront = 94; sideback = 95; twosided = true; playercross = true; } linedef // 49 { v1 = 73; v2 = 74; sidefront = 96; blocking = true; playercross = true; } linedef // 50 { v1 = 75; v2 = 76; sidefront = 97; blocking = true; playercross = true; } linedef // 51 { v1 = 77; v2 = 78; sidefront = 98; special = 9; blocking = true; dontdraw = true; playercross = true; } linedef // 52 { v1 = 79; v2 = 77; sidefront = 99; special = 9; blocking = true; dontdraw = true; playercross = true; } linedef // 53 { v1 = 80; v2 = 79; sidefront = 100; special = 9; blocking = true; dontdraw = true; playercross = true; } linedef // 54 { v1 = 81; v2 = 82; sidefront = 101; blocking = true; blockeverything = true; playercross = true; } linedef // 55 { v1 = 83; v2 = 84; sidefront = 102; special = 9; blocking = true; dontdraw = true; playercross = true; } linedef // 56 { v1 = 85; v2 = 83; sidefront = 103; special = 9; blocking = true; dontdraw = true; playercross = true; } linedef // 57 { v1 = 86; v2 = 87; sidefront = 104; blocking = true; playercross = true; } linedef // 58 { v1 = 88; v2 = 89; sidefront = 105; sideback = 106; blocking = true; twosided = true; playercross = true; } linedef // 59 { v1 = 90; v2 = 91; sidefront = 107; special = 9; blocking = true; playercross = true; } linedef // 60 { v1 = 92; v2 = 90; sidefront = 108; special = 9; blocking = true; dontdraw = true; playercross = true; } linedef // 61 { v1 = 78; v2 = 92; sidefront = 109; special = 9; blocking = true; dontdraw = true; playercross = true; } linedef // 62 { v1 = 93; v2 = 94; sidefront = 110; sideback = 111; blocking = true; twosided = true; playercross = true; } linedef // 63 { v1 = 95; v2 = 96; sidefront = 112; sideback = 113; blocking = true; twosided = true; playercross = true; } linedef // 64 { v1 = 97; v2 = 98; sidefront = 114; sideback = 115; blocking = true; twosided = true; playercross = true; } linedef // 65 { v1 = 65; v2 = 99; sidefront = 116; sideback = 117; blocking = true; twosided = true; playercross = true; } linedef // 66 { v1 = 99; v2 = 100; sidefront = 118; sideback = 119; blocking = true; twosided = true; playercross = true; } linedef // 67 { v1 = 101; v2 = 102; sidefront = 120; blocking = true; playercross = true; } linedef // 68 { v1 = 103; v2 = 17; sidefront = 121; sideback = 122; blocking = true; twosided = true; playercross = true; } linedef // 69 { v1 = 104; v2 = 105; sidefront = 123; sideback = 124; blocking = true; twosided = true; playercross = true; } linedef // 70 { v1 = 106; v2 = 107; sidefront = 125; sideback = 126; blocking = true; twosided = true; playercross = true; } linedef // 71 { v1 = 108; v2 = 109; sidefront = 127; sideback = 128; blocking = true; twosided = true; playercross = true; } linedef // 72 { v1 = 110; v2 = 111; sidefront = 129; sideback = 130; twosided = true; playercross = true; } linedef // 73 { v1 = 112; v2 = 113; sidefront = 131; sideback = 132; blocking = true; twosided = true; playercross = true; } linedef // 74 { v1 = 114; v2 = 115; sidefront = 133; sideback = 134; blocking = true; twosided = true; playercross = true; } linedef // 75 { v1 = 115; v2 = 116; sidefront = 135; sideback = 136; blocking = true; twosided = true; playercross = true; } linedef // 76 { v1 = 117; v2 = 118; sidefront = 137; sideback = 138; twosided = true; playercross = true; } linedef // 77 { v1 = 119; v2 = 120; sidefront = 139; sideback = 140; twosided = true; playercross = true; } linedef // 78 { v1 = 121; v2 = 97; sidefront = 141; sideback = 142; blocking = true; twosided = true; playercross = true; } linedef // 79 { v1 = 122; v2 = 86; sidefront = 143; blocking = true; playercross = true; } linedef // 80 { v1 = 122; v2 = 123; sidefront = 144; sideback = 145; twosided = true; } linedef // 81 { v1 = 124; v2 = 125; sidefront = 146; sideback = 147; twosided = true; playercross = true; } linedef // 82 { v1 = 126; v2 = 127; sidefront = 148; sideback = 149; blocking = true; twosided = true; playercross = true; } linedef // 83 { v1 = 127; v2 = 128; sidefront = 150; sideback = 151; blocking = true; twosided = true; playercross = true; } linedef // 84 { v1 = 129; v2 = 130; sidefront = 152; sideback = 153; blocking = true; twosided = true; playercross = true; } linedef // 85 { v1 = 131; v2 = 121; sidefront = 154; sideback = 155; blocking = true; twosided = true; playercross = true; } linedef // 86 { v1 = 132; v2 = 133; sidefront = 156; blocking = true; playercross = true; } linedef // 87 { v1 = 134; v2 = 135; sidefront = 157; blocking = true; playercross = true; } linedef // 88 { v1 = 102; v2 = 136; sidefront = 158; blocking = true; playercross = true; } linedef // 89 { v1 = 137; v2 = 138; sidefront = 159; sideback = 160; twosided = true; dontpegtop = true; playercross = true; } linedef // 90 { v1 = 139; v2 = 140; sidefront = 161; blocking = true; playercross = true; } linedef // 91 { v1 = 141; v2 = 142; sidefront = 162; sideback = 163; twosided = true; playercross = true; } linedef // 92 { v1 = 37; v2 = 143; sidefront = 164; sideback = 165; blocking = true; twosided = true; playercross = true; } linedef // 93 { v1 = 144; v2 = 145; sidefront = 166; blocking = true; playercross = true; } linedef // 94 { v1 = 146; v2 = 147; sidefront = 167; blocking = true; playercross = true; } linedef // 95 { v1 = 148; v2 = 149; sidefront = 168; blocking = true; playercross = true; } linedef // 96 { v1 = 150; v2 = 151; sidefront = 169; blocking = true; playercross = true; } linedef // 97 { v1 = 152; v2 = 153; sidefront = 170; blocking = true; playercross = true; } linedef // 98 { v1 = 154; v2 = 155; sidefront = 171; blocking = true; playercross = true; } linedef // 99 { v1 = 145; v2 = 156; sidefront = 172; blocking = true; playercross = true; } linedef // 100 { v1 = 157; v2 = 101; sidefront = 173; blocking = true; playercross = true; } linedef // 101 { v1 = 158; v2 = 159; sidefront = 174; sideback = 175; twosided = true; playercross = true; } linedef // 102 { v1 = 151; v2 = 160; sidefront = 176; sideback = 177; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 103 { v1 = 140; v2 = 161; sidefront = 178; blocking = true; playercross = true; } linedef // 104 { v1 = 162; v2 = 163; sidefront = 179; blocking = true; playercross = true; } linedef // 105 { v1 = 164; v2 = 165; sidefront = 180; blocking = true; playercross = true; } linedef // 106 { v1 = 166; v2 = 167; sidefront = 181; blocking = true; playercross = true; } linedef // 107 { v1 = 168; v2 = 144; sidefront = 182; blocking = true; playercross = true; } linedef // 108 { v1 = 46; v2 = 169; sidefront = 183; sideback = 184; blocking = true; twosided = true; playercross = true; } linedef // 109 { v1 = 170; v2 = 171; sidefront = 185; sideback = 186; twosided = true; dontpegtop = true; playercross = true; } linedef // 110 { v1 = 172; v2 = 173; sidefront = 187; sideback = 188; blocking = true; twosided = true; playercross = true; } linedef // 111 { v1 = 174; v2 = 175; sidefront = 189; sideback = 190; blocking = true; twosided = true; blockeverything = true; playercross = true; } linedef // 112 { v1 = 176; v2 = 177; sidefront = 191; sideback = 192; blocking = true; twosided = true; playercross = true; } linedef // 113 { v1 = 94; v2 = 126; sidefront = 193; sideback = 194; blocking = true; twosided = true; playercross = true; } linedef // 114 { v1 = 178; v2 = 179; sidefront = 195; sideback = 196; twosided = true; playercross = true; } linedef // 115 { v1 = 178; v2 = 180; sidefront = 197; sideback = 198; blocking = true; twosided = true; playercross = true; } linedef // 116 { v1 = 181; v2 = 182; sidefront = 199; sideback = 200; twosided = true; playercross = true; } linedef // 117 { v1 = 182; v2 = 178; sidefront = 201; sideback = 202; blocking = true; twosided = true; playercross = true; } linedef // 118 { v1 = 183; v2 = 181; sidefront = 203; sideback = 204; twosided = true; playercross = true; } linedef // 119 { v1 = 184; v2 = 185; sidefront = 205; sideback = 206; twosided = true; playercross = true; } linedef // 120 { v1 = 186; v2 = 187; sidefront = 207; blocking = true; playercross = true; } linedef // 121 { v1 = 188; v2 = 189; sidefront = 208; sideback = 209; blocking = true; twosided = true; playercross = true; } linedef // 122 { v1 = 190; v2 = 191; sidefront = 210; sideback = 211; twosided = true; playercross = true; } linedef // 123 { v1 = 192; v2 = 190; sidefront = 212; sideback = 213; twosided = true; playercross = true; } linedef // 124 { v1 = 193; v2 = 192; sidefront = 214; sideback = 215; twosided = true; playercross = true; } linedef // 125 { v1 = 194; v2 = 195; sidefront = 216; blocking = true; playercross = true; } linedef // 126 { v1 = 196; v2 = 197; sidefront = 217; sideback = 218; twosided = true; playercross = true; } linedef // 127 { v1 = 198; v2 = 196; sidefront = 219; sideback = 220; twosided = true; playercross = true; } linedef // 128 { v1 = 199; v2 = 198; sidefront = 221; sideback = 222; twosided = true; playercross = true; } linedef // 129 { v1 = 200; v2 = 199; sidefront = 223; sideback = 224; twosided = true; playercross = true; } linedef // 130 { v1 = 201; v2 = 200; sidefront = 225; sideback = 226; twosided = true; playercross = true; } linedef // 131 { v1 = 202; v2 = 201; sidefront = 227; sideback = 228; twosided = true; playercross = true; } linedef // 132 { v1 = 179; v2 = 202; sidefront = 229; sideback = 230; twosided = true; playercross = true; } linedef // 133 { v1 = 203; v2 = 204; sidefront = 231; blocking = true; playercross = true; } linedef // 134 { v1 = 205; v2 = 206; sidefront = 232; sideback = 233; blocking = true; twosided = true; playercross = true; } linedef // 135 { v1 = 207; v2 = 208; sidefront = 234; sideback = 235; twosided = true; playercross = true; } linedef // 136 { v1 = 209; v2 = 210; sidefront = 236; sideback = 237; twosided = true; } linedef // 137 { v1 = 107; v2 = 211; sidefront = 238; sideback = 239; twosided = true; playercross = true; } linedef // 138 { v1 = 212; v2 = 213; sidefront = 240; sideback = 241; twosided = true; playercross = true; } linedef // 139 { v1 = 214; v2 = 119; sidefront = 242; sideback = 243; twosided = true; playercross = true; } linedef // 140 { v1 = 215; v2 = 216; sidefront = 244; sideback = 245; blocking = true; twosided = true; playercross = true; } linedef // 141 { v1 = 210; v2 = 217; sidefront = 246; sideback = 247; twosided = true; } linedef // 142 { v1 = 208; v2 = 218; sidefront = 248; sideback = 249; blocking = true; twosided = true; playercross = true; } linedef // 143 { v1 = 219; v2 = 207; sidefront = 250; sideback = 251; twosided = true; playercross = true; } linedef // 144 { v1 = 220; v2 = 219; sidefront = 252; sideback = 253; twosided = true; playercross = true; } linedef // 145 { v1 = 91; v2 = 220; sidefront = 254; sideback = 255; twosided = true; playercross = true; } linedef // 146 { v1 = 221; v2 = 222; sidefront = 256; sideback = 257; twosided = true; playercross = true; } linedef // 147 { v1 = 223; v2 = 221; sidefront = 258; sideback = 259; twosided = true; playercross = true; } linedef // 148 { v1 = 111; v2 = 223; sidefront = 260; sideback = 261; twosided = true; playercross = true; } linedef // 149 { v1 = 224; v2 = 225; sidefront = 262; sideback = 263; twosided = true; playercross = true; } linedef // 150 { v1 = 226; v2 = 227; sidefront = 264; blocking = true; playercross = true; } linedef // 151 { v1 = 116; v2 = 215; sidefront = 265; sideback = 266; blocking = true; twosided = true; playercross = true; } linedef // 152 { v1 = 177; v2 = 228; sidefront = 267; sideback = 268; blocking = true; twosided = true; playercross = true; } linedef // 153 { v1 = 229; v2 = 230; sidefront = 269; blocking = true; playercross = true; } linedef // 154 { v1 = 231; v2 = 188; sidefront = 270; sideback = 271; twosided = true; playercross = true; } linedef // 155 { v1 = 232; v2 = 117; sidefront = 272; sideback = 273; twosided = true; playercross = true; } linedef // 156 { v1 = 233; v2 = 234; sidefront = 274; sideback = 275; blocking = true; twosided = true; blockeverything = true; playercross = true; } linedef // 157 { v1 = 235; v2 = 236; sidefront = 276; sideback = 277; blocking = true; twosided = true; playercross = true; } linedef // 158 { v1 = 237; v2 = 238; sidefront = 278; sideback = 279; blocking = true; twosided = true; blockeverything = true; playercross = true; } linedef // 159 { v1 = 239; v2 = 240; sidefront = 280; sideback = 281; blocking = true; twosided = true; blockeverything = true; playercross = true; } linedef // 160 { v1 = 158; v2 = 241; sidefront = 282; blocking = true; playercross = true; } linedef // 161 { v1 = 242; v2 = 241; sidefront = 283; sideback = 284; twosided = true; playercross = true; } linedef // 162 { v1 = 241; v2 = 243; sidefront = 285; blocking = true; playercross = true; } linedef // 163 { v1 = 236; v2 = 244; sidefront = 286; sideback = 287; blocking = true; twosided = true; playercross = true; } linedef // 164 { v1 = 245; v2 = 246; sidefront = 288; sideback = 289; blocking = true; twosided = true; playercross = true; } linedef // 165 { v1 = 156; v2 = 247; sidefront = 290; blocking = true; playercross = true; } linedef // 166 { v1 = 248; v2 = 80; sidefront = 291; special = 9; blocking = true; dontdraw = true; playercross = true; } linedef // 167 { v1 = 213; v2 = 56; sidefront = 292; special = 9; blocking = true; dontdraw = true; playercross = true; } linedef // 168 { v1 = 249; v2 = 131; sidefront = 293; sideback = 294; blocking = true; twosided = true; playercross = true; } linedef // 169 { v1 = 76; v2 = 250; sidefront = 295; blocking = true; playercross = true; } linedef // 170 { v1 = 250; v2 = 251; sidefront = 296; blocking = true; playercross = true; } linedef // 171 { v1 = 251; v2 = 252; sidefront = 297; blocking = true; playercross = true; } linedef // 172 { v1 = 143; v2 = 137; sidefront = 298; blocking = true; playercross = true; } linedef // 173 { v1 = 105; v2 = 253; sidefront = 299; sideback = 300; blocking = true; twosided = true; playercross = true; } linedef // 174 { v1 = 105; v2 = 233; sidefront = 301; sideback = 302; blocking = true; twosided = true; blockeverything = true; playercross = true; } linedef // 175 { v1 = 254; v2 = 255; sidefront = 303; sideback = 304; twosided = true; playercross = true; } linedef // 176 { v1 = 238; v2 = 232; sidefront = 305; sideback = 306; twosided = true; playercross = true; } linedef // 177 { v1 = 256; v2 = 257; sidefront = 307; blocking = true; playercross = true; } linedef // 178 { v1 = 155; v2 = 258; sidefront = 308; blocking = true; playercross = true; } linedef // 179 { v1 = 259; v2 = 260; sidefront = 309; blocking = true; playercross = true; } linedef // 180 { v1 = 261; v2 = 262; sidefront = 310; blocking = true; playercross = true; } linedef // 181 { v1 = 263; v2 = 264; sidefront = 311; sideback = 312; blocking = true; twosided = true; playercross = true; } linedef // 182 { v1 = 18; v2 = 265; sidefront = 313; sideback = 314; blocking = true; twosided = true; playercross = true; } linedef // 183 { v1 = 266; v2 = 267; sidefront = 315; sideback = 316; blocking = true; twosided = true; playercross = true; } linedef // 184 { v1 = 268; v2 = 269; sidefront = 317; blocking = true; playercross = true; } linedef // 185 { v1 = 270; v2 = 266; sidefront = 318; sideback = 319; blocking = true; twosided = true; playercross = true; } linedef // 186 { v1 = 271; v2 = 272; sidefront = 320; sideback = 321; twosided = true; dontpegtop = true; playercross = true; } linedef // 187 { v1 = 273; v2 = 274; sidefront = 322; blocking = true; playercross = true; } linedef // 188 { v1 = 21; v2 = 272; sidefront = 323; blocking = true; } linedef // 189 { v1 = 275; v2 = 267; sidefront = 324; blocking = true; playercross = true; } linedef // 190 { v1 = 276; v2 = 277; sidefront = 325; blocking = true; } linedef // 191 { v1 = 278; v2 = 279; sidefront = 326; blocking = true; playercross = true; } linedef // 192 { v1 = 280; v2 = 131; sidefront = 327; sideback = 328; twosided = true; playercross = true; } linedef // 193 { v1 = 232; v2 = 281; sidefront = 329; sideback = 330; twosided = true; playercross = true; } linedef // 194 { v1 = 282; v2 = 237; sidefront = 331; sideback = 332; blocking = true; twosided = true; blockeverything = true; playercross = true; } linedef // 195 { v1 = 254; v2 = 283; sidefront = 333; blocking = true; playercross = true; } linedef // 196 { v1 = 284; v2 = 254; sidefront = 334; blocking = true; playercross = true; } linedef // 197 { v1 = 285; v2 = 286; sidefront = 335; blocking = true; playercross = true; } linedef // 198 { v1 = 286; v2 = 255; sidefront = 336; blocking = true; playercross = true; } linedef // 199 { v1 = 252; v2 = 287; sidefront = 337; blocking = true; playercross = true; } linedef // 200 { v1 = 255; v2 = 288; sidefront = 338; blocking = true; playercross = true; } linedef // 201 { v1 = 289; v2 = 284; sidefront = 339; blocking = true; playercross = true; } linedef // 202 { v1 = 283; v2 = 290; sidefront = 340; blocking = true; playercross = true; } linedef // 203 { v1 = 133; v2 = 134; sidefront = 341; blocking = true; playercross = true; } linedef // 204 { v1 = 274; v2 = 285; sidefront = 342; blocking = true; playercross = true; } linedef // 205 { v1 = 291; v2 = 95; sidefront = 343; sideback = 344; blocking = true; twosided = true; playercross = true; } linedef // 206 { v1 = 120; v2 = 292; sidefront = 345; sideback = 346; special = 226; arg0 = 72; twosided = true; repeatspecial = true; playeruse = true; } linedef // 207 { v1 = 57; v2 = 66; sidefront = 347; special = 9; blocking = true; dontdraw = true; playercross = true; } linedef // 208 { v1 = 265; v2 = 293; sidefront = 348; sideback = 349; twosided = true; playercross = true; } linedef // 209 { v1 = 294; v2 = 295; sidefront = 350; sideback = 351; twosided = true; playercross = true; } linedef // 210 { v1 = 295; v2 = 296; sidefront = 352; sideback = 353; twosided = true; playercross = true; } linedef // 211 { v1 = 160; v2 = 297; sidefront = 354; blocking = true; playercross = true; } linedef // 212 { v1 = 91; v2 = 213; sidefront = 355; special = 9; blocking = true; playercross = true; } linedef // 213 { v1 = 242; v2 = 159; sidefront = 356; blocking = true; playercross = true; } linedef // 214 { v1 = 298; v2 = 299; sidefront = 357; blocking = true; playercross = true; } linedef // 215 { v1 = 300; v2 = 301; sidefront = 358; blocking = true; playercross = true; } linedef // 216 { v1 = 298; v2 = 265; sidefront = 359; sideback = 360; twosided = true; playercross = true; } linedef // 217 { v1 = 265; v2 = 302; sidefront = 361; sideback = 362; blocking = true; twosided = true; playercross = true; } linedef // 218 { v1 = 303; v2 = 304; sidefront = 363; blocking = true; playercross = true; } linedef // 219 { v1 = 305; v2 = 306; sidefront = 364; blocking = true; playercross = true; } linedef // 220 { v1 = 307; v2 = 305; sidefront = 365; blocking = true; playercross = true; } linedef // 221 { v1 = 308; v2 = 307; sidefront = 366; blocking = true; playercross = true; } linedef // 222 { v1 = 309; v2 = 310; sidefront = 367; sideback = 368; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 223 { v1 = 311; v2 = 312; sidefront = 369; sideback = 370; twosided = true; playercross = true; } linedef // 224 { v1 = 313; v2 = 314; sidefront = 371; blocking = true; playercross = true; } linedef // 225 { v1 = 314; v2 = 315; sidefront = 372; blocking = true; playercross = true; } linedef // 226 { v1 = 316; v2 = 313; sidefront = 373; blocking = true; playercross = true; } linedef // 227 { v1 = 317; v2 = 316; sidefront = 374; blocking = true; playercross = true; } linedef // 228 { v1 = 272; v2 = 317; sidefront = 375; blocking = true; playercross = true; } linedef // 229 { v1 = 318; v2 = 319; sidefront = 376; sideback = 377; twosided = true; } linedef // 230 { v1 = 100; v2 = 68; sidefront = 378; sideback = 379; blocking = true; twosided = true; playercross = true; } linedef // 231 { v1 = 320; v2 = 229; sidefront = 380; blocking = true; playercross = true; } linedef // 232 { v1 = 64; v2 = 321; sidefront = 381; sideback = 382; blocking = true; twosided = true; playercross = true; } linedef // 233 { v1 = 322; v2 = 323; sidefront = 383; blocking = true; playercross = true; } linedef // 234 { v1 = 324; v2 = 325; sidefront = 384; blocking = true; playercross = true; } linedef // 235 { v1 = 326; v2 = 327; sidefront = 385; sideback = 386; twosided = true; playercross = true; } linedef // 236 { v1 = 328; v2 = 329; sidefront = 387; blocking = true; playercross = true; } linedef // 237 { v1 = 330; v2 = 331; sidefront = 388; blocking = true; playercross = true; } linedef // 238 { v1 = 332; v2 = 328; sidefront = 389; blocking = true; playercross = true; } linedef // 239 { v1 = 333; v2 = 332; sidefront = 390; blocking = true; playercross = true; } linedef // 240 { v1 = 326; v2 = 334; sidefront = 391; blocking = true; playercross = true; } linedef // 241 { v1 = 335; v2 = 336; sidefront = 392; blocking = true; playercross = true; } linedef // 242 { v1 = 337; v2 = 338; sidefront = 393; blocking = true; playercross = true; } linedef // 243 { v1 = 339; v2 = 340; sidefront = 394; blocking = true; playercross = true; } linedef // 244 { v1 = 341; v2 = 342; sidefront = 395; sideback = 396; blocking = true; twosided = true; playercross = true; } linedef // 245 { v1 = 343; v2 = 339; sidefront = 397; blocking = true; playercross = true; } linedef // 246 { v1 = 69; v2 = 344; sidefront = 398; sideback = 399; blocking = true; twosided = true; playercross = true; } linedef // 247 { v1 = 321; v2 = 291; sidefront = 400; sideback = 401; blocking = true; twosided = true; playercross = true; } linedef // 248 { v1 = 345; v2 = 343; sidefront = 402; blocking = true; playercross = true; } linedef // 249 { v1 = 346; v2 = 345; sidefront = 403; blocking = true; playercross = true; } linedef // 250 { v1 = 336; v2 = 346; sidefront = 404; blocking = true; playercross = true; } linedef // 251 { v1 = 347; v2 = 348; sidefront = 405; sideback = 406; special = 181; arg1 = 2; twosided = true; } linedef // 252 { v1 = 340; v2 = 349; sidefront = 407; blocking = true; playercross = true; } linedef // 253 { v1 = 306; v2 = 319; sidefront = 408; blocking = true; playercross = true; } linedef // 254 { v1 = 350; v2 = 351; sidefront = 409; sideback = 410; special = 181; arg1 = 2; twosided = true; } linedef // 255 { v1 = 352; v2 = 353; sidefront = 411; blocking = true; playercross = true; } linedef // 256 { v1 = 354; v2 = 303; sidefront = 412; blocking = true; playercross = true; } linedef // 257 { v1 = 325; v2 = 355; sidefront = 413; blocking = true; playercross = true; } linedef // 258 { v1 = 356; v2 = 357; sidefront = 414; blocking = true; playercross = true; } linedef // 259 { v1 = 342; v2 = 174; sidefront = 415; sideback = 416; blocking = true; twosided = true; blockeverything = true; playercross = true; } linedef // 260 { v1 = 358; v2 = 359; sidefront = 417; blocking = true; } linedef // 261 { v1 = 240; v2 = 249; sidefront = 418; sideback = 419; blocking = true; twosided = true; playercross = true; } linedef // 262 { v1 = 96; v2 = 93; sidefront = 420; sideback = 421; blocking = true; twosided = true; playercross = true; } linedef // 263 { v1 = 258; v2 = 186; sidefront = 422; blocking = true; playercross = true; } linedef // 264 { v1 = 360; v2 = 238; sidefront = 423; sideback = 424; blocking = true; twosided = true; playercross = true; } linedef // 265 { v1 = 327; v2 = 324; sidefront = 425; sideback = 426; twosided = true; playercross = true; } linedef // 266 { v1 = 361; v2 = 360; sidefront = 427; sideback = 428; blocking = true; twosided = true; playercross = true; } linedef // 267 { v1 = 362; v2 = 363; sidefront = 429; blocking = true; playercross = true; } linedef // 268 { v1 = 364; v2 = 337; sidefront = 430; blocking = true; playercross = true; } linedef // 269 { v1 = 365; v2 = 366; sidefront = 431; sideback = 432; twosided = true; playercross = true; } linedef // 270 { v1 = 367; v2 = 368; sidefront = 433; blocking = true; playercross = true; } linedef // 271 { v1 = 369; v2 = 370; sidefront = 434; sideback = 435; twosided = true; dontpegtop = true; playercross = true; } linedef // 272 { v1 = 338; v2 = 371; sidefront = 436; blocking = true; playercross = true; } linedef // 273 { v1 = 301; v2 = 372; sidefront = 437; blocking = true; playercross = true; } linedef // 274 { v1 = 88; v2 = 373; sidefront = 438; blocking = true; playercross = true; } linedef // 275 { v1 = 374; v2 = 375; sidefront = 439; blocking = true; playercross = true; } linedef // 276 { v1 = 63; v2 = 376; sidefront = 440; sideback = 441; twosided = true; playercross = true; } linedef // 277 { v1 = 267; v2 = 377; sidefront = 442; blocking = true; playercross = true; } linedef // 278 { v1 = 279; v2 = 378; sidefront = 443; blocking = true; playercross = true; } linedef // 279 { v1 = 379; v2 = 338; sidefront = 444; sideback = 445; blocking = true; twosided = true; playercross = true; } linedef // 280 { v1 = 380; v2 = 381; sidefront = 446; blocking = true; playercross = true; } linedef // 281 { v1 = 61; v2 = 121; sidefront = 447; sideback = 448; twosided = true; playercross = true; } linedef // 282 { v1 = 376; v2 = 382; sidefront = 449; sideback = 450; twosided = true; playercross = true; } linedef // 283 { v1 = 383; v2 = 242; sidefront = 451; blocking = true; playercross = true; } linedef // 284 { v1 = 384; v2 = 358; sidefront = 452; blocking = true; playercross = true; } linedef // 285 { v1 = 385; v2 = 386; sidefront = 453; blocking = true; playercross = true; } linedef // 286 { v1 = 387; v2 = 388; sidefront = 454; sideback = 455; twosided = true; playercross = true; } linedef // 287 { v1 = 389; v2 = 390; sidefront = 456; blocking = true; playercross = true; } linedef // 288 { v1 = 173; v2 = 391; sidefront = 457; sideback = 458; blocking = true; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 289 { v1 = 342; v2 = 173; sidefront = 459; sideback = 460; blocking = true; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 290 { v1 = 392; v2 = 380; sidefront = 461; blocking = true; blockeverything = true; playercross = true; } linedef // 291 { v1 = 393; v2 = 394; sidefront = 462; blocking = true; playercross = true; } linedef // 292 { v1 = 286; v2 = 283; sidefront = 463; sideback = 464; twosided = true; playercross = true; } linedef // 293 { v1 = 395; v2 = 21; sidefront = 465; blocking = true; playercross = true; } linedef // 294 { v1 = 125; v2 = 396; sidefront = 466; sideback = 467; twosided = true; playercross = true; } linedef // 295 { v1 = 397; v2 = 398; sidefront = 468; sideback = 469; twosided = true; dontpegtop = true; playercross = true; } linedef // 296 { v1 = 287; v2 = 399; sidefront = 470; blocking = true; playercross = true; } linedef // 297 { v1 = 243; v2 = 384; sidefront = 471; blocking = true; playercross = true; } linedef // 298 { v1 = 159; v2 = 388; sidefront = 472; blocking = true; playercross = true; } linedef // 299 { v1 = 400; v2 = 401; sidefront = 473; blocking = true; playercross = true; } linedef // 300 { v1 = 402; v2 = 151; sidefront = 474; sideback = 475; blocking = true; twosided = true; playercross = true; } linedef // 301 { v1 = 387; v2 = 158; sidefront = 476; blocking = true; playercross = true; } linedef // 302 { v1 = 247; v2 = 146; sidefront = 477; blocking = true; playercross = true; } linedef // 303 { v1 = 84; v2 = 403; sidefront = 478; special = 9; blocking = true; dontdraw = true; playercross = true; } linedef // 304 { v1 = 404; v2 = 280; sidefront = 479; sideback = 480; twosided = true; playercross = true; } linedef // 305 { v1 = 405; v2 = 404; sidefront = 481; sideback = 482; twosided = true; playercross = true; } linedef // 306 { v1 = 406; v2 = 405; sidefront = 483; sideback = 484; twosided = true; playercross = true; } linedef // 307 { v1 = 407; v2 = 406; sidefront = 485; sideback = 486; twosided = true; playercross = true; } linedef // 308 { v1 = 408; v2 = 407; sidefront = 487; sideback = 488; twosided = true; playercross = true; } linedef // 309 { v1 = 409; v2 = 408; sidefront = 489; sideback = 490; twosided = true; playercross = true; } linedef // 310 { v1 = 410; v2 = 409; sidefront = 491; sideback = 492; twosided = true; playercross = true; } linedef // 311 { v1 = 411; v2 = 410; sidefront = 493; sideback = 494; twosided = true; playercross = true; } linedef // 312 { v1 = 53; v2 = 411; sidefront = 495; sideback = 496; twosided = true; playercross = true; } linedef // 313 { v1 = 341; v2 = 52; sidefront = 497; sideback = 498; twosided = true; playercross = true; } linedef // 314 { v1 = 412; v2 = 88; sidefront = 499; blocking = true; playercross = true; } linedef // 315 { v1 = 413; v2 = 414; sidefront = 500; sideback = 501; twosided = true; } linedef // 316 { v1 = 415; v2 = 412; sidefront = 502; blocking = true; playercross = true; } linedef // 317 { v1 = 109; v2 = 416; sidefront = 503; sideback = 504; blocking = true; twosided = true; playercross = true; } linedef // 318 { v1 = 373; v2 = 417; sidefront = 505; blocking = true; playercross = true; } linedef // 319 { v1 = 399; v2 = 418; sidefront = 506; blocking = true; playercross = true; } linedef // 320 { v1 = 418; v2 = 166; sidefront = 507; blocking = true; playercross = true; } linedef // 321 { v1 = 15; v2 = 5; sidefront = 508; sideback = 509; twosided = true; playercross = true; } linedef // 322 { v1 = 419; v2 = 420; sidefront = 510; sideback = 511; twosided = true; } linedef // 323 { v1 = 421; v2 = 164; sidefront = 512; blocking = true; playercross = true; } linedef // 324 { v1 = 218; v2 = 108; sidefront = 513; sideback = 514; blocking = true; twosided = true; playercross = true; } linedef // 325 { v1 = 138; v2 = 422; sidefront = 515; sideback = 516; twosided = true; dontpegtop = true; playercross = true; } linedef // 326 { v1 = 197; v2 = 193; sidefront = 517; sideback = 518; twosided = true; playercross = true; } linedef // 327 { v1 = 423; v2 = 424; sidefront = 519; blocking = true; playercross = true; } linedef // 328 { v1 = 401; v2 = 157; sidefront = 520; blocking = true; playercross = true; } linedef // 329 { v1 = 216; v2 = 361; sidefront = 521; sideback = 522; blocking = true; twosided = true; playercross = true; } linedef // 330 { v1 = 215; v2 = 425; sidefront = 523; sideback = 524; twosided = true; playercross = true; } linedef // 331 { v1 = 425; v2 = 426; sidefront = 525; sideback = 526; twosided = true; playercross = true; } linedef // 332 { v1 = 426; v2 = 427; sidefront = 527; sideback = 528; twosided = true; playercross = true; } linedef // 333 { v1 = 427; v2 = 428; sidefront = 529; sideback = 530; twosided = true; playercross = true; } linedef // 334 { v1 = 428; v2 = 429; sidefront = 531; sideback = 532; twosided = true; playercross = true; } linedef // 335 { v1 = 429; v2 = 430; sidefront = 533; sideback = 534; twosided = true; playercross = true; } linedef // 336 { v1 = 430; v2 = 431; sidefront = 535; sideback = 536; twosided = true; playercross = true; } linedef // 337 { v1 = 431; v2 = 432; sidefront = 537; sideback = 538; twosided = true; playercross = true; } linedef // 338 { v1 = 432; v2 = 433; sidefront = 539; sideback = 540; twosided = true; playercross = true; } linedef // 339 { v1 = 433; v2 = 224; sidefront = 541; sideback = 542; twosided = true; playercross = true; } linedef // 340 { v1 = 244; v2 = 245; sidefront = 543; sideback = 544; blocking = true; twosided = true; playercross = true; } linedef // 341 { v1 = 225; v2 = 244; sidefront = 545; sideback = 546; twosided = true; playercross = true; } linedef // 342 { v1 = 434; v2 = 435; sidefront = 547; sideback = 548; blocking = true; twosided = true; playercross = true; } linedef // 343 { v1 = 436; v2 = 110; sidefront = 549; sideback = 550; twosided = true; playercross = true; } linedef // 344 { v1 = 437; v2 = 106; sidefront = 551; sideback = 552; blocking = true; twosided = true; playercross = true; } linedef // 345 { v1 = 438; v2 = 439; sidefront = 553; sideback = 554; blocking = true; twosided = true; playercross = true; } linedef // 346 { v1 = 344; v2 = 440; sidefront = 555; sideback = 556; blocking = true; twosided = true; playercross = true; } linedef // 347 { v1 = 67; v2 = 85; sidefront = 557; special = 9; blocking = true; dontdraw = true; playercross = true; } linedef // 348 { v1 = 441; v2 = 442; sidefront = 558; blocking = true; playercross = true; } linedef // 349 { v1 = 130; v2 = 441; sidefront = 559; sideback = 560; blocking = true; twosided = true; playercross = true; } linedef // 350 { v1 = 443; v2 = 444; sidefront = 561; blocking = true; playercross = true; } linedef // 351 { v1 = 445; v2 = 446; sidefront = 562; blocking = true; playercross = true; } linedef // 352 { v1 = 447; v2 = 448; sidefront = 563; sideback = 564; special = 226; arg0 = 110; twosided = true; repeatspecial = true; playeruse = true; } linedef // 353 { v1 = 447; v2 = 445; sidefront = 565; blocking = true; playercross = true; } linedef // 354 { v1 = 448; v2 = 449; sidefront = 566; blocking = true; playercross = true; } linedef // 355 { v1 = 449; v2 = 450; sidefront = 567; blocking = true; playercross = true; } linedef // 356 { v1 = 451; v2 = 449; sidefront = 568; sideback = 569; twosided = true; playercross = true; } linedef // 357 { v1 = 452; v2 = 451; sidefront = 570; sideback = 571; twosided = true; playercross = true; } linedef // 358 { v1 = 446; v2 = 448; sidefront = 572; blocking = true; playercross = true; } linedef // 359 { v1 = 453; v2 = 452; sidefront = 573; sideback = 574; twosided = true; playercross = true; } linedef // 360 { v1 = 454; v2 = 455; sidefront = 575; blocking = true; playercross = true; } linedef // 361 { v1 = 456; v2 = 454; sidefront = 576; sideback = 577; special = 12; arg1 = 96; arg2 = 110; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 362 { v1 = 457; v2 = 455; sidefront = 578; sideback = 579; twosided = true; playercross = true; } linedef // 363 { v1 = 458; v2 = 459; sidefront = 580; blocking = true; playercross = true; } linedef // 364 { v1 = 460; v2 = 461; sidefront = 581; blocking = true; playercross = true; } linedef // 365 { v1 = 462; v2 = 463; sidefront = 582; blocking = true; playercross = true; } linedef // 366 { v1 = 464; v2 = 465; sidefront = 583; blocking = true; playercross = true; } linedef // 367 { v1 = 459; v2 = 466; sidefront = 584; sideback = 585; special = 12; arg1 = 96; arg2 = 110; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 368 { v1 = 467; v2 = 460; sidefront = 586; blocking = true; playercross = true; } linedef // 369 { v1 = 468; v2 = 458; sidefront = 587; blocking = true; playercross = true; } linedef // 370 { v1 = 465; v2 = 468; sidefront = 588; blocking = true; playercross = true; } linedef // 371 { v1 = 458; v2 = 469; sidefront = 589; sideback = 590; twosided = true; playercross = true; } linedef // 372 { v1 = 470; v2 = 471; sidefront = 591; blocking = true; playercross = true; } linedef // 373 { v1 = 457; v2 = 456; sidefront = 592; blocking = true; playercross = true; } linedef // 374 { v1 = 469; v2 = 472; sidefront = 593; blocking = true; playercross = true; } linedef // 375 { v1 = 473; v2 = 474; sidefront = 594; blocking = true; playercross = true; } linedef // 376 { v1 = 456; v2 = 475; sidefront = 595; blocking = true; playercross = true; } linedef // 377 { v1 = 476; v2 = 475; sidefront = 596; sideback = 597; special = 12; arg1 = 96; arg2 = 110; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 378 { v1 = 477; v2 = 473; sidefront = 598; blocking = true; playercross = true; } linedef // 379 { v1 = 478; v2 = 479; sidefront = 599; blocking = true; playercross = true; } linedef // 380 { v1 = 480; v2 = 481; sidefront = 600; blocking = true; playercross = true; } linedef // 381 { v1 = 482; v2 = 483; sidefront = 601; sideback = 602; twosided = true; playercross = true; } linedef // 382 { v1 = 484; v2 = 485; sidefront = 603; sideback = 604; twosided = true; playercross = true; } linedef // 383 { v1 = 486; v2 = 487; sidefront = 605; blocking = true; playercross = true; } linedef // 384 { v1 = 488; v2 = 489; sidefront = 606; sideback = 607; twosided = true; playercross = true; } linedef // 385 { v1 = 490; v2 = 488; sidefront = 608; sideback = 609; twosided = true; playercross = true; } linedef // 386 { v1 = 491; v2 = 484; sidefront = 610; sideback = 611; twosided = true; playercross = true; } linedef // 387 { v1 = 481; v2 = 477; sidefront = 612; blocking = true; playercross = true; } linedef // 388 { v1 = 489; v2 = 492; sidefront = 613; sideback = 614; twosided = true; playercross = true; } linedef // 389 { v1 = 493; v2 = 494; sidefront = 615; blocking = true; playercross = true; } linedef // 390 { v1 = 495; v2 = 496; sidefront = 616; blocking = true; playercross = true; } linedef // 391 { v1 = 493; v2 = 496; sidefront = 617; sideback = 618; special = 12; arg1 = 64; arg2 = 110; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 392 { v1 = 494; v2 = 497; sidefront = 619; blocking = true; playercross = true; } linedef // 393 { v1 = 498; v2 = 499; sidefront = 620; sideback = 621; blocking = true; twosided = true; playercross = true; } linedef // 394 { v1 = 499; v2 = 500; sidefront = 622; sideback = 623; blocking = true; twosided = true; playercross = true; } linedef // 395 { v1 = 500; v2 = 501; sidefront = 624; sideback = 625; blocking = true; twosided = true; playercross = true; } linedef // 396 { v1 = 501; v2 = 502; sidefront = 626; sideback = 627; blocking = true; twosided = true; playercross = true; } linedef // 397 { v1 = 503; v2 = 504; sidefront = 628; blocking = true; playercross = true; } linedef // 398 { v1 = 495; v2 = 494; sidefront = 629; sideback = 630; special = 12; arg1 = 64; arg2 = 110; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 399 { v1 = 505; v2 = 495; sidefront = 631; blocking = true; playercross = true; } linedef // 400 { v1 = 505; v2 = 497; sidefront = 632; sideback = 633; twosided = true; playercross = true; } linedef // 401 { v1 = 474; v2 = 506; sidefront = 634; blocking = true; playercross = true; } linedef // 402 { v1 = 474; v2 = 507; sidefront = 635; sideback = 636; blocking = true; twosided = true; playercross = true; } linedef // 403 { v1 = 507; v2 = 508; sidefront = 637; sideback = 638; blocking = true; twosided = true; playercross = true; } linedef // 404 { v1 = 508; v2 = 498; sidefront = 639; sideback = 640; blocking = true; twosided = true; playercross = true; } linedef // 405 { v1 = 509; v2 = 510; sidefront = 641; blocking = true; playercross = true; } linedef // 406 { v1 = 511; v2 = 512; sidefront = 642; blocking = true; playercross = true; } linedef // 407 { v1 = 513; v2 = 514; sidefront = 643; sideback = 644; id = 10; blocking = true; twosided = true; playercross = true; } linedef // 408 { v1 = 514; v2 = 512; sidefront = 645; sideback = 646; blocking = true; twosided = true; playercross = true; } linedef // 409 { v1 = 512; v2 = 515; sidefront = 647; blocking = true; playercross = true; } linedef // 410 { v1 = 511; v2 = 513; sidefront = 648; sideback = 649; blocking = true; twosided = true; playercross = true; } linedef // 411 { v1 = 516; v2 = 517; sidefront = 650; sideback = 651; blocking = true; twosided = true; playercross = true; } linedef // 412 { v1 = 516; v2 = 511; sidefront = 652; blocking = true; playercross = true; } linedef // 413 { v1 = 517; v2 = 518; sidefront = 653; sideback = 654; blocking = true; twosided = true; playercross = true; } linedef // 414 { v1 = 518; v2 = 515; sidefront = 655; sideback = 656; blocking = true; twosided = true; playercross = true; } linedef // 415 { v1 = 479; v2 = 519; sidefront = 657; blocking = true; playercross = true; } linedef // 416 { v1 = 459; v2 = 520; sidefront = 658; blocking = true; playercross = true; } linedef // 417 { v1 = 521; v2 = 522; sidefront = 659; blocking = true; playercross = true; } linedef // 418 { v1 = 475; v2 = 521; sidefront = 660; blocking = true; playercross = true; } linedef // 419 { v1 = 471; v2 = 520; sidefront = 661; sideback = 662; special = 12; arg1 = 96; arg2 = 110; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 420 { v1 = 506; v2 = 457; sidefront = 663; blocking = true; playercross = true; } linedef // 421 { v1 = 502; v2 = 506; sidefront = 664; sideback = 665; twosided = true; playercross = true; } linedef // 422 { v1 = 472; v2 = 523; sidefront = 666; blocking = true; playercross = true; } linedef // 423 { v1 = 472; v2 = 524; sidefront = 667; sideback = 668; blocking = true; twosided = true; playercross = true; } linedef // 424 { v1 = 524; v2 = 525; sidefront = 669; sideback = 670; blocking = true; twosided = true; playercross = true; } linedef // 425 { v1 = 525; v2 = 526; sidefront = 671; sideback = 672; blocking = true; twosided = true; playercross = true; } linedef // 426 { v1 = 526; v2 = 527; sidefront = 673; sideback = 674; blocking = true; twosided = true; playercross = true; } linedef // 427 { v1 = 527; v2 = 528; sidefront = 675; sideback = 676; blocking = true; twosided = true; playercross = true; } linedef // 428 { v1 = 528; v2 = 529; sidefront = 677; sideback = 678; blocking = true; twosided = true; playercross = true; } linedef // 429 { v1 = 523; v2 = 480; sidefront = 679; blocking = true; playercross = true; } linedef // 430 { v1 = 529; v2 = 523; sidefront = 680; sideback = 681; blocking = true; twosided = true; playercross = true; } linedef // 431 { v1 = 492; v2 = 482; sidefront = 682; sideback = 683; twosided = true; playercross = true; } linedef // 432 { v1 = 461; v2 = 462; sidefront = 684; sideback = 685; twosided = true; playercross = true; } linedef // 433 { v1 = 530; v2 = 486; sidefront = 686; blocking = true; playercross = true; } linedef // 434 { v1 = 473; v2 = 492; sidefront = 687; sideback = 688; twosided = true; playercross = true; } linedef // 435 { v1 = 485; v2 = 490; sidefront = 689; sideback = 690; twosided = true; playercross = true; } linedef // 436 { v1 = 480; v2 = 485; sidefront = 691; sideback = 692; twosided = true; playercross = true; } linedef // 437 { v1 = 455; v2 = 464; sidefront = 693; blocking = true; playercross = true; } linedef // 438 { v1 = 522; v2 = 531; sidefront = 694; blocking = true; playercross = true; } linedef // 439 { v1 = 476; v2 = 454; sidefront = 695; blocking = true; playercross = true; } linedef // 440 { v1 = 532; v2 = 533; sidefront = 696; sideback = 697; blocking = true; twosided = true; playercross = true; } linedef // 441 { v1 = 533; v2 = 534; sidefront = 698; sideback = 699; id = 2; blocking = true; twosided = true; playercross = true; } linedef // 442 { v1 = 483; v2 = 491; sidefront = 700; sideback = 701; twosided = true; playercross = true; } linedef // 443 { v1 = 535; v2 = 536; sidefront = 702; blocking = true; playercross = true; } linedef // 444 { v1 = 537; v2 = 538; sidefront = 703; blocking = true; playercross = true; } linedef // 445 { v1 = 537; v2 = 539; sidefront = 704; sideback = 705; twosided = true; playercross = true; } linedef // 446 { v1 = 540; v2 = 539; sidefront = 706; blocking = true; playercross = true; } linedef // 447 { v1 = 541; v2 = 542; sidefront = 707; blocking = true; playercross = true; } linedef // 448 { v1 = 521; v2 = 519; sidefront = 708; sideback = 709; twosided = true; playercross = true; } linedef // 449 { v1 = 519; v2 = 476; sidefront = 710; blocking = true; playercross = true; } linedef // 450 { v1 = 471; v2 = 466; sidefront = 711; blocking = true; playercross = true; } linedef // 451 { v1 = 487; v2 = 462; sidefront = 712; blocking = true; playercross = true; } linedef // 452 { v1 = 543; v2 = 544; sidefront = 713; sideback = 714; blocking = true; twosided = true; playercross = true; } linedef // 453 { v1 = 534; v2 = 545; sidefront = 715; sideback = 716; blocking = true; twosided = true; playercross = true; } linedef // 454 { v1 = 546; v2 = 547; sidefront = 717; blocking = true; playercross = true; } linedef // 455 { v1 = 548; v2 = 546; sidefront = 718; blocking = true; playercross = true; } linedef // 456 { v1 = 466; v2 = 469; sidefront = 719; blocking = true; playercross = true; } linedef // 457 { v1 = 520; v2 = 478; sidefront = 720; blocking = true; playercross = true; } linedef // 458 { v1 = 478; v2 = 470; sidefront = 721; sideback = 722; twosided = true; playercross = true; } linedef // 459 { v1 = 463; v2 = 470; sidefront = 723; blocking = true; playercross = true; } linedef // 460 { v1 = 461; v2 = 541; sidefront = 724; blocking = true; playercross = true; } linedef // 461 { v1 = 549; v2 = 548; sidefront = 725; blocking = true; playercross = true; } linedef // 462 { v1 = 544; v2 = 530; sidefront = 726; sideback = 727; blocking = true; twosided = true; playercross = true; } linedef // 463 { v1 = 545; v2 = 530; sidefront = 728; blocking = true; playercross = true; } linedef // 464 { v1 = 550; v2 = 546; sidefront = 729; sideback = 730; special = 226; arg0 = 96; twosided = true; repeatspecial = true; playeruse = true; } linedef // 465 { v1 = 551; v2 = 552; sidefront = 731; blocking = true; playercross = true; } linedef // 466 { v1 = 542; v2 = 543; sidefront = 732; sideback = 733; blocking = true; twosided = true; playercross = true; } linedef // 467 { v1 = 542; v2 = 532; sidefront = 734; blocking = true; playercross = true; } linedef // 468 { v1 = 550; v2 = 549; sidefront = 735; blocking = true; playercross = true; } linedef // 469 { v1 = 553; v2 = 554; sidefront = 736; blocking = true; playercross = true; } linedef // 470 { v1 = 555; v2 = 556; sidefront = 737; blocking = true; playercross = true; } linedef // 471 { v1 = 554; v2 = 557; sidefront = 738; blocking = true; playercross = true; } linedef // 472 { v1 = 558; v2 = 559; sidefront = 739; blocking = true; playercross = true; } linedef // 473 { v1 = 560; v2 = 558; sidefront = 740; blocking = true; playercross = true; } linedef // 474 { v1 = 532; v2 = 545; sidefront = 741; blocking = true; playercross = true; } linedef // 475 { v1 = 547; v2 = 467; sidefront = 742; blocking = true; playercross = true; } linedef // 476 { v1 = 561; v2 = 547; sidefront = 743; sideback = 744; twosided = true; playercross = true; } linedef // 477 { v1 = 562; v2 = 561; sidefront = 745; sideback = 746; twosided = true; playercross = true; } linedef // 478 { v1 = 531; v2 = 550; sidefront = 747; blocking = true; playercross = true; } linedef // 479 { v1 = 531; v2 = 562; sidefront = 748; sideback = 749; twosided = true; playercross = true; } linedef // 480 { v1 = 563; v2 = 564; sidefront = 750; sideback = 751; twosided = true; playercross = true; } linedef // 481 { v1 = 565; v2 = 566; sidefront = 752; sideback = 753; twosided = true; playercross = true; } linedef // 482 { v1 = 567; v2 = 128; sidefront = 754; sideback = 755; twosided = true; playercross = true; } linedef // 483 { v1 = 568; v2 = 569; sidefront = 756; blocking = true; playercross = true; } linedef // 484 { v1 = 570; v2 = 571; sidefront = 757; blocking = true; playercross = true; } linedef // 485 { v1 = 572; v2 = 573; sidefront = 758; sideback = 759; twosided = true; playercross = true; } linedef // 486 { v1 = 574; v2 = 575; sidefront = 760; sideback = 761; twosided = true; playercross = true; } linedef // 487 { v1 = 576; v2 = 577; sidefront = 762; sideback = 763; twosided = true; playercross = true; } linedef // 488 { v1 = 576; v2 = 128; sidefront = 764; sideback = 765; blocking = true; twosided = true; playercross = true; } linedef // 489 { v1 = 60; v2 = 248; sidefront = 766; special = 9; blocking = true; dontdraw = true; playercross = true; } linedef // 490 { v1 = 403; v2 = 60; sidefront = 767; special = 9; blocking = true; dontdraw = true; playercross = true; } linedef // 491 { v1 = 567; v2 = 403; sidefront = 768; sideback = 769; twosided = true; playercross = true; } linedef // 492 { v1 = 98; v2 = 576; sidefront = 770; sideback = 771; blocking = true; twosided = true; playercross = true; } linedef // 493 { v1 = 578; v2 = 574; sidefront = 772; blocking = true; playercross = true; } linedef // 494 { v1 = 208; v2 = 579; sidefront = 773; sideback = 774; blocking = true; twosided = true; playercross = true; } linedef // 495 { v1 = 579; v2 = 580; sidefront = 775; sideback = 776; blocking = true; twosided = true; playercross = true; } linedef // 496 { v1 = 580; v2 = 107; sidefront = 777; sideback = 778; twosided = true; playercross = true; } linedef // 497 { v1 = 581; v2 = 582; sidefront = 779; blocking = true; playercross = true; } linedef // 498 { v1 = 581; v2 = 560; sidefront = 780; sideback = 781; special = 226; arg0 = 96; arg2 = 2; twosided = true; repeatspecial = true; playeruse = true; } linedef // 499 { v1 = 515; v2 = 583; sidefront = 782; blocking = true; playercross = true; } linedef // 500 { v1 = 584; v2 = 585; sidefront = 783; sideback = 784; twosided = true; playercross = true; } linedef // 501 { v1 = 585; v2 = 586; sidefront = 785; blocking = true; playercross = true; } linedef // 502 { v1 = 555; v2 = 584; sidefront = 786; sideback = 787; twosided = true; playercross = true; } linedef // 503 { v1 = 587; v2 = 588; sidefront = 788; sideback = 789; twosided = true; playercross = true; } linedef // 504 { v1 = 587; v2 = 581; sidefront = 790; blocking = true; playercross = true; } linedef // 505 { v1 = 588; v2 = 589; sidefront = 791; sideback = 792; twosided = true; playercross = true; } linedef // 506 { v1 = 589; v2 = 558; sidefront = 793; sideback = 794; twosided = true; playercross = true; } linedef // 507 { v1 = 582; v2 = 590; sidefront = 795; blocking = true; playercross = true; } linedef // 508 { v1 = 590; v2 = 560; sidefront = 796; blocking = true; playercross = true; } linedef // 509 { v1 = 551; v2 = 556; sidefront = 797; sideback = 798; blocking = true; twosided = true; blockeverything = true; translucent = true; playercross = true; alpha = 0.391; } linedef // 510 { v1 = 591; v2 = 592; sidefront = 799; blocking = true; playercross = true; } linedef // 511 { v1 = 556; v2 = 553; sidefront = 800; blocking = true; playercross = true; } linedef // 512 { v1 = 593; v2 = 591; sidefront = 801; blocking = true; playercross = true; } linedef // 513 { v1 = 552; v2 = 594; sidefront = 802; blocking = true; playercross = true; } linedef // 514 { v1 = 595; v2 = 553; sidefront = 803; sideback = 804; twosided = true; playercross = true; } linedef // 515 { v1 = 292; v2 = 214; sidefront = 805; sideback = 806; twosided = true; playercross = true; } linedef // 516 { v1 = 596; v2 = 597; sidefront = 807; sideback = 808; twosided = true; playercross = true; } linedef // 517 { v1 = 598; v2 = 540; sidefront = 809; blocking = true; playercross = true; } linedef // 518 { v1 = 597; v2 = 599; sidefront = 810; sideback = 811; twosided = true; playercross = true; } linedef // 519 { v1 = 538; v2 = 600; sidefront = 812; blocking = true; playercross = true; } linedef // 520 { v1 = 599; v2 = 601; sidefront = 813; sideback = 814; twosided = true; playercross = true; } linedef // 521 { v1 = 601; v2 = 596; sidefront = 815; sideback = 816; twosided = true; playercross = true; } linedef // 522 { v1 = 599; v2 = 602; sidefront = 817; sideback = 818; twosided = true; playercross = true; } linedef // 523 { v1 = 602; v2 = 603; sidefront = 819; sideback = 820; twosided = true; playercross = true; } linedef // 524 { v1 = 603; v2 = 604; sidefront = 821; sideback = 822; twosided = true; playercross = true; } linedef // 525 { v1 = 604; v2 = 599; sidefront = 823; sideback = 824; twosided = true; playercross = true; } linedef // 526 { v1 = 597; v2 = 605; sidefront = 825; sideback = 826; twosided = true; playercross = true; } linedef // 527 { v1 = 538; v2 = 540; sidefront = 827; sideback = 828; special = 12; arg1 = 64; arg2 = 110; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 528 { v1 = 605; v2 = 602; sidefront = 829; sideback = 830; twosided = true; playercross = true; } linedef // 529 { v1 = 539; v2 = 585; sidefront = 831; blocking = true; playercross = true; } linedef // 530 { v1 = 606; v2 = 607; sidefront = 832; sideback = 833; twosided = true; playercross = true; } linedef // 531 { v1 = 607; v2 = 608; sidefront = 834; sideback = 835; twosided = true; playercross = true; } linedef // 532 { v1 = 608; v2 = 605; sidefront = 836; sideback = 837; twosided = true; playercross = true; } linedef // 533 { v1 = 597; v2 = 606; sidefront = 838; sideback = 839; twosided = true; playercross = true; } linedef // 534 { v1 = 609; v2 = 610; sidefront = 840; sideback = 841; twosided = true; playercross = true; } linedef // 535 { v1 = 600; v2 = 535; sidefront = 842; blocking = true; playercross = true; } linedef // 536 { v1 = 598; v2 = 600; sidefront = 843; sideback = 844; special = 12; arg1 = 64; arg2 = 110; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 537 { v1 = 611; v2 = 598; sidefront = 845; blocking = true; playercross = true; } linedef // 538 { v1 = 611; v2 = 535; sidefront = 846; sideback = 847; twosided = true; playercross = true; } linedef // 539 { v1 = 497; v2 = 587; sidefront = 848; blocking = true; playercross = true; } linedef // 540 { v1 = 504; v2 = 493; sidefront = 849; blocking = true; playercross = true; } linedef // 541 { v1 = 504; v2 = 612; sidefront = 850; sideback = 851; twosided = true; playercross = true; } linedef // 542 { v1 = 612; v2 = 613; sidefront = 852; blocking = true; playercross = true; } linedef // 543 { v1 = 496; v2 = 612; sidefront = 853; blocking = true; playercross = true; } linedef // 544 { v1 = 591; v2 = 503; sidefront = 854; sideback = 855; twosided = true; playercross = true; } linedef // 545 { v1 = 610; v2 = 614; sidefront = 856; sideback = 857; twosided = true; playercross = true; } linedef // 546 { v1 = 614; v2 = 615; sidefront = 858; sideback = 859; twosided = true; playercross = true; } linedef // 547 { v1 = 615; v2 = 609; sidefront = 860; sideback = 861; twosided = true; playercross = true; } linedef // 548 { v1 = 614; v2 = 616; sidefront = 862; sideback = 863; twosided = true; playercross = true; } linedef // 549 { v1 = 616; v2 = 617; sidefront = 864; sideback = 865; twosided = true; playercross = true; } linedef // 550 { v1 = 617; v2 = 618; sidefront = 866; sideback = 867; twosided = true; playercross = true; } linedef // 551 { v1 = 618; v2 = 614; sidefront = 868; sideback = 869; twosided = true; playercross = true; } linedef // 552 { v1 = 610; v2 = 619; sidefront = 870; sideback = 871; twosided = true; playercross = true; } linedef // 553 { v1 = 619; v2 = 616; sidefront = 872; sideback = 873; twosided = true; playercross = true; } linedef // 554 { v1 = 620; v2 = 621; sidefront = 874; sideback = 875; twosided = true; playercross = true; } linedef // 555 { v1 = 621; v2 = 622; sidefront = 876; sideback = 877; twosided = true; playercross = true; } linedef // 556 { v1 = 622; v2 = 619; sidefront = 878; sideback = 879; twosided = true; playercross = true; } linedef // 557 { v1 = 610; v2 = 620; sidefront = 880; sideback = 881; twosided = true; playercross = true; } linedef // 558 { v1 = 623; v2 = 624; sidefront = 882; sideback = 883; twosided = true; playercross = true; } linedef // 559 { v1 = 624; v2 = 625; sidefront = 884; sideback = 885; twosided = true; playercross = true; } linedef // 560 { v1 = 625; v2 = 626; sidefront = 886; sideback = 887; twosided = true; playercross = true; } linedef // 561 { v1 = 626; v2 = 623; sidefront = 888; sideback = 889; twosided = true; playercross = true; } linedef // 562 { v1 = 627; v2 = 628; sidefront = 890; sideback = 891; twosided = true; playercross = true; } linedef // 563 { v1 = 628; v2 = 629; sidefront = 892; sideback = 893; twosided = true; playercross = true; } linedef // 564 { v1 = 623; v2 = 630; sidefront = 894; sideback = 895; twosided = true; playercross = true; } linedef // 565 { v1 = 630; v2 = 627; sidefront = 896; sideback = 897; twosided = true; playercross = true; } linedef // 566 { v1 = 629; v2 = 623; sidefront = 898; sideback = 899; twosided = true; playercross = true; } linedef // 567 { v1 = 629; v2 = 631; sidefront = 900; sideback = 901; twosided = true; playercross = true; } linedef // 568 { v1 = 631; v2 = 632; sidefront = 902; sideback = 903; twosided = true; playercross = true; } linedef // 569 { v1 = 632; v2 = 633; sidefront = 904; sideback = 905; twosided = true; playercross = true; } linedef // 570 { v1 = 633; v2 = 624; sidefront = 906; sideback = 907; twosided = true; playercross = true; } linedef // 571 { v1 = 634; v2 = 503; sidefront = 908; blocking = true; playercross = true; } linedef // 572 { v1 = 592; v2 = 635; sidefront = 909; blocking = true; playercross = true; } linedef // 573 { v1 = 636; v2 = 637; sidefront = 910; sideback = 911; twosided = true; playercross = true; } linedef // 574 { v1 = 637; v2 = 625; sidefront = 912; sideback = 913; twosided = true; playercross = true; } linedef // 575 { v1 = 592; v2 = 634; sidefront = 914; sideback = 915; special = 12; arg1 = 64; arg2 = 110; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 576 { v1 = 638; v2 = 636; sidefront = 916; sideback = 917; twosided = true; playercross = true; } linedef // 577 { v1 = 626; v2 = 638; sidefront = 918; sideback = 919; twosided = true; playercross = true; } linedef // 578 { v1 = 630; v2 = 638; sidefront = 920; sideback = 921; twosided = true; playercross = true; } linedef // 579 { v1 = 639; v2 = 640; sidefront = 922; sideback = 923; twosided = true; playercross = true; } linedef // 580 { v1 = 640; v2 = 641; sidefront = 924; sideback = 925; twosided = true; playercross = true; } linedef // 581 { v1 = 641; v2 = 642; sidefront = 926; sideback = 927; twosided = true; playercross = true; } linedef // 582 { v1 = 642; v2 = 639; sidefront = 928; sideback = 929; twosided = true; playercross = true; } linedef // 583 { v1 = 643; v2 = 644; sidefront = 930; sideback = 931; twosided = true; playercross = true; } linedef // 584 { v1 = 641; v2 = 643; sidefront = 932; sideback = 933; twosided = true; playercross = true; } linedef // 585 { v1 = 644; v2 = 645; sidefront = 934; sideback = 935; twosided = true; playercross = true; } linedef // 586 { v1 = 645; v2 = 641; sidefront = 936; sideback = 937; twosided = true; playercross = true; } linedef // 587 { v1 = 595; v2 = 551; sidefront = 938; blocking = true; playercross = true; } linedef // 588 { v1 = 646; v2 = 647; sidefront = 939; sideback = 940; twosided = true; playercross = true; } linedef // 589 { v1 = 647; v2 = 648; sidefront = 941; sideback = 942; twosided = true; playercross = true; } linedef // 590 { v1 = 649; v2 = 646; sidefront = 943; sideback = 944; twosided = true; playercross = true; } linedef // 591 { v1 = 593; v2 = 650; sidefront = 945; sideback = 946; twosided = true; playercross = true; } linedef // 592 { v1 = 651; v2 = 652; sidefront = 947; sideback = 948; twosided = true; playercross = true; } linedef // 593 { v1 = 652; v2 = 653; sidefront = 949; sideback = 950; twosided = true; playercross = true; } linedef // 594 { v1 = 536; v2 = 654; sidefront = 951; blocking = true; playercross = true; } linedef // 595 { v1 = 654; v2 = 653; sidefront = 952; blocking = true; playercross = true; } linedef // 596 { v1 = 613; v2 = 611; sidefront = 953; blocking = true; playercross = true; } linedef // 597 { v1 = 655; v2 = 656; sidefront = 954; sideback = 955; twosided = true; playercross = true; } linedef // 598 { v1 = 640; v2 = 657; sidefront = 956; sideback = 957; twosided = true; playercross = true; } linedef // 599 { v1 = 640; v2 = 656; sidefront = 958; sideback = 959; twosided = true; playercross = true; } linedef // 600 { v1 = 656; v2 = 643; sidefront = 960; sideback = 961; twosided = true; playercross = true; } linedef // 601 { v1 = 657; v2 = 658; sidefront = 962; sideback = 963; twosided = true; playercross = true; } linedef // 602 { v1 = 659; v2 = 660; sidefront = 964; sideback = 965; twosided = true; } linedef // 603 { v1 = 659; v2 = 661; sidefront = 966; sideback = 967; special = 226; arg0 = 96; arg2 = 1; twosided = true; repeatspecial = true; playeruse = true; } linedef // 604 { v1 = 660; v2 = 662; sidefront = 968; sideback = 969; twosided = true; } linedef // 605 { v1 = 662; v2 = 663; sidefront = 970; sideback = 971; twosided = true; } linedef // 606 { v1 = 663; v2 = 664; sidefront = 972; sideback = 973; twosided = true; } linedef // 607 { v1 = 663; v2 = 665; sidefront = 974; sideback = 975; twosided = true; } linedef // 608 { v1 = 664; v2 = 666; sidefront = 976; sideback = 977; twosided = true; } linedef // 609 { v1 = 667; v2 = 662; sidefront = 978; sideback = 979; twosided = true; } linedef // 610 { v1 = 668; v2 = 669; sidefront = 980; sideback = 981; twosided = true; } linedef // 611 { v1 = 670; v2 = 668; sidefront = 982; sideback = 983; twosided = true; } linedef // 612 { v1 = 666; v2 = 670; sidefront = 984; sideback = 985; twosided = true; } linedef // 613 { v1 = 669; v2 = 660; sidefront = 986; sideback = 987; twosided = true; } linedef // 614 { v1 = 671; v2 = 672; sidefront = 988; sideback = 989; twosided = true; } linedef // 615 { v1 = 673; v2 = 674; sidefront = 990; sideback = 991; twosided = true; } linedef // 616 { v1 = 675; v2 = 676; sidefront = 992; sideback = 993; twosided = true; } linedef // 617 { v1 = 677; v2 = 678; sidefront = 994; sideback = 995; twosided = true; } linedef // 618 { v1 = 679; v2 = 680; sidefront = 996; sideback = 997; twosided = true; } linedef // 619 { v1 = 681; v2 = 682; sidefront = 998; sideback = 999; twosided = true; } linedef // 620 { v1 = 648; v2 = 683; sidefront = 1000; sideback = 1001; twosided = true; playercross = true; } linedef // 621 { v1 = 684; v2 = 593; sidefront = 1002; blocking = true; playercross = true; } linedef // 622 { v1 = 685; v2 = 634; sidefront = 1003; blocking = true; playercross = true; } linedef // 623 { v1 = 653; v2 = 686; sidefront = 1004; blocking = true; playercross = true; } linedef // 624 { v1 = 635; v2 = 509; sidefront = 1005; blocking = true; playercross = true; } linedef // 625 { v1 = 584; v2 = 687; sidefront = 1006; blocking = true; playercross = true; } linedef // 626 { v1 = 688; v2 = 595; sidefront = 1007; blocking = true; playercross = true; } linedef // 627 { v1 = 683; v2 = 689; sidefront = 1008; sideback = 1009; twosided = true; playercross = true; } linedef // 628 { v1 = 685; v2 = 635; sidefront = 1010; sideback = 1011; special = 12; arg1 = 64; arg2 = 110; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 629 { v1 = 689; v2 = 690; sidefront = 1012; sideback = 1013; twosided = true; playercross = true; } linedef // 630 { v1 = 559; v2 = 685; sidefront = 1014; blocking = true; playercross = true; } linedef // 631 { v1 = 559; v2 = 509; sidefront = 1015; sideback = 1016; twosided = true; playercross = true; } linedef // 632 { v1 = 687; v2 = 555; sidefront = 1017; blocking = true; playercross = true; } linedef // 633 { v1 = 510; v2 = 584; sidefront = 1018; blocking = true; playercross = true; } linedef // 634 { v1 = 586; v2 = 505; sidefront = 1019; blocking = true; playercross = true; } linedef // 635 { v1 = 583; v2 = 537; sidefront = 1020; blocking = true; playercross = true; } linedef // 636 { v1 = 594; v2 = 516; sidefront = 1021; blocking = true; playercross = true; } linedef // 637 { v1 = 555; v2 = 552; sidefront = 1022; sideback = 1023; blocking = true; twosided = true; playercross = true; } linedef // 638 { v1 = 691; v2 = 688; sidefront = 1024; blocking = true; playercross = true; } linedef // 639 { v1 = 692; v2 = 693; sidefront = 1025; blocking = true; playercross = true; } linedef // 640 { v1 = 554; v2 = 694; sidefront = 1026; sideback = 1027; special = 80; arg0 = 89; twosided = true; repeatspecial = true; playercross = true; } linedef // 641 { v1 = 557; v2 = 695; sidefront = 1028; blocking = true; playercross = true; } linedef // 642 { v1 = 686; v2 = 696; sidefront = 1029; blocking = true; playercross = true; } linedef // 643 { v1 = 696; v2 = 692; sidefront = 1030; blocking = true; playercross = true; } linedef // 644 { v1 = 686; v2 = 697; sidefront = 1031; sideback = 1032; twosided = true; playercross = true; } linedef // 645 { v1 = 692; v2 = 695; sidefront = 1033; sideback = 1034; special = 80; arg0 = 84; twosided = true; repeatspecial = true; playeruse = true; } linedef // 646 { v1 = 697; v2 = 684; sidefront = 1035; blocking = true; playercross = true; } linedef // 647 { v1 = 698; v2 = 699; sidefront = 1036; sideback = 1037; twosided = true; playercross = true; } linedef // 648 { v1 = 700; v2 = 698; sidefront = 1038; sideback = 1039; twosided = true; playercross = true; } linedef // 649 { v1 = 701; v2 = 700; sidefront = 1040; sideback = 1041; twosided = true; playercross = true; } linedef // 650 { v1 = 702; v2 = 701; sidefront = 1042; sideback = 1043; twosided = true; playercross = true; } linedef // 651 { v1 = 703; v2 = 702; sidefront = 1044; sideback = 1045; twosided = true; playercross = true; } linedef // 652 { v1 = 704; v2 = 703; sidefront = 1046; sideback = 1047; twosided = true; playercross = true; } linedef // 653 { v1 = 705; v2 = 704; sidefront = 1048; sideback = 1049; twosided = true; playercross = true; } linedef // 654 { v1 = 699; v2 = 705; sidefront = 1050; sideback = 1051; twosided = true; playercross = true; } linedef // 655 { v1 = 706; v2 = 707; sidefront = 1052; sideback = 1053; twosided = true; playercross = true; } linedef // 656 { v1 = 678; v2 = 676; sidefront = 1054; sideback = 1055; twosided = true; } linedef // 657 { v1 = 708; v2 = 673; sidefront = 1056; sideback = 1057; twosided = true; } linedef // 658 { v1 = 680; v2 = 674; sidefront = 1058; sideback = 1059; twosided = true; } linedef // 659 { v1 = 677; v2 = 671; sidefront = 1060; sideback = 1061; twosided = true; } linedef // 660 { v1 = 682; v2 = 672; sidefront = 1062; sideback = 1063; twosided = true; } linedef // 661 { v1 = 679; v2 = 709; sidefront = 1064; sideback = 1065; twosided = true; } linedef // 662 { v1 = 678; v2 = 680; sidefront = 1066; sideback = 1067; twosided = true; } linedef // 663 { v1 = 708; v2 = 677; sidefront = 1068; sideback = 1069; twosided = true; } linedef // 664 { v1 = 710; v2 = 676; sidefront = 1070; sideback = 1071; twosided = true; } linedef // 665 { v1 = 675; v2 = 673; sidefront = 1072; sideback = 1073; twosided = true; } linedef // 666 { v1 = 676; v2 = 674; sidefront = 1074; sideback = 1075; twosided = true; } linedef // 667 { v1 = 673; v2 = 671; sidefront = 1076; sideback = 1077; twosided = true; } linedef // 668 { v1 = 680; v2 = 682; sidefront = 1078; sideback = 1079; twosided = true; } linedef // 669 { v1 = 679; v2 = 677; sidefront = 1080; sideback = 1081; twosided = true; } linedef // 670 { v1 = 671; v2 = 709; sidefront = 1082; sideback = 1083; twosided = true; } linedef // 671 { v1 = 674; v2 = 672; sidefront = 1084; sideback = 1085; twosided = true; } linedef // 672 { v1 = 711; v2 = 706; sidefront = 1086; sideback = 1087; twosided = true; playercross = true; } linedef // 673 { v1 = 712; v2 = 711; sidefront = 1088; sideback = 1089; twosided = true; playercross = true; } linedef // 674 { v1 = 713; v2 = 712; sidefront = 1090; sideback = 1091; twosided = true; playercross = true; } linedef // 675 { v1 = 714; v2 = 713; sidefront = 1092; sideback = 1093; twosided = true; playercross = true; } linedef // 676 { v1 = 715; v2 = 714; sidefront = 1094; sideback = 1095; twosided = true; playercross = true; } linedef // 677 { v1 = 716; v2 = 715; sidefront = 1096; sideback = 1097; twosided = true; playercross = true; } linedef // 678 { v1 = 707; v2 = 716; sidefront = 1098; sideback = 1099; twosided = true; playercross = true; } linedef // 679 { v1 = 717; v2 = 718; sidefront = 1100; sideback = 1101; twosided = true; playercross = true; } linedef // 680 { v1 = 719; v2 = 717; sidefront = 1102; sideback = 1103; twosided = true; playercross = true; } linedef // 681 { v1 = 720; v2 = 719; sidefront = 1104; sideback = 1105; twosided = true; playercross = true; } linedef // 682 { v1 = 721; v2 = 720; sidefront = 1106; sideback = 1107; twosided = true; playercross = true; } linedef // 683 { v1 = 722; v2 = 721; sidefront = 1108; sideback = 1109; twosided = true; playercross = true; } linedef // 684 { v1 = 723; v2 = 722; sidefront = 1110; sideback = 1111; twosided = true; playercross = true; } linedef // 685 { v1 = 724; v2 = 723; sidefront = 1112; sideback = 1113; twosided = true; playercross = true; } linedef // 686 { v1 = 718; v2 = 724; sidefront = 1114; sideback = 1115; twosided = true; playercross = true; } linedef // 687 { v1 = 725; v2 = 726; sidefront = 1116; sideback = 1117; twosided = true; playercross = true; } linedef // 688 { v1 = 727; v2 = 725; sidefront = 1118; sideback = 1119; twosided = true; playercross = true; } linedef // 689 { v1 = 728; v2 = 727; sidefront = 1120; sideback = 1121; twosided = true; playercross = true; } linedef // 690 { v1 = 682; v2 = 729; sidefront = 1122; sideback = 1123; twosided = true; } linedef // 691 { v1 = 679; v2 = 681; sidefront = 1124; sideback = 1125; twosided = true; } linedef // 692 { v1 = 730; v2 = 710; sidefront = 1126; sideback = 1127; twosided = true; } linedef // 693 { v1 = 730; v2 = 675; sidefront = 1128; sideback = 1129; twosided = true; } linedef // 694 { v1 = 678; v2 = 730; sidefront = 1130; sideback = 1131; twosided = true; } linedef // 695 { v1 = 708; v2 = 730; sidefront = 1132; sideback = 1133; twosided = true; } linedef // 696 { v1 = 678; v2 = 708; sidefront = 1134; sideback = 1135; twosided = true; } linedef // 697 { v1 = 708; v2 = 675; sidefront = 1136; sideback = 1137; twosided = true; } linedef // 698 { v1 = 680; v2 = 677; sidefront = 1138; sideback = 1139; twosided = true; } linedef // 699 { v1 = 710; v2 = 678; sidefront = 1140; sideback = 1141; twosided = true; } linedef // 700 { v1 = 731; v2 = 728; sidefront = 1142; sideback = 1143; twosided = true; playercross = true; } linedef // 701 { v1 = 732; v2 = 731; sidefront = 1144; sideback = 1145; twosided = true; playercross = true; } linedef // 702 { v1 = 733; v2 = 732; sidefront = 1146; sideback = 1147; twosided = true; playercross = true; } linedef // 703 { v1 = 734; v2 = 733; sidefront = 1148; sideback = 1149; twosided = true; playercross = true; } linedef // 704 { v1 = 726; v2 = 734; sidefront = 1150; sideback = 1151; twosided = true; playercross = true; } linedef // 705 { v1 = 735; v2 = 736; sidefront = 1152; blocking = true; playercross = true; } linedef // 706 { v1 = 736; v2 = 737; sidefront = 1153; blocking = true; playercross = true; } linedef // 707 { v1 = 737; v2 = 738; sidefront = 1154; blocking = true; playercross = true; } linedef // 708 { v1 = 739; v2 = 740; sidefront = 1155; blocking = true; playercross = true; } linedef // 709 { v1 = 740; v2 = 741; sidefront = 1156; blocking = true; playercross = true; } linedef // 710 { v1 = 742; v2 = 743; sidefront = 1157; sideback = 1158; blocking = true; twosided = true; playercross = true; } linedef // 711 { v1 = 743; v2 = 744; sidefront = 1159; sideback = 1160; blocking = true; twosided = true; playercross = true; } linedef // 712 { v1 = 744; v2 = 745; sidefront = 1161; sideback = 1162; blocking = true; twosided = true; playercross = true; } linedef // 713 { v1 = 746; v2 = 747; sidefront = 1163; sideback = 1164; twosided = true; playercross = true; } linedef // 714 { v1 = 748; v2 = 749; sidefront = 1165; special = 103; arg0 = 200; blocking = true; playercross = true; } linedef // 715 { v1 = 750; v2 = 735; sidefront = 1166; blocking = true; playercross = true; } linedef // 716 { v1 = 751; v2 = 752; sidefront = 1167; blocking = true; playercross = true; } linedef // 717 { v1 = 753; v2 = 742; sidefront = 1168; sideback = 1169; blocking = true; twosided = true; playercross = true; } linedef // 718 { v1 = 754; v2 = 753; sidefront = 1170; sideback = 1171; blocking = true; twosided = true; playercross = true; } linedef // 719 { v1 = 755; v2 = 756; sidefront = 1172; sideback = 1173; twosided = true; playercross = true; } linedef // 720 { v1 = 757; v2 = 758; sidefront = 1174; blocking = true; playercross = true; } linedef // 721 { v1 = 756; v2 = 759; sidefront = 1175; sideback = 1176; twosided = true; playercross = true; } linedef // 722 { v1 = 759; v2 = 760; sidefront = 1177; sideback = 1178; twosided = true; playercross = true; } linedef // 723 { v1 = 760; v2 = 761; sidefront = 1179; sideback = 1180; twosided = true; playercross = true; } linedef // 724 { v1 = 675; v2 = 710; sidefront = 1181; sideback = 1182; twosided = true; } linedef // 725 { v1 = 676; v2 = 680; sidefront = 1183; sideback = 1184; twosided = true; } linedef // 726 { v1 = 761; v2 = 762; sidefront = 1185; sideback = 1186; twosided = true; playercross = true; } linedef // 727 { v1 = 762; v2 = 763; sidefront = 1187; sideback = 1188; twosided = true; playercross = true; } linedef // 728 { v1 = 763; v2 = 764; sidefront = 1189; sideback = 1190; twosided = true; playercross = true; } linedef // 729 { v1 = 747; v2 = 765; sidefront = 1191; sideback = 1192; twosided = true; playercross = true; } linedef // 730 { v1 = 765; v2 = 766; sidefront = 1193; sideback = 1194; twosided = true; playercross = true; } linedef // 731 { v1 = 766; v2 = 755; sidefront = 1195; sideback = 1196; twosided = true; playercross = true; } linedef // 732 { v1 = 764; v2 = 767; sidefront = 1197; sideback = 1198; twosided = true; playercross = true; } linedef // 733 { v1 = 767; v2 = 746; sidefront = 1199; sideback = 1200; twosided = true; playercross = true; } linedef // 734 { v1 = 749; v2 = 768; sidefront = 1201; special = 103; arg0 = 200; blocking = true; playercross = true; } linedef // 735 { v1 = 768; v2 = 769; sidefront = 1202; special = 103; arg0 = 200; blocking = true; playercross = true; } linedef // 736 { v1 = 769; v2 = 770; sidefront = 1203; special = 103; arg0 = 200; blocking = true; playercross = true; } linedef // 737 { v1 = 770; v2 = 771; sidefront = 1204; special = 103; arg0 = 200; blocking = true; playercross = true; } linedef // 738 { v1 = 771; v2 = 748; sidefront = 1205; special = 103; arg0 = 200; blocking = true; playercross = true; } linedef // 739 { v1 = 745; v2 = 751; sidefront = 1206; blocking = true; playercross = true; } linedef // 740 { v1 = 754; v2 = 745; sidefront = 1207; blocking = true; playercross = true; } linedef // 741 { v1 = 772; v2 = 773; sidefront = 1208; sideback = 1209; twosided = true; playercross = true; alpha = 0.400; renderstyle = "add"; } linedef // 742 { v1 = 773; v2 = 774; sidefront = 1210; sideback = 1211; twosided = true; playercross = true; alpha = 0.400; renderstyle = "add"; } linedef // 743 { v1 = 774; v2 = 775; sidefront = 1212; sideback = 1213; twosided = true; playercross = true; alpha = 0.400; renderstyle = "add"; } linedef // 744 { v1 = 658; v2 = 655; sidefront = 1214; sideback = 1215; twosided = true; playercross = true; } linedef // 745 { v1 = 776; v2 = 777; sidefront = 1216; sideback = 1217; twosided = true; playercross = true; } linedef // 746 { v1 = 778; v2 = 779; sidefront = 1218; sideback = 1219; twosided = true; playercross = true; } linedef // 747 { v1 = 779; v2 = 780; sidefront = 1220; sideback = 1221; twosided = true; playercross = true; } linedef // 748 { v1 = 775; v2 = 781; sidefront = 1222; sideback = 1223; twosided = true; playercross = true; alpha = 0.400; renderstyle = "add"; } linedef // 749 { v1 = 781; v2 = 782; sidefront = 1224; sideback = 1225; twosided = true; playercross = true; alpha = 0.400; renderstyle = "add"; } linedef // 750 { v1 = 782; v2 = 772; sidefront = 1226; sideback = 1227; twosided = true; playercross = true; alpha = 0.400; renderstyle = "add"; } linedef // 751 { v1 = 783; v2 = 750; sidefront = 1228; blocking = true; playercross = true; } linedef // 752 { v1 = 777; v2 = 778; sidefront = 1229; sideback = 1230; twosided = true; playercross = true; } linedef // 753 { v1 = 784; v2 = 785; sidefront = 1231; sideback = 1232; twosided = true; playercross = true; } linedef // 754 { v1 = 785; v2 = 786; sidefront = 1233; sideback = 1234; twosided = true; playercross = true; } linedef // 755 { v1 = 786; v2 = 778; sidefront = 1235; sideback = 1236; twosided = true; playercross = true; } linedef // 756 { v1 = 780; v2 = 776; sidefront = 1237; sideback = 1238; twosided = true; playercross = true; } linedef // 757 { v1 = 787; v2 = 788; sidefront = 1239; sideback = 1240; twosided = true; playercross = true; } linedef // 758 { v1 = 788; v2 = 785; sidefront = 1241; sideback = 1242; twosided = true; playercross = true; } linedef // 759 { v1 = 789; v2 = 787; sidefront = 1243; sideback = 1244; twosided = true; playercross = true; } linedef // 760 { v1 = 786; v2 = 789; sidefront = 1245; sideback = 1246; twosided = true; playercross = true; } linedef // 761 { v1 = 777; v2 = 790; sidefront = 1247; sideback = 1248; twosided = true; playercross = true; } linedef // 762 { v1 = 790; v2 = 791; sidefront = 1249; sideback = 1250; twosided = true; playercross = true; } linedef // 763 { v1 = 791; v2 = 792; sidefront = 1251; sideback = 1252; twosided = true; playercross = true; } linedef // 764 { v1 = 792; v2 = 784; sidefront = 1253; sideback = 1254; twosided = true; playercross = true; } linedef // 765 { v1 = 779; v2 = 789; sidefront = 1255; sideback = 1256; twosided = true; playercross = true; } linedef // 766 { v1 = 778; v2 = 784; sidefront = 1257; sideback = 1258; twosided = true; playercross = true; } linedef // 767 { v1 = 793; v2 = 794; sidefront = 1259; sideback = 1260; twosided = true; playercross = true; } linedef // 768 { v1 = 795; v2 = 796; sidefront = 1261; sideback = 1262; twosided = true; playercross = true; } linedef // 769 { v1 = 796; v2 = 797; sidefront = 1263; sideback = 1264; twosided = true; playercross = true; } linedef // 770 { v1 = 794; v2 = 795; sidefront = 1265; sideback = 1266; twosided = true; playercross = true; } linedef // 771 { v1 = 798; v2 = 799; sidefront = 1267; sideback = 1268; twosided = true; playercross = true; } linedef // 772 { v1 = 799; v2 = 800; sidefront = 1269; sideback = 1270; twosided = true; playercross = true; } linedef // 773 { v1 = 800; v2 = 795; sidefront = 1271; sideback = 1272; twosided = true; playercross = true; } linedef // 774 { v1 = 797; v2 = 793; sidefront = 1273; sideback = 1274; twosided = true; playercross = true; } linedef // 775 { v1 = 801; v2 = 802; sidefront = 1275; sideback = 1276; twosided = true; playercross = true; } linedef // 776 { v1 = 802; v2 = 799; sidefront = 1277; sideback = 1278; twosided = true; playercross = true; } linedef // 777 { v1 = 803; v2 = 801; sidefront = 1279; sideback = 1280; twosided = true; playercross = true; } linedef // 778 { v1 = 800; v2 = 803; sidefront = 1281; sideback = 1282; twosided = true; playercross = true; } linedef // 779 { v1 = 794; v2 = 804; sidefront = 1283; sideback = 1284; twosided = true; playercross = true; } linedef // 780 { v1 = 804; v2 = 805; sidefront = 1285; sideback = 1286; twosided = true; playercross = true; } linedef // 781 { v1 = 805; v2 = 806; sidefront = 1287; sideback = 1288; twosided = true; playercross = true; } linedef // 782 { v1 = 806; v2 = 798; sidefront = 1289; sideback = 1290; twosided = true; playercross = true; } linedef // 783 { v1 = 796; v2 = 803; sidefront = 1291; sideback = 1292; twosided = true; playercross = true; } linedef // 784 { v1 = 795; v2 = 798; sidefront = 1293; sideback = 1294; twosided = true; playercross = true; } linedef // 785 { v1 = 396; v2 = 184; sidefront = 1295; sideback = 1296; twosided = true; playercross = true; } linedef // 786 { v1 = 184; v2 = 807; sidefront = 1297; sideback = 1298; twosided = true; playercross = true; } linedef // 787 { v1 = 189; v2 = 807; sidefront = 1299; sideback = 1300; twosided = true; playercross = true; } linedef // 788 { v1 = 185; v2 = 808; sidefront = 1301; sideback = 1302; twosided = true; playercross = true; } linedef // 789 { v1 = 808; v2 = 124; sidefront = 1303; sideback = 1304; twosided = true; playercross = true; } linedef // 790 { v1 = 191; v2 = 124; sidefront = 1305; sideback = 1306; twosided = true; playercross = true; } linedef // 791 { v1 = 809; v2 = 191; sidefront = 1307; sideback = 1308; twosided = true; playercross = true; } linedef // 792 { v1 = 810; v2 = 809; sidefront = 1309; sideback = 1310; twosided = true; playercross = true; } linedef // 793 { v1 = 811; v2 = 810; sidefront = 1311; sideback = 1312; twosided = true; playercross = true; } linedef // 794 { v1 = 191; v2 = 187; sidefront = 1313; sideback = 1314; twosided = true; playercross = true; } linedef // 795 { v1 = 812; v2 = 813; sidefront = 1315; sideback = 1316; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 796 { v1 = 814; v2 = 812; sidefront = 1317; sideback = 1318; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 797 { v1 = 815; v2 = 814; sidefront = 1319; sideback = 1320; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 798 { v1 = 813; v2 = 815; sidefront = 1321; sideback = 1322; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 799 { v1 = 816; v2 = 817; sidefront = 1323; sideback = 1324; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 800 { v1 = 818; v2 = 816; sidefront = 1325; sideback = 1326; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 801 { v1 = 819; v2 = 820; sidefront = 1327; sideback = 1328; arg1 = 1; twosided = true; playercross = true; } linedef // 802 { v1 = 821; v2 = 819; sidefront = 1329; sideback = 1330; twosided = true; playercross = true; } linedef // 803 { v1 = 822; v2 = 821; sidefront = 1331; sideback = 1332; arg1 = 1; twosided = true; playercross = true; } linedef // 804 { v1 = 823; v2 = 820; sidefront = 1333; sideback = 1334; twosided = true; playercross = true; } linedef // 805 { v1 = 822; v2 = 824; sidefront = 1335; sideback = 1336; twosided = true; playercross = true; } linedef // 806 { v1 = 825; v2 = 822; sidefront = 1337; sideback = 1338; twosided = true; playercross = true; } linedef // 807 { v1 = 826; v2 = 825; sidefront = 1339; sideback = 1340; twosided = true; playercross = true; } linedef // 808 { v1 = 827; v2 = 826; sidefront = 1341; sideback = 1342; twosided = true; playercross = true; } linedef // 809 { v1 = 828; v2 = 827; sidefront = 1343; sideback = 1344; twosided = true; playercross = true; } linedef // 810 { v1 = 820; v2 = 828; sidefront = 1345; sideback = 1346; twosided = true; playercross = true; } linedef // 811 { v1 = 829; v2 = 830; sidefront = 1347; blocking = true; playercross = true; } linedef // 812 { v1 = 831; v2 = 832; sidefront = 1348; blocking = true; playercross = true; } linedef // 813 { v1 = 832; v2 = 833; sidefront = 1349; blocking = true; playercross = true; } linedef // 814 { v1 = 834; v2 = 835; sidefront = 1350; blocking = true; playercross = true; } linedef // 815 { v1 = 830; v2 = 832; sidefront = 1351; sideback = 1352; twosided = true; playercross = true; } linedef // 816 { v1 = 836; v2 = 837; sidefront = 1353; blocking = true; playercross = true; } linedef // 817 { v1 = 838; v2 = 839; sidefront = 1354; blocking = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 818 { v1 = 840; v2 = 841; sidefront = 1355; blocking = true; playercross = true; } linedef // 819 { v1 = 840; v2 = 838; sidefront = 1356; sideback = 1357; special = 226; arg0 = 96; twosided = true; repeatspecial = true; playeruse = true; } linedef // 820 { v1 = 841; v2 = 842; sidefront = 1358; blocking = true; playercross = true; } linedef // 821 { v1 = 842; v2 = 838; sidefront = 1359; blocking = true; playercross = true; } linedef // 822 { v1 = 843; v2 = 844; sidefront = 1360; sideback = 1361; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 823 { v1 = 845; v2 = 846; sidefront = 1362; blocking = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 824 { v1 = 846; v2 = 824; sidefront = 1363; blocking = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 825 { v1 = 847; v2 = 848; sidefront = 1364; blocking = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 826 { v1 = 848; v2 = 849; sidefront = 1365; blocking = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 827 { v1 = 847; v2 = 843; sidefront = 1366; sideback = 1367; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 828 { v1 = 844; v2 = 817; sidefront = 1368; sideback = 1369; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 829 { v1 = 844; v2 = 846; sidefront = 1370; sideback = 1371; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 830 { v1 = 817; v2 = 850; sidefront = 1372; sideback = 1373; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 831 { v1 = 850; v2 = 824; sidefront = 1374; sideback = 1375; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 832 { v1 = 824; v2 = 834; sidefront = 1376; blocking = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 833 { v1 = 818; v2 = 843; sidefront = 1377; sideback = 1378; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 834 { v1 = 845; v2 = 848; sidefront = 1379; sideback = 1380; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 835 { v1 = 851; v2 = 818; sidefront = 1381; sideback = 1382; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 836 { v1 = 823; v2 = 851; sidefront = 1383; sideback = 1384; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 837 { v1 = 823; v2 = 847; sidefront = 1385; blocking = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 838 { v1 = 849; v2 = 829; sidefront = 1386; blocking = true; playercross = true; } linedef // 839 { v1 = 831; v2 = 836; sidefront = 1387; sideback = 1388; special = 62; arg1 = 32; arg2 = 70; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 840 { v1 = 833; v2 = 840; sidefront = 1389; blocking = true; playercross = true; } linedef // 841 { v1 = 839; v2 = 845; sidefront = 1390; blocking = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 842 { v1 = 852; v2 = 823; sidefront = 1391; blocking = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 843 { v1 = 830; v2 = 836; sidefront = 1392; blocking = true; playercross = true; } linedef // 844 { v1 = 835; v2 = 831; sidefront = 1393; blocking = true; playercross = true; } linedef // 845 { v1 = 837; v2 = 852; sidefront = 1394; blocking = true; playercross = true; } linedef // 846 { v1 = 853; v2 = 854; sidefront = 1395; sideback = 1396; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 847 { v1 = 855; v2 = 853; sidefront = 1397; sideback = 1398; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 848 { v1 = 856; v2 = 855; sidefront = 1399; sideback = 1400; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 849 { v1 = 854; v2 = 856; sidefront = 1401; sideback = 1402; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 850 { v1 = 857; v2 = 858; sidefront = 1403; sideback = 1404; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 851 { v1 = 859; v2 = 857; sidefront = 1405; sideback = 1406; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 852 { v1 = 860; v2 = 861; sidefront = 1407; sideback = 1408; arg1 = 1; twosided = true; playercross = true; } linedef // 853 { v1 = 862; v2 = 860; sidefront = 1409; sideback = 1410; twosided = true; playercross = true; } linedef // 854 { v1 = 863; v2 = 862; sidefront = 1411; sideback = 1412; arg1 = 1; twosided = true; playercross = true; } linedef // 855 { v1 = 864; v2 = 861; sidefront = 1413; sideback = 1414; twosided = true; playercross = true; } linedef // 856 { v1 = 863; v2 = 865; sidefront = 1415; sideback = 1416; twosided = true; playercross = true; } linedef // 857 { v1 = 866; v2 = 863; sidefront = 1417; sideback = 1418; twosided = true; playercross = true; } linedef // 858 { v1 = 867; v2 = 866; sidefront = 1419; sideback = 1420; twosided = true; playercross = true; } linedef // 859 { v1 = 868; v2 = 867; sidefront = 1421; sideback = 1422; twosided = true; playercross = true; } linedef // 860 { v1 = 869; v2 = 868; sidefront = 1423; sideback = 1424; twosided = true; playercross = true; } linedef // 861 { v1 = 861; v2 = 869; sidefront = 1425; sideback = 1426; twosided = true; playercross = true; } linedef // 862 { v1 = 870; v2 = 871; sidefront = 1427; blocking = true; playercross = true; } linedef // 863 { v1 = 872; v2 = 873; sidefront = 1428; blocking = true; playercross = true; } linedef // 864 { v1 = 873; v2 = 874; sidefront = 1429; blocking = true; playercross = true; } linedef // 865 { v1 = 875; v2 = 876; sidefront = 1430; blocking = true; playercross = true; } linedef // 866 { v1 = 871; v2 = 873; sidefront = 1431; sideback = 1432; twosided = true; playercross = true; } linedef // 867 { v1 = 877; v2 = 878; sidefront = 1433; blocking = true; playercross = true; } linedef // 868 { v1 = 879; v2 = 880; sidefront = 1434; blocking = true; playercross = true; } linedef // 869 { v1 = 881; v2 = 882; sidefront = 1435; blocking = true; playercross = true; } linedef // 870 { v1 = 881; v2 = 879; sidefront = 1436; sideback = 1437; special = 226; arg0 = 96; twosided = true; repeatspecial = true; playeruse = true; } linedef // 871 { v1 = 882; v2 = 883; sidefront = 1438; blocking = true; playercross = true; } linedef // 872 { v1 = 883; v2 = 879; sidefront = 1439; blocking = true; playercross = true; } linedef // 873 { v1 = 884; v2 = 885; sidefront = 1440; sideback = 1441; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 874 { v1 = 886; v2 = 887; sidefront = 1442; blocking = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 875 { v1 = 887; v2 = 865; sidefront = 1443; blocking = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 876 { v1 = 888; v2 = 889; sidefront = 1444; blocking = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 877 { v1 = 889; v2 = 890; sidefront = 1445; blocking = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 878 { v1 = 888; v2 = 884; sidefront = 1446; sideback = 1447; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 879 { v1 = 885; v2 = 858; sidefront = 1448; sideback = 1449; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 880 { v1 = 885; v2 = 887; sidefront = 1450; sideback = 1451; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 881 { v1 = 858; v2 = 891; sidefront = 1452; sideback = 1453; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 882 { v1 = 891; v2 = 865; sidefront = 1454; sideback = 1455; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 883 { v1 = 865; v2 = 875; sidefront = 1456; blocking = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 884 { v1 = 859; v2 = 884; sidefront = 1457; sideback = 1458; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 885 { v1 = 886; v2 = 889; sidefront = 1459; sideback = 1460; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 886 { v1 = 892; v2 = 859; sidefront = 1461; sideback = 1462; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 887 { v1 = 864; v2 = 892; sidefront = 1463; sideback = 1464; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 888 { v1 = 864; v2 = 888; sidefront = 1465; blocking = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 889 { v1 = 890; v2 = 870; sidefront = 1466; blocking = true; playercross = true; } linedef // 890 { v1 = 872; v2 = 877; sidefront = 1467; sideback = 1468; special = 62; arg1 = 32; arg2 = 70; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 891 { v1 = 874; v2 = 881; sidefront = 1469; blocking = true; playercross = true; } linedef // 892 { v1 = 880; v2 = 886; sidefront = 1470; blocking = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 893 { v1 = 893; v2 = 864; sidefront = 1471; blocking = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 894 { v1 = 871; v2 = 877; sidefront = 1472; blocking = true; playercross = true; } linedef // 895 { v1 = 876; v2 = 872; sidefront = 1473; blocking = true; playercross = true; } linedef // 896 { v1 = 878; v2 = 893; sidefront = 1474; blocking = true; playercross = true; } linedef // 897 { v1 = 894; v2 = 895; sidefront = 1475; sideback = 1476; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 898 { v1 = 896; v2 = 894; sidefront = 1477; sideback = 1478; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 899 { v1 = 897; v2 = 896; sidefront = 1479; sideback = 1480; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 900 { v1 = 895; v2 = 897; sidefront = 1481; sideback = 1482; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 901 { v1 = 898; v2 = 899; sidefront = 1483; sideback = 1484; twosided = true; playercross = true; } linedef // 902 { v1 = 900; v2 = 901; sidefront = 1485; sideback = 1486; twosided = true; playercross = true; } linedef // 903 { v1 = 902; v2 = 900; sidefront = 1487; sideback = 1488; twosided = true; playercross = true; } linedef // 904 { v1 = 903; v2 = 902; sidefront = 1489; sideback = 1490; twosided = true; playercross = true; } linedef // 905 { v1 = 904; v2 = 903; sidefront = 1491; sideback = 1492; twosided = true; playercross = true; } linedef // 906 { v1 = 905; v2 = 904; sidefront = 1493; sideback = 1494; twosided = true; playercross = true; } linedef // 907 { v1 = 899; v2 = 905; sidefront = 1495; sideback = 1496; twosided = true; playercross = true; } linedef // 908 { v1 = 906; v2 = 907; sidefront = 1497; blocking = true; playercross = true; } linedef // 909 { v1 = 908; v2 = 909; sidefront = 1498; blocking = true; playercross = true; } linedef // 910 { v1 = 909; v2 = 910; sidefront = 1499; blocking = true; playercross = true; } linedef // 911 { v1 = 911; v2 = 912; sidefront = 1500; blocking = true; playercross = true; } linedef // 912 { v1 = 907; v2 = 909; sidefront = 1501; sideback = 1502; twosided = true; playercross = true; } linedef // 913 { v1 = 913; v2 = 914; sidefront = 1503; blocking = true; playercross = true; } linedef // 914 { v1 = 915; v2 = 916; sidefront = 1504; blocking = true; playercross = true; } linedef // 915 { v1 = 917; v2 = 918; sidefront = 1505; blocking = true; playercross = true; } linedef // 916 { v1 = 917; v2 = 915; sidefront = 1506; sideback = 1507; special = 226; arg0 = 96; arg2 = 1; twosided = true; repeatspecial = true; playeruse = true; } linedef // 917 { v1 = 918; v2 = 919; sidefront = 1508; blocking = true; playercross = true; } linedef // 918 { v1 = 919; v2 = 915; sidefront = 1509; blocking = true; playercross = true; } linedef // 919 { v1 = 920; v2 = 921; sidefront = 1510; sideback = 1511; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 920 { v1 = 922; v2 = 923; sidefront = 1512; blocking = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 921 { v1 = 923; v2 = 901; sidefront = 1513; blocking = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 922 { v1 = 924; v2 = 925; sidefront = 1514; blocking = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 923 { v1 = 925; v2 = 926; sidefront = 1515; blocking = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 924 { v1 = 924; v2 = 920; sidefront = 1516; sideback = 1517; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 925 { v1 = 927; v2 = 928; sidefront = 1518; sideback = 1519; twosided = true; playercross = true; } linedef // 926 { v1 = 929; v2 = 930; sidefront = 1520; sideback = 1521; twosided = true; playercross = true; } linedef // 927 { v1 = 931; v2 = 929; sidefront = 1522; sideback = 1523; arg1 = 1; twosided = true; playercross = true; } linedef // 928 { v1 = 932; v2 = 927; sidefront = 1524; sideback = 1525; twosided = true; playercross = true; } linedef // 929 { v1 = 928; v2 = 933; sidefront = 1526; sideback = 1527; arg1 = 1; twosided = true; playercross = true; } linedef // 930 { v1 = 921; v2 = 930; sidefront = 1528; sideback = 1529; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 931 { v1 = 921; v2 = 923; sidefront = 1530; sideback = 1531; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 932 { v1 = 930; v2 = 932; sidefront = 1532; sideback = 1533; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 933 { v1 = 932; v2 = 901; sidefront = 1534; sideback = 1535; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 934 { v1 = 901; v2 = 911; sidefront = 1536; blocking = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 935 { v1 = 931; v2 = 920; sidefront = 1537; sideback = 1538; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 936 { v1 = 922; v2 = 925; sidefront = 1539; sideback = 1540; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 937 { v1 = 933; v2 = 931; sidefront = 1541; sideback = 1542; twosided = true; playercross = true; } linedef // 938 { v1 = 898; v2 = 933; sidefront = 1543; sideback = 1544; twosided = true; playercross = true; } linedef // 939 { v1 = 898; v2 = 924; sidefront = 1545; blocking = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 940 { v1 = 926; v2 = 906; sidefront = 1546; blocking = true; playercross = true; } linedef // 941 { v1 = 908; v2 = 913; sidefront = 1547; sideback = 1548; special = 62; arg1 = 32; arg2 = 70; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 942 { v1 = 910; v2 = 917; sidefront = 1549; blocking = true; playercross = true; } linedef // 943 { v1 = 916; v2 = 922; sidefront = 1550; blocking = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 944 { v1 = 934; v2 = 898; sidefront = 1551; blocking = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 945 { v1 = 907; v2 = 913; sidefront = 1552; blocking = true; playercross = true; } linedef // 946 { v1 = 912; v2 = 908; sidefront = 1553; blocking = true; playercross = true; } linedef // 947 { v1 = 914; v2 = 934; sidefront = 1554; blocking = true; playercross = true; } linedef // 948 { v1 = 935; v2 = 936; sidefront = 1555; sideback = 1556; twosided = true; playercross = true; } linedef // 949 { v1 = 937; v2 = 935; sidefront = 1557; sideback = 1558; twosided = true; playercross = true; } linedef // 950 { v1 = 938; v2 = 937; sidefront = 1559; sideback = 1560; twosided = true; playercross = true; } linedef // 951 { v1 = 936; v2 = 938; sidefront = 1561; sideback = 1562; twosided = true; playercross = true; } linedef // 952 { v1 = 939; v2 = 940; sidefront = 1563; sideback = 1564; twosided = true; playercross = true; } linedef // 953 { v1 = 941; v2 = 942; sidefront = 1565; sideback = 1566; twosided = true; playercross = true; } linedef // 954 { v1 = 943; v2 = 941; sidefront = 1567; sideback = 1568; twosided = true; playercross = true; } linedef // 955 { v1 = 944; v2 = 943; sidefront = 1569; sideback = 1570; twosided = true; playercross = true; } linedef // 956 { v1 = 945; v2 = 944; sidefront = 1571; sideback = 1572; twosided = true; playercross = true; } linedef // 957 { v1 = 946; v2 = 945; sidefront = 1573; sideback = 1574; twosided = true; playercross = true; } linedef // 958 { v1 = 940; v2 = 946; sidefront = 1575; sideback = 1576; twosided = true; playercross = true; } linedef // 959 { v1 = 947; v2 = 948; sidefront = 1577; blocking = true; playercross = true; } linedef // 960 { v1 = 949; v2 = 950; sidefront = 1578; blocking = true; playercross = true; } linedef // 961 { v1 = 950; v2 = 951; sidefront = 1579; blocking = true; playercross = true; } linedef // 962 { v1 = 952; v2 = 953; sidefront = 1580; blocking = true; playercross = true; } linedef // 963 { v1 = 948; v2 = 950; sidefront = 1581; sideback = 1582; twosided = true; playercross = true; } linedef // 964 { v1 = 954; v2 = 955; sidefront = 1583; blocking = true; playercross = true; } linedef // 965 { v1 = 956; v2 = 957; sidefront = 1584; blocking = true; playercross = true; } linedef // 966 { v1 = 958; v2 = 959; sidefront = 1585; blocking = true; playercross = true; } linedef // 967 { v1 = 958; v2 = 956; sidefront = 1586; sideback = 1587; special = 226; arg0 = 96; arg2 = 1; twosided = true; repeatspecial = true; playeruse = true; } linedef // 968 { v1 = 959; v2 = 960; sidefront = 1588; blocking = true; playercross = true; } linedef // 969 { v1 = 960; v2 = 956; sidefront = 1589; blocking = true; playercross = true; } linedef // 970 { v1 = 961; v2 = 962; sidefront = 1590; sideback = 1591; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 971 { v1 = 963; v2 = 964; sidefront = 1592; blocking = true; playercross = true; } linedef // 972 { v1 = 964; v2 = 942; sidefront = 1593; blocking = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 973 { v1 = 965; v2 = 966; sidefront = 1594; arg1 = 1; blocking = true; playercross = true; } linedef // 974 { v1 = 966; v2 = 967; sidefront = 1595; blocking = true; playercross = true; } linedef // 975 { v1 = 965; v2 = 961; sidefront = 1596; sideback = 1597; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 976 { v1 = 968; v2 = 969; sidefront = 1598; sideback = 1599; twosided = true; playercross = true; } linedef // 977 { v1 = 970; v2 = 971; sidefront = 1600; sideback = 1601; twosided = true; playercross = true; } linedef // 978 { v1 = 972; v2 = 970; sidefront = 1602; sideback = 1603; arg1 = 1; twosided = true; playercross = true; } linedef // 979 { v1 = 973; v2 = 968; sidefront = 1604; sideback = 1605; twosided = true; playercross = true; } linedef // 980 { v1 = 969; v2 = 974; sidefront = 1606; sideback = 1607; arg1 = 1; twosided = true; playercross = true; } linedef // 981 { v1 = 962; v2 = 971; sidefront = 1608; sideback = 1609; twosided = true; playercross = true; } linedef // 982 { v1 = 962; v2 = 964; sidefront = 1610; sideback = 1611; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 983 { v1 = 971; v2 = 973; sidefront = 1612; sideback = 1613; twosided = true; playercross = true; } linedef // 984 { v1 = 973; v2 = 942; sidefront = 1614; sideback = 1615; twosided = true; playercross = true; } linedef // 985 { v1 = 942; v2 = 952; sidefront = 1616; blocking = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 986 { v1 = 972; v2 = 961; sidefront = 1617; sideback = 1618; twosided = true; playercross = true; } linedef // 987 { v1 = 963; v2 = 966; sidefront = 1619; sideback = 1620; twosided = true; playercross = true; } linedef // 988 { v1 = 974; v2 = 972; sidefront = 1621; sideback = 1622; twosided = true; playercross = true; } linedef // 989 { v1 = 939; v2 = 974; sidefront = 1623; sideback = 1624; twosided = true; playercross = true; } linedef // 990 { v1 = 939; v2 = 965; sidefront = 1625; blocking = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 991 { v1 = 967; v2 = 947; sidefront = 1626; blocking = true; playercross = true; } linedef // 992 { v1 = 949; v2 = 954; sidefront = 1627; sideback = 1628; special = 62; arg1 = 32; arg2 = 70; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 993 { v1 = 951; v2 = 958; sidefront = 1629; blocking = true; playercross = true; } linedef // 994 { v1 = 957; v2 = 963; sidefront = 1630; blocking = true; playercross = true; } linedef // 995 { v1 = 975; v2 = 939; sidefront = 1631; blocking = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 996 { v1 = 948; v2 = 954; sidefront = 1632; blocking = true; playercross = true; } linedef // 997 { v1 = 953; v2 = 949; sidefront = 1633; blocking = true; playercross = true; } linedef // 998 { v1 = 955; v2 = 975; sidefront = 1634; blocking = true; playercross = true; } linedef // 999 { v1 = 976; v2 = 977; sidefront = 1635; sideback = 1636; twosided = true; playercross = true; } linedef // 1000 { v1 = 978; v2 = 979; sidefront = 1637; sideback = 1638; twosided = true; playercross = true; } linedef // 1001 { v1 = 980; v2 = 981; sidefront = 1639; sideback = 1640; twosided = true; playercross = true; } linedef // 1002 { v1 = 982; v2 = 980; sidefront = 1641; sideback = 1642; twosided = true; playercross = true; } linedef // 1003 { v1 = 983; v2 = 984; sidefront = 1643; blocking = true; playercross = true; } linedef // 1004 { v1 = 985; v2 = 984; sidefront = 1644; sideback = 1645; twosided = true; playercross = true; } linedef // 1005 { v1 = 986; v2 = 985; sidefront = 1646; sideback = 1647; twosided = true; playercross = true; } linedef // 1006 { v1 = 983; v2 = 986; sidefront = 1648; sideback = 1649; twosided = true; playercross = true; } linedef // 1007 { v1 = 979; v2 = 982; sidefront = 1650; sideback = 1651; twosided = true; playercross = true; } linedef // 1008 { v1 = 981; v2 = 987; sidefront = 1652; sideback = 1653; twosided = true; playercross = true; } linedef // 1009 { v1 = 978; v2 = 981; sidefront = 1654; sideback = 1655; twosided = true; playercross = true; } linedef // 1010 { v1 = 988; v2 = 989; sidefront = 1656; sideback = 1657; twosided = true; playercross = true; } linedef // 1011 { v1 = 990; v2 = 991; sidefront = 1658; blocking = true; playercross = true; } linedef // 1012 { v1 = 992; v2 = 990; sidefront = 1659; blocking = true; playercross = true; } linedef // 1013 { v1 = 993; v2 = 990; sidefront = 1660; sideback = 1661; twosided = true; playercross = true; } linedef // 1014 { v1 = 994; v2 = 993; sidefront = 1662; sideback = 1663; twosided = true; playercross = true; } linedef // 1015 { v1 = 995; v2 = 988; sidefront = 1664; sideback = 1665; twosided = true; playercross = true; } linedef // 1016 { v1 = 987; v2 = 995; sidefront = 1666; sideback = 1667; twosided = true; playercross = true; } linedef // 1017 { v1 = 989; v2 = 987; sidefront = 1668; sideback = 1669; twosided = true; playercross = true; } linedef // 1018 { v1 = 996; v2 = 997; sidefront = 1670; sideback = 1671; twosided = true; playercross = true; } linedef // 1019 { v1 = 992; v2 = 994; sidefront = 1672; sideback = 1673; twosided = true; playercross = true; } linedef // 1020 { v1 = 998; v2 = 999; sidefront = 1674; sideback = 1675; twosided = true; playercross = true; } linedef // 1021 { v1 = 999; v2 = 1000; sidefront = 1676; sideback = 1677; special = 226; arg0 = 59; arg2 = 1; twosided = true; repeatspecial = true; playeruse = true; } linedef // 1022 { v1 = 1000; v2 = 1001; sidefront = 1678; sideback = 1679; twosided = true; playercross = true; } linedef // 1023 { v1 = 206; v2 = 1002; sidefront = 1680; sideback = 1681; twosided = true; playercross = true; } linedef // 1024 { v1 = 180; v2 = 206; sidefront = 1682; sideback = 1683; blocking = true; twosided = true; playercross = true; } linedef // 1025 { v1 = 1003; v2 = 1004; sidefront = 1684; sideback = 1685; twosided = true; playercross = true; } linedef // 1026 { v1 = 187; v2 = 1005; sidefront = 1686; blocking = true; playercross = true; } linedef // 1027 { v1 = 1006; v2 = 649; sidefront = 1687; sideback = 1688; twosided = true; playercross = true; } linedef // 1028 { v1 = 1007; v2 = 1008; sidefront = 1689; sideback = 1690; twosided = true; playercross = true; } linedef // 1029 { v1 = 1009; v2 = 1010; sidefront = 1691; sideback = 1692; special = 181; arg1 = 2; twosided = true; } linedef // 1030 { v1 = 211; v2 = 1011; sidefront = 1693; sideback = 1694; twosided = true; playercross = true; } linedef // 1031 { v1 = 1012; v2 = 1013; sidefront = 1695; sideback = 1696; twosided = true; dontpegtop = true; playercross = true; } linedef // 1032 { v1 = 1014; v2 = 1007; sidefront = 1697; sideback = 1698; twosided = true; playercross = true; } linedef // 1033 { v1 = 1015; v2 = 210; sidefront = 1699; sideback = 1700; twosided = true; } linedef // 1034 { v1 = 414; v2 = 1016; sidefront = 1701; sideback = 1702; twosided = true; } linedef // 1035 { v1 = 210; v2 = 1016; sidefront = 1703; sideback = 1704; twosided = true; } linedef // 1036 { v1 = 413; v2 = 1017; sidefront = 1705; sideback = 1706; twosided = true; } linedef // 1037 { v1 = 416; v2 = 112; sidefront = 1707; sideback = 1708; blocking = true; twosided = true; playercross = true; } linedef // 1038 { v1 = 1018; v2 = 1019; sidefront = 1709; sideback = 1710; twosided = true; playercross = true; } linedef // 1039 { v1 = 1019; v2 = 207; sidefront = 1711; sideback = 1712; twosided = true; playercross = true; } linedef // 1040 { v1 = 207; v2 = 211; sidefront = 1713; sideback = 1714; twosided = true; playercross = true; } linedef // 1041 { v1 = 1012; v2 = 1020; sidefront = 1715; sideback = 1716; twosided = true; } linedef // 1042 { v1 = 1021; v2 = 1012; sidefront = 1717; sideback = 1718; twosided = true; dontpegtop = true; playercross = true; } linedef // 1043 { v1 = 1022; v2 = 1023; sidefront = 1719; sideback = 1720; twosided = true; } linedef // 1044 { v1 = 1024; v2 = 1003; sidefront = 1721; sideback = 1722; twosided = true; dontpegtop = true; playercross = true; } linedef // 1045 { v1 = 807; v2 = 811; sidefront = 1723; sideback = 1724; twosided = true; playercross = true; } linedef // 1046 { v1 = 807; v2 = 183; sidefront = 1725; sideback = 1726; twosided = true; playercross = true; } linedef // 1047 { v1 = 1025; v2 = 1026; sidefront = 1727; sideback = 1728; special = 226; arg0 = 96; arg2 = 1; twosided = true; repeatspecial = true; playeruse = true; } linedef // 1048 { v1 = 1027; v2 = 1028; sidefront = 1729; sideback = 1730; twosided = true; playercross = true; } linedef // 1049 { v1 = 1004; v2 = 1029; sidefront = 1731; sideback = 1732; twosided = true; playercross = true; } linedef // 1050 { v1 = 1004; v2 = 1030; sidefront = 1733; sideback = 1734; twosided = true; } linedef // 1051 { v1 = 1002; v2 = 1003; sidefront = 1735; sideback = 1736; blocking = true; twosided = true; playercross = true; } linedef // 1052 { v1 = 1031; v2 = 294; sidefront = 1737; sideback = 1738; special = 226; arg0 = 73; twosided = true; repeatspecial = true; playeruse = true; } linedef // 1053 { v1 = 296; v2 = 1031; sidefront = 1739; sideback = 1740; twosided = true; playercross = true; } linedef // 1054 { v1 = 1032; v2 = 1033; sidefront = 1741; sideback = 1742; twosided = true; playercross = true; } linedef // 1055 { v1 = 1034; v2 = 1032; sidefront = 1743; sideback = 1744; twosided = true; playercross = true; } linedef // 1056 { v1 = 1035; v2 = 1034; sidefront = 1745; sideback = 1746; special = 226; arg0 = 72; arg2 = 1; twosided = true; repeatspecial = true; playeruse = true; } linedef // 1057 { v1 = 1033; v2 = 1035; sidefront = 1747; sideback = 1748; twosided = true; playercross = true; } linedef // 1058 { v1 = 1036; v2 = 1037; sidefront = 1749; sideback = 1750; twosided = true; playercross = true; } linedef // 1059 { v1 = 1038; v2 = 1036; sidefront = 1751; sideback = 1752; twosided = true; playercross = true; } linedef // 1060 { v1 = 1039; v2 = 1038; sidefront = 1753; sideback = 1754; special = 226; arg0 = 73; arg2 = 1; twosided = true; repeatspecial = true; playeruse = true; } linedef // 1061 { v1 = 1037; v2 = 1039; sidefront = 1755; sideback = 1756; twosided = true; playercross = true; } linedef // 1062 { v1 = 1040; v2 = 1041; sidefront = 1757; sideback = 1758; special = 226; arg0 = 60; arg2 = 1; twosided = true; repeatspecial = true; playeruse = true; } linedef // 1063 { v1 = 1042; v2 = 1043; sidefront = 1759; sideback = 1760; twosided = true; playercross = true; } linedef // 1064 { v1 = 1041; v2 = 1044; sidefront = 1761; sideback = 1762; twosided = true; playercross = true; } linedef // 1065 { v1 = 1045; v2 = 1042; sidefront = 1763; sideback = 1764; twosided = true; playercross = true; } linedef // 1066 { v1 = 1046; v2 = 1045; sidefront = 1765; sideback = 1766; twosided = true; playercross = true; } linedef // 1067 { v1 = 1047; v2 = 1048; sidefront = 1767; sideback = 1768; twosided = true; playercross = true; } linedef // 1068 { v1 = 1049; v2 = 1047; sidefront = 1769; sideback = 1770; twosided = true; playercross = true; } linedef // 1069 { v1 = 1050; v2 = 1051; sidefront = 1771; blocking = true; playercross = true; } linedef // 1070 { v1 = 1049; v2 = 1052; sidefront = 1772; blocking = true; playercross = true; } linedef // 1071 { v1 = 1052; v2 = 1053; sidefront = 1773; blocking = true; playercross = true; } linedef // 1072 { v1 = 1053; v2 = 1054; sidefront = 1774; blocking = true; playercross = true; } linedef // 1073 { v1 = 1054; v2 = 1055; sidefront = 1775; blocking = true; playercross = true; } linedef // 1074 { v1 = 1056; v2 = 1057; sidefront = 1776; sideback = 1777; id = 159; twosided = true; repeatspecial = true; playeruse = true; } linedef // 1075 { v1 = 1057; v2 = 1058; sidefront = 1778; blocking = true; playercross = true; } linedef // 1076 { v1 = 1059; v2 = 1058; sidefront = 1779; sideback = 1780; twosided = true; playercross = true; } linedef // 1077 { v1 = 1060; v2 = 1059; sidefront = 1781; sideback = 1782; twosided = true; playercross = true; } linedef // 1078 { v1 = 1025; v2 = 1061; sidefront = 1783; blocking = true; playercross = true; } linedef // 1079 { v1 = 1062; v2 = 1060; sidefront = 1784; sideback = 1785; twosided = true; playercross = true; } linedef // 1080 { v1 = 1058; v2 = 1063; sidefront = 1786; blocking = true; playercross = true; } linedef // 1081 { v1 = 1064; v2 = 1065; sidefront = 1787; sideback = 1788; twosided = true; playercross = true; } linedef // 1082 { v1 = 1056; v2 = 1066; sidefront = 1789; blocking = true; playercross = true; } linedef // 1083 { v1 = 108; v2 = 1064; sidefront = 1790; sideback = 1791; twosided = true; playercross = true; } linedef // 1084 { v1 = 1044; v2 = 1067; sidefront = 1792; sideback = 1793; twosided = true; playercross = true; } linedef // 1085 { v1 = 984; v2 = 1068; sidefront = 1794; blocking = true; playercross = true; } linedef // 1086 { v1 = 1062; v2 = 1056; sidefront = 1795; blocking = true; playercross = true; } linedef // 1087 { v1 = 1066; v2 = 1069; sidefront = 1796; blocking = true; playercross = true; } linedef // 1088 { v1 = 1069; v2 = 1057; sidefront = 1797; blocking = true; playercross = true; } linedef // 1089 { v1 = 1070; v2 = 1071; sidefront = 1798; blocking = true; playercross = true; } linedef // 1090 { v1 = 1072; v2 = 1073; sidefront = 1799; sideback = 1800; twosided = true; playercross = true; } linedef // 1091 { v1 = 1074; v2 = 1072; sidefront = 1801; sideback = 1802; twosided = true; playercross = true; } linedef // 1092 { v1 = 1073; v2 = 1075; sidefront = 1803; sideback = 1804; twosided = true; playercross = true; } linedef // 1093 { v1 = 1076; v2 = 1070; sidefront = 1805; blocking = true; playercross = true; } linedef // 1094 { v1 = 1077; v2 = 1078; sidefront = 1806; blocking = true; playercross = true; } linedef // 1095 { v1 = 1078; v2 = 1079; sidefront = 1807; blocking = true; playercross = true; } linedef // 1096 { v1 = 1078; v2 = 1076; sidefront = 1808; sideback = 1809; special = 226; arg0 = 96; twosided = true; repeatspecial = true; playeruse = true; } linedef // 1097 { v1 = 1079; v2 = 1080; sidefront = 1810; blocking = true; playercross = true; } linedef // 1098 { v1 = 1080; v2 = 1076; sidefront = 1811; blocking = true; playercross = true; } linedef // 1099 { v1 = 1081; v2 = 1082; sidefront = 1812; blocking = true; playercross = true; } linedef // 1100 { v1 = 1055; v2 = 1050; sidefront = 1813; blocking = true; playercross = true; } linedef // 1101 { v1 = 1048; v2 = 1050; sidefront = 1814; sideback = 1815; twosided = true; playercross = true; } linedef // 1102 { v1 = 1052; v2 = 1055; sidefront = 1816; sideback = 1817; id = 159; twosided = true; repeatspecial = true; playeruse = true; } linedef // 1103 { v1 = 1083; v2 = 1081; sidefront = 1818; blocking = true; playercross = true; } linedef // 1104 { v1 = 1084; v2 = 1085; sidefront = 1819; blocking = true; playercross = true; } linedef // 1105 { v1 = 1085; v2 = 1086; sidefront = 1820; blocking = true; playercross = true; } linedef // 1106 { v1 = 1085; v2 = 1083; sidefront = 1821; sideback = 1822; special = 226; arg0 = 96; arg2 = 1; twosided = true; repeatspecial = true; playeruse = true; } linedef // 1107 { v1 = 1086; v2 = 1087; sidefront = 1823; blocking = true; playercross = true; } linedef // 1108 { v1 = 1087; v2 = 1083; sidefront = 1824; blocking = true; playercross = true; } linedef // 1109 { v1 = 1088; v2 = 1089; sidefront = 1825; sideback = 1826; twosided = true; playercross = true; } linedef // 1110 { v1 = 1089; v2 = 1090; sidefront = 1827; sideback = 1828; special = 226; arg0 = 61; twosided = true; repeatspecial = true; playeruse = true; } linedef // 1111 { v1 = 1090; v2 = 1091; sidefront = 1829; sideback = 1830; twosided = true; playercross = true; } linedef // 1112 { v1 = 1091; v2 = 1088; sidefront = 1831; sideback = 1832; twosided = true; playercross = true; } linedef // 1113 { v1 = 1092; v2 = 1093; sidefront = 1833; sideback = 1834; twosided = true; playercross = true; } linedef // 1114 { v1 = 989; v2 = 996; sidefront = 1835; sideback = 1836; twosided = true; playercross = true; } linedef // 1115 { v1 = 978; v2 = 989; sidefront = 1837; sideback = 1838; twosided = true; playercross = true; } linedef // 1116 { v1 = 997; v2 = 978; sidefront = 1839; sideback = 1840; twosided = true; playercross = true; } linedef // 1117 { v1 = 1094; v2 = 1095; sidefront = 1841; sideback = 1842; twosided = true; playercross = true; } linedef // 1118 { v1 = 1093; v2 = 1096; sidefront = 1843; sideback = 1844; special = 226; arg0 = 61; arg2 = 1; twosided = true; repeatspecial = true; playeruse = true; } linedef // 1119 { v1 = 1001; v2 = 998; sidefront = 1845; sideback = 1846; twosided = true; playercross = true; } linedef // 1120 { v1 = 1097; v2 = 1098; sidefront = 1847; sideback = 1848; twosided = true; playercross = true; } linedef // 1121 { v1 = 1098; v2 = 1099; sidefront = 1849; sideback = 1850; special = 226; arg0 = 59; twosided = true; repeatspecial = true; playeruse = true; } linedef // 1122 { v1 = 1099; v2 = 1100; sidefront = 1851; sideback = 1852; twosided = true; playercross = true; } linedef // 1123 { v1 = 1096; v2 = 1101; sidefront = 1853; sideback = 1854; twosided = true; playercross = true; } linedef // 1124 { v1 = 1102; v2 = 1095; sidefront = 1855; sideback = 1856; twosided = true; playercross = true; } linedef // 1125 { v1 = 1101; v2 = 1092; sidefront = 1857; sideback = 1858; twosided = true; playercross = true; } linedef // 1126 { v1 = 1095; v2 = 1103; sidefront = 1859; sideback = 1860; twosided = true; playercross = true; } linedef // 1127 { v1 = 1104; v2 = 1105; sidefront = 1861; sideback = 1862; twosided = true; playercross = true; } linedef // 1128 { v1 = 1103; v2 = 1104; sidefront = 1863; sideback = 1864; twosided = true; playercross = true; } linedef // 1129 { v1 = 1100; v2 = 1097; sidefront = 1865; sideback = 1866; twosided = true; playercross = true; } linedef // 1130 { v1 = 1106; v2 = 983; sidefront = 1867; blocking = true; playercross = true; } linedef // 1131 { v1 = 1107; v2 = 1108; sidefront = 1868; sideback = 1869; twosided = true; playercross = true; } linedef // 1132 { v1 = 1108; v2 = 1109; sidefront = 1870; sideback = 1871; special = 226; arg0 = 58; twosided = true; repeatspecial = true; playeruse = true; } linedef // 1133 { v1 = 1109; v2 = 1110; sidefront = 1872; sideback = 1873; twosided = true; playercross = true; } linedef // 1134 { v1 = 1111; v2 = 1106; sidefront = 1874; blocking = true; playercross = true; } linedef // 1135 { v1 = 1110; v2 = 1107; sidefront = 1875; sideback = 1876; twosided = true; playercross = true; } linedef // 1136 { v1 = 1112; v2 = 1113; sidefront = 1877; sideback = 1878; twosided = true; playercross = true; } linedef // 1137 { v1 = 1113; v2 = 1114; sidefront = 1879; sideback = 1880; special = 226; arg0 = 58; arg2 = 1; twosided = true; repeatspecial = true; playeruse = true; } linedef // 1138 { v1 = 1115; v2 = 1106; sidefront = 1881; sideback = 1882; twosided = true; playercross = true; } linedef // 1139 { v1 = 1116; v2 = 1115; sidefront = 1883; sideback = 1884; twosided = true; playercross = true; } linedef // 1140 { v1 = 1111; v2 = 1116; sidefront = 1885; sideback = 1886; twosided = true; playercross = true; } linedef // 1141 { v1 = 1117; v2 = 992; sidefront = 1887; blocking = true; playercross = true; } linedef // 1142 { v1 = 1118; v2 = 1119; sidefront = 1888; sideback = 1889; twosided = true; playercross = true; } linedef // 1143 { v1 = 1120; v2 = 1118; sidefront = 1890; sideback = 1891; twosided = true; playercross = true; } linedef // 1144 { v1 = 1121; v2 = 1120; sidefront = 1892; sideback = 1893; twosided = true; playercross = true; } linedef // 1145 { v1 = 1122; v2 = 1121; sidefront = 1894; sideback = 1895; twosided = true; playercross = true; } linedef // 1146 { v1 = 1123; v2 = 1117; sidefront = 1896; blocking = true; playercross = true; } linedef // 1147 { v1 = 1114; v2 = 1124; sidefront = 1897; sideback = 1898; twosided = true; playercross = true; } linedef // 1148 { v1 = 1124; v2 = 1112; sidefront = 1899; sideback = 1900; twosided = true; playercross = true; } linedef // 1149 { v1 = 1125; v2 = 1126; sidefront = 1901; sideback = 1902; twosided = true; playercross = true; } linedef // 1150 { v1 = 1126; v2 = 1111; sidefront = 1903; blocking = true; playercross = true; } linedef // 1151 { v1 = 1127; v2 = 1117; sidefront = 1904; sideback = 1905; twosided = true; playercross = true; } linedef // 1152 { v1 = 1128; v2 = 1125; sidefront = 1906; sideback = 1907; twosided = true; playercross = true; } linedef // 1153 { v1 = 1129; v2 = 1128; sidefront = 1908; sideback = 1909; twosided = true; playercross = true; } linedef // 1154 { v1 = 1129; v2 = 1126; sidefront = 1910; blocking = true; playercross = true; } linedef // 1155 { v1 = 1130; v2 = 1131; sidefront = 1911; sideback = 1912; twosided = true; playercross = true; } linedef // 1156 { v1 = 1131; v2 = 1132; sidefront = 1913; sideback = 1914; special = 226; arg0 = 57; twosided = true; repeatspecial = true; playeruse = true; } linedef // 1157 { v1 = 1132; v2 = 1133; sidefront = 1915; sideback = 1916; twosided = true; playercross = true; } linedef // 1158 { v1 = 1133; v2 = 1130; sidefront = 1917; sideback = 1918; twosided = true; playercross = true; } linedef // 1159 { v1 = 1134; v2 = 1135; sidefront = 1919; sideback = 1920; twosided = true; playercross = true; } linedef // 1160 { v1 = 1134; v2 = 1136; sidefront = 1921; blocking = true; playercross = true; } linedef // 1161 { v1 = 1135; v2 = 1137; sidefront = 1922; sideback = 1923; twosided = true; playercross = true; } linedef // 1162 { v1 = 1137; v2 = 1136; sidefront = 1924; sideback = 1925; twosided = true; playercross = true; } linedef // 1163 { v1 = 1136; v2 = 1123; sidefront = 1926; blocking = true; playercross = true; } linedef // 1164 { v1 = 1138; v2 = 1127; sidefront = 1927; sideback = 1928; twosided = true; playercross = true; } linedef // 1165 { v1 = 1123; v2 = 1138; sidefront = 1929; sideback = 1930; twosided = true; playercross = true; } linedef // 1166 { v1 = 1139; v2 = 1140; sidefront = 1931; sideback = 1932; twosided = true; playercross = true; } linedef // 1167 { v1 = 1140; v2 = 1141; sidefront = 1933; sideback = 1934; special = 226; arg0 = 60; twosided = true; repeatspecial = true; playeruse = true; } linedef // 1168 { v1 = 1122; v2 = 1142; sidefront = 1935; sideback = 1936; twosided = true; playercross = true; } linedef // 1169 { v1 = 1141; v2 = 1143; sidefront = 1937; sideback = 1938; twosided = true; playercross = true; } linedef // 1170 { v1 = 1094; v2 = 1144; sidefront = 1939; sideback = 1940; twosided = true; playercross = true; } linedef // 1171 { v1 = 1142; v2 = 1094; sidefront = 1941; sideback = 1942; twosided = true; playercross = true; } linedef // 1172 { v1 = 1145; v2 = 1122; sidefront = 1943; sideback = 1944; twosided = true; playercross = true; } linedef // 1173 { v1 = 1144; v2 = 1145; sidefront = 1945; sideback = 1946; twosided = true; playercross = true; } linedef // 1174 { v1 = 1102; v2 = 1142; sidefront = 1947; sideback = 1948; twosided = true; playercross = true; } linedef // 1175 { v1 = 1105; v2 = 1102; sidefront = 1949; sideback = 1950; twosided = true; playercross = true; } linedef // 1176 { v1 = 1119; v2 = 1105; sidefront = 1951; sideback = 1952; twosided = true; playercross = true; } linedef // 1177 { v1 = 1143; v2 = 1139; sidefront = 1953; sideback = 1954; twosided = true; playercross = true; } linedef // 1178 { v1 = 1146; v2 = 1147; sidefront = 1955; sideback = 1956; twosided = true; playercross = true; } linedef // 1179 { v1 = 1147; v2 = 1148; sidefront = 1957; sideback = 1958; special = 226; arg0 = 57; arg2 = 1; twosided = true; repeatspecial = true; playeruse = true; } linedef // 1180 { v1 = 1148; v2 = 1149; sidefront = 1959; sideback = 1960; twosided = true; playercross = true; } linedef // 1181 { v1 = 1149; v2 = 1146; sidefront = 1961; sideback = 1962; twosided = true; playercross = true; } linedef // 1182 { v1 = 1065; v2 = 416; sidefront = 1963; sideback = 1964; twosided = true; playercross = true; } linedef // 1183 { v1 = 1150; v2 = 1151; sidefront = 1965; sideback = 1966; twosided = true; playercross = true; } linedef // 1184 { v1 = 1067; v2 = 1040; sidefront = 1967; sideback = 1968; twosided = true; playercross = true; } linedef // 1185 { v1 = 1151; v2 = 1049; sidefront = 1969; blocking = true; playercross = true; } linedef // 1186 { v1 = 1152; v2 = 1150; sidefront = 1970; sideback = 1971; arg0 = 37; arg2 = 1; twosided = true; playercross = true; } linedef // 1187 { v1 = 1153; v2 = 1152; sidefront = 1972; sideback = 1973; twosided = true; playercross = true; } linedef // 1188 { v1 = 1154; v2 = 1155; sidefront = 1974; blocking = true; playercross = true; } linedef // 1189 { v1 = 1142; v2 = 1119; sidefront = 1975; sideback = 1976; twosided = true; playercross = true; } linedef // 1190 { v1 = 1156; v2 = 1157; sidefront = 1977; blocking = true; playercross = true; } linedef // 1191 { v1 = 1158; v2 = 1159; sidefront = 1978; blocking = true; playercross = true; } linedef // 1192 { v1 = 1157; v2 = 1160; sidefront = 1979; sideback = 1980; special = 12; arg1 = 64; arg2 = 110; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 1193 { v1 = 1161; v2 = 1026; sidefront = 1981; blocking = true; playercross = true; } linedef // 1194 { v1 = 1153; v2 = 1162; sidefront = 1982; blocking = true; playercross = true; } linedef // 1195 { v1 = 1163; v2 = 1164; sidefront = 1983; blocking = true; playercross = true; } linedef // 1196 { v1 = 1061; v2 = 1161; sidefront = 1984; blocking = true; playercross = true; } linedef // 1197 { v1 = 1165; v2 = 1163; sidefront = 1985; sideback = 1986; blocking = true; twosided = true; playercross = true; } linedef // 1198 { v1 = 1026; v2 = 1166; sidefront = 1987; blocking = true; playercross = true; } linedef // 1199 { v1 = 1167; v2 = 1168; sidefront = 1988; sideback = 1989; twosided = true; playercross = true; } linedef // 1200 { v1 = 1169; v2 = 1170; sidefront = 1990; sideback = 1991; blocking = true; twosided = true; playercross = true; } linedef // 1201 { v1 = 1170; v2 = 1171; sidefront = 1992; sideback = 1993; blocking = true; twosided = true; playercross = true; } linedef // 1202 { v1 = 1172; v2 = 1173; sidefront = 1994; sideback = 1995; twosided = true; playercross = true; } linedef // 1203 { v1 = 1155; v2 = 1174; sidefront = 1996; blocking = true; playercross = true; } linedef // 1204 { v1 = 1165; v2 = 1175; sidefront = 1997; sideback = 1998; twosided = true; playercross = true; } linedef // 1205 { v1 = 189; v2 = 1176; sidefront = 1999; sideback = 2000; twosided = true; playercross = true; } linedef // 1206 { v1 = 1177; v2 = 1178; sidefront = 2001; sideback = 2002; special = 181; arg0 = 1; twosided = true; playercross = true; } linedef // 1207 { v1 = 1179; v2 = 1180; sidefront = 2003; sideback = 2004; twosided = true; playercross = true; } linedef // 1208 { v1 = 1168; v2 = 1179; sidefront = 2005; sideback = 2006; twosided = true; playercross = true; } linedef // 1209 { v1 = 1181; v2 = 1182; sidefront = 2007; sideback = 2008; blocking = true; twosided = true; playercross = true; } linedef // 1210 { v1 = 1183; v2 = 1184; sidefront = 2009; sideback = 2010; blocking = true; twosided = true; playercross = true; } linedef // 1211 { v1 = 1185; v2 = 1186; sidefront = 2011; sideback = 2012; twosided = true; playercross = true; } linedef // 1212 { v1 = 1187; v2 = 1188; sidefront = 2013; sideback = 2014; twosided = true; playercross = true; } linedef // 1213 { v1 = 1189; v2 = 1190; sidefront = 2015; sideback = 2016; twosided = true; playercross = true; } linedef // 1214 { v1 = 1188; v2 = 1189; sidefront = 2017; sideback = 2018; twosided = true; playercross = true; } linedef // 1215 { v1 = 1190; v2 = 1191; sidefront = 2019; sideback = 2020; twosided = true; playercross = true; } linedef // 1216 { v1 = 1192; v2 = 1155; sidefront = 2021; sideback = 2022; blocking = true; twosided = true; playercross = true; } linedef // 1217 { v1 = 1193; v2 = 1194; sidefront = 2023; sideback = 2024; blocking = true; twosided = true; playercross = true; } linedef // 1218 { v1 = 1195; v2 = 1163; sidefront = 2025; blocking = true; playercross = true; } linedef // 1219 { v1 = 1195; v2 = 1196; sidefront = 2026; sideback = 2027; blocking = true; twosided = true; playercross = true; } linedef // 1220 { v1 = 1196; v2 = 1192; sidefront = 2028; sideback = 2029; blocking = true; twosided = true; playercross = true; } linedef // 1221 { v1 = 1197; v2 = 1175; sidefront = 2030; sideback = 2031; blocking = true; twosided = true; playercross = true; } linedef // 1222 { v1 = 1165; v2 = 1198; sidefront = 2032; sideback = 2033; blocking = true; twosided = true; playercross = true; } linedef // 1223 { v1 = 690; v2 = 1006; sidefront = 2034; sideback = 2035; twosided = true; playercross = true; } linedef // 1224 { v1 = 1198; v2 = 1197; sidefront = 2036; sideback = 2037; id = 7; blocking = true; twosided = true; playercross = true; } linedef // 1225 { v1 = 1194; v2 = 1199; sidefront = 2038; sideback = 2039; blocking = true; twosided = true; playercross = true; } linedef // 1226 { v1 = 1200; v2 = 1201; sidefront = 2040; sideback = 2041; arg0 = 1; twosided = true; playercross = true; } linedef // 1227 { v1 = 1173; v2 = 1181; sidefront = 2042; blocking = true; playercross = true; } linedef // 1228 { v1 = 1202; v2 = 1173; sidefront = 2043; blocking = true; playercross = true; } linedef // 1229 { v1 = 1203; v2 = 1160; sidefront = 2044; blocking = true; playercross = true; } linedef // 1230 { v1 = 1172; v2 = 1203; sidefront = 2045; blocking = true; playercross = true; } linedef // 1231 { v1 = 1203; v2 = 1202; sidefront = 2046; sideback = 2047; special = 12; arg1 = 64; arg2 = 110; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 1232 { v1 = 1204; v2 = 1205; sidefront = 2048; sideback = 2049; twosided = true; playercross = true; } linedef // 1233 { v1 = 315; v2 = 1205; sidefront = 2050; blocking = true; playercross = true; } linedef // 1234 { v1 = 1002; v2 = 1206; sidefront = 2051; sideback = 2052; twosided = true; playercross = true; } linedef // 1235 { v1 = 1207; v2 = 315; sidefront = 2053; sideback = 2054; twosided = true; playercross = true; } linedef // 1236 { v1 = 1208; v2 = 1207; sidefront = 2055; sideback = 2056; twosided = true; playercross = true; } linedef // 1237 { v1 = 1209; v2 = 1208; sidefront = 2057; sideback = 2058; twosided = true; playercross = true; } linedef // 1238 { v1 = 690; v2 = 650; sidefront = 2059; sideback = 2060; twosided = true; playercross = true; } linedef // 1239 { v1 = 1210; v2 = 1209; sidefront = 2061; sideback = 2062; twosided = true; playercross = true; } linedef // 1240 { v1 = 1206; v2 = 1210; sidefront = 2063; sideback = 2064; twosided = true; playercross = true; } linedef // 1241 { v1 = 1211; v2 = 1212; sidefront = 2065; sideback = 2066; twosided = true; playercross = true; } linedef // 1242 { v1 = 1213; v2 = 1211; sidefront = 2067; sideback = 2068; twosided = true; playercross = true; } linedef // 1243 { v1 = 1002; v2 = 1214; sidefront = 2069; sideback = 2070; blocking = true; twosided = true; playercross = true; } linedef // 1244 { v1 = 650; v2 = 651; sidefront = 2071; sideback = 2072; twosided = true; playercross = true; } linedef // 1245 { v1 = 651; v2 = 646; sidefront = 2073; sideback = 2074; twosided = true; playercross = true; } linedef // 1246 { v1 = 1215; v2 = 1216; sidefront = 2075; sideback = 2076; twosided = true; playercross = true; } linedef // 1247 { v1 = 1217; v2 = 1216; sidefront = 2077; sideback = 2078; twosided = true; playercross = true; } linedef // 1248 { v1 = 1218; v2 = 1217; sidefront = 2079; sideback = 2080; twosided = true; playercross = true; } linedef // 1249 { v1 = 1219; v2 = 1218; sidefront = 2081; sideback = 2082; twosided = true; playercross = true; } linedef // 1250 { v1 = 1220; v2 = 1221; sidefront = 2083; sideback = 2084; twosided = true; playercross = true; } linedef // 1251 { v1 = 1221; v2 = 1222; sidefront = 2085; sideback = 2086; twosided = true; playercross = true; } linedef // 1252 { v1 = 210; v2 = 414; sidefront = 2087; sideback = 2088; twosided = true; } linedef // 1253 { v1 = 1177; v2 = 1223; sidefront = 2089; sideback = 2090; twosided = true; playercross = true; } linedef // 1254 { v1 = 1178; v2 = 1223; sidefront = 2091; sideback = 2092; twosided = true; playercross = true; } linedef // 1255 { v1 = 1224; v2 = 1178; sidefront = 2093; sideback = 2094; twosided = true; playercross = true; } linedef // 1256 { v1 = 1224; v2 = 1223; sidefront = 2095; sideback = 2096; special = 181; arg0 = 1; twosided = true; playercross = true; } linedef // 1257 { v1 = 1178; v2 = 1225; sidefront = 2097; sideback = 2098; special = 181; arg0 = 1; twosided = true; playercross = true; } linedef // 1258 { v1 = 1226; v2 = 1227; sidefront = 2099; sideback = 2100; twosided = true; playercross = true; } linedef // 1259 { v1 = 1201; v2 = 1226; sidefront = 2101; sideback = 2102; twosided = true; playercross = true; } linedef // 1260 { v1 = 1201; v2 = 1227; sidefront = 2103; sideback = 2104; special = 181; arg0 = 1; twosided = true; playercross = true; } linedef // 1261 { v1 = 1228; v2 = 1229; sidefront = 2105; sideback = 2106; twosided = true; playercross = true; } linedef // 1262 { v1 = 1230; v2 = 1177; sidefront = 2107; sideback = 2108; special = 181; arg0 = 1; twosided = true; playercross = true; } linedef // 1263 { v1 = 1229; v2 = 1231; sidefront = 2109; sideback = 2110; twosided = true; playercross = true; } linedef // 1264 { v1 = 1177; v2 = 1232; sidefront = 2111; sideback = 2112; twosided = true; playercross = true; } linedef // 1265 { v1 = 1233; v2 = 1234; sidefront = 2113; sideback = 2114; special = 181; arg0 = 1; twosided = true; playercross = true; } linedef // 1266 { v1 = 1225; v2 = 1227; sidefront = 2115; sideback = 2116; twosided = true; playercross = true; } linedef // 1267 { v1 = 1235; v2 = 1236; sidefront = 2117; sideback = 2118; special = 181; arg0 = 1; twosided = true; playercross = true; } linedef // 1268 { v1 = 1234; v2 = 1235; sidefront = 2119; sideback = 2120; twosided = true; playercross = true; } linedef // 1269 { v1 = 1237; v2 = 1238; sidefront = 2121; sideback = 2122; twosided = true; playercross = true; } linedef // 1270 { v1 = 1238; v2 = 1239; sidefront = 2123; sideback = 2124; twosided = true; playercross = true; } linedef // 1271 { v1 = 1240; v2 = 1015; sidefront = 2125; sideback = 2126; twosided = true; } linedef // 1272 { v1 = 1017; v2 = 1240; sidefront = 2127; sideback = 2128; twosided = true; } linedef // 1273 { v1 = 210; v2 = 1017; sidefront = 2129; sideback = 2130; twosided = true; } linedef // 1274 { v1 = 1241; v2 = 1242; sidefront = 2131; sideback = 2132; twosided = true; playercross = true; } linedef // 1275 { v1 = 1243; v2 = 1241; sidefront = 2133; sideback = 2134; twosided = true; playercross = true; } linedef // 1276 { v1 = 1244; v2 = 1245; sidefront = 2135; sideback = 2136; twosided = true; playercross = true; } linedef // 1277 { v1 = 1246; v2 = 1244; sidefront = 2137; sideback = 2138; twosided = true; playercross = true; } linedef // 1278 { v1 = 1247; v2 = 1248; sidefront = 2139; blocking = true; playercross = true; } linedef // 1279 { v1 = 195; v2 = 1247; sidefront = 2140; blocking = true; playercross = true; } linedef // 1280 { v1 = 1246; v2 = 1243; sidefront = 2141; sideback = 2142; twosided = true; playercross = true; } linedef // 1281 { v1 = 1015; v2 = 209; sidefront = 2143; sideback = 2144; twosided = true; } linedef // 1282 { v1 = 1242; v2 = 1244; sidefront = 2145; sideback = 2146; twosided = true; playercross = true; } linedef // 1283 { v1 = 1249; v2 = 1250; sidefront = 2147; sideback = 2148; twosided = true; playercross = true; } linedef // 1284 { v1 = 1251; v2 = 1249; sidefront = 2149; sideback = 2150; twosided = true; playercross = true; } linedef // 1285 { v1 = 1250; v2 = 1245; sidefront = 2151; sideback = 2152; twosided = true; playercross = true; } linedef // 1286 { v1 = 1245; v2 = 1251; sidefront = 2153; sideback = 2154; twosided = true; playercross = true; } linedef // 1287 { v1 = 1252; v2 = 1253; sidefront = 2155; sideback = 2156; twosided = true; playercross = true; } linedef // 1288 { v1 = 1250; v2 = 1252; sidefront = 2157; sideback = 2158; twosided = true; playercross = true; } linedef // 1289 { v1 = 1246; v2 = 1250; sidefront = 2159; sideback = 2160; twosided = true; playercross = true; } linedef // 1290 { v1 = 1253; v2 = 1246; sidefront = 2161; sideback = 2162; twosided = true; playercross = true; } linedef // 1291 { v1 = 1240; v2 = 210; sidefront = 2163; sideback = 2164; twosided = true; } linedef // 1292 { v1 = 1254; v2 = 1255; sidefront = 2165; sideback = 2166; twosided = true; playercross = true; } linedef // 1293 { v1 = 1256; v2 = 977; sidefront = 2167; sideback = 2168; twosided = true; playercross = true; } linedef // 1294 { v1 = 1257; v2 = 1256; sidefront = 2169; sideback = 2170; twosided = true; playercross = true; } linedef // 1295 { v1 = 1258; v2 = 1257; sidefront = 2171; sideback = 2172; twosided = true; playercross = true; } linedef // 1296 { v1 = 1259; v2 = 1258; sidefront = 2173; sideback = 2174; twosided = true; playercross = true; } linedef // 1297 { v1 = 1260; v2 = 1255; sidefront = 2175; sideback = 2176; twosided = true; playercross = true; } linedef // 1298 { v1 = 1255; v2 = 1261; sidefront = 2177; sideback = 2178; twosided = true; playercross = true; } linedef // 1299 { v1 = 1262; v2 = 1263; sidefront = 2179; sideback = 2180; twosided = true; playercross = true; } linedef // 1300 { v1 = 1264; v2 = 1265; sidefront = 2181; sideback = 2182; twosided = true; } linedef // 1301 { v1 = 1261; v2 = 1262; sidefront = 2183; sideback = 2184; twosided = true; playercross = true; } linedef // 1302 { v1 = 1266; v2 = 1267; sidefront = 2185; sideback = 2186; twosided = true; playercross = true; } linedef // 1303 { v1 = 1260; v2 = 976; sidefront = 2187; sideback = 2188; twosided = true; playercross = true; } linedef // 1304 { v1 = 1263; v2 = 1260; sidefront = 2189; sideback = 2190; twosided = true; playercross = true; } linedef // 1305 { v1 = 977; v2 = 1263; sidefront = 2191; sideback = 2192; twosided = true; playercross = true; } linedef // 1306 { v1 = 1259; v2 = 976; sidefront = 2193; sideback = 2194; twosided = true; playercross = true; } linedef // 1307 { v1 = 1254; v2 = 1266; sidefront = 2195; sideback = 2196; twosided = true; playercross = true; } linedef // 1308 { v1 = 976; v2 = 1254; sidefront = 2197; sideback = 2198; twosided = true; playercross = true; } linedef // 1309 { v1 = 1205; v2 = 374; sidefront = 2199; blocking = true; playercross = true; } linedef // 1310 { v1 = 1267; v2 = 1259; sidefront = 2200; sideback = 2201; twosided = true; playercross = true; } linedef // 1311 { v1 = 1212; v2 = 1204; sidefront = 2202; sideback = 2203; twosided = true; playercross = true; } linedef // 1312 { v1 = 1214; v2 = 374; sidefront = 2204; sideback = 2205; blocking = true; twosided = true; playercross = true; } linedef // 1313 { v1 = 1214; v2 = 1268; sidefront = 2206; sideback = 2207; twosided = true; playercross = true; } linedef // 1314 { v1 = 1268; v2 = 1213; sidefront = 2208; sideback = 2209; twosided = true; playercross = true; } linedef // 1315 { v1 = 1269; v2 = 1270; sidefront = 2210; blocking = true; playercross = true; } linedef // 1316 { v1 = 1271; v2 = 1272; sidefront = 2211; sideback = 2212; twosided = true; } linedef // 1317 { v1 = 1273; v2 = 1274; sidefront = 2213; blocking = true; playercross = true; } linedef // 1318 { v1 = 1275; v2 = 1273; sidefront = 2214; blocking = true; playercross = true; } linedef // 1319 { v1 = 1276; v2 = 1273; sidefront = 2215; sideback = 2216; twosided = true; playercross = true; } linedef // 1320 { v1 = 1277; v2 = 1278; sidefront = 2217; sideback = 2218; special = 80; arg0 = 85; twosided = true; repeatspecial = true; playeruse = true; } linedef // 1321 { v1 = 1276; v2 = 1279; sidefront = 2219; blocking = true; playercross = true; } linedef // 1322 { v1 = 1280; v2 = 1278; sidefront = 2220; blocking = true; playercross = true; } linedef // 1323 { v1 = 1280; v2 = 1281; sidefront = 2221; sideback = 2222; special = 12; arg1 = 16; arg2 = 70; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 1324 { v1 = 1282; v2 = 1283; sidefront = 2223; sideback = 2224; twosided = true; } linedef // 1325 { v1 = 1277; v2 = 1281; sidefront = 2225; blocking = true; playercross = true; } linedef // 1326 { v1 = 1284; v2 = 1285; sidefront = 2226; blocking = true; playercross = true; } linedef // 1327 { v1 = 1286; v2 = 1287; sidefront = 2227; sideback = 2228; blocking = true; twosided = true; playercross = true; } linedef // 1328 { v1 = 1288; v2 = 1289; sidefront = 2229; blocking = true; playercross = true; } linedef // 1329 { v1 = 1176; v2 = 1290; sidefront = 2230; sideback = 2231; blocking = true; twosided = true; playercross = true; } linedef // 1330 { v1 = 1291; v2 = 1292; sidefront = 2232; blocking = true; playercross = true; } linedef // 1331 { v1 = 1176; v2 = 182; sidefront = 2233; sideback = 2234; blocking = true; twosided = true; playercross = true; } linedef // 1332 { v1 = 1293; v2 = 1294; sidefront = 2235; blocking = true; playercross = true; } linedef // 1333 { v1 = 1295; v2 = 1296; sidefront = 2236; blocking = true; playercross = true; } linedef // 1334 { v1 = 1297; v2 = 1286; sidefront = 2237; blocking = true; playercross = true; } linedef // 1335 { v1 = 1298; v2 = 1299; sidefront = 2238; sideback = 2239; twosided = true; playercross = true; } linedef // 1336 { v1 = 1298; v2 = 1300; sidefront = 2240; blocking = true; playercross = true; } linedef // 1337 { v1 = 1301; v2 = 1219; sidefront = 2241; sideback = 2242; twosided = true; playercross = true; } linedef // 1338 { v1 = 1300; v2 = 1302; sidefront = 2243; sideback = 2244; special = 12; arg1 = 64; arg2 = 110; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 1339 { v1 = 1303; v2 = 1301; sidefront = 2245; sideback = 2246; twosided = true; playercross = true; } linedef // 1340 { v1 = 1285; v2 = 1304; sidefront = 2247; blocking = true; playercross = true; } linedef // 1341 { v1 = 1296; v2 = 1297; sidefront = 2248; blocking = true; playercross = true; } linedef // 1342 { v1 = 1302; v2 = 1299; sidefront = 2249; blocking = true; playercross = true; } linedef // 1343 { v1 = 1305; v2 = 1276; sidefront = 2250; blocking = true; playercross = true; } linedef // 1344 { v1 = 1010; v2 = 1306; sidefront = 2251; sideback = 2252; twosided = true; playercross = true; } linedef // 1345 { v1 = 1300; v2 = 1307; sidefront = 2253; blocking = true; playercross = true; } linedef // 1346 { v1 = 1274; v2 = 1308; sidefront = 2254; blocking = true; playercross = true; } linedef // 1347 { v1 = 1309; v2 = 1303; sidefront = 2255; sideback = 2256; twosided = true; playercross = true; } linedef // 1348 { v1 = 1310; v2 = 1311; sidefront = 2257; blocking = true; playercross = true; } linedef // 1349 { v1 = 1312; v2 = 1305; sidefront = 2258; blocking = true; playercross = true; } linedef // 1350 { v1 = 1313; v2 = 1312; sidefront = 2259; blocking = true; playercross = true; } linedef // 1351 { v1 = 1314; v2 = 1305; sidefront = 2260; sideback = 2261; twosided = true; playercross = true; } linedef // 1352 { v1 = 1215; v2 = 1314; sidefront = 2262; sideback = 2263; twosided = true; playercross = true; } linedef // 1353 { v1 = 1308; v2 = 1315; sidefront = 2264; sideback = 2265; twosided = true; playercross = true; } linedef // 1354 { v1 = 1216; v2 = 1316; sidefront = 2266; sideback = 2267; twosided = true; playercross = true; } linedef // 1355 { v1 = 1316; v2 = 1309; sidefront = 2268; sideback = 2269; twosided = true; playercross = true; } linedef // 1356 { v1 = 1219; v2 = 1315; sidefront = 2270; sideback = 2271; twosided = true; playercross = true; } linedef // 1357 { v1 = 1317; v2 = 56; sidefront = 2272; sideback = 2273; twosided = true; playercross = true; } linedef // 1358 { v1 = 1304; v2 = 1318; sidefront = 2274; blocking = true; playercross = true; } linedef // 1359 { v1 = 1319; v2 = 1307; sidefront = 2275; sideback = 2276; special = 12; arg1 = 64; arg2 = 110; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 1360 { v1 = 1319; v2 = 1302; sidefront = 2277; blocking = true; playercross = true; } linedef // 1361 { v1 = 1307; v2 = 1320; sidefront = 2278; blocking = true; playercross = true; } linedef // 1362 { v1 = 1321; v2 = 1320; sidefront = 2279; sideback = 2280; twosided = true; playercross = true; } linedef // 1363 { v1 = 1322; v2 = 1323; sidefront = 2281; blocking = true; playercross = true; } linedef // 1364 { v1 = 1323; v2 = 1310; sidefront = 2282; blocking = true; playercross = true; } linedef // 1365 { v1 = 1016; v2 = 217; sidefront = 2283; sideback = 2284; twosided = true; } linedef // 1366 { v1 = 1324; v2 = 1323; sidefront = 2285; sideback = 2286; twosided = true; playercross = true; } linedef // 1367 { v1 = 1325; v2 = 783; sidefront = 2287; blocking = true; playercross = true; } linedef // 1368 { v1 = 1326; v2 = 1325; sidefront = 2288; blocking = true; playercross = true; } linedef // 1369 { v1 = 752; v2 = 783; sidefront = 2289; sideback = 2290; twosided = true; playercross = true; } linedef // 1370 { v1 = 752; v2 = 1326; sidefront = 2291; blocking = true; playercross = true; } linedef // 1371 { v1 = 738; v2 = 1327; sidefront = 2292; sideback = 2293; twosided = true; playercross = true; } linedef // 1372 { v1 = 738; v2 = 1328; sidefront = 2294; blocking = true; playercross = true; } linedef // 1373 { v1 = 1328; v2 = 1329; sidefront = 2295; sideback = 2296; special = 12; arg1 = 64; arg2 = 110; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 1374 { v1 = 1329; v2 = 1327; sidefront = 2297; blocking = true; playercross = true; } linedef // 1375 { v1 = 1328; v2 = 1330; sidefront = 2298; blocking = true; playercross = true; } linedef // 1376 { v1 = 1331; v2 = 1330; sidefront = 2299; sideback = 2300; special = 12; arg1 = 64; arg2 = 110; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 1377 { v1 = 1324; v2 = 1332; sidefront = 2301; blocking = true; playercross = true; } linedef // 1378 { v1 = 1333; v2 = 1334; sidefront = 2302; blocking = true; playercross = true; } linedef // 1379 { v1 = 1311; v2 = 1335; sidefront = 2303; sideback = 2304; twosided = true; playercross = true; } linedef // 1380 { v1 = 1311; v2 = 1336; sidefront = 2305; blocking = true; playercross = true; } linedef // 1381 { v1 = 1336; v2 = 1337; sidefront = 2306; sideback = 2307; special = 12; arg1 = 64; arg2 = 110; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 1382 { v1 = 1337; v2 = 1335; sidefront = 2308; blocking = true; playercross = true; } linedef // 1383 { v1 = 1338; v2 = 1339; sidefront = 2309; blocking = true; playercross = true; } linedef // 1384 { v1 = 1331; v2 = 1329; sidefront = 2310; blocking = true; playercross = true; } linedef // 1385 { v1 = 1330; v2 = 1340; sidefront = 2311; blocking = true; playercross = true; } linedef // 1386 { v1 = 1341; v2 = 1342; sidefront = 2312; sideback = 2313; twosided = true; playercross = true; } linedef // 1387 { v1 = 1343; v2 = 1344; sidefront = 2314; sideback = 2315; special = 12; arg1 = 64; arg2 = 110; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 1388 { v1 = 1340; v2 = 1345; sidefront = 2316; sideback = 2317; twosided = true; playercross = true; } linedef // 1389 { v1 = 1343; v2 = 1337; sidefront = 2318; blocking = true; playercross = true; } linedef // 1390 { v1 = 1345; v2 = 1331; sidefront = 2319; blocking = true; playercross = true; } linedef // 1391 { v1 = 1327; v2 = 739; sidefront = 2320; blocking = true; playercross = true; } linedef // 1392 { v1 = 741; v2 = 1346; sidefront = 2321; sideback = 2322; twosided = true; playercross = true; } linedef // 1393 { v1 = 741; v2 = 1347; sidefront = 2323; blocking = true; playercross = true; } linedef // 1394 { v1 = 1347; v2 = 1348; sidefront = 2324; sideback = 2325; special = 12; arg1 = 64; arg2 = 110; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 1395 { v1 = 1348; v2 = 1346; sidefront = 2326; blocking = true; playercross = true; } linedef // 1396 { v1 = 217; v2 = 209; sidefront = 2327; sideback = 2328; twosided = true; } linedef // 1397 { v1 = 1347; v2 = 1349; sidefront = 2329; blocking = true; playercross = true; } linedef // 1398 { v1 = 1350; v2 = 1349; sidefront = 2330; sideback = 2331; special = 12; arg1 = 64; arg2 = 110; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 1399 { v1 = 1350; v2 = 1348; sidefront = 2332; blocking = true; playercross = true; } linedef // 1400 { v1 = 1349; v2 = 1351; sidefront = 2333; blocking = true; playercross = true; } linedef // 1401 { v1 = 211; v2 = 212; sidefront = 2334; sideback = 2335; twosided = true; playercross = true; } linedef // 1402 { v1 = 1351; v2 = 1352; sidefront = 2336; sideback = 2337; twosided = true; playercross = true; } linedef // 1403 { v1 = 1352; v2 = 1350; sidefront = 2338; blocking = true; playercross = true; } linedef // 1404 { v1 = 1346; v2 = 757; sidefront = 2339; blocking = true; playercross = true; } linedef // 1405 { v1 = 758; v2 = 1353; sidefront = 2340; sideback = 2341; twosided = true; playercross = true; } linedef // 1406 { v1 = 758; v2 = 1354; sidefront = 2342; blocking = true; playercross = true; } linedef // 1407 { v1 = 222; v2 = 1355; sidefront = 2343; sideback = 2344; twosided = true; playercross = true; } linedef // 1408 { v1 = 1354; v2 = 1356; sidefront = 2345; sideback = 2346; special = 12; arg1 = 64; arg2 = 110; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 1409 { v1 = 1356; v2 = 1353; sidefront = 2347; blocking = true; playercross = true; } linedef // 1410 { v1 = 1354; v2 = 1357; sidefront = 2348; blocking = true; playercross = true; } linedef // 1411 { v1 = 1358; v2 = 1357; sidefront = 2349; sideback = 2350; special = 12; arg1 = 64; arg2 = 110; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 1412 { v1 = 1358; v2 = 1356; sidefront = 2351; blocking = true; playercross = true; } linedef // 1413 { v1 = 1336; v2 = 1344; sidefront = 2352; blocking = true; playercross = true; } linedef // 1414 { v1 = 1304; v2 = 1359; sidefront = 2353; sideback = 2354; twosided = true; playercross = true; } linedef // 1415 { v1 = 1287; v2 = 1288; sidefront = 2355; blocking = true; playercross = true; } linedef // 1416 { v1 = 1308; v2 = 1321; sidefront = 2356; blocking = true; playercross = true; } linedef // 1417 { v1 = 1360; v2 = 1359; sidefront = 2357; blocking = true; playercross = true; } linedef // 1418 { v1 = 1321; v2 = 1319; sidefront = 2358; blocking = true; playercross = true; } linedef // 1419 { v1 = 1318; v2 = 1360; sidefront = 2359; sideback = 2360; blocking = true; twosided = true; blockeverything = true; translucent = true; playercross = true; alpha = 0.391; } linedef // 1420 { v1 = 1361; v2 = 1362; sidefront = 2361; blocking = true; playercross = true; } linedef // 1421 { v1 = 1363; v2 = 1361; sidefront = 2362; blocking = true; playercross = true; } linedef // 1422 { v1 = 1364; v2 = 1365; sidefront = 2363; sideback = 2364; twosided = true; playercross = true; } linedef // 1423 { v1 = 1366; v2 = 1364; sidefront = 2365; sideback = 2366; twosided = true; playercross = true; } linedef // 1424 { v1 = 1334; v2 = 1367; sidefront = 2367; blocking = true; playercross = true; } linedef // 1425 { v1 = 1334; v2 = 1366; sidefront = 2368; sideback = 2369; twosided = true; playercross = true; } linedef // 1426 { v1 = 1286; v2 = 1296; sidefront = 2370; sideback = 2371; twosided = true; playercross = true; } linedef // 1427 { v1 = 1339; v2 = 1293; sidefront = 2372; blocking = true; playercross = true; } linedef // 1428 { v1 = 1296; v2 = 1339; sidefront = 2373; sideback = 2374; twosided = true; playercross = true; } linedef // 1429 { v1 = 1368; v2 = 1291; sidefront = 2375; blocking = true; playercross = true; } linedef // 1430 { v1 = 1367; v2 = 1362; sidefront = 2376; sideback = 2377; special = 226; arg0 = 96; arg2 = 3; twosided = true; repeatspecial = true; playeruse = true; } linedef // 1431 { v1 = 1367; v2 = 1363; sidefront = 2378; blocking = true; playercross = true; } linedef // 1432 { v1 = 1362; v2 = 1365; sidefront = 2379; blocking = true; playercross = true; } linedef // 1433 { v1 = 1365; v2 = 1298; sidefront = 2380; blocking = true; playercross = true; } linedef // 1434 { v1 = 1369; v2 = 1284; sidefront = 2381; blocking = true; playercross = true; } linedef // 1435 { v1 = 1286; v2 = 1360; sidefront = 2382; blocking = true; playercross = true; } linedef // 1436 { v1 = 1359; v2 = 1370; sidefront = 2383; blocking = true; playercross = true; } linedef // 1437 { v1 = 1318; v2 = 1287; sidefront = 2384; blocking = true; playercross = true; } linedef // 1438 { v1 = 1344; v2 = 1338; sidefront = 2385; blocking = true; playercross = true; } linedef // 1439 { v1 = 1292; v2 = 1338; sidefront = 2386; sideback = 2387; twosided = true; playercross = true; } linedef // 1440 { v1 = 1292; v2 = 1343; sidefront = 2388; blocking = true; playercross = true; } linedef // 1441 { v1 = 1335; v2 = 1313; sidefront = 2389; blocking = true; playercross = true; } linedef // 1442 { v1 = 1371; v2 = 1368; sidefront = 2390; sideback = 2391; blocking = true; twosided = true; playercross = true; } linedef // 1443 { v1 = 1372; v2 = 1371; sidefront = 2392; sideback = 2393; blocking = true; twosided = true; playercross = true; } linedef // 1444 { v1 = 1289; v2 = 1373; sidefront = 2394; blocking = true; playercross = true; } linedef // 1445 { v1 = 1289; v2 = 1372; sidefront = 2395; sideback = 2396; blocking = true; twosided = true; playercross = true; } linedef // 1446 { v1 = 1373; v2 = 1374; sidefront = 2397; sideback = 2398; blocking = true; twosided = true; playercross = true; } linedef // 1447 { v1 = 1375; v2 = 1368; sidefront = 2399; blocking = true; playercross = true; } linedef // 1448 { v1 = 1376; v2 = 1375; sidefront = 2400; sideback = 2401; blocking = true; twosided = true; playercross = true; } linedef // 1449 { v1 = 1374; v2 = 1376; sidefront = 2402; sideback = 2403; id = 9; blocking = true; twosided = true; playercross = true; } linedef // 1450 { v1 = 1373; v2 = 1375; sidefront = 2404; blocking = true; playercross = true; } linedef // 1451 { v1 = 1299; v2 = 1295; sidefront = 2405; blocking = true; playercross = true; } linedef // 1452 { v1 = 1294; v2 = 1333; sidefront = 2406; sideback = 2407; twosided = true; playercross = true; } linedef // 1453 { v1 = 1357; v2 = 1377; sidefront = 2408; blocking = true; playercross = true; } linedef // 1454 { v1 = 1377; v2 = 1378; sidefront = 2409; sideback = 2410; twosided = true; playercross = true; } linedef // 1455 { v1 = 1378; v2 = 1358; sidefront = 2411; blocking = true; playercross = true; } linedef // 1456 { v1 = 1353; v2 = 754; sidefront = 2412; blocking = true; playercross = true; } linedef // 1457 { v1 = 1379; v2 = 1378; sidefront = 2413; blocking = true; playercross = true; } linedef // 1458 { v1 = 1380; v2 = 441; sidefront = 2414; blocking = true; playercross = true; } linedef // 1459 { v1 = 450; v2 = 1380; sidefront = 2415; blocking = true; playercross = true; } linedef // 1460 { v1 = 1381; v2 = 453; sidefront = 2416; blocking = true; playercross = true; } linedef // 1461 { v1 = 1382; v2 = 1381; sidefront = 2417; blocking = true; playercross = true; } linedef // 1462 { v1 = 1383; v2 = 1382; sidefront = 2418; blocking = true; playercross = true; } linedef // 1463 { v1 = 1384; v2 = 1383; sidefront = 2419; blocking = true; playercross = true; } linedef // 1464 { v1 = 1340; v2 = 1384; sidefront = 2420; blocking = true; playercross = true; } linedef // 1465 { v1 = 1385; v2 = 1352; sidefront = 2421; blocking = true; playercross = true; } linedef // 1466 { v1 = 1386; v2 = 1345; sidefront = 2422; blocking = true; playercross = true; } linedef // 1467 { v1 = 1387; v2 = 1388; sidefront = 2423; blocking = true; playercross = true; } linedef // 1468 { v1 = 1351; v2 = 1387; sidefront = 2424; blocking = true; playercross = true; } linedef // 1469 { v1 = 1377; v2 = 1385; sidefront = 2425; blocking = true; playercross = true; } linedef // 1470 { v1 = 1389; v2 = 1386; sidefront = 2426; blocking = true; playercross = true; } linedef // 1471 { v1 = 1390; v2 = 1391; sidefront = 2427; blocking = true; playercross = true; } linedef // 1472 { v1 = 1392; v2 = 1389; sidefront = 2428; blocking = true; playercross = true; } linedef // 1473 { v1 = 1294; v2 = 1393; sidefront = 2429; blocking = true; playercross = true; } linedef // 1474 { v1 = 1320; v2 = 1324; sidefront = 2430; blocking = true; playercross = true; } linedef // 1475 { v1 = 1393; v2 = 1394; sidefront = 2431; sideback = 2432; special = 12; arg1 = 64; arg2 = 110; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 1476 { v1 = 1394; v2 = 1333; sidefront = 2433; blocking = true; playercross = true; } linedef // 1477 { v1 = 1395; v2 = 1007; sidefront = 2434; sideback = 2435; twosided = true; } linedef // 1478 { v1 = 1393; v2 = 1322; sidefront = 2436; blocking = true; playercross = true; } linedef // 1479 { v1 = 1332; v2 = 1322; sidefront = 2437; sideback = 2438; special = 12; arg1 = 64; arg2 = 110; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 1480 { v1 = 1332; v2 = 1394; sidefront = 2439; blocking = true; playercross = true; } linedef // 1481 { v1 = 1396; v2 = 1397; sidefront = 2440; sideback = 2441; twosided = true; playercross = true; } linedef // 1482 { v1 = 1398; v2 = 1399; sidefront = 2442; blocking = true; playercross = true; } linedef // 1483 { v1 = 1400; v2 = 1401; sidefront = 2443; sideback = 2444; twosided = true; playercross = true; } linedef // 1484 { v1 = 1402; v2 = 1403; sidefront = 2445; sideback = 2446; twosided = true; playercross = true; } linedef // 1485 { v1 = 1404; v2 = 1405; sidefront = 2447; sideback = 2448; twosided = true; playercross = true; } linedef // 1486 { v1 = 1404; v2 = 1406; sidefront = 2449; blocking = true; playercross = true; } linedef // 1487 { v1 = 1405; v2 = 1407; sidefront = 2450; sideback = 2451; twosided = true; playercross = true; } linedef // 1488 { v1 = 1407; v2 = 1408; sidefront = 2452; sideback = 2453; twosided = true; playercross = true; } linedef // 1489 { v1 = 1408; v2 = 1398; sidefront = 2454; blocking = true; playercross = true; } linedef // 1490 { v1 = 1406; v2 = 1409; sidefront = 2455; blocking = true; playercross = true; } linedef // 1491 { v1 = 1406; v2 = 1410; sidefront = 2456; sideback = 2457; special = 226; arg0 = 96; arg2 = 1; twosided = true; repeatspecial = true; playeruse = true; } linedef // 1492 { v1 = 1391; v2 = 1392; sidefront = 2458; blocking = true; playercross = true; } linedef // 1493 { v1 = 453; v2 = 447; sidefront = 2459; blocking = true; playercross = true; } linedef // 1494 { v1 = 1411; v2 = 443; sidefront = 2460; blocking = true; playercross = true; } linedef // 1495 { v1 = 1412; v2 = 444; sidefront = 2461; sideback = 2462; special = 226; arg0 = 96; twosided = true; repeatspecial = true; playeruse = true; } linedef // 1496 { v1 = 1412; v2 = 1411; sidefront = 2463; blocking = true; playercross = true; } linedef // 1497 { v1 = 1413; v2 = 1414; sidefront = 2464; sideback = 2465; twosided = true; playercross = true; } linedef // 1498 { v1 = 1388; v2 = 1412; sidefront = 2466; blocking = true; playercross = true; } linedef // 1499 { v1 = 1388; v2 = 1413; sidefront = 2467; sideback = 2468; twosided = true; playercross = true; } linedef // 1500 { v1 = 444; v2 = 1415; sidefront = 2469; blocking = true; playercross = true; } linedef // 1501 { v1 = 1415; v2 = 1390; sidefront = 2470; blocking = true; playercross = true; } linedef // 1502 { v1 = 1409; v2 = 1416; sidefront = 2471; blocking = true; playercross = true; } linedef // 1503 { v1 = 1416; v2 = 1410; sidefront = 2472; blocking = true; playercross = true; } linedef // 1504 { v1 = 1410; v2 = 1408; sidefront = 2473; blocking = true; playercross = true; } linedef // 1505 { v1 = 1417; v2 = 1418; sidefront = 2474; sideback = 2475; blocking = true; twosided = true; playercross = true; } linedef // 1506 { v1 = 1419; v2 = 1420; sidefront = 2476; sideback = 2477; blocking = true; twosided = true; playercross = true; } linedef // 1507 { v1 = 1421; v2 = 1417; sidefront = 2478; sideback = 2479; id = 1; blocking = true; twosided = true; playercross = true; } linedef // 1508 { v1 = 1422; v2 = 1421; sidefront = 2480; sideback = 2481; blocking = true; twosided = true; playercross = true; } linedef // 1509 { v1 = 1422; v2 = 1418; sidefront = 2482; blocking = true; playercross = true; } linedef // 1510 { v1 = 1423; v2 = 1422; sidefront = 2483; blocking = true; playercross = true; } linedef // 1511 { v1 = 1423; v2 = 1419; sidefront = 2484; sideback = 2485; blocking = true; twosided = true; playercross = true; } linedef // 1512 { v1 = 1418; v2 = 1424; sidefront = 2486; blocking = true; playercross = true; } linedef // 1513 { v1 = 1420; v2 = 1424; sidefront = 2487; sideback = 2488; blocking = true; twosided = true; playercross = true; } linedef // 1514 { v1 = 1424; v2 = 1425; sidefront = 2489; blocking = true; playercross = true; } linedef // 1515 { v1 = 1426; v2 = 1427; sidefront = 2490; sideback = 2491; twosided = true; playercross = true; } linedef // 1516 { v1 = 1427; v2 = 1428; sidefront = 2492; blocking = true; playercross = true; } linedef // 1517 { v1 = 1399; v2 = 1426; sidefront = 2493; blocking = true; playercross = true; } linedef // 1518 { v1 = 1426; v2 = 1429; sidefront = 2494; blocking = true; playercross = true; } linedef // 1519 { v1 = 1429; v2 = 1423; sidefront = 2495; blocking = true; playercross = true; } linedef // 1520 { v1 = 1430; v2 = 1431; sidefront = 2496; blocking = true; playercross = true; } linedef // 1521 { v1 = 1428; v2 = 1432; sidefront = 2497; blocking = true; playercross = true; } linedef // 1522 { v1 = 1433; v2 = 1427; sidefront = 2498; blocking = true; playercross = true; } linedef // 1523 { v1 = 1434; v2 = 1435; sidefront = 2499; sideback = 2500; twosided = true; playercross = true; } linedef // 1524 { v1 = 1436; v2 = 1404; sidefront = 2501; blocking = true; playercross = true; } linedef // 1525 { v1 = 1437; v2 = 1436; sidefront = 2502; blocking = true; playercross = true; } linedef // 1526 { v1 = 1438; v2 = 1432; sidefront = 2503; sideback = 2504; twosided = true; playercross = true; } linedef // 1527 { v1 = 1439; v2 = 1438; sidefront = 2505; blocking = true; playercross = true; } linedef // 1528 { v1 = 1440; v2 = 1441; sidefront = 2506; blocking = true; playercross = true; } linedef // 1529 { v1 = 1440; v2 = 1439; sidefront = 2507; sideback = 2508; special = 12; arg1 = 96; arg2 = 110; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 1530 { v1 = 1414; v2 = 1415; sidefront = 2509; sideback = 2510; twosided = true; playercross = true; } linedef // 1531 { v1 = 1442; v2 = 1439; sidefront = 2511; blocking = true; playercross = true; } linedef // 1532 { v1 = 1441; v2 = 1443; sidefront = 2512; blocking = true; playercross = true; } linedef // 1533 { v1 = 1431; v2 = 1444; sidefront = 2513; blocking = true; playercross = true; } linedef // 1534 { v1 = 1445; v2 = 1446; sidefront = 2514; sideback = 2515; id = 6; blocking = true; twosided = true; playercross = true; } linedef // 1535 { v1 = 1437; v2 = 1431; sidefront = 2516; sideback = 2517; twosided = true; playercross = true; } linedef // 1536 { v1 = 1447; v2 = 1437; sidefront = 2518; blocking = true; playercross = true; } linedef // 1537 { v1 = 442; v2 = 1448; sidefront = 2519; blocking = true; playercross = true; } linedef // 1538 { v1 = 1444; v2 = 1449; sidefront = 2520; blocking = true; playercross = true; } linedef // 1539 { v1 = 1444; v2 = 1447; sidefront = 2521; sideback = 2522; special = 12; arg1 = 96; arg2 = 110; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 1540 { v1 = 442; v2 = 1445; sidefront = 2523; sideback = 2524; blocking = true; twosided = true; playercross = true; } linedef // 1541 { v1 = 1450; v2 = 1447; sidefront = 2525; blocking = true; playercross = true; } linedef // 1542 { v1 = 1443; v2 = 1451; sidefront = 2526; blocking = true; playercross = true; } linedef // 1543 { v1 = 1452; v2 = 1453; sidefront = 2527; blocking = true; playercross = true; } linedef // 1544 { v1 = 1454; v2 = 1450; sidefront = 2528; blocking = true; playercross = true; } linedef // 1545 { v1 = 353; v2 = 1455; sidefront = 2529; sideback = 2530; twosided = true; dontpegtop = true; playercross = true; } linedef // 1546 { v1 = 1432; v2 = 1440; sidefront = 2531; blocking = true; playercross = true; } linedef // 1547 { v1 = 1456; v2 = 1443; sidefront = 2532; sideback = 2533; twosided = true; playercross = true; } linedef // 1548 { v1 = 353; v2 = 1452; sidefront = 2534; blocking = true; playercross = true; } linedef // 1549 { v1 = 71; v2 = 1269; sidefront = 2535; blocking = true; playercross = true; } linedef // 1550 { v1 = 1457; v2 = 71; sidefront = 2536; blocking = true; playercross = true; } linedef // 1551 { v1 = 1458; v2 = 1457; sidefront = 2537; blocking = true; playercross = true; } linedef // 1552 { v1 = 1459; v2 = 1458; sidefront = 2538; blocking = true; playercross = true; } linedef // 1553 { v1 = 1442; v2 = 1441; sidefront = 2539; sideback = 2540; special = 12; arg1 = 96; arg2 = 110; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 1554 { v1 = 1456; v2 = 1442; sidefront = 2541; blocking = true; playercross = true; } linedef // 1555 { v1 = 1454; v2 = 1460; sidefront = 2542; sideback = 2543; twosided = true; playercross = true; } linedef // 1556 { v1 = 1450; v2 = 1449; sidefront = 2544; sideback = 2545; special = 12; arg1 = 96; arg2 = 110; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 1557 { v1 = 1461; v2 = 1459; sidefront = 2546; blocking = true; playercross = true; } linedef // 1558 { v1 = 1449; v2 = 1460; sidefront = 2547; blocking = true; playercross = true; } linedef // 1559 { v1 = 1462; v2 = 103; sidefront = 2548; sideback = 2549; blocking = true; twosided = true; playercross = true; } linedef // 1560 { v1 = 1460; v2 = 1463; sidefront = 2550; blocking = true; playercross = true; } linedef // 1561 { v1 = 1464; v2 = 1465; sidefront = 2551; sideback = 2552; twosided = true; playercross = true; } linedef // 1562 { v1 = 1466; v2 = 1461; sidefront = 2553; sideback = 2554; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 1563 { v1 = 1467; v2 = 1466; sidefront = 2555; blocking = true; playercross = true; } linedef // 1564 { v1 = 1468; v2 = 1467; sidefront = 2556; blocking = true; playercross = true; } linedef // 1565 { v1 = 1465; v2 = 1396; sidefront = 2557; sideback = 2558; twosided = true; playercross = true; } linedef // 1566 { v1 = 1469; v2 = 1470; sidefront = 2559; sideback = 2560; twosided = true; playercross = true; } linedef // 1567 { v1 = 1471; v2 = 1468; sidefront = 2561; blocking = true; playercross = true; } linedef // 1568 { v1 = 147; v2 = 70; sidefront = 2562; sideback = 2563; twosided = true; dontpegtop = true; playercross = true; } linedef // 1569 { v1 = 147; v2 = 1471; sidefront = 2564; blocking = true; playercross = true; } linedef // 1570 { v1 = 204; v2 = 1472; sidefront = 2565; sideback = 2566; twosided = true; dontpegtop = true; playercross = true; } linedef // 1571 { v1 = 1470; v2 = 1473; sidefront = 2567; sideback = 2568; twosided = true; playercross = true; } linedef // 1572 { v1 = 1474; v2 = 1475; sidefront = 2569; sideback = 2570; blocking = true; twosided = true; playercross = true; } linedef // 1573 { v1 = 1448; v2 = 1476; sidefront = 2571; blocking = true; playercross = true; } linedef // 1574 { v1 = 1446; v2 = 1448; sidefront = 2572; sideback = 2573; blocking = true; twosided = true; playercross = true; } linedef // 1575 { v1 = 204; v2 = 1461; sidefront = 2574; blocking = true; playercross = true; } linedef // 1576 { v1 = 1476; v2 = 1379; sidefront = 2575; blocking = true; playercross = true; } linedef // 1577 { v1 = 1476; v2 = 129; sidefront = 2576; sideback = 2577; blocking = true; twosided = true; playercross = true; } linedef // 1578 { v1 = 1475; v2 = 1464; sidefront = 2578; blocking = true; playercross = true; } linedef // 1579 { v1 = 1477; v2 = 1474; sidefront = 2579; sideback = 2580; blocking = true; twosided = true; playercross = true; } linedef // 1580 { v1 = 1466; v2 = 1472; sidefront = 2581; blocking = true; playercross = true; } linedef // 1581 { v1 = 1478; v2 = 1477; sidefront = 2582; sideback = 2583; blocking = true; twosided = true; playercross = true; } linedef // 1582 { v1 = 1479; v2 = 1478; sidefront = 2584; sideback = 2585; blocking = true; twosided = true; playercross = true; } linedef // 1583 { v1 = 1480; v2 = 1479; sidefront = 2586; sideback = 2587; blocking = true; twosided = true; playercross = true; } linedef // 1584 { v1 = 1481; v2 = 1480; sidefront = 2588; sideback = 2589; blocking = true; twosided = true; playercross = true; } linedef // 1585 { v1 = 1451; v2 = 1481; sidefront = 2590; sideback = 2591; blocking = true; twosided = true; playercross = true; } linedef // 1586 { v1 = 1472; v2 = 141; sidefront = 2592; blocking = true; playercross = true; } linedef // 1587 { v1 = 1451; v2 = 1475; sidefront = 2593; blocking = true; playercross = true; } linedef // 1588 { v1 = 1482; v2 = 1483; sidefront = 2594; sideback = 2595; twosided = true; playercross = true; } linedef // 1589 { v1 = 1483; v2 = 1454; sidefront = 2596; blocking = true; playercross = true; } linedef // 1590 { v1 = 1484; v2 = 1482; sidefront = 2597; sideback = 2598; blocking = true; twosided = true; playercross = true; } linedef // 1591 { v1 = 1485; v2 = 1484; sidefront = 2599; sideback = 2600; blocking = true; twosided = true; playercross = true; } linedef // 1592 { v1 = 51; v2 = 49; sidefront = 2601; sideback = 2602; blocking = true; twosided = true; playercross = true; } linedef // 1593 { v1 = 1486; v2 = 23; sidefront = 2603; sideback = 2604; blocking = true; twosided = true; playercross = true; } linedef // 1594 { v1 = 35; v2 = 1486; sidefront = 2605; sideback = 2606; blocking = true; twosided = true; playercross = true; } linedef // 1595 { v1 = 26; v2 = 1487; sidefront = 2607; sideback = 2608; blocking = true; twosided = true; playercross = true; } linedef // 1596 { v1 = 26; v2 = 1488; sidefront = 2609; sideback = 2610; twosided = true; playercross = true; } linedef // 1597 { v1 = 1488; v2 = 1489; sidefront = 2611; sideback = 2612; twosided = true; playercross = true; } linedef // 1598 { v1 = 1489; v2 = 1490; sidefront = 2613; sideback = 2614; twosided = true; playercross = true; } linedef // 1599 { v1 = 1490; v2 = 1491; sidefront = 2615; sideback = 2616; twosided = true; playercross = true; } linedef // 1600 { v1 = 29; v2 = 263; sidefront = 2617; sideback = 2618; blocking = true; twosided = true; playercross = true; } linedef // 1601 { v1 = 1491; v2 = 27; sidefront = 2619; sideback = 2620; twosided = true; playercross = true; } linedef // 1602 { v1 = 264; v2 = 24; sidefront = 2621; sideback = 2622; blocking = true; twosided = true; playercross = true; } linedef // 1603 { v1 = 1487; v2 = 32; sidefront = 2623; sideback = 2624; blocking = true; twosided = true; playercross = true; } linedef // 1604 { v1 = 1487; v2 = 1492; sidefront = 2625; sideback = 2626; twosided = true; playercross = true; } linedef // 1605 { v1 = 1492; v2 = 1493; sidefront = 2627; sideback = 2628; twosided = true; playercross = true; } linedef // 1606 { v1 = 1493; v2 = 1494; sidefront = 2629; sideback = 2630; twosided = true; playercross = true; } linedef // 1607 { v1 = 1494; v2 = 16; sidefront = 2631; sideback = 2632; twosided = true; playercross = true; } linedef // 1608 { v1 = 1495; v2 = 1496; sidefront = 2633; sideback = 2634; arg1 = 96; arg2 = 110; twosided = true; playercross = true; } linedef // 1609 { v1 = 1496; v2 = 1497; sidefront = 2635; sideback = 2636; twosided = true; playercross = true; } linedef // 1610 { v1 = 1497; v2 = 1498; sidefront = 2637; sideback = 2638; twosided = true; playercross = true; } linedef // 1611 { v1 = 1498; v2 = 1499; sidefront = 2639; sideback = 2640; arg1 = 96; arg2 = 110; twosided = true; playercross = true; } linedef // 1612 { v1 = 1499; v2 = 1500; sidefront = 2641; sideback = 2642; twosided = true; playercross = true; } linedef // 1613 { v1 = 1500; v2 = 4; sidefront = 2643; sideback = 2644; arg1 = 96; arg2 = 110; twosided = true; playercross = true; } linedef // 1614 { v1 = 1501; v2 = 1502; sidefront = 2645; sideback = 2646; twosided = true; playercross = true; } linedef // 1615 { v1 = 48; v2 = 3; sidefront = 2647; sideback = 2648; blocking = true; twosided = true; playercross = true; } linedef // 1616 { v1 = 1503; v2 = 1495; sidefront = 2649; sideback = 2650; twosided = true; playercross = true; } linedef // 1617 { v1 = 48; v2 = 1504; sidefront = 2651; sideback = 2652; twosided = true; playercross = true; } linedef // 1618 { v1 = 1504; v2 = 1505; sidefront = 2653; sideback = 2654; twosided = true; playercross = true; } linedef // 1619 { v1 = 1506; v2 = 1507; sidefront = 2655; sideback = 2656; twosided = true; playercross = true; } linedef // 1620 { v1 = 1507; v2 = 1508; sidefront = 2657; sideback = 2658; twosided = true; playercross = true; } linedef // 1621 { v1 = 1508; v2 = 1509; sidefront = 2659; sideback = 2660; twosided = true; playercross = true; } linedef // 1622 { v1 = 1509; v2 = 1510; sidefront = 2661; sideback = 2662; twosided = true; playercross = true; } linedef // 1623 { v1 = 1510; v2 = 1511; sidefront = 2663; sideback = 2664; twosided = true; playercross = true; } linedef // 1624 { v1 = 1511; v2 = 1512; sidefront = 2665; sideback = 2666; twosided = true; playercross = true; } linedef // 1625 { v1 = 1512; v2 = 1513; sidefront = 2667; sideback = 2668; twosided = true; playercross = true; } linedef // 1626 { v1 = 1513; v2 = 1514; sidefront = 2669; sideback = 2670; arg1 = 96; arg2 = 110; twosided = true; playercross = true; } linedef // 1627 { v1 = 47; v2 = 45; sidefront = 2671; sideback = 2672; blocking = true; twosided = true; playercross = true; } linedef // 1628 { v1 = 1514; v2 = 47; sidefront = 2673; sideback = 2674; arg1 = 96; arg2 = 110; twosided = true; playercross = true; } linedef // 1629 { v1 = 1515; v2 = 1516; sidefront = 2675; sideback = 2676; twosided = true; playercross = true; } linedef // 1630 { v1 = 1516; v2 = 1501; sidefront = 2677; sideback = 2678; twosided = true; playercross = true; } linedef // 1631 { v1 = 1505; v2 = 1503; sidefront = 2679; sideback = 2680; twosided = true; playercross = true; } linedef // 1632 { v1 = 1502; v2 = 1517; sidefront = 2681; sideback = 2682; twosided = true; playercross = true; } linedef // 1633 { v1 = 1517; v2 = 1506; sidefront = 2683; sideback = 2684; twosided = true; playercross = true; } linedef // 1634 { v1 = 1; v2 = 1518; sidefront = 2685; sideback = 2686; arg1 = 96; arg2 = 110; twosided = true; playercross = true; } linedef // 1635 { v1 = 1518; v2 = 1515; sidefront = 2687; sideback = 2688; twosided = true; playercross = true; } linedef // 1636 { v1 = 1519; v2 = 309; sidefront = 2689; sideback = 2690; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 1637 { v1 = 1519; v2 = 1520; sidefront = 2691; blocking = true; playercross = true; } linedef // 1638 { v1 = 1520; v2 = 1521; sidefront = 2692; blocking = true; playercross = true; } linedef // 1639 { v1 = 1521; v2 = 1522; sidefront = 2693; blocking = true; playercross = true; } linedef // 1640 { v1 = 1522; v2 = 1523; sidefront = 2694; blocking = true; playercross = true; } linedef // 1641 { v1 = 1523; v2 = 1524; sidefront = 2695; arg1 = 96; arg2 = 110; blocking = true; playercross = true; } linedef // 1642 { v1 = 1525; v2 = 1526; sidefront = 2696; sideback = 2697; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 1643 { v1 = 1526; v2 = 1453; sidefront = 2698; sideback = 2699; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 1644 { v1 = 1527; v2 = 1528; sidefront = 2700; blocking = true; playercross = true; } linedef // 1645 { v1 = 1528; v2 = 1529; sidefront = 2701; blocking = true; playercross = true; } linedef // 1646 { v1 = 1529; v2 = 1530; sidefront = 2702; blocking = true; playercross = true; } linedef // 1647 { v1 = 310; v2 = 324; sidefront = 2703; blocking = true; playercross = true; } linedef // 1648 { v1 = 1530; v2 = 310; sidefront = 2704; arg1 = 96; arg2 = 110; blocking = true; playercross = true; } linedef // 1649 { v1 = 1524; v2 = 1525; sidefront = 2705; sideback = 2706; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 1650 { v1 = 1524; v2 = 1531; sidefront = 2707; blocking = true; playercross = true; } linedef // 1651 { v1 = 1455; v2 = 1532; sidefront = 2708; blocking = true; playercross = true; } linedef // 1652 { v1 = 1531; v2 = 1533; sidefront = 2709; blocking = true; playercross = true; } linedef // 1653 { v1 = 1453; v2 = 1527; sidefront = 2710; blocking = true; playercross = true; } linedef // 1654 { v1 = 1533; v2 = 1455; sidefront = 2711; blocking = true; playercross = true; } linedef // 1655 { v1 = 1534; v2 = 1535; sidefront = 2712; sideback = 2713; twosided = true; playercross = true; } linedef // 1656 { v1 = 1536; v2 = 1534; sidefront = 2714; sideback = 2715; twosided = true; playercross = true; } linedef // 1657 { v1 = 1537; v2 = 1536; sidefront = 2716; sideback = 2717; twosided = true; playercross = true; } linedef // 1658 { v1 = 1538; v2 = 1537; sidefront = 2718; sideback = 2719; twosided = true; playercross = true; } linedef // 1659 { v1 = 1539; v2 = 1538; sidefront = 2720; sideback = 2721; twosided = true; playercross = true; } linedef // 1660 { v1 = 1540; v2 = 1539; sidefront = 2722; sideback = 2723; twosided = true; playercross = true; } linedef // 1661 { v1 = 1541; v2 = 1540; sidefront = 2724; sideback = 2725; twosided = true; playercross = true; } linedef // 1662 { v1 = 1535; v2 = 1541; sidefront = 2726; sideback = 2727; twosided = true; playercross = true; } linedef // 1663 { v1 = 1542; v2 = 1543; sidefront = 2728; sideback = 2729; twosided = true; playercross = true; } linedef // 1664 { v1 = 1544; v2 = 1542; sidefront = 2730; sideback = 2731; twosided = true; playercross = true; } linedef // 1665 { v1 = 1545; v2 = 1544; sidefront = 2732; sideback = 2733; twosided = true; playercross = true; } linedef // 1666 { v1 = 1546; v2 = 1545; sidefront = 2734; sideback = 2735; twosided = true; playercross = true; } linedef // 1667 { v1 = 1547; v2 = 1546; sidefront = 2736; sideback = 2737; twosided = true; playercross = true; } linedef // 1668 { v1 = 1548; v2 = 1547; sidefront = 2738; sideback = 2739; twosided = true; playercross = true; } linedef // 1669 { v1 = 1549; v2 = 1548; sidefront = 2740; sideback = 2741; twosided = true; playercross = true; } linedef // 1670 { v1 = 1543; v2 = 1549; sidefront = 2742; sideback = 2743; twosided = true; playercross = true; } linedef // 1671 { v1 = 1550; v2 = 1551; sidefront = 2744; sideback = 2745; twosided = true; playercross = true; } linedef // 1672 { v1 = 1552; v2 = 1550; sidefront = 2746; sideback = 2747; twosided = true; playercross = true; } linedef // 1673 { v1 = 1553; v2 = 1552; sidefront = 2748; sideback = 2749; twosided = true; playercross = true; } linedef // 1674 { v1 = 1554; v2 = 1553; sidefront = 2750; sideback = 2751; twosided = true; playercross = true; } linedef // 1675 { v1 = 1555; v2 = 1554; sidefront = 2752; sideback = 2753; twosided = true; playercross = true; } linedef // 1676 { v1 = 1556; v2 = 1555; sidefront = 2754; sideback = 2755; twosided = true; playercross = true; } linedef // 1677 { v1 = 1557; v2 = 1556; sidefront = 2756; sideback = 2757; twosided = true; playercross = true; } linedef // 1678 { v1 = 1551; v2 = 1557; sidefront = 2758; sideback = 2759; twosided = true; playercross = true; } linedef // 1679 { v1 = 1558; v2 = 1559; sidefront = 2760; sideback = 2761; twosided = true; playercross = true; } linedef // 1680 { v1 = 1560; v2 = 1558; sidefront = 2762; sideback = 2763; twosided = true; playercross = true; } linedef // 1681 { v1 = 1561; v2 = 1560; sidefront = 2764; sideback = 2765; twosided = true; playercross = true; } linedef // 1682 { v1 = 1562; v2 = 1561; sidefront = 2766; sideback = 2767; twosided = true; playercross = true; } linedef // 1683 { v1 = 1563; v2 = 1562; sidefront = 2768; sideback = 2769; twosided = true; playercross = true; } linedef // 1684 { v1 = 1564; v2 = 1563; sidefront = 2770; sideback = 2771; twosided = true; playercross = true; } linedef // 1685 { v1 = 1565; v2 = 1564; sidefront = 2772; sideback = 2773; twosided = true; playercross = true; } linedef // 1686 { v1 = 1559; v2 = 1565; sidefront = 2774; sideback = 2775; twosided = true; playercross = true; } linedef // 1687 { v1 = 1566; v2 = 1567; sidefront = 2776; sideback = 2777; twosided = true; playercross = true; } linedef // 1688 { v1 = 1566; v2 = 1568; sidefront = 2778; blocking = true; playercross = true; } linedef // 1689 { v1 = 1567; v2 = 1569; sidefront = 2779; sideback = 2780; twosided = true; playercross = true; } linedef // 1690 { v1 = 1569; v2 = 1570; sidefront = 2781; sideback = 2782; twosided = true; playercross = true; } linedef // 1691 { v1 = 1570; v2 = 1571; sidefront = 2783; blocking = true; playercross = true; } linedef // 1692 { v1 = 1572; v2 = 1570; sidefront = 2784; blocking = true; playercross = true; } linedef // 1693 { v1 = 1568; v2 = 1573; sidefront = 2785; blocking = true; playercross = true; } linedef // 1694 { v1 = 1568; v2 = 1572; sidefront = 2786; sideback = 2787; special = 226; arg0 = 110; arg2 = 1; twosided = true; repeatspecial = true; playeruse = true; } linedef // 1695 { v1 = 1573; v2 = 1574; sidefront = 2788; blocking = true; playercross = true; } linedef // 1696 { v1 = 1574; v2 = 1572; sidefront = 2789; blocking = true; playercross = true; } linedef // 1697 { v1 = 1575; v2 = 1576; sidefront = 2790; sideback = 2791; blocking = true; twosided = true; playercross = true; } linedef // 1698 { v1 = 1576; v2 = 1577; sidefront = 2792; blocking = true; playercross = true; } linedef // 1699 { v1 = 1578; v2 = 1575; sidefront = 2793; sideback = 2794; blocking = true; twosided = true; playercross = true; } linedef // 1700 { v1 = 1579; v2 = 1578; sidefront = 2795; sideback = 2796; blocking = true; twosided = true; playercross = true; } linedef // 1701 { v1 = 1579; v2 = 1580; sidefront = 2797; blocking = true; playercross = true; } linedef // 1702 { v1 = 1581; v2 = 1582; sidefront = 2798; sideback = 2799; blocking = true; twosided = true; playercross = true; } linedef // 1703 { v1 = 1582; v2 = 1579; sidefront = 2800; blocking = true; playercross = true; } linedef // 1704 { v1 = 1577; v2 = 1583; sidefront = 2801; sideback = 2802; blocking = true; twosided = true; playercross = true; } linedef // 1705 { v1 = 1577; v2 = 1582; sidefront = 2803; blocking = true; playercross = true; } linedef // 1706 { v1 = 1583; v2 = 1581; sidefront = 2804; sideback = 2805; id = 5; blocking = true; twosided = true; playercross = true; } linedef // 1707 { v1 = 1584; v2 = 1585; sidefront = 2806; sideback = 2807; twosided = true; playercross = true; } linedef // 1708 { v1 = 1585; v2 = 1586; sidefront = 2808; blocking = true; playercross = true; } linedef // 1709 { v1 = 1587; v2 = 1585; sidefront = 2809; blocking = true; playercross = true; } linedef // 1710 { v1 = 1588; v2 = 1589; sidefront = 2810; sideback = 2811; twosided = true; playercross = true; } linedef // 1711 { v1 = 1588; v2 = 1590; sidefront = 2812; blocking = true; playercross = true; } linedef // 1712 { v1 = 1589; v2 = 1584; sidefront = 2813; sideback = 2814; twosided = true; playercross = true; } linedef // 1713 { v1 = 1590; v2 = 1591; sidefront = 2815; blocking = true; playercross = true; } linedef // 1714 { v1 = 1590; v2 = 1587; sidefront = 2816; sideback = 2817; special = 226; arg0 = 96; arg2 = 1; twosided = true; repeatspecial = true; playeruse = true; } linedef // 1715 { v1 = 1591; v2 = 1592; sidefront = 2818; blocking = true; playercross = true; } linedef // 1716 { v1 = 1592; v2 = 1587; sidefront = 2819; blocking = true; playercross = true; } linedef // 1717 { v1 = 1593; v2 = 1594; sidefront = 2820; blocking = true; playercross = true; } linedef // 1718 { v1 = 1594; v2 = 1595; sidefront = 2821; blocking = true; playercross = true; } linedef // 1719 { v1 = 1586; v2 = 1593; sidefront = 2822; blocking = true; playercross = true; } linedef // 1720 { v1 = 1595; v2 = 1596; sidefront = 2823; blocking = true; playercross = true; } linedef // 1721 { v1 = 1597; v2 = 1598; sidefront = 2824; blocking = true; playercross = true; } linedef // 1722 { v1 = 1599; v2 = 1600; sidefront = 2825; blocking = true; playercross = true; } linedef // 1723 { v1 = 1600; v2 = 1588; sidefront = 2826; blocking = true; playercross = true; } linedef // 1724 { v1 = 1596; v2 = 1601; sidefront = 2827; blocking = true; playercross = true; } linedef // 1725 { v1 = 1598; v2 = 1602; sidefront = 2828; blocking = true; playercross = true; } linedef // 1726 { v1 = 1603; v2 = 1604; sidefront = 2829; blocking = true; playercross = true; } linedef // 1727 { v1 = 1604; v2 = 1605; sidefront = 2830; blocking = true; playercross = true; } linedef // 1728 { v1 = 1605; v2 = 1606; sidefront = 2831; blocking = true; playercross = true; } linedef // 1729 { v1 = 1606; v2 = 1607; sidefront = 2832; blocking = true; playercross = true; } linedef // 1730 { v1 = 1607; v2 = 1566; sidefront = 2833; blocking = true; playercross = true; } linedef // 1731 { v1 = 1571; v2 = 1608; sidefront = 2834; blocking = true; playercross = true; } linedef // 1732 { v1 = 1608; v2 = 1576; sidefront = 2835; blocking = true; playercross = true; } linedef // 1733 { v1 = 1580; v2 = 1609; sidefront = 2836; blocking = true; playercross = true; } linedef // 1734 { v1 = 1610; v2 = 1611; sidefront = 2837; blocking = true; playercross = true; } linedef // 1735 { v1 = 1609; v2 = 1612; sidefront = 2838; blocking = true; playercross = true; } linedef // 1736 { v1 = 1597; v2 = 1609; sidefront = 2839; sideback = 2840; twosided = true; playercross = true; } linedef // 1737 { v1 = 1613; v2 = 1597; sidefront = 2841; blocking = true; playercross = true; } linedef // 1738 { v1 = 1612; v2 = 1614; sidefront = 2842; blocking = true; playercross = true; } linedef // 1739 { v1 = 1612; v2 = 1613; sidefront = 2843; sideback = 2844; special = 12; arg1 = 64; arg2 = 110; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 1740 { v1 = 1615; v2 = 1613; sidefront = 2845; blocking = true; playercross = true; } linedef // 1741 { v1 = 1614; v2 = 1610; sidefront = 2846; blocking = true; playercross = true; } linedef // 1742 { v1 = 1615; v2 = 1614; sidefront = 2847; sideback = 2848; special = 12; arg1 = 64; arg2 = 110; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 1743 { v1 = 1616; v2 = 1615; sidefront = 2849; blocking = true; playercross = true; } linedef // 1744 { v1 = 1616; v2 = 1610; sidefront = 2850; sideback = 2851; twosided = true; playercross = true; } linedef // 1745 { v1 = 1617; v2 = 1618; sidefront = 2852; blocking = true; playercross = true; } linedef // 1746 { v1 = 1602; v2 = 1619; sidefront = 2853; blocking = true; playercross = true; } linedef // 1747 { v1 = 1599; v2 = 1602; sidefront = 2854; sideback = 2855; twosided = true; playercross = true; } linedef // 1748 { v1 = 1620; v2 = 1599; sidefront = 2856; blocking = true; playercross = true; } linedef // 1749 { v1 = 227; v2 = 271; sidefront = 2857; blocking = true; playercross = true; } linedef // 1750 { v1 = 230; v2 = 1621; sidefront = 2858; blocking = true; playercross = true; } linedef // 1751 { v1 = 1622; v2 = 697; sidefront = 2859; blocking = true; playercross = true; } linedef // 1752 { v1 = 695; v2 = 1622; sidefront = 2860; blocking = true; playercross = true; } linedef // 1753 { v1 = 696; v2 = 1622; sidefront = 2861; sideback = 2862; special = 80; arg0 = 86; twosided = true; repeatspecial = true; playercross = true; } linedef // 1754 { v1 = 694; v2 = 691; sidefront = 2863; blocking = true; playercross = true; } linedef // 1755 { v1 = 693; v2 = 694; sidefront = 2864; blocking = true; playercross = true; } linedef // 1756 { v1 = 557; v2 = 693; sidefront = 2865; sideback = 2866; special = 12; arg1 = 16; arg2 = 70; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 1757 { v1 = 1278; v2 = 1275; sidefront = 2867; blocking = true; playercross = true; } linedef // 1758 { v1 = 1279; v2 = 1275; sidefront = 2868; sideback = 2869; special = 80; arg0 = 88; twosided = true; repeatspecial = true; playercross = true; } linedef // 1759 { v1 = 1279; v2 = 1277; sidefront = 2870; blocking = true; playercross = true; } linedef // 1760 { v1 = 1281; v2 = 1369; sidefront = 2871; blocking = true; playercross = true; } linedef // 1761 { v1 = 1370; v2 = 1369; sidefront = 2872; sideback = 2873; special = 80; arg0 = 89; twosided = true; repeatspecial = true; playercross = true; } linedef // 1762 { v1 = 1370; v2 = 1280; sidefront = 2874; blocking = true; playercross = true; } linedef // 1763 { v1 = 1623; v2 = 1151; sidefront = 2875; blocking = true; playercross = true; } linedef // 1764 { v1 = 1162; v2 = 1624; sidefront = 2876; blocking = true; playercross = true; } linedef // 1765 { v1 = 1162; v2 = 1623; sidefront = 2877; sideback = 2878; special = 226; arg0 = 56; twosided = true; repeatspecial = true; playeruse = true; } linedef // 1766 { v1 = 1624; v2 = 1625; sidefront = 2879; blocking = true; playercross = true; } linedef // 1767 { v1 = 1625; v2 = 1623; sidefront = 2880; blocking = true; playercross = true; } linedef // 1768 { v1 = 1626; v2 = 1627; sidefront = 2881; sideback = 2882; twosided = true; playercross = true; } linedef // 1769 { v1 = 1627; v2 = 1062; sidefront = 2883; blocking = true; playercross = true; } linedef // 1770 { v1 = 1628; v2 = 1626; sidefront = 2884; sideback = 2885; twosided = true; playercross = true; } linedef // 1771 { v1 = 1629; v2 = 1628; sidefront = 2886; sideback = 2887; twosided = true; playercross = true; } linedef // 1772 { v1 = 1629; v2 = 1630; sidefront = 2888; arg0 = 37; arg2 = 1; blocking = true; playercross = true; } linedef // 1773 { v1 = 1631; v2 = 1627; sidefront = 2889; blocking = true; playercross = true; } linedef // 1774 { v1 = 1630; v2 = 1632; sidefront = 2890; blocking = true; playercross = true; } linedef // 1775 { v1 = 1630; v2 = 1631; sidefront = 2891; sideback = 2892; special = 226; arg0 = 55; arg2 = 1; twosided = true; repeatspecial = true; playeruse = true; } linedef // 1776 { v1 = 1632; v2 = 1633; sidefront = 2893; blocking = true; playercross = true; } linedef // 1777 { v1 = 1633; v2 = 1631; sidefront = 2894; blocking = true; playercross = true; } linedef // 1778 { v1 = 1634; v2 = 1635; sidefront = 2895; sideback = 2896; twosided = true; playercross = true; } linedef // 1779 { v1 = 1636; v2 = 1634; sidefront = 2897; sideback = 2898; twosided = true; playercross = true; } linedef // 1780 { v1 = 1637; v2 = 1636; sidefront = 2899; sideback = 2900; twosided = true; playercross = true; } linedef // 1781 { v1 = 1638; v2 = 1639; sidefront = 2901; sideback = 2902; twosided = true; playercross = true; } linedef // 1782 { v1 = 1639; v2 = 1640; sidefront = 2903; sideback = 2904; special = 226; arg0 = 54; twosided = true; repeatspecial = true; playeruse = true; } linedef // 1783 { v1 = 1640; v2 = 1641; sidefront = 2905; sideback = 2906; twosided = true; playercross = true; } linedef // 1784 { v1 = 1641; v2 = 1638; sidefront = 2907; sideback = 2908; twosided = true; playercross = true; } linedef // 1785 { v1 = 1642; v2 = 1643; sidefront = 2909; sideback = 2910; twosided = true; playercross = true; } linedef // 1786 { v1 = 1643; v2 = 1644; sidefront = 2911; sideback = 2912; special = 226; arg0 = 54; arg2 = 1; twosided = true; repeatspecial = true; playeruse = true; } linedef // 1787 { v1 = 1644; v2 = 1645; sidefront = 2913; sideback = 2914; twosided = true; playercross = true; } linedef // 1788 { v1 = 1645; v2 = 1642; sidefront = 2915; sideback = 2916; twosided = true; playercross = true; } linedef // 1789 { v1 = 1646; v2 = 1647; sidefront = 2917; sideback = 2918; twosided = true; playercross = true; } linedef // 1790 { v1 = 1648; v2 = 1646; sidefront = 2919; sideback = 2920; twosided = true; playercross = true; } linedef // 1791 { v1 = 1649; v2 = 1648; sidefront = 2921; sideback = 2922; arg0 = 53; arg2 = 1; twosided = true; playercross = true; } linedef // 1792 { v1 = 1650; v2 = 1651; sidefront = 2923; sideback = 2924; twosided = true; playercross = true; } linedef // 1793 { v1 = 1651; v2 = 1652; sidefront = 2925; sideback = 2926; twosided = true; playercross = true; } linedef // 1794 { v1 = 1653; v2 = 1654; sidefront = 2927; sideback = 2928; twosided = true; playercross = true; } linedef // 1795 { v1 = 1655; v2 = 1656; sidefront = 2929; sideback = 2930; twosided = true; playercross = true; } linedef // 1796 { v1 = 1657; v2 = 1658; sidefront = 2931; sideback = 2932; twosided = true; playercross = true; } linedef // 1797 { v1 = 1658; v2 = 1659; sidefront = 2933; sideback = 2934; twosided = true; playercross = true; } linedef // 1798 { v1 = 1659; v2 = 1660; sidefront = 2935; sideback = 2936; twosided = true; playercross = true; } linedef // 1799 { v1 = 1661; v2 = 1662; sidefront = 2937; sideback = 2938; twosided = true; playercross = true; } linedef // 1800 { v1 = 1661; v2 = 1663; sidefront = 2939; blocking = true; playercross = true; } linedef // 1801 { v1 = 1664; v2 = 1665; sidefront = 2940; sideback = 2941; twosided = true; playercross = true; } linedef // 1802 { v1 = 1666; v2 = 1667; sidefront = 2942; blocking = true; playercross = true; } linedef // 1803 { v1 = 1665; v2 = 1661; sidefront = 2943; blocking = true; playercross = true; } linedef // 1804 { v1 = 1668; v2 = 1666; sidefront = 2944; sideback = 2945; twosided = true; playercross = true; } linedef // 1805 { v1 = 1669; v2 = 1670; sidefront = 2946; sideback = 2947; twosided = true; playercross = true; } linedef // 1806 { v1 = 1671; v2 = 1672; sidefront = 2948; sideback = 2949; twosided = true; playercross = true; } linedef // 1807 { v1 = 1673; v2 = 1674; sidefront = 2950; blocking = true; playercross = true; } linedef // 1808 { v1 = 1675; v2 = 1673; sidefront = 2951; sideback = 2952; twosided = true; playercross = true; } linedef // 1809 { v1 = 1676; v2 = 1675; sidefront = 2953; sideback = 2954; twosided = true; playercross = true; } linedef // 1810 { v1 = 1677; v2 = 1678; sidefront = 2955; blocking = true; playercross = true; } linedef // 1811 { v1 = 1670; v2 = 1679; sidefront = 2956; sideback = 2957; twosided = true; playercross = true; } linedef // 1812 { v1 = 1677; v2 = 1676; sidefront = 2958; sideback = 2959; twosided = true; playercross = true; } linedef // 1813 { v1 = 1672; v2 = 1680; sidefront = 2960; sideback = 2961; twosided = true; playercross = true; } linedef // 1814 { v1 = 1680; v2 = 1681; sidefront = 2962; sideback = 2963; twosided = true; playercross = true; } linedef // 1815 { v1 = 1681; v2 = 1671; sidefront = 2964; sideback = 2965; twosided = true; playercross = true; } linedef // 1816 { v1 = 1679; v2 = 1682; sidefront = 2966; sideback = 2967; twosided = true; playercross = true; } linedef // 1817 { v1 = 1682; v2 = 1669; sidefront = 2968; sideback = 2969; twosided = true; playercross = true; } linedef // 1818 { v1 = 1683; v2 = 1666; sidefront = 2970; blocking = true; playercross = true; } linedef // 1819 { v1 = 1684; v2 = 1685; sidefront = 2971; blocking = true; playercross = true; } linedef // 1820 { v1 = 1686; v2 = 1662; sidefront = 2972; sideback = 2973; twosided = true; playercross = true; } linedef // 1821 { v1 = 1662; v2 = 1687; sidefront = 2974; sideback = 2975; twosided = true; playercross = true; } linedef // 1822 { v1 = 1688; v2 = 1686; sidefront = 2976; sideback = 2977; twosided = true; playercross = true; } linedef // 1823 { v1 = 1689; v2 = 1688; sidefront = 2978; sideback = 2979; twosided = true; playercross = true; } linedef // 1824 { v1 = 1690; v2 = 1689; sidefront = 2980; sideback = 2981; twosided = true; playercross = true; } linedef // 1825 { v1 = 1691; v2 = 1692; sidefront = 2982; blocking = true; playercross = true; } linedef // 1826 { v1 = 1691; v2 = 1693; sidefront = 2983; sideback = 2984; twosided = true; playercross = true; } linedef // 1827 { v1 = 1656; v2 = 1690; sidefront = 2985; sideback = 2986; twosided = true; playercross = true; } linedef // 1828 { v1 = 1694; v2 = 1684; sidefront = 2987; blocking = true; playercross = true; } linedef // 1829 { v1 = 1695; v2 = 1660; sidefront = 2988; sideback = 2989; twosided = true; playercross = true; } linedef // 1830 { v1 = 1696; v2 = 1657; sidefront = 2990; sideback = 2991; twosided = true; playercross = true; } linedef // 1831 { v1 = 1664; v2 = 1662; sidefront = 2992; sideback = 2993; twosided = true; playercross = true; } linedef // 1832 { v1 = 1664; v2 = 1655; sidefront = 2994; sideback = 2995; twosided = true; playercross = true; } linedef // 1833 { v1 = 1697; v2 = 1698; sidefront = 2996; sideback = 2997; twosided = true; playercross = true; } linedef // 1834 { v1 = 1699; v2 = 1700; sidefront = 2998; sideback = 2999; twosided = true; playercross = true; } linedef // 1835 { v1 = 1701; v2 = 1664; sidefront = 3000; sideback = 3001; twosided = true; playercross = true; } linedef // 1836 { v1 = 1663; v2 = 1702; sidefront = 3002; blocking = true; playercross = true; } linedef // 1837 { v1 = 1703; v2 = 1704; sidefront = 3003; sideback = 3004; blocking = true; twosided = true; playercross = true; } linedef // 1838 { v1 = 1705; v2 = 1706; sidefront = 3005; blocking = true; playercross = true; } linedef // 1839 { v1 = 1707; v2 = 1708; sidefront = 3006; blocking = true; playercross = true; } linedef // 1840 { v1 = 1222; v2 = 1709; sidefront = 3007; sideback = 3008; twosided = true; playercross = true; } linedef // 1841 { v1 = 1710; v2 = 1711; sidefront = 3009; sideback = 3010; twosided = true; playercross = true; } linedef // 1842 { v1 = 1234; v2 = 1236; sidefront = 3011; sideback = 3012; twosided = true; playercross = true; } linedef // 1843 { v1 = 1712; v2 = 1229; sidefront = 3013; sideback = 3014; special = 181; arg0 = 1; twosided = true; playercross = true; } linedef // 1844 { v1 = 1229; v2 = 1713; sidefront = 3015; sideback = 3016; special = 181; arg0 = 1; twosided = true; playercross = true; } linedef // 1845 { v1 = 1714; v2 = 1715; sidefront = 3017; sideback = 3018; twosided = true; playercross = true; } linedef // 1846 { v1 = 1708; v2 = 1716; sidefront = 3019; blocking = true; playercross = true; } linedef // 1847 { v1 = 1717; v2 = 1718; sidefront = 3020; sideback = 3021; twosided = true; playercross = true; } linedef // 1848 { v1 = 1719; v2 = 1717; sidefront = 3022; sideback = 3023; twosided = true; playercross = true; } linedef // 1849 { v1 = 1720; v2 = 1721; sidefront = 3024; sideback = 3025; blocking = true; twosided = true; playercross = true; } linedef // 1850 { v1 = 1722; v2 = 1723; sidefront = 3026; sideback = 3027; blocking = true; twosided = true; playercross = true; } linedef // 1851 { v1 = 1228; v2 = 1713; sidefront = 3028; sideback = 3029; twosided = true; playercross = true; } linedef // 1852 { v1 = 1698; v2 = 1711; sidefront = 3030; sideback = 3031; twosided = true; playercross = true; } linedef // 1853 { v1 = 1724; v2 = 1707; sidefront = 3032; blocking = true; playercross = true; } linedef // 1854 { v1 = 1725; v2 = 1726; sidefront = 3033; sideback = 3034; blocking = true; twosided = true; playercross = true; } linedef // 1855 { v1 = 1660; v2 = 1727; sidefront = 3035; sideback = 3036; twosided = true; playercross = true; } linedef // 1856 { v1 = 1696; v2 = 1695; sidefront = 3037; sideback = 3038; twosided = true; playercross = true; } linedef // 1857 { v1 = 1728; v2 = 1719; sidefront = 3039; sideback = 3040; twosided = true; playercross = true; } linedef // 1858 { v1 = 1729; v2 = 1728; sidefront = 3041; sideback = 3042; twosided = true; playercross = true; } linedef // 1859 { v1 = 1730; v2 = 1729; sidefront = 3043; sideback = 3044; twosided = true; playercross = true; } linedef // 1860 { v1 = 1731; v2 = 438; sidefront = 3045; sideback = 3046; twosided = true; dontpegtop = true; playercross = true; } linedef // 1861 { v1 = 1704; v2 = 1732; sidefront = 3047; sideback = 3048; twosided = true; playercross = true; } linedef // 1862 { v1 = 1711; v2 = 1707; sidefront = 3049; sideback = 3050; twosided = true; playercross = true; } linedef // 1863 { v1 = 1678; v2 = 1685; sidefront = 3051; sideback = 3052; special = 226; arg0 = 96; arg2 = 4; twosided = true; repeatspecial = true; playeruse = true; } linedef // 1864 { v1 = 1693; v2 = 1668; sidefront = 3053; sideback = 3054; twosided = true; playercross = true; } linedef // 1865 { v1 = 1678; v2 = 1694; sidefront = 3055; blocking = true; playercross = true; } linedef // 1866 { v1 = 1715; v2 = 1733; sidefront = 3056; sideback = 3057; twosided = true; playercross = true; } linedef // 1867 { v1 = 1685; v2 = 1673; sidefront = 3058; blocking = true; playercross = true; } linedef // 1868 { v1 = 1734; v2 = 1731; sidefront = 3059; sideback = 3060; twosided = true; dontpegtop = true; playercross = true; } linedef // 1869 { v1 = 1735; v2 = 1235; sidefront = 3061; sideback = 3062; special = 181; arg0 = 1; twosided = true; playercross = true; } linedef // 1870 { v1 = 1736; v2 = 1737; sidefront = 3063; blocking = true; playercross = true; } linedef // 1871 { v1 = 1687; v2 = 1696; sidefront = 3064; sideback = 3065; twosided = true; playercross = true; } linedef // 1872 { v1 = 1738; v2 = 1730; sidefront = 3066; sideback = 3067; twosided = true; playercross = true; } linedef // 1873 { v1 = 1739; v2 = 1740; sidefront = 3068; sideback = 3069; blocking = true; twosided = true; playercross = true; } linedef // 1874 { v1 = 1727; v2 = 1738; sidefront = 3070; sideback = 3071; twosided = true; playercross = true; } linedef // 1875 { v1 = 1712; v2 = 1231; sidefront = 3072; sideback = 3073; twosided = true; playercross = true; } linedef // 1876 { v1 = 1714; v2 = 1735; sidefront = 3074; sideback = 3075; twosided = true; playercross = true; } linedef // 1877 { v1 = 1706; v2 = 1665; sidefront = 3076; blocking = true; playercross = true; } linedef // 1878 { v1 = 1741; v2 = 1742; sidefront = 3077; sideback = 3078; twosided = true; playercross = true; } linedef // 1879 { v1 = 1236; v2 = 1233; sidefront = 3079; sideback = 3080; twosided = true; playercross = true; } linedef // 1880 { v1 = 1733; v2 = 1711; sidefront = 3081; sideback = 3082; twosided = true; playercross = true; } linedef // 1881 { v1 = 1743; v2 = 1710; sidefront = 3083; sideback = 3084; twosided = true; playercross = true; } linedef // 1882 { v1 = 1703; v2 = 1744; sidefront = 3085; blocking = true; playercross = true; } linedef // 1883 { v1 = 1742; v2 = 1743; sidefront = 3086; sideback = 3087; twosided = true; playercross = true; } linedef // 1884 { v1 = 1236; v2 = 1712; sidefront = 3088; sideback = 3089; special = 181; arg0 = 1; twosided = true; playercross = true; } linedef // 1885 { v1 = 1745; v2 = 1697; sidefront = 3090; sideback = 3091; blocking = true; twosided = true; playercross = true; } linedef // 1886 { v1 = 1746; v2 = 1747; sidefront = 3092; sideback = 3093; twosided = true; playercross = true; } linedef // 1887 { v1 = 1748; v2 = 1745; sidefront = 3094; sideback = 3095; blocking = true; twosided = true; playercross = true; } linedef // 1888 { v1 = 1749; v2 = 1748; sidefront = 3096; sideback = 3097; blocking = true; twosided = true; playercross = true; } linedef // 1889 { v1 = 1750; v2 = 1751; sidefront = 3098; blocking = true; playercross = true; } linedef // 1890 { v1 = 1752; v2 = 1749; sidefront = 3099; sideback = 3100; blocking = true; twosided = true; playercross = true; } linedef // 1891 { v1 = 1753; v2 = 1752; sidefront = 3101; sideback = 3102; blocking = true; twosided = true; playercross = true; } linedef // 1892 { v1 = 1732; v2 = 1753; sidefront = 3103; sideback = 3104; blocking = true; twosided = true; playercross = true; } linedef // 1893 { v1 = 1741; v2 = 1724; sidefront = 3105; blocking = true; playercross = true; } linedef // 1894 { v1 = 1723; v2 = 1720; sidefront = 3106; sideback = 3107; blocking = true; twosided = true; playercross = true; } linedef // 1895 { v1 = 1754; v2 = 1755; sidefront = 3108; sideback = 3109; blocking = true; twosided = true; playercross = true; } linedef // 1896 { v1 = 1756; v2 = 1754; sidefront = 3110; sideback = 3111; blocking = true; twosided = true; playercross = true; } linedef // 1897 { v1 = 1757; v2 = 1758; sidefront = 3112; sideback = 3113; blocking = true; twosided = true; playercross = true; } linedef // 1898 { v1 = 1758; v2 = 1759; sidefront = 3114; sideback = 3115; blocking = true; twosided = true; playercross = true; } linedef // 1899 { v1 = 1231; v2 = 1233; sidefront = 3116; sideback = 3117; special = 181; arg0 = 1; twosided = true; playercross = true; } linedef // 1900 { v1 = 1759; v2 = 1760; sidefront = 3118; sideback = 3119; blocking = true; twosided = true; playercross = true; } linedef // 1901 { v1 = 1761; v2 = 1746; sidefront = 3120; sideback = 3121; twosided = true; playercross = true; } linedef // 1902 { v1 = 1762; v2 = 1756; sidefront = 3122; sideback = 3123; blocking = true; twosided = true; playercross = true; } linedef // 1903 { v1 = 1755; v2 = 1762; sidefront = 3124; sideback = 3125; blocking = true; twosided = true; playercross = true; } linedef // 1904 { v1 = 1763; v2 = 1764; sidefront = 3126; sideback = 3127; blocking = true; twosided = true; playercross = true; } linedef // 1905 { v1 = 1765; v2 = 1703; sidefront = 3128; blocking = true; playercross = true; } linedef // 1906 { v1 = 1766; v2 = 1765; sidefront = 3129; blocking = true; playercross = true; } linedef // 1907 { v1 = 1767; v2 = 1768; sidefront = 3130; blocking = true; playercross = true; } linedef // 1908 { v1 = 1769; v2 = 1766; sidefront = 3131; blocking = true; playercross = true; } linedef // 1909 { v1 = 1768; v2 = 1750; sidefront = 3132; blocking = true; playercross = true; } linedef // 1910 { v1 = 1764; v2 = 1722; sidefront = 3133; sideback = 3134; blocking = true; twosided = true; playercross = true; } linedef // 1911 { v1 = 1726; v2 = 1763; sidefront = 3135; sideback = 3136; blocking = true; twosided = true; playercross = true; } linedef // 1912 { v1 = 1721; v2 = 1725; sidefront = 3137; sideback = 3138; blocking = true; twosided = true; playercross = true; } linedef // 1913 { v1 = 1770; v2 = 1771; sidefront = 3139; sideback = 3140; blocking = true; twosided = true; playercross = true; } linedef // 1914 { v1 = 1751; v2 = 1677; sidefront = 3141; blocking = true; playercross = true; } linedef // 1915 { v1 = 1772; v2 = 1750; sidefront = 3142; sideback = 3143; twosided = true; playercross = true; } linedef // 1916 { v1 = 1769; v2 = 1768; sidefront = 3144; sideback = 3145; special = 12; arg1 = 64; arg2 = 110; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 1917 { v1 = 1772; v2 = 1769; sidefront = 3146; blocking = true; playercross = true; } linedef // 1918 { v1 = 1760; v2 = 1757; sidefront = 3147; sideback = 3148; blocking = true; twosided = true; playercross = true; } linedef // 1919 { v1 = 1702; v2 = 1765; sidefront = 3149; sideback = 3150; twosided = true; playercross = true; } linedef // 1920 { v1 = 1702; v2 = 1767; sidefront = 3151; blocking = true; playercross = true; } linedef // 1921 { v1 = 1767; v2 = 1766; sidefront = 3152; sideback = 3153; special = 12; arg1 = 64; arg2 = 110; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 1922 { v1 = 1773; v2 = 1774; sidefront = 3154; sideback = 3155; blocking = true; twosided = true; playercross = true; } linedef // 1923 { v1 = 1775; v2 = 1776; sidefront = 3156; blocking = true; playercross = true; } linedef // 1924 { v1 = 1771; v2 = 1777; sidefront = 3157; sideback = 3158; blocking = true; twosided = true; playercross = true; } linedef // 1925 { v1 = 1777; v2 = 1778; sidefront = 3159; sideback = 3160; blocking = true; twosided = true; playercross = true; } linedef // 1926 { v1 = 1778; v2 = 1779; sidefront = 3161; sideback = 3162; blocking = true; twosided = true; playercross = true; } linedef // 1927 { v1 = 1779; v2 = 1780; sidefront = 3163; sideback = 3164; blocking = true; twosided = true; playercross = true; } linedef // 1928 { v1 = 1781; v2 = 1775; sidefront = 3165; blocking = true; playercross = true; } linedef // 1929 { v1 = 1782; v2 = 1683; sidefront = 3166; blocking = true; playercross = true; } linedef // 1930 { v1 = 1783; v2 = 1782; sidefront = 3167; blocking = true; playercross = true; } linedef // 1931 { v1 = 1692; v2 = 1683; sidefront = 3168; sideback = 3169; special = 226; arg0 = 96; twosided = true; repeatspecial = true; playeruse = true; } linedef // 1932 { v1 = 1692; v2 = 1783; sidefront = 3170; blocking = true; playercross = true; } linedef // 1933 { v1 = 1784; v2 = 1705; sidefront = 3171; blocking = true; playercross = true; } linedef // 1934 { v1 = 1744; v2 = 1228; sidefront = 3172; sideback = 3173; arg0 = 1; twosided = true; playercross = true; } linedef // 1935 { v1 = 1716; v2 = 1705; sidefront = 3174; sideback = 3175; twosided = true; playercross = true; } linedef // 1936 { v1 = 1716; v2 = 1785; sidefront = 3176; blocking = true; playercross = true; } linedef // 1937 { v1 = 1786; v2 = 1781; sidefront = 3177; blocking = true; playercross = true; } linedef // 1938 { v1 = 1737; v2 = 1787; sidefront = 3178; blocking = true; playercross = true; } linedef // 1939 { v1 = 1787; v2 = 1788; sidefront = 3179; blocking = true; playercross = true; } linedef // 1940 { v1 = 1788; v2 = 1691; sidefront = 3180; blocking = true; playercross = true; } linedef // 1941 { v1 = 1789; v2 = 1790; sidefront = 3181; sideback = 3182; id = 8; blocking = true; twosided = true; playercross = true; } linedef // 1942 { v1 = 1781; v2 = 1700; sidefront = 3183; sideback = 3184; blocking = true; twosided = true; playercross = true; } linedef // 1943 { v1 = 1774; v2 = 1775; sidefront = 3185; sideback = 3186; blocking = true; twosided = true; playercross = true; } linedef // 1944 { v1 = 1791; v2 = 1786; sidefront = 3187; blocking = true; playercross = true; } linedef // 1945 { v1 = 1718; v2 = 1701; sidefront = 3188; sideback = 3189; twosided = true; playercross = true; } linedef // 1946 { v1 = 1699; v2 = 1791; sidefront = 3190; sideback = 3191; blocking = true; twosided = true; playercross = true; } linedef // 1947 { v1 = 1790; v2 = 1700; sidefront = 3192; sideback = 3193; blocking = true; twosided = true; playercross = true; } linedef // 1948 { v1 = 1780; v2 = 1792; sidefront = 3194; sideback = 3195; blocking = true; twosided = true; playercross = true; } linedef // 1949 { v1 = 1792; v2 = 1793; sidefront = 3196; sideback = 3197; blocking = true; twosided = true; playercross = true; } linedef // 1950 { v1 = 1793; v2 = 1770; sidefront = 3198; sideback = 3199; blocking = true; twosided = true; playercross = true; } linedef // 1951 { v1 = 1699; v2 = 1789; sidefront = 3200; sideback = 3201; blocking = true; twosided = true; playercross = true; } linedef // 1952 { v1 = 1235; v2 = 1714; sidefront = 3202; sideback = 3203; twosided = true; playercross = true; } linedef // 1953 { v1 = 1667; v2 = 1772; sidefront = 3204; blocking = true; playercross = true; } linedef // 1954 { v1 = 1776; v2 = 1736; sidefront = 3205; sideback = 3206; twosided = true; playercross = true; } linedef // 1955 { v1 = 1776; v2 = 1794; sidefront = 3207; blocking = true; playercross = true; } linedef // 1956 { v1 = 1794; v2 = 1795; sidefront = 3208; sideback = 3209; special = 12; arg1 = 64; arg2 = 110; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 1957 { v1 = 1795; v2 = 1736; sidefront = 3210; blocking = true; playercross = true; } linedef // 1958 { v1 = 1794; v2 = 1784; sidefront = 3211; blocking = true; playercross = true; } linedef // 1959 { v1 = 1785; v2 = 1784; sidefront = 3212; sideback = 3213; special = 12; arg1 = 64; arg2 = 110; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 1960 { v1 = 1744; v2 = 1741; sidefront = 3214; blocking = true; playercross = true; } linedef // 1961 { v1 = 1785; v2 = 1795; sidefront = 3215; blocking = true; playercross = true; } linedef // 1962 { v1 = 1674; v2 = 1791; sidefront = 3216; blocking = true; playercross = true; } linedef // 1963 { v1 = 1674; v2 = 1773; sidefront = 3217; sideback = 3218; blocking = true; twosided = true; playercross = true; } linedef // 1964 { v1 = 1796; v2 = 1797; sidefront = 3219; sideback = 3220; blocking = true; twosided = true; playercross = true; } linedef // 1965 { v1 = 1798; v2 = 1796; sidefront = 3221; sideback = 3222; blocking = true; twosided = true; playercross = true; } linedef // 1966 { v1 = 1799; v2 = 1798; sidefront = 3223; sideback = 3224; blocking = true; twosided = true; playercross = true; } linedef // 1967 { v1 = 1800; v2 = 1801; sidefront = 3225; blocking = true; playercross = true; } linedef // 1968 { v1 = 1802; v2 = 1800; sidefront = 3226; blocking = true; playercross = true; } linedef // 1969 { v1 = 1803; v2 = 1804; sidefront = 3227; blocking = true; playercross = true; } linedef // 1970 { v1 = 1805; v2 = 1803; sidefront = 3228; blocking = true; playercross = true; } linedef // 1971 { v1 = 1806; v2 = 1805; sidefront = 3229; blocking = true; playercross = true; } linedef // 1972 { v1 = 1807; v2 = 1806; sidefront = 3230; blocking = true; playercross = true; } linedef // 1973 { v1 = 1808; v2 = 1809; sidefront = 3231; blocking = true; playercross = true; } linedef // 1974 { v1 = 1810; v2 = 1799; sidefront = 3232; sideback = 3233; blocking = true; twosided = true; playercross = true; } linedef // 1975 { v1 = 1611; v2 = 1810; sidefront = 3234; sideback = 3235; blocking = true; twosided = true; playercross = true; } linedef // 1976 { v1 = 1618; v2 = 1616; sidefront = 3236; blocking = true; playercross = true; } linedef // 1977 { v1 = 1811; v2 = 1812; sidefront = 3237; sideback = 3238; twosided = true; playercross = true; } linedef // 1978 { v1 = 1812; v2 = 1813; sidefront = 3239; sideback = 3240; twosided = true; playercross = true; } linedef // 1979 { v1 = 1813; v2 = 1814; sidefront = 3241; sideback = 3242; twosided = true; playercross = true; } linedef // 1980 { v1 = 1814; v2 = 1815; sidefront = 3243; sideback = 3244; twosided = true; playercross = true; } linedef // 1981 { v1 = 1815; v2 = 1816; sidefront = 3245; sideback = 3246; twosided = true; playercross = true; } linedef // 1982 { v1 = 1816; v2 = 1817; sidefront = 3247; sideback = 3248; twosided = true; playercross = true; } linedef // 1983 { v1 = 1817; v2 = 1818; sidefront = 3249; sideback = 3250; twosided = true; playercross = true; } linedef // 1984 { v1 = 1818; v2 = 1819; sidefront = 3251; sideback = 3252; twosided = true; playercross = true; } linedef // 1985 { v1 = 1819; v2 = 1820; sidefront = 3253; sideback = 3254; twosided = true; playercross = true; } linedef // 1986 { v1 = 1820; v2 = 1821; sidefront = 3255; sideback = 3256; twosided = true; playercross = true; } linedef // 1987 { v1 = 1821; v2 = 1822; sidefront = 3257; sideback = 3258; twosided = true; playercross = true; } linedef // 1988 { v1 = 1822; v2 = 1823; sidefront = 3259; sideback = 3260; twosided = true; playercross = true; } linedef // 1989 { v1 = 1823; v2 = 1811; sidefront = 3261; sideback = 3262; twosided = true; playercross = true; } linedef // 1990 { v1 = 1824; v2 = 1825; sidefront = 3263; special = 103; arg0 = 200; blocking = true; playercross = true; } linedef // 1991 { v1 = 1825; v2 = 1826; sidefront = 3264; special = 103; arg0 = 200; blocking = true; playercross = true; } linedef // 1992 { v1 = 1826; v2 = 1827; sidefront = 3265; special = 103; arg0 = 200; blocking = true; playercross = true; } linedef // 1993 { v1 = 1827; v2 = 1828; sidefront = 3266; special = 103; arg0 = 200; blocking = true; playercross = true; } linedef // 1994 { v1 = 1828; v2 = 1829; sidefront = 3267; special = 103; arg0 = 200; blocking = true; playercross = true; } linedef // 1995 { v1 = 1829; v2 = 1824; sidefront = 3268; special = 103; arg0 = 200; blocking = true; playercross = true; } linedef // 1996 { v1 = 1797; v2 = 1808; sidefront = 3269; blocking = true; playercross = true; } linedef // 1997 { v1 = 1611; v2 = 1797; sidefront = 3270; blocking = true; playercross = true; } linedef // 1998 { v1 = 1830; v2 = 1831; sidefront = 3271; sideback = 3272; twosided = true; playercross = true; alpha = 0.400; renderstyle = "add"; } linedef // 1999 { v1 = 1831; v2 = 1832; sidefront = 3273; sideback = 3274; twosided = true; playercross = true; alpha = 0.400; renderstyle = "add"; } linedef // 2000 { v1 = 1832; v2 = 1833; sidefront = 3275; sideback = 3276; twosided = true; playercross = true; alpha = 0.400; renderstyle = "add"; } linedef // 2001 { v1 = 1833; v2 = 1834; sidefront = 3277; sideback = 3278; twosided = true; playercross = true; alpha = 0.400; renderstyle = "add"; } linedef // 2002 { v1 = 1834; v2 = 1835; sidefront = 3279; sideback = 3280; twosided = true; playercross = true; alpha = 0.400; renderstyle = "add"; } linedef // 2003 { v1 = 1835; v2 = 1830; sidefront = 3281; sideback = 3282; twosided = true; playercross = true; alpha = 0.400; renderstyle = "add"; } linedef // 2004 { v1 = 1836; v2 = 1807; sidefront = 3283; blocking = true; playercross = true; } linedef // 2005 { v1 = 1837; v2 = 1836; sidefront = 3284; blocking = true; playercross = true; } linedef // 2006 { v1 = 1838; v2 = 1837; sidefront = 3285; blocking = true; playercross = true; } linedef // 2007 { v1 = 1809; v2 = 1836; sidefront = 3286; sideback = 3287; twosided = true; playercross = true; } linedef // 2008 { v1 = 1809; v2 = 1838; sidefront = 3288; blocking = true; playercross = true; } linedef // 2009 { v1 = 1804; v2 = 1839; sidefront = 3289; sideback = 3290; twosided = true; playercross = true; } linedef // 2010 { v1 = 1804; v2 = 1840; sidefront = 3291; blocking = true; playercross = true; } linedef // 2011 { v1 = 1840; v2 = 1841; sidefront = 3292; sideback = 3293; special = 12; arg1 = 64; arg2 = 110; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 2012 { v1 = 1841; v2 = 1839; sidefront = 3294; blocking = true; playercross = true; } linedef // 2013 { v1 = 1840; v2 = 1842; sidefront = 3295; blocking = true; playercross = true; } linedef // 2014 { v1 = 1843; v2 = 1842; sidefront = 3296; sideback = 3297; special = 12; arg1 = 64; arg2 = 110; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 2015 { v1 = 1843; v2 = 1841; sidefront = 3298; blocking = true; playercross = true; } linedef // 2016 { v1 = 1842; v2 = 1603; sidefront = 3299; blocking = true; playercross = true; } linedef // 2017 { v1 = 1603; v2 = 1601; sidefront = 3300; sideback = 3301; twosided = true; playercross = true; } linedef // 2018 { v1 = 1601; v2 = 1843; sidefront = 3302; blocking = true; playercross = true; } linedef // 2019 { v1 = 1839; v2 = 1802; sidefront = 3303; blocking = true; playercross = true; } linedef // 2020 { v1 = 1801; v2 = 1617; sidefront = 3304; sideback = 3305; twosided = true; playercross = true; } linedef // 2021 { v1 = 1801; v2 = 1844; sidefront = 3306; blocking = true; playercross = true; } linedef // 2022 { v1 = 1844; v2 = 1845; sidefront = 3307; sideback = 3308; special = 12; arg1 = 64; arg2 = 110; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 2023 { v1 = 1845; v2 = 1617; sidefront = 3309; blocking = true; playercross = true; } linedef // 2024 { v1 = 1844; v2 = 1620; sidefront = 3310; blocking = true; playercross = true; } linedef // 2025 { v1 = 1619; v2 = 1620; sidefront = 3311; sideback = 3312; special = 12; arg1 = 64; arg2 = 110; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 2026 { v1 = 1619; v2 = 1845; sidefront = 3313; blocking = true; playercross = true; } linedef // 2027 { v1 = 1846; v2 = 1456; sidefront = 3314; blocking = true; playercross = true; } linedef // 2028 { v1 = 1847; v2 = 1846; sidefront = 3315; blocking = true; playercross = true; } linedef // 2029 { v1 = 1463; v2 = 1847; sidefront = 3316; blocking = true; playercross = true; } linedef // 2030 { v1 = 1469; v2 = 1848; sidefront = 3317; blocking = true; playercross = true; } linedef // 2031 { v1 = 1849; v2 = 1469; sidefront = 3318; blocking = true; playercross = true; } linedef // 2032 { v1 = 1438; v2 = 1430; sidefront = 3319; blocking = true; playercross = true; } linedef // 2033 { v1 = 1464; v2 = 1850; sidefront = 3320; blocking = true; playercross = true; } linedef // 2034 { v1 = 1851; v2 = 1465; sidefront = 3321; sideback = 3322; twosided = true; playercross = true; } linedef // 2035 { v1 = 1473; v2 = 1434; sidefront = 3323; sideback = 3324; twosided = true; playercross = true; } linedef // 2036 { v1 = 1425; v2 = 1433; sidefront = 3325; blocking = true; playercross = true; } linedef // 2037 { v1 = 1435; v2 = 1851; sidefront = 3326; sideback = 3327; twosided = true; playercross = true; } linedef // 2038 { v1 = 1397; v2 = 1852; sidefront = 3328; sideback = 3329; twosided = true; playercross = true; } linedef // 2039 { v1 = 1850; v2 = 1849; sidefront = 3330; blocking = true; playercross = true; } linedef // 2040 { v1 = 1852; v2 = 1470; sidefront = 3331; sideback = 3332; twosided = true; playercross = true; } linedef // 2041 { v1 = 1848; v2 = 1483; sidefront = 3333; blocking = true; playercross = true; } linedef // 2042 { v1 = 1848; v2 = 1853; sidefront = 3334; sideback = 3335; blocking = true; twosided = true; playercross = true; } linedef // 2043 { v1 = 1853; v2 = 1854; sidefront = 3336; sideback = 3337; blocking = true; twosided = true; playercross = true; } linedef // 2044 { v1 = 1854; v2 = 1855; sidefront = 3338; sideback = 3339; blocking = true; twosided = true; playercross = true; } linedef // 2045 { v1 = 1855; v2 = 1856; sidefront = 3340; sideback = 3341; blocking = true; twosided = true; playercross = true; } linedef // 2046 { v1 = 1856; v2 = 1485; sidefront = 3342; sideback = 3343; blocking = true; twosided = true; playercross = true; } linedef // 2047 { v1 = 1199; v2 = 1857; sidefront = 3344; sideback = 3345; blocking = true; twosided = true; playercross = true; } linedef // 2048 { v1 = 1857; v2 = 1858; sidefront = 3346; sideback = 3347; blocking = true; twosided = true; playercross = true; } linedef // 2049 { v1 = 1154; v2 = 1175; sidefront = 3348; sideback = 3349; blocking = true; twosided = true; playercross = true; } linedef // 2050 { v1 = 1859; v2 = 1860; sidefront = 3350; sideback = 3351; twosided = true; playercross = true; } linedef // 2051 { v1 = 1861; v2 = 1862; sidefront = 3352; sideback = 3353; special = 12; arg1 = 64; arg2 = 110; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 2052 { v1 = 1861; v2 = 1863; sidefront = 3354; blocking = true; playercross = true; } linedef // 2053 { v1 = 1862; v2 = 1864; sidefront = 3355; blocking = true; playercross = true; } linedef // 2054 { v1 = 1865; v2 = 1864; sidefront = 3356; sideback = 3357; twosided = true; playercross = true; } linedef // 2055 { v1 = 1159; v2 = 1866; sidefront = 3358; blocking = true; playercross = true; } linedef // 2056 { v1 = 1224; v2 = 1225; sidefront = 3359; sideback = 3360; twosided = true; playercross = true; } linedef // 2057 { v1 = 1867; v2 = 1193; sidefront = 3361; sideback = 3362; blocking = true; twosided = true; playercross = true; } linedef // 2058 { v1 = 1868; v2 = 1869; sidefront = 3363; sideback = 3364; twosided = true; playercross = true; } linedef // 2059 { v1 = 1157; v2 = 1202; sidefront = 3365; blocking = true; playercross = true; } linedef // 2060 { v1 = 1870; v2 = 1156; sidefront = 3366; blocking = true; playercross = true; } linedef // 2061 { v1 = 1858; v2 = 1871; sidefront = 3367; sideback = 3368; blocking = true; twosided = true; playercross = true; } linedef // 2062 { v1 = 1226; v2 = 1872; sidefront = 3369; sideback = 3370; special = 181; arg0 = 1; twosided = true; playercross = true; } linedef // 2063 { v1 = 1174; v2 = 1873; sidefront = 3371; sideback = 3372; twosided = true; playercross = true; } linedef // 2064 { v1 = 1174; v2 = 1874; sidefront = 3373; blocking = true; playercross = true; } linedef // 2065 { v1 = 1874; v2 = 1863; sidefront = 3374; sideback = 3375; special = 12; arg1 = 64; arg2 = 110; twosided = true; repeatspecial = true; monsterpush = true; playeruse = true; playerpush = true; impact = true; monsteruse = true; } linedef // 2066 { v1 = 1863; v2 = 1873; sidefront = 3376; blocking = true; playercross = true; } linedef // 2067 { v1 = 1875; v2 = 1876; sidefront = 3377; blocking = true; playercross = true; } linedef // 2068 { v1 = 1877; v2 = 1185; sidefront = 3378; sideback = 3379; twosided = true; playercross = true; } linedef // 2069 { v1 = 1234; v2 = 1714; sidefront = 3380; sideback = 3381; special = 181; arg0 = 1; twosided = true; playercross = true; } linedef // 2070 { v1 = 1865; v2 = 1861; sidefront = 3382; blocking = true; playercross = true; } linedef // 2071 { v1 = 1873; v2 = 1878; sidefront = 3383; blocking = true; playercross = true; } linedef // 2072 { v1 = 1874; v2 = 1862; sidefront = 3384; blocking = true; playercross = true; } linedef // 2073 { v1 = 1879; v2 = 1868; sidefront = 3385; sideback = 3386; twosided = true; playercross = true; } linedef // 2074 { v1 = 1232; v2 = 1230; sidefront = 3387; sideback = 3388; twosided = true; playercross = true; } linedef // 2075 { v1 = 1860; v2 = 1880; sidefront = 3389; sideback = 3390; twosided = true; playercross = true; } linedef // 2076 { v1 = 1282; v2 = 205; sidefront = 3391; sideback = 3392; twosided = true; playercross = true; } linedef // 2077 { v1 = 1164; v2 = 1154; sidefront = 3393; blocking = true; playercross = true; } linedef // 2078 { v1 = 1878; v2 = 1881; sidefront = 3394; blocking = true; playercross = true; } linedef // 2079 { v1 = 1881; v2 = 1882; sidefront = 3395; blocking = true; playercross = true; } linedef // 2080 { v1 = 1882; v2 = 1883; sidefront = 3396; blocking = true; playercross = true; } linedef // 2081 { v1 = 1160; v2 = 1158; sidefront = 3397; blocking = true; playercross = true; } linedef // 2082 { v1 = 1156; v2 = 1158; sidefront = 3398; sideback = 3399; twosided = true; playercross = true; } linedef // 2083 { v1 = 1228; v2 = 1231; sidefront = 3400; sideback = 3401; special = 181; arg0 = 1; twosided = true; playercross = true; } linedef // 2084 { v1 = 1884; v2 = 1885; sidefront = 3402; sideback = 3403; blocking = true; twosided = true; playercross = true; } linedef // 2085 { v1 = 1886; v2 = 1887; sidefront = 3404; sideback = 3405; blocking = true; twosided = true; playercross = true; } linedef // 2086 { v1 = 1888; v2 = 1886; sidefront = 3406; sideback = 3407; blocking = true; twosided = true; playercross = true; } linedef // 2087 { v1 = 1889; v2 = 1888; sidefront = 3408; sideback = 3409; blocking = true; twosided = true; playercross = true; } linedef // 2088 { v1 = 1171; v2 = 1890; sidefront = 3410; sideback = 3411; blocking = true; twosided = true; playercross = true; } linedef // 2089 { v1 = 1200; v2 = 1891; sidefront = 3412; blocking = true; playercross = true; } linedef // 2090 { v1 = 1315; v2 = 1215; sidefront = 3413; sideback = 3414; twosided = true; playercross = true; } linedef // 2091 { v1 = 188; v2 = 1892; sidefront = 3415; sideback = 3416; twosided = true; dontpegtop = true; playercross = true; } linedef // 2092 { v1 = 1890; v2 = 1169; sidefront = 3417; sideback = 3418; blocking = true; twosided = true; playercross = true; } linedef // 2093 { v1 = 186; v2 = 189; sidefront = 3419; sideback = 3420; blocking = true; twosided = true; playercross = true; } linedef // 2094 { v1 = 1893; v2 = 1869; sidefront = 3421; sideback = 3422; twosided = true; playercross = true; } linedef // 2095 { v1 = 1232; v2 = 1879; sidefront = 3423; sideback = 3424; twosided = true; playercross = true; } linedef // 2096 { v1 = 1869; v2 = 1894; sidefront = 3425; sideback = 3426; twosided = true; playercross = true; } linedef // 2097 { v1 = 1182; v2 = 1867; sidefront = 3427; sideback = 3428; blocking = true; twosided = true; playercross = true; } linedef // 2098 { v1 = 1222; v2 = 1895; sidefront = 3429; sideback = 3430; twosided = true; } linedef // 2099 { v1 = 1233; v2 = 1712; sidefront = 3431; sideback = 3432; twosided = true; playercross = true; } linedef // 2100 { v1 = 1223; v2 = 1232; sidefront = 3433; sideback = 3434; special = 181; arg0 = 1; twosided = true; playercross = true; } linedef // 2101 { v1 = 1887; v2 = 1889; sidefront = 3435; sideback = 3436; blocking = true; twosided = true; playercross = true; } linedef // 2102 { v1 = 1225; v2 = 1226; sidefront = 3437; sideback = 3438; special = 181; arg0 = 1; twosided = true; playercross = true; } linedef // 2103 { v1 = 1896; v2 = 1897; sidefront = 3439; sideback = 3440; twosided = true; playercross = true; } linedef // 2104 { v1 = 1184; v2 = 1898; sidefront = 3441; sideback = 3442; blocking = true; twosided = true; playercross = true; } linedef // 2105 { v1 = 1898; v2 = 1899; sidefront = 3443; sideback = 3444; blocking = true; twosided = true; playercross = true; } linedef // 2106 { v1 = 1899; v2 = 1900; sidefront = 3445; sideback = 3446; blocking = true; twosided = true; playercross = true; } linedef // 2107 { v1 = 1900; v2 = 1901; sidefront = 3447; sideback = 3448; blocking = true; twosided = true; playercross = true; } linedef // 2108 { v1 = 1180; v2 = 1902; sidefront = 3449; sideback = 3450; twosided = true; playercross = true; } linedef // 2109 { v1 = 1864; v2 = 1875; sidefront = 3451; blocking = true; playercross = true; } linedef // 2110 { v1 = 1894; v2 = 1903; sidefront = 3452; blocking = true; playercross = true; } linedef // 2111 { v1 = 1904; v2 = 1905; sidefront = 3453; sideback = 3454; twosided = true; playercross = true; } linedef // 2112 { v1 = 1905; v2 = 1906; sidefront = 3455; sideback = 3456; twosided = true; playercross = true; } linedef // 2113 { v1 = 1906; v2 = 1896; sidefront = 3457; sideback = 3458; twosided = true; playercross = true; } linedef // 2114 { v1 = 1897; v2 = 1877; sidefront = 3459; sideback = 3460; twosided = true; playercross = true; } linedef // 2115 { v1 = 1866; v2 = 1907; sidefront = 3461; sideback = 3462; twosided = true; playercross = true; } linedef // 2116 { v1 = 1902; v2 = 1897; sidefront = 3463; sideback = 3464; twosided = true; playercross = true; } linedef // 2117 { v1 = 1902; v2 = 1908; sidefront = 3465; sideback = 3466; twosided = true; playercross = true; } linedef // 2118 { v1 = 1908; v2 = 1909; sidefront = 3467; sideback = 3468; twosided = true; playercross = true; } linedef // 2119 { v1 = 1909; v2 = 1904; sidefront = 3469; sideback = 3470; twosided = true; playercross = true; } linedef // 2120 { v1 = 1901; v2 = 1884; sidefront = 3471; sideback = 3472; blocking = true; twosided = true; playercross = true; } linedef // 2121 { v1 = 1910; v2 = 1911; sidefront = 3473; sideback = 3474; twosided = true; playercross = true; } linedef // 2122 { v1 = 1891; v2 = 1912; sidefront = 3475; blocking = true; playercross = true; } linedef // 2123 { v1 = 1913; v2 = 1914; sidefront = 3476; sideback = 3477; blocking = true; twosided = true; playercross = true; } linedef // 2124 { v1 = 1915; v2 = 1916; sidefront = 3478; blocking = true; playercross = true; } linedef // 2125 { v1 = 1916; v2 = 1195; sidefront = 3479; blocking = true; playercross = true; } linedef // 2126 { v1 = 1917; v2 = 1916; sidefront = 3480; sideback = 3481; twosided = true; playercross = true; } linedef // 2127 { v1 = 1907; v2 = 1917; sidefront = 3482; sideback = 3483; twosided = true; playercross = true; } linedef // 2128 { v1 = 1918; v2 = 1919; sidefront = 3484; sideback = 3485; blocking = true; twosided = true; playercross = true; } linedef // 2129 { v1 = 1920; v2 = 1921; sidefront = 3486; sideback = 3487; blocking = true; twosided = true; playercross = true; } linedef // 2130 { v1 = 1922; v2 = 1923; sidefront = 3488; sideback = 3489; blocking = true; twosided = true; playercross = true; } linedef // 2131 { v1 = 1866; v2 = 1924; sidefront = 3490; blocking = true; playercross = true; } linedef // 2132 { v1 = 1181; v2 = 1200; sidefront = 3491; blocking = true; playercross = true; } linedef // 2133 { v1 = 1925; v2 = 1859; sidefront = 3492; sideback = 3493; twosided = true; playercross = true; } linedef // 2134 { v1 = 1926; v2 = 1915; sidefront = 3494; blocking = true; playercross = true; } linedef // 2135 { v1 = 1927; v2 = 1926; sidefront = 3495; blocking = true; playercross = true; } linedef // 2136 { v1 = 1924; v2 = 1915; sidefront = 3496; sideback = 3497; special = 226; arg0 = 96; arg2 = 5; twosided = true; repeatspecial = true; playeruse = true; } linedef // 2137 { v1 = 1924; v2 = 1927; sidefront = 3498; blocking = true; playercross = true; } linedef // 2138 { v1 = 1911; v2 = 1928; sidefront = 3499; sideback = 3500; twosided = true; playercross = true; } linedef // 2139 { v1 = 1891; v2 = 1910; sidefront = 3501; sideback = 3502; twosided = true; playercross = true; } linedef // 2140 { v1 = 1929; v2 = 1172; sidefront = 3503; blocking = true; playercross = true; } linedef // 2141 { v1 = 1914; v2 = 1922; sidefront = 3504; sideback = 3505; blocking = true; twosided = true; playercross = true; } linedef // 2142 { v1 = 1930; v2 = 1931; sidefront = 3506; sideback = 3507; twosided = true; playercross = true; } linedef // 2143 { v1 = 1931; v2 = 1932; sidefront = 3508; sideback = 3509; twosided = true; playercross = true; } linedef // 2144 { v1 = 1876; v2 = 1933; sidefront = 3510; blocking = true; playercross = true; } linedef // 2145 { v1 = 1880; v2 = 1925; sidefront = 3511; sideback = 3512; twosided = true; playercross = true; } linedef // 2146 { v1 = 1923; v2 = 1920; sidefront = 3513; sideback = 3514; blocking = true; twosided = true; playercross = true; } linedef // 2147 { v1 = 1932; v2 = 1934; sidefront = 3515; sideback = 3516; twosided = true; playercross = true; } linedef // 2148 { v1 = 1903; v2 = 1865; sidefront = 3517; blocking = true; playercross = true; } linedef // 2149 { v1 = 1934; v2 = 1930; sidefront = 3518; sideback = 3519; twosided = true; playercross = true; } linedef // 2150 { v1 = 1912; v2 = 1894; sidefront = 3520; blocking = true; playercross = true; } linedef // 2151 { v1 = 1885; v2 = 1183; sidefront = 3521; sideback = 3522; blocking = true; twosided = true; playercross = true; } linedef // 2152 { v1 = 1935; v2 = 1936; sidefront = 3523; sideback = 3524; twosided = true; playercross = true; } linedef // 2153 { v1 = 1936; v2 = 1187; sidefront = 3525; sideback = 3526; twosided = true; playercross = true; } linedef // 2154 { v1 = 1933; v2 = 1897; sidefront = 3527; sideback = 3528; twosided = true; playercross = true; } linedef // 2155 { v1 = 1933; v2 = 1929; sidefront = 3529; blocking = true; playercross = true; } linedef // 2156 { v1 = 1902; v2 = 1876; sidefront = 3530; sideback = 3531; twosided = true; playercross = true; } linedef // 2157 { v1 = 1921; v2 = 1918; sidefront = 3532; sideback = 3533; blocking = true; twosided = true; playercross = true; } linedef // 2158 { v1 = 1227; v2 = 1224; sidefront = 3534; sideback = 3535; special = 181; arg0 = 1; twosided = true; playercross = true; } linedef // 2159 { v1 = 1919; v2 = 1913; sidefront = 3536; sideback = 3537; blocking = true; twosided = true; playercross = true; } linedef // 2160 { v1 = 1928; v2 = 1869; sidefront = 3538; sideback = 3539; twosided = true; playercross = true; } linedef // 2161 { v1 = 1166; v2 = 1870; sidefront = 3540; blocking = true; playercross = true; } linedef // 2162 { v1 = 1028; v2 = 1166; sidefront = 3541; sideback = 3542; twosided = true; playercross = true; } linedef // 2163 { v1 = 1186; v2 = 1187; sidefront = 3543; sideback = 3544; twosided = true; playercross = true; } linedef // 2164 { v1 = 1185; v2 = 1937; sidefront = 3545; sideback = 3546; twosided = true; playercross = true; } linedef // 2165 { v1 = 1937; v2 = 1935; sidefront = 3547; sideback = 3548; twosided = true; playercross = true; } linedef // 2166 { v1 = 1871; v2 = 1893; sidefront = 3549; sideback = 3550; twosided = true; playercross = true; } linedef // 2167 { v1 = 1191; v2 = 1938; sidefront = 3551; sideback = 3552; twosided = true; playercross = true; } linedef // 2168 { v1 = 1938; v2 = 1167; sidefront = 3553; sideback = 3554; twosided = true; playercross = true; } linedef // 2169 { v1 = 1201; v2 = 1872; sidefront = 3555; sideback = 3556; twosided = true; playercross = true; } linedef // 2170 { v1 = 1883; v2 = 1025; sidefront = 3557; blocking = true; playercross = true; } linedef // 2171 { v1 = 1883; v2 = 1027; sidefront = 3558; sideback = 3559; twosided = true; playercross = true; } linedef // 2172 { v1 = 1939; v2 = 1940; sidefront = 3560; sideback = 3561; twosided = true; playercross = true; } linedef // 2173 { v1 = 1941; v2 = 1939; sidefront = 3562; sideback = 3563; twosided = true; playercross = true; } linedef // 2174 { v1 = 1941; v2 = 1942; sidefront = 3564; blocking = true; playercross = true; } linedef // 2175 { v1 = 1943; v2 = 1944; sidefront = 3565; sideback = 3566; twosided = true; playercross = true; } linedef // 2176 { v1 = 1944; v2 = 1945; sidefront = 3567; blocking = true; playercross = true; } linedef // 2177 { v1 = 1946; v2 = 1943; sidefront = 3568; sideback = 3569; twosided = true; playercross = true; } linedef // 2178 { v1 = 1947; v2 = 1946; sidefront = 3570; sideback = 3571; twosided = true; playercross = true; } linedef // 2179 { v1 = 1947; v2 = 1944; sidefront = 3572; blocking = true; playercross = true; } linedef // 2180 { v1 = 1948; v2 = 1949; sidefront = 3573; sideback = 3574; twosided = true; playercross = true; } linedef // 2181 { v1 = 1949; v2 = 1950; sidefront = 3575; blocking = true; playercross = true; } linedef // 2182 { v1 = 1951; v2 = 1948; sidefront = 3576; sideback = 3577; twosided = true; playercross = true; } linedef // 2183 { v1 = 1952; v2 = 1951; sidefront = 3578; sideback = 3579; twosided = true; playercross = true; } linedef // 2184 { v1 = 1952; v2 = 1949; sidefront = 3580; blocking = true; playercross = true; } linedef // 2185 { v1 = 1953; v2 = 1954; sidefront = 3581; sideback = 3582; twosided = true; playercross = true; } linedef // 2186 { v1 = 1955; v2 = 1956; sidefront = 3583; blocking = true; playercross = true; } linedef // 2187 { v1 = 1955; v2 = 1957; sidefront = 3584; sideback = 3585; special = 226; arg0 = 94; arg2 = 1; twosided = true; repeatspecial = true; playeruse = true; } linedef // 2188 { v1 = 1956; v2 = 1958; sidefront = 3586; blocking = true; playercross = true; } linedef // 2189 { v1 = 1958; v2 = 1957; sidefront = 3587; blocking = true; playercross = true; } linedef // 2190 { v1 = 1959; v2 = 1960; sidefront = 3588; sideback = 3589; twosided = true; playercross = true; } linedef // 2191 { v1 = 1961; v2 = 1959; sidefront = 3590; sideback = 3591; twosided = true; playercross = true; } linedef // 2192 { v1 = 1962; v2 = 1961; sidefront = 3592; sideback = 3593; twosided = true; playercross = true; } linedef // 2193 { v1 = 1960; v2 = 1962; sidefront = 3594; sideback = 3595; twosided = true; playercross = true; } linedef // 2194 { v1 = 1963; v2 = 1964; sidefront = 3596; blocking = true; playercross = true; } linedef // 2195 { v1 = 1965; v2 = 1966; sidefront = 3597; blocking = true; playercross = true; } linedef // 2196 { v1 = 1967; v2 = 1965; sidefront = 3598; blocking = true; playercross = true; } linedef // 2197 { v1 = 1964; v2 = 1968; sidefront = 3599; blocking = true; playercross = true; } linedef // 2198 { v1 = 1969; v2 = 1970; sidefront = 3600; sideback = 3601; twosided = true; } linedef // 2199 { v1 = 1971; v2 = 1972; sidefront = 3602; sideback = 3603; twosided = true; } linedef // 2200 { v1 = 1973; v2 = 1974; sidefront = 3604; sideback = 3605; twosided = true; playercross = true; } linedef // 2201 { v1 = 1974; v2 = 1975; sidefront = 3606; sideback = 3607; special = 226; arg0 = 70; twosided = true; repeatspecial = true; playeruse = true; } linedef // 2202 { v1 = 1975; v2 = 1976; sidefront = 3608; sideback = 3609; twosided = true; playercross = true; } linedef // 2203 { v1 = 1976; v2 = 1973; sidefront = 3610; sideback = 3611; twosided = true; playercross = true; } linedef // 2204 { v1 = 1977; v2 = 1978; sidefront = 3612; sideback = 3613; twosided = true; playercross = true; } linedef // 2205 { v1 = 1978; v2 = 1979; sidefront = 3614; sideback = 3615; special = 226; arg0 = 71; twosided = true; repeatspecial = true; playeruse = true; } linedef // 2206 { v1 = 1979; v2 = 1980; sidefront = 3616; sideback = 3617; twosided = true; playercross = true; } linedef // 2207 { v1 = 1980; v2 = 1977; sidefront = 3618; sideback = 3619; twosided = true; playercross = true; } linedef // 2208 { v1 = 1981; v2 = 1982; sidefront = 3620; sideback = 3621; twosided = true; playercross = true; } linedef // 2209 { v1 = 1982; v2 = 1983; sidefront = 3622; sideback = 3623; special = 226; arg0 = 70; arg2 = 1; twosided = true; repeatspecial = true; playeruse = true; } linedef // 2210 { v1 = 1983; v2 = 1984; sidefront = 3624; sideback = 3625; twosided = true; playercross = true; } linedef // 2211 { v1 = 1984; v2 = 1981; sidefront = 3626; sideback = 3627; twosided = true; playercross = true; } linedef // 2212 { v1 = 1985; v2 = 1986; sidefront = 3628; sideback = 3629; twosided = true; playercross = true; } linedef // 2213 { v1 = 1986; v2 = 1987; sidefront = 3630; sideback = 3631; special = 226; arg0 = 71; arg2 = 1; twosided = true; repeatspecial = true; playeruse = true; } linedef // 2214 { v1 = 1987; v2 = 1988; sidefront = 3632; sideback = 3633; twosided = true; playercross = true; } linedef // 2215 { v1 = 1988; v2 = 1985; sidefront = 3634; sideback = 3635; twosided = true; playercross = true; } linedef // 2216 { v1 = 1989; v2 = 1990; sidefront = 3636; sideback = 3637; twosided = true; playercross = true; } linedef // 2217 { v1 = 1990; v2 = 1991; sidefront = 3638; sideback = 3639; special = 226; arg0 = 69; twosided = true; repeatspecial = true; playeruse = true; } linedef // 2218 { v1 = 1991; v2 = 1992; sidefront = 3640; sideback = 3641; twosided = true; playercross = true; } linedef // 2219 { v1 = 1992; v2 = 1989; sidefront = 3642; sideback = 3643; twosided = true; playercross = true; } linedef // 2220 { v1 = 1993; v2 = 1994; sidefront = 3644; sideback = 3645; twosided = true; playercross = true; } linedef // 2221 { v1 = 1994; v2 = 1995; sidefront = 3646; sideback = 3647; special = 226; arg0 = 68; twosided = true; repeatspecial = true; playeruse = true; } linedef // 2222 { v1 = 1995; v2 = 1996; sidefront = 3648; sideback = 3649; twosided = true; playercross = true; } linedef // 2223 { v1 = 1996; v2 = 1993; sidefront = 3650; sideback = 3651; twosided = true; playercross = true; } linedef // 2224 { v1 = 1997; v2 = 1998; sidefront = 3652; sideback = 3653; twosided = true; playercross = true; } linedef // 2225 { v1 = 1998; v2 = 1999; sidefront = 3654; sideback = 3655; special = 226; arg0 = 66; twosided = true; repeatspecial = true; playeruse = true; } linedef // 2226 { v1 = 1999; v2 = 2000; sidefront = 3656; sideback = 3657; twosided = true; playercross = true; } linedef // 2227 { v1 = 2000; v2 = 1997; sidefront = 3658; sideback = 3659; twosided = true; playercross = true; } linedef // 2228 { v1 = 2001; v2 = 2002; sidefront = 3660; sideback = 3661; twosided = true; playercross = true; } linedef // 2229 { v1 = 2002; v2 = 2003; sidefront = 3662; sideback = 3663; special = 226; arg0 = 67; twosided = true; repeatspecial = true; playeruse = true; } linedef // 2230 { v1 = 2003; v2 = 2004; sidefront = 3664; sideback = 3665; twosided = true; playercross = true; } linedef // 2231 { v1 = 2004; v2 = 2001; sidefront = 3666; sideback = 3667; twosided = true; playercross = true; } linedef // 2232 { v1 = 2005; v2 = 2006; sidefront = 3668; sideback = 3669; twosided = true; playercross = true; } linedef // 2233 { v1 = 2006; v2 = 2007; sidefront = 3670; sideback = 3671; special = 226; arg0 = 65; twosided = true; repeatspecial = true; playeruse = true; } linedef // 2234 { v1 = 2007; v2 = 2008; sidefront = 3672; sideback = 3673; twosided = true; playercross = true; } linedef // 2235 { v1 = 2008; v2 = 2005; sidefront = 3674; sideback = 3675; twosided = true; playercross = true; } linedef // 2236 { v1 = 2009; v2 = 2010; sidefront = 3676; sideback = 3677; twosided = true; playercross = true; } linedef // 2237 { v1 = 2010; v2 = 2011; sidefront = 3678; sideback = 3679; special = 226; arg0 = 69; arg2 = 1; twosided = true; repeatspecial = true; playeruse = true; } linedef // 2238 { v1 = 2011; v2 = 2012; sidefront = 3680; sideback = 3681; twosided = true; playercross = true; } linedef // 2239 { v1 = 2012; v2 = 2009; sidefront = 3682; sideback = 3683; twosided = true; playercross = true; } linedef // 2240 { v1 = 2013; v2 = 2014; sidefront = 3684; sideback = 3685; twosided = true; playercross = true; } linedef // 2241 { v1 = 2014; v2 = 2015; sidefront = 3686; sideback = 3687; special = 226; arg0 = 68; arg2 = 1; twosided = true; repeatspecial = true; playeruse = true; } linedef // 2242 { v1 = 2015; v2 = 2016; sidefront = 3688; sideback = 3689; twosided = true; playercross = true; } linedef // 2243 { v1 = 2016; v2 = 2013; sidefront = 3690; sideback = 3691; twosided = true; playercross = true; } linedef // 2244 { v1 = 2017; v2 = 2018; sidefront = 3692; sideback = 3693; twosided = true; playercross = true; } linedef // 2245 { v1 = 2018; v2 = 2019; sidefront = 3694; sideback = 3695; special = 226; arg0 = 66; arg2 = 1; twosided = true; repeatspecial = true; playeruse = true; } linedef // 2246 { v1 = 2019; v2 = 2020; sidefront = 3696; sideback = 3697; twosided = true; playercross = true; } linedef // 2247 { v1 = 2020; v2 = 2017; sidefront = 3698; sideback = 3699; twosided = true; playercross = true; } linedef // 2248 { v1 = 2021; v2 = 2022; sidefront = 3700; sideback = 3701; twosided = true; playercross = true; } linedef // 2249 { v1 = 2022; v2 = 2023; sidefront = 3702; sideback = 3703; special = 226; arg0 = 67; arg2 = 1; twosided = true; repeatspecial = true; playeruse = true; } linedef // 2250 { v1 = 2023; v2 = 2024; sidefront = 3704; sideback = 3705; twosided = true; playercross = true; } linedef // 2251 { v1 = 2024; v2 = 2021; sidefront = 3706; sideback = 3707; twosided = true; playercross = true; } linedef // 2252 { v1 = 2025; v2 = 2026; sidefront = 3708; sideback = 3709; twosided = true; playercross = true; } linedef // 2253 { v1 = 2026; v2 = 2027; sidefront = 3710; sideback = 3711; special = 226; arg0 = 65; arg2 = 1; twosided = true; repeatspecial = true; playeruse = true; } linedef // 2254 { v1 = 2027; v2 = 2028; sidefront = 3712; sideback = 3713; twosided = true; playercross = true; } linedef // 2255 { v1 = 2028; v2 = 2025; sidefront = 3714; sideback = 3715; twosided = true; playercross = true; } linedef // 2256 { v1 = 2029; v2 = 2030; sidefront = 3716; sideback = 3717; twosided = true; playercross = true; } linedef // 2257 { v1 = 2031; v2 = 2029; sidefront = 3718; sideback = 3719; twosided = true; playercross = true; } linedef // 2258 { v1 = 2031; v2 = 2032; sidefront = 3720; blocking = true; playercross = true; } linedef // 2259 { v1 = 2033; v2 = 2034; sidefront = 3721; sideback = 3722; twosided = true; playercross = true; } linedef // 2260 { v1 = 2034; v2 = 2035; sidefront = 3723; sideback = 3724; special = 226; arg0 = 64; twosided = true; repeatspecial = true; playeruse = true; } linedef // 2261 { v1 = 2036; v2 = 2037; sidefront = 3725; blocking = true; playercross = true; } linedef // 2262 { v1 = 2035; v2 = 2038; sidefront = 3726; sideback = 3727; twosided = true; playercross = true; } linedef // 2263 { v1 = 2038; v2 = 2033; sidefront = 3728; sideback = 3729; twosided = true; playercross = true; } linedef // 2264 { v1 = 2039; v2 = 2040; sidefront = 3730; sideback = 3731; twosided = true; playercross = true; } linedef // 2265 { v1 = 2040; v2 = 2041; sidefront = 3732; sideback = 3733; special = 226; arg0 = 64; arg2 = 1; twosided = true; repeatspecial = true; playeruse = true; } linedef // 2266 { v1 = 1954; v2 = 2042; sidefront = 3734; sideback = 3735; special = 226; arg0 = 63; twosided = true; repeatspecial = true; playeruse = true; } linedef // 2267 { v1 = 2042; v2 = 2043; sidefront = 3736; sideback = 3737; twosided = true; playercross = true; } linedef // 2268 { v1 = 2043; v2 = 1953; sidefront = 3738; sideback = 3739; twosided = true; playercross = true; } linedef // 2269 { v1 = 2044; v2 = 2045; sidefront = 3740; sideback = 3741; twosided = true; playercross = true; } linedef // 2270 { v1 = 2045; v2 = 2046; sidefront = 3742; blocking = true; playercross = true; } linedef // 2271 { v1 = 2047; v2 = 2048; sidefront = 3743; blocking = true; playercross = true; } linedef // 2272 { v1 = 2049; v2 = 2044; sidefront = 3744; sideback = 3745; twosided = true; playercross = true; } linedef // 2273 { v1 = 2050; v2 = 2049; sidefront = 3746; sideback = 3747; twosided = true; playercross = true; } linedef // 2274 { v1 = 2050; v2 = 2045; sidefront = 3748; blocking = true; playercross = true; } linedef // 2275 { v1 = 2051; v2 = 2052; sidefront = 3749; sideback = 3750; twosided = true; playercross = true; } linedef // 2276 { v1 = 2053; v2 = 2054; sidefront = 3751; sideback = 3752; id = 12; twosided = true; } linedef // 2277 { v1 = 2055; v2 = 2053; sidefront = 3753; sideback = 3754; twosided = true; } linedef // 2278 { v1 = 1970; v2 = 2056; sidefront = 3755; sideback = 3756; twosided = true; } linedef // 2279 { v1 = 1971; v2 = 2057; sidefront = 3757; sideback = 3758; twosided = true; } linedef // 2280 { v1 = 2058; v2 = 1971; sidefront = 3759; sideback = 3760; twosided = true; } linedef // 2281 { v1 = 2036; v2 = 2059; sidefront = 3761; sideback = 3762; special = 226; arg0 = 96; arg2 = 1; twosided = true; repeatspecial = true; playeruse = true; } linedef // 2282 { v1 = 2058; v2 = 2056; sidefront = 3763; sideback = 3764; special = 226; arg0 = 96; twosided = true; repeatspecial = true; playeruse = true; } linedef // 2283 { v1 = 2060; v2 = 2061; sidefront = 3765; sideback = 3766; twosided = true; playercross = true; } linedef // 2284 { v1 = 2061; v2 = 2062; sidefront = 3767; blocking = true; playercross = true; } linedef // 2285 { v1 = 2063; v2 = 2060; sidefront = 3768; sideback = 3769; twosided = true; playercross = true; } linedef // 2286 { v1 = 2064; v2 = 2065; sidefront = 3770; sideback = 3771; twosided = true; playercross = true; } linedef // 2287 { v1 = 2066; v2 = 2064; sidefront = 3772; sideback = 3773; twosided = true; playercross = true; } linedef // 2288 { v1 = 2067; v2 = 2066; sidefront = 3774; sideback = 3775; twosided = true; playercross = true; } linedef // 2289 { v1 = 2068; v2 = 2069; sidefront = 3776; blocking = true; playercross = true; } linedef // 2290 { v1 = 2070; v2 = 2071; sidefront = 3777; blocking = true; playercross = true; } linedef // 2291 { v1 = 2065; v2 = 2067; sidefront = 3778; sideback = 3779; twosided = true; playercross = true; } linedef // 2292 { v1 = 2072; v2 = 2070; sidefront = 3780; blocking = true; playercross = true; } linedef // 2293 { v1 = 2069; v2 = 2073; sidefront = 3781; blocking = true; playercross = true; } linedef // 2294 { v1 = 2074; v2 = 1963; sidefront = 3782; blocking = true; playercross = true; } linedef // 2295 { v1 = 2075; v2 = 2076; sidefront = 3783; sideback = 3784; twosided = true; playercross = true; } linedef // 2296 { v1 = 2077; v2 = 2059; sidefront = 3785; blocking = true; playercross = true; } linedef // 2297 { v1 = 2037; v2 = 2077; sidefront = 3786; blocking = true; playercross = true; } linedef // 2298 { v1 = 2078; v2 = 2063; sidefront = 3787; sideback = 3788; twosided = true; playercross = true; } linedef // 2299 { v1 = 2078; v2 = 2061; sidefront = 3789; blocking = true; playercross = true; } linedef // 2300 { v1 = 2030; v2 = 2032; sidefront = 3790; sideback = 3791; twosided = true; playercross = true; } linedef // 2301 { v1 = 2032; v2 = 2079; sidefront = 3792; blocking = true; playercross = true; } linedef // 2302 { v1 = 2080; v2 = 2075; sidefront = 3793; sideback = 3794; twosided = true; playercross = true; } linedef // 2303 { v1 = 2076; v2 = 1968; sidefront = 3795; sideback = 3796; twosided = true; playercross = true; } linedef // 2304 { v1 = 1957; v2 = 2074; sidefront = 3797; blocking = true; playercross = true; } linedef // 2305 { v1 = 1966; v2 = 1955; sidefront = 3798; blocking = true; playercross = true; } linedef // 2306 { v1 = 2041; v2 = 2081; sidefront = 3799; sideback = 3800; twosided = true; playercross = true; } linedef // 2307 { v1 = 2081; v2 = 2039; sidefront = 3801; sideback = 3802; twosided = true; playercross = true; } linedef // 2308 { v1 = 1940; v2 = 1942; sidefront = 3803; sideback = 3804; twosided = true; playercross = true; } linedef // 2309 { v1 = 1942; v2 = 2082; sidefront = 3805; blocking = true; playercross = true; } linedef // 2310 { v1 = 2052; v2 = 2083; sidefront = 3806; sideback = 3807; special = 226; arg0 = 63; arg2 = 1; twosided = true; repeatspecial = true; playeruse = true; } linedef // 2311 { v1 = 2083; v2 = 2084; sidefront = 3808; sideback = 3809; twosided = true; playercross = true; } linedef // 2312 { v1 = 2084; v2 = 2051; sidefront = 3810; sideback = 3811; twosided = true; playercross = true; } linedef // 2313 { v1 = 1968; v2 = 2036; sidefront = 3812; blocking = true; playercross = true; } linedef // 2314 { v1 = 2059; v2 = 2080; sidefront = 3813; blocking = true; playercross = true; } linedef // 2315 { v1 = 2080; v2 = 1967; sidefront = 3814; blocking = true; playercross = true; } linedef // 2316 { v1 = 2085; v2 = 2086; sidefront = 3815; blocking = true; playercross = true; } linedef // 2317 { v1 = 2087; v2 = 2085; sidefront = 3816; blocking = true; playercross = true; } linedef // 2318 { v1 = 2088; v2 = 2086; sidefront = 3817; sideback = 3818; special = 226; arg0 = 96; twosided = true; repeatspecial = true; playeruse = true; } linedef // 2319 { v1 = 2088; v2 = 2087; sidefront = 3819; blocking = true; playercross = true; } linedef // 2320 { v1 = 2073; v2 = 2088; sidefront = 3820; blocking = true; playercross = true; } linedef // 2321 { v1 = 2086; v2 = 2089; sidefront = 3821; blocking = true; playercross = true; } linedef // 2322 { v1 = 2090; v2 = 2074; sidefront = 3822; sideback = 3823; twosided = true; playercross = true; } linedef // 2323 { v1 = 1966; v2 = 2091; sidefront = 3824; sideback = 3825; twosided = true; playercross = true; } linedef // 2324 { v1 = 2091; v2 = 2090; sidefront = 3826; sideback = 3827; twosided = true; playercross = true; } linedef // 2325 { v1 = 2089; v2 = 2072; sidefront = 3828; blocking = true; playercross = true; } linedef // 2326 { v1 = 2071; v2 = 2092; sidefront = 3829; sideback = 3830; twosided = true; playercross = true; } linedef // 2327 { v1 = 2092; v2 = 2093; sidefront = 3831; sideback = 3832; twosided = true; playercross = true; } linedef // 2328 { v1 = 2093; v2 = 2094; sidefront = 3833; sideback = 3834; twosided = true; playercross = true; } linedef // 2329 { v1 = 2094; v2 = 2068; sidefront = 3835; blocking = true; playercross = true; } linedef // 2330 { v1 = 2095; v2 = 2096; sidefront = 3836; sideback = 3837; twosided = true; playercross = true; } linedef // 2331 { v1 = 2089; v2 = 2095; sidefront = 3838; sideback = 3839; twosided = true; playercross = true; } linedef // 2332 { v1 = 2096; v2 = 2073; sidefront = 3840; sideback = 3841; twosided = true; playercross = true; } linedef // 2333 { v1 = 2048; v2 = 2094; sidefront = 3842; blocking = true; playercross = true; } linedef // 2334 { v1 = 2071; v2 = 2097; sidefront = 3843; blocking = true; playercross = true; } linedef // 2335 { v1 = 2097; v2 = 2098; sidefront = 3844; blocking = true; playercross = true; } linedef // 2336 { v1 = 2097; v2 = 2048; sidefront = 3845; sideback = 3846; special = 226; arg0 = 94; twosided = true; repeatspecial = true; playeruse = true; } linedef // 2337 { v1 = 2098; v2 = 2047; sidefront = 3847; blocking = true; playercross = true; } linedef // 2338 { v1 = 2099; v2 = 1134; sidefront = 3848; blocking = true; playercross = true; } linedef // 2339 { v1 = 2100; v2 = 2050; sidefront = 3849; blocking = true; playercross = true; } linedef // 2340 { v1 = 2082; v2 = 2101; sidefront = 3850; blocking = true; playercross = true; } linedef // 2341 { v1 = 1063; v2 = 2031; sidefront = 3851; blocking = true; playercross = true; } linedef // 2342 { v1 = 2102; v2 = 2103; sidefront = 3852; sideback = 3853; twosided = true; playercross = true; } linedef // 2343 { v1 = 2104; v2 = 2105; sidefront = 3854; sideback = 3855; twosided = true; playercross = true; } linedef // 2344 { v1 = 2106; v2 = 2107; sidefront = 3856; sideback = 3857; twosided = true; playercross = true; } linedef // 2345 { v1 = 2107; v2 = 2102; sidefront = 3858; sideback = 3859; twosided = true; playercross = true; } linedef // 2346 { v1 = 2108; v2 = 2109; sidefront = 3860; sideback = 3861; twosided = true; playercross = true; } linedef // 2347 { v1 = 2109; v2 = 2110; sidefront = 3862; sideback = 3863; twosided = true; playercross = true; } linedef // 2348 { v1 = 2110; v2 = 2111; sidefront = 3864; sideback = 3865; twosided = true; playercross = true; } linedef // 2349 { v1 = 2111; v2 = 2108; sidefront = 3866; sideback = 3867; twosided = true; playercross = true; } linedef // 2350 { v1 = 2112; v2 = 2113; sidefront = 3868; sideback = 3869; twosided = true; playercross = true; } linedef // 2351 { v1 = 2114; v2 = 2112; sidefront = 3870; sideback = 3871; twosided = true; playercross = true; } linedef // 2352 { v1 = 2115; v2 = 2114; sidefront = 3872; sideback = 3873; special = 226; arg0 = 20; arg2 = 1; twosided = true; repeatspecial = true; playeruse = true; } linedef // 2353 { v1 = 2113; v2 = 2115; sidefront = 3874; sideback = 3875; twosided = true; playercross = true; } linedef // 2354 { v1 = 2116; v2 = 2117; sidefront = 3876; blocking = true; playercross = true; } linedef // 2355 { v1 = 2116; v2 = 2118; sidefront = 3877; sideback = 3878; twosided = true; playercross = true; } linedef // 2356 { v1 = 2118; v2 = 2119; sidefront = 3879; sideback = 3880; twosided = true; playercross = true; } linedef // 2357 { v1 = 2117; v2 = 2120; sidefront = 3881; blocking = true; playercross = true; } linedef // 2358 { v1 = 2119; v2 = 2117; sidefront = 3882; sideback = 3883; twosided = true; playercross = true; } linedef // 2359 { v1 = 2121; v2 = 2122; sidefront = 3884; sideback = 3885; twosided = true; playercross = true; } linedef // 2360 { v1 = 2123; v2 = 2121; sidefront = 3886; sideback = 3887; twosided = true; playercross = true; } linedef // 2361 { v1 = 2124; v2 = 2123; sidefront = 3888; sideback = 3889; special = 226; arg0 = 21; arg2 = 1; twosided = true; repeatspecial = true; playeruse = true; } linedef // 2362 { v1 = 2122; v2 = 2124; sidefront = 3890; sideback = 3891; twosided = true; playercross = true; } linedef // 2363 { v1 = 2125; v2 = 2116; sidefront = 3892; blocking = true; playercross = true; } linedef // 2364 { v1 = 2125; v2 = 2126; sidefront = 3893; sideback = 3894; twosided = true; playercross = true; } linedef // 2365 { v1 = 2126; v2 = 2127; sidefront = 3895; sideback = 3896; twosided = true; playercross = true; } linedef // 2366 { v1 = 2128; v2 = 2125; sidefront = 3897; blocking = true; playercross = true; } linedef // 2367 { v1 = 2127; v2 = 2128; sidefront = 3898; sideback = 3899; twosided = true; playercross = true; } linedef // 2368 { v1 = 2129; v2 = 2130; sidefront = 3900; sideback = 3901; twosided = true; playercross = true; } linedef // 2369 { v1 = 2131; v2 = 2129; sidefront = 3902; sideback = 3903; twosided = true; playercross = true; } linedef // 2370 { v1 = 2132; v2 = 2131; sidefront = 3904; sideback = 3905; special = 226; arg0 = 38; arg2 = 1; twosided = true; repeatspecial = true; playeruse = true; } linedef // 2371 { v1 = 2130; v2 = 2132; sidefront = 3906; sideback = 3907; twosided = true; playercross = true; } linedef // 2372 { v1 = 2120; v2 = 2133; sidefront = 3908; blocking = true; playercross = true; } linedef // 2373 { v1 = 2120; v2 = 2134; sidefront = 3909; sideback = 3910; twosided = true; playercross = true; } linedef // 2374 { v1 = 2134; v2 = 2135; sidefront = 3911; sideback = 3912; twosided = true; playercross = true; } linedef // 2375 { v1 = 2133; v2 = 1941; sidefront = 3913; blocking = true; playercross = true; } linedef // 2376 { v1 = 2135; v2 = 2133; sidefront = 3914; sideback = 3915; twosided = true; playercross = true; } linedef // 2377 { v1 = 2136; v2 = 2137; sidefront = 3916; blocking = true; playercross = true; } linedef // 2378 { v1 = 2138; v2 = 2136; sidefront = 3917; blocking = true; playercross = true; } linedef // 2379 { v1 = 2139; v2 = 2137; sidefront = 3918; sideback = 3919; special = 226; arg0 = 95; twosided = true; repeatspecial = true; playeruse = true; } linedef // 2380 { v1 = 2139; v2 = 2138; sidefront = 3920; blocking = true; playercross = true; } linedef // 2381 { v1 = 2140; v2 = 2141; sidefront = 3921; sideback = 3922; twosided = true; playercross = true; } linedef // 2382 { v1 = 2142; v2 = 2139; sidefront = 3923; blocking = true; playercross = true; } linedef // 2383 { v1 = 2142; v2 = 2140; sidefront = 3924; sideback = 3925; twosided = true; playercross = true; } linedef // 2384 { v1 = 2137; v2 = 2143; sidefront = 3926; blocking = true; playercross = true; } linedef // 2385 { v1 = 2143; v2 = 2144; sidefront = 3927; blocking = true; playercross = true; } linedef // 2386 { v1 = 2141; v2 = 2143; sidefront = 3928; sideback = 3929; twosided = true; playercross = true; } linedef // 2387 { v1 = 2145; v2 = 2146; sidefront = 3930; sideback = 3931; twosided = true; playercross = true; } linedef // 2388 { v1 = 2147; v2 = 2145; sidefront = 3932; sideback = 3933; twosided = true; playercross = true; } linedef // 2389 { v1 = 2148; v2 = 2147; sidefront = 3934; sideback = 3935; special = 226; arg0 = 23; arg2 = 1; twosided = true; repeatspecial = true; playeruse = true; } linedef // 2390 { v1 = 2146; v2 = 2148; sidefront = 3936; sideback = 3937; twosided = true; playercross = true; } linedef // 2391 { v1 = 2149; v2 = 2150; sidefront = 3938; blocking = true; playercross = true; } linedef // 2392 { v1 = 2149; v2 = 2151; sidefront = 3939; sideback = 3940; twosided = true; playercross = true; } linedef // 2393 { v1 = 2151; v2 = 2152; sidefront = 3941; sideback = 3942; twosided = true; playercross = true; } linedef // 2394 { v1 = 2150; v2 = 2153; sidefront = 3943; blocking = true; playercross = true; } linedef // 2395 { v1 = 2152; v2 = 2150; sidefront = 3944; sideback = 3945; twosided = true; playercross = true; } linedef // 2396 { v1 = 2154; v2 = 2155; sidefront = 3946; sideback = 3947; twosided = true; playercross = true; } linedef // 2397 { v1 = 2156; v2 = 2154; sidefront = 3948; sideback = 3949; twosided = true; playercross = true; } linedef // 2398 { v1 = 2157; v2 = 2156; sidefront = 3950; sideback = 3951; special = 226; arg0 = 24; arg2 = 1; twosided = true; repeatspecial = true; playeruse = true; } linedef // 2399 { v1 = 2155; v2 = 2157; sidefront = 3952; sideback = 3953; twosided = true; playercross = true; } linedef // 2400 { v1 = 2153; v2 = 2158; sidefront = 3954; blocking = true; playercross = true; } linedef // 2401 { v1 = 2153; v2 = 2159; sidefront = 3955; sideback = 3956; twosided = true; playercross = true; } linedef // 2402 { v1 = 2159; v2 = 2160; sidefront = 3957; sideback = 3958; twosided = true; playercross = true; } linedef // 2403 { v1 = 2161; v2 = 2162; sidefront = 3959; blocking = true; playercross = true; } linedef // 2404 { v1 = 2160; v2 = 2158; sidefront = 3960; sideback = 3961; twosided = true; playercross = true; } linedef // 2405 { v1 = 2163; v2 = 2164; sidefront = 3962; blocking = true; playercross = true; } linedef // 2406 { v1 = 2165; v2 = 2163; sidefront = 3963; blocking = true; playercross = true; } linedef // 2407 { v1 = 2166; v2 = 2164; sidefront = 3964; sideback = 3965; special = 226; arg0 = 94; arg2 = 1; twosided = true; repeatspecial = true; playeruse = true; } linedef // 2408 { v1 = 2166; v2 = 2165; sidefront = 3966; blocking = true; playercross = true; } linedef // 2409 { v1 = 2164; v2 = 2167; sidefront = 3967; blocking = true; playercross = true; } linedef // 2410 { v1 = 2168; v2 = 2169; sidefront = 3968; blocking = true; playercross = true; } linedef // 2411 { v1 = 2170; v2 = 2168; sidefront = 3969; blocking = true; playercross = true; } linedef // 2412 { v1 = 2171; v2 = 2169; sidefront = 3970; sideback = 3971; special = 226; arg0 = 93; arg2 = 1; twosided = true; repeatspecial = true; playeruse = true; } linedef // 2413 { v1 = 2171; v2 = 2170; sidefront = 3972; blocking = true; playercross = true; } linedef // 2414 { v1 = 2169; v2 = 2172; sidefront = 3973; blocking = true; playercross = true; } linedef // 2415 { v1 = 2144; v2 = 2166; sidefront = 3974; blocking = true; playercross = true; } linedef // 2416 { v1 = 2144; v2 = 2173; sidefront = 3975; sideback = 3976; twosided = true; playercross = true; } linedef // 2417 { v1 = 2173; v2 = 2174; sidefront = 3977; sideback = 3978; twosided = true; playercross = true; } linedef // 2418 { v1 = 2167; v2 = 2175; sidefront = 3979; blocking = true; playercross = true; } linedef // 2419 { v1 = 2174; v2 = 2167; sidefront = 3980; sideback = 3981; twosided = true; playercross = true; } linedef // 2420 { v1 = 2175; v2 = 2171; sidefront = 3982; blocking = true; playercross = true; } linedef // 2421 { v1 = 2175; v2 = 2176; sidefront = 3983; sideback = 3984; twosided = true; playercross = true; } linedef // 2422 { v1 = 2176; v2 = 2177; sidefront = 3985; sideback = 3986; twosided = true; playercross = true; } linedef // 2423 { v1 = 2172; v2 = 2178; sidefront = 3987; blocking = true; playercross = true; } linedef // 2424 { v1 = 2177; v2 = 2172; sidefront = 3988; sideback = 3989; twosided = true; playercross = true; } linedef // 2425 { v1 = 2179; v2 = 2100; sidefront = 3990; blocking = true; playercross = true; } linedef // 2426 { v1 = 2180; v2 = 2179; sidefront = 3991; sideback = 3992; twosided = true; playercross = true; } linedef // 2427 { v1 = 2181; v2 = 2180; sidefront = 3993; sideback = 3994; twosided = true; playercross = true; } linedef // 2428 { v1 = 2182; v2 = 2179; sidefront = 3995; blocking = true; playercross = true; } linedef // 2429 { v1 = 2182; v2 = 2181; sidefront = 3996; sideback = 3997; twosided = true; playercross = true; } linedef // 2430 { v1 = 2183; v2 = 2184; sidefront = 3998; sideback = 3999; twosided = true; playercross = true; } linedef // 2431 { v1 = 2185; v2 = 2183; sidefront = 4000; sideback = 4001; twosided = true; playercross = true; } linedef // 2432 { v1 = 2186; v2 = 2185; sidefront = 4002; sideback = 4003; special = 226; arg0 = 25; arg2 = 1; twosided = true; repeatspecial = true; playeruse = true; } linedef // 2433 { v1 = 2184; v2 = 2186; sidefront = 4004; sideback = 4005; twosided = true; playercross = true; } linedef // 2434 { v1 = 2187; v2 = 2188; sidefront = 4006; sideback = 4007; twosided = true; playercross = true; } linedef // 2435 { v1 = 2189; v2 = 2187; sidefront = 4008; sideback = 4009; twosided = true; playercross = true; } linedef // 2436 { v1 = 2190; v2 = 2189; sidefront = 4010; sideback = 4011; special = 226; arg0 = 26; arg2 = 1; twosided = true; repeatspecial = true; playeruse = true; } linedef // 2437 { v1 = 2188; v2 = 2190; sidefront = 4012; sideback = 4013; twosided = true; playercross = true; } linedef // 2438 { v1 = 2191; v2 = 2182; sidefront = 4014; blocking = true; playercross = true; } linedef // 2439 { v1 = 2192; v2 = 2191; sidefront = 4015; sideback = 4016; twosided = true; playercross = true; } linedef // 2440 { v1 = 2193; v2 = 2192; sidefront = 4017; sideback = 4018; twosided = true; playercross = true; } linedef // 2441 { v1 = 2194; v2 = 2191; sidefront = 4019; blocking = true; playercross = true; } linedef // 2442 { v1 = 2194; v2 = 2193; sidefront = 4020; sideback = 4021; twosided = true; playercross = true; } linedef // 2443 { v1 = 2195; v2 = 2196; sidefront = 4022; sideback = 4023; twosided = true; playercross = true; } linedef // 2444 { v1 = 2197; v2 = 2195; sidefront = 4024; sideback = 4025; twosided = true; playercross = true; } linedef // 2445 { v1 = 2198; v2 = 2197; sidefront = 4026; sideback = 4027; special = 226; arg0 = 27; arg2 = 1; twosided = true; repeatspecial = true; playeruse = true; } linedef // 2446 { v1 = 2196; v2 = 2198; sidefront = 4028; sideback = 4029; twosided = true; playercross = true; } linedef // 2447 { v1 = 2199; v2 = 2200; sidefront = 4030; sideback = 4031; twosided = true; playercross = true; } linedef // 2448 { v1 = 2201; v2 = 2199; sidefront = 4032; sideback = 4033; twosided = true; playercross = true; } linedef // 2449 { v1 = 2202; v2 = 2201; sidefront = 4034; sideback = 4035; special = 226; arg0 = 28; arg2 = 1; twosided = true; repeatspecial = true; playeruse = true; } linedef // 2450 { v1 = 2200; v2 = 2202; sidefront = 4036; sideback = 4037; twosided = true; playercross = true; } linedef // 2451 { v1 = 2203; v2 = 2194; sidefront = 4038; blocking = true; playercross = true; } linedef // 2452 { v1 = 2204; v2 = 2203; sidefront = 4039; sideback = 4040; twosided = true; playercross = true; } linedef // 2453 { v1 = 2205; v2 = 2204; sidefront = 4041; sideback = 4042; twosided = true; playercross = true; } linedef // 2454 { v1 = 2206; v2 = 2203; sidefront = 4043; blocking = true; playercross = true; } linedef // 2455 { v1 = 2206; v2 = 2205; sidefront = 4044; sideback = 4045; twosided = true; playercross = true; } linedef // 2456 { v1 = 2207; v2 = 2208; sidefront = 4046; blocking = true; playercross = true; } linedef // 2457 { v1 = 2207; v2 = 2209; sidefront = 4047; sideback = 4048; twosided = true; playercross = true; } linedef // 2458 { v1 = 2209; v2 = 2210; sidefront = 4049; sideback = 4050; twosided = true; playercross = true; } linedef // 2459 { v1 = 2208; v2 = 2206; sidefront = 4051; blocking = true; playercross = true; } linedef // 2460 { v1 = 2210; v2 = 2208; sidefront = 4052; sideback = 4053; twosided = true; playercross = true; } linedef // 2461 { v1 = 2211; v2 = 2212; sidefront = 4054; sideback = 4055; twosided = true; playercross = true; } linedef // 2462 { v1 = 2213; v2 = 2211; sidefront = 4056; sideback = 4057; twosided = true; playercross = true; } linedef // 2463 { v1 = 2214; v2 = 2213; sidefront = 4058; sideback = 4059; special = 226; arg0 = 29; arg2 = 1; twosided = true; repeatspecial = true; playeruse = true; } linedef // 2464 { v1 = 2212; v2 = 2214; sidefront = 4060; sideback = 4061; twosided = true; playercross = true; } linedef // 2465 { v1 = 2215; v2 = 2216; sidefront = 4062; sideback = 4063; twosided = true; playercross = true; } linedef // 2466 { v1 = 2217; v2 = 2215; sidefront = 4064; sideback = 4065; twosided = true; playercross = true; } linedef // 2467 { v1 = 2218; v2 = 2217; sidefront = 4066; sideback = 4067; special = 226; arg0 = 33; arg2 = 1; twosided = true; repeatspecial = true; playeruse = true; } linedef // 2468 { v1 = 2216; v2 = 2218; sidefront = 4068; sideback = 4069; twosided = true; playercross = true; } linedef // 2469 { v1 = 2219; v2 = 2220; sidefront = 4070; sideback = 4071; twosided = true; playercross = true; } linedef // 2470 { v1 = 2221; v2 = 2219; sidefront = 4072; sideback = 4073; twosided = true; playercross = true; } linedef // 2471 { v1 = 2222; v2 = 2221; sidefront = 4074; sideback = 4075; special = 226; arg0 = 34; arg2 = 1; twosided = true; repeatspecial = true; playeruse = true; } linedef // 2472 { v1 = 2220; v2 = 2222; sidefront = 4076; sideback = 4077; twosided = true; playercross = true; } linedef // 2473 { v1 = 2223; v2 = 2224; sidefront = 4078; sideback = 4079; twosided = true; playercross = true; } linedef // 2474 { v1 = 2225; v2 = 2223; sidefront = 4080; sideback = 4081; twosided = true; playercross = true; } linedef // 2475 { v1 = 2226; v2 = 2225; sidefront = 4082; sideback = 4083; special = 226; arg0 = 35; arg2 = 1; twosided = true; repeatspecial = true; playeruse = true; } linedef // 2476 { v1 = 2224; v2 = 2226; sidefront = 4084; sideback = 4085; twosided = true; playercross = true; } linedef // 2477 { v1 = 2227; v2 = 2228; sidefront = 4086; blocking = true; playercross = true; } linedef // 2478 { v1 = 2227; v2 = 2229; sidefront = 4087; sideback = 4088; twosided = true; playercross = true; } linedef // 2479 { v1 = 2229; v2 = 2230; sidefront = 4089; sideback = 4090; twosided = true; playercross = true; } linedef // 2480 { v1 = 2228; v2 = 2231; sidefront = 4091; blocking = true; playercross = true; } linedef // 2481 { v1 = 2230; v2 = 2228; sidefront = 4092; sideback = 4093; twosided = true; playercross = true; } linedef // 2482 { v1 = 2231; v2 = 2232; sidefront = 4094; blocking = true; playercross = true; } linedef // 2483 { v1 = 2231; v2 = 2233; sidefront = 4095; sideback = 4096; twosided = true; playercross = true; } linedef // 2484 { v1 = 2233; v2 = 2234; sidefront = 4097; sideback = 4098; twosided = true; playercross = true; } linedef // 2485 { v1 = 2235; v2 = 2236; sidefront = 4099; blocking = true; playercross = true; } linedef // 2486 { v1 = 2234; v2 = 2232; sidefront = 4100; sideback = 4101; twosided = true; playercross = true; } linedef // 2487 { v1 = 2237; v2 = 2238; sidefront = 4102; blocking = true; playercross = true; } linedef // 2488 { v1 = 2237; v2 = 2239; sidefront = 4103; sideback = 4104; twosided = true; playercross = true; } linedef // 2489 { v1 = 2239; v2 = 2240; sidefront = 4105; sideback = 4106; twosided = true; playercross = true; } linedef // 2490 { v1 = 2238; v2 = 2241; sidefront = 4107; blocking = true; playercross = true; } linedef // 2491 { v1 = 2240; v2 = 2238; sidefront = 4108; sideback = 4109; twosided = true; playercross = true; } linedef // 2492 { v1 = 2241; v2 = 2242; sidefront = 4110; blocking = true; playercross = true; } linedef // 2493 { v1 = 2241; v2 = 2243; sidefront = 4111; sideback = 4112; twosided = true; playercross = true; } linedef // 2494 { v1 = 2243; v2 = 2244; sidefront = 4113; sideback = 4114; twosided = true; playercross = true; } linedef // 2495 { v1 = 2242; v2 = 2207; sidefront = 4115; blocking = true; playercross = true; } linedef // 2496 { v1 = 2244; v2 = 2242; sidefront = 4116; sideback = 4117; twosided = true; playercross = true; } linedef // 2497 { v1 = 2245; v2 = 2246; sidefront = 4118; sideback = 4119; twosided = true; playercross = true; } linedef // 2498 { v1 = 2247; v2 = 2245; sidefront = 4120; sideback = 4121; twosided = true; playercross = true; } linedef // 2499 { v1 = 2248; v2 = 2247; sidefront = 4122; sideback = 4123; special = 226; arg0 = 36; arg2 = 1; twosided = true; repeatspecial = true; playeruse = true; } linedef // 2500 { v1 = 2246; v2 = 2248; sidefront = 4124; sideback = 4125; twosided = true; playercross = true; } linedef // 2501 { v1 = 2249; v2 = 2227; sidefront = 4126; blocking = true; playercross = true; } linedef // 2502 { v1 = 2250; v2 = 2249; sidefront = 4127; sideback = 4128; twosided = true; playercross = true; } linedef // 2503 { v1 = 2251; v2 = 2250; sidefront = 4129; sideback = 4130; twosided = true; playercross = true; } linedef // 2504 { v1 = 2079; v2 = 2249; sidefront = 4131; blocking = true; playercross = true; } linedef // 2505 { v1 = 2079; v2 = 2251; sidefront = 4132; sideback = 4133; twosided = true; playercross = true; } linedef // 2506 { v1 = 2252; v2 = 1129; sidefront = 4134; blocking = true; playercross = true; } linedef // 2507 { v1 = 2253; v2 = 1952; sidefront = 4135; blocking = true; playercross = true; } linedef // 2508 { v1 = 1945; v2 = 2254; sidefront = 4136; blocking = true; playercross = true; } linedef // 2509 { v1 = 1051; v2 = 2078; sidefront = 4137; blocking = true; playercross = true; } linedef // 2510 { v1 = 2255; v2 = 2104; sidefront = 4138; sideback = 4139; twosided = true; playercross = true; } linedef // 2511 { v1 = 2256; v2 = 2257; sidefront = 4140; sideback = 4141; twosided = true; playercross = true; } linedef // 2512 { v1 = 2105; v2 = 2258; sidefront = 4142; sideback = 4143; twosided = true; playercross = true; } linedef // 2513 { v1 = 2258; v2 = 2255; sidefront = 4144; sideback = 4145; twosided = true; playercross = true; } linedef // 2514 { v1 = 2259; v2 = 2256; sidefront = 4146; sideback = 4147; twosided = true; playercross = true; } linedef // 2515 { v1 = 2103; v2 = 2106; sidefront = 4148; sideback = 4149; twosided = true; playercross = true; } linedef // 2516 { v1 = 2257; v2 = 2260; sidefront = 4150; sideback = 4151; twosided = true; playercross = true; } linedef // 2517 { v1 = 2260; v2 = 2259; sidefront = 4152; sideback = 4153; twosided = true; playercross = true; } linedef // 2518 { v1 = 2261; v2 = 2262; sidefront = 4154; sideback = 4155; twosided = true; playercross = true; } linedef // 2519 { v1 = 2263; v2 = 2261; sidefront = 4156; sideback = 4157; twosided = true; playercross = true; } linedef // 2520 { v1 = 2264; v2 = 2263; sidefront = 4158; sideback = 4159; special = 226; arg0 = 20; twosided = true; repeatspecial = true; playeruse = true; } linedef // 2521 { v1 = 2262; v2 = 2264; sidefront = 4160; sideback = 4161; twosided = true; playercross = true; } linedef // 2522 { v1 = 2265; v2 = 2266; sidefront = 4162; blocking = true; playercross = true; } linedef // 2523 { v1 = 2265; v2 = 2267; sidefront = 4163; sideback = 4164; twosided = true; playercross = true; } linedef // 2524 { v1 = 2267; v2 = 2268; sidefront = 4165; sideback = 4166; twosided = true; playercross = true; } linedef // 2525 { v1 = 2266; v2 = 2269; sidefront = 4167; blocking = true; playercross = true; } linedef // 2526 { v1 = 2268; v2 = 2266; sidefront = 4168; sideback = 4169; twosided = true; playercross = true; } linedef // 2527 { v1 = 2270; v2 = 2271; sidefront = 4170; sideback = 4171; twosided = true; playercross = true; } linedef // 2528 { v1 = 2272; v2 = 2270; sidefront = 4172; sideback = 4173; twosided = true; playercross = true; } linedef // 2529 { v1 = 2273; v2 = 2272; sidefront = 4174; sideback = 4175; special = 226; arg0 = 21; twosided = true; repeatspecial = true; playeruse = true; } linedef // 2530 { v1 = 2271; v2 = 2273; sidefront = 4176; sideback = 4177; twosided = true; playercross = true; } linedef // 2531 { v1 = 2274; v2 = 2265; sidefront = 4178; blocking = true; playercross = true; } linedef // 2532 { v1 = 2274; v2 = 2275; sidefront = 4179; sideback = 4180; twosided = true; playercross = true; } linedef // 2533 { v1 = 2275; v2 = 2276; sidefront = 4181; sideback = 4182; twosided = true; playercross = true; } linedef // 2534 { v1 = 2277; v2 = 2274; sidefront = 4183; blocking = true; playercross = true; } linedef // 2535 { v1 = 2276; v2 = 2277; sidefront = 4184; sideback = 4185; twosided = true; playercross = true; } linedef // 2536 { v1 = 2278; v2 = 2279; sidefront = 4186; sideback = 4187; twosided = true; playercross = true; } linedef // 2537 { v1 = 2280; v2 = 2278; sidefront = 4188; sideback = 4189; twosided = true; playercross = true; } linedef // 2538 { v1 = 2281; v2 = 2280; sidefront = 4190; sideback = 4191; special = 226; arg0 = 38; twosided = true; repeatspecial = true; playeruse = true; } linedef // 2539 { v1 = 2279; v2 = 2281; sidefront = 4192; sideback = 4193; twosided = true; playercross = true; } linedef // 2540 { v1 = 2269; v2 = 2282; sidefront = 4194; blocking = true; playercross = true; } linedef // 2541 { v1 = 2269; v2 = 2283; sidefront = 4195; sideback = 4196; twosided = true; playercross = true; } linedef // 2542 { v1 = 2283; v2 = 2284; sidefront = 4197; sideback = 4198; twosided = true; playercross = true; } linedef // 2543 { v1 = 2282; v2 = 1947; sidefront = 4199; blocking = true; playercross = true; } linedef // 2544 { v1 = 2284; v2 = 2282; sidefront = 4200; sideback = 4201; twosided = true; playercross = true; } linedef // 2545 { v1 = 2285; v2 = 2286; sidefront = 4202; blocking = true; playercross = true; } linedef // 2546 { v1 = 2287; v2 = 2285; sidefront = 4203; blocking = true; playercross = true; } linedef // 2547 { v1 = 2288; v2 = 2286; sidefront = 4204; sideback = 4205; special = 226; arg0 = 95; twosided = true; repeatspecial = true; playeruse = true; } linedef // 2548 { v1 = 2288; v2 = 2287; sidefront = 4206; blocking = true; playercross = true; } linedef // 2549 { v1 = 2289; v2 = 2290; sidefront = 4207; sideback = 4208; twosided = true; playercross = true; } linedef // 2550 { v1 = 2291; v2 = 2288; sidefront = 4209; blocking = true; playercross = true; } linedef // 2551 { v1 = 2291; v2 = 2289; sidefront = 4210; sideback = 4211; twosided = true; playercross = true; } linedef // 2552 { v1 = 2286; v2 = 2292; sidefront = 4212; blocking = true; playercross = true; } linedef // 2553 { v1 = 2292; v2 = 2293; sidefront = 4213; blocking = true; playercross = true; } linedef // 2554 { v1 = 2290; v2 = 2292; sidefront = 4214; sideback = 4215; twosided = true; playercross = true; } linedef // 2555 { v1 = 2294; v2 = 2295; sidefront = 4216; sideback = 4217; twosided = true; playercross = true; } linedef // 2556 { v1 = 2296; v2 = 2294; sidefront = 4218; sideback = 4219; twosided = true; playercross = true; } linedef // 2557 { v1 = 2297; v2 = 2296; sidefront = 4220; sideback = 4221; special = 226; arg0 = 23; twosided = true; repeatspecial = true; playeruse = true; } linedef // 2558 { v1 = 2295; v2 = 2297; sidefront = 4222; sideback = 4223; twosided = true; playercross = true; } linedef // 2559 { v1 = 2298; v2 = 2299; sidefront = 4224; blocking = true; playercross = true; } linedef // 2560 { v1 = 2298; v2 = 2300; sidefront = 4225; sideback = 4226; twosided = true; playercross = true; } linedef // 2561 { v1 = 2300; v2 = 2301; sidefront = 4227; sideback = 4228; twosided = true; playercross = true; } linedef // 2562 { v1 = 2299; v2 = 2302; sidefront = 4229; blocking = true; playercross = true; } linedef // 2563 { v1 = 2301; v2 = 2299; sidefront = 4230; sideback = 4231; twosided = true; playercross = true; } linedef // 2564 { v1 = 2303; v2 = 2304; sidefront = 4232; sideback = 4233; twosided = true; playercross = true; } linedef // 2565 { v1 = 2305; v2 = 2303; sidefront = 4234; sideback = 4235; twosided = true; playercross = true; } linedef // 2566 { v1 = 2306; v2 = 2305; sidefront = 4236; sideback = 4237; special = 226; arg0 = 24; twosided = true; repeatspecial = true; playeruse = true; } linedef // 2567 { v1 = 2304; v2 = 2306; sidefront = 4238; sideback = 4239; twosided = true; playercross = true; } linedef // 2568 { v1 = 2302; v2 = 2161; sidefront = 4240; blocking = true; playercross = true; } linedef // 2569 { v1 = 2302; v2 = 2307; sidefront = 4241; sideback = 4242; twosided = true; playercross = true; } linedef // 2570 { v1 = 2307; v2 = 2308; sidefront = 4243; sideback = 4244; twosided = true; playercross = true; } linedef // 2571 { v1 = 2158; v2 = 2309; sidefront = 4245; blocking = true; playercross = true; } linedef // 2572 { v1 = 2308; v2 = 2161; sidefront = 4246; sideback = 4247; twosided = true; playercross = true; } linedef // 2573 { v1 = 2310; v2 = 2311; sidefront = 4248; blocking = true; playercross = true; } linedef // 2574 { v1 = 2312; v2 = 2310; sidefront = 4249; blocking = true; playercross = true; } linedef // 2575 { v1 = 2313; v2 = 2311; sidefront = 4250; sideback = 4251; special = 226; arg0 = 94; twosided = true; repeatspecial = true; playeruse = true; } linedef // 2576 { v1 = 2313; v2 = 2312; sidefront = 4252; blocking = true; playercross = true; } linedef // 2577 { v1 = 2311; v2 = 2314; sidefront = 4253; blocking = true; playercross = true; } linedef // 2578 { v1 = 2315; v2 = 2316; sidefront = 4254; blocking = true; playercross = true; } linedef // 2579 { v1 = 2317; v2 = 2315; sidefront = 4255; blocking = true; playercross = true; } linedef // 2580 { v1 = 2318; v2 = 2316; sidefront = 4256; sideback = 4257; special = 226; arg0 = 93; twosided = true; repeatspecial = true; playeruse = true; } linedef // 2581 { v1 = 2318; v2 = 2317; sidefront = 4258; blocking = true; playercross = true; } linedef // 2582 { v1 = 2316; v2 = 2319; sidefront = 4259; blocking = true; playercross = true; } linedef // 2583 { v1 = 2293; v2 = 2313; sidefront = 4260; blocking = true; playercross = true; } linedef // 2584 { v1 = 2293; v2 = 2320; sidefront = 4261; sideback = 4262; twosided = true; playercross = true; } linedef // 2585 { v1 = 2320; v2 = 2321; sidefront = 4263; sideback = 4264; twosided = true; playercross = true; } linedef // 2586 { v1 = 2314; v2 = 2322; sidefront = 4265; blocking = true; playercross = true; } linedef // 2587 { v1 = 2321; v2 = 2314; sidefront = 4266; sideback = 4267; twosided = true; playercross = true; } linedef // 2588 { v1 = 2322; v2 = 2318; sidefront = 4268; blocking = true; playercross = true; } linedef // 2589 { v1 = 2322; v2 = 2323; sidefront = 4269; sideback = 4270; twosided = true; playercross = true; } linedef // 2590 { v1 = 2323; v2 = 2324; sidefront = 4271; sideback = 4272; twosided = true; playercross = true; } linedef // 2591 { v1 = 2319; v2 = 2325; sidefront = 4273; blocking = true; playercross = true; } linedef // 2592 { v1 = 2324; v2 = 2319; sidefront = 4274; sideback = 4275; twosided = true; playercross = true; } linedef // 2593 { v1 = 2326; v2 = 2253; sidefront = 4276; blocking = true; playercross = true; } linedef // 2594 { v1 = 2327; v2 = 2326; sidefront = 4277; sideback = 4278; twosided = true; playercross = true; } linedef // 2595 { v1 = 2328; v2 = 2327; sidefront = 4279; sideback = 4280; twosided = true; playercross = true; } linedef // 2596 { v1 = 2329; v2 = 2326; sidefront = 4281; blocking = true; playercross = true; } linedef // 2597 { v1 = 2329; v2 = 2328; sidefront = 4282; sideback = 4283; twosided = true; playercross = true; } linedef // 2598 { v1 = 2330; v2 = 2331; sidefront = 4284; sideback = 4285; twosided = true; playercross = true; } linedef // 2599 { v1 = 2332; v2 = 2330; sidefront = 4286; sideback = 4287; twosided = true; playercross = true; } linedef // 2600 { v1 = 2333; v2 = 2332; sidefront = 4288; sideback = 4289; special = 226; arg0 = 25; twosided = true; repeatspecial = true; playeruse = true; } linedef // 2601 { v1 = 2331; v2 = 2333; sidefront = 4290; sideback = 4291; twosided = true; playercross = true; } linedef // 2602 { v1 = 2334; v2 = 2335; sidefront = 4292; sideback = 4293; twosided = true; playercross = true; } linedef // 2603 { v1 = 2336; v2 = 2334; sidefront = 4294; sideback = 4295; twosided = true; playercross = true; } linedef // 2604 { v1 = 2337; v2 = 2336; sidefront = 4296; sideback = 4297; special = 226; arg0 = 26; twosided = true; repeatspecial = true; playeruse = true; } linedef // 2605 { v1 = 2335; v2 = 2337; sidefront = 4298; sideback = 4299; twosided = true; playercross = true; } linedef // 2606 { v1 = 2338; v2 = 2329; sidefront = 4300; blocking = true; playercross = true; } linedef // 2607 { v1 = 2339; v2 = 2338; sidefront = 4301; sideback = 4302; twosided = true; playercross = true; } linedef // 2608 { v1 = 2340; v2 = 2339; sidefront = 4303; sideback = 4304; twosided = true; playercross = true; } linedef // 2609 { v1 = 2341; v2 = 2338; sidefront = 4305; blocking = true; playercross = true; } linedef // 2610 { v1 = 2341; v2 = 2340; sidefront = 4306; sideback = 4307; twosided = true; playercross = true; } linedef // 2611 { v1 = 2342; v2 = 2343; sidefront = 4308; sideback = 4309; twosided = true; playercross = true; } linedef // 2612 { v1 = 2344; v2 = 2342; sidefront = 4310; sideback = 4311; twosided = true; playercross = true; } linedef // 2613 { v1 = 2345; v2 = 2344; sidefront = 4312; sideback = 4313; special = 226; arg0 = 27; twosided = true; repeatspecial = true; playeruse = true; } linedef // 2614 { v1 = 2343; v2 = 2345; sidefront = 4314; sideback = 4315; twosided = true; playercross = true; } linedef // 2615 { v1 = 2346; v2 = 2347; sidefront = 4316; sideback = 4317; twosided = true; playercross = true; } linedef // 2616 { v1 = 2348; v2 = 2346; sidefront = 4318; sideback = 4319; twosided = true; playercross = true; } linedef // 2617 { v1 = 2349; v2 = 2348; sidefront = 4320; sideback = 4321; special = 226; arg0 = 28; twosided = true; repeatspecial = true; playeruse = true; } linedef // 2618 { v1 = 2347; v2 = 2349; sidefront = 4322; sideback = 4323; twosided = true; playercross = true; } linedef // 2619 { v1 = 2350; v2 = 2341; sidefront = 4324; blocking = true; playercross = true; } linedef // 2620 { v1 = 2351; v2 = 2350; sidefront = 4325; sideback = 4326; twosided = true; playercross = true; } linedef // 2621 { v1 = 2352; v2 = 2351; sidefront = 4327; sideback = 4328; twosided = true; playercross = true; } linedef // 2622 { v1 = 2353; v2 = 2350; sidefront = 4329; blocking = true; playercross = true; } linedef // 2623 { v1 = 2353; v2 = 2352; sidefront = 4330; sideback = 4331; twosided = true; playercross = true; } linedef // 2624 { v1 = 2354; v2 = 2355; sidefront = 4332; blocking = true; playercross = true; } linedef // 2625 { v1 = 2354; v2 = 2356; sidefront = 4333; sideback = 4334; twosided = true; playercross = true; } linedef // 2626 { v1 = 2356; v2 = 2357; sidefront = 4335; sideback = 4336; twosided = true; playercross = true; } linedef // 2627 { v1 = 2355; v2 = 2353; sidefront = 4337; blocking = true; playercross = true; } linedef // 2628 { v1 = 2357; v2 = 2355; sidefront = 4338; sideback = 4339; twosided = true; playercross = true; } linedef // 2629 { v1 = 2358; v2 = 2359; sidefront = 4340; sideback = 4341; twosided = true; playercross = true; } linedef // 2630 { v1 = 2360; v2 = 2358; sidefront = 4342; sideback = 4343; twosided = true; playercross = true; } linedef // 2631 { v1 = 2361; v2 = 2360; sidefront = 4344; sideback = 4345; special = 226; arg0 = 29; twosided = true; repeatspecial = true; playeruse = true; } linedef // 2632 { v1 = 2359; v2 = 2361; sidefront = 4346; sideback = 4347; twosided = true; playercross = true; } linedef // 2633 { v1 = 2362; v2 = 2363; sidefront = 4348; sideback = 4349; twosided = true; playercross = true; } linedef // 2634 { v1 = 2364; v2 = 2362; sidefront = 4350; sideback = 4351; twosided = true; playercross = true; } linedef // 2635 { v1 = 2365; v2 = 2364; sidefront = 4352; sideback = 4353; special = 226; arg0 = 33; twosided = true; repeatspecial = true; playeruse = true; } linedef // 2636 { v1 = 2363; v2 = 2365; sidefront = 4354; sideback = 4355; twosided = true; playercross = true; } linedef // 2637 { v1 = 2366; v2 = 2367; sidefront = 4356; sideback = 4357; twosided = true; playercross = true; } linedef // 2638 { v1 = 2368; v2 = 2366; sidefront = 4358; sideback = 4359; twosided = true; playercross = true; } linedef // 2639 { v1 = 2369; v2 = 2368; sidefront = 4360; sideback = 4361; special = 226; arg0 = 34; twosided = true; repeatspecial = true; playeruse = true; } linedef // 2640 { v1 = 2367; v2 = 2369; sidefront = 4362; sideback = 4363; twosided = true; playercross = true; } linedef // 2641 { v1 = 2370; v2 = 2371; sidefront = 4364; sideback = 4365; twosided = true; playercross = true; } linedef // 2642 { v1 = 2372; v2 = 2370; sidefront = 4366; sideback = 4367; twosided = true; playercross = true; } linedef // 2643 { v1 = 2373; v2 = 2372; sidefront = 4368; sideback = 4369; special = 226; arg0 = 35; twosided = true; repeatspecial = true; playeruse = true; } linedef // 2644 { v1 = 2371; v2 = 2373; sidefront = 4370; sideback = 4371; twosided = true; playercross = true; } linedef // 2645 { v1 = 2374; v2 = 2375; sidefront = 4372; blocking = true; playercross = true; } linedef // 2646 { v1 = 2374; v2 = 2376; sidefront = 4373; sideback = 4374; twosided = true; playercross = true; } linedef // 2647 { v1 = 2376; v2 = 2377; sidefront = 4375; sideback = 4376; twosided = true; playercross = true; } linedef // 2648 { v1 = 2375; v2 = 2378; sidefront = 4377; blocking = true; playercross = true; } linedef // 2649 { v1 = 2377; v2 = 2375; sidefront = 4378; sideback = 4379; twosided = true; playercross = true; } linedef // 2650 { v1 = 2378; v2 = 2235; sidefront = 4380; blocking = true; playercross = true; } linedef // 2651 { v1 = 2378; v2 = 2379; sidefront = 4381; sideback = 4382; twosided = true; playercross = true; } linedef // 2652 { v1 = 2379; v2 = 2380; sidefront = 4383; sideback = 4384; twosided = true; playercross = true; } linedef // 2653 { v1 = 2232; v2 = 2381; sidefront = 4385; blocking = true; playercross = true; } linedef // 2654 { v1 = 2380; v2 = 2235; sidefront = 4386; sideback = 4387; twosided = true; playercross = true; } linedef // 2655 { v1 = 2382; v2 = 2383; sidefront = 4388; blocking = true; playercross = true; } linedef // 2656 { v1 = 2382; v2 = 2384; sidefront = 4389; sideback = 4390; twosided = true; playercross = true; } linedef // 2657 { v1 = 2384; v2 = 2385; sidefront = 4391; sideback = 4392; twosided = true; playercross = true; } linedef // 2658 { v1 = 2383; v2 = 2386; sidefront = 4393; blocking = true; playercross = true; } linedef // 2659 { v1 = 2385; v2 = 2383; sidefront = 4394; sideback = 4395; twosided = true; playercross = true; } linedef // 2660 { v1 = 2386; v2 = 2387; sidefront = 4396; blocking = true; playercross = true; } linedef // 2661 { v1 = 2386; v2 = 2388; sidefront = 4397; sideback = 4398; twosided = true; playercross = true; } linedef // 2662 { v1 = 2388; v2 = 2389; sidefront = 4399; sideback = 4400; twosided = true; playercross = true; } linedef // 2663 { v1 = 2387; v2 = 2354; sidefront = 4401; blocking = true; playercross = true; } linedef // 2664 { v1 = 2389; v2 = 2387; sidefront = 4402; sideback = 4403; twosided = true; playercross = true; } linedef // 2665 { v1 = 2390; v2 = 2391; sidefront = 4404; sideback = 4405; twosided = true; playercross = true; } linedef // 2666 { v1 = 2392; v2 = 2390; sidefront = 4406; sideback = 4407; twosided = true; playercross = true; } linedef // 2667 { v1 = 2393; v2 = 2392; sidefront = 4408; sideback = 4409; special = 226; arg0 = 36; twosided = true; repeatspecial = true; playeruse = true; } linedef // 2668 { v1 = 2391; v2 = 2393; sidefront = 4410; sideback = 4411; twosided = true; playercross = true; } linedef // 2669 { v1 = 2394; v2 = 2374; sidefront = 4412; blocking = true; playercross = true; } linedef // 2670 { v1 = 2395; v2 = 2394; sidefront = 4413; sideback = 4414; twosided = true; playercross = true; } linedef // 2671 { v1 = 2396; v2 = 2395; sidefront = 4415; sideback = 4416; twosided = true; playercross = true; } linedef // 2672 { v1 = 2062; v2 = 2394; sidefront = 4417; blocking = true; playercross = true; } linedef // 2673 { v1 = 2062; v2 = 2396; sidefront = 4418; sideback = 4419; twosided = true; playercross = true; } linedef // 2674 { v1 = 2397; v2 = 2398; sidefront = 4420; blocking = true; playercross = true; } linedef // 2675 { v1 = 2399; v2 = 2397; sidefront = 4421; id = 4; blocking = true; playercross = true; } linedef // 2676 { v1 = 2400; v2 = 2398; sidefront = 4422; sideback = 4423; special = 226; arg0 = 37; twosided = true; repeatspecial = true; playeruse = true; } linedef // 2677 { v1 = 2400; v2 = 2399; sidefront = 4424; blocking = true; playercross = true; } linedef // 2678 { v1 = 2398; v2 = 2401; sidefront = 4425; blocking = true; playercross = true; } linedef // 2679 { v1 = 2325; v2 = 2400; sidefront = 4426; blocking = true; playercross = true; } linedef // 2680 { v1 = 2325; v2 = 2402; sidefront = 4427; sideback = 4428; twosided = true; playercross = true; } linedef // 2681 { v1 = 2402; v2 = 2403; sidefront = 4429; sideback = 4430; twosided = true; playercross = true; } linedef // 2682 { v1 = 2401; v2 = 1153; sidefront = 4431; blocking = true; playercross = true; } linedef // 2683 { v1 = 2403; v2 = 2401; sidefront = 4432; sideback = 4433; twosided = true; playercross = true; } linedef // 2684 { v1 = 2404; v2 = 2405; sidefront = 4434; blocking = true; playercross = true; } linedef // 2685 { v1 = 2406; v2 = 2404; sidefront = 4435; id = 3; blocking = true; playercross = true; } linedef // 2686 { v1 = 2407; v2 = 2405; sidefront = 4436; sideback = 4437; special = 226; arg0 = 37; arg2 = 1; twosided = true; repeatspecial = true; playeruse = true; } linedef // 2687 { v1 = 2407; v2 = 2406; sidefront = 4438; blocking = true; playercross = true; } linedef // 2688 { v1 = 2408; v2 = 2409; sidefront = 4439; sideback = 4440; twosided = true; playercross = true; } linedef // 2689 { v1 = 2178; v2 = 2407; sidefront = 4441; arg0 = 93; blocking = true; playercross = true; } linedef // 2690 { v1 = 2178; v2 = 2408; sidefront = 4442; sideback = 4443; twosided = true; playercross = true; } linedef // 2691 { v1 = 2405; v2 = 2410; sidefront = 4444; blocking = true; playercross = true; } linedef // 2692 { v1 = 2410; v2 = 1629; sidefront = 4445; blocking = true; playercross = true; } linedef // 2693 { v1 = 2409; v2 = 2410; sidefront = 4446; sideback = 4447; twosided = true; playercross = true; } linedef // 2694 { v1 = 2411; v2 = 2412; sidefront = 4448; sideback = 4449; twosided = true; playercross = true; } linedef // 2695 { v1 = 2413; v2 = 2414; sidefront = 4450; sideback = 4451; twosided = true; playercross = true; } linedef // 2696 { v1 = 2414; v2 = 2411; sidefront = 4452; sideback = 4453; twosided = true; playercross = true; } linedef // 2697 { v1 = 2415; v2 = 2416; sidefront = 4454; sideback = 4455; twosided = true; playercross = true; } linedef // 2698 { v1 = 2416; v2 = 2291; sidefront = 4456; blocking = true; playercross = true; } linedef // 2699 { v1 = 1647; v2 = 2237; sidefront = 4457; blocking = true; playercross = true; } linedef // 2700 { v1 = 2417; v2 = 2418; sidefront = 4458; sideback = 4459; twosided = true; playercross = true; } linedef // 2701 { v1 = 1649; v2 = 1647; sidefront = 4460; blocking = true; playercross = true; } linedef // 2702 { v1 = 2412; v2 = 2413; sidefront = 4461; sideback = 4462; special = 226; arg0 = 53; twosided = true; repeatspecial = true; playeruse = true; } linedef // 2703 { v1 = 2419; v2 = 1650; sidefront = 4463; sideback = 4464; special = 226; arg0 = 53; arg2 = 1; twosided = true; repeatspecial = true; playeruse = true; } linedef // 2704 { v1 = 2420; v2 = 2415; sidefront = 4465; sideback = 4466; twosided = true; playercross = true; } linedef // 2705 { v1 = 2421; v2 = 2420; sidefront = 4467; sideback = 4468; twosided = true; playercross = true; } linedef // 2706 { v1 = 2422; v2 = 2423; sidefront = 4469; sideback = 4470; twosided = true; playercross = true; } linedef // 2707 { v1 = 2421; v2 = 2416; sidefront = 4471; blocking = true; playercross = true; } linedef // 2708 { v1 = 2423; v2 = 2142; sidefront = 4472; blocking = true; playercross = true; } linedef // 2709 { v1 = 1637; v2 = 2382; sidefront = 4473; blocking = true; playercross = true; } linedef // 2710 { v1 = 2417; v2 = 2423; sidefront = 4474; blocking = true; playercross = true; } linedef // 2711 { v1 = 1635; v2 = 1637; sidefront = 4475; arg0 = 53; blocking = true; playercross = true; } linedef // 2712 { v1 = 2418; v2 = 2422; sidefront = 4476; sideback = 4477; twosided = true; playercross = true; } linedef // 2713 { v1 = 1652; v2 = 2419; sidefront = 4478; sideback = 4479; twosided = true; playercross = true; } linedef // 2714 { v1 = 2424; v2 = 2425; sidefront = 4480; blocking = true; playercross = true; } linedef // 2715 { v1 = 2426; v2 = 2424; sidefront = 4481; sideback = 4482; twosided = true; playercross = true; } linedef // 2716 { v1 = 2427; v2 = 2426; sidefront = 4483; sideback = 4484; twosided = true; playercross = true; } linedef // 2717 { v1 = 991; v2 = 2424; sidefront = 4485; blocking = true; playercross = true; } linedef // 2718 { v1 = 991; v2 = 2427; sidefront = 4486; sideback = 4487; twosided = true; playercross = true; } linedef // 2719 { v1 = 2428; v2 = 2429; sidefront = 4488; blocking = true; playercross = true; } linedef // 2720 { v1 = 2430; v2 = 2428; sidefront = 4489; sideback = 4490; twosided = true; playercross = true; } linedef // 2721 { v1 = 2431; v2 = 2430; sidefront = 4491; sideback = 4492; twosided = true; playercross = true; } linedef // 2722 { v1 = 1068; v2 = 2428; sidefront = 4493; blocking = true; playercross = true; } linedef // 2723 { v1 = 1068; v2 = 2431; sidefront = 4494; sideback = 4495; twosided = true; playercross = true; } linedef // 2724 { v1 = 2432; v2 = 2433; sidefront = 4496; sideback = 4497; twosided = true; playercross = true; } linedef // 2725 { v1 = 2434; v2 = 2432; sidefront = 4498; sideback = 4499; twosided = true; playercross = true; } linedef // 2726 { v1 = 2435; v2 = 2434; sidefront = 4500; sideback = 4501; special = 226; arg0 = 40; arg2 = 1; twosided = true; repeatspecial = true; playeruse = true; } linedef // 2727 { v1 = 2433; v2 = 2435; sidefront = 4502; sideback = 4503; twosided = true; playercross = true; } linedef // 2728 { v1 = 2436; v2 = 2437; sidefront = 4504; sideback = 4505; twosided = true; playercross = true; } linedef // 2729 { v1 = 2438; v2 = 2436; sidefront = 4506; sideback = 4507; twosided = true; playercross = true; } linedef // 2730 { v1 = 2439; v2 = 2438; sidefront = 4508; sideback = 4509; special = 226; arg0 = 40; twosided = true; repeatspecial = true; playeruse = true; } linedef // 2731 { v1 = 2437; v2 = 2439; sidefront = 4510; sideback = 4511; twosided = true; playercross = true; } linedef // 2732 { v1 = 2440; v2 = 2441; sidefront = 4512; sideback = 4513; twosided = true; playercross = true; } linedef // 2733 { v1 = 2442; v2 = 2440; sidefront = 4514; sideback = 4515; twosided = true; playercross = true; } linedef // 2734 { v1 = 2443; v2 = 2442; sidefront = 4516; sideback = 4517; special = 226; arg0 = 22; arg2 = 1; twosided = true; repeatspecial = true; playeruse = true; } linedef // 2735 { v1 = 2441; v2 = 2443; sidefront = 4518; sideback = 4519; twosided = true; playercross = true; } linedef // 2736 { v1 = 2444; v2 = 2445; sidefront = 4520; sideback = 4521; twosided = true; playercross = true; } linedef // 2737 { v1 = 2446; v2 = 2444; sidefront = 4522; sideback = 4523; twosided = true; playercross = true; } linedef // 2738 { v1 = 2447; v2 = 2446; sidefront = 4524; sideback = 4525; special = 226; arg0 = 22; twosided = true; repeatspecial = true; playeruse = true; } linedef // 2739 { v1 = 2445; v2 = 2447; sidefront = 4526; sideback = 4527; twosided = true; playercross = true; } linedef // 2740 { v1 = 2101; v2 = 2448; sidefront = 4528; blocking = true; playercross = true; } linedef // 2741 { v1 = 2101; v2 = 2449; sidefront = 4529; sideback = 4530; twosided = true; playercross = true; } linedef // 2742 { v1 = 2449; v2 = 2450; sidefront = 4531; sideback = 4532; twosided = true; playercross = true; } linedef // 2743 { v1 = 2448; v2 = 2149; sidefront = 4533; blocking = true; playercross = true; } linedef // 2744 { v1 = 2450; v2 = 2448; sidefront = 4534; sideback = 4535; twosided = true; playercross = true; } linedef // 2745 { v1 = 2254; v2 = 2451; sidefront = 4536; blocking = true; playercross = true; } linedef // 2746 { v1 = 2254; v2 = 2452; sidefront = 4537; sideback = 4538; twosided = true; playercross = true; } linedef // 2747 { v1 = 2452; v2 = 2453; sidefront = 4539; sideback = 4540; twosided = true; playercross = true; } linedef // 2748 { v1 = 2451; v2 = 2298; sidefront = 4541; blocking = true; playercross = true; } linedef // 2749 { v1 = 2453; v2 = 2451; sidefront = 4542; sideback = 4543; twosided = true; playercross = true; } linedef // 2750 { v1 = 2454; v2 = 2128; sidefront = 4544; blocking = true; playercross = true; } linedef // 2751 { v1 = 2454; v2 = 2455; sidefront = 4545; sideback = 4546; twosided = true; playercross = true; } linedef // 2752 { v1 = 2455; v2 = 2456; sidefront = 4547; sideback = 4548; twosided = true; playercross = true; } linedef // 2753 { v1 = 2457; v2 = 2454; sidefront = 4549; blocking = true; playercross = true; } linedef // 2754 { v1 = 2456; v2 = 2457; sidefront = 4550; sideback = 4551; twosided = true; playercross = true; } linedef // 2755 { v1 = 2381; v2 = 2458; sidefront = 4552; blocking = true; playercross = true; } linedef // 2756 { v1 = 2381; v2 = 2459; sidefront = 4553; sideback = 4554; twosided = true; playercross = true; } linedef // 2757 { v1 = 2459; v2 = 2460; sidefront = 4555; sideback = 4556; twosided = true; playercross = true; } linedef // 2758 { v1 = 2458; v2 = 2461; sidefront = 4557; blocking = true; playercross = true; } linedef // 2759 { v1 = 2460; v2 = 2458; sidefront = 4558; sideback = 4559; twosided = true; playercross = true; } linedef // 2760 { v1 = 2236; v2 = 2462; sidefront = 4560; blocking = true; playercross = true; } linedef // 2761 { v1 = 2236; v2 = 2463; sidefront = 4561; sideback = 4562; twosided = true; playercross = true; } linedef // 2762 { v1 = 2463; v2 = 2464; sidefront = 4563; sideback = 4564; twosided = true; playercross = true; } linedef // 2763 { v1 = 2462; v2 = 2465; sidefront = 4565; blocking = true; playercross = true; } linedef // 2764 { v1 = 2464; v2 = 2462; sidefront = 4566; sideback = 4567; twosided = true; playercross = true; } linedef // 2765 { v1 = 2466; v2 = 2277; sidefront = 4568; blocking = true; playercross = true; } linedef // 2766 { v1 = 2466; v2 = 2467; sidefront = 4569; sideback = 4570; twosided = true; playercross = true; } linedef // 2767 { v1 = 2467; v2 = 2468; sidefront = 4571; sideback = 4572; twosided = true; playercross = true; } linedef // 2768 { v1 = 2469; v2 = 2466; sidefront = 4573; blocking = true; playercross = true; } linedef // 2769 { v1 = 2468; v2 = 2469; sidefront = 4574; sideback = 4575; twosided = true; playercross = true; } linedef // 2770 { v1 = 2470; v2 = 2471; sidefront = 4576; sideback = 4577; twosided = true; playercross = true; } linedef // 2771 { v1 = 2472; v2 = 2470; sidefront = 4578; sideback = 4579; twosided = true; playercross = true; } linedef // 2772 { v1 = 2473; v2 = 2472; sidefront = 4580; sideback = 4581; special = 226; arg0 = 41; twosided = true; repeatspecial = true; playeruse = true; } linedef // 2773 { v1 = 2471; v2 = 2473; sidefront = 4582; sideback = 4583; twosided = true; playercross = true; } linedef // 2774 { v1 = 2474; v2 = 2475; sidefront = 4584; sideback = 4585; twosided = true; playercross = true; } linedef // 2775 { v1 = 2476; v2 = 2474; sidefront = 4586; sideback = 4587; twosided = true; playercross = true; } linedef // 2776 { v1 = 2477; v2 = 2476; sidefront = 4588; sideback = 4589; special = 226; arg0 = 39; twosided = true; repeatspecial = true; playeruse = true; } linedef // 2777 { v1 = 2475; v2 = 2477; sidefront = 4590; sideback = 4591; twosided = true; playercross = true; } linedef // 2778 { v1 = 2478; v2 = 2479; sidefront = 4592; sideback = 4593; twosided = true; playercross = true; } linedef // 2779 { v1 = 2480; v2 = 2478; sidefront = 4594; sideback = 4595; twosided = true; playercross = true; } linedef // 2780 { v1 = 2481; v2 = 2480; sidefront = 4596; sideback = 4597; special = 226; arg0 = 41; arg2 = 1; twosided = true; repeatspecial = true; playeruse = true; } linedef // 2781 { v1 = 2479; v2 = 2481; sidefront = 4598; sideback = 4599; twosided = true; playercross = true; } linedef // 2782 { v1 = 2482; v2 = 2483; sidefront = 4600; sideback = 4601; twosided = true; playercross = true; } linedef // 2783 { v1 = 2484; v2 = 2482; sidefront = 4602; sideback = 4603; twosided = true; playercross = true; } linedef // 2784 { v1 = 2485; v2 = 2484; sidefront = 4604; sideback = 4605; special = 226; arg0 = 39; arg2 = 1; twosided = true; repeatspecial = true; playeruse = true; } linedef // 2785 { v1 = 2483; v2 = 2485; sidefront = 4606; sideback = 4607; twosided = true; playercross = true; } linedef // 2786 { v1 = 2309; v2 = 2486; sidefront = 4608; blocking = true; playercross = true; } linedef // 2787 { v1 = 2309; v2 = 2487; sidefront = 4609; sideback = 4610; twosided = true; playercross = true; } linedef // 2788 { v1 = 2487; v2 = 2488; sidefront = 4611; sideback = 4612; twosided = true; playercross = true; } linedef // 2789 { v1 = 2486; v2 = 2417; sidefront = 4613; blocking = true; playercross = true; } linedef // 2790 { v1 = 2488; v2 = 2486; sidefront = 4614; sideback = 4615; twosided = true; playercross = true; } linedef // 2791 { v1 = 2162; v2 = 2489; sidefront = 4616; blocking = true; playercross = true; } linedef // 2792 { v1 = 2162; v2 = 2490; sidefront = 4617; sideback = 4618; twosided = true; playercross = true; } linedef // 2793 { v1 = 2490; v2 = 2491; sidefront = 4619; sideback = 4620; twosided = true; playercross = true; } linedef // 2794 { v1 = 2489; v2 = 2421; sidefront = 4621; blocking = true; playercross = true; } linedef // 2795 { v1 = 2491; v2 = 2489; sidefront = 4622; sideback = 4623; twosided = true; playercross = true; } linedef // 2796 { v1 = 2492; v2 = 2493; sidefront = 4624; sideback = 4625; twosided = true; playercross = true; } linedef // 2797 { v1 = 2494; v2 = 2492; sidefront = 4626; sideback = 4627; twosided = true; playercross = true; } linedef // 2798 { v1 = 2495; v2 = 2494; sidefront = 4628; sideback = 4629; special = 226; arg0 = 43; arg2 = 1; twosided = true; repeatspecial = true; playeruse = true; } linedef // 2799 { v1 = 2493; v2 = 2495; sidefront = 4630; sideback = 4631; twosided = true; playercross = true; } linedef // 2800 { v1 = 2496; v2 = 2497; sidefront = 4632; sideback = 4633; twosided = true; playercross = true; } linedef // 2801 { v1 = 2498; v2 = 2496; sidefront = 4634; sideback = 4635; twosided = true; playercross = true; } linedef // 2802 { v1 = 2499; v2 = 2498; sidefront = 4636; sideback = 4637; special = 226; arg0 = 43; twosided = true; repeatspecial = true; playeruse = true; } linedef // 2803 { v1 = 2497; v2 = 2499; sidefront = 4638; sideback = 4639; twosided = true; playercross = true; } linedef // 2804 { v1 = 2500; v2 = 2457; sidefront = 4640; blocking = true; playercross = true; } linedef // 2805 { v1 = 2500; v2 = 2501; sidefront = 4641; sideback = 4642; twosided = true; playercross = true; } linedef // 2806 { v1 = 2501; v2 = 2502; sidefront = 4643; sideback = 4644; twosided = true; playercross = true; } linedef // 2807 { v1 = 2046; v2 = 2500; sidefront = 4645; blocking = true; playercross = true; } linedef // 2808 { v1 = 2502; v2 = 2046; sidefront = 4646; sideback = 4647; twosided = true; playercross = true; } linedef // 2809 { v1 = 2503; v2 = 2469; sidefront = 4648; blocking = true; playercross = true; } linedef // 2810 { v1 = 2503; v2 = 2504; sidefront = 4649; sideback = 4650; twosided = true; playercross = true; } linedef // 2811 { v1 = 2504; v2 = 2505; sidefront = 4651; sideback = 4652; twosided = true; playercross = true; } linedef // 2812 { v1 = 1950; v2 = 2503; sidefront = 4653; blocking = true; playercross = true; } linedef // 2813 { v1 = 2505; v2 = 1950; sidefront = 4654; sideback = 4655; twosided = true; playercross = true; } linedef // 2814 { v1 = 2461; v2 = 2506; sidefront = 4656; blocking = true; playercross = true; } linedef // 2815 { v1 = 2461; v2 = 2507; sidefront = 4657; sideback = 4658; twosided = true; playercross = true; } linedef // 2816 { v1 = 2507; v2 = 2508; sidefront = 4659; sideback = 4660; twosided = true; playercross = true; } linedef // 2817 { v1 = 2506; v2 = 2099; sidefront = 4661; blocking = true; playercross = true; } linedef // 2818 { v1 = 2508; v2 = 2506; sidefront = 4662; sideback = 4663; twosided = true; playercross = true; } linedef // 2819 { v1 = 2465; v2 = 2509; sidefront = 4664; blocking = true; playercross = true; } linedef // 2820 { v1 = 2465; v2 = 2510; sidefront = 4665; sideback = 4666; twosided = true; playercross = true; } linedef // 2821 { v1 = 2510; v2 = 2511; sidefront = 4667; sideback = 4668; twosided = true; playercross = true; } linedef // 2822 { v1 = 2509; v2 = 2252; sidefront = 4669; blocking = true; playercross = true; } linedef // 2823 { v1 = 2511; v2 = 2509; sidefront = 4670; sideback = 4671; twosided = true; playercross = true; } linedef // 2824 { v1 = 2512; v2 = 2513; sidefront = 4672; sideback = 4673; twosided = true; playercross = true; } linedef // 2825 { v1 = 2514; v2 = 2512; sidefront = 4674; sideback = 4675; twosided = true; playercross = true; } linedef // 2826 { v1 = 2515; v2 = 2514; sidefront = 4676; sideback = 4677; special = 226; arg0 = 42; twosided = true; repeatspecial = true; playeruse = true; } linedef // 2827 { v1 = 2513; v2 = 2515; sidefront = 4678; sideback = 4679; twosided = true; playercross = true; } linedef // 2828 { v1 = 2516; v2 = 2517; sidefront = 4680; sideback = 4681; twosided = true; playercross = true; } linedef // 2829 { v1 = 2518; v2 = 2516; sidefront = 4682; sideback = 4683; twosided = true; playercross = true; } linedef // 2830 { v1 = 2519; v2 = 2518; sidefront = 4684; sideback = 4685; special = 226; arg0 = 44; twosided = true; repeatspecial = true; playeruse = true; } linedef // 2831 { v1 = 2517; v2 = 2519; sidefront = 4686; sideback = 4687; twosided = true; playercross = true; } linedef // 2832 { v1 = 2520; v2 = 2521; sidefront = 4688; sideback = 4689; twosided = true; playercross = true; } linedef // 2833 { v1 = 2522; v2 = 2520; sidefront = 4690; sideback = 4691; twosided = true; playercross = true; } linedef // 2834 { v1 = 2523; v2 = 2522; sidefront = 4692; sideback = 4693; special = 226; arg0 = 42; arg2 = 1; twosided = true; repeatspecial = true; playeruse = true; } linedef // 2835 { v1 = 2521; v2 = 2523; sidefront = 4694; sideback = 4695; twosided = true; playercross = true; } linedef // 2836 { v1 = 2524; v2 = 2525; sidefront = 4696; sideback = 4697; twosided = true; playercross = true; } linedef // 2837 { v1 = 2526; v2 = 2524; sidefront = 4698; sideback = 4699; twosided = true; playercross = true; } linedef // 2838 { v1 = 2527; v2 = 2526; sidefront = 4700; sideback = 4701; special = 226; arg0 = 44; arg2 = 1; twosided = true; repeatspecial = true; playeruse = true; } linedef // 2839 { v1 = 2525; v2 = 2527; sidefront = 4702; sideback = 4703; twosided = true; playercross = true; } linedef // 2840 { v1 = 2528; v2 = 1084; sidefront = 4704; blocking = true; playercross = true; } linedef // 2841 { v1 = 1082; v2 = 2529; sidefront = 4705; blocking = true; playercross = true; } linedef // 2842 { v1 = 2529; v2 = 1074; sidefront = 4706; blocking = true; playercross = true; } linedef // 2843 { v1 = 2530; v2 = 2528; sidefront = 4707; blocking = true; playercross = true; } linedef // 2844 { v1 = 2531; v2 = 2532; sidefront = 4708; sideback = 4709; twosided = true; playercross = true; } linedef // 2845 { v1 = 2532; v2 = 2533; sidefront = 4710; sideback = 4711; twosided = true; playercross = true; } linedef // 2846 { v1 = 2533; v2 = 2534; sidefront = 4712; sideback = 4713; twosided = true; playercross = true; } linedef // 2847 { v1 = 2534; v2 = 2531; sidefront = 4714; sideback = 4715; twosided = true; playercross = true; } linedef // 2848 { v1 = 2535; v2 = 2536; sidefront = 4716; blocking = true; playercross = true; } linedef // 2849 { v1 = 2537; v2 = 2535; sidefront = 4717; blocking = true; playercross = true; } linedef // 2850 { v1 = 2538; v2 = 2536; sidefront = 4718; sideback = 4719; special = 226; arg0 = 94; arg2 = 1; twosided = true; repeatspecial = true; playeruse = true; } linedef // 2851 { v1 = 2538; v2 = 2537; sidefront = 4720; blocking = true; playercross = true; } linedef // 2852 { v1 = 1074; v2 = 2538; sidefront = 4721; blocking = true; playercross = true; } linedef // 2853 { v1 = 2536; v2 = 1075; sidefront = 4722; blocking = true; playercross = true; } linedef // 2854 { v1 = 2539; v2 = 1084; sidefront = 4723; sideback = 4724; twosided = true; playercross = true; } linedef // 2855 { v1 = 1081; v2 = 2540; sidefront = 4725; sideback = 4726; twosided = true; playercross = true; } linedef // 2856 { v1 = 2540; v2 = 2539; sidefront = 4727; sideback = 4728; twosided = true; playercross = true; } linedef // 2857 { v1 = 1075; v2 = 2530; sidefront = 4729; blocking = true; playercross = true; } linedef // 2858 { v1 = 2541; v2 = 1077; sidefront = 4730; blocking = true; playercross = true; } linedef // 2859 { v1 = 1071; v2 = 2542; sidefront = 4731; blocking = true; playercross = true; } linedef // 2860 { v1 = 2542; v2 = 1046; sidefront = 4732; blocking = true; playercross = true; } linedef // 2861 { v1 = 2543; v2 = 2541; sidefront = 4733; blocking = true; playercross = true; } linedef // 2862 { v1 = 2544; v2 = 2545; sidefront = 4734; sideback = 4735; twosided = true; playercross = true; } linedef // 2863 { v1 = 2545; v2 = 2546; sidefront = 4736; sideback = 4737; twosided = true; playercross = true; } linedef // 2864 { v1 = 2546; v2 = 2547; sidefront = 4738; sideback = 4739; twosided = true; playercross = true; } linedef // 2865 { v1 = 2547; v2 = 2544; sidefront = 4740; sideback = 4741; twosided = true; playercross = true; } linedef // 2866 { v1 = 2548; v2 = 2549; sidefront = 4742; blocking = true; playercross = true; } linedef // 2867 { v1 = 2550; v2 = 2548; sidefront = 4743; blocking = true; playercross = true; } linedef // 2868 { v1 = 2551; v2 = 2549; sidefront = 4744; sideback = 4745; special = 226; arg0 = 94; twosided = true; repeatspecial = true; playeruse = true; } linedef // 2869 { v1 = 2551; v2 = 2550; sidefront = 4746; blocking = true; playercross = true; } linedef // 2870 { v1 = 1046; v2 = 2551; sidefront = 4747; blocking = true; playercross = true; } linedef // 2871 { v1 = 2549; v2 = 1043; sidefront = 4748; blocking = true; playercross = true; } linedef // 2872 { v1 = 2552; v2 = 1077; sidefront = 4749; sideback = 4750; twosided = true; playercross = true; } linedef // 2873 { v1 = 1070; v2 = 2553; sidefront = 4751; sideback = 4752; twosided = true; playercross = true; } linedef // 2874 { v1 = 2553; v2 = 2552; sidefront = 4753; sideback = 4754; twosided = true; playercross = true; } linedef // 2875 { v1 = 1043; v2 = 2543; sidefront = 4755; blocking = true; playercross = true; } linedef // 2876 { v1 = 2554; v2 = 2555; sidefront = 4756; sideback = 4757; twosided = true; playercross = true; } linedef // 2877 { v1 = 2556; v2 = 2554; sidefront = 4758; sideback = 4759; twosided = true; playercross = true; } linedef // 2878 { v1 = 2557; v2 = 2556; sidefront = 4760; sideback = 4761; special = 226; arg0 = 46; arg2 = 1; twosided = true; repeatspecial = true; playeruse = true; } linedef // 2879 { v1 = 2555; v2 = 2557; sidefront = 4762; sideback = 4763; twosided = true; playercross = true; } linedef // 2880 { v1 = 2558; v2 = 2559; sidefront = 4764; sideback = 4765; twosided = true; playercross = true; } linedef // 2881 { v1 = 2560; v2 = 2558; sidefront = 4766; sideback = 4767; twosided = true; playercross = true; } linedef // 2882 { v1 = 2561; v2 = 2560; sidefront = 4768; sideback = 4769; special = 226; arg0 = 45; arg2 = 1; twosided = true; repeatspecial = true; playeruse = true; } linedef // 2883 { v1 = 2559; v2 = 2561; sidefront = 4770; sideback = 4771; twosided = true; playercross = true; } linedef // 2884 { v1 = 2562; v2 = 2563; sidefront = 4772; sideback = 4773; twosided = true; playercross = true; } linedef // 2885 { v1 = 2564; v2 = 2562; sidefront = 4774; sideback = 4775; twosided = true; playercross = true; } linedef // 2886 { v1 = 2565; v2 = 2564; sidefront = 4776; sideback = 4777; special = 226; arg0 = 46; twosided = true; repeatspecial = true; playeruse = true; } linedef // 2887 { v1 = 2563; v2 = 2565; sidefront = 4778; sideback = 4779; twosided = true; playercross = true; } linedef // 2888 { v1 = 2566; v2 = 2567; sidefront = 4780; sideback = 4781; twosided = true; playercross = true; } linedef // 2889 { v1 = 2568; v2 = 2566; sidefront = 4782; sideback = 4783; twosided = true; playercross = true; } linedef // 2890 { v1 = 2569; v2 = 2568; sidefront = 4784; sideback = 4785; special = 226; arg0 = 45; twosided = true; repeatspecial = true; playeruse = true; } linedef // 2891 { v1 = 2567; v2 = 2569; sidefront = 4786; sideback = 4787; twosided = true; playercross = true; } linedef // 2892 { v1 = 2570; v2 = 2571; sidefront = 4788; sideback = 4789; twosided = true; playercross = true; } linedef // 2893 { v1 = 2572; v2 = 2570; sidefront = 4790; sideback = 4791; twosided = true; playercross = true; } linedef // 2894 { v1 = 2573; v2 = 2572; sidefront = 4792; sideback = 4793; special = 226; arg0 = 47; arg2 = 1; twosided = true; repeatspecial = true; playeruse = true; } linedef // 2895 { v1 = 2571; v2 = 2573; sidefront = 4794; sideback = 4795; twosided = true; playercross = true; } linedef // 2896 { v1 = 2574; v2 = 2575; sidefront = 4796; sideback = 4797; twosided = true; playercross = true; } linedef // 2897 { v1 = 2576; v2 = 2574; sidefront = 4798; sideback = 4799; twosided = true; playercross = true; } linedef // 2898 { v1 = 2577; v2 = 2576; sidefront = 4800; sideback = 4801; special = 226; arg0 = 47; twosided = true; repeatspecial = true; playeruse = true; } linedef // 2899 { v1 = 2575; v2 = 2577; sidefront = 4802; sideback = 4803; twosided = true; playercross = true; } linedef // 2900 { v1 = 2578; v2 = 2579; sidefront = 4804; sideback = 4805; twosided = true; playercross = true; } linedef // 2901 { v1 = 2580; v2 = 2578; sidefront = 4806; sideback = 4807; twosided = true; playercross = true; } linedef // 2902 { v1 = 2581; v2 = 2580; sidefront = 4808; sideback = 4809; special = 226; arg0 = 48; arg2 = 1; twosided = true; repeatspecial = true; playeruse = true; } linedef // 2903 { v1 = 2579; v2 = 2581; sidefront = 4810; sideback = 4811; twosided = true; playercross = true; } linedef // 2904 { v1 = 2582; v2 = 2583; sidefront = 4812; sideback = 4813; twosided = true; playercross = true; } linedef // 2905 { v1 = 2584; v2 = 2582; sidefront = 4814; sideback = 4815; twosided = true; playercross = true; } linedef // 2906 { v1 = 2585; v2 = 2584; sidefront = 4816; sideback = 4817; special = 226; arg0 = 48; twosided = true; repeatspecial = true; playeruse = true; } linedef // 2907 { v1 = 2583; v2 = 2585; sidefront = 4818; sideback = 4819; twosided = true; playercross = true; } linedef // 2908 { v1 = 2586; v2 = 2587; sidefront = 4820; sideback = 4821; twosided = true; playercross = true; } linedef // 2909 { v1 = 2588; v2 = 2586; sidefront = 4822; sideback = 4823; twosided = true; playercross = true; } linedef // 2910 { v1 = 2589; v2 = 2588; sidefront = 4824; sideback = 4825; special = 226; arg0 = 49; arg2 = 1; twosided = true; repeatspecial = true; playeruse = true; } linedef // 2911 { v1 = 2587; v2 = 2589; sidefront = 4826; sideback = 4827; twosided = true; playercross = true; } linedef // 2912 { v1 = 2590; v2 = 2591; sidefront = 4828; sideback = 4829; twosided = true; playercross = true; } linedef // 2913 { v1 = 2592; v2 = 2590; sidefront = 4830; sideback = 4831; twosided = true; playercross = true; } linedef // 2914 { v1 = 2593; v2 = 2592; sidefront = 4832; sideback = 4833; special = 226; arg0 = 49; twosided = true; repeatspecial = true; playeruse = true; } linedef // 2915 { v1 = 2591; v2 = 2593; sidefront = 4834; sideback = 4835; twosided = true; playercross = true; } linedef // 2916 { v1 = 2594; v2 = 2595; sidefront = 4836; sideback = 4837; twosided = true; playercross = true; } linedef // 2917 { v1 = 2596; v2 = 2594; sidefront = 4838; sideback = 4839; twosided = true; playercross = true; } linedef // 2918 { v1 = 2597; v2 = 2596; sidefront = 4840; sideback = 4841; special = 226; arg0 = 50; arg2 = 1; twosided = true; repeatspecial = true; playeruse = true; } linedef // 2919 { v1 = 2595; v2 = 2597; sidefront = 4842; sideback = 4843; twosided = true; playercross = true; } linedef // 2920 { v1 = 2598; v2 = 2599; sidefront = 4844; sideback = 4845; twosided = true; playercross = true; } linedef // 2921 { v1 = 2600; v2 = 2598; sidefront = 4846; sideback = 4847; twosided = true; playercross = true; } linedef // 2922 { v1 = 2601; v2 = 2600; sidefront = 4848; sideback = 4849; special = 226; arg0 = 50; twosided = true; repeatspecial = true; playeruse = true; } linedef // 2923 { v1 = 2599; v2 = 2601; sidefront = 4850; sideback = 4851; twosided = true; playercross = true; } linedef // 2924 { v1 = 2602; v2 = 2603; sidefront = 4852; sideback = 4853; twosided = true; playercross = true; } linedef // 2925 { v1 = 2604; v2 = 2602; sidefront = 4854; sideback = 4855; twosided = true; playercross = true; } linedef // 2926 { v1 = 2605; v2 = 2604; sidefront = 4856; sideback = 4857; special = 226; arg0 = 51; arg2 = 1; twosided = true; repeatspecial = true; playeruse = true; } linedef // 2927 { v1 = 2603; v2 = 2605; sidefront = 4858; sideback = 4859; twosided = true; playercross = true; } linedef // 2928 { v1 = 2606; v2 = 2607; sidefront = 4860; sideback = 4861; twosided = true; playercross = true; } linedef // 2929 { v1 = 2608; v2 = 2606; sidefront = 4862; sideback = 4863; twosided = true; playercross = true; } linedef // 2930 { v1 = 2609; v2 = 2608; sidefront = 4864; sideback = 4865; special = 226; arg0 = 51; twosided = true; repeatspecial = true; playeruse = true; } linedef // 2931 { v1 = 2607; v2 = 2609; sidefront = 4866; sideback = 4867; twosided = true; playercross = true; } linedef // 2932 { v1 = 2425; v2 = 2610; sidefront = 4868; blocking = true; playercross = true; } linedef // 2933 { v1 = 2425; v2 = 2611; sidefront = 4869; sideback = 4870; twosided = true; playercross = true; } linedef // 2934 { v1 = 2611; v2 = 2612; sidefront = 4871; sideback = 4872; twosided = true; playercross = true; } linedef // 2935 { v1 = 2610; v2 = 1649; sidefront = 4873; blocking = true; playercross = true; } linedef // 2936 { v1 = 2612; v2 = 2610; sidefront = 4874; sideback = 4875; twosided = true; playercross = true; } linedef // 2937 { v1 = 2613; v2 = 2614; sidefront = 4876; sideback = 4877; twosided = true; playercross = true; } linedef // 2938 { v1 = 2615; v2 = 2613; sidefront = 4878; sideback = 4879; twosided = true; playercross = true; } linedef // 2939 { v1 = 2616; v2 = 2615; sidefront = 4880; sideback = 4881; special = 226; arg0 = 52; arg2 = 1; twosided = true; repeatspecial = true; playeruse = true; } linedef // 2940 { v1 = 2614; v2 = 2616; sidefront = 4882; sideback = 4883; twosided = true; playercross = true; } linedef // 2941 { v1 = 2429; v2 = 2617; sidefront = 4884; blocking = true; playercross = true; } linedef // 2942 { v1 = 2429; v2 = 2618; sidefront = 4885; sideback = 4886; twosided = true; playercross = true; } linedef // 2943 { v1 = 2618; v2 = 2619; sidefront = 4887; sideback = 4888; twosided = true; playercross = true; } linedef // 2944 { v1 = 2617; v2 = 1635; sidefront = 4889; blocking = true; playercross = true; } linedef // 2945 { v1 = 2619; v2 = 2617; sidefront = 4890; sideback = 4891; twosided = true; playercross = true; } linedef // 2946 { v1 = 2620; v2 = 1653; sidefront = 4892; sideback = 4893; twosided = true; playercross = true; } linedef // 2947 { v1 = 2621; v2 = 2620; sidefront = 4894; sideback = 4895; twosided = true; playercross = true; } linedef // 2948 { v1 = 1654; v2 = 2621; sidefront = 4896; sideback = 4897; special = 226; arg0 = 52; twosided = true; repeatspecial = true; playeruse = true; } linedef // 2949 { v1 = 664; v2 = 661; sidefront = 4898; sideback = 4899; twosided = true; } linedef // 2950 { v1 = 665; v2 = 667; sidefront = 4900; sideback = 4901; id = 11; twosided = true; } linedef // 2951 { v1 = 681; v2 = 709; sidefront = 4902; sideback = 4903; twosided = true; } linedef // 2952 { v1 = 709; v2 = 672; sidefront = 4904; sideback = 4905; twosided = true; } linedef // 2953 { v1 = 672; v2 = 729; sidefront = 4906; sideback = 4907; twosided = true; } linedef // 2954 { v1 = 729; v2 = 681; sidefront = 4908; sideback = 4909; twosided = true; } linedef // 2955 { v1 = 679; v2 = 671; sidefront = 4910; sideback = 4911; twosided = true; } linedef // 2956 { v1 = 671; v2 = 674; sidefront = 4912; sideback = 4913; twosided = true; } linedef // 2957 { v1 = 674; v2 = 682; sidefront = 4914; sideback = 4915; twosided = true; } linedef // 2958 { v1 = 682; v2 = 679; sidefront = 4916; sideback = 4917; twosided = true; } linedef // 2959 { v1 = 677; v2 = 673; sidefront = 4918; sideback = 4919; twosided = true; } linedef // 2960 { v1 = 673; v2 = 676; sidefront = 4920; sideback = 4921; twosided = true; } linedef // 2961 { v1 = 2622; v2 = 2623; sidefront = 4922; sideback = 4923; twosided = true; } linedef // 2962 { v1 = 2623; v2 = 2624; sidefront = 4924; sideback = 4925; twosided = true; } linedef // 2963 { v1 = 2624; v2 = 2625; sidefront = 4926; sideback = 4927; twosided = true; } linedef // 2964 { v1 = 2625; v2 = 2622; sidefront = 4928; sideback = 4929; twosided = true; } linedef // 2965 { v1 = 2626; v2 = 2627; sidefront = 4930; sideback = 4931; twosided = true; } linedef // 2966 { v1 = 2627; v2 = 2628; sidefront = 4932; sideback = 4933; twosided = true; } linedef // 2967 { v1 = 2628; v2 = 2629; sidefront = 4934; sideback = 4935; twosided = true; } linedef // 2968 { v1 = 2629; v2 = 2626; sidefront = 4936; sideback = 4937; twosided = true; } linedef // 2969 { v1 = 2630; v2 = 2631; sidefront = 4938; sideback = 4939; twosided = true; } linedef // 2970 { v1 = 2631; v2 = 2632; sidefront = 4940; sideback = 4941; twosided = true; } linedef // 2971 { v1 = 2632; v2 = 2633; sidefront = 4942; sideback = 4943; twosided = true; } linedef // 2972 { v1 = 2633; v2 = 2630; sidefront = 4944; sideback = 4945; twosided = true; } linedef // 2973 { v1 = 2634; v2 = 2635; sidefront = 4946; sideback = 4947; twosided = true; } linedef // 2974 { v1 = 2635; v2 = 2636; sidefront = 4948; sideback = 4949; twosided = true; } linedef // 2975 { v1 = 2636; v2 = 2637; sidefront = 4950; sideback = 4951; twosided = true; } linedef // 2976 { v1 = 2637; v2 = 2634; sidefront = 4952; sideback = 4953; twosided = true; } linedef // 2977 { v1 = 2634; v2 = 2638; sidefront = 4954; sideback = 4955; twosided = true; } linedef // 2978 { v1 = 2637; v2 = 2638; sidefront = 4956; sideback = 4957; twosided = true; } linedef // 2979 { v1 = 2638; v2 = 2635; sidefront = 4958; sideback = 4959; twosided = true; } linedef // 2980 { v1 = 2638; v2 = 2636; sidefront = 4960; sideback = 4961; twosided = true; } linedef // 2981 { v1 = 2626; v2 = 2622; sidefront = 4962; sideback = 4963; twosided = true; } linedef // 2982 { v1 = 2629; v2 = 2625; sidefront = 4964; sideback = 4965; twosided = true; } linedef // 2983 { v1 = 2628; v2 = 2624; sidefront = 4966; sideback = 4967; twosided = true; } linedef // 2984 { v1 = 2627; v2 = 2623; sidefront = 4968; sideback = 4969; twosided = true; } linedef // 2985 { v1 = 2626; v2 = 2630; sidefront = 4970; sideback = 4971; twosided = true; } linedef // 2986 { v1 = 2633; v2 = 2629; sidefront = 4972; sideback = 4973; twosided = true; } linedef // 2987 { v1 = 2631; v2 = 2627; sidefront = 4974; sideback = 4975; twosided = true; } linedef // 2988 { v1 = 2632; v2 = 2628; sidefront = 4976; sideback = 4977; twosided = true; } linedef // 2989 { v1 = 2635; v2 = 2631; sidefront = 4978; sideback = 4979; twosided = true; } linedef // 2990 { v1 = 2636; v2 = 2632; sidefront = 4980; sideback = 4981; twosided = true; } linedef // 2991 { v1 = 2634; v2 = 2630; sidefront = 4982; sideback = 4983; twosided = true; } linedef // 2992 { v1 = 2637; v2 = 2633; sidefront = 4984; sideback = 4985; twosided = true; } linedef // 2993 { v1 = 2626; v2 = 2623; sidefront = 4986; sideback = 4987; twosided = true; } linedef // 2994 { v1 = 2629; v2 = 2624; sidefront = 4988; sideback = 4989; twosided = true; } linedef // 2995 { v1 = 2630; v2 = 2627; sidefront = 4990; sideback = 4991; twosided = true; } linedef // 2996 { v1 = 2633; v2 = 2628; sidefront = 4992; sideback = 4993; twosided = true; } linedef // 2997 { v1 = 2634; v2 = 2631; sidefront = 4994; sideback = 4995; twosided = true; } linedef // 2998 { v1 = 2637; v2 = 2632; sidefront = 4996; sideback = 4997; twosided = true; } linedef // 2999 { v1 = 2622; v2 = 2629; sidefront = 4998; sideback = 4999; twosided = true; } linedef // 3000 { v1 = 2626; v2 = 2633; sidefront = 5000; sideback = 5001; twosided = true; } linedef // 3001 { v1 = 2630; v2 = 2637; sidefront = 5002; sideback = 5003; twosided = true; } linedef // 3002 { v1 = 2635; v2 = 2632; sidefront = 5004; sideback = 5005; twosided = true; } linedef // 3003 { v1 = 2631; v2 = 2628; sidefront = 5006; sideback = 5007; twosided = true; } linedef // 3004 { v1 = 2627; v2 = 2624; sidefront = 5008; sideback = 5009; twosided = true; } linedef // 3005 { v1 = 2055; v2 = 1970; sidefront = 5010; sideback = 5011; twosided = true; } linedef // 3006 { v1 = 1969; v2 = 2639; sidefront = 5012; sideback = 5013; twosided = true; } linedef // 3007 { v1 = 2639; v2 = 2640; sidefront = 5014; sideback = 5015; twosided = true; } linedef // 3008 { v1 = 2640; v2 = 2057; sidefront = 5016; sideback = 5017; twosided = true; } linedef // 3009 { v1 = 2054; v2 = 1972; sidefront = 5018; sideback = 5019; twosided = true; } linedef // 3010 { v1 = 1972; v2 = 2055; sidefront = 5020; sideback = 5021; twosided = true; } linedef // 3011 { v1 = 2641; v2 = 2642; sidefront = 5022; sideback = 5023; twosided = true; playercross = true; } linedef // 3012 { v1 = 2643; v2 = 2641; sidefront = 5024; sideback = 5025; twosided = true; playercross = true; } linedef // 3013 { v1 = 2644; v2 = 2643; sidefront = 5026; sideback = 5027; special = 226; arg0 = 62; arg2 = 1; twosided = true; repeatspecial = true; playeruse = true; } linedef // 3014 { v1 = 2642; v2 = 2644; sidefront = 5028; sideback = 5029; twosided = true; playercross = true; } linedef // 3015 { v1 = 2645; v2 = 2646; sidefront = 5030; sideback = 5031; twosided = true; playercross = true; } linedef // 3016 { v1 = 2647; v2 = 2645; sidefront = 5032; sideback = 5033; twosided = true; playercross = true; } linedef // 3017 { v1 = 2648; v2 = 2647; sidefront = 5034; sideback = 5035; special = 226; arg0 = 62; twosided = true; repeatspecial = true; playeruse = true; } linedef // 3018 { v1 = 2646; v2 = 2648; sidefront = 5036; sideback = 5037; twosided = true; playercross = true; } linedef // 3019 { v1 = 1020; v2 = 1395; sidefront = 5038; sideback = 5039; special = 181; arg1 = 2; twosided = true; } linedef // 3020 { v1 = 1306; v2 = 1317; sidefront = 5040; sideback = 5041; twosided = true; playercross = true; } linedef // 3021 { v1 = 210; v2 = 413; sidefront = 5042; sideback = 5043; twosided = true; } linedef // 3022 { v1 = 1011; v2 = 1014; sidefront = 5044; sideback = 5045; twosided = true; playercross = true; } linedef // 3023 { v1 = 1023; v2 = 1021; sidefront = 5046; sideback = 5047; special = 181; arg1 = 2; twosided = true; } linedef // 3024 { v1 = 246; v2 = 1021; sidefront = 5048; sideback = 5049; twosided = true; dontpegtop = true; playercross = true; } linedef // 3025 { v1 = 1022; v2 = 246; sidefront = 5050; sideback = 5051; twosided = true; playercross = true; } linedef // 3026 { v1 = 1395; v2 = 2649; sidefront = 5052; sideback = 5053; special = 181; arg1 = 2; twosided = true; } linedef // 3027 { v1 = 2650; v2 = 1024; sidefront = 5054; sideback = 5055; twosided = true; dontpegtop = true; playercross = true; } linedef // 3028 { v1 = 2651; v2 = 2652; sidefront = 5056; sideback = 5057; special = 181; arg1 = 2; twosided = true; } linedef // 3029 { v1 = 2653; v2 = 1282; sidefront = 5058; sideback = 5059; twosided = true; } linedef // 3030 { v1 = 2654; v2 = 1290; sidefront = 5060; sideback = 5061; special = 181; arg0 = 1; blocking = true; twosided = true; playercross = true; } linedef // 3031 { v1 = 205; v2 = 2650; sidefront = 5062; sideback = 5063; twosided = true; dontpegtop = true; playercross = true; } linedef // 3032 { v1 = 2653; v2 = 2650; sidefront = 5064; sideback = 5065; special = 181; arg1 = 2; twosided = true; } linedef // 3033 { v1 = 1010; v2 = 2655; sidefront = 5066; sideback = 5067; special = 181; arg1 = 2; twosided = true; } linedef // 3034 { v1 = 2656; v2 = 2657; sidefront = 5068; sideback = 5069; twosided = true; playercross = true; } linedef // 3035 { v1 = 2658; v2 = 293; sidefront = 5070; sideback = 5071; twosided = true; playercross = true; } linedef // 3036 { v1 = 1030; v2 = 2659; sidefront = 5072; sideback = 5073; special = 181; arg1 = 2; twosided = true; } linedef // 3037 { v1 = 1024; v2 = 1030; sidefront = 5074; sideback = 5075; special = 181; arg1 = 2; twosided = true; } linedef // 3038 { v1 = 2660; v2 = 1265; sidefront = 5076; sideback = 5077; special = 181; arg1 = 2; twosided = true; } linedef // 3039 { v1 = 1265; v2 = 2661; sidefront = 5078; sideback = 5079; special = 181; arg1 = 2; twosided = true; } linedef // 3040 { v1 = 2662; v2 = 2663; sidefront = 5080; sideback = 5081; special = 181; arg1 = 2; twosided = true; } linedef // 3041 { v1 = 1264; v2 = 2664; sidefront = 5082; sideback = 5083; twosided = true; playercross = true; } linedef // 3042 { v1 = 2660; v2 = 1290; sidefront = 5084; sideback = 5085; twosided = true; dontpegtop = true; playercross = true; } linedef // 3043 { v1 = 2665; v2 = 1892; sidefront = 5086; sideback = 5087; special = 181; arg1 = 2; twosided = true; } linedef // 3044 { v1 = 1892; v2 = 2660; sidefront = 5088; sideback = 5089; twosided = true; dontpegtop = true; playercross = true; } linedef // 3045 { v1 = 231; v2 = 2665; sidefront = 5090; sideback = 5091; twosided = true; } linedef // 3046 { v1 = 2666; v2 = 2667; sidefront = 5092; sideback = 5093; special = 181; arg1 = 2; twosided = true; } linedef // 3047 { v1 = 2666; v2 = 1746; sidefront = 5094; sideback = 5095; twosided = true; } linedef // 3048 { v1 = 2668; v2 = 2666; sidefront = 5096; sideback = 5097; special = 181; arg1 = 2; twosided = true; } linedef // 3049 { v1 = 438; v2 = 1761; sidefront = 5098; sideback = 5099; twosided = true; playercross = true; } linedef // 3050 { v1 = 2662; v2 = 1220; sidefront = 5100; sideback = 5101; twosided = true; } linedef // 3051 { v1 = 2663; v2 = 1895; sidefront = 5102; sideback = 5103; special = 181; arg1 = 2; twosided = true; } linedef // 3052 { v1 = 1895; v2 = 1734; sidefront = 5104; sideback = 5105; special = 181; arg1 = 2; twosided = true; } linedef // 3053 { v1 = 1740; v2 = 1734; sidefront = 5106; sideback = 5107; twosided = true; dontpegtop = true; playercross = true; } linedef // 3054 { v1 = 1222; v2 = 1740; sidefront = 5108; sideback = 5109; twosided = true; playercross = true; } linedef // 3055 { v1 = 2663; v2 = 1221; sidefront = 5110; sideback = 5111; twosided = true; dontpegtop = true; } linedef // 3056 { v1 = 1731; v2 = 2668; sidefront = 5112; sideback = 5113; special = 181; arg1 = 2; twosided = true; } linedef // 3057 { v1 = 2668; v2 = 1761; sidefront = 5114; sideback = 5115; twosided = true; } linedef // 3058 { v1 = 174; v2 = 172; sidefront = 5116; sideback = 5117; twosided = true; } linedef // 3059 { v1 = 171; v2 = 392; sidefront = 5118; blocking = true; playercross = true; } linedef // 3060 { v1 = 2669; v2 = 172; sidefront = 5119; sideback = 5120; blocking = true; twosided = true; playercross = true; } linedef // 3061 { v1 = 176; v2 = 239; sidefront = 5121; sideback = 5122; twosided = true; } linedef // 3062 { v1 = 2670; v2 = 239; sidefront = 5123; sideback = 5124; blocking = true; twosided = true; blockeverything = true; playercross = true; } linedef // 3063 { v1 = 2670; v2 = 177; sidefront = 5125; sideback = 5126; twosided = true; playercross = true; } linedef // 3064 { v1 = 2671; v2 = 233; sidefront = 5127; sideback = 5128; twosided = true; } linedef // 3065 { v1 = 2671; v2 = 104; sidefront = 5129; sideback = 5130; twosided = true; playercross = true; } linedef // 3066 { v1 = 234; v2 = 268; sidefront = 5131; blocking = true; blockeverything = true; playercross = true; } linedef // 3067 { v1 = 282; v2 = 281; sidefront = 5132; sideback = 5133; twosided = true; } linedef // 3068 { v1 = 281; v2 = 2672; sidefront = 5134; sideback = 5135; twosided = true; playercross = true; } linedef // 3069 { v1 = 82; v2 = 2673; sidefront = 5136; blocking = true; playercross = true; } linedef // 3070 { v1 = 2674; v2 = 140; sidefront = 5137; sideback = 5138; blocking = true; twosided = true; playercross = true; } linedef // 3071 { v1 = 20; v2 = 2675; sidefront = 5139; sideback = 5140; twosided = true; playercross = true; } linedef // 3072 { v1 = 7; v2 = 20; sidefront = 5141; sideback = 5142; twosided = true; playercross = true; } linedef // 3073 { v1 = 9; v2 = 5; sidefront = 5143; sideback = 5144; blocking = true; twosided = true; playercross = true; } linedef // 3074 { v1 = 11; v2 = 14; sidefront = 5145; sideback = 5146; blocking = true; twosided = true; playercross = true; } linedef // 3075 { v1 = 14; v2 = 2676; sidefront = 5147; sideback = 5148; blocking = true; twosided = true; playercross = true; } linedef // 3076 { v1 = 2676; v2 = 2677; sidefront = 5149; sideback = 5150; blocking = true; twosided = true; playercross = true; } linedef // 3077 { v1 = 89; v2 = 10; sidefront = 5151; sideback = 5152; blocking = true; twosided = true; playercross = true; } linedef // 3078 { v1 = 89; v2 = 13; sidefront = 5153; sideback = 5154; twosided = true; playercross = true; } linedef // 3079 { v1 = 44; v2 = 2678; sidefront = 5155; sideback = 5156; blocking = true; twosided = true; playercross = true; } linedef // 3080 { v1 = 2678; v2 = 40; sidefront = 5157; sideback = 5158; blocking = true; twosided = true; playercross = true; } linedef // 3081 { v1 = 169; v2 = 2679; sidefront = 5159; sideback = 5160; twosided = true; playercross = true; } linedef // 3082 { v1 = 2679; v2 = 2680; sidefront = 5161; sideback = 5162; twosided = true; playercross = true; } linedef // 3083 { v1 = 2680; v2 = 2681; sidefront = 5163; sideback = 5164; twosided = true; playercross = true; } linedef // 3084 { v1 = 366; v2 = 2682; sidefront = 5165; sideback = 5166; twosided = true; playercross = true; } linedef // 3085 { v1 = 2682; v2 = 2683; sidefront = 5167; sideback = 5168; twosided = true; playercross = true; } linedef // 3086 { v1 = 31; v2 = 2684; sidefront = 5169; sideback = 5170; blocking = true; twosided = true; playercross = true; } linedef // 3087 { v1 = 30; v2 = 2685; sidefront = 5171; sideback = 5172; twosided = true; playercross = true; } linedef // 3088 { v1 = 2685; v2 = 2686; sidefront = 5173; sideback = 5174; twosided = true; playercross = true; } linedef // 3089 { v1 = 2687; v2 = 379; sidefront = 5175; sideback = 5176; blocking = true; twosided = true; playercross = true; } linedef // 3090 { v1 = 2686; v2 = 2687; sidefront = 5177; sideback = 5178; twosided = true; playercross = true; } linedef // 3091 { v1 = 2688; v2 = 2687; sidefront = 5179; sideback = 5180; blocking = true; twosided = true; playercross = true; } linedef // 3092 { v1 = 2689; v2 = 2688; sidefront = 5181; sideback = 5182; blocking = true; twosided = true; playercross = true; } linedef // 3093 { v1 = 2684; v2 = 2689; sidefront = 5183; sideback = 5184; blocking = true; twosided = true; playercross = true; } linedef // 3094 { v1 = 2690; v2 = 2691; sidefront = 5185; blocking = true; } linedef // 3095 { v1 = 2677; v2 = 12; sidefront = 5186; sideback = 5187; blocking = true; twosided = true; playercross = true; } linedef // 3096 { v1 = 2675; v2 = 2674; sidefront = 5188; sideback = 5189; twosided = true; playercross = true; } linedef // 3097 { v1 = 2692; v2 = 2674; sidefront = 5190; sideback = 5191; blocking = true; twosided = true; playercross = true; } linedef // 3098 { v1 = 6; v2 = 2692; sidefront = 5192; sideback = 5193; blocking = true; twosided = true; playercross = true; } linedef // 3099 { v1 = 38; v2 = 2693; sidefront = 5194; sideback = 5195; twosided = true; playercross = true; } linedef // 3100 { v1 = 2693; v2 = 2694; sidefront = 5196; sideback = 5197; twosided = true; playercross = true; } linedef // 3101 { v1 = 2694; v2 = 2695; sidefront = 5198; sideback = 5199; twosided = true; playercross = true; } linedef // 3102 { v1 = 2695; v2 = 36; sidefront = 5200; sideback = 5201; blocking = true; twosided = true; playercross = true; } linedef // 3103 { v1 = 44; v2 = 2695; sidefront = 5202; sideback = 5203; blocking = true; twosided = true; playercross = true; } linedef // 3104 { v1 = 2681; v2 = 42; sidefront = 5204; sideback = 5205; twosided = true; playercross = true; } linedef // 3105 { v1 = 42; v2 = 2696; sidefront = 5206; sideback = 5207; blocking = true; twosided = true; playercross = true; } linedef // 3106 { v1 = 2696; v2 = 2697; sidefront = 5208; sideback = 5209; blocking = true; twosided = true; playercross = true; } linedef // 3107 { v1 = 2697; v2 = 43; sidefront = 5210; sideback = 5211; blocking = true; twosided = true; playercross = true; } linedef // 3108 { v1 = 169; v2 = 43; sidefront = 5212; sideback = 5213; blocking = true; twosided = true; playercross = true; } linedef // 3109 { v1 = 2683; v2 = 39; sidefront = 5214; sideback = 5215; twosided = true; playercross = true; } linedef // 3110 { v1 = 2698; v2 = 39; sidefront = 5216; sideback = 5217; blocking = true; twosided = true; playercross = true; } linedef // 3111 { v1 = 2699; v2 = 2698; sidefront = 5218; sideback = 5219; blocking = true; twosided = true; playercross = true; } linedef // 3112 { v1 = 435; v2 = 2699; sidefront = 5220; sideback = 5221; blocking = true; twosided = true; playercross = true; } linedef // 3113 { v1 = 435; v2 = 365; sidefront = 5222; sideback = 5223; twosided = true; playercross = true; } linedef // 3114 { v1 = 2700; v2 = 2701; sidefront = 5224; sideback = 5225; twosided = true; } linedef // 3115 { v1 = 2701; v2 = 2702; sidefront = 5226; sideback = 5227; twosided = true; } linedef // 3116 { v1 = 2703; v2 = 2700; sidefront = 5228; sideback = 5229; twosided = true; } linedef // 3117 { v1 = 2702; v2 = 2704; sidefront = 5230; sideback = 5231; twosided = true; } linedef // 3118 { v1 = 2701; v2 = 2703; sidefront = 5232; sideback = 5233; twosided = true; } linedef // 3119 { v1 = 2703; v2 = 2705; sidefront = 5234; sideback = 5235; twosided = true; } linedef // 3120 { v1 = 2702; v2 = 2703; sidefront = 5236; sideback = 5237; twosided = true; } linedef // 3121 { v1 = 2706; v2 = 2704; sidefront = 5238; sideback = 5239; twosided = true; } linedef // 3122 { v1 = 2704; v2 = 2703; sidefront = 5240; sideback = 5241; twosided = true; } linedef // 3123 { v1 = 2707; v2 = 2706; sidefront = 5242; sideback = 5243; twosided = true; } linedef // 3124 { v1 = 2703; v2 = 2706; sidefront = 5244; sideback = 5245; twosided = true; } linedef // 3125 { v1 = 2708; v2 = 2707; sidefront = 5246; sideback = 5247; twosided = true; } linedef // 3126 { v1 = 2703; v2 = 2707; sidefront = 5248; sideback = 5249; twosided = true; } linedef // 3127 { v1 = 2705; v2 = 2708; sidefront = 5250; sideback = 5251; twosided = true; } linedef // 3128 { v1 = 2703; v2 = 2708; sidefront = 5252; sideback = 5253; twosided = true; } linedef // 3129 { v1 = 2705; v2 = 2700; sidefront = 5254; sideback = 5255; twosided = true; } linedef // 3130 { v1 = 2709; v2 = 2710; sidefront = 5256; sideback = 5257; twosided = true; } linedef // 3131 { v1 = 2710; v2 = 2711; sidefront = 5258; sideback = 5259; twosided = true; } linedef // 3132 { v1 = 2712; v2 = 2709; sidefront = 5260; sideback = 5261; twosided = true; } linedef // 3133 { v1 = 2711; v2 = 2713; sidefront = 5262; sideback = 5263; twosided = true; } linedef // 3134 { v1 = 2710; v2 = 2712; sidefront = 5264; sideback = 5265; twosided = true; } linedef // 3135 { v1 = 2712; v2 = 2714; sidefront = 5266; sideback = 5267; twosided = true; } linedef // 3136 { v1 = 2711; v2 = 2712; sidefront = 5268; sideback = 5269; twosided = true; } linedef // 3137 { v1 = 2715; v2 = 2713; sidefront = 5270; sideback = 5271; twosided = true; } linedef // 3138 { v1 = 2713; v2 = 2712; sidefront = 5272; sideback = 5273; twosided = true; } linedef // 3139 { v1 = 2716; v2 = 2715; sidefront = 5274; sideback = 5275; twosided = true; } linedef // 3140 { v1 = 2712; v2 = 2715; sidefront = 5276; sideback = 5277; twosided = true; } linedef // 3141 { v1 = 2717; v2 = 2716; sidefront = 5278; sideback = 5279; twosided = true; } linedef // 3142 { v1 = 2712; v2 = 2716; sidefront = 5280; sideback = 5281; twosided = true; } linedef // 3143 { v1 = 2714; v2 = 2717; sidefront = 5282; sideback = 5283; twosided = true; } linedef // 3144 { v1 = 2712; v2 = 2717; sidefront = 5284; sideback = 5285; twosided = true; } linedef // 3145 { v1 = 2714; v2 = 2709; sidefront = 5286; sideback = 5287; twosided = true; } linedef // 3146 { v1 = 2718; v2 = 2719; sidefront = 5288; sideback = 5289; twosided = true; } linedef // 3147 { v1 = 2719; v2 = 2720; sidefront = 5290; sideback = 5291; twosided = true; } linedef // 3148 { v1 = 2721; v2 = 2718; sidefront = 5292; sideback = 5293; twosided = true; } linedef // 3149 { v1 = 2720; v2 = 2722; sidefront = 5294; sideback = 5295; twosided = true; } linedef // 3150 { v1 = 2719; v2 = 2721; sidefront = 5296; sideback = 5297; twosided = true; } linedef // 3151 { v1 = 2721; v2 = 2723; sidefront = 5298; sideback = 5299; twosided = true; } linedef // 3152 { v1 = 2720; v2 = 2721; sidefront = 5300; sideback = 5301; twosided = true; } linedef // 3153 { v1 = 2724; v2 = 2722; sidefront = 5302; sideback = 5303; twosided = true; } linedef // 3154 { v1 = 2722; v2 = 2721; sidefront = 5304; sideback = 5305; twosided = true; } linedef // 3155 { v1 = 2725; v2 = 2724; sidefront = 5306; sideback = 5307; twosided = true; } linedef // 3156 { v1 = 2721; v2 = 2724; sidefront = 5308; sideback = 5309; twosided = true; } linedef // 3157 { v1 = 2726; v2 = 2725; sidefront = 5310; sideback = 5311; twosided = true; } linedef // 3158 { v1 = 2721; v2 = 2725; sidefront = 5312; sideback = 5313; twosided = true; } linedef // 3159 { v1 = 2723; v2 = 2726; sidefront = 5314; sideback = 5315; twosided = true; } linedef // 3160 { v1 = 2721; v2 = 2726; sidefront = 5316; sideback = 5317; twosided = true; } linedef // 3161 { v1 = 2723; v2 = 2718; sidefront = 5318; sideback = 5319; twosided = true; } linedef // 3162 { v1 = 2727; v2 = 2728; sidefront = 5320; sideback = 5321; twosided = true; } linedef // 3163 { v1 = 2728; v2 = 2729; sidefront = 5322; sideback = 5323; twosided = true; } linedef // 3164 { v1 = 2730; v2 = 2727; sidefront = 5324; sideback = 5325; twosided = true; } linedef // 3165 { v1 = 2729; v2 = 2731; sidefront = 5326; sideback = 5327; twosided = true; } linedef // 3166 { v1 = 2728; v2 = 2730; sidefront = 5328; sideback = 5329; twosided = true; } linedef // 3167 { v1 = 2730; v2 = 2732; sidefront = 5330; sideback = 5331; twosided = true; } linedef // 3168 { v1 = 2729; v2 = 2730; sidefront = 5332; sideback = 5333; twosided = true; } linedef // 3169 { v1 = 2733; v2 = 2731; sidefront = 5334; sideback = 5335; twosided = true; } linedef // 3170 { v1 = 2731; v2 = 2730; sidefront = 5336; sideback = 5337; twosided = true; } linedef // 3171 { v1 = 2734; v2 = 2733; sidefront = 5338; sideback = 5339; twosided = true; } linedef // 3172 { v1 = 2730; v2 = 2733; sidefront = 5340; sideback = 5341; twosided = true; } linedef // 3173 { v1 = 2735; v2 = 2734; sidefront = 5342; sideback = 5343; twosided = true; } linedef // 3174 { v1 = 2730; v2 = 2734; sidefront = 5344; sideback = 5345; twosided = true; } linedef // 3175 { v1 = 2732; v2 = 2735; sidefront = 5346; sideback = 5347; twosided = true; } linedef // 3176 { v1 = 2730; v2 = 2735; sidefront = 5348; sideback = 5349; twosided = true; } linedef // 3177 { v1 = 2732; v2 = 2727; sidefront = 5350; sideback = 5351; twosided = true; } linedef // 3178 { v1 = 2736; v2 = 2737; sidefront = 5352; sideback = 5353; twosided = true; } linedef // 3179 { v1 = 2737; v2 = 2738; sidefront = 5354; sideback = 5355; twosided = true; } linedef // 3180 { v1 = 2739; v2 = 2736; sidefront = 5356; sideback = 5357; twosided = true; } linedef // 3181 { v1 = 2738; v2 = 2740; sidefront = 5358; sideback = 5359; twosided = true; } linedef // 3182 { v1 = 2737; v2 = 2739; sidefront = 5360; sideback = 5361; twosided = true; } linedef // 3183 { v1 = 2739; v2 = 2741; sidefront = 5362; sideback = 5363; twosided = true; } linedef // 3184 { v1 = 2738; v2 = 2739; sidefront = 5364; sideback = 5365; twosided = true; } linedef // 3185 { v1 = 2742; v2 = 2740; sidefront = 5366; sideback = 5367; twosided = true; } linedef // 3186 { v1 = 2740; v2 = 2739; sidefront = 5368; sideback = 5369; twosided = true; } linedef // 3187 { v1 = 2743; v2 = 2742; sidefront = 5370; sideback = 5371; twosided = true; } linedef // 3188 { v1 = 2739; v2 = 2742; sidefront = 5372; sideback = 5373; twosided = true; } linedef // 3189 { v1 = 2744; v2 = 2743; sidefront = 5374; sideback = 5375; twosided = true; } linedef // 3190 { v1 = 2739; v2 = 2743; sidefront = 5376; sideback = 5377; twosided = true; } linedef // 3191 { v1 = 2741; v2 = 2744; sidefront = 5378; sideback = 5379; twosided = true; } linedef // 3192 { v1 = 2739; v2 = 2744; sidefront = 5380; sideback = 5381; twosided = true; } linedef // 3193 { v1 = 2741; v2 = 2736; sidefront = 5382; sideback = 5383; twosided = true; } linedef // 3194 { v1 = 2745; v2 = 2746; sidefront = 5384; sideback = 5385; twosided = true; } linedef // 3195 { v1 = 2747; v2 = 341; sidefront = 5386; sideback = 5387; blocking = true; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 3196 { v1 = 2748; v2 = 2749; sidefront = 5388; sideback = 5389; twosided = true; } linedef // 3197 { v1 = 2750; v2 = 2751; sidefront = 5390; sideback = 5391; twosided = true; } linedef // 3198 { v1 = 2752; v2 = 2750; sidefront = 5392; sideback = 5393; twosided = true; } linedef // 3199 { v1 = 2753; v2 = 2752; sidefront = 5394; sideback = 5395; twosided = true; } linedef // 3200 { v1 = 2754; v2 = 2753; sidefront = 5396; sideback = 5397; twosided = true; } linedef // 3201 { v1 = 2755; v2 = 2756; sidefront = 5398; sideback = 5399; twosided = true; } linedef // 3202 { v1 = 2749; v2 = 2757; sidefront = 5400; sideback = 5401; twosided = true; } linedef // 3203 { v1 = 2758; v2 = 2759; sidefront = 5402; sideback = 5403; twosided = true; } linedef // 3204 { v1 = 2760; v2 = 2761; sidefront = 5404; sideback = 5405; twosided = true; } linedef // 3205 { v1 = 2762; v2 = 2760; sidefront = 5406; sideback = 5407; twosided = true; } linedef // 3206 { v1 = 2763; v2 = 2764; sidefront = 5408; sideback = 5409; twosided = true; } linedef // 3207 { v1 = 2765; v2 = 2766; sidefront = 5410; sideback = 5411; twosided = true; } linedef // 3208 { v1 = 2766; v2 = 2767; sidefront = 5412; sideback = 5413; twosided = true; } linedef // 3209 { v1 = 2767; v2 = 2768; sidefront = 5414; sideback = 5415; twosided = true; } linedef // 3210 { v1 = 2768; v2 = 2769; sidefront = 5416; sideback = 5417; twosided = true; } linedef // 3211 { v1 = 2756; v2 = 2770; sidefront = 5418; sideback = 5419; twosided = true; } linedef // 3212 { v1 = 2770; v2 = 2771; sidefront = 5420; sideback = 5421; twosided = true; } linedef // 3213 { v1 = 2771; v2 = 2772; sidefront = 5422; sideback = 5423; twosided = true; } linedef // 3214 { v1 = 2772; v2 = 2773; sidefront = 5424; sideback = 5425; twosided = true; } linedef // 3215 { v1 = 2774; v2 = 2748; sidefront = 5426; sideback = 5427; twosided = true; } linedef // 3216 { v1 = 2772; v2 = 2754; sidefront = 5428; sideback = 5429; twosided = true; } linedef // 3217 { v1 = 2775; v2 = 2774; sidefront = 5430; sideback = 5431; twosided = true; } linedef // 3218 { v1 = 2774; v2 = 2776; sidefront = 5432; sideback = 5433; twosided = true; } linedef // 3219 { v1 = 2751; v2 = 2777; sidefront = 5434; sideback = 5435; twosided = true; } linedef // 3220 { v1 = 2777; v2 = 2775; sidefront = 5436; sideback = 5437; twosided = true; } linedef // 3221 { v1 = 2773; v2 = 2769; sidefront = 5438; sideback = 5439; twosided = true; } linedef // 3222 { v1 = 2773; v2 = 2756; sidefront = 5440; sideback = 5441; twosided = true; } linedef // 3223 { v1 = 2769; v2 = 2758; sidefront = 5442; sideback = 5443; twosided = true; } linedef // 3224 { v1 = 2769; v2 = 2764; sidefront = 5444; sideback = 5445; twosided = true; } linedef // 3225 { v1 = 2776; v2 = 2751; sidefront = 5446; sideback = 5447; twosided = true; } linedef // 3226 { v1 = 2764; v2 = 2776; sidefront = 5448; sideback = 5449; twosided = true; } linedef // 3227 { v1 = 2764; v2 = 2765; sidefront = 5450; sideback = 5451; twosided = true; } linedef // 3228 { v1 = 2778; v2 = 2747; sidefront = 5452; sideback = 5453; twosided = true; } linedef // 3229 { v1 = 2778; v2 = 2755; sidefront = 5454; sideback = 5455; twosided = true; } linedef // 3230 { v1 = 2779; v2 = 2780; sidefront = 5456; sideback = 5457; twosided = true; dontpegtop = true; playercross = true; } linedef // 3231 { v1 = 2781; v2 = 2782; sidefront = 5458; special = 160; arg0 = 667; arg1 = 1; arg3 = 255; blocking = true; } linedef // 3232 { v1 = 439; v2 = 2749; sidefront = 5459; sideback = 5460; twosided = true; } linedef // 3233 { v1 = 2759; v2 = 2762; sidefront = 5461; sideback = 5462; twosided = true; } linedef // 3234 { v1 = 2749; v2 = 2761; sidefront = 5463; sideback = 5464; twosided = true; } linedef // 3235 { v1 = 2761; v2 = 2763; sidefront = 5465; sideback = 5466; twosided = true; } linedef // 3236 { v1 = 2759; v2 = 2778; sidefront = 5467; sideback = 5468; twosided = true; } linedef // 3237 { v1 = 2783; v2 = 2778; sidefront = 5469; sideback = 5470; twosided = true; } linedef // 3238 { v1 = 2757; v2 = 2783; sidefront = 5471; sideback = 5472; twosided = true; } linedef // 3239 { v1 = 2784; v2 = 2785; sidefront = 5473; blocking = true; } linedef // 3240 { v1 = 2786; v2 = 2784; sidefront = 5474; blocking = true; } linedef // 3241 { v1 = 2785; v2 = 2786; sidefront = 5475; special = 160; arg0 = 666; arg1 = 1; arg3 = 255; blocking = true; } linedef // 3242 { v1 = 2787; v2 = 2781; sidefront = 5476; blocking = true; } linedef // 3243 { v1 = 2782; v2 = 2787; sidefront = 5477; blocking = true; } linedef // 3244 { v1 = 2788; v2 = 2789; sidefront = 5478; blocking = true; } linedef // 3245 { v1 = 2790; v2 = 2791; sidefront = 5479; blocking = true; } linedef // 3246 { v1 = 2792; v2 = 2691; sidefront = 5480; sideback = 5481; twosided = true; playercross = true; } linedef // 3247 { v1 = 2691; v2 = 1519; sidefront = 5482; blocking = true; playercross = true; } linedef // 3248 { v1 = 2792; v2 = 276; sidefront = 5483; blocking = true; } linedef // 3249 { v1 = 2793; v2 = 2794; sidefront = 5484; blocking = true; } linedef // 3250 { v1 = 2795; v2 = 2796; sidefront = 5485; blocking = true; } linedef // 3251 { v1 = 2797; v2 = 2798; sidefront = 5486; blocking = true; } linedef // 3252 { v1 = 2799; v2 = 2800; sidefront = 5487; blocking = true; } linedef // 3253 { v1 = 2801; v2 = 2792; sidefront = 5488; blocking = true; playercross = true; } linedef // 3254 { v1 = 2802; v2 = 2803; sidefront = 5489; blocking = true; } linedef // 3255 { v1 = 2803; v2 = 2804; sidefront = 5490; blocking = true; } linedef // 3256 { v1 = 2805; v2 = 2793; sidefront = 5491; blocking = true; } linedef // 3257 { v1 = 2796; v2 = 2790; sidefront = 5492; blocking = true; } linedef // 3258 { v1 = 2794; v2 = 2806; sidefront = 5493; blocking = true; } linedef // 3259 { v1 = 2807; v2 = 277; sidefront = 5494; sideback = 5495; twosided = true; } linedef // 3260 { v1 = 2808; v2 = 2807; sidefront = 5496; blocking = true; } linedef // 3261 { v1 = 2808; v2 = 2805; sidefront = 5497; sideback = 5498; twosided = true; } linedef // 3262 { v1 = 277; v2 = 2805; sidefront = 5499; blocking = true; } linedef // 3263 { v1 = 2798; v2 = 2808; sidefront = 5500; blocking = true; } linedef // 3264 { v1 = 2807; v2 = 2690; sidefront = 5501; blocking = true; } linedef // 3265 { v1 = 2798; v2 = 2793; sidefront = 5502; sideback = 5503; twosided = true; } linedef // 3266 { v1 = 2809; v2 = 2794; sidefront = 5504; sideback = 5505; twosided = true; } linedef // 3267 { v1 = 2809; v2 = 2797; sidefront = 5506; blocking = true; } linedef // 3268 { v1 = 2797; v2 = 2793; sidefront = 5507; sideback = 5508; twosided = true; } linedef // 3269 { v1 = 2789; v2 = 2794; sidefront = 5509; sideback = 5510; twosided = true; } linedef // 3270 { v1 = 2789; v2 = 2809; sidefront = 5511; blocking = true; } linedef // 3271 { v1 = 2788; v2 = 2794; sidefront = 5512; sideback = 5513; twosided = true; } linedef // 3272 { v1 = 2800; v2 = 2810; sidefront = 5514; blocking = true; } linedef // 3273 { v1 = 2810; v2 = 2806; sidefront = 5515; sideback = 5516; twosided = true; } linedef // 3274 { v1 = 2810; v2 = 2788; sidefront = 5517; blocking = true; } linedef // 3275 { v1 = 2806; v2 = 2802; sidefront = 5518; blocking = true; } linedef // 3276 { v1 = 2796; v2 = 2802; sidefront = 5519; sideback = 5520; twosided = true; } linedef // 3277 { v1 = 2800; v2 = 2806; sidefront = 5521; sideback = 5522; twosided = true; } linedef // 3278 { v1 = 2791; v2 = 2802; sidefront = 5523; sideback = 5524; twosided = true; } linedef // 3279 { v1 = 2791; v2 = 2799; sidefront = 5525; blocking = true; } linedef // 3280 { v1 = 2799; v2 = 2806; sidefront = 5526; sideback = 5527; twosided = true; } linedef // 3281 { v1 = 2790; v2 = 2802; sidefront = 5528; sideback = 5529; twosided = true; } linedef // 3282 { v1 = 319; v2 = 2795; sidefront = 5530; blocking = true; } linedef // 3283 { v1 = 2804; v2 = 2795; sidefront = 5531; sideback = 5532; twosided = true; } linedef // 3284 { v1 = 2804; v2 = 2801; sidefront = 5533; blocking = true; } linedef // 3285 { v1 = 319; v2 = 2801; sidefront = 5534; sideback = 5535; twosided = true; playercross = true; } linedef // 3286 { v1 = 2801; v2 = 2811; sidefront = 5536; sideback = 5537; twosided = true; } linedef // 3287 { v1 = 2811; v2 = 271; sidefront = 5538; sideback = 5539; twosided = true; } linedef // 3288 { v1 = 271; v2 = 2812; sidefront = 5540; blocking = true; } linedef // 3289 { v1 = 272; v2 = 318; sidefront = 5541; sideback = 5542; twosided = true; } linedef // 3290 { v1 = 2812; v2 = 22; sidefront = 5543; blocking = true; } linedef // 3291 { v1 = 22; v2 = 298; sidefront = 5544; blocking = true; playercross = true; } linedef // 3292 { v1 = 1272; v2 = 2813; sidefront = 5545; sideback = 5546; twosided = true; playercross = true; } linedef // 3293 { v1 = 104; v2 = 302; sidefront = 5547; sideback = 5548; blocking = true; twosided = true; playercross = true; } linedef // 3294 { v1 = 2814; v2 = 2815; sidefront = 5549; blocking = true; } linedef // 3295 { v1 = 2816; v2 = 2817; sidefront = 5550; blocking = true; } linedef // 3296 { v1 = 378; v2 = 2817; sidefront = 5551; sideback = 5552; twosided = true; dontpegtop = true; playercross = true; } linedef // 3297 { v1 = 378; v2 = 2814; sidefront = 5553; blocking = true; } linedef // 3298 { v1 = 2817; v2 = 234; sidefront = 5554; blocking = true; playercross = true; } linedef // 3299 { v1 = 2818; v2 = 2819; sidefront = 5555; blocking = true; } linedef // 3300 { v1 = 2819; v2 = 2820; sidefront = 5556; blocking = true; } linedef // 3301 { v1 = 2673; v2 = 2820; sidefront = 5557; sideback = 5558; twosided = true; playercross = true; } linedef // 3302 { v1 = 2673; v2 = 2818; sidefront = 5559; blocking = true; } linedef // 3303 { v1 = 2820; v2 = 2821; sidefront = 5560; blocking = true; playercross = true; } linedef // 3304 { v1 = 2815; v2 = 2822; sidefront = 5561; blocking = true; } linedef // 3305 { v1 = 2822; v2 = 2823; sidefront = 5562; blocking = true; } linedef // 3306 { v1 = 278; v2 = 2824; sidefront = 5563; sideback = 5564; twosided = true; playercross = true; } linedef // 3307 { v1 = 2825; v2 = 2826; sidefront = 5565; blocking = true; } linedef // 3308 { v1 = 2827; v2 = 2828; sidefront = 5566; blocking = true; } linedef // 3309 { v1 = 2829; v2 = 2822; sidefront = 5567; sideback = 5568; twosided = true; dontpegtop = true; } linedef // 3310 { v1 = 2830; v2 = 2829; sidefront = 5569; blocking = true; } linedef // 3311 { v1 = 2831; v2 = 2815; sidefront = 5570; sideback = 5571; twosided = true; } linedef // 3312 { v1 = 2814; v2 = 2816; sidefront = 5572; sideback = 5573; twosided = true; } linedef // 3313 { v1 = 2831; v2 = 2816; sidefront = 5574; blocking = true; } linedef // 3314 { v1 = 2829; v2 = 2831; sidefront = 5575; blocking = true; } linedef // 3315 { v1 = 2832; v2 = 2830; sidefront = 5576; blocking = true; } linedef // 3316 { v1 = 2833; v2 = 2830; sidefront = 5577; sideback = 5578; twosided = true; } linedef // 3317 { v1 = 269; v2 = 2832; sidefront = 5579; blocking = true; } linedef // 3318 { v1 = 2834; v2 = 2835; sidefront = 5580; sideback = 5581; twosided = true; } linedef // 3319 { v1 = 2833; v2 = 2836; sidefront = 5582; blocking = true; } linedef // 3320 { v1 = 2837; v2 = 2838; sidefront = 5583; blocking = true; playercross = true; } linedef // 3321 { v1 = 269; v2 = 2837; sidefront = 5584; sideback = 5585; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 3322 { v1 = 2832; v2 = 2836; sidefront = 5586; sideback = 5587; twosided = true; } linedef // 3323 { v1 = 2836; v2 = 2837; sidefront = 5588; blocking = true; } linedef // 3324 { v1 = 2834; v2 = 2839; sidefront = 5589; blocking = true; } linedef // 3325 { v1 = 2840; v2 = 289; sidefront = 5590; blocking = true; playercross = true; } linedef // 3326 { v1 = 2828; v2 = 2839; sidefront = 5591; sideback = 5592; twosided = true; } linedef // 3327 { v1 = 2828; v2 = 2835; sidefront = 5593; blocking = true; } linedef // 3328 { v1 = 2839; v2 = 2833; sidefront = 5594; blocking = true; } linedef // 3329 { v1 = 2835; v2 = 2840; sidefront = 5595; blocking = true; } linedef // 3330 { v1 = 2838; v2 = 2834; sidefront = 5596; blocking = true; } linedef // 3331 { v1 = 2838; v2 = 2840; sidefront = 5597; sideback = 5598; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 3332 { v1 = 260; v2 = 2841; sidefront = 5599; blocking = true; } linedef // 3333 { v1 = 2842; v2 = 2825; sidefront = 5600; blocking = true; } linedef // 3334 { v1 = 2843; v2 = 2842; sidefront = 5601; sideback = 5602; twosided = true; dontpegtop = true; dontpegbottom = true; } linedef // 3335 { v1 = 2844; v2 = 2845; sidefront = 5603; blocking = true; } linedef // 3336 { v1 = 2843; v2 = 2844; sidefront = 5604; blocking = true; } linedef // 3337 { v1 = 260; v2 = 2845; sidefront = 5605; sideback = 5606; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 3338 { v1 = 2845; v2 = 270; sidefront = 5607; blocking = true; playercross = true; } linedef // 3339 { v1 = 2841; v2 = 2842; sidefront = 5608; blocking = true; } linedef // 3340 { v1 = 2823; v2 = 2846; sidefront = 5609; blocking = true; } linedef // 3341 { v1 = 2823; v2 = 2847; sidefront = 5610; sideback = 5611; twosided = true; dontpegtop = true; dontpegbottom = true; } linedef // 3342 { v1 = 2824; v2 = 2848; sidefront = 5612; blocking = true; } linedef // 3343 { v1 = 270; v2 = 2824; sidefront = 5613; blocking = true; playercross = true; } linedef // 3344 { v1 = 2847; v2 = 2843; sidefront = 5614; blocking = true; } linedef // 3345 { v1 = 2848; v2 = 2846; sidefront = 5615; sideback = 5616; twosided = true; } linedef // 3346 { v1 = 2846; v2 = 278; sidefront = 5617; blocking = true; } linedef // 3347 { v1 = 2841; v2 = 2844; sidefront = 5618; sideback = 5619; twosided = true; } linedef // 3348 { v1 = 2848; v2 = 2847; sidefront = 5620; blocking = true; } linedef // 3349 { v1 = 18; v2 = 2849; sidefront = 5621; sideback = 5622; twosided = true; } linedef // 3350 { v1 = 2849; v2 = 293; sidefront = 5623; sideback = 5624; twosided = true; } linedef // 3351 { v1 = 2658; v2 = 2850; sidefront = 5625; sideback = 5626; twosided = true; } linedef // 3352 { v1 = 2850; v2 = 17; sidefront = 5627; sideback = 5628; twosided = true; } linedef // 3353 { v1 = 293; v2 = 2851; sidefront = 5629; sideback = 5630; twosided = true; } linedef // 3354 { v1 = 2851; v2 = 2852; sidefront = 5631; sideback = 5632; twosided = true; } linedef // 3355 { v1 = 2853; v2 = 2658; sidefront = 5633; sideback = 5634; twosided = true; playercross = true; } linedef // 3356 { v1 = 2854; v2 = 2855; sidefront = 5635; sideback = 5636; twosided = true; } linedef // 3357 { v1 = 2856; v2 = 2857; sidefront = 5637; sideback = 5638; twosided = true; } linedef // 3358 { v1 = 2858; v2 = 2856; sidefront = 5639; sideback = 5640; twosided = true; } linedef // 3359 { v1 = 2859; v2 = 2858; sidefront = 5641; sideback = 5642; twosided = true; } linedef // 3360 { v1 = 2860; v2 = 2859; sidefront = 5643; sideback = 5644; twosided = true; } linedef // 3361 { v1 = 2861; v2 = 2862; sidefront = 5645; sideback = 5646; twosided = true; } linedef // 3362 { v1 = 2855; v2 = 2863; sidefront = 5647; sideback = 5648; twosided = true; } linedef // 3363 { v1 = 2864; v2 = 2865; sidefront = 5649; sideback = 5650; twosided = true; } linedef // 3364 { v1 = 2866; v2 = 2867; sidefront = 5651; sideback = 5652; twosided = true; } linedef // 3365 { v1 = 2868; v2 = 2866; sidefront = 5653; sideback = 5654; twosided = true; } linedef // 3366 { v1 = 2869; v2 = 2870; sidefront = 5655; sideback = 5656; twosided = true; } linedef // 3367 { v1 = 2871; v2 = 2872; sidefront = 5657; sideback = 5658; twosided = true; } linedef // 3368 { v1 = 2872; v2 = 2873; sidefront = 5659; sideback = 5660; twosided = true; } linedef // 3369 { v1 = 2873; v2 = 2874; sidefront = 5661; sideback = 5662; twosided = true; } linedef // 3370 { v1 = 2874; v2 = 2875; sidefront = 5663; sideback = 5664; twosided = true; } linedef // 3371 { v1 = 2862; v2 = 2876; sidefront = 5665; sideback = 5666; twosided = true; } linedef // 3372 { v1 = 2876; v2 = 2877; sidefront = 5667; sideback = 5668; twosided = true; } linedef // 3373 { v1 = 2877; v2 = 2878; sidefront = 5669; sideback = 5670; twosided = true; } linedef // 3374 { v1 = 2878; v2 = 2879; sidefront = 5671; sideback = 5672; twosided = true; } linedef // 3375 { v1 = 2880; v2 = 2854; sidefront = 5673; sideback = 5674; twosided = true; } linedef // 3376 { v1 = 2878; v2 = 2860; sidefront = 5675; sideback = 5676; twosided = true; } linedef // 3377 { v1 = 2881; v2 = 2880; sidefront = 5677; sideback = 5678; twosided = true; } linedef // 3378 { v1 = 2880; v2 = 2882; sidefront = 5679; sideback = 5680; twosided = true; } linedef // 3379 { v1 = 2857; v2 = 2883; sidefront = 5681; sideback = 5682; twosided = true; } linedef // 3380 { v1 = 2883; v2 = 2881; sidefront = 5683; sideback = 5684; twosided = true; } linedef // 3381 { v1 = 2879; v2 = 2875; sidefront = 5685; sideback = 5686; twosided = true; } linedef // 3382 { v1 = 2879; v2 = 2862; sidefront = 5687; sideback = 5688; twosided = true; } linedef // 3383 { v1 = 2875; v2 = 2864; sidefront = 5689; sideback = 5690; twosided = true; } linedef // 3384 { v1 = 2875; v2 = 2870; sidefront = 5691; sideback = 5692; twosided = true; } linedef // 3385 { v1 = 2882; v2 = 2857; sidefront = 5693; sideback = 5694; twosided = true; } linedef // 3386 { v1 = 2870; v2 = 2882; sidefront = 5695; sideback = 5696; twosided = true; } linedef // 3387 { v1 = 2870; v2 = 2871; sidefront = 5697; sideback = 5698; twosided = true; } linedef // 3388 { v1 = 2884; v2 = 2885; sidefront = 5699; sideback = 5700; twosided = true; } linedef // 3389 { v1 = 2884; v2 = 2861; sidefront = 5701; sideback = 5702; twosided = true; } linedef // 3390 { v1 = 253; v2 = 2855; sidefront = 5703; sideback = 5704; twosided = true; } linedef // 3391 { v1 = 2865; v2 = 2868; sidefront = 5705; sideback = 5706; twosided = true; } linedef // 3392 { v1 = 2855; v2 = 2867; sidefront = 5707; sideback = 5708; twosided = true; } linedef // 3393 { v1 = 2867; v2 = 2869; sidefront = 5709; sideback = 5710; twosided = true; } linedef // 3394 { v1 = 2865; v2 = 2884; sidefront = 5711; sideback = 5712; twosided = true; } linedef // 3395 { v1 = 2886; v2 = 2884; sidefront = 5713; sideback = 5714; twosided = true; } linedef // 3396 { v1 = 2863; v2 = 2886; sidefront = 5715; sideback = 5716; twosided = true; } linedef // 3397 { v1 = 2885; v2 = 235; sidefront = 5717; sideback = 5718; blocking = true; twosided = true; playercross = true; } linedef // 3398 { v1 = 2887; v2 = 1271; sidefront = 5719; sideback = 5720; twosided = true; } linedef // 3399 { v1 = 571; v2 = 2888; sidefront = 5721; blocking = true; playercross = true; } linedef // 3400 { v1 = 2888; v2 = 2889; sidefront = 5722; blocking = true; playercross = true; } linedef // 3401 { v1 = 2889; v2 = 2890; sidefront = 5723; blocking = true; playercross = true; } linedef // 3402 { v1 = 2890; v2 = 573; sidefront = 5724; blocking = true; playercross = true; } linedef // 3403 { v1 = 571; v2 = 2891; sidefront = 5725; sideback = 5726; twosided = true; playercross = true; } linedef // 3404 { v1 = 573; v2 = 570; sidefront = 5727; blocking = true; playercross = true; } linedef // 3405 { v1 = 569; v2 = 2891; sidefront = 5728; blocking = true; playercross = true; } linedef // 3406 { v1 = 2891; v2 = 2892; sidefront = 5729; blocking = true; playercross = true; } linedef // 3407 { v1 = 2892; v2 = 568; sidefront = 5730; blocking = true; playercross = true; } linedef // 3408 { v1 = 568; v2 = 97; sidefront = 5731; sideback = 5732; twosided = true; playercross = true; } linedef // 3409 { v1 = 572; v2 = 2893; sidefront = 5733; blocking = true; playercross = true; } linedef // 3410 { v1 = 2893; v2 = 2894; sidefront = 5734; blocking = true; playercross = true; } linedef // 3411 { v1 = 2894; v2 = 575; sidefront = 5735; blocking = true; playercross = true; } linedef // 3412 { v1 = 577; v2 = 578; sidefront = 5736; blocking = true; playercross = true; } linedef // 3413 { v1 = 575; v2 = 2895; sidefront = 5737; blocking = true; playercross = true; } linedef // 3414 { v1 = 2895; v2 = 572; sidefront = 5738; blocking = true; playercross = true; } linedef // 3415 { v1 = 574; v2 = 2896; sidefront = 5739; blocking = true; playercross = true; } linedef // 3416 { v1 = 2896; v2 = 577; sidefront = 5740; blocking = true; playercross = true; } linedef // 3417 { v1 = 2897; v2 = 2898; sidefront = 5741; sideback = 5742; twosided = true; } linedef // 3418 { v1 = 2899; v2 = 2900; sidefront = 5743; sideback = 5744; twosided = true; } linedef // 3419 { v1 = 2901; v2 = 2902; sidefront = 5745; sideback = 5746; twosided = true; } linedef // 3420 { v1 = 2903; v2 = 2904; sidefront = 5747; sideback = 5748; twosided = true; } linedef // 3421 { v1 = 2905; v2 = 2906; sidefront = 5749; sideback = 5750; twosided = true; } linedef // 3422 { v1 = 2907; v2 = 2908; sidefront = 5751; blocking = true; playercross = true; } linedef // 3423 { v1 = 2909; v2 = 2910; sidefront = 5752; blocking = true; playercross = true; } linedef // 3424 { v1 = 2911; v2 = 261; sidefront = 5753; blocking = true; playercross = true; } linedef // 3425 { v1 = 2912; v2 = 2913; sidefront = 5754; blocking = true; playercross = true; } linedef // 3426 { v1 = 2914; v2 = 2915; sidefront = 5755; blocking = true; playercross = true; } linedef // 3427 { v1 = 2916; v2 = 81; sidefront = 5756; blocking = true; playercross = true; } linedef // 3428 { v1 = 2917; v2 = 2916; sidefront = 5757; blocking = true; } linedef // 3429 { v1 = 2913; v2 = 2916; sidefront = 5758; sideback = 5759; twosided = true; dontpegbottom = true; playercross = true; } linedef // 3430 { v1 = 2913; v2 = 2918; sidefront = 5760; blocking = true; } linedef // 3431 { v1 = 2918; v2 = 2919; sidefront = 5761; blocking = true; } linedef // 3432 { v1 = 2919; v2 = 2912; sidefront = 5762; blocking = true; } linedef // 3433 { v1 = 2920; v2 = 434; sidefront = 5763; blocking = true; playercross = true; } linedef // 3434 { v1 = 2910; v2 = 2912; sidefront = 5764; sideback = 5765; twosided = true; dontpegbottom = true; playercross = true; } linedef // 3435 { v1 = 2921; v2 = 349; sidefront = 5766; sideback = 5767; twosided = true; } linedef // 3436 { v1 = 2910; v2 = 2922; sidefront = 5768; blocking = true; } linedef // 3437 { v1 = 2922; v2 = 2923; sidefront = 5769; blocking = true; } linedef // 3438 { v1 = 2923; v2 = 2909; sidefront = 5770; blocking = true; } linedef // 3439 { v1 = 257; v2 = 2909; sidefront = 5771; sideback = 5772; twosided = true; dontpegbottom = true; playercross = true; } linedef // 3440 { v1 = 257; v2 = 2924; sidefront = 5773; blocking = true; } linedef // 3441 { v1 = 2924; v2 = 2925; sidefront = 5774; blocking = true; } linedef // 3442 { v1 = 2925; v2 = 2926; sidefront = 5775; blocking = true; } linedef // 3443 { v1 = 2926; v2 = 2927; sidefront = 5776; blocking = true; } linedef // 3444 { v1 = 2927; v2 = 2928; sidefront = 5777; blocking = true; } linedef // 3445 { v1 = 2928; v2 = 273; sidefront = 5778; blocking = true; } linedef // 3446 { v1 = 2929; v2 = 2917; sidefront = 5779; blocking = true; } linedef // 3447 { v1 = 2930; v2 = 273; sidefront = 5780; sideback = 5781; twosided = true; dontpegbottom = true; playercross = true; } linedef // 3448 { v1 = 2930; v2 = 2931; sidefront = 5782; blocking = true; } linedef // 3449 { v1 = 2931; v2 = 2932; sidefront = 5783; blocking = true; } linedef // 3450 { v1 = 2932; v2 = 2907; sidefront = 5784; blocking = true; } linedef // 3451 { v1 = 434; v2 = 2907; sidefront = 5785; sideback = 5786; twosided = true; dontpegbottom = true; playercross = true; } linedef // 3452 { v1 = 434; v2 = 2933; sidefront = 5787; blocking = true; } linedef // 3453 { v1 = 2933; v2 = 2934; sidefront = 5788; blocking = true; } linedef // 3454 { v1 = 2934; v2 = 2920; sidefront = 5789; blocking = true; } linedef // 3455 { v1 = 2935; v2 = 2936; sidefront = 5790; sideback = 5791; twosided = true; } linedef // 3456 { v1 = 262; v2 = 2920; sidefront = 5792; sideback = 5793; twosided = true; dontpegbottom = true; playercross = true; } linedef // 3457 { v1 = 2937; v2 = 2929; sidefront = 5794; blocking = true; } linedef // 3458 { v1 = 262; v2 = 2938; sidefront = 5795; blocking = true; } linedef // 3459 { v1 = 2938; v2 = 2939; sidefront = 5796; blocking = true; } linedef // 3460 { v1 = 2939; v2 = 2940; sidefront = 5797; blocking = true; } linedef // 3461 { v1 = 2940; v2 = 2911; sidefront = 5798; blocking = true; } linedef // 3462 { v1 = 2915; v2 = 2911; sidefront = 5799; sideback = 5800; twosided = true; dontpegbottom = true; playercross = true; } linedef // 3463 { v1 = 2915; v2 = 2941; sidefront = 5801; blocking = true; } linedef // 3464 { v1 = 2941; v2 = 2942; sidefront = 5802; blocking = true; } linedef // 3465 { v1 = 2942; v2 = 2914; sidefront = 5803; blocking = true; } linedef // 3466 { v1 = 2821; v2 = 2914; sidefront = 5804; sideback = 5805; twosided = true; dontpegbottom = true; playercross = true; } linedef // 3467 { v1 = 2821; v2 = 2943; sidefront = 5806; blocking = true; } linedef // 3468 { v1 = 2943; v2 = 2937; sidefront = 5807; blocking = true; } linedef // 3469 { v1 = 2826; v2 = 2944; sidefront = 5808; blocking = true; } linedef // 3470 { v1 = 2944; v2 = 2945; sidefront = 5809; blocking = true; } linedef // 3471 { v1 = 2826; v2 = 2946; sidefront = 5810; sideback = 5811; twosided = true; dontpegtop = true; } linedef // 3472 { v1 = 2945; v2 = 2946; sidefront = 5812; blocking = true; } linedef // 3473 { v1 = 2946; v2 = 2827; sidefront = 5813; blocking = true; } linedef // 3474 { v1 = 2947; v2 = 2948; sidefront = 5814; blocking = true; playercross = true; } linedef // 3475 { v1 = 2921; v2 = 362; sidefront = 5815; blocking = true; playercross = true; } linedef // 3476 { v1 = 2948; v2 = 2949; sidefront = 5816; blocking = true; playercross = true; } linedef // 3477 { v1 = 2949; v2 = 2921; sidefront = 5817; blocking = true; playercross = true; } linedef // 3478 { v1 = 364; v2 = 2935; sidefront = 5818; sideback = 5819; twosided = true; } linedef // 3479 { v1 = 349; v2 = 2950; sidefront = 5820; blocking = true; playercross = true; } linedef // 3480 { v1 = 2951; v2 = 364; sidefront = 5821; blocking = true; playercross = true; } linedef // 3481 { v1 = 2950; v2 = 2951; sidefront = 5822; blocking = true; playercross = true; } linedef // 3482 { v1 = 2952; v2 = 2953; sidefront = 5823; blocking = true; } linedef // 3483 { v1 = 2953; v2 = 2954; sidefront = 5824; blocking = true; } linedef // 3484 { v1 = 2954; v2 = 2908; sidefront = 5825; blocking = true; } linedef // 3485 { v1 = 2908; v2 = 2952; sidefront = 5826; blocking = true; } linedef // 3486 { v1 = 2908; v2 = 2930; sidefront = 5827; blocking = true; playercross = true; } linedef // 3487 { v1 = 374; v2 = 1462; sidefront = 5828; sideback = 5829; twosided = true; } linedef // 3488 { v1 = 1462; v2 = 1003; sidefront = 5830; sideback = 5831; special = 181; arg0 = 1; blocking = true; twosided = true; playercross = true; } linedef // 3489 { v1 = 59; v2 = 186; sidefront = 5832; sideback = 5833; twosided = true; } linedef // 3490 { v1 = 188; v2 = 59; sidefront = 5834; sideback = 5835; special = 181; arg0 = 1; blocking = true; twosided = true; playercross = true; } linedef // 3491 { v1 = 205; v2 = 2955; sidefront = 5836; sideback = 5837; special = 181; arg0 = 1; blocking = true; twosided = true; playercross = true; } linedef // 3492 { v1 = 2955; v2 = 2654; sidefront = 5838; sideback = 5839; special = 181; arg0 = 1; blocking = true; twosided = true; playercross = true; } linedef // 3493 { v1 = 180; v2 = 2654; sidefront = 5840; sideback = 5841; twosided = true; } linedef // 3494 { v1 = 180; v2 = 2955; sidefront = 5842; sideback = 5843; twosided = true; } linedef // 3495 { v1 = 370; v2 = 2936; sidefront = 5844; sideback = 5845; special = 181; arg1 = 2; twosided = true; } linedef // 3496 { v1 = 370; v2 = 2956; sidefront = 5846; sideback = 5847; twosided = true; dontpegtop = true; playercross = true; } linedef // 3497 { v1 = 2936; v2 = 2957; sidefront = 5848; sideback = 5849; twosided = true; } linedef // 3498 { v1 = 2957; v2 = 2947; sidefront = 5850; sideback = 5851; twosided = true; } linedef // 3499 { v1 = 369; v2 = 2947; sidefront = 5852; blocking = true; playercross = true; } linedef // 3500 { v1 = 2935; v2 = 2956; sidefront = 5853; sideback = 5854; special = 181; arg1 = 2; twosided = true; } linedef // 3501 { v1 = 2956; v2 = 337; sidefront = 5855; sideback = 5856; twosided = true; dontpegtop = true; playercross = true; } linedef // 3502 { v1 = 2958; v2 = 2959; sidefront = 5857; sideback = 5858; twosided = true; } linedef // 3503 { v1 = 2959; v2 = 2649; sidefront = 5859; sideback = 5860; twosided = true; } linedef // 3504 { v1 = 2649; v2 = 1008; sidefront = 5861; sideback = 5862; twosided = true; } linedef // 3505 { v1 = 2959; v2 = 1023; sidefront = 5863; sideback = 5864; special = 181; arg1 = 2; twosided = true; } linedef // 3506 { v1 = 1008; v2 = 2960; sidefront = 5865; sideback = 5866; twosided = true; playercross = true; } linedef // 3507 { v1 = 2649; v2 = 2961; sidefront = 5867; sideback = 5868; special = 181; arg1 = 2; twosided = true; } linedef // 3508 { v1 = 2958; v2 = 1022; sidefront = 5869; sideback = 5870; twosided = true; playercross = true; } linedef // 3509 { v1 = 2962; v2 = 2963; sidefront = 5871; sideback = 5872; twosided = true; } linedef // 3510 { v1 = 2963; v2 = 2964; sidefront = 5873; sideback = 5874; special = 181; arg1 = 2; twosided = true; } linedef // 3511 { v1 = 2965; v2 = 2966; sidefront = 5875; sideback = 5876; special = 181; arg1 = 2; twosided = true; } linedef // 3512 { v1 = 2967; v2 = 2965; sidefront = 5877; sideback = 5878; special = 181; arg1 = 2; twosided = true; } linedef // 3513 { v1 = 2964; v2 = 2653; sidefront = 5879; sideback = 5880; special = 181; arg1 = 2; twosided = true; } linedef // 3514 { v1 = 2659; v2 = 2967; sidefront = 5881; sideback = 5882; special = 181; arg1 = 2; twosided = true; } linedef // 3515 { v1 = 2968; v2 = 1282; sidefront = 5883; sideback = 5884; twosided = true; playercross = true; } linedef // 3516 { v1 = 2969; v2 = 2962; sidefront = 5885; sideback = 5886; twosided = true; playercross = true; } linedef // 3517 { v1 = 2970; v2 = 2963; sidefront = 5887; sideback = 5888; special = 181; arg1 = 2; twosided = true; } linedef // 3518 { v1 = 2971; v2 = 2972; sidefront = 5889; sideback = 5890; special = 181; arg1 = 2; twosided = true; } linedef // 3519 { v1 = 1029; v2 = 2973; sidefront = 5891; sideback = 5892; twosided = true; playercross = true; } linedef // 3520 { v1 = 2659; v2 = 1029; sidefront = 5893; sideback = 5894; twosided = true; } linedef // 3521 { v1 = 2964; v2 = 2659; sidefront = 5895; sideback = 5896; twosided = true; } linedef // 3522 { v1 = 2968; v2 = 2964; sidefront = 5897; sideback = 5898; twosided = true; } linedef // 3523 { v1 = 2962; v2 = 2968; sidefront = 5899; sideback = 5900; twosided = true; playercross = true; } linedef // 3524 { v1 = 2974; v2 = 2975; sidefront = 5901; sideback = 5902; twosided = true; } linedef // 3525 { v1 = 2975; v2 = 2970; sidefront = 5903; sideback = 5904; special = 181; arg1 = 2; twosided = true; } linedef // 3526 { v1 = 2966; v2 = 2971; sidefront = 5905; sideback = 5906; special = 181; arg1 = 2; twosided = true; } linedef // 3527 { v1 = 2973; v2 = 2976; sidefront = 5907; sideback = 5908; twosided = true; playercross = true; } linedef // 3528 { v1 = 2967; v2 = 2973; sidefront = 5909; sideback = 5910; twosided = true; } linedef // 3529 { v1 = 2963; v2 = 2967; sidefront = 5911; sideback = 5912; twosided = true; } linedef // 3530 { v1 = 2977; v2 = 2974; sidefront = 5913; sideback = 5914; twosided = true; playercross = true; } linedef // 3531 { v1 = 2978; v2 = 2975; sidefront = 5915; sideback = 5916; special = 181; arg1 = 2; twosided = true; } linedef // 3532 { v1 = 2979; v2 = 2980; sidefront = 5917; sideback = 5918; twosided = true; playercross = true; } linedef // 3533 { v1 = 2976; v2 = 2981; sidefront = 5919; sideback = 5920; twosided = true; playercross = true; } linedef // 3534 { v1 = 2965; v2 = 2976; sidefront = 5921; sideback = 5922; twosided = true; } linedef // 3535 { v1 = 2970; v2 = 2965; sidefront = 5923; sideback = 5924; twosided = true; } linedef // 3536 { v1 = 2969; v2 = 2970; sidefront = 5925; sideback = 5926; twosided = true; } linedef // 3537 { v1 = 2974; v2 = 2969; sidefront = 5927; sideback = 5928; twosided = true; playercross = true; } linedef // 3538 { v1 = 2982; v2 = 2977; sidefront = 5929; sideback = 5930; twosided = true; playercross = true; } linedef // 3539 { v1 = 2983; v2 = 2978; sidefront = 5931; sideback = 5932; special = 181; arg1 = 2; twosided = true; } linedef // 3540 { v1 = 2972; v2 = 2984; sidefront = 5933; sideback = 5934; special = 181; arg1 = 2; twosided = true; } linedef // 3541 { v1 = 2981; v2 = 2985; sidefront = 5935; sideback = 5936; twosided = true; playercross = true; } linedef // 3542 { v1 = 2966; v2 = 2981; sidefront = 5937; sideback = 5938; twosided = true; } linedef // 3543 { v1 = 2975; v2 = 2966; sidefront = 5939; sideback = 5940; twosided = true; } linedef // 3544 { v1 = 2982; v2 = 2983; sidefront = 5941; sideback = 5942; twosided = true; } linedef // 3545 { v1 = 2983; v2 = 2972; sidefront = 5943; sideback = 5944; twosided = true; } linedef // 3546 { v1 = 2972; v2 = 2979; sidefront = 5945; sideback = 5946; twosided = true; } linedef // 3547 { v1 = 2985; v2 = 2979; sidefront = 5947; sideback = 5948; twosided = true; playercross = true; } linedef // 3548 { v1 = 2971; v2 = 2985; sidefront = 5949; sideback = 5950; twosided = true; } linedef // 3549 { v1 = 2978; v2 = 2971; sidefront = 5951; sideback = 5952; twosided = true; } linedef // 3550 { v1 = 2977; v2 = 2978; sidefront = 5953; sideback = 5954; twosided = true; } linedef // 3551 { v1 = 2986; v2 = 2987; sidefront = 5955; sideback = 5956; twosided = true; } linedef // 3552 { v1 = 2986; v2 = 2988; sidefront = 5957; sideback = 5958; special = 181; arg1 = 2; twosided = true; } linedef // 3553 { v1 = 2989; v2 = 2990; sidefront = 5959; sideback = 5960; special = 181; arg1 = 2; twosided = true; } linedef // 3554 { v1 = 2991; v2 = 2989; sidefront = 5961; sideback = 5962; special = 181; arg1 = 2; twosided = true; } linedef // 3555 { v1 = 2992; v2 = 2991; sidefront = 5963; sideback = 5964; special = 181; arg1 = 2; twosided = true; } linedef // 3556 { v1 = 2993; v2 = 2987; sidefront = 5965; sideback = 5966; twosided = true; playercross = true; } linedef // 3557 { v1 = 2994; v2 = 2986; sidefront = 5967; sideback = 5968; special = 181; arg1 = 2; twosided = true; } linedef // 3558 { v1 = 2995; v2 = 2996; sidefront = 5969; sideback = 5970; special = 181; arg1 = 2; twosided = true; } linedef // 3559 { v1 = 2997; v2 = 2998; sidefront = 5971; sideback = 5972; twosided = true; playercross = true; } linedef // 3560 { v1 = 2997; v2 = 2992; sidefront = 5973; sideback = 5974; twosided = true; } linedef // 3561 { v1 = 2992; v2 = 2988; sidefront = 5975; sideback = 5976; twosided = true; } linedef // 3562 { v1 = 2988; v2 = 2999; sidefront = 5977; sideback = 5978; twosided = true; } linedef // 3563 { v1 = 2987; v2 = 2999; sidefront = 5979; sideback = 5980; twosided = true; playercross = true; } linedef // 3564 { v1 = 3000; v2 = 3001; sidefront = 5981; sideback = 5982; twosided = true; } linedef // 3565 { v1 = 3000; v2 = 2994; sidefront = 5983; sideback = 5984; special = 181; arg1 = 2; twosided = true; } linedef // 3566 { v1 = 2990; v2 = 2995; sidefront = 5985; sideback = 5986; special = 181; arg1 = 2; twosided = true; } linedef // 3567 { v1 = 2998; v2 = 3002; sidefront = 5987; sideback = 5988; twosided = true; playercross = true; } linedef // 3568 { v1 = 2998; v2 = 2991; sidefront = 5989; sideback = 5990; twosided = true; } linedef // 3569 { v1 = 2991; v2 = 2986; sidefront = 5991; sideback = 5992; twosided = true; } linedef // 3570 { v1 = 3003; v2 = 3001; sidefront = 5993; sideback = 5994; twosided = true; playercross = true; } linedef // 3571 { v1 = 3004; v2 = 3000; sidefront = 5995; sideback = 5996; special = 181; arg1 = 2; twosided = true; } linedef // 3572 { v1 = 3002; v2 = 3005; sidefront = 5997; sideback = 5998; twosided = true; playercross = true; } linedef // 3573 { v1 = 3002; v2 = 2989; sidefront = 5999; sideback = 6000; twosided = true; } linedef // 3574 { v1 = 2989; v2 = 2994; sidefront = 6001; sideback = 6002; twosided = true; } linedef // 3575 { v1 = 2994; v2 = 2993; sidefront = 6003; sideback = 6004; twosided = true; } linedef // 3576 { v1 = 3001; v2 = 2993; sidefront = 6005; sideback = 6006; twosided = true; playercross = true; } linedef // 3577 { v1 = 2960; v2 = 3003; sidefront = 6007; sideback = 6008; twosided = true; playercross = true; } linedef // 3578 { v1 = 2961; v2 = 3004; sidefront = 6009; sideback = 6010; special = 181; arg1 = 2; twosided = true; } linedef // 3579 { v1 = 3005; v2 = 3006; sidefront = 6011; sideback = 6012; twosided = true; playercross = true; } linedef // 3580 { v1 = 3005; v2 = 2990; sidefront = 6013; sideback = 6014; twosided = true; } linedef // 3581 { v1 = 2990; v2 = 3000; sidefront = 6015; sideback = 6016; twosided = true; } linedef // 3582 { v1 = 2961; v2 = 2960; sidefront = 6017; sideback = 6018; twosided = true; } linedef // 3583 { v1 = 2996; v2 = 2961; sidefront = 6019; sideback = 6020; twosided = true; } linedef // 3584 { v1 = 3007; v2 = 2996; sidefront = 6021; sideback = 6022; twosided = true; } linedef // 3585 { v1 = 3006; v2 = 3007; sidefront = 6023; sideback = 6024; twosided = true; playercross = true; } linedef // 3586 { v1 = 3006; v2 = 2995; sidefront = 6025; sideback = 6026; twosided = true; } linedef // 3587 { v1 = 2995; v2 = 3004; sidefront = 6027; sideback = 6028; twosided = true; } linedef // 3588 { v1 = 3004; v2 = 3003; sidefront = 6029; sideback = 6030; twosided = true; } linedef // 3589 { v1 = 3007; v2 = 2958; sidefront = 6031; sideback = 6032; twosided = true; playercross = true; } linedef // 3590 { v1 = 2996; v2 = 2959; sidefront = 6033; sideback = 6034; special = 181; arg1 = 2; twosided = true; } linedef // 3591 { v1 = 2988; v2 = 3008; sidefront = 6035; sideback = 6036; special = 181; arg1 = 2; twosided = true; } linedef // 3592 { v1 = 2999; v2 = 3009; sidefront = 6037; sideback = 6038; twosided = true; playercross = true; } linedef // 3593 { v1 = 3009; v2 = 3008; sidefront = 6039; sideback = 6040; twosided = true; } linedef // 3594 { v1 = 3008; v2 = 3010; sidefront = 6041; sideback = 6042; twosided = true; } linedef // 3595 { v1 = 3010; v2 = 3011; sidefront = 6043; sideback = 6044; twosided = true; } linedef // 3596 { v1 = 3010; v2 = 2992; sidefront = 6045; sideback = 6046; special = 181; arg1 = 2; twosided = true; } linedef // 3597 { v1 = 3011; v2 = 2997; sidefront = 6047; sideback = 6048; twosided = true; playercross = true; } linedef // 3598 { v1 = 3008; v2 = 3012; sidefront = 6049; sideback = 6050; special = 181; arg1 = 2; twosided = true; } linedef // 3599 { v1 = 3009; v2 = 3013; sidefront = 6051; sideback = 6052; twosided = true; playercross = true; } linedef // 3600 { v1 = 2980; v2 = 2984; sidefront = 6053; sideback = 6054; twosided = true; } linedef // 3601 { v1 = 2984; v2 = 2652; sidefront = 6055; sideback = 6056; twosided = true; } linedef // 3602 { v1 = 2652; v2 = 3014; sidefront = 6057; sideback = 6058; twosided = true; } linedef // 3603 { v1 = 3014; v2 = 2982; sidefront = 6059; sideback = 6060; twosided = true; playercross = true; } linedef // 3604 { v1 = 2652; v2 = 2983; sidefront = 6061; sideback = 6062; special = 181; arg1 = 2; twosided = true; } linedef // 3605 { v1 = 2984; v2 = 1009; sidefront = 6063; sideback = 6064; special = 181; arg1 = 2; twosided = true; } linedef // 3606 { v1 = 2980; v2 = 3015; sidefront = 6065; sideback = 6066; twosided = true; playercross = true; } linedef // 3607 { v1 = 3013; v2 = 3016; sidefront = 6067; sideback = 6068; twosided = true; playercross = true; } linedef // 3608 { v1 = 3017; v2 = 3011; sidefront = 6069; sideback = 6070; twosided = true; playercross = true; } linedef // 3609 { v1 = 2813; v2 = 3017; sidefront = 6071; sideback = 6072; twosided = true; playercross = true; } linedef // 3610 { v1 = 2655; v2 = 3018; sidefront = 6073; sideback = 6074; special = 181; arg1 = 2; twosided = true; } linedef // 3611 { v1 = 3018; v2 = 3010; sidefront = 6075; sideback = 6076; special = 181; arg1 = 2; twosided = true; } linedef // 3612 { v1 = 3012; v2 = 3019; sidefront = 6077; sideback = 6078; special = 181; arg1 = 2; twosided = true; } linedef // 3613 { v1 = 3019; v2 = 1306; sidefront = 6079; sideback = 6080; special = 181; arg1 = 2; twosided = true; } linedef // 3614 { v1 = 3016; v2 = 1317; sidefront = 6081; sideback = 6082; twosided = true; playercross = true; } linedef // 3615 { v1 = 3015; v2 = 2657; sidefront = 6083; sideback = 6084; twosided = true; playercross = true; } linedef // 3616 { v1 = 2657; v2 = 1010; sidefront = 6085; sideback = 6086; twosided = true; playercross = true; } linedef // 3617 { v1 = 3020; v2 = 3014; sidefront = 6087; sideback = 6088; twosided = true; playercross = true; } linedef // 3618 { v1 = 1317; v2 = 3020; sidefront = 6089; sideback = 6090; twosided = true; playercross = true; } linedef // 3619 { v1 = 1306; v2 = 2651; sidefront = 6091; sideback = 6092; special = 181; arg1 = 2; twosided = true; } linedef // 3620 { v1 = 3020; v2 = 2651; sidefront = 6093; sideback = 6094; twosided = true; } linedef // 3621 { v1 = 2651; v2 = 1009; sidefront = 6095; sideback = 6096; twosided = true; } linedef // 3622 { v1 = 1009; v2 = 3015; sidefront = 6097; sideback = 6098; twosided = true; } linedef // 3623 { v1 = 3019; v2 = 3016; sidefront = 6099; sideback = 6100; twosided = true; } linedef // 3624 { v1 = 2655; v2 = 3019; sidefront = 6101; sideback = 6102; twosided = true; } linedef // 3625 { v1 = 2813; v2 = 2655; sidefront = 6103; sideback = 6104; twosided = true; } linedef // 3626 { v1 = 3017; v2 = 3018; sidefront = 6105; sideback = 6106; twosided = true; } linedef // 3627 { v1 = 3018; v2 = 3012; sidefront = 6107; sideback = 6108; twosided = true; } linedef // 3628 { v1 = 3012; v2 = 3013; sidefront = 6109; sideback = 6110; twosided = true; } linedef // 3629 { v1 = 3021; v2 = 3022; sidefront = 6111; sideback = 6112; twosided = true; } linedef // 3630 { v1 = 3023; v2 = 3024; sidefront = 6113; sideback = 6114; twosided = true; } linedef // 3631 { v1 = 3024; v2 = 2887; sidefront = 6115; sideback = 6116; twosided = true; } linedef // 3632 { v1 = 2852; v2 = 2887; sidefront = 6117; sideback = 6118; twosided = true; dontpegtop = true; } linedef // 3633 { v1 = 2852; v2 = 3025; sidefront = 6119; sideback = 6120; twosided = true; } linedef // 3634 { v1 = 3025; v2 = 3026; sidefront = 6121; sideback = 6122; twosided = true; } linedef // 3635 { v1 = 3026; v2 = 3027; sidefront = 6123; sideback = 6124; twosided = true; } linedef // 3636 { v1 = 253; v2 = 2885; sidefront = 6125; sideback = 6126; twosided = true; playercross = true; } linedef // 3637 { v1 = 2885; v2 = 3028; sidefront = 6127; sideback = 6128; twosided = true; } linedef // 3638 { v1 = 1271; v2 = 2853; sidefront = 6129; sideback = 6130; twosided = true; } linedef // 3639 { v1 = 2656; v2 = 2853; sidefront = 6131; sideback = 6132; twosided = true; playercross = true; } linedef // 3640 { v1 = 2656; v2 = 1272; sidefront = 6133; sideback = 6134; twosided = true; playercross = true; } linedef // 3641 { v1 = 3028; v2 = 3021; sidefront = 6135; sideback = 6136; twosided = true; } linedef // 3642 { v1 = 3027; v2 = 253; sidefront = 6137; sideback = 6138; twosided = true; } linedef // 3643 { v1 = 1239; v2 = 3029; sidefront = 6139; sideback = 6140; twosided = true; playercross = true; } linedef // 3644 { v1 = 3029; v2 = 3030; sidefront = 6141; sideback = 6142; twosided = true; playercross = true; } linedef // 3645 { v1 = 3030; v2 = 3031; sidefront = 6143; sideback = 6144; twosided = true; playercross = true; } linedef // 3646 { v1 = 1342; v2 = 567; sidefront = 6145; sideback = 6146; twosided = true; playercross = true; } linedef // 3647 { v1 = 3031; v2 = 1341; sidefront = 6147; sideback = 6148; twosided = true; playercross = true; } linedef // 3648 { v1 = 3032; v2 = 1018; sidefront = 6149; sideback = 6150; twosided = true; playercross = true; } linedef // 3649 { v1 = 113; v2 = 114; sidefront = 6151; sideback = 6152; blocking = true; twosided = true; playercross = true; } linedef // 3650 { v1 = 1355; v2 = 3032; sidefront = 6153; sideback = 6154; twosided = true; playercross = true; } linedef // 3651 { v1 = 1355; v2 = 113; sidefront = 6155; sideback = 6156; twosided = true; } linedef // 3652 { v1 = 118; v2 = 436; sidefront = 6157; sideback = 6158; twosided = true; playercross = true; } linedef // 3653 { v1 = 567; v2 = 3033; sidefront = 6159; sideback = 6160; twosided = true; } linedef // 3654 { v1 = 3033; v2 = 3034; sidefront = 6161; sideback = 6162; twosided = true; } linedef // 3655 { v1 = 3034; v2 = 61; sidefront = 6163; sideback = 6164; twosided = true; } linedef // 3656 { v1 = 240; v2 = 382; sidefront = 6165; sideback = 6166; blocking = true; twosided = true; dontpegbottom = true; playercross = true; } linedef // 3657 { v1 = 61; v2 = 3035; sidefront = 6167; sideback = 6168; twosided = true; } linedef // 3658 { v1 = 3035; v2 = 3036; sidefront = 6169; sideback = 6170; twosided = true; } linedef // 3659 { v1 = 3036; v2 = 62; sidefront = 6171; sideback = 6172; twosided = true; } linedef // 3660 { v1 = 3037; v2 = 63; sidefront = 6173; sideback = 6174; twosided = true; playercross = true; } linedef // 3661 { v1 = 117; v2 = 3038; sidefront = 6175; sideback = 6176; twosided = true; playercross = true; } linedef // 3662 { v1 = 62; v2 = 3039; sidefront = 6177; sideback = 6178; twosided = true; } linedef // 3663 { v1 = 55; v2 = 3040; sidefront = 6179; blocking = true; } linedef // 3664 { v1 = 3041; v2 = 3042; sidefront = 6180; blocking = true; } linedef // 3665 { v1 = 3043; v2 = 3044; sidefront = 6181; blocking = true; } linedef // 3666 { v1 = 3045; v2 = 3046; sidefront = 6182; blocking = true; } linedef // 3667 { v1 = 3041; v2 = 3047; sidefront = 6183; sideback = 6184; twosided = true; } linedef // 3668 { v1 = 1270; v2 = 3042; sidefront = 6185; sideback = 6186; twosided = true; playercross = true; } linedef // 3669 { v1 = 3048; v2 = 3049; sidefront = 6187; blocking = true; } linedef // 3670 { v1 = 3047; v2 = 3050; sidefront = 6188; blocking = true; } linedef // 3671 { v1 = 3051; v2 = 3052; sidefront = 6189; blocking = true; } linedef // 3672 { v1 = 3053; v2 = 3054; sidefront = 6190; blocking = true; } linedef // 3673 { v1 = 3055; v2 = 3041; sidefront = 6191; blocking = true; } linedef // 3674 { v1 = 72; v2 = 73; sidefront = 6192; blocking = true; playercross = true; } linedef // 3675 { v1 = 3056; v2 = 3048; sidefront = 6193; blocking = true; } linedef // 3676 { v1 = 3050; v2 = 3045; sidefront = 6194; blocking = true; } linedef // 3677 { v1 = 3049; v2 = 3057; sidefront = 6195; blocking = true; } linedef // 3678 { v1 = 3058; v2 = 3040; sidefront = 6196; sideback = 6197; twosided = true; } linedef // 3679 { v1 = 3059; v2 = 3058; sidefront = 6198; blocking = true; } linedef // 3680 { v1 = 3059; v2 = 3056; sidefront = 6199; sideback = 6200; twosided = true; } linedef // 3681 { v1 = 3040; v2 = 3056; sidefront = 6201; blocking = true; } linedef // 3682 { v1 = 3052; v2 = 3059; sidefront = 6202; blocking = true; } linedef // 3683 { v1 = 3058; v2 = 72; sidefront = 6203; blocking = true; } linedef // 3684 { v1 = 3052; v2 = 3048; sidefront = 6204; sideback = 6205; twosided = true; } linedef // 3685 { v1 = 3060; v2 = 3049; sidefront = 6206; sideback = 6207; twosided = true; } linedef // 3686 { v1 = 3060; v2 = 3051; sidefront = 6208; blocking = true; } linedef // 3687 { v1 = 3051; v2 = 3048; sidefront = 6209; sideback = 6210; twosided = true; } linedef // 3688 { v1 = 3044; v2 = 3049; sidefront = 6211; sideback = 6212; twosided = true; } linedef // 3689 { v1 = 3044; v2 = 3060; sidefront = 6213; blocking = true; } linedef // 3690 { v1 = 3043; v2 = 3049; sidefront = 6214; sideback = 6215; twosided = true; } linedef // 3691 { v1 = 3054; v2 = 3061; sidefront = 6216; blocking = true; } linedef // 3692 { v1 = 3061; v2 = 3057; sidefront = 6217; sideback = 6218; twosided = true; } linedef // 3693 { v1 = 3061; v2 = 3043; sidefront = 6219; blocking = true; } linedef // 3694 { v1 = 3057; v2 = 3055; sidefront = 6220; blocking = true; } linedef // 3695 { v1 = 3050; v2 = 3055; sidefront = 6221; sideback = 6222; twosided = true; } linedef // 3696 { v1 = 3054; v2 = 3057; sidefront = 6223; sideback = 6224; twosided = true; } linedef // 3697 { v1 = 3046; v2 = 3055; sidefront = 6225; sideback = 6226; twosided = true; } linedef // 3698 { v1 = 3046; v2 = 3053; sidefront = 6227; blocking = true; } linedef // 3699 { v1 = 3053; v2 = 3057; sidefront = 6228; sideback = 6229; twosided = true; } linedef // 3700 { v1 = 3045; v2 = 3055; sidefront = 6230; sideback = 6231; twosided = true; } linedef // 3701 { v1 = 1270; v2 = 3047; sidefront = 6232; blocking = true; } linedef // 3702 { v1 = 3042; v2 = 55; sidefront = 6233; blocking = true; playercross = true; } linedef // 3703 { v1 = 72; v2 = 3062; sidefront = 6234; sideback = 6235; twosided = true; } linedef // 3704 { v1 = 3062; v2 = 1248; sidefront = 6236; sideback = 6237; twosided = true; } linedef // 3705 { v1 = 1248; v2 = 132; sidefront = 6238; sideback = 6239; twosided = true; dontpegtop = true; playercross = true; } linedef // 3706 { v1 = 132; v2 = 54; sidefront = 6240; sideback = 6241; twosided = true; } linedef // 3707 { v1 = 1248; v2 = 3063; sidefront = 6242; blocking = true; } linedef // 3708 { v1 = 3063; v2 = 154; sidefront = 6243; blocking = true; playercross = true; } linedef // 3709 { v1 = 297; v2 = 3063; sidefront = 6244; sideback = 6245; twosided = true; dontpegtop = true; playercross = true; } linedef // 3710 { v1 = 391; v2 = 297; sidefront = 6246; sideback = 6247; twosided = true; } linedef // 3711 { v1 = 297; v2 = 132; sidefront = 6248; blocking = true; } linedef // 3712 { v1 = 3063; v2 = 58; sidefront = 6249; sideback = 6250; twosided = true; } linedef // 3713 { v1 = 58; v2 = 3064; sidefront = 6251; sideback = 6252; twosided = true; } linedef // 3714 { v1 = 3065; v2 = 58; sidefront = 6253; sideback = 6254; twosided = true; dontpegtop = true; playercross = true; } linedef // 3715 { v1 = 3064; v2 = 3066; sidefront = 6255; sideback = 6256; twosided = true; } linedef // 3716 { v1 = 3066; v2 = 3067; sidefront = 6257; sideback = 6258; twosided = true; } linedef // 3717 { v1 = 3068; v2 = 3067; sidefront = 6259; sideback = 6260; twosided = true; } linedef // 3718 { v1 = 3068; v2 = 3069; sidefront = 6261; sideback = 6262; twosided = true; } linedef // 3719 { v1 = 3069; v2 = 391; sidefront = 6263; sideback = 6264; twosided = true; } linedef // 3720 { v1 = 391; v2 = 3065; sidefront = 6265; sideback = 6266; twosided = true; dontpegtop = true; playercross = true; } linedef // 3721 { v1 = 3070; v2 = 402; sidefront = 6267; sideback = 6268; blocking = true; twosided = true; playercross = true; } linedef // 3722 { v1 = 175; v2 = 3071; sidefront = 6269; blocking = true; playercross = true; } linedef // 3723 { v1 = 3072; v2 = 3073; sidefront = 6270; sideback = 6271; twosided = true; } linedef // 3724 { v1 = 136; v2 = 3072; sidefront = 6272; sideback = 6273; twosided = true; } linedef // 3725 { v1 = 142; v2 = 3074; sidefront = 6274; sideback = 6275; twosided = true; playercross = true; } linedef // 3726 { v1 = 142; v2 = 3073; sidefront = 6276; sideback = 6277; special = 181; arg1 = 2; twosided = true; } linedef // 3727 { v1 = 3073; v2 = 168; sidefront = 6278; sideback = 6279; twosided = true; } linedef // 3728 { v1 = 141; v2 = 168; sidefront = 6280; blocking = true; playercross = true; } linedef // 3729 { v1 = 3072; v2 = 3074; sidefront = 6281; sideback = 6282; special = 181; arg1 = 2; twosided = true; } linedef // 3730 { v1 = 3074; v2 = 139; sidefront = 6283; sideback = 6284; twosided = true; playercross = true; } linedef // 3731 { v1 = 136; v2 = 139; sidefront = 6285; blocking = true; playercross = true; } linedef // 3732 { v1 = 3075; v2 = 86; sidefront = 6286; sideback = 6287; twosided = true; dontpegtop = true; playercross = true; } linedef // 3733 { v1 = 3076; v2 = 194; sidefront = 6288; sideback = 6289; twosided = true; } linedef // 3734 { v1 = 1005; v2 = 194; sidefront = 6290; blocking = true; playercross = true; } linedef // 3735 { v1 = 1005; v2 = 3077; sidefront = 6291; sideback = 6292; twosided = true; dontpegtop = true; playercross = true; } linedef // 3736 { v1 = 123; v2 = 3076; sidefront = 6293; sideback = 6294; twosided = true; } linedef // 3737 { v1 = 3077; v2 = 3076; sidefront = 6295; sideback = 6296; special = 181; arg1 = 2; twosided = true; } linedef // 3738 { v1 = 123; v2 = 3075; sidefront = 6297; sideback = 6298; special = 181; arg1 = 2; twosided = true; } linedef // 3739 { v1 = 3077; v2 = 3075; sidefront = 6299; sideback = 6300; twosided = true; dontpegtop = true; playercross = true; } linedef // 3740 { v1 = 3078; v2 = 423; sidefront = 6301; sideback = 6302; twosided = true; } linedef // 3741 { v1 = 3079; v2 = 421; sidefront = 6303; blocking = true; playercross = true; } linedef // 3742 { v1 = 422; v2 = 421; sidefront = 6304; sideback = 6305; twosided = true; dontpegtop = true; playercross = true; } linedef // 3743 { v1 = 3080; v2 = 422; sidefront = 6306; sideback = 6307; special = 181; arg1 = 2; twosided = true; } linedef // 3744 { v1 = 3079; v2 = 3080; sidefront = 6308; sideback = 6309; twosided = true; } linedef // 3745 { v1 = 138; v2 = 3078; sidefront = 6310; sideback = 6311; special = 181; arg1 = 2; twosided = true; } linedef // 3746 { v1 = 3080; v2 = 3078; sidefront = 6312; sideback = 6313; twosided = true; } linedef // 3747 { v1 = 137; v2 = 423; sidefront = 6314; blocking = true; playercross = true; } linedef // 3748 { v1 = 420; v2 = 3081; sidefront = 6315; sideback = 6316; twosided = true; } linedef // 3749 { v1 = 163; v2 = 397; sidefront = 6317; sideback = 6318; twosided = true; dontpegtop = true; playercross = true; } linedef // 3750 { v1 = 420; v2 = 398; sidefront = 6319; sideback = 6320; special = 181; arg1 = 2; twosided = true; } linedef // 3751 { v1 = 398; v2 = 150; sidefront = 6321; sideback = 6322; twosided = true; dontpegtop = true; playercross = true; } linedef // 3752 { v1 = 419; v2 = 150; sidefront = 6323; blocking = true; playercross = true; } linedef // 3753 { v1 = 397; v2 = 3081; sidefront = 6324; sideback = 6325; special = 181; arg1 = 2; twosided = true; } linedef // 3754 { v1 = 163; v2 = 148; sidefront = 6326; blocking = true; playercross = true; } linedef // 3755 { v1 = 3081; v2 = 148; sidefront = 6327; sideback = 6328; twosided = true; } linedef // 3756 { v1 = 135; v2 = 3082; sidefront = 6329; blocking = true; playercross = true; } linedef // 3757 { v1 = 3082; v2 = 3083; sidefront = 6330; blocking = true; playercross = true; } linedef // 3758 { v1 = 3083; v2 = 419; sidefront = 6331; blocking = true; playercross = true; } linedef // 3759 { v1 = 149; v2 = 3084; sidefront = 6332; blocking = true; playercross = true; } linedef // 3760 { v1 = 3084; v2 = 75; sidefront = 6333; blocking = true; playercross = true; } linedef // 3761 { v1 = 3085; v2 = 3086; sidefront = 6334; blocking = true; playercross = true; } linedef // 3762 { v1 = 3086; v2 = 3079; sidefront = 6335; blocking = true; playercross = true; } linedef // 3763 { v1 = 167; v2 = 3085; sidefront = 6336; blocking = true; playercross = true; } linedef // 3764 { v1 = 424; v2 = 3087; sidefront = 6337; blocking = true; playercross = true; } linedef // 3765 { v1 = 3088; v2 = 400; sidefront = 6338; blocking = true; playercross = true; } linedef // 3766 { v1 = 3087; v2 = 3088; sidefront = 6339; blocking = true; playercross = true; } linedef // 3767 { v1 = 351; v2 = 322; sidefront = 6340; sideback = 6341; twosided = true; } linedef // 3768 { v1 = 377; v2 = 322; sidefront = 6342; blocking = true; playercross = true; } linedef // 3769 { v1 = 377; v2 = 350; sidefront = 6343; sideback = 6344; twosided = true; dontpegtop = true; playercross = true; } linedef // 3770 { v1 = 3089; v2 = 3090; sidefront = 6345; sideback = 6346; special = 181; arg1 = 2; twosided = true; } linedef // 3771 { v1 = 350; v2 = 3090; sidefront = 6347; sideback = 6348; twosided = true; dontpegtop = true; playercross = true; } linedef // 3772 { v1 = 3090; v2 = 330; sidefront = 6349; sideback = 6350; twosided = true; dontpegtop = true; playercross = true; } linedef // 3773 { v1 = 3091; v2 = 330; sidefront = 6351; blocking = true; playercross = true; } linedef // 3774 { v1 = 3091; v2 = 3089; sidefront = 6352; sideback = 6353; twosided = true; } linedef // 3775 { v1 = 3089; v2 = 351; sidefront = 6354; sideback = 6355; twosided = true; } linedef // 3776 { v1 = 3092; v2 = 3091; sidefront = 6356; blocking = true; playercross = true; } linedef // 3777 { v1 = 329; v2 = 3093; sidefront = 6357; blocking = true; playercross = true; } linedef // 3778 { v1 = 3093; v2 = 3092; sidefront = 6358; blocking = true; playercross = true; } linedef // 3779 { v1 = 3094; v2 = 320; sidefront = 6359; blocking = true; playercross = true; } linedef // 3780 { v1 = 3095; v2 = 3094; sidefront = 6360; blocking = true; playercross = true; } linedef // 3781 { v1 = 323; v2 = 3095; sidefront = 6361; blocking = true; playercross = true; } linedef // 3782 { v1 = 335; v2 = 348; sidefront = 6362; sideback = 6363; twosided = true; } linedef // 3783 { v1 = 347; v2 = 3096; sidefront = 6364; sideback = 6365; twosided = true; playercross = true; } linedef // 3784 { v1 = 417; v2 = 347; sidefront = 6366; sideback = 6367; twosided = true; playercross = true; } linedef // 3785 { v1 = 417; v2 = 335; sidefront = 6368; blocking = true; playercross = true; } linedef // 3786 { v1 = 304; v2 = 3097; sidefront = 6369; sideback = 6370; twosided = true; } linedef // 3787 { v1 = 3096; v2 = 3098; sidefront = 6371; sideback = 6372; twosided = true; playercross = true; } linedef // 3788 { v1 = 304; v2 = 352; sidefront = 6373; blocking = true; playercross = true; } linedef // 3789 { v1 = 3098; v2 = 352; sidefront = 6374; sideback = 6375; twosided = true; playercross = true; } linedef // 3790 { v1 = 348; v2 = 3097; sidefront = 6376; sideback = 6377; twosided = true; } linedef // 3791 { v1 = 3097; v2 = 3098; sidefront = 6378; sideback = 6379; special = 181; arg1 = 2; twosided = true; } linedef // 3792 { v1 = 308; v2 = 3099; sidefront = 6380; sideback = 6381; twosided = true; } linedef // 3793 { v1 = 311; v2 = 3099; sidefront = 6382; sideback = 6383; special = 181; arg1 = 2; twosided = true; } linedef // 3794 { v1 = 368; v2 = 311; sidefront = 6384; sideback = 6385; twosided = true; playercross = true; } linedef // 3795 { v1 = 368; v2 = 308; sidefront = 6386; blocking = true; playercross = true; } linedef // 3796 { v1 = 313; v2 = 3100; sidefront = 6387; sideback = 6388; twosided = true; } linedef // 3797 { v1 = 3100; v2 = 312; sidefront = 6389; sideback = 6390; special = 181; arg1 = 2; twosided = true; } linedef // 3798 { v1 = 312; v2 = 314; sidefront = 6391; sideback = 6392; twosided = true; playercross = true; } linedef // 3799 { v1 = 3099; v2 = 3100; sidefront = 6393; sideback = 6394; twosided = true; } linedef // 3800 { v1 = 1283; v2 = 3101; sidefront = 6395; sideback = 6396; twosided = true; } linedef // 3801 { v1 = 1290; v2 = 1264; sidefront = 6397; sideback = 6398; twosided = true; playercross = true; } linedef // 3802 { v1 = 3101; v2 = 1264; sidefront = 6399; sideback = 6400; twosided = true; } linedef // 3803 { v1 = 3102; v2 = 3103; sidefront = 6401; sideback = 6402; twosided = true; playercross = true; } linedef // 3804 { v1 = 3103; v2 = 1237; sidefront = 6403; sideback = 6404; twosided = true; playercross = true; } linedef // 3805 { v1 = 3104; v2 = 3105; sidefront = 6405; sideback = 6406; twosided = true; } linedef // 3806 { v1 = 3106; v2 = 231; sidefront = 6407; sideback = 6408; twosided = true; playercross = true; } linedef // 3807 { v1 = 3107; v2 = 3106; sidefront = 6409; sideback = 6410; twosided = true; playercross = true; } linedef // 3808 { v1 = 3108; v2 = 2665; sidefront = 6411; sideback = 6412; special = 181; arg1 = 2; twosided = true; } linedef // 3809 { v1 = 3105; v2 = 3109; sidefront = 6413; sideback = 6414; twosided = true; } linedef // 3810 { v1 = 3110; v2 = 2780; sidefront = 6415; sideback = 6416; twosided = true; } linedef // 3811 { v1 = 3111; v2 = 3112; sidefront = 6417; sideback = 6418; twosided = true; playercross = true; } linedef // 3812 { v1 = 3111; v2 = 1220; sidefront = 6419; sideback = 6420; twosided = true; playercross = true; } linedef // 3813 { v1 = 2667; v2 = 1747; sidefront = 6421; sideback = 6422; twosided = true; playercross = true; } linedef // 3814 { v1 = 3112; v2 = 2662; sidefront = 6423; sideback = 6424; special = 181; arg1 = 2; twosided = true; } linedef // 3815 { v1 = 3112; v2 = 2667; sidefront = 6425; sideback = 6426; twosided = true; playercross = true; } linedef // 3816 { v1 = 3113; v2 = 3114; sidefront = 6427; sideback = 6428; special = 181; arg1 = 2; twosided = true; } linedef // 3817 { v1 = 3115; v2 = 3116; sidefront = 6429; sideback = 6430; twosided = true; } linedef // 3818 { v1 = 3114; v2 = 3117; sidefront = 6431; sideback = 6432; twosided = true; playercross = true; } linedef // 3819 { v1 = 3117; v2 = 3118; sidefront = 6433; sideback = 6434; twosided = true; playercross = true; } linedef // 3820 { v1 = 3119; v2 = 3120; sidefront = 6435; sideback = 6436; special = 181; arg1 = 2; twosided = true; } linedef // 3821 { v1 = 3114; v2 = 3121; sidefront = 6437; sideback = 6438; special = 181; arg1 = 2; twosided = true; } linedef // 3822 { v1 = 3122; v2 = 3123; sidefront = 6439; sideback = 6440; twosided = true; playercross = true; } linedef // 3823 { v1 = 3124; v2 = 2779; sidefront = 6441; sideback = 6442; twosided = true; playercross = true; } linedef // 3824 { v1 = 3116; v2 = 3125; sidefront = 6443; sideback = 6444; twosided = true; playercross = true; } linedef // 3825 { v1 = 2780; v2 = 3068; sidefront = 6445; sideback = 6446; twosided = true; } linedef // 3826 { v1 = 3126; v2 = 3127; sidefront = 6447; sideback = 6448; twosided = true; } linedef // 3827 { v1 = 3128; v2 = 3124; sidefront = 6449; sideback = 6450; twosided = true; playercross = true; } linedef // 3828 { v1 = 3067; v2 = 3115; sidefront = 6451; sideback = 6452; twosided = true; } linedef // 3829 { v1 = 3108; v2 = 3107; sidefront = 6453; sideback = 6454; twosided = true; } linedef // 3830 { v1 = 3108; v2 = 2661; sidefront = 6455; sideback = 6456; twosided = true; } linedef // 3831 { v1 = 2661; v2 = 2664; sidefront = 6457; sideback = 6458; twosided = true; } linedef // 3832 { v1 = 2664; v2 = 3129; sidefront = 6459; sideback = 6460; twosided = true; playercross = true; } linedef // 3833 { v1 = 2661; v2 = 3130; sidefront = 6461; sideback = 6462; special = 181; arg1 = 2; twosided = true; } linedef // 3834 { v1 = 3131; v2 = 3132; sidefront = 6463; sideback = 6464; twosided = true; } linedef // 3835 { v1 = 3132; v2 = 3112; sidefront = 6465; sideback = 6466; special = 181; arg1 = 2; twosided = true; } linedef // 3836 { v1 = 3133; v2 = 3134; sidefront = 6467; sideback = 6468; special = 181; arg1 = 2; twosided = true; } linedef // 3837 { v1 = 3135; v2 = 3133; sidefront = 6469; sideback = 6470; special = 181; arg1 = 2; twosided = true; } linedef // 3838 { v1 = 2667; v2 = 3135; sidefront = 6471; sideback = 6472; special = 181; arg1 = 2; twosided = true; } linedef // 3839 { v1 = 3136; v2 = 3131; sidefront = 6473; sideback = 6474; twosided = true; playercross = true; } linedef // 3840 { v1 = 3137; v2 = 3132; sidefront = 6475; sideback = 6476; special = 181; arg1 = 2; twosided = true; } linedef // 3841 { v1 = 3138; v2 = 3139; sidefront = 6477; sideback = 6478; special = 181; arg1 = 2; twosided = true; } linedef // 3842 { v1 = 1747; v2 = 3140; sidefront = 6479; sideback = 6480; twosided = true; playercross = true; } linedef // 3843 { v1 = 3115; v2 = 3128; sidefront = 6481; sideback = 6482; twosided = true; } linedef // 3844 { v1 = 3122; v2 = 3128; sidefront = 6483; sideback = 6484; twosided = true; playercross = true; } linedef // 3845 { v1 = 3122; v2 = 3116; sidefront = 6485; sideback = 6486; twosided = true; playercross = true; } linedef // 3846 { v1 = 3131; v2 = 3111; sidefront = 6487; sideback = 6488; twosided = true; playercross = true; } linedef // 3847 { v1 = 3141; v2 = 3142; sidefront = 6489; sideback = 6490; twosided = true; } linedef // 3848 { v1 = 3142; v2 = 3137; sidefront = 6491; sideback = 6492; special = 181; arg1 = 2; twosided = true; } linedef // 3849 { v1 = 3134; v2 = 3138; sidefront = 6493; sideback = 6494; special = 181; arg1 = 2; twosided = true; } linedef // 3850 { v1 = 3140; v2 = 3143; sidefront = 6495; sideback = 6496; twosided = true; playercross = true; } linedef // 3851 { v1 = 3135; v2 = 3140; sidefront = 6497; sideback = 6498; twosided = true; } linedef // 3852 { v1 = 3132; v2 = 3135; sidefront = 6499; sideback = 6500; twosided = true; } linedef // 3853 { v1 = 3144; v2 = 3141; sidefront = 6501; sideback = 6502; twosided = true; playercross = true; } linedef // 3854 { v1 = 3145; v2 = 3142; sidefront = 6503; sideback = 6504; special = 181; arg1 = 2; twosided = true; } linedef // 3855 { v1 = 3146; v2 = 3147; sidefront = 6505; sideback = 6506; twosided = true; playercross = true; } linedef // 3856 { v1 = 3143; v2 = 3148; sidefront = 6507; sideback = 6508; twosided = true; playercross = true; } linedef // 3857 { v1 = 3133; v2 = 3143; sidefront = 6509; sideback = 6510; twosided = true; } linedef // 3858 { v1 = 3137; v2 = 3133; sidefront = 6511; sideback = 6512; twosided = true; } linedef // 3859 { v1 = 3136; v2 = 3137; sidefront = 6513; sideback = 6514; twosided = true; } linedef // 3860 { v1 = 3141; v2 = 3136; sidefront = 6515; sideback = 6516; twosided = true; playercross = true; } linedef // 3861 { v1 = 3149; v2 = 3144; sidefront = 6517; sideback = 6518; twosided = true; playercross = true; } linedef // 3862 { v1 = 3150; v2 = 3145; sidefront = 6519; sideback = 6520; special = 181; arg1 = 2; twosided = true; } linedef // 3863 { v1 = 3139; v2 = 3151; sidefront = 6521; sideback = 6522; special = 181; arg1 = 2; twosided = true; } linedef // 3864 { v1 = 3148; v2 = 3152; sidefront = 6523; sideback = 6524; twosided = true; playercross = true; } linedef // 3865 { v1 = 3134; v2 = 3148; sidefront = 6525; sideback = 6526; twosided = true; } linedef // 3866 { v1 = 3142; v2 = 3134; sidefront = 6527; sideback = 6528; twosided = true; } linedef // 3867 { v1 = 3149; v2 = 3150; sidefront = 6529; sideback = 6530; twosided = true; } linedef // 3868 { v1 = 3150; v2 = 3139; sidefront = 6531; sideback = 6532; twosided = true; } linedef // 3869 { v1 = 3139; v2 = 3146; sidefront = 6533; sideback = 6534; twosided = true; } linedef // 3870 { v1 = 3152; v2 = 3146; sidefront = 6535; sideback = 6536; twosided = true; playercross = true; } linedef // 3871 { v1 = 3138; v2 = 3152; sidefront = 6537; sideback = 6538; twosided = true; } linedef // 3872 { v1 = 3145; v2 = 3138; sidefront = 6539; sideback = 6540; twosided = true; } linedef // 3873 { v1 = 3144; v2 = 3145; sidefront = 6541; sideback = 6542; twosided = true; } linedef // 3874 { v1 = 3153; v2 = 3154; sidefront = 6543; sideback = 6544; twosided = true; } linedef // 3875 { v1 = 3153; v2 = 3155; sidefront = 6545; sideback = 6546; special = 181; arg1 = 2; twosided = true; } linedef // 3876 { v1 = 3156; v2 = 3157; sidefront = 6547; sideback = 6548; special = 181; arg1 = 2; twosided = true; } linedef // 3877 { v1 = 3158; v2 = 3156; sidefront = 6549; sideback = 6550; special = 181; arg1 = 2; twosided = true; } linedef // 3878 { v1 = 3159; v2 = 3158; sidefront = 6551; sideback = 6552; special = 181; arg1 = 2; twosided = true; } linedef // 3879 { v1 = 3160; v2 = 3154; sidefront = 6553; sideback = 6554; twosided = true; playercross = true; } linedef // 3880 { v1 = 3161; v2 = 3153; sidefront = 6555; sideback = 6556; special = 181; arg1 = 2; twosided = true; } linedef // 3881 { v1 = 3162; v2 = 3163; sidefront = 6557; sideback = 6558; special = 181; arg1 = 2; twosided = true; } linedef // 3882 { v1 = 3164; v2 = 3165; sidefront = 6559; sideback = 6560; twosided = true; playercross = true; } linedef // 3883 { v1 = 3164; v2 = 3159; sidefront = 6561; sideback = 6562; twosided = true; } linedef // 3884 { v1 = 3159; v2 = 3155; sidefront = 6563; sideback = 6564; twosided = true; } linedef // 3885 { v1 = 3155; v2 = 3166; sidefront = 6565; sideback = 6566; twosided = true; } linedef // 3886 { v1 = 3154; v2 = 3166; sidefront = 6567; sideback = 6568; twosided = true; playercross = true; } linedef // 3887 { v1 = 3167; v2 = 3168; sidefront = 6569; sideback = 6570; twosided = true; } linedef // 3888 { v1 = 3167; v2 = 3161; sidefront = 6571; sideback = 6572; special = 181; arg1 = 2; twosided = true; } linedef // 3889 { v1 = 3157; v2 = 3162; sidefront = 6573; sideback = 6574; special = 181; arg1 = 2; twosided = true; } linedef // 3890 { v1 = 3165; v2 = 3169; sidefront = 6575; sideback = 6576; twosided = true; playercross = true; } linedef // 3891 { v1 = 3165; v2 = 3158; sidefront = 6577; sideback = 6578; twosided = true; } linedef // 3892 { v1 = 3158; v2 = 3153; sidefront = 6579; sideback = 6580; twosided = true; } linedef // 3893 { v1 = 3170; v2 = 3168; sidefront = 6581; sideback = 6582; twosided = true; playercross = true; } linedef // 3894 { v1 = 3171; v2 = 3167; sidefront = 6583; sideback = 6584; special = 181; arg1 = 2; twosided = true; } linedef // 3895 { v1 = 3169; v2 = 3172; sidefront = 6585; sideback = 6586; twosided = true; playercross = true; } linedef // 3896 { v1 = 3169; v2 = 3156; sidefront = 6587; sideback = 6588; twosided = true; } linedef // 3897 { v1 = 3156; v2 = 3161; sidefront = 6589; sideback = 6590; twosided = true; } linedef // 3898 { v1 = 3161; v2 = 3160; sidefront = 6591; sideback = 6592; twosided = true; } linedef // 3899 { v1 = 3168; v2 = 3160; sidefront = 6593; sideback = 6594; twosided = true; playercross = true; } linedef // 3900 { v1 = 3129; v2 = 3170; sidefront = 6595; sideback = 6596; twosided = true; playercross = true; } linedef // 3901 { v1 = 3130; v2 = 3171; sidefront = 6597; sideback = 6598; special = 181; arg1 = 2; twosided = true; } linedef // 3902 { v1 = 3172; v2 = 3173; sidefront = 6599; sideback = 6600; twosided = true; playercross = true; } linedef // 3903 { v1 = 3172; v2 = 3157; sidefront = 6601; sideback = 6602; twosided = true; } linedef // 3904 { v1 = 3157; v2 = 3167; sidefront = 6603; sideback = 6604; twosided = true; } linedef // 3905 { v1 = 3130; v2 = 3129; sidefront = 6605; sideback = 6606; twosided = true; } linedef // 3906 { v1 = 3163; v2 = 3130; sidefront = 6607; sideback = 6608; twosided = true; } linedef // 3907 { v1 = 3174; v2 = 3163; sidefront = 6609; sideback = 6610; twosided = true; } linedef // 3908 { v1 = 3173; v2 = 3174; sidefront = 6611; sideback = 6612; twosided = true; playercross = true; } linedef // 3909 { v1 = 3173; v2 = 3162; sidefront = 6613; sideback = 6614; twosided = true; } linedef // 3910 { v1 = 3162; v2 = 3171; sidefront = 6615; sideback = 6616; twosided = true; } linedef // 3911 { v1 = 3171; v2 = 3170; sidefront = 6617; sideback = 6618; twosided = true; } linedef // 3912 { v1 = 3174; v2 = 3107; sidefront = 6619; sideback = 6620; twosided = true; playercross = true; } linedef // 3913 { v1 = 3163; v2 = 3108; sidefront = 6621; sideback = 6622; special = 181; arg1 = 2; twosided = true; } linedef // 3914 { v1 = 3155; v2 = 3175; sidefront = 6623; sideback = 6624; special = 181; arg1 = 2; twosided = true; } linedef // 3915 { v1 = 3166; v2 = 3176; sidefront = 6625; sideback = 6626; twosided = true; playercross = true; } linedef // 3916 { v1 = 3176; v2 = 3175; sidefront = 6627; sideback = 6628; twosided = true; dontpegtop = true; } linedef // 3917 { v1 = 3175; v2 = 3177; sidefront = 6629; sideback = 6630; twosided = true; dontpegtop = true; } linedef // 3918 { v1 = 3177; v2 = 3178; sidefront = 6631; sideback = 6632; twosided = true; dontpegtop = true; } linedef // 3919 { v1 = 3177; v2 = 3159; sidefront = 6633; sideback = 6634; special = 181; arg1 = 2; twosided = true; } linedef // 3920 { v1 = 3178; v2 = 3164; sidefront = 6635; sideback = 6636; twosided = true; playercross = true; } linedef // 3921 { v1 = 3175; v2 = 3105; sidefront = 6637; sideback = 6638; special = 181; arg1 = 2; twosided = true; } linedef // 3922 { v1 = 3176; v2 = 3109; sidefront = 6639; sideback = 6640; twosided = true; playercross = true; } linedef // 3923 { v1 = 3147; v2 = 3151; sidefront = 6641; sideback = 6642; twosided = true; dontpegtop = true; } linedef // 3924 { v1 = 3151; v2 = 3120; sidefront = 6643; sideback = 6644; twosided = true; dontpegtop = true; } linedef // 3925 { v1 = 3120; v2 = 3179; sidefront = 6645; sideback = 6646; twosided = true; dontpegtop = true; } linedef // 3926 { v1 = 3179; v2 = 3149; sidefront = 6647; sideback = 6648; twosided = true; playercross = true; } linedef // 3927 { v1 = 3120; v2 = 3150; sidefront = 6649; sideback = 6650; special = 181; arg1 = 2; twosided = true; } linedef // 3928 { v1 = 3151; v2 = 3113; sidefront = 6651; sideback = 6652; special = 181; arg1 = 2; twosided = true; } linedef // 3929 { v1 = 3147; v2 = 3180; sidefront = 6653; sideback = 6654; twosided = true; playercross = true; } linedef // 3930 { v1 = 3109; v2 = 3181; sidefront = 6655; sideback = 6656; twosided = true; playercross = true; } linedef // 3931 { v1 = 3182; v2 = 3178; sidefront = 6657; sideback = 6658; twosided = true; playercross = true; } linedef // 3932 { v1 = 3125; v2 = 3182; sidefront = 6659; sideback = 6660; twosided = true; playercross = true; } linedef // 3933 { v1 = 3121; v2 = 3104; sidefront = 6661; sideback = 6662; special = 181; arg1 = 2; twosided = true; } linedef // 3934 { v1 = 3104; v2 = 3177; sidefront = 6663; sideback = 6664; special = 181; arg1 = 2; twosided = true; } linedef // 3935 { v1 = 3105; v2 = 3183; sidefront = 6665; sideback = 6666; special = 181; arg1 = 2; twosided = true; } linedef // 3936 { v1 = 3183; v2 = 3117; sidefront = 6667; sideback = 6668; special = 181; arg1 = 2; twosided = true; } linedef // 3937 { v1 = 3181; v2 = 3118; sidefront = 6669; sideback = 6670; twosided = true; playercross = true; } linedef // 3938 { v1 = 3180; v2 = 3123; sidefront = 6671; sideback = 6672; twosided = true; playercross = true; } linedef // 3939 { v1 = 3123; v2 = 3114; sidefront = 6673; sideback = 6674; twosided = true; playercross = true; } linedef // 3940 { v1 = 3184; v2 = 3179; sidefront = 6675; sideback = 6676; twosided = true; playercross = true; } linedef // 3941 { v1 = 3118; v2 = 3184; sidefront = 6677; sideback = 6678; twosided = true; playercross = true; } linedef // 3942 { v1 = 3117; v2 = 3119; sidefront = 6679; sideback = 6680; special = 181; arg1 = 2; twosided = true; } linedef // 3943 { v1 = 3184; v2 = 3119; sidefront = 6681; sideback = 6682; twosided = true; } linedef // 3944 { v1 = 3119; v2 = 3113; sidefront = 6683; sideback = 6684; twosided = true; } linedef // 3945 { v1 = 3113; v2 = 3180; sidefront = 6685; sideback = 6686; twosided = true; } linedef // 3946 { v1 = 3183; v2 = 3181; sidefront = 6687; sideback = 6688; twosided = true; } linedef // 3947 { v1 = 3121; v2 = 3183; sidefront = 6689; sideback = 6690; twosided = true; } linedef // 3948 { v1 = 3125; v2 = 3121; sidefront = 6691; sideback = 6692; twosided = true; } linedef // 3949 { v1 = 3182; v2 = 3104; sidefront = 6693; sideback = 6694; twosided = true; } linedef // 3950 { v1 = 2779; v2 = 3185; sidefront = 6695; sideback = 6696; twosided = true; } linedef // 3951 { v1 = 3185; v2 = 3186; sidefront = 6697; sideback = 6698; twosided = true; } linedef // 3952 { v1 = 3187; v2 = 439; sidefront = 6699; sideback = 6700; twosided = true; } linedef // 3953 { v1 = 439; v2 = 2747; sidefront = 6701; sideback = 6702; twosided = true; playercross = true; } linedef // 3954 { v1 = 2747; v2 = 3126; sidefront = 6703; sideback = 6704; twosided = true; } linedef // 3955 { v1 = 3188; v2 = 3189; sidefront = 6705; sideback = 6706; twosided = true; } linedef // 3956 { v1 = 3189; v2 = 3190; sidefront = 6707; sideback = 6708; twosided = true; } linedef // 3957 { v1 = 3190; v2 = 3191; sidefront = 6709; sideback = 6710; twosided = true; } linedef // 3958 { v1 = 3191; v2 = 3188; sidefront = 6711; sideback = 6712; twosided = true; } linedef // 3959 { v1 = 3192; v2 = 3193; sidefront = 6713; sideback = 6714; twosided = true; } linedef // 3960 { v1 = 3193; v2 = 3194; sidefront = 6715; sideback = 6716; twosided = true; } linedef // 3961 { v1 = 3194; v2 = 3195; sidefront = 6717; sideback = 6718; twosided = true; } linedef // 3962 { v1 = 3195; v2 = 3192; sidefront = 6719; sideback = 6720; twosided = true; } linedef // 3963 { v1 = 3196; v2 = 3197; sidefront = 6721; sideback = 6722; twosided = true; } linedef // 3964 { v1 = 3197; v2 = 3198; sidefront = 6723; sideback = 6724; twosided = true; } linedef // 3965 { v1 = 3198; v2 = 3199; sidefront = 6725; sideback = 6726; twosided = true; } linedef // 3966 { v1 = 3199; v2 = 3196; sidefront = 6727; sideback = 6728; twosided = true; } linedef // 3967 { v1 = 3200; v2 = 3201; sidefront = 6729; sideback = 6730; twosided = true; } linedef // 3968 { v1 = 3201; v2 = 3202; sidefront = 6731; sideback = 6732; twosided = true; } linedef // 3969 { v1 = 3202; v2 = 3203; sidefront = 6733; sideback = 6734; twosided = true; } linedef // 3970 { v1 = 3203; v2 = 3200; sidefront = 6735; sideback = 6736; twosided = true; } linedef // 3971 { v1 = 3204; v2 = 3205; sidefront = 6737; sideback = 6738; twosided = true; } linedef // 3972 { v1 = 3205; v2 = 3206; sidefront = 6739; sideback = 6740; twosided = true; } linedef // 3973 { v1 = 3206; v2 = 3207; sidefront = 6741; sideback = 6742; twosided = true; } linedef // 3974 { v1 = 3207; v2 = 3204; sidefront = 6743; sideback = 6744; twosided = true; } linedef // 3975 { v1 = 3208; v2 = 3209; sidefront = 6745; sideback = 6746; twosided = true; } linedef // 3976 { v1 = 3209; v2 = 3210; sidefront = 6747; sideback = 6748; twosided = true; } linedef // 3977 { v1 = 3210; v2 = 3211; sidefront = 6749; sideback = 6750; twosided = true; } linedef // 3978 { v1 = 3211; v2 = 3208; sidefront = 6751; sideback = 6752; twosided = true; } linedef // 3979 { v1 = 3212; v2 = 3213; sidefront = 6753; sideback = 6754; twosided = true; } linedef // 3980 { v1 = 3213; v2 = 3214; sidefront = 6755; sideback = 6756; twosided = true; } linedef // 3981 { v1 = 3214; v2 = 3215; sidefront = 6757; sideback = 6758; twosided = true; } linedef // 3982 { v1 = 3215; v2 = 3212; sidefront = 6759; sideback = 6760; twosided = true; } linedef // 3983 { v1 = 3216; v2 = 3217; sidefront = 6761; sideback = 6762; twosided = true; playercross = true; } linedef // 3984 { v1 = 3218; v2 = 3219; sidefront = 6763; sideback = 6764; twosided = true; playercross = true; } linedef // 3985 { v1 = 3219; v2 = 3216; sidefront = 6765; sideback = 6766; twosided = true; playercross = true; } linedef // 3986 { v1 = 275; v2 = 3218; sidefront = 6767; sideback = 6768; twosided = true; playercross = true; } linedef // 3987 { v1 = 3220; v2 = 2669; sidefront = 6769; sideback = 6770; blocking = true; twosided = true; playercross = true; } linedef // 3988 { v1 = 3221; v2 = 3220; sidefront = 6771; sideback = 6772; blocking = true; twosided = true; playercross = true; } linedef // 3989 { v1 = 160; v2 = 3222; sidefront = 6773; sideback = 6774; blocking = true; twosided = true; playercross = true; } linedef // 3990 { v1 = 3222; v2 = 3221; sidefront = 6775; sideback = 6776; blocking = true; twosided = true; playercross = true; } linedef // 3991 { v1 = 151; v2 = 3223; sidefront = 6777; blocking = true; } linedef // 3992 { v1 = 3223; v2 = 3224; sidefront = 6778; blocking = true; } linedef // 3993 { v1 = 3224; v2 = 160; sidefront = 6779; blocking = true; } linedef // 3994 { v1 = 3071; v2 = 3225; sidefront = 6780; blocking = true; } linedef // 3995 { v1 = 3225; v2 = 3226; sidefront = 6781; blocking = true; } linedef // 3996 { v1 = 3226; v2 = 3227; sidefront = 6782; blocking = true; } linedef // 3997 { v1 = 3071; v2 = 3227; sidefront = 6783; sideback = 6784; twosided = true; playercross = true; } linedef // 3998 { v1 = 3227; v2 = 3228; sidefront = 6785; blocking = true; playercross = true; } linedef // 3999 { v1 = 170; v2 = 3229; sidefront = 6786; blocking = true; } linedef // 4000 { v1 = 3229; v2 = 3230; sidefront = 6787; blocking = true; } linedef // 4001 { v1 = 3230; v2 = 171; sidefront = 6788; blocking = true; } linedef // 4002 { v1 = 1011; v2 = 437; sidefront = 6789; sideback = 6790; twosided = true; } linedef // 4003 { v1 = 1013; v2 = 437; sidefront = 6791; sideback = 6792; blocking = true; twosided = true; playercross = true; } linedef // 4004 { v1 = 1013; v2 = 1014; sidefront = 6793; sideback = 6794; twosided = true; playercross = true; } linedef // 4005 { v1 = 3102; v2 = 440; sidefront = 6795; sideback = 6796; twosided = true; } linedef // 4006 { v1 = 440; v2 = 1739; sidefront = 6797; sideback = 6798; blocking = true; twosided = true; playercross = true; } linedef // 4007 { v1 = 3231; v2 = 3102; sidefront = 6799; sideback = 6800; twosided = true; playercross = true; } linedef // 4008 { v1 = 1709; v2 = 3231; sidefront = 6801; sideback = 6802; twosided = true; playercross = true; } linedef // 4009 { v1 = 3088; v2 = 167; sidefront = 6803; sideback = 6804; twosided = true; } linedef // 4010 { v1 = 329; v2 = 3094; sidefront = 6805; sideback = 6806; twosided = true; } linedef // 4011 { v1 = 3217; v2 = 3232; sidefront = 6807; sideback = 6808; twosided = true; playercross = true; } linedef // 4012 { v1 = 3232; v2 = 2671; sidefront = 6809; sideback = 6810; twosided = true; playercross = true; } linedef // 4013 { v1 = 3233; v2 = 3234; sidefront = 6811; sideback = 6812; twosided = true; playercross = true; } linedef // 4014 { v1 = 2672; v2 = 3233; sidefront = 6813; sideback = 6814; twosided = true; playercross = true; } linedef // 4015 { v1 = 394; v2 = 3235; sidefront = 6815; blocking = true; playercross = true; } linedef // 4016 { v1 = 3236; v2 = 3237; sidefront = 6816; sideback = 6817; twosided = true; dontpegtop = true; dontpegbottom = true; } linedef // 4017 { v1 = 3238; v2 = 3239; sidefront = 6818; sideback = 6819; blocking = true; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 4018 { v1 = 3240; v2 = 3241; sidefront = 6820; blocking = true; } linedef // 4019 { v1 = 3242; v2 = 3243; sidefront = 6821; sideback = 6822; twosided = true; dontpegtop = true; dontpegbottom = true; } linedef // 4020 { v1 = 3240; v2 = 3242; sidefront = 6823; sideback = 6824; twosided = true; dontpegtop = true; dontpegbottom = true; } linedef // 4021 { v1 = 3241; v2 = 3244; sidefront = 6825; blocking = true; playercross = true; } linedef // 4022 { v1 = 3238; v2 = 3243; sidefront = 6826; sideback = 6827; special = 181; arg1 = 2; twosided = true; } linedef // 4023 { v1 = 3243; v2 = 3245; sidefront = 6828; sideback = 6829; twosided = true; dontpegtop = true; dontpegbottom = true; } linedef // 4024 { v1 = 331; v2 = 3245; sidefront = 6830; blocking = true; } linedef // 4025 { v1 = 331; v2 = 3238; sidefront = 6831; sideback = 6832; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 4026 { v1 = 3242; v2 = 3239; sidefront = 6833; sideback = 6834; special = 181; arg1 = 2; twosided = true; } linedef // 4027 { v1 = 3239; v2 = 3241; sidefront = 6835; sideback = 6836; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 4028 { v1 = 3246; v2 = 3247; sidefront = 6837; sideback = 6838; blocking = true; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 4029 { v1 = 3248; v2 = 300; sidefront = 6839; blocking = true; } linedef // 4030 { v1 = 3249; v2 = 3250; sidefront = 6840; sideback = 6841; twosided = true; dontpegtop = true; dontpegbottom = true; } linedef // 4031 { v1 = 3248; v2 = 3249; sidefront = 6842; sideback = 6843; twosided = true; dontpegtop = true; dontpegbottom = true; } linedef // 4032 { v1 = 3246; v2 = 3250; sidefront = 6844; sideback = 6845; special = 181; arg1 = 2; twosided = true; } linedef // 4033 { v1 = 3250; v2 = 3251; sidefront = 6846; sideback = 6847; twosided = true; dontpegtop = true; dontpegbottom = true; } linedef // 4034 { v1 = 3244; v2 = 3251; sidefront = 6848; blocking = true; } linedef // 4035 { v1 = 3244; v2 = 3246; sidefront = 6849; sideback = 6850; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 4036 { v1 = 3249; v2 = 3247; sidefront = 6851; sideback = 6852; special = 181; arg1 = 2; twosided = true; } linedef // 4037 { v1 = 3247; v2 = 300; sidefront = 6853; sideback = 6854; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 4038 { v1 = 299; v2 = 275; sidefront = 6855; blocking = true; playercross = true; } linedef // 4039 { v1 = 3252; v2 = 3253; sidefront = 6856; sideback = 6857; twosided = true; dontpegtop = true; dontpegbottom = true; } linedef // 4040 { v1 = 3254; v2 = 3252; sidefront = 6858; sideback = 6859; twosided = true; dontpegtop = true; dontpegbottom = true; } linedef // 4041 { v1 = 3255; v2 = 3254; sidefront = 6860; sideback = 6861; twosided = true; dontpegtop = true; dontpegbottom = true; } linedef // 4042 { v1 = 372; v2 = 3256; sidefront = 6862; sideback = 6863; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 4043 { v1 = 3257; v2 = 3258; sidefront = 6864; sideback = 6865; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 4044 { v1 = 372; v2 = 3253; sidefront = 6866; blocking = true; } linedef // 4045 { v1 = 3254; v2 = 3257; sidefront = 6867; sideback = 6868; special = 181; arg1 = 2; twosided = true; } linedef // 4046 { v1 = 3256; v2 = 3257; sidefront = 6869; sideback = 6870; blocking = true; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 4047 { v1 = 3256; v2 = 3252; sidefront = 6871; sideback = 6872; special = 181; arg1 = 2; twosided = true; } linedef // 4048 { v1 = 3255; v2 = 3258; sidefront = 6873; blocking = true; } linedef // 4049 { v1 = 3258; v2 = 3259; sidefront = 6874; blocking = true; playercross = true; } linedef // 4050 { v1 = 3260; v2 = 3261; sidefront = 6875; sideback = 6876; twosided = true; dontpegtop = true; dontpegbottom = true; } linedef // 4051 { v1 = 3262; v2 = 3260; sidefront = 6877; sideback = 6878; twosided = true; dontpegtop = true; dontpegbottom = true; } linedef // 4052 { v1 = 3263; v2 = 3262; sidefront = 6879; sideback = 6880; twosided = true; dontpegtop = true; dontpegbottom = true; } linedef // 4053 { v1 = 3259; v2 = 3264; sidefront = 6881; sideback = 6882; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 4054 { v1 = 3265; v2 = 3266; sidefront = 6883; sideback = 6884; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 4055 { v1 = 3259; v2 = 3261; sidefront = 6885; blocking = true; } linedef // 4056 { v1 = 3262; v2 = 3265; sidefront = 6886; sideback = 6887; special = 181; arg1 = 2; twosided = true; } linedef // 4057 { v1 = 3264; v2 = 3265; sidefront = 6888; sideback = 6889; blocking = true; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 4058 { v1 = 3264; v2 = 3260; sidefront = 6890; sideback = 6891; special = 181; arg1 = 2; twosided = true; } linedef // 4059 { v1 = 3263; v2 = 3266; sidefront = 6892; blocking = true; } linedef // 4060 { v1 = 3266; v2 = 369; sidefront = 6893; blocking = true; playercross = true; } linedef // 4061 { v1 = 371; v2 = 3267; sidefront = 6894; blocking = true; playercross = true; } linedef // 4062 { v1 = 3267; v2 = 415; sidefront = 6895; blocking = true; playercross = true; } linedef // 4063 { v1 = 3268; v2 = 143; sidefront = 6896; blocking = true; playercross = true; } linedef // 4064 { v1 = 3269; v2 = 3268; sidefront = 6897; blocking = true; playercross = true; } linedef // 4065 { v1 = 161; v2 = 152; sidefront = 6898; blocking = true; playercross = true; } linedef // 4066 { v1 = 3270; v2 = 3248; sidefront = 6899; blocking = true; } linedef // 4067 { v1 = 3253; v2 = 3270; sidefront = 6900; blocking = true; } linedef // 4068 { v1 = 3261; v2 = 3255; sidefront = 6901; blocking = true; } linedef // 4069 { v1 = 3271; v2 = 3263; sidefront = 6902; blocking = true; } linedef // 4070 { v1 = 3251; v2 = 3240; sidefront = 6903; blocking = true; } linedef // 4071 { v1 = 3245; v2 = 3272; sidefront = 6904; blocking = true; } linedef // 4072 { v1 = 3272; v2 = 3273; sidefront = 6905; blocking = true; } linedef // 4073 { v1 = 3273; v2 = 3274; sidefront = 6906; blocking = true; } linedef // 4074 { v1 = 3274; v2 = 3275; sidefront = 6907; blocking = true; } linedef // 4075 { v1 = 3275; v2 = 3276; sidefront = 6908; blocking = true; } linedef // 4076 { v1 = 3276; v2 = 3277; sidefront = 6909; blocking = true; } linedef // 4077 { v1 = 3278; v2 = 3271; sidefront = 6910; blocking = true; } linedef // 4078 { v1 = 3277; v2 = 3278; sidefront = 6911; blocking = true; } linedef // 4079 { v1 = 363; v2 = 3279; sidefront = 6912; blocking = true; } linedef // 4080 { v1 = 3280; v2 = 3281; sidefront = 6913; blocking = true; } linedef // 4081 { v1 = 3281; v2 = 3282; sidefront = 6914; blocking = true; } linedef // 4082 { v1 = 363; v2 = 3283; sidefront = 6915; sideback = 6916; twosided = true; } linedef // 4083 { v1 = 3284; v2 = 326; sidefront = 6917; blocking = true; playercross = true; } linedef // 4084 { v1 = 3283; v2 = 3285; sidefront = 6918; sideback = 6919; twosided = true; } linedef // 4085 { v1 = 3285; v2 = 3284; sidefront = 6920; sideback = 6921; twosided = true; } linedef // 4086 { v1 = 3279; v2 = 3280; sidefront = 6922; blocking = true; } linedef // 4087 { v1 = 3279; v2 = 3282; sidefront = 6923; sideback = 6924; twosided = true; } linedef // 4088 { v1 = 3282; v2 = 3284; sidefront = 6925; blocking = true; } linedef // 4089 { v1 = 363; v2 = 3284; sidefront = 6926; sideback = 6927; twosided = true; playercross = true; } linedef // 4090 { v1 = 3286; v2 = 3287; sidefront = 6928; blocking = true; playercross = true; } linedef // 4091 { v1 = 3287; v2 = 3288; sidefront = 6929; blocking = true; playercross = true; } linedef // 4092 { v1 = 3289; v2 = 3290; sidefront = 6930; sideback = 6931; blocking = true; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 4093 { v1 = 3291; v2 = 3292; sidefront = 6932; blocking = true; } linedef // 4094 { v1 = 3293; v2 = 3294; sidefront = 6933; sideback = 6934; twosided = true; dontpegtop = true; dontpegbottom = true; } linedef // 4095 { v1 = 3291; v2 = 3293; sidefront = 6935; sideback = 6936; twosided = true; dontpegtop = true; dontpegbottom = true; } linedef // 4096 { v1 = 3292; v2 = 3295; sidefront = 6937; blocking = true; playercross = true; } linedef // 4097 { v1 = 3289; v2 = 3294; sidefront = 6938; sideback = 6939; special = 181; arg1 = 2; twosided = true; } linedef // 4098 { v1 = 3294; v2 = 3296; sidefront = 6940; sideback = 6941; twosided = true; dontpegtop = true; dontpegbottom = true; } linedef // 4099 { v1 = 165; v2 = 3296; sidefront = 6942; blocking = true; } linedef // 4100 { v1 = 165; v2 = 3289; sidefront = 6943; sideback = 6944; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 4101 { v1 = 3293; v2 = 3290; sidefront = 6945; sideback = 6946; special = 181; arg1 = 2; twosided = true; } linedef // 4102 { v1 = 3290; v2 = 3292; sidefront = 6947; sideback = 6948; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 4103 { v1 = 3297; v2 = 3298; sidefront = 6949; sideback = 6950; blocking = true; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 4104 { v1 = 3299; v2 = 3286; sidefront = 6951; blocking = true; } linedef // 4105 { v1 = 3300; v2 = 3301; sidefront = 6952; sideback = 6953; twosided = true; dontpegtop = true; dontpegbottom = true; } linedef // 4106 { v1 = 3299; v2 = 3300; sidefront = 6954; sideback = 6955; twosided = true; dontpegtop = true; dontpegbottom = true; } linedef // 4107 { v1 = 3297; v2 = 3301; sidefront = 6956; sideback = 6957; special = 181; arg1 = 2; twosided = true; } linedef // 4108 { v1 = 3301; v2 = 3302; sidefront = 6958; sideback = 6959; twosided = true; dontpegtop = true; dontpegbottom = true; } linedef // 4109 { v1 = 3295; v2 = 3302; sidefront = 6960; blocking = true; } linedef // 4110 { v1 = 3295; v2 = 3297; sidefront = 6961; sideback = 6962; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 4111 { v1 = 3300; v2 = 3298; sidefront = 6963; sideback = 6964; special = 181; arg1 = 2; twosided = true; } linedef // 4112 { v1 = 3298; v2 = 3286; sidefront = 6965; sideback = 6966; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 4113 { v1 = 3303; v2 = 3304; sidefront = 6967; sideback = 6968; twosided = true; dontpegtop = true; dontpegbottom = true; } linedef // 4114 { v1 = 3305; v2 = 3303; sidefront = 6969; sideback = 6970; twosided = true; dontpegtop = true; dontpegbottom = true; } linedef // 4115 { v1 = 3306; v2 = 3305; sidefront = 6971; sideback = 6972; twosided = true; dontpegtop = true; dontpegbottom = true; } linedef // 4116 { v1 = 3288; v2 = 3307; sidefront = 6973; sideback = 6974; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 4117 { v1 = 3308; v2 = 3309; sidefront = 6975; sideback = 6976; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 4118 { v1 = 3288; v2 = 3304; sidefront = 6977; blocking = true; } linedef // 4119 { v1 = 3305; v2 = 3308; sidefront = 6978; sideback = 6979; special = 181; arg1 = 2; twosided = true; } linedef // 4120 { v1 = 3307; v2 = 3308; sidefront = 6980; sideback = 6981; blocking = true; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 4121 { v1 = 3307; v2 = 3303; sidefront = 6982; sideback = 6983; special = 181; arg1 = 2; twosided = true; } linedef // 4122 { v1 = 3306; v2 = 3309; sidefront = 6984; blocking = true; } linedef // 4123 { v1 = 3309; v2 = 3310; sidefront = 6985; blocking = true; playercross = true; } linedef // 4124 { v1 = 3311; v2 = 3312; sidefront = 6986; sideback = 6987; twosided = true; dontpegtop = true; dontpegbottom = true; } linedef // 4125 { v1 = 3313; v2 = 3311; sidefront = 6988; sideback = 6989; twosided = true; dontpegtop = true; dontpegbottom = true; } linedef // 4126 { v1 = 3314; v2 = 3313; sidefront = 6990; sideback = 6991; twosided = true; dontpegtop = true; dontpegbottom = true; } linedef // 4127 { v1 = 3310; v2 = 3315; sidefront = 6992; sideback = 6993; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 4128 { v1 = 3316; v2 = 162; sidefront = 6994; sideback = 6995; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 4129 { v1 = 3310; v2 = 3312; sidefront = 6996; blocking = true; } linedef // 4130 { v1 = 3313; v2 = 3316; sidefront = 6997; sideback = 6998; special = 181; arg1 = 2; twosided = true; } linedef // 4131 { v1 = 3315; v2 = 3316; sidefront = 6999; sideback = 7000; blocking = true; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 4132 { v1 = 3315; v2 = 3311; sidefront = 7001; sideback = 7002; special = 181; arg1 = 2; twosided = true; } linedef // 4133 { v1 = 3314; v2 = 162; sidefront = 7003; blocking = true; } linedef // 4134 { v1 = 3317; v2 = 3299; sidefront = 7004; blocking = true; } linedef // 4135 { v1 = 3304; v2 = 3317; sidefront = 7005; blocking = true; } linedef // 4136 { v1 = 3312; v2 = 3306; sidefront = 7006; blocking = true; } linedef // 4137 { v1 = 3302; v2 = 3291; sidefront = 7007; blocking = true; } linedef // 4138 { v1 = 3296; v2 = 3318; sidefront = 7008; blocking = true; } linedef // 4139 { v1 = 3318; v2 = 3319; sidefront = 7009; blocking = true; } linedef // 4140 { v1 = 3319; v2 = 3320; sidefront = 7010; blocking = true; } linedef // 4141 { v1 = 3320; v2 = 3321; sidefront = 7011; blocking = true; } linedef // 4142 { v1 = 3321; v2 = 3322; sidefront = 7012; blocking = true; } linedef // 4143 { v1 = 3322; v2 = 3323; sidefront = 7013; blocking = true; } linedef // 4144 { v1 = 3323; v2 = 3314; sidefront = 7014; blocking = true; } linedef // 4145 { v1 = 3228; v2 = 3324; sidefront = 7015; blocking = true; } linedef // 4146 { v1 = 3325; v2 = 3326; sidefront = 7016; blocking = true; } linedef // 4147 { v1 = 3326; v2 = 3327; sidefront = 7017; blocking = true; } linedef // 4148 { v1 = 3324; v2 = 3328; sidefront = 7018; blocking = true; } linedef // 4149 { v1 = 3327; v2 = 3329; sidefront = 7019; blocking = true; } linedef // 4150 { v1 = 386; v2 = 3328; sidefront = 7020; sideback = 7021; twosided = true; dontpegbottom = true; playercross = true; } linedef // 4151 { v1 = 3329; v2 = 389; sidefront = 7022; blocking = true; playercross = true; } linedef // 4152 { v1 = 386; v2 = 3330; sidefront = 7023; blocking = true; } linedef // 4153 { v1 = 3330; v2 = 3331; sidefront = 7024; blocking = true; } linedef // 4154 { v1 = 3331; v2 = 385; sidefront = 7025; blocking = true; } linedef // 4155 { v1 = 3228; v2 = 3329; sidefront = 7026; sideback = 7027; twosided = true; dontpegbottom = true; playercross = true; } linedef // 4156 { v1 = 357; v2 = 385; sidefront = 7028; sideback = 7029; twosided = true; dontpegbottom = true; playercross = true; } linedef // 4157 { v1 = 3332; v2 = 3333; sidefront = 7030; blocking = true; playercross = true; } linedef // 4158 { v1 = 357; v2 = 3334; sidefront = 7031; blocking = true; } linedef // 4159 { v1 = 3334; v2 = 3335; sidefront = 7032; blocking = true; } linedef // 4160 { v1 = 390; v2 = 3325; sidefront = 7033; blocking = true; } linedef // 4161 { v1 = 3335; v2 = 3336; sidefront = 7034; blocking = true; } linedef // 4162 { v1 = 3336; v2 = 3337; sidefront = 7035; blocking = true; } linedef // 4163 { v1 = 3337; v2 = 3332; sidefront = 7036; blocking = true; } linedef // 4164 { v1 = 3338; v2 = 3332; sidefront = 7037; sideback = 7038; twosided = true; dontpegbottom = true; playercross = true; } linedef // 4165 { v1 = 3338; v2 = 3339; sidefront = 7039; blocking = true; } linedef // 4166 { v1 = 3339; v2 = 3340; sidefront = 7040; blocking = true; } linedef // 4167 { v1 = 3340; v2 = 3341; sidefront = 7041; blocking = true; } linedef // 4168 { v1 = 3341; v2 = 3338; sidefront = 7042; blocking = true; playercross = true; } linedef // 4169 { v1 = 3070; v2 = 3341; sidefront = 7043; sideback = 7044; twosided = true; dontpegbottom = true; playercross = true; } linedef // 4170 { v1 = 390; v2 = 3070; sidefront = 7045; sideback = 7046; twosided = true; dontpegbottom = true; playercross = true; } linedef // 4171 { v1 = 3328; v2 = 3342; sidefront = 7047; blocking = true; playercross = true; } linedef // 4172 { v1 = 359; v2 = 3343; sidefront = 7048; blocking = true; } linedef // 4173 { v1 = 3344; v2 = 3345; sidefront = 7049; blocking = true; playercross = true; } linedef // 4174 { v1 = 3343; v2 = 3346; sidefront = 7050; blocking = true; } linedef // 4175 { v1 = 3346; v2 = 3347; sidefront = 7051; blocking = true; } linedef // 4176 { v1 = 3347; v2 = 3348; sidefront = 7052; blocking = true; } linedef // 4177 { v1 = 3349; v2 = 3350; sidefront = 7053; blocking = true; playercross = true; } linedef // 4178 { v1 = 3350; v2 = 3348; sidefront = 7054; sideback = 7055; twosided = true; dontpegbottom = true; playercross = true; } linedef // 4179 { v1 = 358; v2 = 3344; sidefront = 7056; sideback = 7057; twosided = true; dontpegbottom = true; playercross = true; } linedef // 4180 { v1 = 3350; v2 = 3351; sidefront = 7058; blocking = true; } linedef // 4181 { v1 = 3351; v2 = 3352; sidefront = 7059; blocking = true; } linedef // 4182 { v1 = 3352; v2 = 3349; sidefront = 7060; blocking = true; } linedef // 4183 { v1 = 381; v2 = 3349; sidefront = 7061; sideback = 7062; twosided = true; dontpegbottom = true; playercross = true; } linedef // 4184 { v1 = 381; v2 = 3353; sidefront = 7063; blocking = true; } linedef // 4185 { v1 = 3353; v2 = 3354; sidefront = 7064; blocking = true; } linedef // 4186 { v1 = 3354; v2 = 3355; sidefront = 7065; blocking = true; } linedef // 4187 { v1 = 3355; v2 = 3356; sidefront = 7066; blocking = true; } linedef // 4188 { v1 = 228; v2 = 3356; sidefront = 7067; sideback = 7068; twosided = true; dontpegbottom = true; playercross = true; } linedef // 4189 { v1 = 3357; v2 = 3358; sidefront = 7069; blocking = true; playercross = true; } linedef // 4190 { v1 = 3235; v2 = 228; sidefront = 7070; sideback = 7071; twosided = true; dontpegbottom = true; playercross = true; } linedef // 4191 { v1 = 3235; v2 = 3359; sidefront = 7072; blocking = true; } linedef // 4192 { v1 = 3359; v2 = 3360; sidefront = 7073; blocking = true; } linedef // 4193 { v1 = 3348; v2 = 3361; sidefront = 7074; blocking = true; playercross = true; } linedef // 4194 { v1 = 3360; v2 = 3362; sidefront = 7075; blocking = true; } linedef // 4195 { v1 = 3356; v2 = 170; sidefront = 7076; blocking = true; playercross = true; } linedef // 4196 { v1 = 3362; v2 = 393; sidefront = 7077; blocking = true; } linedef // 4197 { v1 = 41; v2 = 393; sidefront = 7078; sideback = 7079; twosided = true; dontpegbottom = true; playercross = true; } linedef // 4198 { v1 = 3358; v2 = 41; sidefront = 7080; sideback = 7081; twosided = true; dontpegbottom = true; playercross = true; } linedef // 4199 { v1 = 3358; v2 = 3363; sidefront = 7082; blocking = true; } linedef // 4200 { v1 = 3363; v2 = 3364; sidefront = 7083; blocking = true; } linedef // 4201 { v1 = 3364; v2 = 3357; sidefront = 7084; blocking = true; } linedef // 4202 { v1 = 3345; v2 = 3357; sidefront = 7085; sideback = 7086; twosided = true; dontpegbottom = true; playercross = true; } linedef // 4203 { v1 = 3345; v2 = 3365; sidefront = 7087; blocking = true; } linedef // 4204 { v1 = 3365; v2 = 3366; sidefront = 7088; blocking = true; } linedef // 4205 { v1 = 3366; v2 = 3344; sidefront = 7089; blocking = true; } linedef // 4206 { v1 = 3110; v2 = 3185; sidefront = 7090; sideback = 7091; special = 181; arg0 = 2; arg1 = 2; twosided = true; } linedef // 4207 { v1 = 3022; v2 = 3027; sidefront = 7092; sideback = 7093; special = 181; arg0 = 2; arg1 = 2; twosided = true; } linedef // 4208 { v1 = 3022; v2 = 3023; sidefront = 7094; sideback = 7095; twosided = true; } linedef // 4209 { v1 = 3186; v2 = 3187; sidefront = 7096; sideback = 7097; twosided = true; } linedef // 4210 { v1 = 3127; v2 = 3110; sidefront = 7098; sideback = 7099; twosided = true; } linedef // 4211 { v1 = 3367; v2 = 3368; sidefront = 7100; blocking = true; } linedef // 4212 { v1 = 3369; v2 = 3370; sidefront = 7101; blocking = true; } linedef // 4213 { v1 = 153; v2 = 3371; sidefront = 7102; sideback = 7103; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 4214 { v1 = 153; v2 = 3367; sidefront = 7104; blocking = true; } linedef // 4215 { v1 = 3370; v2 = 3372; sidefront = 7105; blocking = true; playercross = true; } linedef // 4216 { v1 = 3371; v2 = 3368; sidefront = 7106; sideback = 7107; special = 181; arg1 = 2; twosided = true; } linedef // 4217 { v1 = 3368; v2 = 3373; sidefront = 7108; blocking = true; } linedef // 4218 { v1 = 3373; v2 = 3374; sidefront = 7109; sideback = 7110; special = 181; arg1 = 2; twosided = true; } linedef // 4219 { v1 = 3371; v2 = 3374; sidefront = 7111; sideback = 7112; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 4220 { v1 = 3374; v2 = 3370; sidefront = 7113; sideback = 7114; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 4221 { v1 = 3373; v2 = 3369; sidefront = 7115; blocking = true; } linedef // 4222 { v1 = 3375; v2 = 3376; sidefront = 7116; blocking = true; } linedef // 4223 { v1 = 3377; v2 = 3378; sidefront = 7117; blocking = true; } linedef // 4224 { v1 = 3372; v2 = 3379; sidefront = 7118; sideback = 7119; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 4225 { v1 = 3372; v2 = 3375; sidefront = 7120; blocking = true; } linedef // 4226 { v1 = 3378; v2 = 3269; sidefront = 7121; blocking = true; playercross = true; } linedef // 4227 { v1 = 3379; v2 = 3376; sidefront = 7122; sideback = 7123; special = 181; arg1 = 2; twosided = true; } linedef // 4228 { v1 = 3376; v2 = 3380; sidefront = 7124; blocking = true; } linedef // 4229 { v1 = 3380; v2 = 3381; sidefront = 7125; sideback = 7126; special = 181; arg1 = 2; twosided = true; } linedef // 4230 { v1 = 3379; v2 = 3381; sidefront = 7127; sideback = 7128; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 4231 { v1 = 3381; v2 = 3378; sidefront = 7129; sideback = 7130; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 4232 { v1 = 3380; v2 = 3377; sidefront = 7131; blocking = true; } linedef // 4233 { v1 = 3382; v2 = 3383; sidefront = 7132; sideback = 7133; twosided = true; } linedef // 4234 { v1 = 3384; v2 = 3385; sidefront = 7134; blocking = true; } linedef // 4235 { v1 = 3386; v2 = 3387; sidefront = 7135; sideback = 7136; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 4236 { v1 = 3386; v2 = 3382; sidefront = 7137; blocking = true; } linedef // 4237 { v1 = 3387; v2 = 3383; sidefront = 7138; sideback = 7139; special = 181; arg1 = 2; twosided = true; } linedef // 4238 { v1 = 3382; v2 = 3388; sidefront = 7140; blocking = true; } linedef // 4239 { v1 = 3389; v2 = 3390; sidefront = 7141; sideback = 7142; special = 181; arg1 = 2; twosided = true; } linedef // 4240 { v1 = 3387; v2 = 3390; sidefront = 7143; sideback = 7144; blocking = true; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 4241 { v1 = 3390; v2 = 3385; sidefront = 7145; sideback = 7146; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 4242 { v1 = 3391; v2 = 3388; sidefront = 7147; sideback = 7148; twosided = true; } linedef // 4243 { v1 = 3392; v2 = 3391; sidefront = 7149; sideback = 7150; twosided = true; } linedef // 4244 { v1 = 3393; v2 = 203; sidefront = 7151; blocking = true; } linedef // 4245 { v1 = 3394; v2 = 3395; sidefront = 7152; sideback = 7153; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 4246 { v1 = 3394; v2 = 3396; sidefront = 7154; blocking = true; } linedef // 4247 { v1 = 3395; v2 = 3397; sidefront = 7155; sideback = 7156; special = 181; arg1 = 2; twosided = true; } linedef // 4248 { v1 = 3398; v2 = 3392; sidefront = 7157; sideback = 7158; twosided = true; } linedef // 4249 { v1 = 3399; v2 = 3400; sidefront = 7159; sideback = 7160; special = 181; arg1 = 2; twosided = true; } linedef // 4250 { v1 = 3395; v2 = 3400; sidefront = 7161; sideback = 7162; blocking = true; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 4251 { v1 = 3400; v2 = 203; sidefront = 7163; sideback = 7164; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 4252 { v1 = 3398; v2 = 3401; sidefront = 7165; blocking = true; } linedef // 4253 { v1 = 3385; v2 = 3394; sidefront = 7166; blocking = true; playercross = true; } linedef // 4254 { v1 = 288; v2 = 256; sidefront = 7167; blocking = true; playercross = true; } linedef // 4255 { v1 = 3402; v2 = 3386; sidefront = 7168; blocking = true; playercross = true; } linedef // 4256 { v1 = 3388; v2 = 3402; sidefront = 7169; blocking = true; } linedef // 4257 { v1 = 3383; v2 = 3389; sidefront = 7170; sideback = 7171; twosided = true; } linedef // 4258 { v1 = 3403; v2 = 3402; sidefront = 7172; sideback = 7173; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 4259 { v1 = 3396; v2 = 3384; sidefront = 7174; blocking = true; } linedef // 4260 { v1 = 3389; v2 = 3384; sidefront = 7175; sideback = 7176; twosided = true; } linedef // 4261 { v1 = 3391; v2 = 3403; sidefront = 7177; sideback = 7178; special = 181; arg1 = 2; twosided = true; } linedef // 4262 { v1 = 3404; v2 = 3403; sidefront = 7179; sideback = 7180; blocking = true; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 4263 { v1 = 3404; v2 = 3392; sidefront = 7181; sideback = 7182; special = 181; arg1 = 2; twosided = true; } linedef // 4264 { v1 = 87; v2 = 3398; sidefront = 7183; blocking = true; } linedef // 4265 { v1 = 87; v2 = 3404; sidefront = 7184; sideback = 7185; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 4266 { v1 = 382; v2 = 3405; sidefront = 7186; sideback = 7187; twosided = true; dontpegbottom = true; } linedef // 4267 { v1 = 3406; v2 = 3407; sidefront = 7188; sideback = 7189; twosided = true; dontpegtop = true; dontpegbottom = true; } linedef // 4268 { v1 = 3408; v2 = 3409; sidefront = 7190; blocking = true; } linedef // 4269 { v1 = 3399; v2 = 3393; sidefront = 7191; sideback = 7192; twosided = true; } linedef // 4270 { v1 = 3397; v2 = 3399; sidefront = 7193; sideback = 7194; twosided = true; } linedef // 4271 { v1 = 3410; v2 = 3411; sidefront = 7195; sideback = 7196; twosided = true; dontpegbottom = true; } linedef // 4272 { v1 = 3412; v2 = 3413; sidefront = 7197; sideback = 7198; twosided = true; dontpegtop = true; dontpegbottom = true; } linedef // 4273 { v1 = 3411; v2 = 240; sidefront = 7199; sideback = 7200; twosided = true; dontpegbottom = true; } linedef // 4274 { v1 = 3396; v2 = 3397; sidefront = 7201; sideback = 7202; twosided = true; } linedef // 4275 { v1 = 135; v2 = 75; sidefront = 7203; sideback = 7204; twosided = true; } linedef // 4276 { v1 = 355; v2 = 354; sidefront = 7205; blocking = true; playercross = true; } linedef // 4277 { v1 = 3408; v2 = 3412; sidefront = 7206; sideback = 7207; twosided = true; dontpegtop = true; dontpegbottom = true; } linedef // 4278 { v1 = 334; v2 = 333; sidefront = 7208; blocking = true; playercross = true; } linedef // 4279 { v1 = 1621; v2 = 226; sidefront = 7209; blocking = true; playercross = true; } linedef // 4280 { v1 = 3414; v2 = 3409; sidefront = 7210; sideback = 7211; twosided = true; dontpegtop = true; dontpegbottom = true; } linedef // 4281 { v1 = 74; v2 = 122; sidefront = 7212; blocking = true; playercross = true; } linedef // 4282 { v1 = 375; v2 = 3415; sidefront = 7213; blocking = true; playercross = true; } linedef // 4283 { v1 = 3415; v2 = 3416; sidefront = 7214; blocking = true; playercross = true; } linedef // 4284 { v1 = 3405; v2 = 3417; sidefront = 7215; sideback = 7216; twosided = true; dontpegbottom = true; } linedef // 4285 { v1 = 3407; v2 = 3414; sidefront = 7217; sideback = 7218; twosided = true; dontpegtop = true; dontpegbottom = true; } linedef // 4286 { v1 = 3418; v2 = 3419; sidefront = 7219; sideback = 7220; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 4287 { v1 = 3416; v2 = 395; sidefront = 7221; blocking = true; playercross = true; } linedef // 4288 { v1 = 3420; v2 = 118; sidefront = 7222; sideback = 7223; twosided = true; } linedef // 4289 { v1 = 3421; v2 = 3422; sidefront = 7224; sideback = 7225; twosided = true; dontpegbottom = true; } linedef // 4290 { v1 = 3406; v2 = 3237; sidefront = 7226; blocking = true; } linedef // 4291 { v1 = 3413; v2 = 3423; sidefront = 7227; sideback = 7228; twosided = true; dontpegtop = true; dontpegbottom = true; } linedef // 4292 { v1 = 3424; v2 = 3037; sidefront = 7229; sideback = 7230; twosided = true; playercross = true; } linedef // 4293 { v1 = 3038; v2 = 3424; sidefront = 7231; sideback = 7232; twosided = true; playercross = true; } linedef // 4294 { v1 = 3425; v2 = 3420; sidefront = 7233; sideback = 7234; twosided = true; } linedef // 4295 { v1 = 3422; v2 = 3410; sidefront = 7235; sideback = 7236; twosided = true; dontpegbottom = true; } linedef // 4296 { v1 = 3401; v2 = 3426; sidefront = 7237; blocking = true; } linedef // 4297 { v1 = 3039; v2 = 3425; sidefront = 7238; sideback = 7239; twosided = true; } linedef // 4298 { v1 = 3426; v2 = 3427; sidefront = 7240; blocking = true; } linedef // 4299 { v1 = 3427; v2 = 3428; sidefront = 7241; blocking = true; } linedef // 4300 { v1 = 3418; v2 = 367; sidefront = 7242; blocking = true; playercross = true; } linedef // 4301 { v1 = 3428; v2 = 3429; sidefront = 7243; blocking = true; } linedef // 4302 { v1 = 3429; v2 = 3393; sidefront = 7244; blocking = true; } linedef // 4303 { v1 = 3417; v2 = 3421; sidefront = 7245; sideback = 7246; twosided = true; dontpegbottom = true; } linedef // 4304 { v1 = 3361; v2 = 387; sidefront = 7247; blocking = true; playercross = true; } linedef // 4305 { v1 = 388; v2 = 356; sidefront = 7248; blocking = true; playercross = true; } linedef // 4306 { v1 = 3333; v2 = 383; sidefront = 7249; blocking = true; playercross = true; } linedef // 4307 { v1 = 243; v2 = 383; sidefront = 7250; sideback = 7251; twosided = true; playercross = true; } linedef // 4308 { v1 = 392; v2 = 2670; sidefront = 7252; sideback = 7253; blocking = true; twosided = true; blockeverything = true; playercross = true; } linedef // 4309 { v1 = 3430; v2 = 3423; sidefront = 7254; blocking = true; } linedef // 4310 { v1 = 382; v2 = 176; sidefront = 7255; sideback = 7256; blocking = true; twosided = true; playercross = true; } linedef // 4311 { v1 = 3342; v2 = 175; sidefront = 7257; blocking = true; blockeverything = true; playercross = true; } linedef // 4312 { v1 = 82; v2 = 282; sidefront = 7258; sideback = 7259; blocking = true; twosided = true; blockeverything = true; playercross = true; } linedef // 4313 { v1 = 3234; v2 = 261; sidefront = 7260; sideback = 7261; twosided = true; playercross = true; } linedef // 4314 { v1 = 284; v2 = 288; sidefront = 7262; sideback = 7263; twosided = true; playercross = true; } linedef // 4315 { v1 = 290; v2 = 259; sidefront = 7264; blocking = true; playercross = true; } linedef // 4316 { v1 = 285; v2 = 290; sidefront = 7265; sideback = 7266; twosided = true; playercross = true; } linedef // 4317 { v1 = 3431; v2 = 3432; sidefront = 7267; blocking = true; } linedef // 4318 { v1 = 1532; v2 = 3431; sidefront = 7268; blocking = true; } linedef // 4319 { v1 = 3433; v2 = 3236; sidefront = 7269; sideback = 7270; twosided = true; dontpegtop = true; dontpegbottom = true; } linedef // 4320 { v1 = 3431; v2 = 3433; sidefront = 7271; sideback = 7272; twosided = true; dontpegtop = true; dontpegbottom = true; } linedef // 4321 { v1 = 1532; v2 = 3434; sidefront = 7273; sideback = 7274; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 4322 { v1 = 3236; v2 = 3435; sidefront = 7275; sideback = 7276; special = 181; arg1 = 2; twosided = true; } linedef // 4323 { v1 = 3434; v2 = 3435; sidefront = 7277; sideback = 7278; blocking = true; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 4324 { v1 = 3434; v2 = 3433; sidefront = 7279; sideback = 7280; special = 181; arg1 = 2; twosided = true; } linedef // 4325 { v1 = 3237; v2 = 3436; sidefront = 7281; blocking = true; } linedef // 4326 { v1 = 3436; v2 = 3437; sidefront = 7282; blocking = true; playercross = true; } linedef // 4327 { v1 = 3435; v2 = 3436; sidefront = 7283; sideback = 7284; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 4328 { v1 = 3438; v2 = 3439; sidefront = 7285; blocking = true; } linedef // 4329 { v1 = 3437; v2 = 3406; sidefront = 7286; blocking = true; } linedef // 4330 { v1 = 3432; v2 = 3440; sidefront = 7287; blocking = true; } linedef // 4331 { v1 = 3440; v2 = 3438; sidefront = 7288; blocking = true; } linedef // 4332 { v1 = 3437; v2 = 3441; sidefront = 7289; sideback = 7290; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 4333 { v1 = 3414; v2 = 3442; sidefront = 7291; sideback = 7292; special = 181; arg1 = 2; twosided = true; } linedef // 4334 { v1 = 3441; v2 = 3442; sidefront = 7293; sideback = 7294; blocking = true; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 4335 { v1 = 3441; v2 = 3407; sidefront = 7295; sideback = 7296; special = 181; arg1 = 2; twosided = true; } linedef // 4336 { v1 = 3409; v2 = 3443; sidefront = 7297; blocking = true; } linedef // 4337 { v1 = 3442; v2 = 3443; sidefront = 7298; sideback = 7299; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 4338 { v1 = 3443; v2 = 3444; sidefront = 7300; blocking = true; playercross = true; } linedef // 4339 { v1 = 3445; v2 = 3430; sidefront = 7301; blocking = true; } linedef // 4340 { v1 = 3444; v2 = 3408; sidefront = 7302; blocking = true; } linedef // 4341 { v1 = 3439; v2 = 3446; sidefront = 7303; blocking = true; } linedef // 4342 { v1 = 3446; v2 = 3445; sidefront = 7304; blocking = true; } linedef // 4343 { v1 = 3447; v2 = 3444; sidefront = 7305; sideback = 7306; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 4344 { v1 = 3413; v2 = 3419; sidefront = 7307; sideback = 7308; special = 181; arg1 = 2; twosided = true; } linedef // 4345 { v1 = 3419; v2 = 3447; sidefront = 7309; sideback = 7310; blocking = true; twosided = true; dontpegtop = true; dontpegbottom = true; playercross = true; } linedef // 4346 { v1 = 3447; v2 = 3412; sidefront = 7311; sideback = 7312; special = 181; arg1 = 2; twosided = true; } linedef // 4347 { v1 = 3423; v2 = 3418; sidefront = 7313; blocking = true; 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textureceiling = "NWOOD7"; lightlevel = 160; } sector // 26 { heightfloor = 0; heightceiling = 384; texturefloor = "FLAT1"; textureceiling = "NWOOD7"; lightlevel = 160; } sector // 27 { heightfloor = 0; heightceiling = 512; texturefloor = "FLAT1"; textureceiling = "F_SKY1"; lightlevel = 180; id = 9; } sector // 28 { heightfloor = 0; heightceiling = 128; texturefloor = "FLOOR4_8"; textureceiling = "FLOOR4_8"; lightlevel = 212; id = 9; } sector // 29 { heightfloor = 64; heightceiling = 512; texturefloor = "CRATOP1"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 30 { heightfloor = 1; heightceiling = 512; texturefloor = "GRASS1_2"; textureceiling = "F_SKY1"; lightlevel = 192; } sector // 31 { heightfloor = -15; heightceiling = 512; texturefloor = "GRASS1_2"; textureceiling = "F_SKY1"; lightlevel = 192; id = 18; } sector // 32 { heightfloor = 0; heightceiling = 384; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 196; id = 9; } sector // 33 { heightfloor = 0; heightceiling = 256; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 164; id = 9; } sector // 34 { heightfloor = 0; heightceiling = 72; texturefloor = "FLAT1"; textureceiling = "FLAT3"; lightlevel = 255; id = 9; } sector // 35 { heightfloor = 32; heightceiling = 512; texturefloor = "FLOOR5_2"; textureceiling = "F_SKY1"; lightlevel = 192; id = 3; } sector // 36 { heightfloor = 32; heightceiling = 512; texturefloor = "FLAT1"; textureceiling = "F_SKY1"; lightlevel = 192; id = 19; } sector // 37 { heightfloor = 0; heightceiling = 256; texturefloor = "FLOOR5_1"; textureceiling = "FLAT3"; lightlevel = 224; id = 9; } sector // 38 { heightfloor = 0; heightceiling = 0; texturefloor = "FLOOR4_8"; textureceiling = "FLAT20"; lightlevel = 255; id = 3; } sector // 39 { heightfloor = 32; heightceiling = 512; texturefloor = "FLOOR5_2"; textureceiling = "F_SKY1"; lightlevel = 192; id = 3; } sector // 40 { heightfloor = 0; heightceiling = 128; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; id = 3; } sector // 41 { heightfloor = 0; heightceiling = 0; texturefloor = "FLOOR5_1"; textureceiling = "FLAT20"; lightlevel = 164; id = 10; } sector // 42 { heightfloor = 0; heightceiling = 128; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; id = 3; } sector // 43 { heightfloor = 128; heightceiling = 512; texturefloor = "CRATOP2"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 44 { heightfloor = 64; heightceiling = 512; texturefloor = "CRATOP1"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 45 { heightfloor = 80; heightceiling = 128; texturefloor = "CEIL5_1"; textureceiling = "FLAT3"; lightlevel = 255; id = 3; } sector // 46 { heightfloor = 0; heightceiling = 0; texturefloor = "FLOOR4_8"; textureceiling = "FLAT20"; lightlevel = 180; id = 11; } sector // 47 { heightfloor = 0; heightceiling = 72; texturefloor = "FLAT1"; textureceiling = "FLAT3"; lightlevel = 255; id = 11; } sector // 48 { heightfloor = 32; heightceiling = 128; texturefloor = "FLAT1"; textureceiling = "FLAT3"; lightlevel = 255; id = 3; } sector // 49 { heightfloor = 0; heightceiling = 512; texturefloor = "FLAT1"; textureceiling = "F_SKY1"; lightlevel = 180; id = 11; } sector // 50 { heightfloor = 0; heightceiling = 128; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; id = 3; } sector // 51 { heightfloor = 0; heightceiling = 72; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; id = 11; } sector // 52 { heightfloor = 64; heightceiling = 512; texturefloor = "CRATOP1"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 53 { heightfloor = 0; heightceiling = 128; texturefloor = "FLOOR4_8"; textureceiling = "FLOOR4_8"; lightlevel = 212; id = 11; } sector // 54 { heightfloor = 0; heightceiling = 0; texturefloor = "FLOOR4_8"; textureceiling = "FLAT20"; lightlevel = 255; id = 3; } sector // 55 { heightfloor = 0; heightceiling = 128; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; id = 3; } sector // 56 { heightfloor = 128; heightceiling = 512; texturefloor = "F_SKY1"; textureceiling = "F_SKY1"; lightlevel = 208; special = 115; id = 13; xpanningfloor = -9.000; ypanningfloor = 46.000; } sector // 57 { heightfloor = 24; heightceiling = 128; texturefloor = "FLAT1"; textureceiling = "FLAT3"; lightlevel = 208; id = 3; } sector // 58 { heightfloor = 64; heightceiling = 512; texturefloor = "CRATOP1"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 59 { heightfloor = 0; heightceiling = 128; texturefloor = "FLOOR4_8"; textureceiling = "FLOOR4_8"; lightlevel = 196; id = 11; } sector // 60 { heightfloor = 128; heightceiling = 512; texturefloor = "CRATOP1"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 61 { heightfloor = 80; heightceiling = 128; texturefloor = "CEIL5_1"; textureceiling = "FLOOR4_8"; lightlevel = 255; id = 11; } sector // 62 { heightfloor = 64; heightceiling = 512; texturefloor = "CRATOP4"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 63 { heightfloor = 360; heightceiling = 512; texturefloor = "BLUD0362"; textureceiling = "F_SKY1"; lightlevel = 208; special = 115; id = 13; } sector // 64 { heightfloor = 128; heightceiling = 512; texturefloor = "CRATOP1"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 65 { heightfloor = 64; heightceiling = 512; texturefloor = "CRATOP1"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 66 { heightfloor = 32; heightceiling = 512; texturefloor = "CRATOP2"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 67 { heightfloor = 32; heightceiling = 512; texturefloor = "CRATOP1"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 68 { heightfloor = 128; heightceiling = 512; texturefloor = "CRATOP2"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 69 { heightfloor = 0; heightceiling = 0; texturefloor = "FLOOR5_1"; textureceiling = "FLAT20"; lightlevel = 164; id = 12; } sector // 70 { heightfloor = 0; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; id = 19; } sector // 71 { heightfloor = 96; heightceiling = 512; texturefloor = "CRATOP4"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 72 { heightfloor = 32; heightceiling = 512; texturefloor = "CRATOP1"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 73 { heightfloor = 32; heightceiling = 96; texturefloor = "DOORSTOP"; textureceiling = "DOORSTOP"; lightlevel = 255; id = 11; } sector // 74 { heightfloor = 0; heightceiling = 72; texturefloor = "FLAT1"; textureceiling = "FLAT3"; lightlevel = 255; id = 11; } sector // 75 { heightfloor = 0; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; id = 19; } sector // 76 { heightfloor = 0; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; id = 19; } sector // 77 { heightfloor = -7; heightceiling = 512; texturefloor = "GRASS1_2"; textureceiling = "F_SKY1"; lightlevel = 192; } sector // 78 { heightfloor = 64; heightceiling = 512; texturefloor = "CRATOP4"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 79 { heightfloor = 0; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; id = 19; } sector // 80 { heightfloor = 0; heightceiling = 0; texturefloor = "FLOOR4_8"; textureceiling = "FLAT20"; lightlevel = 180; id = 11; } sector // 81 { heightfloor = 0; heightceiling = 0; texturefloor = "FLOOR4_8"; textureceiling = "FLAT20"; lightlevel = 180; id = 11; } sector // 82 { heightfloor = 0; heightceiling = 256; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 164; id = 11; } sector // 83 { heightfloor = 0; heightceiling = 72; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; id = 11; } sector // 84 { heightfloor = 32; heightceiling = 96; texturefloor = "DOORSTOP"; textureceiling = "DOORSTOP"; lightlevel = 255; id = 11; } sector // 85 { heightfloor = 32; heightceiling = 128; texturefloor = "FLAT1"; textureceiling = "FLOOR4_8"; lightlevel = 255; id = 11; } sector // 86 { heightfloor = 96; heightceiling = 512; texturefloor = "CRATOP4"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 87 { heightfloor = 0; heightceiling = 384; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 196; id = 11; } sector // 88 { heightfloor = 24; heightceiling = 128; texturefloor = "FLAT1"; textureceiling = "FLAT3"; lightlevel = 208; id = 6; } sector // 89 { heightfloor = 64; heightceiling = 512; texturefloor = "CRATOP4"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 90 { heightfloor = 32; heightceiling = 512; texturefloor = "CRATOP1"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 91 { heightfloor = 0; heightceiling = 512; texturefloor = "FLAT1"; textureceiling = "F_SKY1"; lightlevel = 180; id = 8; } sector // 92 { heightfloor = 0; heightceiling = 72; texturefloor = "FLAT1"; textureceiling = "FLAT3"; lightlevel = 255; id = 6; } sector // 93 { heightfloor = 32; heightceiling = 512; texturefloor = "CRATOP2"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 94 { heightfloor = 64; heightceiling = 512; texturefloor = "CRATOP1"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 95 { heightfloor = 8; heightceiling = 512; texturefloor = "N_WARN02"; textureceiling = "F_SKY1"; lightlevel = 255; id = 16; } sector // 96 { heightfloor = 8; heightceiling = 512; texturefloor = "FLOOR6_1"; textureceiling = "F_SKY1"; lightlevel = 255; id = 16; } sector // 97 { heightfloor = 0; heightceiling = 512; texturefloor = "FLAT1"; textureceiling = "F_SKY1"; lightlevel = 164; id = 16; } sector // 98 { heightfloor = 0; heightceiling = 512; texturefloor = "FLAT19"; textureceiling = "F_SKY1"; lightlevel = 255; id = 15; } sector // 99 { heightfloor = 32; heightceiling = 512; texturefloor = "CRATOP2"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 100 { heightfloor = 80; heightceiling = 128; texturefloor = "CEIL5_1"; textureceiling = "FLAT3"; lightlevel = 255; id = 6; } sector // 101 { heightfloor = 24; heightceiling = 96; texturefloor = "FLAT1"; textureceiling = "FLAT1"; lightlevel = 255; id = 6; } sector // 102 { heightfloor = 0; heightceiling = 256; texturefloor = "FLAT1"; textureceiling = "FLOOR0_3"; lightlevel = 208; id = 6; } sector // 103 { heightfloor = 256; heightceiling = 384; texturefloor = "SHAWN2"; textureceiling = "SHAWN2"; lightlevel = 255; id = 6; } sector // 104 { heightfloor = 0; heightceiling = 0; texturefloor = "FLOOR4_8"; textureceiling = "FLAT20"; lightlevel = 180; id = 6; } sector // 105 { heightfloor = 0; heightceiling = 72; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; id = 6; } sector // 106 { heightfloor = 128; heightceiling = 512; texturefloor = "CRATOP2"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 107 { heightfloor = 0; heightceiling = 128; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 208; id = 6; } sector // 108 { heightfloor = 0; heightceiling = 512; texturefloor = "FLAT1"; textureceiling = "F_SKY1"; lightlevel = 180; } sector // 109 { heightfloor = 0; heightceiling = 512; texturefloor = "FLAT1"; textureceiling = "F_SKY1"; lightlevel = 228; } sector // 110 { heightfloor = 0; heightceiling = 512; texturefloor = "FLAT1"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 111 { heightfloor = 304; heightceiling = 376; texturefloor = "FLAT1"; textureceiling = "FLAT3"; lightlevel = 224; } sector // 112 { heightfloor = 304; heightceiling = 376; texturefloor = "FLAT1"; textureceiling = "FLAT1"; lightlevel = 255; } sector // 113 { heightfloor = 72; heightceiling = 440; texturefloor = "SHAWN2"; textureceiling = "SHAWN2"; lightlevel = 196; } sector // 114 { heightfloor = 320; heightceiling = 360; texturefloor = "DOORSTOP"; textureceiling = "DOORSTOP"; lightlevel = 255; } sector // 115 { heightfloor = 72; heightceiling = 440; texturefloor = "SHAWN2"; textureceiling = "SHAWN2"; lightlevel = 196; } sector // 116 { heightfloor = 280; heightceiling = 376; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 224; } sector // 117 { heightfloor = 280; heightceiling = 376; texturefloor = "FLAT20"; textureceiling = "FLAT3"; lightlevel = 224; } sector // 118 { heightfloor = 0; heightceiling = 512; texturefloor = "FLAT1"; textureceiling = "F_SKY1"; lightlevel = 228; } sector // 119 { heightfloor = 0; heightceiling = 512; texturefloor = "FLAT1"; textureceiling = "F_SKY1"; lightlevel = 180; } sector // 120 { heightfloor = 0; heightceiling = 512; texturefloor = "FLAT1"; textureceiling = "F_SKY1"; lightlevel = 180; } sector // 121 { heightfloor = 304; heightceiling = 376; texturefloor = "FLAT1"; textureceiling = "FLAT3"; lightlevel = 224; } sector // 122 { heightfloor = 304; heightceiling = 376; texturefloor = "FLAT1"; textureceiling = "FLAT1"; lightlevel = 255; } sector // 123 { heightfloor = 320; heightceiling = 360; texturefloor = "DOORSTOP"; textureceiling = "DOORSTOP"; lightlevel = 255; } sector // 124 { heightfloor = 72; heightceiling = 440; texturefloor = "SHAWN2"; textureceiling = "SHAWN2"; lightlevel = 196; } sector // 125 { heightfloor = 1; heightceiling = 512; texturefloor = "GRASS6"; textureceiling = "F_SKY1"; lightlevel = 192; } sector // 126 { heightfloor = 304; heightceiling = 376; texturefloor = "FLAT1"; textureceiling = "FLAT3"; lightlevel = 224; } sector // 127 { heightfloor = 72; heightceiling = 440; texturefloor = "SHAWN2"; textureceiling = "SHAWN2"; lightlevel = 196; } sector // 128 { heightfloor = 280; heightceiling = 376; texturefloor = "FLAT20"; textureceiling = "FLAT3"; lightlevel = 224; } sector // 129 { heightfloor = 0; heightceiling = 512; texturefloor = "FLAT1"; textureceiling = "F_SKY1"; lightlevel = 255; } sector // 130 { heightfloor = 72; heightceiling = 440; texturefloor = "SHAWN2"; textureceiling = "SHAWN2"; lightlevel = 196; } sector // 131 { heightfloor = 320; heightceiling = 360; texturefloor = "DOORSTOP"; textureceiling = "DOORSTOP"; lightlevel = 255; } sector // 132 { heightfloor = 304; heightceiling = 376; texturefloor = "FLAT1"; textureceiling = "FLAT1"; lightlevel = 255; } sector // 133 { heightfloor = 0; heightceiling = 512; texturefloor = "FLAT1"; textureceiling = "F_SKY1"; lightlevel = 180; } sector // 134 { heightfloor = 168; heightceiling = 512; texturefloor = "FLOOR6_1"; textureceiling = "F_SKY1"; lightlevel = 180; id = 8; } sector // 135 { heightfloor = 280; heightceiling = 376; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 224; } sector // 136 { heightfloor = 0; heightceiling = 512; texturefloor = "FLAT1"; textureceiling = "F_SKY1"; lightlevel = 180; } sector // 137 { heightfloor = 280; heightceiling = 376; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 224; } sector // 138 { heightfloor = 72; heightceiling = 440; texturefloor = "SHAWN2"; textureceiling = "SHAWN2"; lightlevel = 196; } sector // 139 { heightfloor = 280; heightceiling = 376; texturefloor = "FLAT20"; textureceiling = "FLAT3"; lightlevel = 224; } sector // 140 { heightfloor = 0; heightceiling = 512; texturefloor = "FLAT1"; textureceiling = "F_SKY1"; lightlevel = 180; } sector // 141 { heightfloor = 304; heightceiling = 376; texturefloor = "FLAT1"; textureceiling = "FLAT1"; lightlevel = 255; } sector // 142 { heightfloor = 72; heightceiling = 440; texturefloor = "SHAWN2"; textureceiling = "SHAWN2"; lightlevel = 196; } sector // 143 { heightfloor = 72; heightceiling = 440; texturefloor = "SHAWN2"; textureceiling = "SHAWN2"; lightlevel = 196; } sector // 144 { heightfloor = 320; heightceiling = 360; texturefloor = "DOORSTOP"; textureceiling = "DOORSTOP"; lightlevel = 255; } sector // 145 { heightfloor = 0; heightceiling = 512; texturefloor = "FLAT1"; textureceiling = "F_SKY1"; lightlevel = 255; } sector // 146 { heightfloor = 280; heightceiling = 376; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 224; } sector // 147 { heightfloor = 304; heightceiling = 376; texturefloor = "FLAT1"; textureceiling = "FLAT3"; lightlevel = 224; } sector // 148 { heightfloor = 280; heightceiling = 376; texturefloor = "FLAT20"; textureceiling = "FLAT3"; lightlevel = 224; } sector // 149 { heightfloor = 168; heightceiling = 512; texturefloor = "FLOOR6_1"; textureceiling = "F_SKY1"; lightlevel = 180; id = 8; } sector // 150 { heightfloor = 264; heightceiling = 512; texturefloor = "FLOOR6_1"; textureceiling = "F_SKY1"; lightlevel = 180; id = 8; } sector // 151 { heightfloor = 264; heightceiling = 512; texturefloor = "FLOOR6_1"; textureceiling = "F_SKY1"; lightlevel = 180; id = 8; } sector // 152 { heightfloor = 72; heightceiling = 192; texturefloor = "GRAY1"; textureceiling = "FLAT3"; lightlevel = 255; } sector // 153 { heightfloor = 128; heightceiling = 512; texturefloor = "F_SKY1"; textureceiling = "F_SKY1"; lightlevel = 208; special = 115; id = 13; } sector // 154 { heightfloor = 72; heightceiling = 192; texturefloor = "GRAY1"; textureceiling = "FLAT3"; lightlevel = 255; } sector // 155 { heightfloor = 0; heightceiling = 192; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; id = 1; } sector // 156 { heightfloor = 264; heightceiling = 512; texturefloor = "FLOOR6_1"; textureceiling = "F_SKY1"; lightlevel = 180; id = 8; } sector // 157 { heightfloor = 168; heightceiling = 512; texturefloor = "FLOOR6_1"; textureceiling = "F_SKY1"; lightlevel = 180; id = 8; } sector // 158 { heightfloor = 168; heightceiling = 512; texturefloor = "FLOOR6_1"; textureceiling = "F_SKY1"; lightlevel = 180; id = 8; } sector // 159 { heightfloor = 72; heightceiling = 192; texturefloor = "GRAY1"; textureceiling = "FLAT3"; lightlevel = 255; } sector // 160 { heightfloor = 24; heightceiling = 96; texturefloor = "FLAT1"; textureceiling = "FLAT1"; lightlevel = 255; } sector // 161 { heightfloor = 24; heightceiling = 192; texturefloor = "FLAT1"; textureceiling = "FLAT3"; lightlevel = 255; } sector // 162 { heightfloor = 24; heightceiling = 192; texturefloor = "FLAT1"; textureceiling = "FLAT3"; lightlevel = 255; } sector // 163 { heightfloor = 0; heightceiling = 192; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; id = 3; } sector // 164 { heightfloor = 72; heightceiling = 192; texturefloor = "GRAY1"; textureceiling = "FLAT3"; lightlevel = 255; id = 1; } sector // 165 { heightfloor = 72; heightceiling = 192; texturefloor = "GRAY1"; textureceiling = "FLAT3"; lightlevel = 255; id = 3; } sector // 166 { heightfloor = 24; heightceiling = 96; texturefloor = "FLAT1"; textureceiling = "FLAT1"; lightlevel = 255; } sector // 167 { heightfloor = 24; heightceiling = 192; texturefloor = "FLAT1"; textureceiling = "FLAT3"; lightlevel = 255; } sector // 168 { heightfloor = 24; heightceiling = 96; texturefloor = "FLAT1"; textureceiling = "FLAT1"; lightlevel = 255; } sector // 169 { heightfloor = 24; heightceiling = 96; texturefloor = "FLAT1"; textureceiling = "FLAT1"; lightlevel = 255; } sector // 170 { heightfloor = 264; heightceiling = 512; texturefloor = "FLAT14"; textureceiling = "F_SKY1"; lightlevel = 180; id = 7; } sector // 171 { heightfloor = 72; heightceiling = 192; texturefloor = "GRAY1"; textureceiling = "FLAT3"; lightlevel = 255; } sector // 172 { heightfloor = 0; heightceiling = 192; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; id = 6; } sector // 173 { heightfloor = 72; heightceiling = 192; texturefloor = "GRAY1"; textureceiling = "FLAT3"; lightlevel = 255; } sector // 174 { heightfloor = 72; heightceiling = 192; texturefloor = "GRAY1"; textureceiling = "FLAT3"; lightlevel = 255; id = 2; } sector // 175 { heightfloor = 0; heightceiling = 192; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; id = 4; } sector // 176 { heightfloor = 0; heightceiling = 192; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; id = 2; } sector // 177 { heightfloor = 72; heightceiling = 192; texturefloor = "GRAY1"; textureceiling = "FLAT3"; lightlevel = 255; } sector // 178 { heightfloor = 72; heightceiling = 192; texturefloor = "GRAY1"; textureceiling = "FLAT3"; lightlevel = 255; } sector // 179 { heightfloor = 0; heightceiling = 192; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; } sector // 180 { heightfloor = 72; heightceiling = 192; texturefloor = "GRAY1"; textureceiling = "FLAT3"; lightlevel = 255; } sector // 181 { heightfloor = 0; heightceiling = 192; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; } sector // 182 { heightfloor = 72; heightceiling = 192; texturefloor = "GRAY1"; textureceiling = "FLAT3"; lightlevel = 255; } sector // 183 { heightfloor = 264; heightceiling = 512; texturefloor = "FLAT14"; textureceiling = "F_SKY1"; lightlevel = 180; id = 7; } sector // 184 { heightfloor = 0; heightceiling = 512; texturefloor = "FLAT1"; textureceiling = "F_SKY1"; lightlevel = 176; id = 11; } sector // 185 { heightfloor = 264; heightceiling = 512; texturefloor = "FLAT14"; textureceiling = "F_SKY1"; lightlevel = 180; id = 7; } sector // 186 { heightfloor = 168; heightceiling = 512; texturefloor = "FLAT14"; textureceiling = "F_SKY1"; lightlevel = 180; id = 7; } sector // 187 { heightfloor = 264; heightceiling = 512; texturefloor = "FLAT14"; textureceiling = "F_SKY1"; lightlevel = 180; id = 7; } sector // 188 { heightfloor = 168; heightceiling = 512; texturefloor = "FLAT14"; textureceiling = "F_SKY1"; lightlevel = 180; id = 7; } sector // 189 { heightfloor = 336; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; special = 115; } sector // 190 { heightfloor = 0; heightceiling = 512; texturefloor = "FLAT1"; textureceiling = "F_SKY1"; lightlevel = 208; id = 9; } sector // 191 { heightfloor = 336; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; special = 115; } sector // 192 { heightfloor = 168; heightceiling = 512; texturefloor = "FLAT14"; textureceiling = "F_SKY1"; lightlevel = 180; id = 7; } sector // 193 { heightfloor = 168; heightceiling = 512; texturefloor = "FLAT14"; textureceiling = "F_SKY1"; lightlevel = 180; id = 7; } sector // 194 { heightfloor = 264; heightceiling = 512; texturefloor = "FLAT14"; textureceiling = "F_SKY1"; lightlevel = 180; id = 7; } sector // 195 { heightfloor = 32; heightceiling = 512; texturefloor = "CRATOP2"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 196 { heightfloor = 64; heightceiling = 512; texturefloor = "CRATOP1"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 197 { heightfloor = 128; heightceiling = 512; texturefloor = "CRATOP1"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 198 { heightfloor = 64; heightceiling = 512; texturefloor = "CRATOP2"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 199 { heightfloor = 96; heightceiling = 512; texturefloor = "CRATOP4"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 200 { heightfloor = 128; heightceiling = 512; texturefloor = "CRATOP2"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 201 { heightfloor = 64; heightceiling = 512; texturefloor = "CRATOP4"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 202 { heightfloor = 64; heightceiling = 512; texturefloor = "CRATOP1"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 203 { heightfloor = 32; heightceiling = 512; texturefloor = "CRATOP1"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 204 { heightfloor = 64; heightceiling = 512; texturefloor = "CRATOP4"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 205 { heightfloor = 64; heightceiling = 512; texturefloor = "CRATOP1"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 206 { heightfloor = 32; heightceiling = 512; texturefloor = "CRATOP2"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 207 { heightfloor = 128; heightceiling = 512; texturefloor = "CRATOP1"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 208 { heightfloor = 96; heightceiling = 512; texturefloor = "CRATOP4"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 209 { heightfloor = 128; heightceiling = 512; texturefloor = "CRATOP2"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 210 { heightfloor = 32; heightceiling = 512; texturefloor = "CRATOP1"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 211 { heightfloor = 64; heightceiling = 512; texturefloor = "CRATOP2"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 212 { heightfloor = 64; heightceiling = 512; texturefloor = "CRATOP1"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 213 { heightfloor = 0; heightceiling = 512; texturefloor = "FLOOR4_8"; textureceiling = "F_SKY1"; lightlevel = 192; id = 1; } sector // 214 { heightfloor = 0; heightceiling = 72; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; id = 6; } sector // 215 { heightfloor = 64; heightceiling = 512; texturefloor = "CRATOP2"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 216 { heightfloor = 72; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; id = 19; } sector // 217 { heightfloor = 0; heightceiling = 72; texturefloor = "FLAT1"; textureceiling = "FLAT3"; lightlevel = 255; id = 11; } sector // 218 { heightfloor = 0; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; id = 19; } sector // 219 { heightfloor = 0; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; id = 19; } sector // 220 { heightfloor = 168; heightceiling = 512; texturefloor = "FLOOR6_1"; textureceiling = "F_SKY1"; lightlevel = 164; id = 8; } sector // 221 { heightfloor = 312; heightceiling = 512; texturefloor = "SHAWN2"; textureceiling = "F_SKY1"; lightlevel = 196; id = 8; } sector // 222 { heightfloor = 0; heightceiling = 72; texturefloor = "FLAT1"; textureceiling = "FLAT3"; lightlevel = 255; id = 8; } sector // 223 { heightfloor = 0; heightceiling = 512; texturefloor = "FLOOR0_3"; textureceiling = "F_SKY1"; lightlevel = 180; id = 8; } sector // 224 { heightfloor = 24; heightceiling = 96; texturefloor = "FLAT1"; textureceiling = "FLAT1"; lightlevel = 255; id = 1; } sector // 225 { heightfloor = 0; heightceiling = 72; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; id = 9; } sector // 226 { heightfloor = 0; heightceiling = 128; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; id = 1; } sector // 227 { heightfloor = 0; heightceiling = 0; texturefloor = "FLOOR4_8"; textureceiling = "FLAT20"; lightlevel = 180; id = 8; } sector // 228 { heightfloor = 32; heightceiling = 128; texturefloor = "FLAT1"; textureceiling = "FLAT3"; lightlevel = 255; id = 8; } sector // 229 { heightfloor = 0; heightceiling = 72; texturefloor = "FLAT1"; textureceiling = "FLAT3"; lightlevel = 255; id = 8; } sector // 230 { heightfloor = 0; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; id = 19; } sector // 231 { heightfloor = 0; heightceiling = 128; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 192; id = 3; } sector // 232 { heightfloor = 0; heightceiling = 128; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 192; id = 1; } sector // 233 { heightfloor = 0; heightceiling = 72; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; id = 9; } sector // 234 { heightfloor = 0; heightceiling = 72; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; id = 8; } sector // 235 { heightfloor = 0; heightceiling = 72; texturefloor = "FLAT1"; textureceiling = "FLAT3"; lightlevel = 255; id = 9; } sector // 236 { heightfloor = 0; heightceiling = 0; texturefloor = "FLOOR4_8"; textureceiling = "FLAT20"; lightlevel = 180; id = 9; } sector // 237 { heightfloor = 0; heightceiling = 0; texturefloor = "FLOOR4_8"; textureceiling = "FLAT20"; lightlevel = 180; id = 9; } sector // 238 { heightfloor = 0; heightceiling = 72; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; id = 9; } sector // 239 { heightfloor = 0; heightceiling = 72; texturefloor = "FLAT1"; textureceiling = "FLAT3"; lightlevel = 255; id = 9; } sector // 240 { heightfloor = 0; heightceiling = 0; texturefloor = "FLOOR4_8"; textureceiling = "FLAT20"; lightlevel = 180; id = 9; } sector // 241 { heightfloor = 24; heightceiling = 96; texturefloor = "FLAT1"; textureceiling = "FLAT1"; lightlevel = 255; id = 9; } sector // 242 { heightfloor = 32; heightceiling = 96; texturefloor = "DOORSTOP"; textureceiling = "DOORSTOP"; lightlevel = 255; id = 9; } sector // 243 { heightfloor = 32; heightceiling = 96; texturefloor = "DOORSTOP"; textureceiling = "DOORSTOP"; lightlevel = 255; id = 9; } sector // 244 { heightfloor = 0; heightceiling = 128; texturefloor = "FLOOR4_8"; textureceiling = "FLOOR4_8"; lightlevel = 196; id = 9; } sector // 245 { heightfloor = 24; heightceiling = 128; texturefloor = "FLAT1"; textureceiling = "FLOOR4_8"; lightlevel = 196; id = 9; } sector // 246 { heightfloor = 32; heightceiling = 128; texturefloor = "FLAT1"; textureceiling = "FLOOR4_8"; lightlevel = 255; id = 9; } sector // 247 { heightfloor = 80; heightceiling = 128; texturefloor = "CEIL5_1"; textureceiling = "FLOOR4_8"; lightlevel = 255; id = 9; } sector // 248 { heightfloor = 24; heightceiling = 128; texturefloor = "FLAT1"; textureceiling = "FLAT3"; lightlevel = 208; id = 1; } sector // 249 { heightfloor = 0; heightceiling = 128; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 208; id = 1; } sector // 250 { heightfloor = 80; heightceiling = 128; texturefloor = "CEIL5_1"; textureceiling = "FLAT3"; lightlevel = 255; id = 1; } sector // 251 { heightfloor = 0; heightceiling = 0; texturefloor = "FLOOR4_8"; textureceiling = "FLAT20"; lightlevel = 180; id = 6; } sector // 252 { heightfloor = 24; heightceiling = 96; texturefloor = "FLAT1"; textureceiling = "FLAT1"; lightlevel = 255; id = 6; } sector // 253 { heightfloor = 0; heightceiling = 72; texturefloor = "FLAT1"; textureceiling = "FLAT3"; lightlevel = 255; id = 6; } sector // 254 { heightfloor = 0; heightceiling = 72; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; id = 6; } sector // 255 { heightfloor = 0; heightceiling = 72; texturefloor = "FLAT1"; textureceiling = "FLAT3"; lightlevel = 255; id = 6; } sector // 256 { heightfloor = 0; heightceiling = 0; texturefloor = "FLOOR4_8"; textureceiling = "FLAT20"; lightlevel = 255; id = 1; } sector // 257 { heightfloor = 0; heightceiling = 0; texturefloor = "FLOOR4_8"; textureceiling = "FLAT20"; lightlevel = 180; id = 6; } sector // 258 { heightfloor = 0; heightceiling = 0; texturefloor = "FLOOR4_8"; textureceiling = "FLAT20"; lightlevel = 255; id = 1; } sector // 259 { heightfloor = 0; heightceiling = 128; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; id = 1; } sector // 260 { heightfloor = 0; heightceiling = 128; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; id = 1; } sector // 261 { heightfloor = 32; heightceiling = 512; texturefloor = "FLOOR5_2"; textureceiling = "F_SKY1"; lightlevel = 192; id = 1; } sector // 262 { heightfloor = 96; heightceiling = 512; texturefloor = "CRATOP4"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 263 { heightfloor = 0; heightceiling = 512; texturefloor = "FLAT1"; textureceiling = "F_SKY1"; lightlevel = 176; id = 1; } sector // 264 { heightfloor = 128; heightceiling = 512; texturefloor = "CRATOP1"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 265 { heightfloor = 64; heightceiling = 512; texturefloor = "CRATOP2"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 266 { heightfloor = 32; heightceiling = 128; texturefloor = "FLAT1"; textureceiling = "FLAT3"; lightlevel = 255; id = 8; } sector // 267 { heightfloor = 0; heightceiling = 128; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; id = 1; } sector // 268 { heightfloor = 0; heightceiling = 72; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; id = 11; } sector // 269 { heightfloor = 64; heightceiling = 512; texturefloor = "CRATOP2"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 270 { heightfloor = 256; heightceiling = 384; texturefloor = "SHAWN2"; textureceiling = "SHAWN2"; lightlevel = 255; id = 6; } sector // 271 { heightfloor = 72; heightceiling = 192; texturefloor = "GRAY1"; textureceiling = "FLAT3"; lightlevel = 255; } sector // 272 { heightfloor = 80; heightceiling = 128; texturefloor = "CEIL5_1"; textureceiling = "FLAT3"; lightlevel = 255; id = 8; } sector // 273 { heightfloor = 24; heightceiling = 96; texturefloor = "FLAT1"; textureceiling = "FLAT1"; lightlevel = 255; id = 8; } sector // 274 { heightfloor = 0; heightceiling = 0; texturefloor = "FLOOR4_8"; textureceiling = "FLAT20"; lightlevel = 180; id = 8; } sector // 275 { heightfloor = 24; heightceiling = 512; texturefloor = "N_WARN02"; textureceiling = "F_SKY1"; lightlevel = 255; } sector // 276 { heightfloor = 24; heightceiling = 96; texturefloor = "FLAT1"; textureceiling = "FLAT1"; lightlevel = 255; id = 3; } sector // 277 { heightfloor = 80; heightceiling = 128; texturefloor = "CEIL5_1"; textureceiling = "FLAT3"; lightlevel = 255; id = 5; } sector // 278 { heightfloor = -16; heightceiling = 512; texturefloor = "GRASS1_2"; textureceiling = "F_SKY1"; lightlevel = 192; id = 18; } sector // 279 { heightfloor = 0; heightceiling = 512; texturefloor = "GRASS1_2"; textureceiling = "F_SKY1"; lightlevel = 192; } sector // 280 { heightfloor = -16; heightceiling = 512; texturefloor = "GRASS1_2"; textureceiling = "F_SKY1"; lightlevel = 192; id = 18; } sector // 281 { heightfloor = 0; heightceiling = 512; texturefloor = "GRASS1_2"; textureceiling = "F_SKY1"; lightlevel = 192; } sector // 282 { heightfloor = 32; heightceiling = 176; texturefloor = "FLAT1"; textureceiling = "FLAT1"; lightlevel = 96; } sector // 283 { heightfloor = 64; heightceiling = 104; texturefloor = "FLAT1"; textureceiling = "FLAT1"; lightlevel = 112; } sector // 284 { heightfloor = 32; heightceiling = 176; texturefloor = "FLAT1"; textureceiling = "FLAT1"; lightlevel = 128; } sector // 285 { heightfloor = 64; heightceiling = 104; texturefloor = "FLAT1"; textureceiling = "FLAT1"; lightlevel = 128; } sector // 286 { heightfloor = 24; heightceiling = 128; texturefloor = "FLAT1"; textureceiling = "FLAT3"; lightlevel = 208; id = 6; } sector // 287 { heightfloor = 24; heightceiling = 128; texturefloor = "FLAT1"; textureceiling = "FLAT3"; lightlevel = 208; id = 8; } sector // 288 { heightfloor = 32; heightceiling = 128; texturefloor = "FLAT1"; textureceiling = "FLAT3"; lightlevel = 255; id = 1; } sector // 289 { heightfloor = 32; heightceiling = 512; texturefloor = "FLOOR5_2"; textureceiling = "F_SKY1"; lightlevel = 192; id = 1; } sector // 290 { heightfloor = 0; heightceiling = 72; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; id = 5; } sector // 291 { heightfloor = 0; heightceiling = 256; texturefloor = "FLAT1"; textureceiling = "FLOOR0_3"; lightlevel = 208; id = 5; } sector // 292 { heightfloor = 32; heightceiling = 128; texturefloor = "FLAT1"; textureceiling = "FLAT3"; lightlevel = 255; id = 6; } sector // 293 { heightfloor = 0; heightceiling = 512; texturefloor = "FLAT1"; textureceiling = "F_SKY1"; lightlevel = 176; id = 3; } sector // 294 { heightfloor = 256; heightceiling = 384; texturefloor = "SHAWN2"; textureceiling = "SHAWN2"; lightlevel = 255; id = 5; } sector // 295 { heightfloor = 256; heightceiling = 384; texturefloor = "SHAWN2"; textureceiling = "SHAWN2"; lightlevel = 255; id = 5; } sector // 296 { heightfloor = 0; heightceiling = 512; texturefloor = "FLOOR4_8"; textureceiling = "F_SKY1"; lightlevel = 192; id = 3; } sector // 297 { heightfloor = 32; heightceiling = 128; texturefloor = "FLAT1"; textureceiling = "FLAT3"; lightlevel = 255; id = 5; } sector // 298 { heightfloor = 24; heightceiling = 128; texturefloor = "FLAT1"; textureceiling = "FLAT3"; lightlevel = 208; id = 5; } sector // 299 { heightfloor = 0; heightceiling = 512; texturefloor = "FLAT1"; textureceiling = "F_SKY1"; lightlevel = 180; id = 5; } sector // 300 { heightfloor = 0; heightceiling = 128; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 208; id = 3; } sector // 301 { heightfloor = 0; heightceiling = 256; texturefloor = "FLOOR5_1"; textureceiling = "FLAT3"; lightlevel = 224; id = 11; } sector // 302 { heightfloor = 24; heightceiling = 128; texturefloor = "FLAT1"; textureceiling = "FLOOR4_8"; lightlevel = 196; id = 11; } sector // 303 { heightfloor = 16; heightceiling = 512; texturefloor = "FLAT19"; textureceiling = "F_SKY1"; lightlevel = 255; } sector // 304 { heightfloor = 0; heightceiling = 512; texturefloor = "FLAT1"; textureceiling = "F_SKY1"; lightlevel = 180; id = 6; } sector // 305 { heightfloor = 24; heightceiling = 128; texturefloor = "FLAT1"; textureceiling = "FLAT3"; lightlevel = 208; id = 8; } sector // 306 { heightfloor = 24; heightceiling = 512; texturefloor = "FLOOR6_1"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 307 { heightfloor = 24; heightceiling = 96; texturefloor = "FLAT1"; textureceiling = "FLAT1"; lightlevel = 255; id = 11; } sector // 308 { heightfloor = 0; heightceiling = 72; texturefloor = "FLAT1"; textureceiling = "FLAT3"; lightlevel = 255; id = 5; } sector // 309 { heightfloor = 0; heightceiling = 512; texturefloor = "FLAT1"; textureceiling = "F_SKY1"; lightlevel = 164; id = 14; } sector // 310 { heightfloor = 0; heightceiling = 512; texturefloor = "FLAT19"; textureceiling = "F_SKY1"; lightlevel = 255; id = 13; } sector // 311 { heightfloor = 0; heightceiling = 72; texturefloor = "FLAT1"; textureceiling = "FLAT3"; lightlevel = 255; id = 5; } sector // 312 { heightfloor = 8; heightceiling = 512; texturefloor = "N_WARN02"; textureceiling = "F_SKY1"; lightlevel = 255; id = 14; } sector // 313 { heightfloor = 24; heightceiling = 96; texturefloor = "FLAT1"; textureceiling = "FLAT1"; lightlevel = 255; id = 5; } sector // 314 { heightfloor = 8; heightceiling = 512; texturefloor = "FLAT14"; textureceiling = "F_SKY1"; lightlevel = 255; id = 14; } sector // 315 { heightfloor = 24; heightceiling = 128; texturefloor = "FLAT1"; textureceiling = "FLAT3"; lightlevel = 208; id = 5; } sector // 316 { heightfloor = 0; heightceiling = 128; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 208; id = 5; } sector // 317 { heightfloor = 24; heightceiling = 96; texturefloor = "FLAT1"; textureceiling = "FLAT1"; lightlevel = 255; id = 5; } sector // 318 { heightfloor = 0; heightceiling = 0; texturefloor = "FLOOR4_8"; textureceiling = "FLAT20"; lightlevel = 180; id = 5; } sector // 319 { heightfloor = 0; heightceiling = 0; texturefloor = "FLOOR4_8"; textureceiling = "FLAT20"; lightlevel = 180; id = 5; } sector // 320 { heightfloor = 0; heightceiling = 72; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; id = 5; } sector // 321 { heightfloor = 0; heightceiling = 72; texturefloor = "FLAT1"; textureceiling = "FLAT3"; lightlevel = 255; id = 5; } sector // 322 { heightfloor = 0; heightceiling = 0; texturefloor = "FLOOR4_8"; textureceiling = "FLAT20"; lightlevel = 180; id = 5; } sector // 323 { heightfloor = 0; heightceiling = 72; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; id = 5; } sector // 324 { heightfloor = 0; heightceiling = 256; texturefloor = "FLOOR5_1"; textureceiling = "FLAT3"; lightlevel = 224; id = 11; } sector // 325 { heightfloor = 0; heightceiling = 256; texturefloor = "FLOOR5_1"; textureceiling = "FLAT3"; lightlevel = 224; id = 9; } sector // 326 { heightfloor = 24; heightceiling = 192; texturefloor = "FLAT1"; textureceiling = "FLAT3"; lightlevel = 255; } sector // 327 { heightfloor = 0; heightceiling = 256; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 164; id = 9; } sector // 328 { heightfloor = 0; heightceiling = 256; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 164; id = 11; } sector // 329 { heightfloor = 0; heightceiling = 512; texturefloor = "FLAT1"; textureceiling = "F_SKY1"; lightlevel = 192; special = 115; } sector // 330 { heightfloor = 72; heightceiling = 192; texturefloor = "GRAY1"; textureceiling = "FLAT3"; lightlevel = 255; } sector // 331 { heightfloor = 24; heightceiling = 96; texturefloor = "FLAT1"; textureceiling = "FLAT1"; lightlevel = 255; } sector // 332 { heightfloor = 24; heightceiling = 96; texturefloor = "FLAT1"; textureceiling = "FLAT1"; lightlevel = 255; } sector // 333 { heightfloor = 264; heightceiling = 512; texturefloor = "FLOOR6_1"; textureceiling = "F_SKY1"; lightlevel = 164; id = 8; } sector // 334 { heightfloor = 264; heightceiling = 512; texturefloor = "FLOOR6_1"; textureceiling = "F_SKY1"; lightlevel = 208; id = 8; } sector // 335 { heightfloor = 416; heightceiling = 512; texturefloor = "FLAT1"; textureceiling = "F_SKY1"; lightlevel = 180; id = 8; } sector // 336 { heightfloor = 0; heightceiling = 72; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; id = 8; } sector // 337 { heightfloor = 24; heightceiling = 96; texturefloor = "FLAT1"; textureceiling = "FLAT1"; lightlevel = 255; id = 8; } sector // 338 { heightfloor = 128; heightceiling = 512; texturefloor = "F_SKY1"; textureceiling = "F_SKY1"; lightlevel = 208; special = 115; id = 13; } sector // 339 { heightfloor = 1; heightceiling = 64; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 340 { heightfloor = 264; heightceiling = 512; texturefloor = "FLOOR6_1"; textureceiling = "F_SKY1"; lightlevel = 180; id = 8; } sector // 341 { heightfloor = 1; heightceiling = 64; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 342 { heightfloor = 0; heightceiling = 128; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 208; id = 8; } sector // 343 { heightfloor = 24; heightceiling = 512; texturefloor = "FLOOR6_1"; textureceiling = "F_SKY1"; lightlevel = 192; id = 8; } sector // 344 { heightfloor = 0; heightceiling = 512; texturefloor = "FLAT1"; textureceiling = "F_SKY1"; lightlevel = 180; id = 8; } sector // 345 { heightfloor = 392; heightceiling = 512; texturefloor = "SHAWN2"; textureceiling = "F_SKY1"; lightlevel = 255; id = 8; } sector // 346 { heightfloor = 24; heightceiling = 512; texturefloor = "N_WARN02"; textureceiling = "F_SKY1"; lightlevel = 255; } sector // 347 { heightfloor = 16; heightceiling = 512; texturefloor = "FLAT19"; textureceiling = "F_SKY1"; lightlevel = 255; } sector // 348 { heightfloor = 24; heightceiling = 512; texturefloor = "FLAT14"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 349 { heightfloor = 24; heightceiling = 128; texturefloor = "FLAT1"; textureceiling = "FLAT3"; lightlevel = 208; id = 7; } sector // 350 { heightfloor = 24; heightceiling = 96; texturefloor = "FLAT1"; textureceiling = "FLAT1"; lightlevel = 255; id = 7; } sector // 351 { heightfloor = 0; heightceiling = 512; texturefloor = "FLOOR0_3"; textureceiling = "F_SKY1"; lightlevel = 180; } sector // 352 { heightfloor = 24; heightceiling = 128; texturefloor = "FLAT1"; textureceiling = "FLAT3"; lightlevel = 208; id = 7; } sector // 353 { heightfloor = 24; heightceiling = 96; texturefloor = "FLAT1"; textureceiling = "FLAT1"; lightlevel = 255; id = 7; } sector // 354 { heightfloor = 32; heightceiling = 128; texturefloor = "FLAT1"; textureceiling = "FLAT3"; lightlevel = 255; id = 7; } sector // 355 { heightfloor = 32; heightceiling = 128; texturefloor = "FLAT1"; textureceiling = "FLAT3"; lightlevel = 255; id = 7; } sector // 356 { heightfloor = 80; heightceiling = 128; texturefloor = "CEIL5_1"; textureceiling = "FLAT3"; lightlevel = 255; id = 7; } sector // 357 { heightfloor = 0; heightceiling = 0; texturefloor = "FLOOR4_8"; textureceiling = "FLAT20"; lightlevel = 180; id = 7; } sector // 358 { heightfloor = 0; heightceiling = 72; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; id = 7; } sector // 359 { heightfloor = 0; heightceiling = 72; texturefloor = "FLAT1"; textureceiling = "FLAT3"; lightlevel = 255; id = 7; } sector // 360 { heightfloor = 0; heightceiling = 128; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 208; id = 7; } sector // 361 { heightfloor = 0; heightceiling = 72; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; id = 7; } sector // 362 { heightfloor = 0; heightceiling = 0; texturefloor = "FLOOR4_8"; textureceiling = "FLAT20"; lightlevel = 180; id = 7; } sector // 363 { heightfloor = 0; heightceiling = 72; texturefloor = "FLAT1"; textureceiling = "FLAT3"; lightlevel = 255; id = 7; } sector // 364 { heightfloor = 416; heightceiling = 512; texturefloor = "FLAT1"; textureceiling = "F_SKY1"; lightlevel = 180; id = 7; } sector // 365 { heightfloor = 0; heightceiling = 512; texturefloor = "FLAT1"; textureceiling = "F_SKY1"; lightlevel = 180; id = 7; } sector // 366 { heightfloor = 264; heightceiling = 512; texturefloor = "FLOOR6_1"; textureceiling = "F_SKY1"; lightlevel = 180; id = 8; } sector // 367 { heightfloor = 1; heightceiling = 64; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 368 { heightfloor = 1; heightceiling = 512; texturefloor = "GRASS6"; textureceiling = "F_SKY1"; lightlevel = 192; } sector // 369 { heightfloor = 392; heightceiling = 512; texturefloor = "SHAWN2"; textureceiling = "F_SKY1"; lightlevel = 255; id = 7; } sector // 370 { heightfloor = 264; heightceiling = 512; texturefloor = "FLAT14"; textureceiling = "F_SKY1"; lightlevel = 208; id = 7; } sector // 371 { heightfloor = 312; heightceiling = 512; texturefloor = "FLOOR4_8"; textureceiling = "F_SKY1"; lightlevel = 196; id = 7; } sector // 372 { heightfloor = 0; heightceiling = 512; texturefloor = "FLAT1"; textureceiling = "F_SKY1"; lightlevel = 180; id = 7; } sector // 373 { heightfloor = 168; heightceiling = 512; texturefloor = "FLAT14"; textureceiling = "F_SKY1"; lightlevel = 164; id = 7; } sector // 374 { heightfloor = 264; heightceiling = 512; texturefloor = "FLAT14"; textureceiling = "F_SKY1"; lightlevel = 164; id = 7; } sector // 375 { heightfloor = 360; heightceiling = 512; texturefloor = "BLUD0362"; textureceiling = "F_SKY1"; lightlevel = 208; special = 115; id = 13; } sector // 376 { heightfloor = 4; heightceiling = 512; texturefloor = "GRASS6"; textureceiling = "F_SKY1"; lightlevel = 176; } sector // 377 { heightfloor = -20; heightceiling = 512; texturefloor = "GRASS1_2"; textureceiling = "F_SKY1"; lightlevel = 176; id = 18; } sector // 378 { heightfloor = 72; heightceiling = 192; texturefloor = "GRAY1"; textureceiling = "FLAT3"; lightlevel = 255; } sector // 379 { heightfloor = 72; heightceiling = 192; texturefloor = "GRAY1"; textureceiling = "FLAT3"; lightlevel = 255; } sector // 380 { heightfloor = 72; heightceiling = 192; texturefloor = "GRAY1"; textureceiling = "FLAT3"; lightlevel = 255; } sector // 381 { heightfloor = 72; heightceiling = 192; texturefloor = "GRAY1"; textureceiling = "FLAT3"; lightlevel = 255; } sector // 382 { heightfloor = 72; heightceiling = 192; texturefloor = "GRAY1"; textureceiling = "FLAT3"; lightlevel = 255; } sector // 383 { heightfloor = 72; heightceiling = 192; texturefloor = "GRAY1"; textureceiling = "FLAT3"; lightlevel = 255; } sector // 384 { heightfloor = 72; heightceiling = 192; texturefloor = "GRAY1"; textureceiling = "FLAT3"; lightlevel = 255; } sector // 385 { heightfloor = 72; heightceiling = 192; texturefloor = "GRAY1"; textureceiling = "FLAT3"; lightlevel = 255; } sector // 386 { heightfloor = 72; heightceiling = 192; texturefloor = "GRAY1"; textureceiling = "FLAT3"; lightlevel = 255; } sector // 387 { heightfloor = 72; heightceiling = 192; texturefloor = "GRAY1"; textureceiling = "FLAT3"; lightlevel = 255; } sector // 388 { heightfloor = 72; heightceiling = 192; texturefloor = "GRAY1"; textureceiling = "FLAT3"; lightlevel = 255; } sector // 389 { heightfloor = 72; heightceiling = 192; texturefloor = "GRAY1"; textureceiling = "FLAT3"; lightlevel = 255; } sector // 390 { heightfloor = 72; heightceiling = 192; texturefloor = "GRAY1"; textureceiling = "FLAT3"; lightlevel = 255; } sector // 391 { heightfloor = 72; heightceiling = 192; texturefloor = "GRAY1"; textureceiling = "FLAT3"; lightlevel = 255; } sector // 392 { heightfloor = 24; heightceiling = 96; texturefloor = "FLAT1"; textureceiling = "FLAT1"; lightlevel = 255; } sector // 393 { heightfloor = 24; heightceiling = 96; texturefloor = "FLAT1"; textureceiling = "FLAT1"; lightlevel = 255; } sector // 394 { heightfloor = 24; heightceiling = 192; texturefloor = "FLAT1"; textureceiling = "FLAT3"; lightlevel = 255; } sector // 395 { heightfloor = 24; heightceiling = 192; texturefloor = "FLAT1"; textureceiling = "FLAT3"; lightlevel = 255; } sector // 396 { heightfloor = 24; heightceiling = 96; texturefloor = "FLAT1"; textureceiling = "FLAT1"; lightlevel = 255; } sector // 397 { heightfloor = 16; heightceiling = 176; texturefloor = "FLAT22R"; textureceiling = "FLAT22R"; lightlevel = 255; } sector // 398 { heightfloor = 0; heightceiling = 192; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 212; } sector // 399 { heightfloor = 24; heightceiling = 192; texturefloor = "FLAT1"; textureceiling = "FLAT3"; lightlevel = 255; } sector // 400 { heightfloor = 24; heightceiling = 192; texturefloor = "FLAT1"; textureceiling = "FLAT3"; lightlevel = 255; } sector // 401 { heightfloor = 24; heightceiling = 96; texturefloor = "FLAT1"; textureceiling = "FLAT1"; lightlevel = 255; } sector // 402 { heightfloor = 16; heightceiling = 176; texturefloor = "FLAT22"; textureceiling = "FLAT22"; lightlevel = 255; } sector // 403 { heightfloor = 0; heightceiling = 192; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 212; } sector // 404 { heightfloor = 80; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; id = 20; } sector // 405 { heightfloor = 72; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; id = 20; } sector // 406 { heightfloor = 0; heightceiling = 192; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 212; } sector // 407 { heightfloor = 0; heightceiling = 192; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 212; } sector // 408 { heightfloor = 72; heightceiling = 192; texturefloor = "GRAY1"; textureceiling = "FLAT3"; lightlevel = 255; id = 6; } sector // 409 { heightfloor = 72; heightceiling = 192; texturefloor = "GRAY1"; textureceiling = "FLAT3"; lightlevel = 255; id = 5; } sector // 410 { heightfloor = 0; heightceiling = 192; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 212; } sector // 411 { heightfloor = 0; heightceiling = 192; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 212; } sector // 412 { heightfloor = 0; heightceiling = 192; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; id = 6; } sector // 413 { heightfloor = 72; heightceiling = 192; texturefloor = "GRAY1"; textureceiling = "FLAT3"; lightlevel = 255; id = 6; } sector // 414 { heightfloor = 0; heightceiling = 192; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; id = 5; } sector // 415 { heightfloor = 72; heightceiling = 192; texturefloor = "GRAY1"; textureceiling = "FLAT3"; lightlevel = 255; id = 5; } sector // 416 { heightfloor = 24; heightceiling = 192; texturefloor = "FLAT1"; textureceiling = "FLAT3"; lightlevel = 255; } sector // 417 { heightfloor = 0; heightceiling = 192; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; id = 5; } sector // 418 { heightfloor = 16; heightceiling = 192; texturefloor = "FLOOR5_2"; textureceiling = "FLAT3"; lightlevel = 224; } sector // 419 { heightfloor = 16; heightceiling = 192; texturefloor = "FLOOR5_2"; textureceiling = "FLAT3"; lightlevel = 224; } sector // 420 { heightfloor = 24; heightceiling = 192; texturefloor = "FLAT1"; textureceiling = "FLAT3"; lightlevel = 255; } sector // 421 { heightfloor = 32; heightceiling = 176; texturefloor = "FLAT22"; textureceiling = "FLAT22"; lightlevel = 255; } sector // 422 { heightfloor = 0; heightceiling = 192; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; } sector // 423 { heightfloor = 72; heightceiling = 192; texturefloor = "GRAY1"; textureceiling = "FLAT3"; lightlevel = 255; } sector // 424 { heightfloor = 0; heightceiling = 192; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; } sector // 425 { heightfloor = 72; heightceiling = 192; texturefloor = "GRAY1"; textureceiling = "FLAT3"; lightlevel = 255; } sector // 426 { heightfloor = 0; heightceiling = 192; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; } sector // 427 { heightfloor = 72; heightceiling = 192; texturefloor = "GRAY1"; textureceiling = "FLAT3"; lightlevel = 255; } sector // 428 { heightfloor = 24; heightceiling = 96; texturefloor = "FLAT1"; textureceiling = "FLAT1"; lightlevel = 255; } sector // 429 { heightfloor = 24; heightceiling = 192; texturefloor = "FLAT1"; textureceiling = "FLAT3"; lightlevel = 255; } sector // 430 { heightfloor = 0; heightceiling = 192; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; } sector // 431 { heightfloor = 72; heightceiling = 192; texturefloor = "GRAY1"; textureceiling = "FLAT3"; lightlevel = 255; } sector // 432 { heightfloor = 0; heightceiling = 192; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; id = 1; } sector // 433 { heightfloor = 72; heightceiling = 192; texturefloor = "GRAY1"; textureceiling = "FLAT3"; lightlevel = 255; id = 1; } sector // 434 { heightfloor = 24; heightceiling = 96; texturefloor = "FLAT1"; textureceiling = "FLAT1"; lightlevel = 255; } sector // 435 { heightfloor = 24; heightceiling = 192; texturefloor = "FLAT1"; textureceiling = "FLAT3"; lightlevel = 255; } sector // 436 { heightfloor = 24; heightceiling = 96; texturefloor = "FLAT1"; textureceiling = "FLAT1"; lightlevel = 255; } sector // 437 { heightfloor = 24; heightceiling = 192; texturefloor = "FLAT1"; textureceiling = "FLAT3"; lightlevel = 255; } sector // 438 { heightfloor = 0; heightceiling = 192; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; } sector // 439 { heightfloor = 72; heightceiling = 192; texturefloor = "GRAY1"; textureceiling = "FLAT3"; lightlevel = 255; } sector // 440 { heightfloor = 0; heightceiling = 192; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; } sector // 441 { heightfloor = 72; heightceiling = 192; texturefloor = "GRAY1"; textureceiling = "FLAT3"; lightlevel = 255; } sector // 442 { heightfloor = 0; heightceiling = 192; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; id = 1; } sector // 443 { heightfloor = 72; heightceiling = 192; texturefloor = "GRAY1"; textureceiling = "FLAT3"; lightlevel = 255; id = 1; } sector // 444 { heightfloor = 0; heightceiling = 192; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; id = 1; } sector // 445 { heightfloor = 72; heightceiling = 192; texturefloor = "GRAY1"; textureceiling = "FLAT3"; lightlevel = 255; id = 1; } sector // 446 { heightfloor = 0; heightceiling = 192; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; } sector // 447 { heightfloor = 72; heightceiling = 192; texturefloor = "GRAY1"; textureceiling = "FLAT3"; lightlevel = 255; } sector // 448 { heightfloor = 0; heightceiling = 192; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; id = 1; } sector // 449 { heightfloor = 72; heightceiling = 192; texturefloor = "GRAY1"; textureceiling = "FLAT3"; lightlevel = 255; id = 1; } sector // 450 { heightfloor = 0; heightceiling = 192; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; id = 1; } sector // 451 { heightfloor = 72; heightceiling = 192; texturefloor = "GRAY1"; textureceiling = "FLAT3"; lightlevel = 255; id = 1; } sector // 452 { heightfloor = 0; heightceiling = 192; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; id = 2; } sector // 453 { heightfloor = 72; heightceiling = 192; texturefloor = "GRAY1"; textureceiling = "FLAT3"; lightlevel = 255; id = 2; } sector // 454 { heightfloor = 0; heightceiling = 192; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; id = 2; } sector // 455 { heightfloor = 72; heightceiling = 192; texturefloor = "GRAY1"; textureceiling = "FLAT3"; lightlevel = 255; id = 2; } sector // 456 { heightfloor = 32; heightceiling = 176; texturefloor = "FLAT22R"; textureceiling = "FLAT22R"; lightlevel = 255; } sector // 457 { heightfloor = 0; heightceiling = 192; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; } sector // 458 { heightfloor = 72; heightceiling = 192; texturefloor = "GRAY1"; textureceiling = "FLAT3"; lightlevel = 255; } sector // 459 { heightfloor = 0; heightceiling = 192; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; } sector // 460 { heightfloor = 72; heightceiling = 192; texturefloor = "GRAY1"; textureceiling = "FLAT3"; lightlevel = 255; } sector // 461 { heightfloor = 0; heightceiling = 192; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; } sector // 462 { heightfloor = 72; heightceiling = 192; texturefloor = "GRAY1"; textureceiling = "FLAT3"; lightlevel = 255; } sector // 463 { heightfloor = 24; heightceiling = 96; texturefloor = "FLAT1"; textureceiling = "FLAT1"; lightlevel = 255; } sector // 464 { heightfloor = 24; heightceiling = 192; texturefloor = "FLAT1"; textureceiling = "FLAT3"; lightlevel = 255; } sector // 465 { heightfloor = 0; heightceiling = 192; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; } sector // 466 { heightfloor = 72; heightceiling = 192; texturefloor = "GRAY1"; textureceiling = "FLAT3"; lightlevel = 255; } sector // 467 { heightfloor = 0; heightceiling = 192; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; id = 3; } sector // 468 { heightfloor = 72; heightceiling = 192; texturefloor = "GRAY1"; textureceiling = "FLAT3"; lightlevel = 255; id = 3; } sector // 469 { heightfloor = 24; heightceiling = 96; texturefloor = "FLAT1"; textureceiling = "FLAT1"; lightlevel = 255; } sector // 470 { heightfloor = 24; heightceiling = 192; texturefloor = "FLAT1"; textureceiling = "FLAT3"; lightlevel = 255; } sector // 471 { heightfloor = 24; heightceiling = 96; texturefloor = "FLAT1"; textureceiling = "FLAT1"; lightlevel = 255; } sector // 472 { heightfloor = 24; heightceiling = 192; texturefloor = "FLAT1"; textureceiling = "FLAT3"; lightlevel = 255; } sector // 473 { heightfloor = 0; heightceiling = 192; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; } sector // 474 { heightfloor = 72; heightceiling = 192; texturefloor = "GRAY1"; textureceiling = "FLAT3"; lightlevel = 255; } sector // 475 { heightfloor = 0; heightceiling = 192; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; } sector // 476 { heightfloor = 72; heightceiling = 192; texturefloor = "GRAY1"; textureceiling = "FLAT3"; lightlevel = 255; } sector // 477 { heightfloor = 0; heightceiling = 192; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; id = 3; } sector // 478 { heightfloor = 72; heightceiling = 192; texturefloor = "GRAY1"; textureceiling = "FLAT3"; lightlevel = 255; id = 3; } sector // 479 { heightfloor = 0; heightceiling = 192; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; id = 3; } sector // 480 { heightfloor = 72; heightceiling = 192; texturefloor = "GRAY1"; textureceiling = "FLAT3"; lightlevel = 255; id = 3; } sector // 481 { heightfloor = 0; heightceiling = 192; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; } sector // 482 { heightfloor = 72; heightceiling = 192; texturefloor = "GRAY1"; textureceiling = "FLAT3"; lightlevel = 255; } sector // 483 { heightfloor = 0; heightceiling = 192; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; id = 3; } sector // 484 { heightfloor = 72; heightceiling = 192; texturefloor = "GRAY1"; textureceiling = "FLAT3"; lightlevel = 255; id = 3; } sector // 485 { heightfloor = 0; heightceiling = 192; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; id = 3; } sector // 486 { heightfloor = 72; heightceiling = 192; texturefloor = "GRAY1"; textureceiling = "FLAT3"; lightlevel = 255; id = 3; } sector // 487 { heightfloor = 0; heightceiling = 192; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; id = 4; } sector // 488 { heightfloor = 72; heightceiling = 192; texturefloor = "GRAY1"; textureceiling = "FLAT3"; lightlevel = 255; id = 4; } sector // 489 { heightfloor = 0; heightceiling = 192; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; id = 4; } sector // 490 { heightfloor = 72; heightceiling = 192; texturefloor = "GRAY1"; textureceiling = "FLAT3"; lightlevel = 255; id = 4; } sector // 491 { heightfloor = 24; heightceiling = 96; texturefloor = "FLAT1"; textureceiling = "FLAT1"; lightlevel = 255; } sector // 492 { heightfloor = 24; heightceiling = 192; texturefloor = "FLAT1"; textureceiling = "FLAT3"; lightlevel = 255; } sector // 493 { heightfloor = 24; heightceiling = 96; texturefloor = "FLAT1"; textureceiling = "FLAT1"; lightlevel = 255; } sector // 494 { heightfloor = 24; heightceiling = 192; texturefloor = "FLAT1"; textureceiling = "FLAT3"; lightlevel = 255; } sector // 495 { heightfloor = 0; heightceiling = 192; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; id = 3; } sector // 496 { heightfloor = 72; heightceiling = 192; texturefloor = "GRAY1"; textureceiling = "FLAT3"; lightlevel = 255; id = 3; } sector // 497 { heightfloor = 0; heightceiling = 192; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; id = 1; } sector // 498 { heightfloor = 0; heightceiling = 192; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; } sector // 499 { heightfloor = 72; heightceiling = 192; texturefloor = "GRAY1"; textureceiling = "FLAT3"; lightlevel = 255; id = 1; } sector // 500 { heightfloor = 0; heightceiling = 192; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; } sector // 501 { heightfloor = 0; heightceiling = 192; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; id = 2; } sector // 502 { heightfloor = 0; heightceiling = 192; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; id = 4; } sector // 503 { heightfloor = 72; heightceiling = 192; texturefloor = "GRAY1"; textureceiling = "FLAT3"; lightlevel = 255; id = 2; } sector // 504 { heightfloor = 72; heightceiling = 192; texturefloor = "GRAY1"; textureceiling = "FLAT3"; lightlevel = 255; id = 4; } sector // 505 { heightfloor = 0; heightceiling = 192; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; } sector // 506 { heightfloor = 72; heightceiling = 192; texturefloor = "GRAY1"; textureceiling = "FLAT3"; lightlevel = 255; } sector // 507 { heightfloor = 0; heightceiling = 192; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; } sector // 508 { heightfloor = 72; heightceiling = 192; texturefloor = "GRAY1"; textureceiling = "FLAT3"; lightlevel = 255; } sector // 509 { heightfloor = 0; heightceiling = 192; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; } sector // 510 { heightfloor = 0; heightceiling = 192; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; id = 2; } sector // 511 { heightfloor = 0; heightceiling = 192; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; id = 4; } sector // 512 { heightfloor = 0; heightceiling = 192; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; } sector // 513 { heightfloor = 72; heightceiling = 192; texturefloor = "GRAY1"; textureceiling = "FLAT3"; lightlevel = 255; } sector // 514 { heightfloor = 72; heightceiling = 192; texturefloor = "GRAY1"; textureceiling = "FLAT3"; lightlevel = 255; id = 4; } sector // 515 { heightfloor = 72; heightceiling = 192; texturefloor = "GRAY1"; textureceiling = "FLAT3"; lightlevel = 255; } sector // 516 { heightfloor = 72; heightceiling = 192; texturefloor = "GRAY1"; textureceiling = "FLAT3"; lightlevel = 255; id = 2; } sector // 517 { heightfloor = 0; heightceiling = 192; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; } sector // 518 { heightfloor = 0; heightceiling = 192; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; } sector // 519 { heightfloor = 72; heightceiling = 192; texturefloor = "GRAY1"; textureceiling = "FLAT3"; lightlevel = 255; } sector // 520 { heightfloor = 72; heightceiling = 192; texturefloor = "GRAY1"; textureceiling = "FLAT3"; lightlevel = 255; } sector // 521 { heightfloor = 0; heightceiling = 192; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; } sector // 522 { heightfloor = 0; heightceiling = 192; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; } sector // 523 { heightfloor = 0; heightceiling = 192; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; id = 2; } sector // 524 { heightfloor = 0; heightceiling = 192; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; id = 4; } sector // 525 { heightfloor = 72; heightceiling = 192; texturefloor = "GRAY1"; textureceiling = "FLAT3"; lightlevel = 255; } sector // 526 { heightfloor = 72; heightceiling = 192; texturefloor = "GRAY1"; textureceiling = "FLAT3"; lightlevel = 255; id = 4; } sector // 527 { heightfloor = 72; heightceiling = 192; texturefloor = "GRAY1"; textureceiling = "FLAT3"; lightlevel = 255; } sector // 528 { heightfloor = 72; heightceiling = 192; texturefloor = "GRAY1"; textureceiling = "FLAT3"; lightlevel = 255; id = 2; } sector // 529 { heightfloor = 0; heightceiling = 192; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 212; } sector // 530 { heightfloor = 16; heightceiling = 176; texturefloor = "FLAT22"; textureceiling = "FLAT22"; lightlevel = 255; } sector // 531 { heightfloor = 24; heightceiling = 96; texturefloor = "FLAT1"; textureceiling = "FLAT1"; lightlevel = 255; } sector // 532 { heightfloor = 24; heightceiling = 192; texturefloor = "FLAT1"; textureceiling = "FLAT3"; lightlevel = 255; } sector // 533 { heightfloor = 0; heightceiling = 192; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 212; } sector // 534 { heightfloor = 16; heightceiling = 176; texturefloor = "FLAT22R"; textureceiling = "FLAT22R"; lightlevel = 255; } sector // 535 { heightfloor = 24; heightceiling = 96; texturefloor = "FLAT1"; textureceiling = "FLAT1"; lightlevel = 255; } sector // 536 { heightfloor = 24; heightceiling = 192; texturefloor = "FLAT1"; textureceiling = "FLAT3"; lightlevel = 255; } sector // 537 { heightfloor = 72; heightceiling = 192; texturefloor = "GRAY1"; textureceiling = "FLAT3"; lightlevel = 255; } sector // 538 { heightfloor = 72; heightceiling = 192; texturefloor = "GRAY1"; textureceiling = "FLAT3"; lightlevel = 255; } sector // 539 { heightfloor = 72; heightceiling = 192; texturefloor = "GRAY1"; textureceiling = "FLAT3"; lightlevel = 255; } sector // 540 { heightfloor = 72; heightceiling = 192; texturefloor = "GRAY1"; textureceiling = "FLAT3"; lightlevel = 255; } sector // 541 { heightfloor = 72; heightceiling = 192; texturefloor = "GRAY1"; textureceiling = "FLAT3"; lightlevel = 255; } sector // 542 { heightfloor = 72; heightceiling = 192; texturefloor = "GRAY1"; textureceiling = "FLAT3"; lightlevel = 255; } sector // 543 { heightfloor = 72; heightceiling = 192; texturefloor = "GRAY1"; textureceiling = "FLAT3"; lightlevel = 255; } sector // 544 { heightfloor = 72; heightceiling = 192; texturefloor = "GRAY1"; textureceiling = "FLAT3"; lightlevel = 255; } sector // 545 { heightfloor = 72; heightceiling = 192; texturefloor = "GRAY1"; textureceiling = "FLAT3"; lightlevel = 255; } sector // 546 { heightfloor = 72; heightceiling = 192; texturefloor = "GRAY1"; textureceiling = "FLAT3"; lightlevel = 255; } sector // 547 { heightfloor = 72; heightceiling = 192; texturefloor = "GRAY1"; textureceiling = "FLAT3"; lightlevel = 255; } sector // 548 { heightfloor = 72; heightceiling = 192; texturefloor = "GRAY1"; textureceiling = "FLAT3"; lightlevel = 255; } sector // 549 { heightfloor = 72; heightceiling = 192; texturefloor = "GRAY1"; textureceiling = "FLAT3"; lightlevel = 255; } sector // 550 { heightfloor = 72; heightceiling = 192; texturefloor = "GRAY1"; textureceiling = "FLAT3"; lightlevel = 255; } sector // 551 { heightfloor = 0; heightceiling = 192; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; id = 1; } sector // 552 { heightfloor = 72; heightceiling = 192; texturefloor = "GRAY1"; textureceiling = "FLAT3"; lightlevel = 255; id = 1; } sector // 553 { heightfloor = 0; heightceiling = 192; texturefloor = "FLOOR4_8"; textureceiling = "FLAT3"; lightlevel = 255; id = 3; } sector // 554 { heightfloor = 72; heightceiling = 192; texturefloor = "GRAY1"; textureceiling = "FLAT3"; lightlevel = 255; id = 3; } sector // 555 { heightfloor = 72; heightceiling = 192; texturefloor = "GRAY1"; textureceiling = "FLAT3"; lightlevel = 255; } sector // 556 { heightfloor = 80; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; id = 19; } sector // 557 { heightfloor = 0; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; id = 19; } sector // 558 { heightfloor = 0; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; id = 19; } sector // 559 { heightfloor = 0; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; id = 19; } sector // 560 { heightfloor = 0; heightceiling = 512; texturefloor = "BLUE"; textureceiling = "F_SKY1"; lightlevel = 192; id = 19; } sector // 561 { heightfloor = 0; heightceiling = 512; texturefloor = "BLUE"; textureceiling = "F_SKY1"; lightlevel = 192; id = 19; } sector // 562 { heightfloor = 0; heightceiling = 512; texturefloor = "BLUE"; textureceiling = "F_SKY1"; lightlevel = 192; id = 19; } sector // 563 { heightfloor = 0; heightceiling = 512; texturefloor = "BLUE"; textureceiling = "F_SKY1"; lightlevel = 192; id = 19; } sector // 564 { heightfloor = 0; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; id = 19; } sector // 565 { heightfloor = 0; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; id = 19; } sector // 566 { heightfloor = 0; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; id = 19; } sector // 567 { heightfloor = 0; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; id = 19; } sector // 568 { heightfloor = 0; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; id = 19; } sector // 569 { heightfloor = 0; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; id = 19; } sector // 570 { heightfloor = 0; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; id = 19; } sector // 571 { heightfloor = 0; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; id = 19; } sector // 572 { heightfloor = 0; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; id = 19; } sector // 573 { heightfloor = 0; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; id = 19; } sector // 574 { heightfloor = 0; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; id = 19; } sector // 575 { heightfloor = 0; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; id = 19; } sector // 576 { heightfloor = 0; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; id = 19; } sector // 577 { heightfloor = 0; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; id = 19; } sector // 578 { heightfloor = 0; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; id = 20; } sector // 579 { heightfloor = 0; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; id = 20; } sector // 580 { heightfloor = 0; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; id = 20; } sector // 581 { heightfloor = 0; heightceiling = 512; texturefloor = "RED1"; textureceiling = "F_SKY1"; lightlevel = 192; id = 20; } sector // 582 { heightfloor = 0; heightceiling = 512; texturefloor = "RED1"; textureceiling = "F_SKY1"; lightlevel = 192; id = 20; } sector // 583 { heightfloor = 0; heightceiling = 512; texturefloor = "RED1"; textureceiling = "F_SKY1"; lightlevel = 192; id = 20; } sector // 584 { heightfloor = 0; heightceiling = 512; texturefloor = "RED1"; textureceiling = "F_SKY1"; lightlevel = 192; id = 20; } sector // 585 { heightfloor = 0; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; id = 20; } sector // 586 { heightfloor = 0; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; id = 20; } sector // 587 { heightfloor = 0; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; id = 20; } sector // 588 { heightfloor = 0; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; id = 20; } sector // 589 { heightfloor = 0; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; id = 20; } sector // 590 { heightfloor = 0; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; id = 20; } sector // 591 { heightfloor = 0; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; id = 20; } sector // 592 { heightfloor = 0; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; id = 20; } sector // 593 { heightfloor = 0; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; id = 20; } sector // 594 { heightfloor = 0; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; id = 20; } sector // 595 { heightfloor = 0; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; id = 20; } sector // 596 { heightfloor = 0; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; id = 20; } sector // 597 { heightfloor = 0; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; id = 20; } sector // 598 { heightfloor = 0; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; id = 20; } sector // 599 { heightfloor = 0; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; id = 20; } sector // 600 { heightfloor = 0; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; id = 20; } sector // 601 { heightfloor = 0; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; id = 20; } sector // 602 { heightfloor = 0; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; id = 20; } sector // 603 { heightfloor = 0; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; id = 20; } sector // 604 { heightfloor = 0; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; id = 20; } sector // 605 { heightfloor = 0; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; id = 20; } sector // 606 { heightfloor = 32; heightceiling = 512; texturefloor = "FLAT1"; textureceiling = "F_SKY1"; lightlevel = 192; id = 20; } sector // 607 { heightfloor = 72; heightceiling = 192; texturefloor = "GRAY1"; textureceiling = "FLAT3"; lightlevel = 255; id = 2; } sector // 608 { heightfloor = 72; heightceiling = 192; texturefloor = "GRAY1"; textureceiling = "FLAT3"; lightlevel = 255; id = 4; } sector // 609 { heightfloor = 1; heightceiling = 64; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 610 { heightfloor = 1; heightceiling = 64; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 611 { heightfloor = 1; heightceiling = 96; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 612 { heightfloor = 128; heightceiling = 512; texturefloor = "F_SKY1"; textureceiling = "F_SKY1"; lightlevel = 208; special = 115; id = 13; xpanningfloor = -38.000; ypanningfloor = 32.000; } sector // 613 { heightfloor = 128; heightceiling = 512; texturefloor = "F_SKY1"; textureceiling = "F_SKY1"; lightlevel = 208; special = 115; id = 13; } sector // 614 { heightfloor = 1; heightceiling = 96; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 615 { heightfloor = 1; heightceiling = 56; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 616 { heightfloor = 1; heightceiling = 64; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 617 { heightfloor = 1; heightceiling = 64; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 618 { heightfloor = 1; heightceiling = 64; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 619 { heightfloor = 1; heightceiling = 64; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 620 { heightfloor = 1; heightceiling = 64; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 621 { heightfloor = 1; heightceiling = 64; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 622 { heightfloor = 1; heightceiling = 64; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 623 { heightfloor = 1; heightceiling = 64; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 624 { heightfloor = 1; heightceiling = 64; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 625 { heightfloor = 1; heightceiling = 64; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 626 { heightfloor = 1; heightceiling = 64; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 627 { heightfloor = 1; heightceiling = 96; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 628 { heightfloor = 264; heightceiling = 512; texturefloor = "NWOOD7"; textureceiling = "F_SKY1"; lightlevel = 208; special = 115; } sector // 629 { heightfloor = 240; heightceiling = 512; texturefloor = "GRASS6"; textureceiling = "F_SKY1"; lightlevel = 192; special = 115; rotationfloor = 20.000; } sector // 630 { heightfloor = 264; heightceiling = 512; texturefloor = "NWOOD7"; textureceiling = "F_SKY1"; lightlevel = 208; special = 115; } sector // 631 { heightfloor = 288; heightceiling = 416; texturefloor = "BLUD0362"; textureceiling = "BLUD0362"; lightlevel = 160; special = 115; } sector // 632 { heightfloor = 256; heightceiling = 512; texturefloor = "NWOOD7"; textureceiling = "F_SKY1"; lightlevel = 208; special = 115; } sector // 633 { heightfloor = 264; heightceiling = 512; texturefloor = "NWOOD7"; textureceiling = "F_SKY1"; lightlevel = 208; special = 115; } sector // 634 { heightfloor = 256; heightceiling = 512; texturefloor = "NWOOD7"; textureceiling = "F_SKY1"; lightlevel = 208; special = 115; } sector // 635 { heightfloor = 336; heightceiling = 512; texturefloor = "BLUD0362"; textureceiling = "F_SKY1"; lightlevel = 192; special = 115; } sector // 636 { heightfloor = 336; heightceiling = 512; texturefloor = "BLUD0362"; textureceiling = "F_SKY1"; lightlevel = 192; special = 115; } sector // 637 { heightfloor = 336; heightceiling = 512; texturefloor = "BLUD0362"; textureceiling = "F_SKY1"; lightlevel = 192; special = 115; } sector // 638 { heightfloor = 336; heightceiling = 512; texturefloor = "BLUD0362"; textureceiling = "F_SKY1"; lightlevel = 192; special = 115; } sector // 639 { heightfloor = 336; heightceiling = 512; texturefloor = "BLUD0362"; textureceiling = "F_SKY1"; lightlevel = 192; special = 115; } sector // 640 { heightfloor = 336; heightceiling = 512; texturefloor = "BLUD0362"; textureceiling = "F_SKY1"; lightlevel = 192; special = 115; } sector // 641 { heightfloor = 336; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; special = 115; } sector // 642 { heightfloor = 336; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; special = 115; } sector // 643 { heightfloor = 336; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; special = 115; } sector // 644 { heightfloor = 336; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; special = 115; } sector // 645 { heightfloor = 336; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; special = 115; } sector // 646 { heightfloor = 336; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; special = 115; } sector // 647 { heightfloor = 336; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; special = 115; } sector // 648 { heightfloor = 336; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; special = 115; } sector // 649 { heightfloor = 336; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; special = 115; } sector // 650 { heightfloor = 336; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; special = 115; } sector // 651 { heightfloor = 336; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; special = 115; } sector // 652 { heightfloor = 336; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; special = 115; } sector // 653 { heightfloor = 336; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; special = 115; } sector // 654 { heightfloor = 336; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; special = 115; } sector // 655 { heightfloor = 336; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; special = 115; } sector // 656 { heightfloor = 336; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; special = 115; } sector // 657 { heightfloor = 336; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; special = 115; } sector // 658 { heightfloor = 336; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; special = 115; } sector // 659 { heightfloor = 336; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; special = 115; } sector // 660 { heightfloor = 336; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; special = 115; } sector // 661 { heightfloor = 336; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; special = 115; } sector // 662 { heightfloor = 336; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; special = 115; } sector // 663 { heightfloor = 336; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; special = 115; } sector // 664 { heightfloor = 336; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; special = 115; } sector // 665 { heightfloor = 336; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; special = 115; } sector // 666 { heightfloor = 336; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; special = 115; } sector // 667 { heightfloor = 336; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; special = 115; } sector // 668 { heightfloor = 336; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; special = 115; } sector // 669 { heightfloor = 336; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; special = 115; } sector // 670 { heightfloor = 336; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; special = 115; } sector // 671 { heightfloor = 336; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; special = 115; } sector // 672 { heightfloor = 336; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; special = 115; } sector // 673 { heightfloor = 336; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; special = 115; } sector // 674 { heightfloor = 336; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; special = 115; } sector // 675 { heightfloor = 336; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; special = 115; } sector // 676 { heightfloor = 336; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; special = 115; } sector // 677 { heightfloor = 336; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; special = 115; } sector // 678 { heightfloor = 336; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; special = 115; } sector // 679 { heightfloor = 336; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; special = 115; } sector // 680 { heightfloor = 336; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; special = 115; } sector // 681 { heightfloor = 336; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; special = 115; } sector // 682 { heightfloor = 336; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; special = 115; } sector // 683 { heightfloor = 336; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; special = 115; } sector // 684 { heightfloor = 336; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; special = 115; } sector // 685 { heightfloor = 336; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; special = 115; } sector // 686 { heightfloor = 336; heightceiling = 512; texturefloor = "CEIL5_1"; textureceiling = "F_SKY1"; lightlevel = 192; special = 115; } sector // 687 { heightfloor = 32; heightceiling = 512; texturefloor = "FLAT1"; textureceiling = "F_SKY1"; lightlevel = 176; } sector // 688 { heightfloor = -96; heightceiling = 512; texturefloor = "BWATER1"; textureceiling = "F_SKY1"; lightlevel = 176; } sector // 689 { heightfloor = 88; heightceiling = 512; texturefloor = "FLAT1"; textureceiling = "F_SKY1"; lightlevel = 176; } sector // 690 { heightfloor = 88; heightceiling = 512; texturefloor = "FLAT1"; textureceiling = "F_SKY1"; lightlevel = 176; } sector // 691 { heightfloor = -88; heightceiling = 512; texturefloor = "FLAT1"; textureceiling = "F_SKY1"; lightlevel = 176; id = 666; } sector // 692 { heightfloor = -88; heightceiling = 512; texturefloor = "FLAT1"; textureceiling = "F_SKY1"; lightlevel = 176; id = 667; } sector // 693 { heightfloor = -32; heightceiling = 0; texturefloor = "FLAT1"; textureceiling = "FLAT1"; lightlevel = 96; id = 667; } sector // 694 { heightfloor = -32; heightceiling = 32; texturefloor = "FLAT1"; textureceiling = "FLAT1"; lightlevel = 96; } sector // 695 { heightfloor = 0; heightceiling = 96; texturefloor = "FLAT1"; textureceiling = "BLUD0362"; lightlevel = 112; } sector // 696 { heightfloor = -8; heightceiling = 96; texturefloor = "FLAT1"; textureceiling = "BLUD0362"; lightlevel = 112; } sector // 697 { heightfloor = -16; heightceiling = 96; texturefloor = "FLAT1"; textureceiling = "BLUD0362"; lightlevel = 112; } sector // 698 { heightfloor = -32; heightceiling = 96; texturefloor = "FLAT1"; textureceiling = "BLUD0362"; lightlevel = 112; } sector // 699 { heightfloor = -40; heightceiling = 96; texturefloor = "FLAT1"; textureceiling = "BLUD0362"; lightlevel = 112; } sector // 700 { heightfloor = -48; heightceiling = 96; texturefloor = "FLAT1"; textureceiling = "BLUD0362"; lightlevel = 112; } sector // 701 { heightfloor = -56; heightceiling = 96; texturefloor = "FLAT1"; textureceiling = "BLUD0362"; lightlevel = 112; } sector // 702 { heightfloor = -104; heightceiling = 96; texturefloor = "BLUD0362"; textureceiling = "BLUD0362"; lightlevel = 112; } sector // 703 { heightfloor = -24; heightceiling = 96; texturefloor = "FLAT1"; textureceiling = "BLUD0362"; lightlevel = 112; } sector // 704 { heightfloor = -80; heightceiling = 96; texturefloor = "FLAT1"; textureceiling = "BLUD0362"; lightlevel = 112; } sector // 705 { heightfloor = -88; heightceiling = 96; texturefloor = "FLAT1"; textureceiling = "BLUD0362"; lightlevel = 112; } sector // 706 { heightfloor = -96; heightceiling = 96; texturefloor = "FLAT1"; textureceiling = "BLUD0362"; lightlevel = 112; } sector // 707 { heightfloor = -72; heightceiling = 96; texturefloor = "FLAT1"; textureceiling = "BLUD0362"; lightlevel = 112; } sector // 708 { heightfloor = -64; heightceiling = 96; texturefloor = "FLAT1"; textureceiling = "BLUD0362"; lightlevel = 112; } sector // 709 { heightfloor = -104; heightceiling = -32; texturefloor = "BLUD0362"; textureceiling = "BLUD0362"; lightlevel = 112; } sector // 710 { heightfloor = -104; heightceiling = 256; texturefloor = "BLUD0362"; textureceiling = "FLAT1"; lightlevel = 112; id = 666; } sector // 711 { heightfloor = 288; heightceiling = 416; texturefloor = "BLUD0362"; textureceiling = "BLUD0362"; lightlevel = 208; } sector // 712 { heightfloor = 296; heightceiling = 416; texturefloor = "BLUD0362"; textureceiling = "BLUD0362"; lightlevel = 208; special = 115; } sector // 713 { heightfloor = 264; heightceiling = 448; texturefloor = "NWOOD7"; textureceiling = "NWOOD7"; lightlevel = 128; } sector // 714 { heightfloor = 288; heightceiling = 288; texturefloor = "BLUD0362"; textureceiling = "BLUD0362"; lightlevel = 208; } sector // 715 { heightfloor = 288; heightceiling = 416; texturefloor = "BLUD0362"; textureceiling = "BLUD0362"; lightlevel = 128; } sector // 716 { heightfloor = 288; heightceiling = 416; texturefloor = "BLUD0362"; textureceiling = "BLUD0362"; lightlevel = 128; } sector // 717 { heightfloor = 288; heightceiling = 416; texturefloor = "BLUD0362"; textureceiling = "BLUD0362"; lightlevel = 208; } sector // 718 { heightfloor = 288; heightceiling = 416; texturefloor = "BLUD0362"; textureceiling = "NWOOD7"; lightlevel = 128; } sector // 719 { heightfloor = 288; heightceiling = 416; texturefloor = "BLUD0362"; textureceiling = "NWOOD7"; lightlevel = 128; } sector // 720 { heightfloor = 288; heightceiling = 416; texturefloor = "BLUD0362"; textureceiling = "BLUD0362"; lightlevel = 128; } sector // 721 { heightfloor = 288; heightceiling = 416; texturefloor = "BLUD0362"; textureceiling = "BLUD0362"; lightlevel = 128; special = 115; } sector // 722 { heightfloor = -104; heightceiling = -32; texturefloor = "BLUD0362"; textureceiling = "BLUD0362"; lightlevel = 96; id = 13; } sector // 723 { heightfloor = -112; heightceiling = 16; texturefloor = "BWATER1"; textureceiling = "BLUD0362"; lightlevel = 96; id = 13; } sector // 724 { heightfloor = 32; heightceiling = 512; texturefloor = "FLAT1"; textureceiling = "F_SKY1"; lightlevel = 176; } sector // 725 { heightfloor = -96; heightceiling = 512; texturefloor = "BWATER1"; textureceiling = "F_SKY1"; lightlevel = 176; } sector // 726 { heightfloor = 88; heightceiling = 512; texturefloor = "FLAT1"; textureceiling = "F_SKY1"; lightlevel = 176; } sector // 727 { heightfloor = 88; heightceiling = 512; texturefloor = "FLAT1"; textureceiling = "F_SKY1"; lightlevel = 176; } sector // 728 { heightfloor = -88; heightceiling = 512; texturefloor = "FLAT1"; textureceiling = "F_SKY1"; lightlevel = 176; id = 667; } sector // 729 { heightfloor = -88; heightceiling = 512; texturefloor = "FLAT1"; textureceiling = "F_SKY1"; lightlevel = 192; id = 666; } sector // 730 { heightfloor = 448; heightceiling = 512; texturefloor = "FLAT1"; textureceiling = "F_SKY1"; lightlevel = 176; } sector // 731 { heightfloor = 448; heightceiling = 512; texturefloor = "BLUD0362"; textureceiling = "F_SKY1"; lightlevel = 192; } sector // 732 { heightfloor = 288; heightceiling = 416; texturefloor = "BLUD0362"; textureceiling = "BLUD0362"; lightlevel = 128; } sector // 733 { heightfloor = 0; heightceiling = 384; texturefloor = "FLAT1"; textureceiling = "FLAT1"; lightlevel = 128; } sector // 734 { heightfloor = 0; heightceiling = 128; texturefloor = "FLAT1"; textureceiling = "F_SKY1"; lightlevel = 192; } sector // 735 { heightfloor = 232; heightceiling = 512; texturefloor = "GRASS6"; textureceiling = "F_SKY1"; lightlevel = 192; special = 115; rotationfloor = -8.000; } sector // 736 { heightfloor = 0; heightceiling = 512; texturefloor = "FLAT1"; textureceiling = "F_SKY1"; lightlevel = 192; special = 115; } sector // 737 { heightfloor = 1; heightceiling = 64; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; special = 115; id = 13; } sector // 738 { heightfloor = 1; heightceiling = 512; texturefloor = "GRASS6"; textureceiling = "F_SKY1"; lightlevel = 192; } sector // 739 { heightfloor = 192; heightceiling = 512; texturefloor = "GRASS6"; textureceiling = "F_SKY1"; lightlevel = 192; special = 115; } sector // 740 { heightfloor = 192; heightceiling = 512; texturefloor = "GRASS6"; textureceiling = "F_SKY1"; lightlevel = 192; special = 115; rotationfloor = 9.000; } sector // 741 { heightfloor = 192; heightceiling = 512; texturefloor = "GRASS6"; textureceiling = "F_SKY1"; lightlevel = 192; special = 115; rotationfloor = -8.000; } sector // 742 { heightfloor = 0; heightceiling = 192; texturefloor = "FLAT1"; textureceiling = "FLAT1"; lightlevel = 128; } sector // 743 { heightfloor = 0; heightceiling = 192; texturefloor = "FLAT1"; textureceiling = "FLAT1"; lightlevel = 128; } sector // 744 { heightfloor = 1; heightceiling = 96; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 745 { heightfloor = 1; heightceiling = 64; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 746 { heightfloor = -47; heightceiling = 48; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 747 { heightfloor = -47; heightceiling = 16; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 748 { heightfloor = -7; heightceiling = 64; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 749 { heightfloor = -7; heightceiling = 96; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 750 { heightfloor = -7; heightceiling = 64; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 751 { heightfloor = -15; heightceiling = 64; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 752 { heightfloor = -15; heightceiling = 96; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 753 { heightfloor = -15; heightceiling = 64; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 754 { heightfloor = -23; heightceiling = 64; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 755 { heightfloor = -23; heightceiling = 96; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 756 { heightfloor = -23; heightceiling = 64; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 757 { heightfloor = -31; heightceiling = 64; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 758 { heightfloor = -31; heightceiling = 96; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 759 { heightfloor = -31; heightceiling = 64; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 760 { heightfloor = -39; heightceiling = 64; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 761 { heightfloor = -39; heightceiling = 96; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 762 { heightfloor = -39; heightceiling = 64; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 763 { heightfloor = -39; heightceiling = 64; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 764 { heightfloor = -39; heightceiling = 96; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 765 { heightfloor = -39; heightceiling = 64; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 766 { heightfloor = -31; heightceiling = 64; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 767 { heightfloor = -31; heightceiling = 96; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 768 { heightfloor = -31; heightceiling = 64; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 769 { heightfloor = -23; heightceiling = 64; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 770 { heightfloor = -23; heightceiling = 96; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 771 { heightfloor = -23; heightceiling = 64; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 772 { heightfloor = -15; heightceiling = 64; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 773 { heightfloor = -15; heightceiling = 96; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 774 { heightfloor = -15; heightceiling = 64; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 775 { heightfloor = -7; heightceiling = 64; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 776 { heightfloor = -7; heightceiling = 96; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 777 { heightfloor = -7; heightceiling = 64; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 778 { heightfloor = -47; heightceiling = 0; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 779 { heightfloor = -47; heightceiling = 16; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 780 { heightfloor = -47; heightceiling = 48; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 781 { heightfloor = -47; heightceiling = 8; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 782 { heightfloor = -47; heightceiling = 96; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 783 { heightfloor = -47; heightceiling = 64; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 784 { heightfloor = -47; heightceiling = 96; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 785 { heightfloor = -47; heightceiling = 64; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 786 { heightfloor = -47; heightceiling = 64; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 787 { heightfloor = -47; heightceiling = 64; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 788 { heightfloor = -47; heightceiling = 48; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 789 { heightfloor = -47; heightceiling = 16; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 790 { heightfloor = -47; heightceiling = 0; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 791 { heightfloor = -47; heightceiling = 16; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 792 { heightfloor = -47; heightceiling = 48; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 793 { heightfloor = -47; heightceiling = 0; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 794 { heightfloor = -47; heightceiling = 0; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 795 { heightfloor = -47; heightceiling = 48; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 796 { heightfloor = -47; heightceiling = 16; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 797 { heightfloor = -48; heightceiling = 16; texturefloor = "BLUD0362"; textureceiling = "BLUD0362"; lightlevel = 96; id = 13; } sector // 798 { heightfloor = -80; heightceiling = 16; texturefloor = "BLUD0362"; textureceiling = "BLUD0362"; lightlevel = 96; id = 13; } sector // 799 { heightfloor = 328; heightceiling = 512; texturefloor = "BLUD0362"; textureceiling = "F_SKY1"; lightlevel = 208; special = 115; id = 13; } sector // 800 { heightfloor = 328; heightceiling = 512; texturefloor = "BLUD0362"; textureceiling = "F_SKY1"; lightlevel = 208; special = 115; id = 13; } sector // 801 { heightfloor = 328; heightceiling = 512; texturefloor = "BLUD0362"; textureceiling = "F_SKY1"; lightlevel = 208; special = 115; id = 13; xpanningfloor = -9.000; ypanningfloor = 46.000; } sector // 802 { heightfloor = 328; heightceiling = 512; texturefloor = "BLUD0362"; textureceiling = "F_SKY1"; lightlevel = 208; special = 115; id = 13; } sector // 803 { heightfloor = 328; heightceiling = 512; texturefloor = "BLUD0362"; textureceiling = "F_SKY1"; lightlevel = 208; special = 115; id = 13; } sector // 804 { heightfloor = -104; heightceiling = -32; texturefloor = "BLUD0362"; textureceiling = "BLUD0362"; lightlevel = 112; } sector // 805 { heightfloor = -104; heightceiling = 96; texturefloor = "BLUD0362"; textureceiling = "BLUD0362"; lightlevel = 112; } sector // 806 { heightfloor = -96; heightceiling = 96; texturefloor = "FLAT1"; textureceiling = "BLUD0362"; lightlevel = 112; } sector // 807 { heightfloor = -80; heightceiling = 96; texturefloor = "FLAT1"; textureceiling = "BLUD0362"; lightlevel = 112; } sector // 808 { heightfloor = -72; heightceiling = 96; texturefloor = "FLAT1"; textureceiling = "BLUD0362"; lightlevel = 112; } sector // 809 { heightfloor = -64; heightceiling = 96; texturefloor = "FLAT1"; textureceiling = "BLUD0362"; lightlevel = 112; } sector // 810 { heightfloor = -56; heightceiling = 96; texturefloor = "FLAT1"; textureceiling = "BLUD0362"; lightlevel = 112; } sector // 811 { heightfloor = -8; heightceiling = 96; texturefloor = "FLAT1"; textureceiling = "BLUD0362"; lightlevel = 112; } sector // 812 { heightfloor = -88; heightceiling = 96; texturefloor = "FLAT1"; textureceiling = "BLUD0362"; lightlevel = 112; } sector // 813 { heightfloor = -32; heightceiling = 96; texturefloor = "FLAT1"; textureceiling = "BLUD0362"; lightlevel = 112; } sector // 814 { heightfloor = -24; heightceiling = 96; texturefloor = "FLAT1"; textureceiling = "BLUD0362"; lightlevel = 112; } sector // 815 { heightfloor = -16; heightceiling = 96; texturefloor = "FLAT1"; textureceiling = "BLUD0362"; lightlevel = 112; } sector // 816 { heightfloor = -40; heightceiling = 96; texturefloor = "FLAT1"; textureceiling = "BLUD0362"; lightlevel = 112; } sector // 817 { heightfloor = -48; heightceiling = 96; texturefloor = "FLAT1"; textureceiling = "BLUD0362"; lightlevel = 112; } sector // 818 { heightfloor = 0; heightceiling = 96; texturefloor = "FLAT1"; textureceiling = "BLUD0362"; lightlevel = 112; } sector // 819 { heightfloor = -104; heightceiling = 256; texturefloor = "BLUD0362"; textureceiling = "FLAT1"; lightlevel = 128; id = 666; } sector // 820 { heightfloor = -104; heightceiling = -46; texturefloor = "BLUD0362"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 821 { heightfloor = -104; heightceiling = 512; texturefloor = "BLUD0362"; textureceiling = "F_SKY1"; lightlevel = 208; id = 666; } sector // 822 { heightfloor = -104; heightceiling = -46; texturefloor = "BLUD0362"; textureceiling = "BLUD0362"; lightlevel = 96; id = 13; } sector // 823 { heightfloor = 0; heightceiling = 256; texturefloor = "FLAT1"; textureceiling = "FLAT1"; lightlevel = 128; } sector // 824 { heightfloor = 0; heightceiling = 192; texturefloor = "FLAT1"; textureceiling = "FLAT1"; lightlevel = 128; } sector // 825 { heightfloor = 0; heightceiling = 192; texturefloor = "FLAT1"; textureceiling = "FLAT1"; lightlevel = 128; } sector // 826 { heightfloor = 0; heightceiling = 192; texturefloor = "FLAT1"; textureceiling = "FLAT1"; lightlevel = 128; } sector // 827 { heightfloor = 0; heightceiling = 192; texturefloor = "FLAT1"; textureceiling = "FLAT1"; lightlevel = 128; } sector // 828 { heightfloor = 0; heightceiling = 160; texturefloor = "FLAT1"; textureceiling = "FLAT1"; lightlevel = 128; } sector // 829 { heightfloor = 0; heightceiling = 224; texturefloor = "FLAT1"; textureceiling = "FLAT1"; lightlevel = 128; } sector // 830 { heightfloor = 0; heightceiling = 256; texturefloor = "FLAT1"; textureceiling = "FLAT1"; lightlevel = 128; xpanningceiling = 0.000; ypanningceiling = -89.000; } sector // 831 { heightfloor = 0; heightceiling = 256; texturefloor = "FLAT1"; textureceiling = "FLAT1"; lightlevel = 128; } sector // 832 { heightfloor = 0; heightceiling = 160; texturefloor = "FLAT1"; textureceiling = "FLAT1"; lightlevel = 128; } sector // 833 { heightfloor = 0; heightceiling = 160; texturefloor = "FLAT1"; textureceiling = "FLAT1"; lightlevel = 128; } sector // 834 { heightfloor = 0; heightceiling = 224; texturefloor = "FLAT1"; textureceiling = "FLAT1"; lightlevel = 128; } sector // 835 { heightfloor = 0; heightceiling = 160; texturefloor = "FLAT1"; textureceiling = "FLAT1"; lightlevel = 128; } sector // 836 { heightfloor = 0; heightceiling = 192; texturefloor = "FLAT1"; textureceiling = "FLAT1"; lightlevel = 112; } sector // 837 { heightfloor = 0; heightceiling = 192; texturefloor = "FLAT1"; textureceiling = "FLAT1"; lightlevel = 112; } sector // 838 { heightfloor = 0; heightceiling = 256; texturefloor = "FLAT1"; textureceiling = "FLAT1"; lightlevel = 112; } sector // 839 { heightfloor = 0; heightceiling = 160; texturefloor = "FLAT1"; textureceiling = "FLAT1"; lightlevel = 128; } sector // 840 { heightfloor = 0; heightceiling = 256; texturefloor = "FLAT1"; textureceiling = "FLAT1"; lightlevel = 128; } sector // 841 { heightfloor = 0; heightceiling = 256; texturefloor = "FLAT1"; textureceiling = "FLAT1"; lightlevel = 128; } sector // 842 { heightfloor = 0; heightceiling = 160; texturefloor = "FLAT1"; textureceiling = "FLAT1"; lightlevel = 128; } sector // 843 { heightfloor = 0; heightceiling = 192; texturefloor = "FLAT1"; textureceiling = "FLAT1"; lightlevel = 112; } sector // 844 { heightfloor = 0; heightceiling = 192; texturefloor = "FLAT1"; textureceiling = "FLAT1"; lightlevel = 112; } sector // 845 { heightfloor = 0; heightceiling = 256; texturefloor = "FLAT1"; textureceiling = "FLAT1"; lightlevel = 112; } sector // 846 { heightfloor = 0; heightceiling = 256; texturefloor = "FLAT1"; textureceiling = "FLAT1"; lightlevel = 112; } sector // 847 { heightfloor = 328; heightceiling = 512; texturefloor = "BLUD0362"; textureceiling = "F_SKY1"; lightlevel = 208; special = 115; id = 13; } sector // 848 { heightfloor = -112; heightceiling = 16; texturefloor = "BWATER1"; textureceiling = "BLUD0362"; lightlevel = 96; id = 13; } sector // 849 { heightfloor = 1; heightceiling = 96; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 850 { heightfloor = 1; heightceiling = 64; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 851 { heightfloor = -47; heightceiling = 48; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 852 { heightfloor = -47; heightceiling = 16; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 853 { heightfloor = -7; heightceiling = 64; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 854 { heightfloor = -7; heightceiling = 96; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 855 { heightfloor = -7; heightceiling = 64; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 856 { heightfloor = -15; heightceiling = 64; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 857 { heightfloor = -15; heightceiling = 96; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 858 { heightfloor = -15; heightceiling = 64; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 859 { heightfloor = -23; heightceiling = 64; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 860 { heightfloor = -23; heightceiling = 96; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 861 { heightfloor = -23; heightceiling = 64; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 862 { heightfloor = -31; heightceiling = 64; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 863 { heightfloor = -31; heightceiling = 96; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 864 { heightfloor = -31; heightceiling = 64; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 865 { heightfloor = -39; heightceiling = 64; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 866 { heightfloor = -39; heightceiling = 96; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 867 { heightfloor = -39; heightceiling = 64; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 868 { heightfloor = -39; heightceiling = 64; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 869 { heightfloor = -39; heightceiling = 96; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 870 { heightfloor = -39; heightceiling = 64; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 871 { heightfloor = -31; heightceiling = 64; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 872 { heightfloor = -31; heightceiling = 96; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 873 { heightfloor = -31; heightceiling = 64; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 874 { heightfloor = -23; heightceiling = 64; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 875 { heightfloor = -23; heightceiling = 96; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 876 { heightfloor = -23; heightceiling = 64; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 877 { heightfloor = -15; heightceiling = 64; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 878 { heightfloor = -15; heightceiling = 96; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 879 { heightfloor = -15; heightceiling = 64; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 880 { heightfloor = -7; heightceiling = 64; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 881 { heightfloor = -7; heightceiling = 96; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 882 { heightfloor = -7; heightceiling = 64; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 883 { heightfloor = -47; heightceiling = 0; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 884 { heightfloor = -47; heightceiling = 16; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 885 { heightfloor = -47; heightceiling = 48; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 886 { heightfloor = -47; heightceiling = 8; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 887 { heightfloor = -47; heightceiling = 96; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 888 { heightfloor = -47; heightceiling = 64; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 889 { heightfloor = -47; heightceiling = 96; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 890 { heightfloor = -47; heightceiling = 64; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 891 { heightfloor = -47; heightceiling = 64; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 892 { heightfloor = -47; heightceiling = 64; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 893 { heightfloor = -47; heightceiling = 48; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 894 { heightfloor = -47; heightceiling = 16; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 895 { heightfloor = -47; heightceiling = 0; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 896 { heightfloor = -47; heightceiling = 16; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 897 { heightfloor = -47; heightceiling = 48; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 898 { heightfloor = -47; heightceiling = 0; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 899 { heightfloor = -47; heightceiling = 0; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 900 { heightfloor = -47; heightceiling = 48; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 901 { heightfloor = -47; heightceiling = 16; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 902 { heightfloor = -80; heightceiling = 16; texturefloor = "BLUD0362"; textureceiling = "BLUD0362"; lightlevel = 96; id = 13; } sector // 903 { heightfloor = 320; heightceiling = 512; texturefloor = "BLUD0362"; textureceiling = "F_SKY1"; lightlevel = 208; special = 115; id = 13; } sector // 904 { heightfloor = 1; heightceiling = 64; texturefloor = "GRASS6"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 905 { heightfloor = -48; heightceiling = 16; texturefloor = "BLUD0362"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 906 { heightfloor = 512; heightceiling = 512; texturefloor = "BLUD0362"; textureceiling = "F_SKY1"; lightlevel = 208; special = 115; id = 13; } sector // 907 { heightfloor = 512; heightceiling = 512; texturefloor = "BLUD0362"; textureceiling = "F_SKY1"; lightlevel = 208; special = 115; id = 13; } sector // 908 { heightfloor = 512; heightceiling = 512; texturefloor = "BLUD0362"; textureceiling = "F_SKY1"; lightlevel = 208; special = 115; id = 13; } sector // 909 { heightfloor = 456; heightceiling = 512; texturefloor = "BLUD0362"; textureceiling = "F_SKY1"; lightlevel = 208; special = 115; id = 13; } sector // 910 { heightfloor = 456; heightceiling = 512; texturefloor = "BLUD0362"; textureceiling = "F_SKY1"; lightlevel = 208; special = 115; id = 13; } sector // 911 { heightfloor = 456; heightceiling = 512; texturefloor = "BLUD0362"; textureceiling = "F_SKY1"; lightlevel = 208; special = 115; id = 13; } sector // 912 { heightfloor = 456; heightceiling = 512; texturefloor = "BLUD0362"; textureceiling = "F_SKY1"; lightlevel = 208; special = 115; id = 13; } sector // 913 { heightfloor = 456; heightceiling = 512; texturefloor = "BLUD0362"; textureceiling = "F_SKY1"; lightlevel = 208; special = 115; id = 13; } sector // 914 { heightfloor = 456; heightceiling = 512; texturefloor = "BLUD0362"; textureceiling = "F_SKY1"; lightlevel = 208; special = 115; id = 13; } sector // 915 { heightfloor = 456; heightceiling = 512; texturefloor = "BLUD0362"; textureceiling = "F_SKY1"; lightlevel = 208; special = 115; id = 13; } sector // 916 { heightfloor = 240; heightceiling = 512; texturefloor = "NWOOD7"; textureceiling = "F_SKY1"; lightlevel = 192; special = 115; } sector // 917 { heightfloor = 240; heightceiling = 512; texturefloor = "NWOOD7"; textureceiling = "F_SKY1"; lightlevel = 192; special = 115; } sector // 918 { heightfloor = 288; heightceiling = 416; texturefloor = "BLUD0362"; textureceiling = "BLUD0362"; lightlevel = 160; special = 115; } sector // 919 { heightfloor = 288; heightceiling = 416; texturefloor = "BLUD0362"; textureceiling = "BLUD0362"; lightlevel = 160; special = 115; } sector // 920 { heightfloor = 240; heightceiling = 512; texturefloor = "BLUD0362"; textureceiling = "F_SKY1"; lightlevel = 192; special = 115; } sector // 921 { heightfloor = 360; heightceiling = 512; texturefloor = "BLUD0362"; textureceiling = "F_SKY1"; lightlevel = 208; special = 115; id = 13; } sector // 922 { heightfloor = 0; heightceiling = 512; texturefloor = "FLAT1"; textureceiling = "F_SKY1"; lightlevel = 208; } sector // 923 { heightfloor = 512; heightceiling = 512; texturefloor = "BLUD0362"; textureceiling = "F_SKY1"; lightlevel = 208; special = 115; id = 13; } sector // 924 { heightfloor = 0; heightceiling = 320; texturefloor = "FLAT1"; textureceiling = "FLAT1"; lightlevel = 128; } sector // 925 { heightfloor = 0; heightceiling = 352; texturefloor = "FLAT1"; textureceiling = "FLAT1"; lightlevel = 112; xpanningceiling = 0.000; ypanningceiling = -97.000; } sector // 926 { heightfloor = 288; heightceiling = 416; texturefloor = "BLUD0362"; textureceiling = "BLUD0362"; lightlevel = 160; } sector // 927 { heightfloor = 288; heightceiling = 400; texturefloor = "BLUD0362"; textureceiling = "BLUD0362"; lightlevel = 160; } sector // 928 { heightfloor = 288; heightceiling = 400; texturefloor = "BLUD0362"; textureceiling = "BLUD0362"; lightlevel = 160; } sector // 929 { heightfloor = 288; heightceiling = 416; texturefloor = "BLUD0362"; textureceiling = "BLUD0362"; lightlevel = 160; } sector // 930 { heightfloor = 288; heightceiling = 400; texturefloor = "BLUD0362"; textureceiling = "BLUD0362"; lightlevel = 160; } sector // 931 { heightfloor = 288; heightceiling = 400; texturefloor = "BLUD0362"; textureceiling = "BLUD0362"; lightlevel = 160; } sector // 932 { heightfloor = 288; heightceiling = 400; texturefloor = "BLUD0362"; textureceiling = "BLUD0362"; lightlevel = 160; } sector // 933 { heightfloor = 288; heightceiling = 416; texturefloor = "BLUD0362"; textureceiling = "BLUD0362"; lightlevel = 160; } sector // 934 { heightfloor = 288; heightceiling = 400; texturefloor = "BLUD0362"; textureceiling = "BLUD0362"; lightlevel = 160; } sector // 935 { heightfloor = 288; heightceiling = 400; texturefloor = "BLUD0362"; textureceiling = "BLUD0362"; lightlevel = 160; } sector // 936 { heightfloor = 288; heightceiling = 416; texturefloor = "BLUD0362"; textureceiling = "BLUD0362"; lightlevel = 160; } sector // 937 { heightfloor = 288; heightceiling = 400; texturefloor = "BLUD0362"; textureceiling = "BLUD0362"; lightlevel = 160; } sector // 938 { heightfloor = 256; heightceiling = 480; texturefloor = "BLUD0362"; textureceiling = "FLAT14"; lightlevel = 160; } sector // 939 { heightfloor = 48; heightceiling = 160; texturefloor = "FLAT1"; textureceiling = "BLUD0362"; lightlevel = 128; } sector // 940 { heightfloor = 16; heightceiling = 256; texturefloor = "FLAT1"; textureceiling = "FLAT1"; lightlevel = 128; } sector // 941 { heightfloor = 32; heightceiling = 160; texturefloor = "FLAT1"; textureceiling = "BLUD0362"; lightlevel = 128; } sector // 942 { heightfloor = 288; heightceiling = 416; texturefloor = "BLUD0362"; textureceiling = "BLUD0362"; lightlevel = 160; } sector // 943 { heightfloor = 288; heightceiling = 400; texturefloor = "BLUD0362"; textureceiling = "BLUD0362"; lightlevel = 160; } sector // 944 { heightfloor = 288; heightceiling = 400; texturefloor = "BLUD0362"; textureceiling = "BLUD0362"; lightlevel = 160; } sector // 945 { heightfloor = 288; heightceiling = 416; texturefloor = "BLUD0362"; textureceiling = "BLUD0362"; lightlevel = 160; } sector // 946 { heightfloor = 288; heightceiling = 400; texturefloor = "BLUD0362"; textureceiling = "BLUD0362"; lightlevel = 160; } sector // 947 { heightfloor = 288; heightceiling = 400; texturefloor = "BLUD0362"; textureceiling = "BLUD0362"; lightlevel = 160; } sector // 948 { heightfloor = 288; heightceiling = 400; texturefloor = "BLUD0362"; textureceiling = "BLUD0362"; lightlevel = 160; } sector // 949 { heightfloor = 288; heightceiling = 416; texturefloor = "BLUD0362"; textureceiling = "BLUD0362"; lightlevel = 160; } sector // 950 { heightfloor = 288; heightceiling = 400; texturefloor = "BLUD0362"; textureceiling = "BLUD0362"; lightlevel = 160; } sector // 951 { heightfloor = 288; heightceiling = 400; texturefloor = "BLUD0362"; textureceiling = "BLUD0362"; lightlevel = 160; } sector // 952 { heightfloor = 288; heightceiling = 416; texturefloor = "BLUD0362"; textureceiling = "BLUD0362"; lightlevel = 160; } sector // 953 { heightfloor = 288; heightceiling = 400; texturefloor = "BLUD0362"; textureceiling = "BLUD0362"; lightlevel = 160; } sector // 954 { heightfloor = 256; heightceiling = 512; texturefloor = "BLUD0362"; textureceiling = "REDWALL"; lightlevel = 176; } sector // 955 { heightfloor = 448; heightceiling = 512; texturefloor = "BLUD0362"; textureceiling = "F_SKY1"; lightlevel = 192; } sector // 956 { heightfloor = 448; heightceiling = 512; texturefloor = "BLUD0362"; textureceiling = "F_SKY1"; lightlevel = 192; } sector // 957 { heightfloor = -88; heightceiling = -32; texturefloor = "BLUD0362"; textureceiling = "BLUD0362"; lightlevel = 96; } sector // 958 { heightfloor = -88; heightceiling = -32; texturefloor = "BLUD0362"; textureceiling = "BLUD0362"; lightlevel = 96; id = 13; } sector // 959 { heightfloor = 288; heightceiling = 400; texturefloor = "BLUD0362"; textureceiling = "BLUD0362"; lightlevel = 192; special = 115; } sector // 960 { heightfloor = 288; heightceiling = 416; texturefloor = "BLUD0362"; textureceiling = "BLUD0362"; lightlevel = 192; special = 115; } sector // 961 { heightfloor = 288; heightceiling = 400; texturefloor = "BLUD0362"; textureceiling = "BLUD0362"; lightlevel = 192; special = 115; } sector // 962 { heightfloor = 288; heightceiling = 416; texturefloor = "BLUD0362"; textureceiling = "BLUD0362"; lightlevel = 192; special = 115; } sector // 963 { heightfloor = 288; heightceiling = 400; texturefloor = "BLUD0362"; textureceiling = "BLUD0362"; lightlevel = 192; special = 115; } sector // 964 { heightfloor = 288; heightceiling = 400; texturefloor = "BLUD0362"; textureceiling = "BLUD0362"; lightlevel = 192; special = 115; } sector // 965 { heightfloor = 288; heightceiling = 400; texturefloor = "BLUD0362"; textureceiling = "BLUD0362"; lightlevel = 160; } sector // 966 { heightfloor = 288; heightceiling = 416; texturefloor = "BLUD0362"; textureceiling = "BLUD0362"; lightlevel = 160; } sector // 967 { heightfloor = 288; heightceiling = 400; texturefloor = "BLUD0362"; textureceiling = "BLUD0362"; lightlevel = 160; } sector // 968 { heightfloor = 288; heightceiling = 416; texturefloor = "BLUD0362"; textureceiling = "BLUD0362"; lightlevel = 160; } sector // 969 { heightfloor = 288; heightceiling = 400; texturefloor = "BLUD0362"; textureceiling = "BLUD0362"; lightlevel = 160; } sector // 970 { heightfloor = 288; heightceiling = 400; texturefloor = "BLUD0362"; textureceiling = "BLUD0362"; lightlevel = 160; } sector // 971 { heightfloor = 288; heightceiling = 400; texturefloor = "BLUD0362"; textureceiling = "BLUD0362"; lightlevel = 160; } sector // 972 { heightfloor = 288; heightceiling = 416; texturefloor = "BLUD0362"; textureceiling = "BLUD0362"; lightlevel = 160; } sector // 973 { heightfloor = 288; heightceiling = 400; texturefloor = "BLUD0362"; textureceiling = "BLUD0362"; lightlevel = 160; } sector // 974 { heightfloor = 0; heightceiling = 320; texturefloor = "FLAT1"; textureceiling = "FLAT1"; lightlevel = 128; xpanningceiling = 0.000; ypanningceiling = -89.000; } sector // 975 { heightfloor = 488; heightceiling = 512; texturefloor = "BLUD0362"; textureceiling = "F_SKY1"; lightlevel = 208; special = 115; id = 13; } sector // 976 { heightfloor = 288; heightceiling = 400; texturefloor = "BLUD0362"; textureceiling = "BLUD0362"; lightlevel = 160; } sector // 977 { heightfloor = 288; heightceiling = 416; texturefloor = "BLUD0362"; textureceiling = "BLUD0362"; lightlevel = 160; } sector // 978 { heightfloor = 288; heightceiling = 400; texturefloor = "BLUD0362"; textureceiling = "BLUD0362"; lightlevel = 160; } sector // 979 { heightfloor = 288; heightceiling = 400; texturefloor = "BLUD0362"; textureceiling = "BLUD0362"; lightlevel = 160; } sector // 980 { heightfloor = 288; heightceiling = 416; texturefloor = "BLUD0362"; textureceiling = "BLUD0362"; lightlevel = 160; } sector // 981 { heightfloor = 288; heightceiling = 400; texturefloor = "BLUD0362"; textureceiling = "BLUD0362"; lightlevel = 160; } sector // 982 { heightfloor = 288; heightceiling = 400; texturefloor = "BLUD0362"; textureceiling = "BLUD0362"; lightlevel = 160; } sector // 983 { heightfloor = 288; heightceiling = 416; texturefloor = "BLUD0362"; textureceiling = "BLUD0362"; lightlevel = 160; } sector // 984 { heightfloor = 288; heightceiling = 400; texturefloor = "BLUD0362"; textureceiling = "BLUD0362"; lightlevel = 160; } sector // 985 { heightfloor = 256; heightceiling = 464; texturefloor = "BLUD0362"; textureceiling = "FLAT14"; lightlevel = 160; } sector // 986 { heightfloor = 256; heightceiling = 464; texturefloor = "BLUD0362"; textureceiling = "REDWALL"; lightlevel = 160; } ACSLSPTRSTRLSTSKY5ACSeXGLNx B |Y䳔Ԛݩ QףHى˱{cm+m.;9wr̠A[Z>s U8:\I ` D `  tM5$FFdɮ@X4@<@@a@6a@{@ @ @f@@B@VUo@R@ݕ@@@@@@@)(@+@@D@@ܶ@?@L@Fg?#@_5@z@@sr8@wb@@B@@@2 -ͻ *."9)F0P(x.um (aPzz&ٱBP 468ulFA9o@ϏLl>0GaaDBJM7/.@[ 䌵88888&u8ao@8XFX]xX_t}HHJM>z&\n5^tV6#8]}zr3E.]'E(n88?vVUS "7HxUUUU=>-;{UU"VU"󹹉X8pphg]tY5L(۶(Ti(/x(w\x&z244h]/9wg-(H(Znj d0=Bim;EOvLQHH@̮@@>mc K/ ȨzV5(_ |Ņ9Xm#6GVUUUMR} KPPPUUUUmxP00028hhHql&A-+5&P2kZk{8<.a d 8]* D[!^ʹrG3 T=Aw!v$tń.@'.c>6>'؜'U,[g 3bUacdd`xp"t91Ho3T3JĀz;43..`w67gII:(d4'l@]0668FNC5־*AV  l +rzĮm_a[Zd:Jʞq\P'ldT=! ]F[|׉w#x|oڜVB@f=jitj>!VA3~.1xxex1xxxNLxPxxx#x!w0|lz@ bX Uxxx=D@@XPq@xq6@8U@[Pb`TUO00VUUU q80)rWx~И@a`F8QONTe;Bpvμ,Ӝ":.C*Vxid\Ѥ\5\0jՐH.qx@\h% F] t \?r v\ CN E-xnw8yR!\_!*^Q+wbyx`ppfϪUx -g&rxVzx(( 088&05L`BS0y9}O XqĚh+hEh0 whR*-_;RbGYSRh} &|cNjw%X7fO'Yj ;37slI$u%_Jl7$=KUURr׫O(nP{5PiPh}xS8E8PVUVUmPAP}kAlA9  hXY~H0wwO}|dPwPvvJவ++e@@@=.PƎ99Jǡ-{[e!n9Cj4/%ْމZb(6mjNb$&Jct!h@_pc  lMbQO&9@N yݪ.XVU4'$$nۣx)񯭜֡ՀRzgj;bVU-x pp4E6o0TRUU-UUm00lMW+fN;@h_$~" (pM+pff 0EoKpKtP咜眊ߌm[U⤜E_麠5ZW62Jc@?gn-sS88v=zwXYy+Jgu["6u5L. 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